Timeline
02/02/20:
- 23:39 Changeset [d451c6ac] by
- ULTIMA: Added override keywords
- 22:48 Changeset [eae6bed7] by
- BLADERUNNER: Fix more missing quotes for localized versions Credits …
- 22:15 Changeset [5e6d684a] by
- ULTIMA: More work on override keywords
- 22:15 Changeset [611e5b4c] by
- ULTIMA: Firther work on override keywords addition
- 22:15 Changeset [57ea211f] by
- ULTIMA: More override keywords
- 22:15 Changeset [2b17ee5] by
- ULTIMA: Added override keywords
- 22:01 Changeset [95714e95] by
- BLADERUNNER: More fixes and notes for missing quotes in localizations …
- 22:01 Changeset [882dd06] by
- BLADERUNNER: More fixes for cut or muted lines across localizations …
- 22:01 Changeset [3a5dcc1] by
- BLADERUNNER: Fix missing KIA line in SPA/ITA localizations Credits to …
- 21:35 Changeset [b25841e4] by
- BUILD: Add ultima.dat to the list of engine data files
- 21:07 Changeset [3a698897] by
- NUVIE: Added override keywords
- 20:59 Ticket #11340 (BLADERUNNER: Autosaved File Names truncated) created by
- The Autosaved File names, which are taken from the game's translation, …
- 20:53 Ticket #11339 (BLADERUNNER: McCoy's TV's voices are at the wrong audio channel) created by
- During Act 1, when going to McCoy's bedroom and checking on the TV, …
- 20:36 Ticket #11335 (GOB3: Music not playing during chess room) closed by
- fixed: Fixed in pull request #2028: https://github.com/scummvm/scummvm/pull/2028
- 20:35 Changeset [fef51397] by
- ZVISION: Fix initial out-of-bounds condition in clock.
- 20:34 Changeset [95c1fa5a] by
- GOB: Add workaround for incorrect Goblins 3 CD audio track strings
- 20:16 Ticket #11338 (3DS: Crashes connected to dynamic plugins) created by
- Introduced in commit …
- 18:16 Changeset [82dd4574] by
- NUVIE: Enabling joystick code Note: Even though ScummVM has a …
- 09:32 Changeset [fbbed761] by
- ULTIMA: I18N: Remove non-existing file from POTFILES
- 09:32 Changeset [e309ecde] by
- KYRA: I18N: Remove non-existing file from POTFILES
- 08:55 Changeset [d57fd20e] by
- PLUMBERS: Clean up includes
- 08:37 Changeset [79bff24e] by
- NUVIE: Further Amiga fixes
- 08:31 Changeset [06ed5837] by
- NUVIE: Attempt to fix Amiga build
- 04:10 Changeset [e70a1149] by
- ULTIMA: Shared std & map comilation fixes
- 04:00 Changeset [15ce41c] by
- SCI32: Delete planes when restoring Mac games
- 03:35 Changeset [8ab9c8e] by
- ULTIMA: Fix clashing types of int vs int32
- 01:48 Changeset [3717b672] by
- ULTIMA: Further compilation fixes
- 01:09 Changeset [35a637e6] by
- NUVIE: Fix pointer type mismatches
- 00:56 Changeset [be279002] by
- NUVIE: Workaround pointer issues with IAVLKey
02/01/20:
- 23:52 Changeset [6b6b49b3] by
- NUVIE: Compilation fix
- 23:52 Changeset [df40de7d] by
- ULTIMA8: Removed unused scalers and scaler manager
- 22:56 Changeset [98b70955] by
- IOS7: Fix implementation of getMillis() The documentation indicates …
- 22:37 Changeset [2d54e3e8] by
- ULTIMA: Few override fixes
- 22:37 Changeset [cb37da1f] by
- ULTIMA: Fix duplicated object files
- 22:37 Changeset [4e47a3fa] by
- JANITORIAL: Whitespace fixes
- 22:35 Changeset [4b780ad] by
- NUVIE: Compilation fix
- 21:13 Changeset [893fa1c] by
- NUVIE: Fix rendering of inventory buttons
- 21:13 Changeset [8f46d9bc] by
- NUVIE: Yet more gcc warning fixes
- 21:13 Changeset [89c64488] by
- NUVIE: Inheritance warning fixes
- 21:13 Changeset [440b4a47] by
- ULTIM1: gcc warning fixes
- 21:13 Changeset [4e67d680] by
- ULTIMA8: gcc warning fixes
- 21:13 Changeset [fadf2db6] by
- ULTIMA: Janitorial
- 21:13 Changeset [e69c9b99] by
- NUVIE: Fixing compiler warnings
- 21:13 Changeset [58d88fce] by
- NUVIE: Better fix for check_dir Since ActorPathFinder::check_dir …
- 21:13 Changeset [fc2bfc25] by
- NUVIE: Fix method declaration of check_dir
- 21:13 Changeset [5f46aa4c] by
- NUVIE: Fix invalid casts between GUI_CallBack and CallBack
- 21:13 Changeset [4c504b6a] by
- ULTIMA: Added further Nuvie/Pentagram credits
- 21:13 Changeset [e8eb67f] by
- ULTIMA: Fix crashes in String::erase
- 21:13 Changeset [05e25281] by
- ULTIMA6: Change Ultima6 to Nuvie
- 21:13 Changeset [9fc33eb2] by
- ULTIMA6: Add detection entries for Savage Empire & Martian Dreams
- 21:13 Changeset [0b49614d] by
- CREDITS: Also add wjp to Ultima credits for his Pentagram work
- 21:13 Changeset [9fc3489b] by
- ULTIMA6: Fix starting up in Enhanced mode
- 21:13 Changeset [e6396294] by
- CREDITS: Add section for Ultima engine
- 21:13 Changeset [f972d68a] by
- COMMON: Change recently added string methods to be camelcase
- 21:13 Changeset [fda0c1a7] by
- ULTIMA8: Fix compiler warnings
- 21:13 Changeset [a1789524] by
- ULTIMA: Moving many string methods from Std::String to Common::String
- 21:13 Changeset [b338b899] by
- ULTIMA6: Fix mismatched virtual method overrides
- 21:13 Changeset [b8f8f826] by
- ULTIMA: Mac gcc warning fixes
- 21:13 Changeset [3f8b552a] by
- ULTIMA: Remove each game being their own sub-engine
- 21:13 Changeset [0a4b20c3] by
- ULTIMA: Add years to Origin copyright message
- 21:13 Changeset [a2f15755] by
- ULTIMA: Change std namespace to Std
- 21:13 Changeset [5ae6ff91] by
- ULTIMA: Further general gcc compilation fixes
- 21:13 Changeset [d2495610] by
- ULTIMA: gcc compilation fix for create_ultima
- 21:13 Changeset [82855334] by
- ULTIMA6: gcc compilation fix
- 21:13 Changeset [8bfff4d1] by
- ULTIMA6: Wrap usage of common Lua in a 'USE_COMMON_LUA' define Note …
- 21:13 Changeset [ae58f79d] by
- LUA: Re-introduce support for loadfile to load actual files
- 21:13 Changeset [7c03d7d9] by
- ULTIMA8: Fix total play time for savegames
- 21:13 Changeset [bdfafb5] by
- ULTIMA8: Implement syncSoundSettings
- 21:13 Changeset [1e2caf87] by
- AUDIO: Ignore optional RBRN chunks in XMIDI files
- 21:13 Changeset [7cfa7775] by
- ULTIMA8: Fix transitioning between music tracks
- 21:13 Changeset [d2d9d46] by
- ULTIMA8: Delete all the now unused midi code
- 21:13 Changeset [ace5c7cf] by
- ULTIMA8: Replaced MIDI code with ScummVM midi player
- 21:13 Changeset [53a4380b] by
- ULTIMA1: Redeveloped create_ultima to create individual bitmaps
- 21:13 Changeset [260b8aac] by
- ULTIMA1: Fix gcc warnings
- 21:13 Changeset [7b81f2a1] by
- ULTIMA1: Added boarding action
- 21:13 Changeset [efe52694] by
- ULTIMA1: Add an array for multiple widgets on the same tile
- 21:13 Changeset [b3191fc5] by
- ULTIMA1: Allow moving onto tiles that have transports on them
- 21:13 Changeset [7c41a99c] by
- ULTIMA1: Proper display of different transport types
- 21:13 Changeset [20d72bc2] by
- ULTIMA1: Fix placement of created transports
- 21:13 Changeset [27b28c20] by
- ULTIMA1: Placement code for Transports dialog
- 21:13 Changeset [93a976a4] by
- ULTIMA1: Display of Transports dialog buy mode
- 21:13 Changeset [6e9f12ba] by
- ULTIMA1: Added Transports closed for the day response
- 21:13 Changeset [dfef0237] by
- ULTIMA1: Transports dialog sell, added override keyword to draw methods
- 21:13 Changeset [a454617e] by
- ULTIMA1: Implement remainder of Tavern dialog
- 21:13 Changeset [007e2f21] by
- ULTIMA1: In progress Tavern dialog
- 21:13 Changeset [bf5fb85] by
- ULTIMA1: Fixes for the Magic store dialog
- 21:13 Changeset [c9adc484] by
- ULTIMA1: Added Magic shop dialog
- 21:13 Changeset [b75958f] by
- ULTIMA1: Added armoury dialog
- 21:13 Changeset [65713e08] by
- ULTIMA1: Added Weaponry buying
- 21:13 Changeset [e2ddf79] by
- ULTIMA1: Done display after selling weapons
- 21:13 Changeset [a1bda3d] by
- ULTIMA1: Added sell portion of Weaponry dialog
- 21:13 Changeset [b409b364] by
- ULTIMA1: Beginnings of Weaponry merchant dialog
