Timeline



08/21/19: Today

08:19 Ticket #11088 (XEEN: Environmental damage overlay on character portraits not removed) created by darkstar
When receiving damage from a lava tile and initiating combat at the …
07:19 Ticket #11087 (XEEN: Elemental resistances not working correctly) closed by dreammaster
fixed
07:17 Changeset [83a4794]master by dreammaster
XEEN: Fix applying characters' fire resistance when walking on lava
04:02 Changeset [15d6e0ef] by GitHub <noreply@…>
Merge 2430c862d65a53be6cf3f3604dbad8ca8a9fa351 into …
03:54 Changeset [2430c862] by sluicebox <22204938+sluicebox@…>
GRAPHICS: Display Mac monochrome cursor inverted pixels Bug #7050
00:06 Changeset [b28674a7] by GitHub <noreply@…>
Merge 433db56b01608b6eefbc5b4da2f951d3201d3ec3 into …

08/20/19: Yesterday

23:56 Ticket #11087 (XEEN: Elemental resistances not working correctly) created by darkstar
There seems to be no difference from heat damage from stepping onto …
23:50 Changeset [dfe37430] by GitHub <noreply@…>
Merge b8c7679cce7a5dfca533f8f4fd6060b1169d5731 into …
22:29 Changeset [ac44cff] by GitHub <noreply@…>
Merge dcff5b5605d53653510fe36e6cecb08bf4555e03 into …
21:39 Changeset [32f1de4b] by GitHub <noreply@…>
Merge c05a1fc690cf0235fc0fb575a3ed40229e8400b4 into …
21:15 Changeset [c64853de] by criezy
I18N: Update translations templates
21:15 Changeset [b2d1ef3] by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
21:15 Changeset [70d2ec7a] by criezy
I18N: Update translation (Dutch) Currently translated at 93.2% (1037 …
21:15 Changeset [62f38070] by criezy
I18N: Regenerate translations data file
21:08 Changeset [c05a1fc6] by Cameron Cawley <ccawley2011@…>
ANDROID: Remove support for loading soundfonts using EAS The …
20:54 Changeset [373c5652] by Cameron Cawley <ccawley2011@…>
ANDROID: Use proper types for EAS function definitions
17:51 Changeset [42863509] by GitHub <noreply@…>
Merge 0c7d7f434dde01a8687c1b135fcde7078e0eefe5 into …
15:47 Changeset [0ac61d83] by GitHub <noreply@…>
Merge 074d15555ecb55e6afdc1ade15f7a3aac0fc0af1 into …
15:18 Changeset [e7d77e09] by GitHub <noreply@…>
Merge 68ccb05419f6e55a2142285cb828896e4a29cd35 into …
13:41 Changeset [decb96f9] by GitHub <noreply@…>
Merge 16f80129ba107ae0cf9ee195a82565882625392c into …
13:40 Changeset [16f80129] by Cameron Cawley <ccawley2011@…>
ANDROID: Fix emulated mouse button up events
13:40 Changeset [2a50a17a] by Cameron Cawley <ccawley2011@…>
ANDROID: Rewrite to make use of OpenGLGraphicsManager
13:34 Changeset [8220bfd] by GitHub <noreply@…>
Merge acfee7222013254746ca84f6b59d938cbaf97d79 into …
13:32 Changeset [8b4c3ea3] by Filippos Karapetis <bluegr@…>
ANDROID: Use a better icon for the on screen control Modified from …
13:32 Changeset [12c232ee] by Filippos Karapetis <bluegr@…>
ANDROID: Add a button to show the virtual keyboard
12:53 Changeset [c2054682] by Filippos Karapetis <bluegr@…>
COMMON: added support for ini files with non english characters
12:12 Changeset [485e7eb2] by whiterandrek
COMMON: added support for ini files with non english characters
11:42 Changeset [f95349fc] by GitHub <noreply@…>
Merge 733023c0f6ba59670cebc8e0ee1fcfd4142d2877 into …
10:38 Changeset [1dd915cc] by Filippos Karapetis <bluegr@…>
COMMON: Handle invalid INI file characters gracefully This replaces …
10:05 Ticket #11086 (SCI: QFG1VGA: Drink water message bug) closed by sluicebox
fixed
10:02 Changeset [5baa02c7] by sluicebox <22204938+sluicebox@…>
SCI: Fix QFG1VGA Drink water message Fixes bug #11086
09:58 Ticket #11086 (SCI: QFG1VGA: Drink water message bug) created by sluicebox
Drinking water in room 87 after talking to the healer about falling …
05:28 Ticket #11066 (XEEN: Limited-use objects (potions etc.) don't work as intended) closed by dreammaster
wontfix: I double-checked, and this is an original game bug due to a poorly …
04:30 Changeset [b8c7679c] by Jaromir Wysoglad <jaromirwysoglad@…>
WIN32: Move getCodePageId to codepage.h
04:22 Changeset [c9034e35] by Jaromir Wysoglad <jaromirwysoglad@…>
WIN32: Fix infinite loop when converting from utf32 Because of how …
03:47 Changeset [1dbd50b7] by sluicebox <22204938+sluicebox@…>
SCI: Fix spacing and macro on previous commit
03:44 Ticket #10255 (SCI: PQ3: Doctor talks too fast) closed by sluicebox
fixed
03:37 Changeset [cc05dbcc] by sluicebox <22204938+sluicebox@…>
SCI: Fix PQ3 doctor's mouth animation speed Fixes bug #10255
03:00 Ticket #11085 (SCI: KQ6 Mac QuickTime intro movie freezes) created by sluicebox
The introduction movie freezes during scenes in ScummVM. This does not …
01:40 Ticket #10799 (QFG4 floppy: Great hall eavesdropping door actions are all lies) closed by sluicebox
fixed
01:33 Changeset [aab22041] by sluicebox <22204938+sluicebox@…>
SCI32: Fix QFG4 Great Hall argument door Fixes a large number of …
00:02 Changeset [406cc804] by criezy
CREATE_PROJECT: Handle compilation with libcurl and SDL_net in Xcode …

08/19/19:

23:03 Changeset [c4d58dab] by Cameron Cawley <ccawley2011@…>
ANDROID: Use a better icon for the on screen control Modified from …
20:50 Changeset [f52a96e1] by Filippos Karapetis <bluegr@…>
COMMON: fixed reading ini files which have not value for key
18:22 Changeset [d59d8527] by Jaromir Wysoglad <jaromirwysoglad@…>
COMMON: Encoding refactoring
18:16 Changeset [1d73717e] by Jaromir Wysoglad <jaromirwysoglad@…>
SDL: Remove check for SDL2 in convertEncoding() SDL_iconv_string() is …
18:15 Changeset [f52ce6e8] by Jaromir Wysoglad <jaromirwysoglad@…>
CONFIGURE: Move check for iconv down
18:02 Changeset [e06f818a] by GitHub <noreply@…>
TESTBED: Comment correction Co-Authored-By: Cameron Cawley …
15:47 Changeset [363d4d7c] by whiterandrek
COMMON: fixed reading ini files which have not value for key
14:10 Changeset [dcff5b5] by Jaromir Wysoglad <jaromirwysoglad@…>
TESTBED: Fix include guard in speech.h
14:07 Changeset [a3aa733] by Jaromir Wysoglad <jaromirwysoglad@…>
WIN32: Use uint instead of unsigned int.
14:00 Changeset [9e6ffa28] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Better documentation of TTSVoice.
10:11 Changeset [433db56] by nipunG314
HDB: Remove unnecessary warnings
10:11 Changeset [0ba663b3] by nipunG314
HDB: Re-add updateFade() debug output
09:56 Changeset [980ab508] by sev-
HDB: Replace cursor in PPC version with the one from Win version
09:37 Changeset [8a0911eb] by nipunG314
HDB: Remove redundant STUBs
05:28 Ticket #11080 (XEEN: Riddle in Northern Tower (darkside) bugged) closed by dreammaster
fixed
05:28 Changeset [1173344] by dreammaster
XEEN: Workaround for incorrect vowelless knights riddle answer
04:33 Ticket #11083 (XEEN: Shrine of Fire Resistance not working) closed by dreammaster
fixed
04:32 Changeset [b39ab39d] by dreammaster
XEEN: Fix granting temporary fire resistance
03:33 Ticket #11065 (XEEN: Unable to open Sarcophagus in Northen Sphinx) closed by dreammaster
fixed: Seems like this is a known script bug, judging from one of the …
03:32 Changeset [2547ad5] by dreammaster
XEEN: Workaround script bug opening sarcophagus in Sphinx
01:48 Changeset [074d1555] by Misty De Meo <mistydemeo@…>
SAGA: add support for PC-98 ITE voices
00:47 Changeset [bd5d44a5] by Strangerke
HDB: Change init functions to handle errors
00:29 Ticket #11079 (XEEN: Autosave not working) closed by dreammaster
fixed: Just a heads up that very few engines actually support autosaves; I …
00:18 Changeset [73a4f228] by dreammaster
XEEN: Implement autosave support
00:18 Changeset [1f38a823] by dreammaster
GLK: FROTZ: Whitespace fixes
00:18 Changeset [34f842e4] by dreammaster
GLK: FROTZ: Fix creating text vs buffer windows
00:03 Changeset [f14a7f15] by rsn8887 <rsn8887@…>
SWITCH: Force fullscreen always on Windowed mode never worked …

