Timeline



04/27/20:

22:06 Changeset [03cf6531] by criezy
AUDIO: Fix mismatching malloc/delete[]
22:06 Changeset [c421a25b] by criezy
GRAPHICS: Fix mismatching malloc/delete[]
21:51 Changeset [b9fab94d] by sev-
COMMON: Shut coverity up with tons of false positives
21:27 Changeset [dcaea3c2] by sev-
DRAGONS: Commenting out dangerous code These local arrays seems to be …
21:18 Changeset [df30831b] by sev-
GLK: ALAN3: Replace defines with actual function calls
21:03 Changeset [8e6776eb] by sev-
GLK: ALAN2: Replace defines with actual function calls
21:00 Changeset [511722a6] by sev-
GLK: AGT: Clean up strdup usage
20:53 Changeset [14242835] by sev-
GLK: Fix mismatching new[]/free
20:52 Changeset [4a6c0fb3] by sev-
SWORD1: Fix mismatching malloc/delete[]
20:51 Changeset [1cf60436] by sev-
CRUISE: Fix mismatching malloc/delete[]
20:46 Changeset [eb04cff3] by sev-
COMMON: Swtich scumm_strdup to malloc(), so its behaviour matches strdup()
20:31 Changeset [d16e7df6] by sev-
WINTERMUTE: Fix printf format specifier
20:30 Changeset [1a601e66] by sev-
GLK: ALAN2: Fix printf parameters
20:19 Changeset [67cf8457] by sev-
GLK: AGT: Fix printf arguments
20:12 Changeset [663901ad] by sev-
ULTIMA: Fix arguments in printf
19:58 Changeset [52f76f4e] by sev-
WINTERMUTE: Added missing break
18:13 Ticket #7819 (AGI: Better error handling for script bugs) closed by sev-
outdated: Yeah, indeed. Closing this. I cannot understand what the original …
16:51 Changeset [34180fe8] by sev-
JANITORIAL: Fix code formatting
16:34 Changeset [169e8f3d] by sev-
COMMON: Remove redundant code
16:29 Changeset [c2122170] by sev-
HDB: Remove redundant check
16:29 Changeset [c5868e16] by sev-
HDB: Add sanity checks
16:29 Changeset [16f1ff13] by sev-
HDB: Use Common::strlcpy() everywhere
16:15 Changeset [d16ec8f3] by criezy
I18N: Update translation (Hebrew) Currently translated at 82.2% (1119 …
16:15 Changeset [9982fd51] by criezy
I18N: Update translation (Catalan) Currently translated at 50.0% (680 …
13:18 Changeset [8bf2747b] by sev-
HDB: Initialize class variables
12:54 Changeset [47a0ab34] by sev-
GRAPHICS: Fix potential sign extension
12:51 Changeset [20334118] by sev-
GUI: Added sanity check to ThemeEngine
12:50 Changeset [3a0ddbf] by sev-
GUI: Added sanity check
12:46 Changeset [86712a36] by sev-
GUI: Initialize class variables in ListWidget
12:42 Changeset [1b01ecc] by sev-
GRAPHICS: Const'ness
12:38 Changeset [bc378c69] by sev-
GUI: Initialize variable and remove redundant check
12:04 Changeset [6fcc3981] by sev-
GUI: Added sanity check
11:57 Changeset [3199a5e] by sev-
GRAPHICS: Properly initialize struct members
11:57 Changeset [c403182] by sev-
GRAPHICS: Initialize class variables in VectorRenderer
11:57 Changeset [b9a6b995] by sev-
GRAPHICS: Added more sanity checks to BDF font loading
11:57 Changeset [b90cf5db] by sev-
GRAPHICS: Added sanity check to BDF font scaler
11:57 Changeset [dd21ddbe] by sev-
GRAPHICS: MACGUI: Plug potential memory leak
11:57 Changeset [47cde2ba] by sev-
GRAPHICS: Fixe memory override (!)
11:57 Changeset [1ed9826] by sev-
GRAPHICS: Use correct data types
11:57 Changeset [2785bdd8] by sev-
GRAPHICS: Fixed potential memory leak in BDF
11:57 Changeset [06e4a851] by sev-
GRPAHICS: Enforced sanity check in 9-patch blitting
11:57 Changeset [a968cb9] by sev-
GRAPHICS: MACGUI: More const'ness
11:57 Changeset [d9a11fdf] by sev-
GRAPHICS: MACGUI: Fix searching for next bigger font in MacFontManager
11:57 Changeset [430915ce] by sev-
GRAPHICS: MACGUI: Const'ness
11:57 Changeset [742ec2cc] by sev-
GRAPHICS: MACGUI: Simplified font management in EdtiableText
11:57 Changeset [81c443c9] by sev-
GRAPHICS: Add sanity check
10:53 Changeset [0f11df13] by mduggan
ULTIMA8: Load more crusader data
10:51 Changeset [c948f65c] by mduggan
ULTIMA8: JANITORIAL: typo in messages
07:41 Changeset [aab6fa0e] by mduggan
ULTIMA8: Make fonts render in crusader
07:41 Changeset [f57d5079] by mduggan
ULTIMA8: Avoid crash in crusader data
04:30 Changeset [4ee413d6] by mduggan
ULTIMA8: Allow font choice in shape viewer
03:56 Changeset [84d864da] by mduggan
ULTIMA8: Shape viewer tweaks
03:50 Changeset [725ae9fe] by mduggan
ULTIMA8: don't break into debugger when ignoring input in stasis
03:45 Changeset [fd318702] by mduggan
ULTIMA8: Add new navigation keys to shapeviewer My keyboard doesn't …
03:42 Changeset [3dbfbfc1] by mduggan
ULTIMA8: Store track state in the music process I previously stored …
00:15 Ticket #11444 (XEEN: Crash if enemy hit with Energy Blast) closed by dreammaster
fixed: Thanks for discovering this. The particular sprite drawer was one of …
00:12 Changeset [7948d123] by dreammaster
XEEN: Add missing sprite drawer for Energy Blast effect