- 21:13 Changeset [421ac00a] by
- ULTIMA1: Convert character weapons & armor to pointer arrays
- 21:13 Changeset [f7fa758d] by
- ULTIMA1: Added movement counter to map class
- 21:13 Changeset [f4e4a2e4] by
- ULTIMA1: Fix loading correct map for cities
- 21:13 Changeset [3a6fa13] by
- ULTIMA1: Finish Grocery dialog
- 21:13 Changeset [3ed78dbf] by
- ULTIMA1: Further implementation of Grocery dialog
- 21:13 Changeset [f16df232] by
- ULTIMA1: Change Stats dialog to use updated info writing
- 21:13 Changeset [e929923] by
- ULTIMA1: Change Ready dialog to use updated info writing
- 21:13 Changeset [52c2b9a4] by
- ULTIMA1: Change Drop dialog to use updated info writing
- 21:13 Changeset [a19b789f] by
- ULTIMA1: Refactored quest flags list into it's own class
- 21:13 Changeset [5fb10f66] by
- ULTIMA1: Giving pence to king now working
- 21:13 Changeset [010fc6cd] by
- ULTIMA1: Action selection for kings now working
- 21:13 Changeset [74db1aa5] by
- ULTIMA1: Implementing backend changes for King transact dialog
- 21:13 Changeset [a72d2315] by
- ULTIMA1: Added derived string class
- 21:13 Changeset [601699c0] by
- ULTIMA1: In progress implementing the Grocery dialog
- 21:13 Changeset [0b5dd816] by
- ULTIMA1: Beginnings of attack effects in the overworld
- 21:13 Changeset [aac051a5] by
- ULTIMA1: Make attack method in MapBase abstract, implement in each …
- 21:13 Changeset [6544a3cf] by
- ULTIMA1: Added city/castle attack code
- 21:13 Changeset [1e78c766] by
- ULTIMA1: Fix rendering of dungeon monsters
- 21:13 Changeset [ac9c9faa] by
- ULTIMA1: Fix moving in the dungeon
- 21:13 Changeset [a4285baa] by
- ULTIMA1: Show name of dungeons when entering them
- 21:13 Changeset [43201338] by
- ULTIMA1: Fix excessive monster movement in dungeons
- 21:13 Changeset [b827c52c] by
- ULTIMA1: Add attacking dungeon monsters
- 21:13 Changeset [c36cbd29] by
- ULTIMA1: Added common base class for Attack and Fire
- 21:13 Changeset [8de1985b] by
- ULTIMA1: Direction selection for attack action
- 21:13 Changeset [f594a6c0] by
- ULTIMA1: More implementation of Kill & Magic Missile spells
- 21:13 Changeset [10f6bb92] by
- ULTIMA1: Added direction selection for spell casting
- 21:13 Changeset [a9c9c393] by
- ULTIMA1: Fixes for end of turn calls for actions using dialogs
- 21:13 Changeset [c39e0b05] by
- ULTIMA1: Added a CPopupHiddenMsg message
- 21:13 Changeset [8744e10e] by
- ULTIMA1: Simplify how Info area determines when to show command/action …
- 21:13 Changeset [197ab58b] by
- ULTIMA1: Set up Kill and Magic Missile to have a common base class
- 21:13 Changeset [97066a5c] by
- ULTIMA1: Finish magic missile spell
- 21:13 Changeset [87fffed2] by
- ULTIMA1: Move more party setup into new derived Party class
- 21:13 Changeset [ff26ae7b] by
- ULTIMA1: Refactored Character & Party classes to allow for derived children
- 21:13 Changeset [e11a0b77] by
- ULTIMA1: Find monster in the faced direction in dungeons
- 21:13 Changeset [2075ed9e] by
- ULTIMA1: Include map tiles in savegame if any modification has been done
- 21:13 Changeset [4a8bf7de] by
- ULTIMA1: Implemented Open & Unlock spells
- 21:13 Changeset [93d57ed0] by
- ULTIMA1: Added Ladder Up & Down spells
- 21:13 Changeset [1dc411b] by
- ULTIMA1: Add code for attacking dungeon monsters
- 21:13 Changeset [f7980e3] by
- ULTIMA1: Clarify widget attack methods as attackParty
- 21:13 Changeset [2e4a8b88] by
- ULTIMA1: Implemented Destroy spell
- 21:13 Changeset [2d3c2378] by
- ULTIMA1: Implemented Create spell
- 21:13 Changeset [88df29f4] by
- ULTIMA1: Added spell debugger command
- 21:13 Changeset [cb9b708b] by
- ULTIMA1: Implement Blink spell
- 21:13 Changeset [511e8286] by
- ULTIMA1: Implement Prayer spell for outside dungeons
- 21:13 Changeset [980e8608] by
- ULTIMA1: Pass map reference to spell cast methods for convenience
- 21:13 Changeset [93a07126] by
- ULTIMA1: Prayer outside dungeon code
- 21:13 Changeset [b315d98b] by
- ULTIMA1: Added stub classes for all the different spells
- 21:13 Changeset [3a253946] by
- ULTIMA1: More framework for casting spells
- 21:13 Changeset [92d2306a] by
- ULTIMA1: Beginnings of cast, improvements for item quantities
- 21:13 Changeset [15ad36a2] by
- ULTIMA1: Beginnings of attack code
- 21:13 Changeset [904ce4e] by
- ULTIMA1: Streamline mapping of keycodes to game actions
- 21:13 Changeset [abb8b290] by
- ULTIMA1: Added fire command
- 21:13 Changeset [b5736d6a] by
- ULTIMA1: Finished open coffin logic
- 21:13 Changeset [8aca0192] by
- ULTIMA1: Added Ready action
- 21:13 Changeset [d0c5773d] by
- ULTIMA1: Missing files from prior commit
- 21:13 Changeset [0fd5feab] by
- ULTIMA1: Added Quit action
- 21:13 Changeset [d95e543e] by
- ULTIMA1: Properly show cursor after closing stats dialog
- 21:13 Changeset [8226e850] by
- ULTIMA1: Cleaner attachment of popups to the game tree structure
- 21:13 Changeset [b1cb63df] by
- ULTIMA1: Properly detach popups from the Game tree structure when destroyed
- 21:13 Changeset [6f38170f] by
- ULTIMA1: Fixes for the Stats dialog
- 21:13 Changeset [2ef9acb6] by
- ULTIMA1: Added transport names to the transport classes initialization
- 21:13 Changeset [80152748] by
- ULTIMA1: Implementing Stats dialog
- 21:13 Changeset [f20e03a7] by
- ULTIMA1: Fix text display within dialogs
- 21:13 Changeset [dde8c01c] by
- ULTIMA1: Converting VisualSurface to keep a copy of the text color
- 21:13 Changeset [d5726657] by
- ULTIMA1: Beginnings of stats dialog
- 21:13 Changeset [3274213] by
- ULTIMA1: Added X-it (disembark) action
- 21:13 Changeset [6beb2be5] by
- ULTIMA1: Implement default view action
- 21:13 Changeset [63f003cc] by
- ULTIMA1: Added castle unlock action
- 21:13 Changeset [5c702fdd] by
- ULTIMA1: Implement dungeon chest unlock
- 21:13 Changeset [2419117b] by
- ULTIMA1: Dungeon map skeleton for open and unlock
- 21:13 Changeset [6bc59177] by
- ULTIMA1: Separated DungeonItem into DungeonCoffin & DungeonChest
- 21:13 Changeset [cf707a4] by
- ULTIMA1: Added HyperJump action
- 21:13 Changeset [06260f0] by
- ULTIMA1: Implement Get action
- 21:13 Changeset [78fcfd06] by
- ULTIMA1: Finished drop pence logic
- 21:13 Changeset [c1806069] by
- ULTIMA1: Overall handling for dropping coins
- 21:13 Changeset [983d888d] by
- ULTIMA1: Implement dropping weapons or armor
- 21:13 Changeset [34a36cf1] by
- ULTIMA1: Draw drop dialogs for weapons & armor
- 21:13 Changeset [b4882127] by
- ULTIMA1: Beginnings of dialog display for drop weapons & armor
- 21:13 Changeset [83addc92] by
- ULTIMA1: Adjust x2, y2 calculation for TextRects
- 21:13 Changeset [f33a0dc6] by
- ULTIMA1: Allow active dialogs to be freed when the game is exited
- 21:13 Changeset [61106900] by
- ULTIMA1: Drop type selection for Drop action
- 21:13 Changeset [499067af] by
- ULTIMA1: Trigger a ShowMsg when a popup is shown
- 21:13 Changeset [a9b0a668] by
- ULTIMA1: Improved dirty handling for status area
- 21:13 Changeset [dba9360c] by
- ULTIMA1: Improved dirty handling, beginnings of drop action
- 21:13 Changeset [e515fe16] by
- ULTIMA1: Removed deprecated enter code files
- 21:13 Changeset [859c5bd7] by
- ULTIMA1: Proper implementation of enter action
- 21:13 Changeset [3c331c3] by
- ULTIMA1: Properly implement climb action
- 21:13 Changeset [59c5e966] by
- ULTIMA1: Fix inform display of cities and castles on overworld
- 21:13 Changeset [a50a3ab4] by
- ULTIMA1: Fix player widget preventing overworld inform display
- 21:13 Changeset [99f7e11] by
- ULTIMA1: Implement inform action
- 21:13 Changeset [71dc8adc] by
- ULTIMA1: Implemented weapon & armor stealing
