Timeline
10/04/19:
- 19:12 Ticket #11189 (Unknown game variant for SAGA [inherit the earth]) created by
- That's the digital download version 1.8.1 from wyrmkeep site: …
10/03/19:
- 14:30 Ticket #11188 (Drascula Russian Packet) created by
- Hi! Russian …
10/02/19:
10/01/19:
- 20:18 Ticket #11187 (BASE: Plugins - Must load entire Engine implementation to access the ...) created by
- The plugin system allows loading engines on demand. At least, that's …
- 18:39 Ticket #11186 (SUPERNOVA: Can't start with current supernova.dat) created by
- When I want to start Supernova (part 1+2), I have the following …
- 00:01 Ticket #11185 (Implement OSystem::isConnectionLimited on Windows) created by
- Windows has an api to detect if a connection is metered or not. There …
09/30/19:
09/29/19:
- 22:08 Ticket #11051 (Zork Underground empire not recognized) closed by
- fixed
- 21:10 Ticket #11183 (SCI: Hoyle 5 Bridge - Uninitialized read) closed by
- fixed
- 21:10 Ticket #11162 (SCI: Hoyle 4 Uninitialized read) closed by
- fixed
- 13:32 Ticket #11111 (Unknown game variant for Shivers 2) closed by
- wontfix: This entry already exists in the detection tables, bit it is disabled, …
- 13:25 Ticket #11184 (MOHAWK: Undetected game (Dr. Seuss Preschool [v2.0])) created by
- Developed by Broderbund, published by The Learning Company in 1999. As …
- 12:56 Ticket #11183 (SCI: Hoyle 5 Bridge - Uninitialized read) created by
- Hoyle 5 / Hoyle Bridge Windows When playing a game of Bridge: …
- 11:57 Ticket #11182 (GUI Dialog for missing Roland MT-32 support) created by
- Several games (Lure of the Temptress, Might and Magic 4/5, Rex …
- 00:46 Ticket #11181 (ZVISION Audio is clipping) created by
- Step by step : - add game to scummvm - launch it what is happening : …
- 00:41 Ticket #11180 (ZVISION Crash at launch when using DVD version and high video resolution) created by
- Step by step : - add game to scummvm - try to launch it what is …
- 00:08 Ticket #11163 (SCI: Hoyle 4 - Invalid arithmetic operation) closed by
- fixed: Hoyle4 fixed in commit …
09/28/19:
- 18:00 Ticket #11179 ([GLK / FROTZ] GameID conflicts with the Macventure Engine's GameIDs) closed by
- fixed: Thanks for pointing that out. Fixed.
- 13:42 Ticket #11177 (VERSAILLES-IT: Missing italian letters) closed by
- fixed: Fixed in 739ad793f63cbb99d7a1193fdccdc6e30df9969c.
- 10:51 Ticket #11072 (The Sect of Achturan not detected) closed by
- fixed
- 10:20 Ticket #11018 (SCI: LSL7-FR: Warning on start) closed by
- wontfix: Since this version is completable, these corrupt audio resources seem …
- 10:16 Ticket #11165 (SCI: Hoyle 5 - Uninitialized read) closed by
- duplicate: Duplicate of #11166. Closing
- 10:15 Ticket #11173 (SCI: Hoyle Bridge - Invalid arithmetic operation) closed by
- fixed
- 10:15 Ticket #11172 (SCI: Hoyle Bridge - Uninitialized read) closed by
- fixed
- 10:14 Ticket #11171 (SCI: Hoyle Bridge - Uninitialized read) closed by
- fixed
- 10:14 Ticket #11170 (SCI: Hoyle Bridge - Uninitialized read) closed by
- fixed
- 10:14 Ticket #11169 (SCI: Hoyle Bridge - Uninitialized read) closed by
- fixed
- 10:13 Ticket #11168 (SCI: Hoyle Bridge - Uninitialized read) closed by
- fixed
- 10:12 Ticket #11167 (SCI: Hoyle Bridge - Uninitialized read) closed by
- fixed
- 10:12 Ticket #11166 (SCI: Hoyle Bridge - Uninitialized read) closed by
- fixed: Fixed in 9ee05cbc28e7107041ebb9ca3b3c787e17570ca1
- 10:06 Ticket #11163 (SCI: Hoyle 4 - Invalid arithmetic operation) closed by
- duplicate: This refers to Hoyle 5, and is a duplicate of bug #11173. Closing
- 10:05 Ticket #11162 (SCI: Hoyle 4 Uninitialized read) closed by
- duplicate: This refers to Hoyle 5, and is a duplicate of bug #11172. Closing
- 03:24 Ticket #11179 ([GLK / FROTZ] GameID conflicts with the Macventure Engine's GameIDs) created by
