Timeline
09/27/19:
- 06:47 Ticket #11178 (BLADERUNNER: Subtitle V6 corrections) created by
- Subtitle file: Blade_Runner_Subtitles-v4 Spotted another typo in the …
- 02:44 Ticket #10774 (QFG4: Exiting thieves' guild secret passage, hero is prematurely visible) closed by
- fixed: Yikes, that's a pretty visible bug, I'm surprised that one didn't get …
09/24/19:
- 20:10 Ticket #10333 (BACKENDS: Android - Unable to browse the storage) closed by
- fixed: This should be fixed in …
- 19:42 Ticket #11175 (Drascula will not start) closed by
- fixed
- 06:46 Ticket #11082 (QFG4: exporting the character requires deleting the "a:") closed by
- fixed: On closer inspection, the overflow problem is with the encryption …
- 06:27 Ticket #10832 (QFG4: Castle rooms silence all doors when one is oiled) closed by
- fixed: Wow that mistake really got propagated! The six sPickLocks are now …
- 04:58 Ticket #11177 (VERSAILLES-IT: Missing italian letters) created by
- Some entries in the encyclopedia portion of the Italian version of …
- 04:43 Ticket #11176 (VERSAILLES-IT: Screenshots) created by
- Screenshots taken with the Win32 build from September,23. No scaler or …
09/23/19:
- 20:00 Ticket #11161 (DUCKMAN: Endless SFX) closed by
- fixed
- 19:22 Ticket #11175 (Drascula will not start) created by
- On startup, instead of playing the game, the following error message …
- 00:29 Ticket #11045 (QFG4: castle doors don't seem to get oiled) closed by
- duplicate: I'm afraid this is just a confusing part of the game. This is …
09/22/19:
- 23:28 Ticket #11159 (HDB: DEMO: Right click freezes actor) closed by
- fixed: Fixed in d7972603e71f4d9cca0b998e72a47f2e1b07c095
- 22:43 Ticket #11060 (XEEN: Missing spell effects) closed by
- fixed
- 21:03 Ticket #11140 (HDB: Game crashes at a certain point in Servandrones Inc (Level 2 )) closed by
- fixed
- 18:42 Ticket #11157 (XEEN: Enemy barely clickable in melee) closed by
- fixed
- 17:56 Ticket #11158 (XEEN: Auto map minor graphic defect) closed by
- fixed
- 17:55 Ticket #11174 (SCI: Hoyle 5 Bridge - save hand doesn't work) created by
- Hoyle 5 Bridge Win and Hoyle Bridge Win The save/restore hand feature …
- 16:53 Ticket #11173 (SCI: Hoyle Bridge - Invalid arithmetic operation) created by
- Hoyle Bridge Win When playing a game: Invalid arithmetic operation …
- 16:51 Ticket #11172 (SCI: Hoyle Bridge - Uninitialized read) created by
- Hoyle Bridge Win When playing a game: Uninitialized read for temp 2 …
- 16:50 Ticket #11171 (SCI: Hoyle Bridge - Uninitialized read) created by
- Hoyle Bridge Win When playing a game: Uninitialized read for temp 3 …
- 16:49 Ticket #11170 (SCI: Hoyle Bridge - Uninitialized read) created by
- Hoyle Bridge Win When playing a game: Uninitialized read for temp 21 …
- 16:48 Ticket #11169 (SCI: Hoyle Bridge - Uninitialized read) created by
- Hoyle Bridge Win When playing a game: Uninitialized read for temp 1 …
- 16:48 Ticket #11168 (SCI: Hoyle Bridge - Uninitialized read) created by
- Hoyle Bridge Win When playing a game: Uninitialized read for temp 10 …
- 16:46 Ticket #11167 (SCI: Hoyle Bridge - Uninitialized read) created by
- Hoyle Bridge Win When playing a game: Uninitialized read for temp 10 …
- 16:42 Ticket #11166 (SCI: Hoyle Bridge - Uninitialized read) created by
- Hoyle Bridge Win When adjusting the attitude slider in Bridge: …
- 16:41 Ticket #11165 (SCI: Hoyle 5 - Uninitialized read) created by
- Hoyle 5 Win When adjusting the attitude slider in Bridge: …
- 16:02 Ticket #11164 (SCI: Hoyle 4 - palette issue) created by
- Hoyle 4 DOS After winning a game of Klondike there is a palette …
- 15:59 Ticket #11163 (SCI: Hoyle 4 - Invalid arithmetic operation) created by
- Hoyle 4 DOS During a game of Bridge: Invalid arithmetic operation …
- 15:57 Ticket #11162 (SCI: Hoyle 4 Uninitialized read) created by
- Hoyle 4 DOS During a game of Bridge: Uninitialized read for temp 2 …
- 12:31 Ticket #11153 (BLADERUNNER-FINAL-WIN: Screenshots) closed by
- fixed: I've cherry picked a few screenshots and they're now uploaded in the …
- 12:29 Ticket #11151 (BLADERUNNER-WIN-FR: Screenshots) closed by
- fixed
- 04:51 Ticket #11161 (DUCKMAN: Endless SFX) created by
- At the very end, the sound effect of falling through space never stops …
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