- 21:13 Changeset [efccbf8b] by
- ULTIMA1: Implement stealing logic for Grocer
- 21:13 Changeset [d63fc6af] by
- ULTIMA1: Move city/castle steal logic to that map class
- 21:13 Changeset [eabd43e2] by
- ULTIMA1: Implement type definitions for merchant classes and ancestors
- 21:13 Changeset [42875165] by
- ULTIMA1: Fix movement within urban areas
- 21:13 Changeset [0bc35753] by
- ULTIMA1: Added stub classes for each type of merchant
- 21:13 Changeset [977181fc] by
- ULTIMA1: Stub implementations for steal and transact
- 21:13 Changeset [2fb30721] by
- ULTIMA1: Clarify map tile _tileNum as _tileDisplayNum
- 21:13 Changeset [efa2e78] by
- ULTIMA1: Split getTileAt logic for different map types to their map classes
- 21:13 Changeset [daf200a0] by
- ULTIMA1: Beginnings of Transact action
- 21:13 Changeset [b7767c77] by
- ULTIMA1: Further fleshing out of dialog base classes
- 21:13 Changeset [25b81edb] by
- ULTIMA1: Beginnings of popup dialogs display
- 21:13 Changeset [392ae656] by
- ULTIMA1: Added text input/character message handling to Info
- 21:13 Changeset [13498396] by
- ULTIMA1: Move text input class from game into the Character Generation …
- 21:13 Changeset [27494005] by
- ULTIMA1: Added character input class
- 21:13 Changeset [398bda29] by
- ULTIMA1: Added a separate respondTo field into Popup class
- 21:13 Changeset [a7c73447] by
- ULTIMA1: Renamed Dialog to Popup for clarity
- 21:13 Changeset [ce2687a8] by
- ULTIMA1: Refactoring DungeonItem as a separate class
- 21:13 Changeset [4f641896] by
- ULTIMA1: Fix log display when entering Britain
- 21:13 Changeset [9a40d0ec] by
- ULTIMA1: Start of enum for overworld tile types
- 21:13 Changeset [0c269199] by
- ULTIMA1: Fix moving onto location tiles on the overworld
- 21:13 Changeset [28f94efc] by
- ULTIMA1: Fix overworld movement
- 21:13 Changeset [43cbeeb3] by
- ULTIMA1: Fleshing out monster synchronization code
- 21:13 Changeset [871c94d9] by
- ULTIMA1: Add UrbanWidget base class
- 21:13 Changeset [d6aea8f7] by
- ULTIMA1: Synchronization fixes
- 21:13 Changeset [561ca5b] by
- ULTIMA1: Splitting up classes into separate files, widget hierarchy …
- 21:13 Changeset [026f5f9] by
- ULTIMA1: Fix movement in urban areas
- 21:13 Changeset [87064553] by
- ULTIMA1: Fix loading game from GMM when on the title screen
- 21:13 Changeset [deafbd15] by
- ULTIMA1: Fix urban NPCs and player to be blocked by walls, …
- 21:13 Changeset [ae06eaee] by
- ULTIMA1: Split TransportOnFoot into a separate TransportPlayer class …
- 21:13 Changeset [0ce4d68d] by
- ULTIMA1: Fix returning to overworld from cities & castles
- 21:13 Changeset [ee7e87d0] by
- ULTIMA1: Better implementation of framerate slowdown for in-game view
- 21:13 Changeset [ebaa0af4] by
- ULTIMA1: Only redraw status area when it's values change
- 21:13 Changeset [8d9805bb] by
- ULTIMA1: Fix game frame glitches when loading game from title screen
- 21:13 Changeset [8102805a] by
- ULTIMA1: Simplify title & char gen screens to derive from VisualItem
- 21:13 Changeset [446a05f4] by
- ULTIMA1: Slow down animation of water and town/castles
- 21:13 Changeset [7cc5ef9] by
- ULTIMA1: Only draw items in a visual container if they're dirty
- 21:13 Changeset [550c5a98] by
- ULTIMA1: Store the current transport for maps in savegames
- 21:13 Changeset [e09bf433] by
- ULTIMA1: Properly set food level for new games
- 21:13 Changeset [c274bae] by
- ULTIMA1: Added character data to savegames
- 21:13 Changeset [86252594] by
- ULTIMA1: FIx loading savegame from launcher
- 21:13 Changeset [ebab5926] by
- ULTIMA1: Further fixes for loading and saving
- 21:13 Changeset [3bcd8e2] by
- ULTIMA1: Further saving of map widgets
- 21:13 Changeset [b7cb2ee] by
- ULTIMA1: Added widget save logic
- 21:13 Changeset [a2de38d2] by
- ULTIMA1: Setup code for instantiating different widget types
- 21:13 Changeset [6e166faa] by
- ULTIMA1: Beginnings of U1 specific game saving code
- 21:13 Changeset [cd3a7ad3] by
- ULTIMA1: Merge the GameState classes into the Game classes This …
- 21:13 Changeset [68c1b156] by
- ULTIMA1: Added final character setup
- 21:13 Changeset [247731e1] by
- ULTIMA1: Fix opening dialogs to allow the parent view time to redraw first
- 21:13 Changeset [baf75f48] by
- ULTIMA1: Further fixes for character generation and text input
- 21:13 Changeset [6d111f36] by
- ULTIMA1: In progress implementing text input for char gen name entry
- 21:13 Changeset [5fe281c] by
- ULTIMA1: Change char gen _character to point to character in game state
- 21:13 Changeset [7b65810c] by
- ULTIMA1: Added race, sex, & class selection for Character Gen
- 21:13 Changeset [67f82dcd] by
- ULTIMA1: More rendering for Character Generation view
- 21:13 Changeset [cffdb12c] by
- ULTIMA1: Points allocation now working in Character Generation
- 21:13 Changeset [56f82fb5] by
- ULTIMA1: Initial display of character generation view
- 21:13 Changeset [94da5bf1] by
- ULTIMA1: Further cleanup of title rendering, mode switching
- 21:13 Changeset [c154d248] by
- ULTIMA1: Skeleton view for character generation
- 21:13 Changeset [13178da3] by
- ULTIMA1: Have title view respect the _isDirty flag for visual items
- 21:13 Changeset [8a82d902] by
- ULTIMA1: Refactor the text cursor to be drawn directly to the screen …
- 21:13 Changeset [db92f62b] by
- GRAPHICS: Add new overridable updateScreen method to Screen
- 21:13 Changeset [85d784a0] by
- ULTIMA1: Add text cursor to main menu view
- 21:13 Changeset [562c1ff8] by
- ULTIMA1: Rendering of main menu screen
- 21:13 Changeset [c0c6b57] by
- ULTIMA1: Added title trademark view
- 21:13 Changeset [8515c84a] by
- ULTIMA1: Added castle screen animated flags
- 21:13 Changeset [aa9b18a1] by
- ULTIMA1: Added palettes for the title castle view
- 21:13 Changeset [a2b40574] by
- ULTIMA1: Add loading of castle bitmap
- 21:13 Changeset [4ef788b0] by
- ULTIMA1: Added File method for writing directly from a source stream
- 21:13 Changeset [0a71d8cb] by
- ULTIMA1: Fix generation of datafile index
- 21:13 Changeset [1d28e11] by
- ULTIMA1: Fleshing out title screens
- 21:13 Changeset [8f3d6a53] by
- ULTIMA1: Added extraction of Origin logo from game executable
- 21:13 Changeset [642e8b37] by
- ULTIMA1: Beginnings of title screens
- 21:13 Changeset [49b5e972] by
- ULTIMA1: Added Merchant widget class
- 21:13 Changeset [9402c701] by
- ULTIMA1: Add guard attack logic
- 21:13 Changeset [77d2d939] by
- ULTIMA1: Guard movement logic
- 21:13 Changeset [a91a8bd] by
- ULTIMA1: Added princess movement logic
- 21:13 Changeset [e3eb25c5] by
- ULTIMA1: Finished Wench movement code
- 21:13 Changeset [e71568fd] by
- ULTIMA1: Added bard/jester movement logic
- 21:13 Changeset [c3dcc613] by
- ULTIMA1: Added override keyword to virtual methods everywhere
- 21:13 Changeset [569fed54] by
- ULTIMA1: Fix monster attack moessages to match original's word wrap
- 21:13 Changeset [64fb3797] by
- ULTIMA1: Remainder of overworld monster attack code
- 21:13 Changeset [bdf9fa98] by
- ULTIMA1: More implementation of overworld monster attacks
- 21:13 Changeset [ecfdf776] by
- ULTIMA1: Beginnings of overworld monsters class
- 21:13 Changeset [8149d210] by
- ULTIMA1: Finished dungeon monster attack
- 21:13 Changeset [dff29b2e] by
- ULTIMA1: Create Ultima 1 descendant game state class
- 21:13 Changeset [a95ae245] by
- ULTIMA1: Added weapon, armor, spell names
- 21:13 Changeset [077f5af0] by
- ULTIMA1: In progress dungeon monster attack code
- 21:13 Changeset [9c63118] by
- ULTIMA1: Beginnings of dungeon monster attack code
- 21:13 Changeset [f307b1dd] by