08/18/19:

23:58 Changeset [4849fafb] by Cameron Cawley <ccawley2011@…>
ANDROID: Add a button to show the virtual keyboard
23:49 Ticket #6129 (ANDROID: surface update issues when focus is lost) closed by ccawley2011
23:48 Changeset [475eafc6] by Cameron Cawley <ccawley2011@…>
ANDROID: Don't deinitialize the EGL surface when pausing the …
23:18 Changeset [0add13ed] by Filippos Karapetis <bluegr@…>
STARTREK: Read most of the TUG mission texts from RDF files
23:18 Changeset [8e69e9e4] by Filippos Karapetis <bluegr@…>
STARTREK: Fix failed action texts
23:18 Changeset [6a9969ed] by Filippos Karapetis <bluegr@…>
STARTREK: Fix loading of some texts, and add the "text" console command
22:26 Changeset [374e7f5a] by GitHub <noreply@…>
Merge branch 'master' into ini2
22:14 Changeset [073d8332] by rsn8887 <rsn8887@…>
PSP2: Force fullscreen always on Windowed mode never worked correctly …
22:10 Changeset [9fa9243d] by whiterandrek
COMMON: added support for reading ini files with different 8bit encodings
20:31 Changeset [00581790] by sev-
HDB: Implement differences in rendering pipeline for the PPC demo
20:09 Changeset [b7c089f4] by antoniou79
BLADERUNNER: Restore bits of dialogue for McCoy, Chew, Walls
17:39 Changeset [a5849197] by antoniou79
BLADERUNNER: McCoy should face Clovis in KP07 (ClickedOnActor)
13:48 Changeset [802aebee] by GitHub <noreply@…>
Merge e4ce05f3951fea5411bc377b183855eeffe2dcc5 into …
12:32 Changeset [e263207b] by antoniou79
BLADERUNNER: Restore bits of Guzza dialogue
05:21 Changeset [ea9e33bd] by Filippos Karapetis <bluegr@…>
GUI: Check if fullscreen is available at runtime
03:12 Changeset [1083ff65] by digitall
KYRA: LOL: Fix GCC Compiler Warning from memset Usage The memset call …

08/17/19:

23:29 Changeset [ef00f1d] by digitall
STARTREK: Fix introduced bug in mission chain loading code This needs …
22:15 Changeset [ab6e86df] by sev-
HDB: Remove unneeded include
21:42 Changeset [8b946b25] by nipunG314
HDB: Fix voice playing when no message on screen
21:18 Changeset [4d16d31d] by antoniou79
BLADERUNNER: Remove traces of added L.MOUSE2 object in PS07
21:10 Changeset [00df6415] by nipunG314
HDB: Fix Try Again position
20:58 Changeset [6e448854] by antoniou79
BLADERUNNER: Remove aux (added) L.MOUSE2 object
20:58 Changeset [7bcd8af8] by antoniou79
BLADERUNNER: Complete Klein's annoyed behavior Also restored him …
20:58 Changeset [0aa82a09] by antoniou79
BLADERUNNER: Merge code for clues in PS07 original/cut versions
20:58 Changeset [ac404496] by antoniou79
BLADERUNNER: Restored - Dino gets clues properly He gets them from …
20:56 Changeset [ef71ebda] by Filippos Karapetis <bluegr@…>
STARTREK: Read TUG0 description messages from the respective RDF file
20:56 Changeset [62d1dbac] by Filippos Karapetis <bluegr@…>
STARTREK: More explicit definition of text types
20:56 Changeset [d74060e1] by Filippos Karapetis <bluegr@…>
STARTREK: Load all kinds of messages, and remove redundant variables
20:56 Changeset [1641bd3] by Filippos Karapetis <bluegr@…>
STARTREK: Allow lowercase for mission names in console commands
13:48 Changeset [17044d4c] by Cameron Cawley <ccawley2011@…>
GUI: Check if fullscreen is available at runtime
13:25 Ticket #11084 (XEEN: Boulders in the desert on Darkside still visible even after they ...) created by darkstar
In Darkside, there is a riddle in the desert with some boulders that …
11:03 Ticket #11083 (XEEN: Shrine of Fire Resistance not working) created by darkstar
The shrine on Clouds, that is supposed to give +50 Fire Resistance, …
10:41 Changeset [2ba61927] by sev-
HDB: Remove redundant global references
10:15 Changeset [ba60ec81] by sev-
HDB: Remove unnecessary global references
10:11 Changeset [0c4b9daa] by sev-
HDB: Support bootparams for demo
08:21 Changeset [de534548] by GitHub <noreply@…>
Merge 47f6ef9c03a5e192412a050a4509ab6e86adb136 into …
07:18 Changeset [fe628415] by dreammaster
GLK: FROTZ: Workaround Shogun Blorb having a 0 size apal chunk
07:08 Changeset [c9811e27] by dreammaster
GLK: FROTZ: Erase correct area when switching rooms in Arthur
06:03 Changeset [d78459f8] by digitall
GUI: Fix GCC Compiler Warnings in GUI Theme Parser Code This removes …
03:26 Changeset [a6c5caf1] by dreammaster
GLK: FROTZ: Properly implement os_char_width This fixes a memory …
03:26 Changeset [45de5828] by dreammaster
GLK: FROTZ: Proper pixel precision for V5+
03:26 Changeset [5c5814d5] by dreammaster
GLK: FROTZ: Only call Glk move cursor for Glk text grid windows

08/16/19:

22:07 Ticket #11082 (QFG4: exporting the character requires deleting the "a:") created by lwcorp
When the game asks you to export your character it suggests …
20:33 Changeset [55a9bee3] by Jaromir Wysoglad <jaromirwysoglad@…>
COMMON: Add OSystem::convertEncoding documentation
20:26 Changeset [5177bd71] by Jaromir Wysoglad <jaromirwysoglad@…>
TESTBED: Move encoding conversion tests to testbed This way it is …
18:20 Changeset [43af0a3b] by antoniou79
BLADERUNNER: Restored buzzer to annoy Dino (WIP)
18:20 Changeset [94858f7] by antoniou79
BLADERUNNER: Added cut generic walker models
16:45 Ticket #10998 (Freddi Fish 1: handle on grandma's door remains there when the door opens) closed by BenCastricum
duplicate
13:16 Changeset [878675cb] by Filippos Karapetis <bluegr@…>
STARTREK: Simplify screen name code and add the "actions" debug …
12:05 Changeset [3a17995] by sev-
HDB: Implement quit screenshot differences for the PPC demos
11:12 Changeset [c381a85] by sev-
HDB: Implement cheating as GUI option
10:51 Changeset [8d2c7b32] by nipunG314
HDB: Fix PPC Double Click code
10:36 Changeset [cc4a70e6] by sev-
HDB: Draw all stars/snow in PPC version. Along the way, this caught a …
08:11 Changeset [5e304061] by nipunG314
HDB: Fix drawDeliveries() when carrying 2... ... or more delivery items
07:38 Changeset [266930c7] by nipunG314
HDB: Fix warnings
07:33 Changeset [6a3b293] by nipunG314
HDB: Add PPC version of updateFade()
02:44 Changeset [2b6d58cb] by sluicebox <22204938+sluicebox@…>
SCI: Fix builds when SCI32 disabled Fixes previous commit
02:18 Ticket #11081 (SCI: ECO2: Icon bar crashes during tutorial) closed by sluicebox
fixed
02:16 Changeset [25374e05] by sluicebox <22204938+sluicebox@…>
SCI: Fix ECO2 Icon bar tutorial Fixes bug #11081
01:50 Ticket #11081 (SCI: ECO2: Icon bar crashes during tutorial) created by sluicebox
Clicking any icon during the icon bar tutorial in the first room …
00:27 Ticket #11080 (XEEN: Riddle in Northern Tower (darkside) bugged) created by darkstar
One of the riddles of the "Voweless Knights" seems to be bugged. The …