- dejavu: glk gameid conflicted with the macventure engine's dejavu …
09/27/19:
- 06:47 Ticket #11178 (BLADERUNNER: Subtitle V6 corrections) created by
- Subtitle file: Blade_Runner_Subtitles-v4 Spotted another typo in the …
- 02:44 Ticket #10774 (QFG4: Exiting thieves' guild secret passage, hero is prematurely visible) closed by
- fixed: Yikes, that's a pretty visible bug, I'm surprised that one didn't get …
09/24/19:
- 20:10 Ticket #10333 (BACKENDS: Android - Unable to browse the storage) closed by
- fixed: This should be fixed in …
- 19:42 Ticket #11175 (Drascula will not start) closed by
- fixed
- 06:46 Ticket #11082 (QFG4: exporting the character requires deleting the "a:") closed by
- fixed: On closer inspection, the overflow problem is with the encryption …
- 06:27 Ticket #10832 (QFG4: Castle rooms silence all doors when one is oiled) closed by
- fixed: Wow that mistake really got propagated! The six sPickLocks are now …
- 04:58 Ticket #11177 (VERSAILLES-IT: Missing italian letters) created by
- Some entries in the encyclopedia portion of the Italian version of …
- 04:43 Ticket #11176 (VERSAILLES-IT: Screenshots) created by
- Screenshots taken with the Win32 build from September,23. No scaler or …
09/23/19:
- 20:00 Ticket #11161 (DUCKMAN: Endless SFX) closed by
- fixed
- 19:22 Ticket #11175 (Drascula will not start) created by
- On startup, instead of playing the game, the following error message …
- 00:29 Ticket #11045 (QFG4: castle doors don't seem to get oiled) closed by
- duplicate: I'm afraid this is just a confusing part of the game. This is …
09/22/19:
- 23:28 Ticket #11159 (HDB: DEMO: Right click freezes actor) closed by
- fixed: Fixed in d7972603e71f4d9cca0b998e72a47f2e1b07c095
- 22:43 Ticket #11060 (XEEN: Missing spell effects) closed by
- fixed
- 21:03 Ticket #11140 (HDB: Game crashes at a certain point in Servandrones Inc (Level 2 )) closed by
- fixed
- 18:42 Ticket #11157 (XEEN: Enemy barely clickable in melee) closed by
- fixed
- 17:56 Ticket #11158 (XEEN: Auto map minor graphic defect) closed by
- fixed
- 17:55 Ticket #11174 (SCI: Hoyle 5 Bridge - save hand doesn't work) created by
- Hoyle 5 Bridge Win and Hoyle Bridge Win The save/restore hand feature …
- 16:53 Ticket #11173 (SCI: Hoyle Bridge - Invalid arithmetic operation) created by
- Hoyle Bridge Win When playing a game: Invalid arithmetic operation …
- 16:51 Ticket #11172 (SCI: Hoyle Bridge - Uninitialized read) created by
- Hoyle Bridge Win When playing a game: Uninitialized read for temp 2 …
- 16:50 Ticket #11171 (SCI: Hoyle Bridge - Uninitialized read) created by
- Hoyle Bridge Win When playing a game: Uninitialized read for temp 3 …
- 16:49 Ticket #11170 (SCI: Hoyle Bridge - Uninitialized read) created by
- Hoyle Bridge Win When playing a game: Uninitialized read for temp 21 …
- 16:48 Ticket #11169 (SCI: Hoyle Bridge - Uninitialized read) created by
- Hoyle Bridge Win When playing a game: Uninitialized read for temp 1 …
- 16:48 Ticket #11168 (SCI: Hoyle Bridge - Uninitialized read) created by
- Hoyle Bridge Win When playing a game: Uninitialized read for temp 10 …
- 16:46 Ticket #11167 (SCI: Hoyle Bridge - Uninitialized read) created by
- Hoyle Bridge Win When playing a game: Uninitialized read for temp 10 …
- 16:42 Ticket #11166 (SCI: Hoyle Bridge - Uninitialized read) created by
- Hoyle Bridge Win When adjusting the attitude slider in Bridge: …
- 16:41 Ticket #11165 (SCI: Hoyle 5 - Uninitialized read) created by
- Hoyle 5 Win When adjusting the attitude slider in Bridge: …
- 16:02 Ticket #11164 (SCI: Hoyle 4 - palette issue) created by
- Hoyle 4 DOS After winning a game of Klondike there is a palette …