- ULTIMA1: Split the DungeonWidget and DungeonMonster into separate code …
- 21:13 Changeset [ab01849b] by
- ULTIMA1: Set up a common canMoveTo for dungeon monsters & player
- 21:13 Changeset [7f9cce65] by
- ULTIMA1: Added end of turn update code for dungeons
- 21:13 Changeset [abf3534c] by
- ULTIMA1: Change Monster to be a common Creature base class for …
- 21:13 Changeset [0e1cbe2b] by
- ULTIMA1: Refactor DungeonMonster to be a pure abstract base
- 21:13 Changeset [7756c0c] by
- ULTIMA1: Add movement text within dungeons
- 21:13 Changeset [70221dcc] by
- ULTIMA1: Fix movement between dungeon levels
- 21:13 Changeset [a6ca144c] by
- ULTIMA1: Further refactoring for common widget movement methods
- 21:13 Changeset [0dcfc921] by
- ULTIMA1: Fix dungeon walls blocking movement
- 21:13 Changeset [26da84ef] by
- ULTIMA1: Refactoring widget classes for common movement methods
- 21:13 Changeset [65565ee6] by
- ULTIMA1: Move transport classes into Widgets namespace
- 21:13 Changeset [96bce3fc] by
- ULTIMA1: Move dungeon widget & monster classes into Widgets namespace
- 21:13 Changeset [1b16dc82] by
- ULTIMA1: Change the People namespace to Widgets
- 21:13 Changeset [202123b7] by
- ULTIMA1: Added Huh action
- 21:13 Changeset [d0d8f9ab] by
- ULTIMA1: Added Wench people class
- 21:13 Changeset [c7a6daf4] by
- ULTIMA1: Added classes for castle people types
- 21:13 Changeset [5640b977] by
- ULTIMA1: Add a gamke end of turn method
- 21:13 Changeset [a7a291e] by
- ULTIMA1: Further split up castle and city map classes
- 21:13 Changeset [6f2f4482] by
- ULTIMA1: Refactored maps to separate overworld, castle/city, and dungeons
- 21:13 Changeset [1e23d106] by
- ULTIMA1: Fix adding of text to info area
- 21:13 Changeset [e81a473f] by
- ULTIMA1: Info area now showing prompt and cursor
- 21:13 Changeset [4870fdfb] by
- ULTIMA1: Fix namespace comments
- 21:13 Changeset [ba5f6f84] by
- ULTIMA1: Beginnings of implmenting info area
- 21:13 Changeset [ca8e8de9] by
- ULTIMA1: Add rendering of animated cursor
- 21:13 Changeset [4e1b093] by
- ULTIMA1: Clarify gfx folder as u1gfx
- 21:13 Changeset [525df296] by
- ULTIMA1: Framework added for text cursors
- 21:13 Changeset [b36a99fb] by
- ULTIMA1: Added Pass action
- 21:13 Changeset [870a180f] by
- ULTIMA1: Clarify the deterministic random number function
- 21:13 Changeset [bcc19a0] by
- ULTIMA1: Fix rendering of dungeon monsters vs walls & background
- 21:13 Changeset [09ca41ab] by
- ULTIMA1: Dungeon monsters beginning to be displayed
- 21:13 Changeset [dd3f88b6] by
- ULTIMA1: Remove deprecated drawMonsterAt method
- 21:13 Changeset [403ea724] by
- ULTIMA1: Implement dungeon monster spawning
- 21:13 Changeset [8355267a] by
- ULTIMA1: Implement loading of ultima.dat datafile
- 21:13 Changeset [18c88beb] by
- ULTIMA1: Beginnings of create_ultima tool
- 21:13 Changeset [75bf34d7] by
- ULTIMA1: Beginnings of VGA status display
- 21:13 Changeset [74fb21e7] by
- ULTIMA1: Loading of Ultima 6 font
- 21:13 Changeset [f409dd58] by
- ULTIMA1: Added VGA Info and Status scroll areas
- 21:13 Changeset [e8440ac0] by
- ULTIMA1: Rendering VGA background without U6 scroll area
- 21:13 Changeset [233d19e] by
- ULTIMA1: Fix decompression of Ultima 6 in-game background
- 21:13 Changeset [372a74a8] by
- ULTIMA1: Implementing decompressor and skeleton game view for VGA mode
- 21:13 Changeset [d562f10] by
- ULTIMA1: Adding startup logic for VGA mode
- 21:13 Changeset [f9bfcfa] by
- ULTIMA1: Added Ultima 1 VGA Enhanced detection entry
- 21:13 Changeset [b1d6a7d2] by
- ULTIMA1: Starting on Info implementation, simplifying video mode
- 21:13 Changeset [5c9d7f09] by
- ULTIMA1: Fix setting random seed for deterministic dungeon levels
- 21:13 Changeset [6bf7787] by
- ULTIMA1: Better encapsulation of dungeon level changing
- 21:13 Changeset [8d24226c] by
- ULTIMA1: Adding Climb action for dungeon ladders
- 21:13 Changeset [79958e4c] by
- ULTIMA1: Fix moving onto dungeon cells that contain a chest or coffin
- 21:13 Changeset [d716988f] by
- ULTIMA1: Implementing dungeon items
- 21:13 Changeset [48f60ce2] by
- ULTIMA1: Dungeons are now generated with a deterministic random seed
- 21:13 Changeset [240116d1] by
- ULTIMA1: Fix rendering when within doorways
- 21:13 Changeset [5a122096] by
- ULTIMA1: Fix setup of interconnection cells dungeon maps
- 21:13 Changeset [3dc73a87] by
- ULTIMA1: Implement dungeon drawBeams method
- 21:13 Changeset [3af50b0] by
- ULTIMA1: Further clarification of dungeon tile types
- 21:13 Changeset [fd13fbd2] by
- ULTIMA1: Further fix for rendering right side doorways
- 21:13 Changeset [36b2e6b5] by
- ULTIMA1: Fix regression preventing movement in dungeons
- 21:13 Changeset [3f81c924] by
- ULTIMA1: Fix dungeon rendering of widgets like ladders
- 21:13 Changeset [c6a949bb] by
- ULTIMA1: Fix rendering of doorways on the left & right sides
- 21:13 Changeset [ab9aade2] by
- ULTIMA1: Fix drawing dungeon doorways head-on
- 21:13 Changeset [585c70e5] by
- ULTIMA1: Further dungeon fixes
- 21:13 Changeset [35fb9bc1] by
- ULTIMA1: Fix drawing wall edges
- 21:13 Changeset [115b777] by
- ULTIMA1: Further fixes for dungeon wall rendering
- 21:13 Changeset [c725e359] by
- ULTIMA1: Preliminary fixes for dungeon rendering
- 21:13 Changeset [aba00312] by
- ULTIMA1: Add Dungeon movement logic
- 21:13 Changeset [ef1cdf09] by
- ULTIMA1: Fixes for dungeon map generation
- 21:13 Changeset [2818c913] by
- ULTIMA1: Further implementation of dungeon rendering
- 21:13 Changeset [526adb4d] by
- ULTIMA1: Dungeon drawing for left/right cells
- 21:13 Changeset [5fb41b09] by
- ULTIMA1: Move dungeon tile type checks from Map to MapTile
- 21:13 Changeset [5d6486fa] by
- ULTIMA1: Implemented more dungeon rendering methods
- 21:13 Changeset [e0b746a3] by
- ULTIMA1: Implemented dungeon monster drawing
- 21:13 Changeset [f923a198] by
- ULTIMA1: Added dungeon monster drawing data to Resources
- 21:13 Changeset [44a9e589] by
- ULTIMA1: Set up skeleton code for dispatching to draw dungeon widgets
- 21:13 Changeset [23ca218e] by
- ULTIMA1: Shifted in-progress dungeon draw methods to new …
- 21:13 Changeset [26575a12] by
- ULTIMA1: Added dungeon drawDoorway method
- 21:13 Changeset [5c180b47] by
- ULTIMA1: Added dungeon drawWall method
- 21:13 Changeset [c14535b1] by
- ULTIMA1: Beginnings of dungeon drawing support methods
- 21:13 Changeset [9579e5f] by
- ULTIMA1: Stub classes for monsters
- 21:13 Changeset [4200d0ed] by
- ULTIMA1: Finish dungeon map initialization
- 21:13 Changeset [69a5f01b] by
- ULTIMA1: Fixes for rendering arrows
- 21:13 Changeset [6607e64] by
- ULTIMA1: Beginnings of dungeon level & direction display
- 21:13 Changeset [d5692699] by
- ULTIMA1: Prepatory work for dungeons
- 21:13 Changeset [72a6340] by
- ULTIMA1: Fix rendering of higher numbered overworld tiles
- 21:13 Changeset [7283cbf] by
- ULTIMA1: Don't do overworld animations in the cities/castles
- 21:13 Changeset [09e4fc6b] by
- ULTIMA1: Implement other tile animations
- 21:13 Changeset [18892ce6] by
- ULTIMA1: Add water animation
- 21:13 Changeset [9c1c80d1] by
- ULTIMA1: Set up custom U1 Sprites class that can receive frame messages
- 21:13 Changeset [c50c5bdb] by
- ULTIMA1: Exiting locations is now working
- 21:13 Changeset [d24e0567] by
- ULTIMA1: Fix loading of the people for city/castles
- 21:13 Changeset [afb9f138] by
- ULTIMA1: Movement within city/castles now works
- 21:13 Changeset [69dd5f28] by
- ULTIMA1: Further castle maps setup
- 21:13 Changeset [b6458de] by
- ULTIMA1: Fix decoding tile sprites
- 21:13 Changeset [0f2c3e7e] by