08/15/19:

23:50 Changeset [9a76434d] by antoniou79
BLADERUNNER: Early restoration for Dino Klein
23:50 Changeset [a2df43bd] by antoniou79
BLADERUNNER: Cleaner format in constants and init_script(partial)
23:40 Changeset [b1254571] by Strangerke
HDB: Remove an unused member of Song, get rid of the return value of …
23:27 Changeset [bf65647] by criezy
CREDITS: Add credits for Supernova and update iOS and macOS credits
23:06 Changeset [732c567] by sev-
HDB: Increase number of slots to 99 and support saveload from the GMM
22:52 Changeset [49f70b31] by Strangerke
HDB: Remove two unused variables
22:44 Changeset [0509cd7e] by Strangerke
HDB: Reduce the scope of some more variables in gfx
18:42 Changeset [1e6e6c1e] by GitHub <noreply@…>
DS: Disable Bink and Lua This should help to reduce the size of the …
17:26 Changeset [54c465ef] by digitall
BACKENDS: Fix GCC Warnings in Surface SDL Graphics This removes the …
16:20 Changeset [6872014] by Jaromir Wysoglad <jaromirwysoglad@…>
COMMON: Add missing documentation.
16:12 Changeset [2768bffd] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Rename LinuxTextToSpeechManager to SpeechDispatcherManager Add a …
15:30 Changeset [4ad9d05c] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Remove USE_PLATFORM_TTS defines Use defined(USE_TTS) && …
14:36 Changeset [e21ebee] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Add summary of changes in sphelper-scummvm.h
13:24 Changeset [268fd60d] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Refactoring Refactoring as suggested by bluegr on github.
10:58 Changeset [089c04f6] by Filippos Karapetis <bluegr@…>
STARTREK: Cleanup away mission chain loading code
10:58 Changeset [384715da] by Filippos Karapetis <bluegr@…>
STARTREK: Add a console This also fixes an uninitialized pointer …
09:32 Changeset [6761ef6] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Fix Spanish compressed file size That was reported in …
06:56 Changeset [4c9c0e06] by nipunG314
HDB: Fix PPC No Deliveries screen Earlier the No Deliveries couldn't …
06:42 Changeset [d18c6974] by Jaromir Wysoglad <jaromirwysoglad@…>
WIN32: Fix conversion of multibyte encodings.
06:13 Changeset [54980406] by nipunG314
HDB: Fix PPC _quitYes and _quitNo co-ordinates
01:01 Changeset [1feb86ee] by Filippos Karapetis <bluegr@…>
BACKENDS: Handle screen shaking in WindowedGraphicsManager

08/14/19:

22:39 Changeset [0bf74e59] by criezy
CRYOMNI3D: Add detection for English DOS/Windows CD This was reported …
21:48 Changeset [2f0cdc02] by Jaromir Wysoglad <jaromirwysoglad@…>
JANITORIAL: Remove debuging code.
21:08 Changeset [4f4e6956] by nipunG314
HDB: Convert FPS to Millis for double click check
20:55 Changeset [734e9003] by Jaromir Wysoglad <jaromirwysoglad@…>
SDL: Fix convertEncoding for multibyte encodings.
20:45 Changeset [5fbf7401] by nipunG314
HDB: Fix centerPrint() Height
20:45 Changeset [9c31f5c7] by nipunG314
HDB: Simplify conditional
20:10 Ticket #6218 (SCI: KQ4 - Hat doesn't go off screen during intro) closed by sluicebox
fixed: I have this exact version of KQ4 and this ScummVM bug no longer …
19:52 Ticket #11079 (XEEN: Autosave not working) created by darkstar
Even though I configured auto-save every 5 minutes in the main menu, …
17:29 Changeset [aea7da4] by sluicebox <22204938+sluicebox@…>
SCI: Fix Macintosh kDrawPic mirror flag handling Fixes the KQ6 Mac …
16:02 Changeset [9392755] by Jaromir Wysoglad <jaromirwysoglad@…>
TESTBED: Don't build TTS tests if TTS is disabled
12:35 Changeset [c37e7fe3] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Document diferences in resume() On linux the resume() behaves …
12:35 Changeset [57cfb6e8] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Fix missing indentation
12:35 Changeset [780dedde] by Jaromir Wysoglad <jaromirwysoglad@…>
JANITORIAL: Remove some trailing whitespaces
12:35 Changeset [d3a81e27] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Implement our own queuing on windows. Similarly as on linux, …
12:35 Changeset [51ed7bac] by Jaromir Wysoglad <jaromirwysoglad@…>
TESTBED: Increase pause in TTS pause test
12:35 Changeset [adaa9a6b] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Add proper speech queuing, update INT_NO_REP. Before I used SPD …
12:35 Changeset [21db756] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Update documentation of INTERRUPT_NO_REPEAT
12:35 Changeset [4c56f70b] by Jaromir Wysoglad <jaromirwysoglad@…>
TESTBED: Improve some TTS tests
12:35 Changeset [f9befc95] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Improve documentation
12:35 Changeset [ea773e65] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Restart SPD if resume() fails.
12:35 Changeset [41e6f308] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Fix INTERRUPT_NO_REPEAT on Windows
12:35 Changeset [4749791a] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Implement *_NO_REPEAT actions and Fix state synchronization …
12:35 Changeset [26ed49f9] by Jaromir Wysoglad <jaromirwysoglad@…>
TESTBED: Make sure to process events while waiting for speech to …
12:35 Changeset [cb462c7f] by Jaromir Wysoglad <jaromirwysoglad@…>
TESTBED: Move the TTS tests after the critical components
12:35 Changeset [d9ef4b67] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Implement our own queuing for linux It seems like, that at least …
12:35 Changeset [9ce0e034] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Use QUEUE_NO_REPEAT action for tooltips
12:35 Changeset [d3296600] by Jaromir Wysoglad <jaromirwysoglad@…>
TESTBED: Add tests for TTS *_NO_REPEAT actions
12:35 Changeset [6e482271] by Jaromir Wysoglad <jaromirwysoglad@…>
TESTBED: Rewrite parts of TTS tests. As suggested by Criezy on github
12:35 Changeset [de2c78c2] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Add *_NO_REPEAT actions
12:35 Changeset [5cdcd75] by Jaromir Wysoglad <jaromirwysoglad@…>
TESTBED: Add state queries to TTS tests.
12:35 Changeset [945c2e1] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Reimplement isSpeaking on Windows.
12:35 Changeset [2706f898] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Fix pause() and resume() on linux
12:35 Changeset [30aea66b] by Jaromir Wysoglad <jaromirwysoglad@…>
TESTBET: Add TTS tests
12:35 Changeset [d8c37213] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Make state switching faster on Linux
12:35 Changeset [0d70fcd] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Implement speech queueing on macOS
12:35 Changeset [39c14eeb] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Make one say() method non-virtual
12:35 Changeset [8873bf1] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Don't read tooltips when TTS is speaking
12:35 Changeset [c46f6c8b] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Implement speech queueing on Linux and Win
12:35 Changeset [75847e1d] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Implement OSD message reading
12:35 Changeset [72829c63] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Add tooltip reading when they appear.
12:35 Changeset [fd9bf3a4] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Fix reading of list widgets The TTS read items from list widgets …
12:35 Changeset [c6af7828] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Stop or pause speaking on word boundaries in macOS implementation
12:35 Changeset [2a3f48c7] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Improve documentation
12:35 Changeset [696d843] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Implement TextToSpeechManager for macOS
12:35 Changeset [6d0d7d5c] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Add TTS support when compiling with msvc.
12:35 Changeset [85b6fcc7] by Jaromir Wysoglad <jaromirwysoglad@…>
MORTEVIELLE: Improve voice mapping to characters. * Return pitch -= …
12:35 Changeset [34c3c164] by Jaromir Wysoglad <jaromirwysoglad@…>
MORTEVIELLE: Refactoring as suggested by Criezy * Add checks if …
12:35 Changeset [b20ae70] by Jaromir Wysoglad <jaromirwysoglad@…>
MORTEVILLE: Stop speech when pressing F8.
12:35 Changeset [7f501ebd] by Jaromir Wysoglad <jaromirwysoglad@…>
WIN32: Add include guard to codepage.h
12:35 Changeset [cf5afd6b] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Remove unneeded code Remove debuging outputs Remove commented …
12:35 Changeset [304dcf15] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Add checks to configure. Check for presence of required …
12:35 Changeset [3d0110a9] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Refactoring * Delete multiple empty rows * Make getVolume …
12:35 Changeset [72af372a] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Remove "static" from initTextToSpeech()
12:35 Changeset [9866e02f] by Jaromir Wysoglad <jaromirwysoglad@…>
MORTEVIELLE: Return old code to waitSpeech The waitSpeech should use …
12:35 Changeset [b01a1241] by Jaromir Wysoglad <jaromirwysoglad@…>
MORTEVIELLE: Remove unneeded TTS code
12:35 Changeset [e75bbc0c] by Jaromir Wysoglad <jaromirwysoglad@…>
MORTEVIELLE: Map characters to different voices
12:35 Changeset [5ee706ed] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Fix state switching on windows Voice is changed when changing …
12:35 Changeset [fc7e9f32] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Minor Windows TTS refactoring Main changes are: * Save age …
12:35 Changeset [48f86fca] by Jaromir Wysoglad <jaromirwysoglad@…>
MORTEVIELLE: Add text to speech capability
12:35 Changeset [86f0bb83] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Implement tts state switching when needed. The state has to be …
12:35 Changeset [a0fda07] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Add getVoiceIndicesByGender to the base class This is a way to …
12:35 Changeset [7afd7ab6] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Add iconv implementation of strToUtf8 This might be useful in …
12:35 Changeset [d867ee5d] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Minor refactorisations - Add comment to tts initialization on …
12:35 Changeset [38fc29c5] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Add check to getVoice, fix typo. Check if _availableVoices isn't …
12:35 Changeset [ca847c76] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Change String == "" to String.empty()
12:35 Changeset [b9c6b232] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Update the TTS documentation
12:35 Changeset [2c5e7f19] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Move popState to the base class
12:35 Changeset [49d6a0f2] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Implement conversion to unicode in say on win
12:35 Changeset [e0c4dc15] by Jaromir Wysoglad <jaromirwysoglad@…>
WIN32: Add a way to convert codepage name to cp ID
12:35 Changeset [1d2572bf] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Implement conversion to UTF-8 in say on linux
12:35 Changeset [26e1054] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Fix voice setting on startup The ScummVM was crashing because of …
12:35 Changeset [d73b7e9b] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Add reference counting to TTSVoice Also refactor TTSVoice …
12:35 Changeset [e4db9dc] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Unify setters between linux and win backends.
12:35 Changeset [b955afa4] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Implement default behavior of TTS setters
12:35 Changeset [a147879] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Add documentation to common/text-to-speech.h
12:35 Changeset [5092e575] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Make sure that TTS lang matches transMan lang
12:35 Changeset [53c3c20a] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Add age to TTSVoice
12:35 Changeset [0a2ddd9] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Finish implementing the Windows TTS manager
12:35 Changeset [e9e83330] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Start implementing windows TTS
12:35 Changeset [036b62b] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Prepare for windows TTS Add windows configuration in configure …
12:35 Changeset [a4eae82e] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Refactor tts in configure
12:35 Changeset [0d2fb0fb] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Reformat tts volume setting for GUI
12:35 Changeset [06185f09] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Add correct language switching
12:35 Changeset [e1868f4] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Convert strings to UTF-8 Conversion happens only for languages, …
12:35 Changeset [10452c5a] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Add Accessibility tab to all themes
12:35 Changeset [23d8b5e] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Restart spd connection on speak error.
12:35 Changeset [b83d13b6] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Add warning if the TTS could not be inited
12:35 Changeset [834dbc1a] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Restrict TTS on linux to only english Unfortunatedly the …
12:35 Changeset [63d2653] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Add voice selection to options
12:35 Changeset [cd3a5be8] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Add text to speech to the GUI.
12:35 Changeset [91053905] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Add TTS checkbox to Options Probably works only in the builtin …
12:35 Changeset [bb0c66bf] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Add ttsStatus push and pop functions
12:35 Changeset [7d636b26] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Add checks for correct TTS engine state.
12:35 Changeset [82d31b0a] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Resolve segfault when exiting scummvm
12:35 Changeset [baf975db] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Add part of linux TTS
12:31 Changeset [d3037afb] by Jaromir Wysoglad <jaromirwysoglad@…>
TTS: Create a TTS skeleton
03:54 Changeset [afd3607] by rsn8887 <rsn8887@…>
VITA: Use activeArea rectangle also on Vita
03:51 Changeset [f961b2d9] by rsn8887 <rsn8887@…>
VITA: Use activeArea rectangle also on Vita
03:45 Changeset [e33c80ea] by sluicebox <22204938+sluicebox@…>
CREDITS: Add myself The big reveal
03:42 Changeset [5b32f377] by rsn8887 <rsn8887@…>
BACKENDS: add Fit to window (4:3) stretch mode to SDL2 backend
03:19 Changeset [9dc6df3] by Misty De Meo <mistydemeo@…>
SAGA: skip music for PC-98 version of ITE The PC-98 version of ITE …
03:19 Changeset [1b11a582] by Misty De Meo <mistydemeo@…>
SAGA: add PC-98 CD version of Inherit the Earth
02:20 Changeset [42a14b7c] by Jaromir Wysoglad <jaromirwysoglad@…>
TEST: Remove tests for ascii transliteration This can be handled …
02:01 Changeset [d2a5edfa] by rsn8887 <rsn8887@…>
BACKENDS: add Fit to window (4:3) stretch mode to SDL2 backend
01:43 Changeset [5c42e5b5] by Jaromir Wysoglad <jaromirwysoglad@…>
WIN32: Resolve endianity in convertEncoding()
01:42 Changeset [ad84a834] by Jaromir Wysoglad <jaromirwysoglad@…>
COMMON: Resolve endianity in Encoding
01:27 Changeset [992be031] by Jaromir Wysoglad <jaromirwysoglad@…>
TEST: Add tests for Common::Encoding

08/13/19:

23:58 Changeset [59cff4b] by criezy
I18N: Update translation (German) Currently translated at 100.0% …
23:49 Changeset [a4141650] by criezy
I18N: Update translation (German) Currently translated at 100.0% …
23:33 Changeset [145f5c1b] by criezy
I18N: Update translation (German) Currently translated at 100.0% …
23:32 Changeset [69f02ce4] by criezy
I18N: Update translation (French) Currently translated at 100.0% …
23:24 Changeset [9c78fbd1] by criezy
I18N: Update translation (French) Currently translated at 99.7% (1110 …
23:24 Changeset [7224974] by criezy
I18N: Update translation (German) Currently translated at 100.0% …
23:16 Changeset [440f5bd4] by criezy
I18N: Update translations templates
23:16 Changeset [4453f3c7] by criezy
I18N: Regenerate translations data file
22:40 Changeset [6d3ff33a] by sev-
HDB: Implement PPC demo Lua differences for saving
20:54 Changeset [546738e0] by Strangerke
HDB: Reduce the scope of some variables in window
20:04 Changeset [67fd0ca3] by antoniou79
BLADERUNNER: Prevent Replicants from despawning from the moonbus All …
19:35 Changeset [3a05104c] by sev-
HDB: Add engine dependencies
17:44 Changeset [e609d024] by GitHub <noreply@…>
LUA: Fix end of namespace comment
11:23 Changeset [46adbfa7] by GitHub <noreply@…>
LUA: Remove duplicate object file from module.mk
11:20 Ticket #11078 (WME: Blade Runner - OpenGL graphics mode produces white screen) created by raziel-
ScummVM 2.1.0git (Aug 13 2019 10:45:13) Features compiled in: TAINTED …
10:29 Changeset [30fe0b4] by sev-
HDB: Implement Handango differences
10:29 Changeset [da9b1163] by sev-
HDB: Fix crashes in PPC demo
10:29 Changeset [9dc1249] by sev-
HDB: Fix crash in start menu in PPC version
10:29 Changeset [2e1b65d5] by sev-
HDB: Rotate pictures on load
10:29 Changeset [a56076e2] by sev-
HDB: Fix PPC screen dimensions once more
10:29 Changeset [b6671456] by sev-
HDB: First attempt to fix PPC graphics
10:29 Changeset [b097efce] by sev-
HDB: Fix copy/paste error in script patch for MAP01
10:29 Changeset [d45bf6b7] by sev-
HDB: Add PPC cursor
10:29 Changeset [c24bf092] by sev-
HDB: Save function pointers It is bug in the original, which led to …
10:29 Changeset [91539574] by sev-
HDB: Fix drawDeliveries()
10:29 Changeset [6ff3636] by sev-
HDB: Fix PPC controls
10:29 Changeset [0a9b95fd] by sev-
HDB: Fix script patch for MAP01
10:29 Changeset [4f2139f1] by sev-
HDB: Better Lua tracing
10:29 Changeset [f685133] by sev-
HDB: Fix mismatched delete
10:29 Changeset [5032c18] by sev-
HDB: Initialise more variables
10:29 Changeset [128c65ed] by sev-
HDB: Fix PPC screen dimensions
10:29 Changeset [e29aa02] by sev-
HDB: Initialise skipped variables in PPC mode
10:29 Changeset [b1349603] by sev-
HDB: Fix crash in gfx loading
10:29 Changeset [33996221] by sev-
HDB: Fix warnings
10:29 Changeset [54fa10b] by sev-
HDB: Move heavy lifting out of HDBGame constructor
10:29 Changeset [09a7d5be] by sev-
HDB: Better error messages
10:29 Changeset [0e3cea17] by sev-
HDB: Simplify openMPC()
10:29 Changeset [f155617c] by sev-
HDB: Simplify findFirstData()
10:29 Changeset [6eadef5] by sev-
HDB: Do not use dereferencing for GZip stream
10:29 Changeset [2966412c] by sev-
HDB: Portability fixes
10:29 Changeset [c013f4c3] by sev-
HDB: Add OGG Support for Linux
10:29 Changeset [f01fff97] by sev-
HDB: Remove redundant TO_16_LE() calls
10:29 Changeset [6b0f3b53] by sev-
HDB: Fix file len usage in compressed MSD files
10:29 Changeset [45eeaec1] by sev-
HDB: Prevent Backwards Seeking in GZipReadStream
10:29 Changeset [73fb1d3] by sev-
HDB: Reduce some more variable scopes, simplify a couple of checks in …
10:29 Changeset [38db9179] by sev-
HDB: Introduce two new enums for the sound
10:29 Changeset [d6abf748] by sev-
HDB: Add Handango GFX and Demo Title Screen
10:29 Changeset [f80992e6] by sev-
HDB: Adapt loadFont, Picture::load, Tile::load for PPC
10:29 Changeset [23a7c91] by sev-
HDB: Simplify setPixel()
10:29 Changeset [594e2f55] by sev-
HDB: Remove NULL deletes
10:29 Changeset [1790497] by sev-
HDB: Draw Pointer only for Windows version Temporarily until pointer …
10:29 Changeset [9d804c9e] by sev-
HDB: Check map hitting code
10:29 Changeset [66dde00f] by sev-
HDB: Fix fade rendering. No artifacts, yay!
10:29 Changeset [9b91df13] by sev-
HDB: Added commented out credits debugging patch
10:29 Changeset [8b70877] by sev-
HDB: Fix inconsistency in platform-specific code This led to crash in …
10:29 Changeset [81c493c0] by sev-
HDB: Fix warnings
10:29 Changeset [b4fee2e8] by sev-
HDB: Fix isPPC() check
10:29 Changeset [20e53034] by sev-
HDB: Sync sound settings with config at the startup
10:29 Changeset [18bb17c5] by sev-
HB: Rewind played-out sounds
10:29 Changeset [63fa9e53] by sev-
HDB: Add new PPC-specific code
10:29 Changeset [83741f5] by sev-
HDB: Integrate PPC version of Menu and Gfx
10:29 Changeset [b105353b] by sev-
HDB: Integrate PPC version of Window
10:29 Changeset [474a42a] by sev-
HDB: Section off WIN32 specific-code
10:29 Changeset [d095ae1c] by sev-
HDB: Fix warning
10:29 Changeset [11c94bac] by sev-
HDB: Add Window Platform-specific Constants
10:29 Changeset [fc816e98] by sev-
HDB: Fix _screenDrawWidth and _screenDrawHeight
10:29 Changeset [3ac2500] by sev-
HDB: Change song names for PPC
10:29 Changeset [1ea3e501] by sev-
HDB: Fix PPC crash due to _menuBackoutGfx
10:29 Changeset [c2a258f8] by sev-
HDB: Add Platform-specific constants for Menu
10:29 Changeset [2459ed56] by sev-
HDB: Hid noisy debug messages, removed one unneeded stub
10:29 Changeset [0a778ecc] by sev-
HDB: Replaced font name with a constant
10:29 Changeset [5a722e98] by sev-
HDB: De not create fade screen on every frame
10:29 Changeset [da55164e] by sev-
HDB: Made rendering pipeline to match original
10:29 Changeset [836fee04] by sev-
HDB: Fix warning
10:29 Changeset [295ead42] by sev-
HDB: Add more Platform-specific Constants
10:29 Changeset [ec66458a] by sev-
HDB: Make Platform specific constants into variables
10:29 Changeset [746a3f9a] by sev-
HDB: Minor PPC fixes
10:29 Changeset [791d6adc] by sev-
HDB: Section off PPC-specific code
10:29 Changeset [f1bbc551] by sev-
HDB: Set Music and Voice to DisposeAfterUse::YES
10:29 Changeset [d3213d0] by sev-
HDB: Added Handango flag
10:29 Changeset [3b0bb30] by sev-
HDB: Reduce header dependency
10:29 Changeset [83fa603] by sev-
HDB: Use PocketPC platform enum
10:29 Changeset [aabd9e2f] by sev-
COMMON: Added PocketPC platform
10:29 Changeset [402456ec] by sev-
HDB: Remove redundant warning
10:29 Changeset [7ea860cf] by sev-
HDB: Set DisposeAfterUse::NO in playStream()
10:29 Changeset [7732410c] by sev-
HDB: Fix WAV format checker and other minor fixes
10:29 Changeset [5c2aacaf] by sev-
HDB: Fix warnings
10:29 Changeset [6ee08bb7] by sev-
JANITORIAL: Fix whitespace errors
10:29 Changeset [56d7ac8] by sev-
HDB: Add support for the PPC version
10:29 Changeset [bc214a5] by sev-
HDB: Wrap ReadStreams pointing to compressed... ...files
10:29 Changeset [4738490] by sev-
HDB: Fix Null-deleting code
10:29 Changeset [63901935] by sev-
HDB: Add isPPC Flag
10:29 Changeset [f443c6c2] by sev-