04/26/20:

23:43 Ticket #11446 (scummvm-2.1.1-win32 and scummvm-2.1.2-win32 no longer work in Windows ...) created by jeditobe
Versions scummvm-2.1.1-win32 and scummvm-2.1.2-win32 no longer work in …
19:30 Changeset [4623096] by dreammaster
ULTIMA4: Fix transparency of tiles drawn on the map The PNG tiles use …
19:30 Changeset [d243684a] by dreammaster
ULTIMA4: Script _actionMap doesn't need to be static
19:30 Changeset [7742473] by dreammaster
ULTIMA4: Move map loaders into the engine class
19:30 Changeset [55d3598a] by dreammaster
ULTIMA4: Refactor codex code into it's own class
15:26 Changeset [e0441544] by criezy
IPHONE: Add support for kFeatureNoQuit This will ensure the Quit …
15:19 Changeset [298c6184] by criezy
IOS7: Use abort() instead of exit() for the Fatal error message view
15:19 Changeset [a5bad37f] by criezy
IOS: Use abort() instead of exit()
15:19 Changeset [4efcecb9] by criezy
IOS7: Log error messages to the system error log facility
15:19 Changeset [be6372df] by criezy
IOS7: Remove exit for normal application termination With the …
15:19 Changeset [8958fe0f] by criezy
IOS7: Add support for kFeatureNoQuit
15:19 Changeset [8b0b9f11] by criezy
OSYSTEM: Add kFeatureNoQuit to remove Quit buttons and replace Quit …
14:50 Ticket #10946 (MAC OS X: README.html contains invalid links for locally bundled files.) closed by criezy
fixed: Thank you for your report. I have now updated the links in the …
14:40 Changeset [3b6b881a] by criezy
DIST: Fix dead links in converted README file This fixes bug #10946.
14:35 Changeset [e9049d32] by criezy
DIST: Add CONTRIBUTING.md to the list of files to distribute The main …
14:13 Ticket #11445 (SCUMM: DotT - George Washington faces Left instead of Forward, after ...) created by NeoDement
As the summary says. As George Washington moves diagonally in this …
10:25 Changeset [6b4f5809] by mduggan
ULTIMA8: Adjust screen size config for crusader
10:25 Changeset [df981dda] by mduggan
ULTIMA8: Avoid uninitialized values if settingman fails
10:25 Changeset [c30319f1] by mduggan
ULTIMA8: Fix potential null pointer access
10:25 Changeset [9277cc6c] by mduggan
ULTIMA8: Fix crusader data file names
10:25 Changeset [89516e47] by mduggan
ULTIMA8: Remove some unneccessary casts and typedefs
10:04 Changeset [8f5a4329] by sev-
GRAPHICS: MACGUI: Fix crash when text is too narrow for a single chunk …
09:51 Changeset [7fb78496] by sev-
GRAPHICS: MACGUI: Fixed MacText splitting and added more debug output
05:47 Ticket #11444 (XEEN: Crash if enemy hit with Energy Blast) created by RX4NT9UP
If you cast the spell "Energy Blast" at an enemy (either ranged or in …
02:18 Changeset [79511156] by criezy
DC: Fix compilation
01:19 Changeset [a404921a] by criezy
DC: Fix broken physical audio CD playback
01:08 Ticket #11430 (macOS: blurry content on Retina displays) closed by criezy
fixed: I have now adapted the workaround that LibreOffice is using to scummvm …
00:47 Changeset [9aa1d16e] by sev-
GRAPHICS: MACGUI: Fully reworked MacText::splitString()