- ULTIMA1: Fixes for city/castle map loading
- 21:13 Changeset [d00f187e] by
- ULTIMA1: Added stub for playing sound effects
- 21:13 Changeset [ee65b99b] by
- ULTIMA1: Basic arrow movement is now working
- 21:13 Changeset [b0219c77] by
- ULTIMA1: Fleshing out Ultima1Map logic, moving stuff from Map base class
- 21:13 Changeset [040fa1ed] by
- ULTIMA1: Hook up arrow keys in the game view to trigger Move action
- 21:13 Changeset [77823e3a] by
- ULTIMA1: Beginnings of action hierarchy
- 21:13 Changeset [1f2981c3] by
- ULTIMA1: In progress display of party on map
- 21:13 Changeset [864b3da9] by
- ULTIMA1: Setting up widgets array for Map items
- 21:13 Changeset [3fa0d737] by
- ULTIMA1: Basic rendering of map working
- 21:13 Changeset [6fa52133] by
- ULTIMA1: Starting to flesh out Map class
- 21:13 Changeset [46e62d41] by
- ULTIMA1: Move ultima1/gfx/ classes into their own sub-namespace
- 21:13 Changeset [ef6541d2] by
- ULTIMA1: Tile loading working with Tandy tile files
- 21:13 Changeset [39ffbf88] by
- ULTIMA1: Hacked display of some tiles in viewport; tiles not yet correct
- 21:13 Changeset [c4709a56] by
- ULTIMA1: Added Sprite class
- 21:13 Changeset [6a2b1a60] by
- ULTIMA1: Move Status class into the Ultima1 namespace
- 21:13 Changeset [df075d9c] by
- ULTIMA1: Basic status display showing
- 21:13 Changeset [f976a7a2] by
- ULTIMA1: Implemented font
- 21:13 Changeset [fe53fbad] by
- ULTIMA1: Added game view border
- 21:13 Changeset [5262b4bf] by
- ULTIMA1: Initial game view frame is now showing
- 21:13 Changeset [a7bb6604] by
- ULTIMA1: Further cleanup and fixes for startup code
- 21:13 Changeset [1379c0d3] by
- ULTIMA1: Merge MainGameWindow and GameManager into new GameBase
- 21:13 Changeset [e757a762] by
- ULTIMA1: Added border drawing for the game view
- 21:13 Changeset [72e34bdc] by
- ULTIMA1: Merge the core Game and Shared Game classes
- 21:13 Changeset [4e9977eb] by
- ULTIMA1: Added color fields to UltimaGame
- 21:13 Changeset [f1161768] by
- ULTIMA1: Add constructor params to automatically add visual items to parent
- 21:13 Changeset [56776d5d] by
- ULTIMA1: Move the game view into the Ultima1 namespace
- 21:13 Changeset [c463f341] by
- ULTIMA1: Add map loading code
- 21:13 Changeset [b66c5f5c] by
- ULTIMA1: Fix Ultima 1 detection, further startup, shutdown fixes
- 21:13 Changeset [8c3236e4] by
- ULTIMA1: Renamed SaveableObject to BaseObject, since it no longer has …
- 21:13 Changeset [5026991] by
- ULTIMA1: Adding a bunch of skeleton classes in
- 21:13 Changeset [32e79339] by
- ULTIMA1: Refactor resource classes to put more logic in the base classes
- 21:13 Changeset [a9a43134] by
- ULTIMA1: Added more resource management code, and a shared 8x8 font
- 21:13 Changeset [062f810] by
- ULTIMA1: More Resource management base class code
- 21:13 Changeset [5e831569] by
- ULTIMA1: Initial skeleton engine
- 21:13 Changeset [3a0c62e] by
- GRAPHICS: Make copying sources as const
- 21:13 Changeset [179260c1] by
- ULTIMA6: Split game menu dialog save/load game button
- 21:13 Changeset [599ee21d] by
- ULTIMA6: Better fix for weather memory leak
- 21:13 Changeset [eaa984c6] by
- ULTIMA6: Fix memory leaks, mismatched delete/delete[]
- 21:13 Changeset [d4863a19] by
- ULTIMA6: Fix movement of backingstore rect
- 21:13 Changeset [1e4e76a4] by
- ULTIMA6: gcc compilation fixes
- 21:13 Changeset [6d803603] by
- ULTIMA8: Fix F5 showing save dialog
- 21:13 Changeset [f9f71dad] by
- ULTIMA6: Change Journey Onwards to always start a new game You can …
- 21:13 Changeset [cdef0e47] by
- ULTIMA6: Move widget classes from core/ to new gui/widgets/
- 21:13 Changeset [591ba86b] by
- ULTIMA6: Correct rendering of container gumps
- 21:13 Changeset [673d271d] by
- ULTIMA6: Fix movement of container gumps
- 21:13 Changeset [8671e8d1] by
- ULTIMA6: Fix NPC conversations
- 21:13 Changeset [8d0f9c17] by
- ULTIMA6: Better guard for autosave check
- 21:13 Changeset [14d037bd] by
- ULTIMA: Rename shared/core/ folder to be shared/engine/ In the near …
- 21:13 Changeset [955b9655] by
- ULTIMA6: Added a new 'Enhanced' detection entry This will be a …
- 21:13 Changeset [5925a7a8] by
- ULTIMA6: GUI Console cleanup
- 21:13 Changeset [db302ca6] by
- ULTIMA: Implement common F5/F7 keys for save/load
- 21:13 Changeset [cd9322a] by
- ULTIMA6: Journey Onwards now loads most recent save
- 21:13 Changeset [a3a57c8b] by
- ULTIMA: Better handling of autosaves
- 21:13 Changeset [ebad8dc5] by
- ULTIMA6: Implement loading savegames from launcher
- 21:13 Changeset [f6f394a0] by
- ULTIMA8: Remove deprecated MissileProcess class
- 21:13 Changeset [77e91e61] by
- ULTIMA6: Improved handling of autosave checks
- 21:13 Changeset [d76e1bd8] by
- ULTIMA6: Fixes for savegame file names
- 21:13 Changeset [b9e598f9] by
- ENGINES: Add proper thumbnail saving for extended savegames
- 21:13 Changeset [c0d8111d] by
- ULTIMA6: Further integration and cleanup of savegame code
- 21:13 Changeset [e2f1b312] by
- ULTIMA6: Hooking up loadGameState/saveGameState
- 21:13 Changeset [973b64eb] by
- ULTIMA6: In-progress integrating savegames with ScummVM framework
- 21:13 Changeset [3be038cf] by
- ULTIMA6: Deprecate having an explicit savegame folder
- 21:13 Changeset [1439b314] by
- ULTIMA6: Support file writing to savefile or DumpFile
- 21:13 Changeset [ee4f1be4] by
- ULTIMA: Games now access their ultima.dat data via data/ folder
- 21:13 Changeset [e53da8c3] by
- ULTIMA6: Fix movement of GUI elements
- 21:13 Changeset [efb1b36e] by
- ULTIMA6: Fix crash when quitting using Quit dialog
- 21:13 Changeset [1e1fa21] by
- ULTIMA6: Cleanups for SaveGame class
- 21:13 Changeset [e82153f8] by
- ULTIMA6: Fixes to Lua file loading, header define fixes
- 21:13 Changeset [3dd6749a] by
- ULTIMA6: Add Nuvie's lua/ folder back in in I tried using the ScummVM …
- 21:13 Changeset [c90abba6] by
- ULTIMA6: Move key hash maps into KeyBinder class
- 21:13 Changeset [0ed01bcf] by
- ULTIMA6: Fix for audio shutdown
- 21:13 Changeset [7d5a9c5e] by
- ULTIMA8: Hook up engine to shared base engine
- 21:13 Changeset [5fb17a39] by
- ULTIMA: Adding common engine base class
- 21:13 Changeset [ab2e963a] by
- ULTIMA6: Cleanup of GUI_Font class
- 21:13 Changeset [407d2a93] by
- ULTIMA6: Fix text rendering
- 21:13 Changeset [81211679] by
- ULTIMA6: Fix positioning of GUI elements
- 21:13 Changeset [a265018b] by
- ULTIMA6: Fixes and cleanup for loading keybindings
- 21:13 Changeset [0746232] by
- ULTIMA6; Don't show Quit dialog when closing ScummVM window
- 21:13 Changeset [680fa791] by
- ULTIMA6: Don't render GUI buttons whose position hasn't been set
- 21:13 Changeset [9d1e95c] by
- ULTIMA6: Fix setup and rendering to the screen
- 21:13 Changeset [ee22d287] by
- ULTIMA6: Hooking up screen updates
- 21:13 Changeset [6132a973] by
- ULTIMA8: Changed merged Event class to Events
- 21:13 Changeset [abc6989] by
- ULTIMA6: Merged Events class into Event
- 21:13 Changeset [92ef1632] by
- ULTIMA6: Fix rect issues and main gameplay loop
- 21:13 Changeset [154ec750] by
- IMAGE: Allow v4 bitmaps in BItmapDecoder
- 21:13 Changeset [0af89935] by
- ULTIMA6: Better mapping to files in ultima.dat
- 21:13 Changeset [9e3fcf2] by
- ULTIMA6: Flag engine as requirng lua
- 21:13 Changeset [8ca993dd] by
- ULTIMA6: Fix loading of key bindings
- 21:13 Changeset [10e1950e] by
- ULTIMA6: Fix reading text file lines
- 21:13 Changeset [55481d42] by
- ULTIMA6: Add Nuvie data folder & Ultima 1 bitmaps to ultima.dat
- 21:13 Changeset [b480fd64] by
- ULTIMA6: Keep game Id & names as runtime only config entries
- 21:13 Changeset [74c76e94] by