- 15:59 Ticket #11163 (SCI: Hoyle 4 - Invalid arithmetic operation) created by
- Hoyle 4 DOS During a game of Bridge: Invalid arithmetic operation …
- 15:57 Ticket #11162 (SCI: Hoyle 4 Uninitialized read) created by
- Hoyle 4 DOS During a game of Bridge: Uninitialized read for temp 2 …
- 12:31 Ticket #11153 (BLADERUNNER-FINAL-WIN: Screenshots) closed by
- fixed: I've cherry picked a few screenshots and they're now uploaded in the …
- 12:29 Ticket #11151 (BLADERUNNER-WIN-FR: Screenshots) closed by
- fixed
- 04:51 Ticket #11161 (DUCKMAN: Endless SFX) created by
- At the very end, the sound effect of falling through space never stops …
09/21/19:
- 18:00 Ticket #11160 (WME: Engine doesn't use correct screenmodes (fullscreen)) created by
- ScummVM 2.1.0git (Sep 21 2019 15:43:15) Features compiled in: Vorbis …
- 12:44 Ticket #11159 (HDB: DEMO: Right click freezes actor) created by
- 1. Download demo from scummvm 2. Start new game, action mode 3. Once …
- 10:17 Ticket #11158 (XEEN: Auto map minor graphic defect) created by
- The stone texture of left side of the "View Window" is not drawn …
- 09:58 Ticket #11157 (XEEN: Enemy barely clickable in melee) created by
- When one is a melee with several enemies, clicking the name of the …
- 03:43 Ticket #11156 (MAC OS X: Alt+Enter may freeze/crash app if switching from windowed ...) created by
- This issue appears to be restricted to buildbot’s daily builds …
09/19/19:
- 02:07 Ticket #11155 (XEEN: Might & Magic: World of Xeen - LudMeister mod) closed by
- invalid: Sorry, since this includes the entire game rather than just a patcher …
- 01:59 Ticket #11154 (XEEN: Might & Magic 4: Clouds of Xeen - support for Russian ...) closed by
- invalid: Sorry, since this includes the entire game rather than just a patcher …
09/18/19:
- 17:56 Ticket #10529 (SPY FOX 3 GERMAN: Voices do not work at all) closed by
- invalid
- 17:27 Ticket #11073 (Blade Runner: Subtitle corrections) closed by
- fixed: Version 4 of the subtitles MIX file has now been uploaded to the web …
- 15:00 Ticket #11152 (SUPERNOVA1: Assertion error when starting the German version of the game) closed by
- fixed: Should be fixed by commit 4c3f2c3.
- 08:56 Ticket #11155 (XEEN: Might & Magic: World of Xeen - LudMeister mod) created by
- The game in 'MMWXMOD\' seems to be an unknown game variant. Please …
- 08:51 Ticket #11154 (XEEN: Might & Magic 4: Clouds of Xeen - support for Russian ...) created by
- The game in 'MM4RUS\' seems to be an unknown game variant. Please …
09/17/19:
- 22:39 Ticket #11153 (BLADERUNNER-FINAL-WIN: Screenshots) created by
- Screenshots taken with the Win32 build from September,17. No scaler or …
09/16/19:
- 23:23 Ticket #11152 (SUPERNOVA1: Assertion error when starting the German version of the game) created by
- I was able to trigger the following issue with the official nightly …
- 19:37 Ticket #11151 (BLADERUNNER-WIN-FR: Screenshots) created by
- Screenshots taken with the Win32 build from September,14. No scaler or …
- 17:02 Ticket #11150 (ROSETATTOO-FR: Screenshots) created by
- Screenshots taken with the Win32 build from September,14. No scaler or …
- 10:38 Ticket #11149 (BACKENDS: Android - Blade Runner Engine crash (SDL)) created by
- On the Androidsdl port the Blade Runner Engine exits immediately. …
- 08:12 Ticket #11036 (iOS issue "Could not initialize color format." on starting Blade ...) closed by
- fixed
- 08:04 Ticket #11148 (Blade Runner (Spanish version)) closed by
- 08:04 Ticket #11078 (Blade Runner: OpenGL graphics mode produces white screen) closed by
- I am marking this ticket as resolved. @mim2011 if your issue …
09/15/19:
- 09:19 Ticket #11146 ([PEGASUS] Pegasus Prime did not run with the daily build) closed by
- No problem. Thanks for testing and confirming the fix.
