Timeline



04/27/20:

18:13 Ticket #7819 (AGI: Better error handling for script bugs) closed by sev-
outdated: Yeah, indeed. Closing this. I cannot understand what the original …
00:15 Ticket #11444 (XEEN: Crash if enemy hit with Energy Blast) closed by dreammaster
fixed: Thanks for discovering this. The particular sprite drawer was one of …

04/26/20:

23:43 Ticket #11446 (scummvm-2.1.1-win32 and scummvm-2.1.2-win32 no longer work in Windows ...) created by jeditobe
Versions scummvm-2.1.1-win32 and scummvm-2.1.2-win32 no longer work in …
14:50 Ticket #10946 (MAC OS X: README.html contains invalid links for locally bundled files.) closed by criezy
fixed: Thank you for your report. I have now updated the links in the …
14:13 Ticket #11445 (SCUMM: DotT - George Washington faces Left instead of Forward, after ...) created by NeoDement
As the summary says. As George Washington moves diagonally in this …
05:47 Ticket #11444 (XEEN: Crash if enemy hit with Energy Blast) created by RX4NT9UP
If you cast the spell "Energy Blast" at an enemy (either ranged or in …
01:08 Ticket #11430 (macOS: blurry content on Retina displays) closed by criezy
fixed: I have now adapted the workaround that LibreOffice is using to scummvm …

04/24/20:

15:32 Ticket #11443 (BACKENDS: Windows - "Audio device initialization failed" if ...) created by Karunamon
Tested on Riven Steam version (2.1.0git) and on a standalone version …
08:06 Ticket #11442 (Graphics: Game crashes after switching windows in full screen mode) closed by ZvikaZ
duplicate: Good to hear that it's known, and solved. Closing. Thanks.

04/23/20:

20:27 Ticket #11442 (Graphics: Game crashes after switching windows in full screen mode) created by ZvikaZ
When I start a game in full screen mode, then switch to other window …

04/22/20:

20:58 Ticket #11441 (Unknown game variant for Lure of the Temptress) created by Federelli
The game in 'LURE\' seems to be an unknown game variant. Please …
17:20 Ticket #11437 (Consider using lgtm.com and codacy.com) closed by digitall
invalid: Considered. Codacy is already used on all Pull Requests for ScummVM. …
06:11 Ticket #11399 (MOHAWK: RIVEN: Return to Launcher & Quit don’t autosave if GMM opened ...) closed by macca8
fixed
06:03 Ticket #11440 (MOHAWK: RIVEN: Autosave no longer tests against game state at time of ...) created by macca8
This is a change from previously correct autosave-on-exit behaviour …
03:45 Ticket #11439 (Ultimate Kings Quest 4 with Amiga sounds and Munt Support) created by TarkinMX
Requesting support for Ultimate Kings Quest 4 with Amiga sounds and …
Note: See TracTimeline for information about the timeline view.