- ULTIMA6: Properly initialize Events manager
- 21:13 Changeset [73027172] by
- ULTIMA6: Minor fixes for SDL stub methods
- 21:13 Changeset [c3f2b0f2] by
- ULTIMA6: Changing COnfiguration to integrate with ScummVM ConfMan
- 21:13 Changeset [fa41e6f2] by
- ULTIMA6: Add English detection entry
- 21:13 Changeset [8a312e1e] by
- ULTIMA6: Hooking up game selection to ScummVM detector
- 21:13 Changeset [5bccca30] by
- ULTIMA6: Further warning fixes
- 21:13 Changeset [6517056] by
- ULTIMA6: Warning fixes
- 21:13 Changeset [1f2265e8] by
- ULTIMA6: Removed deprecated mixer folder, intrinsic types cleanup
- 21:13 Changeset [b541e3ca] by
- ULTIMA6: Added fm_opl file
- 21:13 Changeset [ece319d4] by
- ULTIMA6: Moved decoder folder out of deprecated mixer folder
- 21:13 Changeset [cf215784] by
- ULTIMA6: Adding decoders folder
- 21:13 Changeset [ce7eeda4] by
- ULTIMA6: Adding base sound/ folder
- 21:13 Changeset [2d95bda] by
- ULTIMA6: Adding sound/adplug/ folder
- 21:13 Changeset [a11a27c2] by
- ULTIMA6: In progress adding sound/ folder
- 21:13 Changeset [c99b5a23] by
- ULTIMA6: Fix warnings, miscellaneous hookups & fixes
- 21:13 Changeset [a1b01722] by
- ULTIMA6: Added core/ folder
- 21:13 Changeset [c9ebd57d] by
- ULTIMA6: Compilation fixes
- 21:13 Changeset [b77f4964] by
- ULTIMA6: Transforming Nuvie class to Ultima6Engine
- 21:13 Changeset [df1529bb] by
- ULTIMA6: Warning fixes
- 21:13 Changeset [c91578a3] by
- ULTIMA6: Remove redundant lua folder
- 21:13 Changeset [1bc7746] by
- ULTIMA6: Added menus/ folder
- 21:13 Changeset [319d288d] by
- ULTIMA6: Added keybinding/ folder
- 21:13 Changeset [581f98fc] by
- ULTIMA6: Added fonts/ folder
- 21:13 Changeset [d2dd3a20] by
- ULTIMA6: Added actors/ folder
- 21:13 Changeset [28059bce] by
- ULTIMA6: Added gui/ folder
- 21:13 Changeset [53826858] by
- ULTIMA6: GUI minor changes
- 21:13 Changeset [46e49e3e] by
- GRAPHICS: Add transparent color field and palette to ManagedSurface
- 21:13 Changeset [83be4a6b] by
- UTLIMA6: Fix compiler warnings
- 21:13 Changeset [e514ef39] by
- ULTIMA6: Added views/ folder
- 21:13 Changeset [2fc766b7] by
- ULTIMA6: Added usecode/ folder
- 21:13 Changeset [407117fc] by
- ULTIMA6: Added script/ folder
- 21:13 Changeset [5049c63c] by
- ULTIMA6: Added save/ folder
- 21:13 Changeset [06dbc28] by
- ULTIMA6: Added save/ folder
- 21:13 Changeset [73b80c29] by
- ULTIMA6: Added portraits/ folder
- 21:13 Changeset [d0b32bda] by
- ULTIMA6: Added pathfinder/ folder
- 21:13 Changeset [1b1c1e6b] by
- ULTIMA6: Added files/ folder
- 21:13 Changeset [40b35da0] by
- ULTIMA6: Added misc/ folder
- 21:13 Changeset [d720efdf] by
- ULTIMA6: Added conf/ folder
- 21:13 Changeset [39b4550c] by
- ULTIMA6: Initial files commit
- 21:13 Changeset [020878f2] by
- ULTIMA8: Fix detection table warning
- 21:13 Changeset [c236d832] by
- ULTIMA8: Move std/ folder into shared/std/
- 21:13 Changeset [34a38747] by
- ULTIMA8: Make Ultima8 namespace be a sub-namespace of Ultima
- 21:13 Changeset [bed0b050] by
- ULTIMA8: Skip intro when loading savegame from launcher
- 21:13 Changeset [c22e888c] by
- ULTIMA8: Hooking up GMM save/load
- 21:13 Changeset [5d92e3a1] by
- ULTIMA8: Extra defines cleanup
- 21:13 Changeset [4abed942] by
- ULTIMA8: Support key bindings using Ctrl, Alt, Shift, or Meta
- 21:13 Changeset [bae44fc] by
- ULTIMA8: Fix loading savegames
- 21:13 Changeset [687d39a2] by
- ULTIMA8: Fix crash in text rendering
- 21:13 Changeset [40bdce61] by
- ULTIMA8: Adding area to pass through ScummVM configuration settings to …
- 21:13 Changeset [328e840] by
- ULTIMA8: Remove redundant Meta engine methods
- 21:13 Changeset [df47b705] by
- ENGINES: target wasn't properly being used in listSaves
- 21:13 Changeset [032a4e63] by
- ULTIMA8: Implementing new savegame code
- 21:13 Changeset [13ddfd56] by
- ULTIMA8: Skeleton for new custom saveagme reader/writer
- 21:13 Changeset [7ae87f15] by
- ULTIMA8: Fix OutSaveFile not supporting a seekable write stream
- 21:13 Changeset [3ffc0ec] by
- ULTIMA8: Adding zip code
- 21:13 Changeset [f1ced5d8] by
- ULTIMA8: Correct parameters for F5/F7 qucisave/load
- 21:13 Changeset [8151e251] by
- ULTIMA8: Handle opening savegames in rawOpen
- 21:13 Changeset [3677477d] by
- ULTIMA8: Further Mac OS compilation fix
- 21:13 Changeset [627a10e] by
- ULTIMA8: Made ultima8 be a sub-engine of an overall ultima folder …
- 21:13 Changeset [30623bce] by
- ULTIMA8: Mac OS compilation fixes
- 21:13 Changeset [0742de41] by
- ULTIMA8: Remove hardcoded binding of F5 to the console
- 21:13 Changeset [24c20667] by
- ULTIMA8: Fix dragging container gumps
- 21:13 Changeset [0693844e] by
- ULTIMA8: Change console error stream to print warnings
- 21:13 Changeset [ba4aa8f2] by
- ULTIMA8: Fix priority queue used for pathfinding node list
- 21:13 Changeset [9751e32e] by
- ULTIMA8: Replacing abs with ABS
- 21:13 Changeset [1245862] by
- ULTIMA8: Fix death crash when no music player set
- 21:13 Changeset [0c91b263] by
- ULTIMA8: Add better detection entries for the GOG language versions …
- 21:13 Changeset [83e4b70b] by
- ULTIMA8: Fix crash displaying credits
- 21:13 Changeset [53480f06] by
- ULTIMA8: Fix default bindings that were bound to merged GUIApp class
- 21:13 Changeset [f5428e84] by
- ULTIMA8: Fix loading of keyboard bindings
- 21:13 Changeset [213b8d2] by
- ULTIMA8: Fix mouse button release
- 21:13 Changeset [179919fc] by
- ULTIMA8: Remove duplicated old code for sound looping
- 21:13 Changeset [55e63854] by
- ULTIMA8: Cleanup and fixes for AudioChannel
- 21:13 Changeset [87aa1c71] by
- ULTIMA8: In progress converting sound to use ScummVM mixer
- 21:13 Changeset [cdca340] by
- ULTIMA8: Fix erasing a range within arrays
- 21:13 Changeset [055c52b9] by
- ULTIMA8: Startup fixes
- 21:13 Changeset [3c9fefa] by
- ULTIMA8: Hook Pentagram detection to ScummVM detection
- 21:13 Changeset [ee662dfd] by
- ULTIMA8: Move Console from being a global object to a CoreApp field
- 21:13 Changeset [71a9f3f3] by
- ULTIMA8: Fix startup segmentation crash
- 21:13 Changeset [2c141d8e] by
- ULTIMA8: Fix rendering of menu gump
- 21:13 Changeset [e2c8dff] by
- ULTIMA8: Move mouse code into it's own class
- 21:13 Changeset [87c0fac] by
- ULTIMA8: Remove experimental hardware cursor code
- 21:13 Changeset [b36674a8] by
- ULTIMA8: Properly setup video mode, fix rendering to screen
- 21:13 Changeset [69d06762] by
- ULTIMA8: Default to Ultima 8 game info
- 21:13 Changeset [f09ade25] by
- ULTIMA8: Added ultima8.dat data file, filesys changes to use it
- 21:13 Changeset [322a6f0b] by
- ULTIMA8: Revert back to original's use of reverse iterators
- 21:13 Changeset [06f0ba18] by
- ULTIMA8: Merged GUIApp into Ultima8Engine
- 21:13 Changeset [4752e6b7] by
- ULTIMA8: Added missing remaining files, compilation fixes
- 21:13 Changeset [a312eafb] by
- ULTIMA8: Hooking up GUIApp execution
- 21:13 Changeset [0caf5f24] by
- ULTIMA8: Added games/
- 21:13 Changeset [274f9898] by
- ULTIMA8: Added audio/midi/timidity/
- 21:13 Changeset [ec02a9af] by
- ULTIMA8: Compilation fixes
- 21:13 Changeset [cc54e71f] by
- ULTIMA8: Added audio/midi/
- 21:13 Changeset [7e5e12b] by
- ULTIMA8: Added audio/
- 21:13 Changeset [fe720ebf] by
- ULTIMA8: Add graphics/ folder
- 21:13 Changeset [9d67fc36] by
- ULTIMA8: Added graphics/fonts/
- 21:13 Changeset [ccda5998] by
- ULTIMA8: Removal of redundant const specifiers for intrinsic types
- 21:13 Changeset [62ff5cd2] by
- ULTIMA8: Further compilation and warning fixes
- 21:13 Changeset [8a4109cd] by
- ULTIMA8: Fix compiler errors and warnings
- 21:13 Changeset [b7157b4f] by
- ULTIMA8: Added required engine options