HB: Check isDemo() first, otherwise it would crash by trying to load …
10:29 Changeset [efd47e4f] by sev-
HDB: Even more demo differences
10:29 Changeset [f10d92c1] by sev-
HDB: Implement rest of the demo differences
10:29 Changeset [d2b03f9c] by sev-
HDB: More code differences for demo
10:29 Changeset [f9ff855c] by sev-
HDB: Remove redundant function call
10:29 Changeset [4d2483e0] by sev-
HDB: Implemented demo differences for menu
10:29 Changeset [d27ac922] by sev-
HDB: Minor fixes in Sound Effects code
10:29 Changeset [305c7fb4] by sev-
HDB: Some cleanup in ai-init
10:29 Changeset [84f971f7] by sev-
JANITORIAL: Beautify table formatting
10:29 Changeset [b841277a] by sev-
HDB: Added more demo Lua constants
10:29 Changeset [d076a2f3] by sev-
HDB: Simplify animateEntity by removing a useless call to …
10:29 Changeset [8c52fc01] by sev-
HDB: Made file manager case-insensitive. Demo uses lowercase everywhere
10:29 Changeset [c777a2eb] by sev-
HDB: Added heuristic to determing sound file type
10:29 Changeset [b464c5a] by sev-
HDB: Added demo sound constants
10:29 Changeset [b10efb1] by sev-
HDB: Modified the patching engine so it works for the demo
10:29 Changeset [0f5612d8] by sev-
HDB: Added demo-specific start code
10:29 Changeset [1cb67136] by sev-
HDB: Added more detection entries
10:29 Changeset [276b00a6] by sev-
HDB: Fix warning
10:29 Changeset [ed6644d2] by sev-
HDB: Comment out SND code until data is found
10:29 Changeset [4087804a] by sev-
HDB: Remove redundant stubs
10:29 Changeset [f351b266] by sev-
HDB: Unstub Sound related stubs
10:29 Changeset [31b417d] by sev-
HDB: Add playSound(), playSoundEx(), stopChannel()
10:29 Changeset [1803a9e] by sev-
HDB: Fix Deliveries with no GFX
10:29 Changeset [26219586] by sev-
HDB: Add additional debug output
10:29 Changeset [d2639f4d] by sev-
HDB: Add Music/Song data and functions
10:29 Changeset [4b33b57] by sev-
HDB: Fix misplaced Enum value
10:29 Changeset [23e0b844] by sev-
HDB: Clean up in ai-funcs
10:29 Changeset [12b16ef] by sev-
HDB: Clean up in ai-cinematic
10:29 Changeset [fed3cd88] by sev-
HDB: More clean up in ai-bots
10:29 Changeset [9cacbaf4] by sev-
HDB: More cleanup in ai-bots
10:29 Changeset [15d9892d] by sev-
HDB: Update Music filenames
10:29 Changeset [fc04c42d] by sev-
HDB: Simplify Voice struct
10:29 Changeset [74eaa6e5] by sev-
HDB: Add playVoice()
10:29 Changeset [7305bce] by sev-
HDB: Add voice related data
10:29 Changeset [89a24aa7] by sev-
HDB: Update Sound Names in mpc.h
10:29 Changeset [d701287a] by sev-
HDB: Add extension field to SoundCache
10:29 Changeset [73616331] by sev-
HDB: Stick Sound names in Lua
10:29 Changeset [e2f29239] by sev-
HDB: Add Sound Cache
10:29 Changeset [35e4611] by sev-
HDB: Reduce header dependency
10:29 Changeset [3e071c75] by sev-
HDB: Reduce header dependency
10:29 Changeset [08b69986] by sev-
HDB: Reduce header dependency
10:29 Changeset [75e7b1fd] by sev-
HDB: Reduce header dependency
10:29 Changeset [e35310fa] by sev-
HDB: Reduce header dependency
10:29 Changeset [7b1d967a] by sev-
HDB: Reduce header dependency
10:29 Changeset [cada1a7f] by sev-
HDB: Reduce header dependency
10:29 Changeset [fc2ec2ea] by sev-
HDB: Reduce header dependency
10:29 Changeset [50359668] by sev-
HDB: Reduce header dependency
10:29 Changeset [a05184bd] by sev-
HDB: Reduce header dependency
10:29 Changeset [62ac8ad4] by sev-
HDB: Remove unused console.cpp
10:29 Changeset [3282ad38] by sev-
HDB: Reduce header dependency
10:29 Changeset [c49c723e] by sev-
HDB: Fix guard defines
10:29 Changeset [e784d4f6] by sev-
HDB: Remove leftover file
10:29 Changeset [5da7043] by sev-
HDB: Reduce header dependency
10:29 Changeset [7a2335ef] by sev-
HDB: Reduce header dependency
10:29 Changeset [996394be] by sev-
HDB: Reduce header dependency
10:29 Changeset [0c153c7] by sev-
HDB: const'ness
10:29 Changeset [950f5815] by sev-
HDB: Fix warnings
10:29 Changeset [a1fc6a1] by sev-
HDB: Fix compilation
10:29 Changeset [2970f9a3] by sev-
HDB: Play a MP3 sound from hdb.cpp
10:29 Changeset [124554d] by sev-
HDB: Add Sound names
10:29 Changeset [e9c41308] by sev-
HDB: Add sound data to mpc.h
10:29 Changeset [31b73e93] by sev-
HDB: Add cheat to test MAP29
10:29 Changeset [4cac382f] by sev-
HDB: Fix CppCheck warnings in window
10:29 Changeset [40074ca7] by sev-
HDB: Reduce some more variable scopes
10:29 Changeset [d021d6b0] by sev-
HDB: Implement removeSaveState()
10:29 Changeset [24c707e1] by sev-
HDB: Fix waypoints calculation code Now player does not go back and forth
10:29 Changeset [66fe2e14] by sev-
HDB: Reduce some variable scopes, some janitorial work
10:29 Changeset [656569d6] by sev-
HDB: Fix an out of bound issue in mapname
10:29 Changeset [30fa4524] by sev-
HDB: (Hopefully) fix a c&p error in hasFeature()
10:29 Changeset [75b61eec] by sev-
HDB: Fix some CppCheck warnings in ai-player, ai-use, ai-waypoint and gfx
10:29 Changeset [e123fc4b] by sev-
HDB: Fix load menu items
10:29 Changeset [3a816ede] by sev-
HDB: More script patches to MAP30.LUA
10:29 Changeset [8207b69] by sev-
HDB: Fix secret stars level launching
10:29 Changeset [be8f89e] by sev-
HDB: Load thumbnail from the launcher
10:29 Changeset [f38ed919] by sev-
HDB: Fix loading of Lua script from the save
10:29 Changeset [adb4af2f] by sev-
HDB: Fix initialization warning
10:29 Changeset [c654a923] by sev-
HDB: Fix LIGHTBARREL in Slime & moving floats
10:29 Changeset [a5cbc46d] by sev-
HDB: Put both data and Lua saves into single file
10:29 Changeset [f601ea0e] by sev-
HDB: Fix some CppCheck warnings in ai-inventory and ai-lists
10:29 Changeset [8f6ce18] by sev-
HDB: Fix findTeleporterDest()
10:29 Changeset [d85d5d3c] by sev-
HDB: Fix CppCheck warnings in ai-funcs
10:29 Changeset [6294b24e] by sev-
HDB: Patch misplaced function names
10:29 Changeset [9478bac9] by sev-
HDB: Fix aiFatFrogTongueDraw()
10:29 Changeset [6887413] by sev-
HDB: Clear MAP06 through level-select
10:29 Changeset [f188bd52] by sev-
HDB: Fix some more CppCheck warnings, use static const in various functions
10:29 Changeset [7b3eac9a] by sev-
HDB: Fix some CppCheck warnings in ai-bots
10:29 Changeset [ea66f6d7] by sev-
HDB: Support loading from the launcher
10:29 Changeset [9fcbd118] by sev-
HBD: Fix compilation for MSVC9
10:29 Changeset [c189396d] by sev-
HDB: Fix player collision detection code
10:29 Changeset [8163606b] by sev-
HDB: Remove leftover code
10:29 Changeset [44548b78] by sev-
HDB: Added script patches for MAP19.LUA
10:29 Changeset [652302dc] by sev-
HDB: Added script patch for MAP29.LUA
10:29 Changeset [99844907] by sev-
HDB: Added more script patches to MAP30.LUA
10:29 Changeset [1047660f] by sev-
HDB: Sorted script patches
10:29 Changeset [0f2e6bd3] by sev-
HDB: Add one more patch to GLOBAL.LUA The call first occurs in …
10:29 Changeset [c291372] by sev-
HDB: Improved error messages during Lua execution
10:29 Changeset [7622cbe] by sev-
HDB: Added cheat code for MAP11 for testing the Lab
10:29 Changeset [ad33a777] by sev-
HDB: Added support for CINE_OUTRO from the command line (level 31)
10:29 Changeset [52a0fde] by sev-