04/25/20:

23:33 Changeset [70f79d3d] by criezy
MACOSX: Unset SDK version in executable This is a workaround for the …
22:32 Changeset [98294f58] by dreammaster
ULTIMA4: Refactoring shrine statics to engine local
22:03 Changeset [aa5c6ad8] by dreammaster
ULTIMA4: Move Weapons array to engine field
21:47 Changeset [8efbf33f] by dreammaster
ULTIMA4: Move moongates array to an engine field
21:29 Changeset [eb885e9d] by dreammaster
ULTIMA4: Janitorial
21:22 Changeset [8da128e] by dreammaster
ULTIMA4: Moved armors array to engine field
18:51 Changeset [14b3cefc] by dreammaster
ULTIMA4: Move hawkwindText global to engine class
18:34 Changeset [2985bc6b] by dreammaster
ULTIMA4: Refactor tile map from being a global
18:12 Changeset [b54b918c] by dreammaster
ULTIMA4: Move tile sets from being global
16:58 Changeset [74f38735] by dreammaster
ULTIMA4: Move tile rules from being global
16:09 Changeset [a1c58483] by dreammaster
ULTIMA8: Fix uninitialized variable warning
16:06 Changeset [a0b0074] by dreammaster
ULTIMA4: Fixes to word capitalizations in field names
16:06 Changeset [d08468e3] by dreammaster
ULTIMA4: Rename all IOS defines to IOS_ULTIMA4 This should prevent …
16:06 Changeset [06ca44d5] by dreammaster
ULTIMA4: Fixes for quitting ScummVM during Initiate
16:06 Changeset [dd05023] by dreammaster
ULTIMA4: Fix entering uppercase keys
16:06 Changeset [5c0ace61] by dreammaster
ULTIMA4: Fixes for switching video mode in Config menu
16:06 Changeset [60f451e7] by dreammaster
ULTIMA4: Move settingsChanged to IntroController
16:06 Changeset [4103fe0d] by dreammaster
ULTIMA4: Change intro global to g_intro
15:46 Changeset [6df7de40] by criezy
ULTIMA: Fix compilation
14:26 Changeset [c773804e] by mduggan
ULTIMA: Don't totally forget crusader games
12:47 Changeset [fa94c252] by mduggan
ULTIMA8: Fix sweepTest that I broke before
12:23 Changeset [1008e51d] by mduggan
ULTIMA8: Fix clipping of map chunks
11:44 Changeset [c5010fbc] by sev-
GRAPHICS: MACGUI: Install cursor timer only on active MacEditableText
11:44 Changeset [7a4d5f45] by sev-
GRAPHICS: MACGUI: Renamed clashing methods
11:44 Changeset [7242a104] by sev-
GRAPHICS: MACGUI: Inherit enable/disable methods from MacWidget
09:50 Changeset [4d72136e] by mduggan
ULTIMA8: Const and type correctness
09:03 Changeset [f89e6e4b] by mduggan
ULTIMA8: More small cleanups for CurrentMap
08:43 Changeset [33975b60] by mduggan
ULTIMA8: JANITORIAL: Many small cleanups for CurrentMap
08:38 Changeset [43c16883] by mduggan
ULTIMA8: Initialize callback data in midi player
02:00 Changeset [bf747226] by mduggan
ULTIMA8: Support caching of song info
01:57 Changeset [329f01dc] by mduggan
ULTIMA8: Statically allocate map data as size is fixed

04/24/20:

23:45 Changeset [6e0cb60e] by sev-
GRAPHICS: MACGUI: More debug output
23:45 Changeset [50dba256] by sev-
DIRECTOR: More debug output
23:16 Changeset [e01893cf] by sev-
GRAPHICS: MACGUI: Properly clean MacEditableText before rendering
22:57 Changeset [f382d0fd] by sev-
GRAPHICS: MACGUI: Clear cursor flag after redrawing
22:47 Changeset [22ec4b6] by sev-
DIRECTOR: Start to draw editable text widgets
22:46 Changeset [dafacc49] by sev-
GRAPHICS: MACGUI: Inherit MacEditableText surface from MacWidget
15:32 Ticket #11443 (BACKENDS: Windows - "Audio device initialization failed" if ...) created by Karunamon
Tested on Riven Steam version (2.1.0git) and on a standalone version …
09:03 Changeset [d5b62b7d] by mduggan
ULTIMA8: New feature - space to jump This is super helpful on …
08:55 Changeset [40d1c09e] by sev-
NEWS: Mention new dictionary sort of the game list
08:54 Changeset [a08dc72e] by sev-
COMMON: Skip "an " in dictionary sort
08:54 Changeset [9bea9fd5] by sev-
GUI: Sort games by dictionary, ignoring English articles
08:54 Changeset [0b00d716] by sev-
COMMON: Add methods for dictionary string comparison
08:53 Changeset [5b617c1e] by sev-
CREATE_PROJECT: Use relative paths for static libraries for Xcode …
08:06 Ticket #11442 (Graphics: Game crashes after switching windows in full screen mode) closed by ZvikaZ
duplicate: Good to hear that it's known, and solved. Closing. Thanks.
07:22 Changeset [70eb9a0] by mduggan
ULTIMA8: MButton refactors for avatar mover process Trying to clear …
06:35 Changeset [7c85b183] by mduggan
ULTIMA8: Refactor Item getFlags -> hasFlags
06:35 Changeset [e0398b1] by mduggan
ULTIMA8: Refactor getActorFlags -> hasActorFlags
06:35 Changeset [2d4d0935] by mduggan
ULTIMA8: Misc cleanups for AvatarMoverProcess
06:35 Changeset [d1aeca8] by mduggan
ULTIMA8: JANITORIAL: Reduce variable scope
02:58 Changeset [f82a3468] by dreammaster
ULTIMA4: Removing configuration items that will be kept static
01:06 Changeset [c8fa7550] by dreammaster
ULTIMA4: Created a ConfSerializer class to simply settings read/write

04/23/20:

23:41 Changeset [786af20b] by sev-
WINTERMUTE: Added override keyword
23:40 Changeset [2a5f16fa] by sev-
QUEEN: Added override keyword
23:33 Changeset [2ba6d515] by sev-
LASTEXPRESS: Added override keywords
23:08 Changeset [ec72b0d] by sev-
TITANIC: Added override keywords
23:03 Changeset [982e931c] by sev-
TUCKER: Add override keywords
22:57 Changeset [128de34b] by sev-
DIRECTOR: Use mask-based blitting. Only Copy ink is implemented so far
22:51 Changeset [915d461] by sev-
GRAPHICS: Added mask-driven transparency blitting to ManagedSurface
20:27 Ticket #11442 (Graphics: Game crashes after switching windows in full screen mode) created by ZvikaZ
When I start a game in full screen mode, then switch to other window …
20:06 Changeset [bc65ee4f] by sev-
DIRECTOR: Create mask surface for sprites
20:06 Changeset [37f2275f] by sev-
GRAPHICS: MACGUI: Draw over optional mask in macDrawPixel()
20:06 Changeset [e81cf1c] by sev-
DIRECTOR: We will draw individual widgets manually in WM
20:06 Changeset [7e3d9e73] by sev-
PINK: Remove redundant flag
08:13 Changeset [5a9aef36] by mduggan
ULTIMA8: Make the shape viewer work nicely in lower resolution
04:38 Changeset [cb846751] by dreammaster
ULTIMA4: Remove unused settings
04:38 Changeset [9518991e] by dreammaster
ULTIMA4: Repeated walk when right mouse button is pressed
04:38 Changeset [2004e274] by dreammaster
ULTIMA4: Renamed event.cpp to event_handler.cpp
04:38 Changeset [56585cb8] by dreammaster
ULTIMA4: Remove custom keycode defines
04:38 Changeset [ae0f99f9] by dreammaster
ULTIMA4: Simplify mouse areas array to remove button commands
04:38 Changeset [f5c5f15a] by dreammaster
ULTIMA4: Split MapTile into it's own source file
04:38 Changeset [3dc6403a] by dreammaster
ULTIMA4: Janitorial

04/22/20:

20:58 Ticket #11441 (Unknown game variant for Lure of the Temptress) created by Federelli
The game in 'LURE\' seems to be an unknown game variant. Please …
17:20 Ticket #11437 (Consider using lgtm.com and codacy.com) closed by digitall
invalid: Considered. Codacy is already used on all Pull Requests for ScummVM. …
06:11 Ticket #11399 (MOHAWK: RIVEN: Return to Launcher & Quit don’t autosave if GMM opened ...) closed by macca8
fixed
06:03 Ticket #11440 (MOHAWK: RIVEN: Autosave no longer tests against game state at time of ...) created by macca8
This is a change from previously correct autosave-on-exit behaviour …
04:29 Changeset [8ab13e59] by sluicebox <22204938+sluicebox@…>
SCI32: Fix Mac cursor when resource doesn't exist Fixes …
03:45 Ticket #11439 (SCI: Add support for Ultimate Kings Quest 4 with Amiga sounds and Munt ...) created by TarkinMX
Requesting support for Ultimate Kings Quest 4 with Amiga sounds and …
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