- 21:13 Changeset [37e16a7e] by
- ULTIMA8: Added gumps/widgets/
- 21:13 Changeset [87bbff6] by
- ULTIMA8: Added gumps/ folder
- 21:13 Changeset [150cf3c] by
- ULTIMA8: Added texture classes
- 21:13 Changeset [d10d5aea] by
- ULTIMA8: convert/ folder
- 21:13 Changeset [7598c53] by
- ULTIMA8: Added conf/ folder
- 21:13 Changeset [0d7e6ef] by
- ULTIMA8: Added world/actors/
- 21:13 Changeset [04f4f341] by
- ULTIMA8: Added world/ folder
- 21:13 Changeset [73fe7216] by
- ULTIMA8: Compilation fixes
- 21:13 Changeset [57e025fc] by
- ULTIMA8: Initial files
- 20:42 Ticket #11330 (KYRA: Kyrandia 1. Some bugs in game) closed by
- fixed: You were right. The original has a 5 seconds delay there that we were …
- 20:39 Ticket #11331 (KYRA: Kyrandia 2. Animation bugs) closed by
- fixed: Thanks for the report. Yes, that fix of mine was clearly wrong. I …
- 20:35 Changeset [2ae66b7] by
- KYRA: fix Pandora build (missing #ifdef in case the EOB engine is …
- 20:09 Changeset [0239ed5e] by
- KYRA: (HOF) - fix bug #11331 This reverts the change from 1d5fd780 …
- 20:09 Changeset [2c91759a] by
- KYRA: (LOK) - add missing delay (bug #11330)
- 20:09 Changeset [0820b061] by
- KYRA: (EOB) - add PC Speaker driver
- 20:09 Changeset [46ef0109] by
- KYRA: (EOB) - prepare for PC Speaker support This commit does not …
- 16:22 Changeset [ad046b15] by
- NETWORKING: Fix compiler warning about always false comparison …
- 16:03 Changeset [a95f1876] by
- BLADERUNNER: Restore Rachael's missing dialogue in SPA/ITA This only …
- 08:36 Changeset [81aedefa] by
- 3DS: Fix libcurl detection
- 08:36 Changeset [a13ce395] by
- 3DS: Fix keymap defaults to match documentation
- 08:36 Changeset [4ad06f47] by
- KEYMAPPER: Do a better job at keeping track of the mouse position
- 01:05 Ticket #11337 (King Quest VI CD and Roland MT-32 emulation with external Munt) created by
- Hello, I'm using ScummVM 2.1.1 and latest Windows Munt release (in …
01/31/20:
- 23:22 Changeset [567c8190] by
- GRAPHICS: MACGUI: Fix compiler warning
- 22:32 Ticket #11336 (3ds port crash on launch.) closed by
- fixed: There was an issue with the release build that prevented it from …
- 20:05 Changeset [027fa823] by
- WINTERMUTE: Further Amiga compilation fixes
- 19:51 Ticket #11336 (3ds port crash on launch.) created by
- Either cia or 3dsx versions.
- 19:41 Changeset [ee5ab585] by
- WINTERMUTE: More Amiga fixes
- 19:32 Changeset [66133e8c] by
- DISTS: Fix Win32 filename in the Sparkle appcast XML
- 19:32 Changeset [02ad1df5] by
- WINTERMUTE: Fix Amiga build
- 18:05 Changeset [f44feee4] by
- BLADERUNNER: Fonts improvements by IlDucci IlDucci, who is a member …
- 18:04 Changeset [6d9d9ba] by
- DISTS: Adjust 2.2.1 release time
- 17:44 Changeset [a8d3e570] by
- PRINCE: I18N: Update translation (English) Currently translated at …
- 15:53 Changeset [faafefc8] by
- PRINCE: Fix warnings and undefined behaviour
- 15:37 Changeset [1f9eac65] by
- GLK: Fix warnings
- 15:29 Changeset [074e1d19] by
- LASTEXPRESS: Fix conflicting enums
- 15:23 Changeset [3c9741a4] by
- ANDROID: Early fix for Android 9+ crash and config/save path issues
- 14:46 Changeset [de6bde0] by
- WINTERMUTE: Added override keywords
- 13:51 Changeset [b0fba6d0] by
- GRAPHICS: Added override keywords
- 13:48 Changeset [9c927738] by
- COMMON: Add override keywords
- 13:47 Changeset [5dd49de0] by
- SWORD25: Add override keywords
- 13:35 Changeset [8118ce83] by
- TUCKER: Added override keywords
- 13:33 Changeset [7b3fbbdd] by
- TOUCHE: Added override keywords
- 13:32 Changeset [44ad78be] by
- TOON: Added override keywords
- 13:29 Changeset [556e2d72] by
- TINSEL: Added override keywords
- 13:27 Changeset [bd282d5a] by
- SWORD2: Added override keywords
- 13:26 Changeset [9801396] by
- SWORD1: Added override keywords
- 13:24 Changeset [50fcecbc] by
- SLUDGE: Added override keywords
- 13:23 Changeset [88ae0129] by
- SKY: Added override keywords
- 13:21 Changeset [0fa8986a] by
- SHERLOCK: Fix clashing enums
- 13:15 Changeset [a4821672] by
- SCI: Added override keywords
- 13:13 Changeset [7e43cad] by
- QUEEN: Added override keywords
- 13:07 Changeset [eae52773] by
- PINK: Added override keywords
- 13:03 Changeset [4187038c] by
- PEGASUS: Added override keywords
- 13:02 Changeset [02aec597] by
- MUTATIONOFJB: Added override commands
- 12:57 Changeset [fa8afb37] by
- MOHAWK: Added missing override keyword
- 12:56 Changeset [567ca7f4] by
- MADE: Added detection keywords
- 12:55 Changeset [f9c0d1c8] by
- MACVENTURE: Added override keywords
- 12:52 Changeset [299de83] by
- KYRA: Added override keywords
- 12:48 Changeset [ec9dd981] by
- GOB: Added override keywords
- 12:46 Changeset [e8c5c8dc] by
- GLK: Marked problematic spots and fixed couple of obvious bugs
- 12:42 Changeset [aa5add6a] by
- GLK: Remove obsolete keyword
- 12:41 Changeset [cad4b06d] by
- GLK: More override keywords
- 12:35 Changeset [0595e9ba] by
- JANITORIAL: Whitespace fixes
- 12:34 Changeset [118f0d26] by
- GLK: Add override keywords
- 12:31 Changeset [2317e827] by
- DIRECTOR: Hide 'register' keyword as deprecated in C++17 It is used …
- 12:05 Changeset [c362e7b0] by
- DIRECTOR: Added copyright years
- 12:04 Changeset [cbd90856] by
- DIRECTOR: Added override keywords
- 12:00 Changeset [5d1794d7] by
- JANITORIAL: Whitespace fixes
- 11:58 Changeset [584bc71] by
- CRYOMNI3D: Add override keywords
- 11:54 Changeset [1413dfb] by
- CGE2: Added override keywords
- 11:54 Changeset [7ca9b7b7] by
- CGE: Added override keywords
- 11:53 Changeset [03fafe8c] by
- BLADERUNNER: Added override keywords
- 11:49 Changeset [205da837] by
- AGOS: Added override keywords
- 11:44 Changeset [6a4d7bab] by
- AGI: Add override keywords
- 11:44 Changeset [58499ef0] by
- ADL: Add override keywords
- 11:42 Changeset [ff17803d] by
- SCUMM: Add override keywords
- 11:39 Changeset [68174789] by
- BACKENDS: SDL: Add override keywords
- 11:26 Changeset [507dd5c1] by
- COMMON: Mark methods as override
- 11:26 Changeset [d804afbe] by
- ENGINES: Add override markers where appropriate
- 11:26 Changeset [02aee2f3] by
- GLK: Fix warnings
- 01:14 Changeset [7079f010] by
- SCI32: Stub out and document kPlatformMac32 subops
- 00:56 Changeset [c1fb6562] by
- SCI32: Add Save/Restore support for Mac games
- 00:50 Changeset [ef5885d1] by
- SCI32: Add LSL7 Mac detection entry
01/30/20:
- 23:10 Changeset [9fe70f20] by
- DIRECTOR: Follow the requested textcast color
- 23:10 Changeset [69343b2] by
- GRAPHICS: MACGUI: Actually store palette when it is passed
- 23:10 Changeset [cdd2d933] by
- GRAPHICS: MACGUI: Simplified color matching
- 23:10 Changeset [a1cce6df] by
- PINK: Fix warning
- 23:10 Changeset [2ec72ea3] by
- GRAPHICS: MACGUI: Add helper method for color searching
- 20:22 Changeset [58895c3] by
- NEWS: Add 2.1.1 release codename to German NEWS file
- 06:34 Changeset [a56383e6] by
- TESTBED: Use a dedicated dialog layout for the configuration dialog …
- 06:34 Changeset [f7a934b6] by
- GUI: Use a default size for dialogs when the overlayed dialog has not …
01/29/20:
- 23:36 Changeset [9107f5ce] by
- BUILD: Fix publish-appcast target since we now keep the cast in web …
- 23:21 Changeset [2d3c98fa] by
- DISTS: Updated Sparkle cast for 2.1.1
- 23:14 Changeset [040d6514] by
- JANITORIAL: Whitepsace fixes
- 23:14 Changeset [1df7abfe] by
- NEWS: Add 2.1.1 release codename
- 21:57 Changeset [82e0a096] by
- DIRECTOR: Fix compiler warning
- 19:01 Ticket #11334 (Myst ME crashes when dropping key in stoneship age) closed by
- invalid: Ok, thanks. To be fair I'm unsure how we could test for that. Closing.