HDB: Fix copy/paste error in map centering code. This prevents us …
10:29 Changeset [1db0d6b2] by sev-
HDB: Added more constants instead of magic numbers
10:29 Changeset [6579928] by sev-
HDB: Fix another incorrect allocation/deallocation. This leads to …
10:29 Changeset [284cbef7] by sev-
HDB: Fix game restarting
10:29 Changeset [789d4216] by sev-
HDB: Hid some debug messages to deeper level
10:29 Changeset [98ec2f94] by sev-
HDB: Fix progress bar rendering
10:29 Changeset [fb319288] by sev-
HDB: More Lua script patches to MAP30.LUA
10:29 Changeset [a3a4c433] by sev-
HDB: Added line references to the script patches
10:29 Changeset [798e1f25] by sev-
HDB: Added script patch from MAP21.LUA
10:29 Changeset [f4e02e5] by sev-
HDB: Animate Bridges
10:29 Changeset [e60f9993] by sev-
HDB: Add Lua Patch for Map11
10:29 Changeset [dea3e39c] by sev-
HDB: Fix warning
10:29 Changeset [f3f13d44] by sev-
HDB: Add Patches for Map10
10:29 Changeset [bbe89c9] by sev-
HDB: Add Debug Output for Actions List
10:29 Changeset [e4a59c6a] by sev-
HDB: Fix checkActionList()
10:29 Changeset [ee91f5b] by sev-
HDB: Fix warnings
10:29 Changeset [3b72a58b] by sev-
HDB: Differentiate Debug messages
10:29 Changeset [a07b094a] by sev-
HDB: Fix uninitialized read
10:29 Changeset [67c27af] by sev-
HDB: Add warnings
10:29 Changeset [eba6306] by sev-
HDB: Initialise class variables
10:29 Changeset [6d3a1ba0] by sev-
HDB: Remove redundant frees ManagedSurface takes care of freeing itself
10:29 Changeset [0f1d66e8] by sev-
HDB: Fix loading
10:29 Changeset [a9c7962] by sev-
HDB: Fix memory leaks in Menu
10:29 Changeset [306d16ed] by sev-
HDB: Delete all _tTileLookupArray values at once
10:29 Changeset [c095f1af] by sev-
HDB: Refactor getPicGfx(), getTileGfx() and fix... ... memory leaks
10:29 Changeset [37a7739b] by sev-
HDB: Add _animTiles to fix memory leaks
10:29 Changeset [2f80637c] by sev-
HDB: Fix delete command for _dir
10:29 Changeset [33dfb40d] by sev-
HDB: Delete Cached gfx data in one place
10:29 Changeset [918dd358] by sev-
HDB: Fix more memory leaks
10:29 Changeset [c4e55ee6] by sev-
HDB: Fix memory leaks when stream is returned NULL
10:29 Changeset [03e7b6ac] by sev-
HDB: Fix memory leak due to removed animTargets
10:29 Changeset [ea0bef03] by sev-
HDB: Delete Player Graphics in destructor
10:29 Changeset [cb07e192] by sev-
HDB: Fix memory leaks due to findFirstData()
10:29 Changeset [b98c8f92] by sev-
HDB: Fix double free() and meaningless 'new' allocations
10:29 Changeset [95c83d8c] by sev-
HDB: NULL each tile after calling destructor
10:29 Changeset [b613991] by sev-
HDB: Convert _surface from struct to pointer
10:29 Changeset [ab6e7e49] by sev-
HDB: Fix memory leaks in AI lists
10:29 Changeset [ba4f17e8] by sev-
HDB: Fix memory leaks with FileMan::findFiles()
10:29 Changeset [eaba1109] by sev-
HDB: Remove redundant FileMan function
10:29 Changeset [ca9a850] by sev-
HDB: Remove redundant custom free() function
10:29 Changeset [0602d7af] by sev-
HDB: Fix memset()
10:29 Changeset [5f74e57] by sev-
HDB: Fix memory leaks
10:29 Changeset [4e66c5f6] by sev-
HDB: More var initialisation
10:29 Changeset [fb42107] by sev-
HDB: Fix memory leak in Player Graphics
10:29 Changeset [d8531e0d] by sev-
HDB: Fix uninitialised variables
10:29 Changeset [8a294f6c] by sev-
HDB: Fix GfxCache memory leak
10:29 Changeset [f4833625] by sev-
HDB: Fix _fontSurfaces memory leak
10:29 Changeset [e8f1f2b9] by sev-
HDB: Fix warning
10:29 Changeset [bffda7b8] by sev-
HDB: Fix delete mismatch
10:29 Changeset [9c67cdf9] by sev-
HDB: Fix uninitalised reads
10:29 Changeset [432d427c] by sev-
HDB: Fix flag checking across the engien
10:29 Changeset [62f03a15] by sev-
HDB: Fix switches
10:29 Changeset [a04b5bb8] by sev-
HDB: Add destructor to AIEntity and AnimTarget
10:29 Changeset [07e8a883] by sev-
HDB: Rename saves as in the original
10:29 Changeset [9665bc93] by sev-
HDB: Move save filename generation to genSaveFileName()
10:29 Changeset [9ad9b4e] by sev-
HDB: Fix Lua execution at game restore
10:29 Changeset [05432eb1] by sev-
HDB: Filter out more Lua globals from the save
10:29 Changeset [f9d5b66] by sev-
HDB: Normalised usage of _systemInit for Lua
10:29 Changeset [fb00ad2e] by sev-
HDB: Added (commented out) debug case for _use functions
10:29 Changeset [98af828d] by sev-
HDB: Added more stuff to cheat for MAP00
10:29 Changeset [2754557f] by sev-
HDB: Added more debug output to script compilation
10:29 Changeset [280343be] by sev-
COMMON: Restored functionaluty of Lua print
10:29 Changeset [bf39fdd8] by sev-
HDB: Fix warning
10:29 Changeset [514dff9c] by sev-
HDB: Fix warning
10:29 Changeset [ffc13d58] by sev-
HDB: Fix data types in AIEntity
10:29 Changeset [eb1bc892] by sev-
HDB: Fix data type
10:29 Changeset [881859d] by sev-
HDB: Fix warning
10:29 Changeset [45ceeae7] by sev-
HDB: Fix warnings
10:29 Changeset [a400df5b] by sev-
HDB: Fix warning
10:29 Changeset [e4c5a1a2] by sev-
JANITORIAL: Fix code formatting
10:29 Changeset [f2bd8e69] by sev-
HDB: Fix warning
10:29 Changeset [df7d3dc7] by sev-
HDB: Fix warning
10:29 Changeset [f2434773] by sev-
HDB: Fix bug from the original
10:29 Changeset [1dcf3e22] by sev-
HDB: Fix copy-paste error in AI::legalMove() This led to inability to …
10:29 Changeset [365899b0] by sev-
HDB: Move HDBGame::hasFeature() to detection.cpp for consistency
10:29 Changeset [f1948d26] by sev-
HDB: Unstub TODOs
10:29 Changeset [1588879e] by sev-
HDB: Unstub the Quit functionality
10:29 Changeset [03c7fe1] by sev-
HDB: Count FPS and print onto screen
10:29 Changeset [9e267ab] by sev-
HDB: Add drawDebugInfo()
10:29 Changeset [2c58e57d] by sev-
HDB: Fix Icon loading
10:29 Changeset [eea0debf] by sev-
HDB: Add loadIcon() for TYPE_ICON32 loading
10:29 Changeset [b9968630] by sev-
HDB: Unstub redundant warnings
10:29 Changeset [c9932264] by sev-
HDB: Add save/load for TryAgain data
10:29 Changeset [14de80e4] by sev-
HDB: Unstub AI::init()
10:29 Changeset [caa319c0] by sev-
HDB: Fix getRandumNumber() usage in ai-bots.cpp
10:29 Changeset [87fe29ea] by sev-
HDB: Unstub the TRY AGAIN screen
10:29 Changeset [34aad55a] by sev-
HDB: Fix 3D stars left
10:29 Changeset [e2066025] by sev-
HDB: Add cheating debug statment and remove... redundant warnings
10:29 Changeset [d6bb7e61] by sev-
HDB: Add temp variable to store Map name
10:29 Changeset [8dded45] by sev-
HDB: Add code for drawing Debug Mark
10:29 Changeset [7a6f19e2] by sev-
HDB: Add Debug checks
10:29 Changeset [8ede8b2b] by sev-
HB: Add code to enable Debugging
10:29 Changeset [ba8af3d] by sev-
HDB: Add moveMap() and startMoveMap()
10:29 Changeset [d6bf1f34] by sev-
HDB: Add _debugLogo
10:29 Changeset [39a603b] by sev-
HDB: Fix loading Lua scripts
10:29 Changeset [7067458e] by sev-
HDB: Ignore the Controls Option
10:29 Changeset [27d24027] by sev-
HDB: Unstub drawWaypoints()
10:29 Changeset [9085b3ec] by sev-
HDB: Add code to ready Weapon
10:29 Changeset [1ec0d831] by sev-
HDB: Add Player Attacking code
10:29 Changeset [84128071] by sev-
HDB: Add Weapon Drawing and Equipping Code
10:29 Changeset [7ba19a87] by sev-
HDB: Fix Lua Index