09/14/19:
- 22:17 Ticket #11148 (Blade Runner (Spanish version)) created by
- I have my original Blade Runner game in Spanish, I have followed the …
- 18:03 Ticket #11050 (SCI: RAMA - Demo Unsupported) closed by
- worksforme: This bug has virtually no information. The non-interactive demo of …
- 17:55 Ticket #11147 (QFG2DEMO: Crash on start) closed by
- fixed
- 15:02 Ticket #11147 (QFG2DEMO: Crash on start) created by
- Version: 2.1.0git8277-g9dd63b12b1 (2019-04-09) Game: QFG2 Demo …
- 14:09 Ticket #11146 ([PEGASUS] Pegasus Prime did not run with the daily build) created by
- The Journeyman Project: Pegasus Prime did not run with the daily build …
09/13/19:
- 08:29 Ticket #10960 (Woodruff: subtitles in vmd videos) closed by
- fixed: This has been fixed in PR #1837: …
09/12/19:
- 19:10 Ticket #11029 (QFG4: Restoring Autosave (aka save #0) restores save #1 instead) closed by
- fixed: This affected every SCI32 game with autosave
09/11/19:
- 11:39 Ticket #11145 (TORIN-FR: Screenshots) created by
- Screenshots taken with the Win32 build from September,11. No scaler or …
- 01:54 Ticket #11044 (QFG4: Boris is outside the castle at night after the dungeon sequence) closed by
- fixed
09/09/19:
- 09:33 Ticket #11144 (RAMA-FR: Screenshots) created by
- Screenshots taken with the Win32 build from September,6. No scaler or …
09/08/19:
- 19:06 Ticket #6419 (SCUMM: Android - Color Mode Unsupported for bluesabctime) closed by
- 19:05 Ticket #10341 (Android: No modern renderers) closed by
- 18:25 Ticket #11143 (WIN32: Unclear license for sphelper-scummvm.h) created by
- ScummVM 2.1.0git-8197-g997e15878a The file sphelper-scummvm.h appears …
- 18:11 Ticket #11142 (HDB: Memory leaks) created by
- ScummVM 2.1.0git-8197-g997e15878a When running HDB with …
- 05:35 Ticket #11138 (Blade Runner: Unable to buy bracelet) closed by
- 04:11 Ticket #11057 (QFG4: When the castle's gate is open and the Necrotaurs are missing, ...) closed by
- fixed: At second glance... okay maybe =)
09/07/19:
- 23:21 Ticket #11056 (QFG4: Necrotaurs chasing you outside town after the dungeon sequence) closed by
- fixed: Wow, this uncovered three unrelated script bugs in the original game: …
- 19:19 Ticket #11102 (Blade Runner - Russian Translation by HSI (Home Systems, Inc.)) closed by
- fixed: In 94b93040: […]
- 12:15 Ticket #11091 (VERSAILLES: Screenshots) closed by
- fixed: Thanks a lot for the new screenshots! I added them to our library at …
- 11:31 Ticket #11125 (SWORD1PSX-IT: Screenshots) closed by
- fixed: Thanks a lot, added!
- 11:30 Ticket #11124 (SWORD1PSX-FR: Screenshots) closed by
- fixed: Thanks a lot, added!
- 11:26 Ticket #11123 (SWORD1PSX-DE: Screenshots) closed by
- fixed: Thanks, added!
- 11:23 Ticket #11122 (SWORD1PSX: Screenshots) closed by
- fixed: Thanks, added!
- 11:16 Ticket #11108 (MYST-WIN-FR: Screenshots) closed by
- fixed
09/06/19:
- 06:39 Ticket #11141 (HDB-WIN: Screenshots) created by
- Screenshots taken with the Win32 build from September,5. No scaler or …
09/05/19:
- 16:57 Ticket #11140 (HDB: Game crashes at a certain point in Servandrones Inc (Level 2 )) created by
- ScummVM Version: ScummVM 2.1.0git8141-g541689eeb2 Game …
- 10:30 Ticket #11023 (QFG4: Colorful glitch when going left from town) closed by
- duplicate: This is indeed a duplicate of #10748, which I fixed in the time since …
09/04/19:
- 18:17 Ticket #11030 (SCI: QFG4 - first question in final dialogue with Punny Bones is read ...) closed by
- fixed: Wow, good catch. Yes, the narrator accidentally voiced these lines …
- 17:26 Ticket #11031 (QFG4: Bonehead's dialog is fast forwarded when giving him a present) closed by
- wontfix: Thank you for reporting this. I found this too, unfortunately it's a …
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