- 17:26 Changeset [09681b01] by
- NEWS: Update German NEWS file
- 15:58 Changeset [a37d933] by
- DIRECTOR: LINGO: Fix regression in THEENTITYWITHID parsing
- 15:55 Changeset [8f5ada35] by
- DIRECTOR: LINGO: Added more test to 'the sprite <n>' keyword
- 15:48 Changeset [9f168ae4] by
- KEYMAPPER: Fix class/struct declaration mess.
- 15:48 Changeset [d1805a58] by
- BACKENDS: KEYMAPPER: Hid noisy warning
- 15:28 Changeset [161ca528] by
- PS3: Fix controller button name Geometrically accurate is not good enough.
- 15:07 Changeset [57b28473] by
- PRINCE: I18N: Update translation (English) Currently translated at …
- 14:22 Changeset [f6304709] by
- I18N: PRINCE: Mark all previously translated strings for check
- 13:18 Changeset [e0f28967] by
- PRINCE: I18N: Update translation (English) Currently translated at …
- 13:06 Changeset [c3767459] by
- I18N: PRINCE: Check for marking strings for edit.
- 13:05 Changeset [16238b33] by
- PRINCE: I18N: Update translation (English) Currently translated at …
- 08:57 Ticket #10598 (Myst and Riven: Space should skip cinematics, not pause) closed by
- fixed: It is now possible to remap the actions for Riven to different keys in …
- 08:56 Ticket #10390 (MOHAWK: Riven: Key Mapping) closed by
- fixed: The keymapper is finally good enough for this use case. It's now …
- 08:11 Changeset [8a833632] by
- SDL: Fix build with SDL1
- 07:51 Changeset [b3345e79] by
- I18N: Update POTFILES for the keymapper changes
- 07:51 Changeset [05a7ca7b] by
- PS3: Use the appropriate gamepad button names for the keymapper
- 07:51 Changeset [78ab571] by
- 3DS: Update the port to take advantage of the new keymapper
- 07:51 Changeset [2ef73654] by
- KEYMAPPER: Change backend default bindings to replace keymap defaults …
- 07:51 Changeset [43184657] by
- EVENTS: Disable ScummVM's source of keyboard repeat events by default …
- 07:51 Changeset [5106563c] by
- MOHAWK: MYST: Add a keymap
- 07:51 Changeset [cc15496] by
- KEYMAPPER: Use a dropdown button to save horizontal space
- 07:51 Changeset [5079fa9d] by
- KEYMAPPER: Sort the mappings by type and id in the remap dialog
- 07:51 Changeset [17a13c92] by
- KEYMAPPER: Shorten the name of some joystick inputs So they fit more …
- 07:51 Changeset [c001094b] by
- KEYMAPPER: Add a button in the remap dialog to reset an entire keymap
- 07:51 Changeset [7ecccd3b] by
- MOHAWK: RIVEN: Add default joystick action mappings
- 07:51 Changeset [e973092a] by
- KEYMAPPER: Enable remapping of the mouse buttons
- 07:51 Changeset [519b4a57] by
- KEYMAPPER: Allow engines to return multiple keymaps The idea is that …
- 07:51 Changeset [426867f4] by
- KEYMAPPER: Give human readable descriptions to the keymaps
- 07:51 Changeset [376a77e] by
- PEGASUS: Add default joystick action bindings
- 07:51 Changeset [32174c90] by
- KEYMAPPER: Actions can now be bound to joystick buttons
- 07:51 Changeset [85f47607] by
- PEGASUS: Use custom engine actions for key input
- 07:51 Changeset [df7ce0c5] by
- KEYMAPPER: Rework HardwareInputSet not to allocate all possible inputs
- 07:51 Changeset [0995f406] by
- MOHAWK: RIVEN: Use custom engine actions for event handing
- 07:51 Changeset [df4bf655] by
- KEYMAPPER: Introduce custom engine actions Custom engine actions are …
- 07:51 Changeset [13fbdb93] by
- KEYMAPPER: Use custom backend actions for the SDL graphics keymap
- 07:51 Changeset [be49fc4b] by
- SDL: Add a keymap for the graphics manager
- 07:51 Changeset [c131e8f5] by
- EVENTS: Use the keymapper for some previously hard-coded key bindings
- 07:51 Changeset [7617723a] by
- KEYMAPPER: Allow backends to register multiple keymaps
- 07:51 Changeset [ec9c3947] by
- KEYMAPPER: Remove DefaultEventMapper Now the keymapper is enabled by …
- 07:51 Changeset [d2f09a4b] by
- BUILD: Don't build the event recorder by default It's been broken for …
- 07:51 Changeset [14663c47] by
- KEYMAPPER: Make the keymapper mandatory
- 07:51 Changeset [cc336635] by
- KEYMAPPER: Change custom backend action events not to be instant …
- 07:51 Changeset [2d7588d9] by
- EVENTS: Remove the dependency to EventSource from EventMapper
01/28/20:
- 23:51 Changeset [e7b190fc] by
- NEWS: Mention support for Russian DreamWeb
- 23:50 Changeset [93dfd392] by
- DREAMWEB: Added support for Russian fan-translation
- 22:56 Changeset [ac83b1d0] by
- MACOSX: Add Documents folder usage string in Info.plist On macOS …
- 21:25 Ticket #11335 (GOB3: Music not playing during chess room) created by
- The chess room is supposed to have two music tracks. In MUS_GOB3.LIC …
- 20:33 Changeset [b133757] by
- NEWS: Update German NEWS file
- 15:40 Changeset [ae36015c] by
- WINTERMUTE: Implement FoxTail's actor.GetTalkSprites() FoxTail …
- 15:40 Changeset [f2df8985] by
- WINTERMUTE: Refactor methods related to TalkSprites
- 13:41 Ticket #11334 (Myst ME crashes when dropping key in stoneship age) created by
- Using scummvm 2.1.0 release tarball, Myst Masterpiece Edition (from a …
- 13:05 Changeset [c1067c64] by
- NEWS: Mention support for BS1 RU from Novy Disk
- 03:55 Changeset [b4022f64] by
- DISTS: Remove --build-events from create_msvc to fix VS compilation
- 03:14 Ticket #10359 (SCI: Lighthouse: missing version (German)) closed by
- fixed: Resource warnings fixed in: fad20484cbec63602f2eec38f1e1e1e055674243 …
- 03:08 Changeset [fad20484] by
- SCI32: Ignore invalid LIGHTHOUSE German audio map
- 01:38 Ticket #11315 (lsl7-fr: Warning about missing / corrupt files when starting game.) closed by
- fixed: Fixed in: 961d222cee3140651e4fdc872708cf5dd3680e37 This is audio for …
- 01:30 Changeset [961d222] by
- SCI32: Ignore invalid LSL7 French audio map Fixes bug #11315
- 00:21 Ticket #11333 (SHERLOCK: RT: Dead end; Virgil never comes back) created by
- I'm stuck in the game for a couple of weeks, so finally decided to …
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