10:29 Changeset [92e87df] by sev-
HDB: Unstub Weapon code from save/load
10:29 Changeset [808bfbf0] by sev-
HDB: Add queryInventoryTypeSlot()
10:29 Changeset [73ff5cc] by sev-
HDB: Initialize Weapon variables
10:29 Changeset [a604e9dc] by sev-
HDB: Add missing Gfx variable and Weapon functions
10:29 Changeset [023cd650] by sev-
HDB: Unstub Sound Lua stubs
10:29 Changeset [31c22d03] by sev-
HDB: Add _sound stubs
10:29 Changeset [aec6415] by sev-
HDB: Add cineFunction()
10:29 Changeset [e0496f54] by sev-
HDB: Add cineRemoveEntity()
10:29 Changeset [2a1d06c] by sev-
HDB: Add cinematic functions for Pic
10:29 Changeset [16c78ff9] by sev-
HDB: Initialize Weapon Gfx
10:29 Changeset [d1b150fd] by sev-
HDB: Fix getRandomNumber usage
10:29 Changeset [a85d7b0] by sev-
HDB: Fix getRandomNumber() usage
10:29 Changeset [b698bf6] by sev-
HDB: Fix getRandomNumber() usage
10:29 Changeset [6841555] by sev-
HDB: Fix getRandomNumber() usage in menu.cpp
10:29 Changeset [ddcff332] by sev-
HDB: Fix Gfx::updateVideo()
10:29 Changeset [18f8a59b] by sev-
HDB: Fix Gfx::updateFade()
10:29 Changeset [007e9a75] by sev-
HDB: Complete AI::restartSystem()
10:29 Changeset [10c41f7c] by sev-
HDB: Complete Map::restartSystem()
10:29 Changeset [9c8e42e4] by sev-
HDB: Fix _mapLoaded flag handling
10:29 Changeset [4bbf35b] by sev-
HDB: Consistent memory management for map explosions
10:29 Changeset [c4cece1] by sev-
HDB: Complete AI::checkPlayerCollision()
10:29 Changeset [4cf9de35] by sev-
HDB: Complete AI::drawLevel2Ents()
10:29 Changeset [1e9b709e] by sev-
HDB: Complete checkPlayerTileCollision()
10:29 Changeset [54da0e6] by sev-
HDB: Added SetDebug/GetDebug, no relevant functionality
10:29 Changeset [34b7d3e6] by sev-
HDB: Unstubbing updateVideo()
10:29 Changeset [b65ac875] by sev-
HDB: Simplify bootparam processing
10:29 Changeset [7097858b] by sev-
HDB: Unstub updateVideo()
10:29 Changeset [6cc680c0] by sev-
HDB: Add missing paint() call
10:29 Changeset [8409655] by sev-
HDB: Proper memory handling for map features
10:29 Changeset [f49d47a] by sev-
HDB: Fix warnings
10:29 Changeset [199551ac] by sev-
HDB: Remove redundant warning
10:29 Changeset [180f1adf] by sev-
HDB: Add Loading Screen
10:29 Changeset [73145a37] by sev-
HDB: Replace original color functions With the ones from …
10:29 Changeset [730b2650] by sev-
HDB: Unstub DirectX Flip
10:29 Changeset [d28768fb] by sev-
HDB: Add mode-select to the level-select Add +100 to the level num to …
10:29 Changeset [2aa5d4ad] by sev-
HDB: Show cursor in the main menu
10:29 Changeset [9060763f] by sev-
HDB: Init _mstoneGfx and replace strings
10:29 Changeset [733e0cdf] by sev-
HDB: Clear the Persistent variables
10:29 Changeset [afdf8b95] by sev-
hDB: Unstub drawSnow()
10:29 Changeset [ea61ba7] by sev-
HDB: More debug for save/load code
10:29 Changeset [6c483fc3] by sev-
HDB: Restore bootparam and save/load from the command line funcitonality
10:29 Changeset [a7d27f03] by sev-
HDB: Remove redundant warnings
10:29 Changeset [9d676660] by sev-
HDB: Unstub updateFade()
10:29 Changeset [e25a69d2] by sev-
HDB: Add macros for RGB-565 conversions
10:29 Changeset [83242506] by sev-
HDB: Fix out-of-bounds access bug
10:29 Changeset [96e6777] by sev-
HDB: Initialize Map member variables
10:29 Changeset [21130376] by sev-
HDB: Disable the command-line level-select
10:29 Changeset [7c06c768] by sev-
HDB: Add HDBGame::start() and remove AI::clearP... ...ersistent() …
10:29 Changeset [03789424] by sev-
HDB: Add Menu calls
10:29 Changeset [95842b3] by sev-
HDB: Set and Draw Bonus Stars
10:29 Changeset [1c8ee277] by sev-
HDB: Add Bonus Star functions
10:29 Changeset [6f71d95] by sev-
HDB: Set _menuKey
10:29 Changeset [9cde13c4] by sev-
HDB: Unstub processInput()
10:29 Changeset [53ac8501] by sev-
HDB: Add _menuKey
10:29 Changeset [54cac85d] by sev-
HDB: Add stubs in Sound and Input
10:29 Changeset [bf74fd5] by sev-
HDB: Add Pause Button
10:29 Changeset [c3fecb6] by sev-
HDB: Filter out more Lua globals from saving
10:29 Changeset [6ef4be98] by sev-
HDB: Unstub drawToggle, drawSlider, drawWarpScreen
10:29 Changeset [38e2f561] by sev-
HDB: Add drawNebula(), drawRocketsAndSelections()
10:29 Changeset [dce47176] by sev-
HDB: Fix save/loading of inventory
10:29 Changeset [ccbef084] by sev-
HDB: Refarcot entity save/loading into separate methods
10:29 Changeset [6df1ecdd] by sev-
HDB: Fix Window::loadSaveFile()
10:29 Changeset [0239baeae] by sev-
HDB: Add Menu functions and other stubs
10:29 Changeset [7fb448a0] by sev-
HDB: Add isVoiceless()
10:29 Changeset [c4ae5e9b] by sev-
HDB: Add centerPrint()
10:29 Changeset [41bb137a] by sev-
HDB: Add stubbed Sound functions
10:29 Changeset [67cc4e83] by sev-
HDB: Add startTitle() and drawTitle()
10:29 Changeset [e08caa1d] by sev-
HDB: Unstub fillGameSaveSlots()
10:29 Changeset [905311b9] by sev-
HDB: Add Save struct and _saveHeader
10:29 Changeset [f40a22c5] by sev-
HDB: Add Sine and Cosine table
10:29 Changeset [8fadf89] by sev-
HDB: Shift HDB::save() and HDB::loadSaveFile... ...to saveload.cpp
10:29 Changeset [8c521ebb] by sev-
HDB: Add stubbed songPlaying() and startMusic()
10:29 Changeset [1bc917cb] by sev-
HDB: Added missing calls to Map::Map::loadSaveFile()
10:29 Changeset [003404a6] by sev-
HDB: Added missing calls to loadGameState()
10:29 Changeset [1e150274] by sev-
HDB: Add readConfig(), writeConfig() and Cheating
10:29 Changeset [3e3be076] by sev-
HDB: Add Input::assignKey(), LuaScript::isValid()
10:29 Changeset [649ccdca] by sev-
LUA: Finish implementation of Lua dofile()
10:29 Changeset [b6dd7697] by sev-
HDB: Remove non-functioning code
10:29 Changeset [0e6f0e46] by sev-
HDB: Added initial version for Lua dofile()
10:29 Changeset [f7ead531] by sev-
HDB: Fix AI::loadSaveFile()
10:29 Changeset [04d4a037] by sev-
HDB: Fix Window::loadSaveFile()
10:29 Changeset [9292a29] by sev-
HDB: Allocate memory on loading
10:29 Changeset [279c3ce4] by sev-
HDB: Added debug output to save/load code
10:29 Changeset [beb4447e] by sev-
HDB: Properly process non-existent save loading
10:29 Changeset [5892e56] by sev-
HDB: Added more code for loading save states from the command line
10:29 Changeset [17a6b34a] by sev-
HDB: Fix warnings
10:29 Changeset [9e4586ff] by sev-
HDB: Proper prototype for saveGameState()
10:29 Changeset [875c1b21] by sev-
HDB: Removed useless warning
10:29 Changeset [fdcfb1f] by sev-
HDB: Add subbed Menu functions
10:29 Changeset [a81e7f9a] by sev-
HDB: Save/Load _timePlayed
10:29 Changeset [c014e22] by sev-
HDB: Add missing code in changeGameState()
10:29 Changeset [2b8d271] by sev-
HDB: Add stubbed functions
10:29 Changeset [fded7b5] by sev-
HDB: Add missing time code
10:29 Changeset [53680408] by sev-
HDB: Shift Save/Load functions to saveload.cpp
10:29 Changeset [354281a5] by sev-
HDB: Add loadGame() and Sound::stopMusic()
10:29 Changeset [587c7edc] by sev-
HDB: Add global patch for io, os, sctrings
10:29 Changeset [d3d25f93] by sev-
HDB: And even more script patches
10:29 Changeset [1a8dacc] by sev-
HDB: More Global script patches
10:29 Changeset [e2d144f6] by sev-
HDB: Add openFile, write, closeFile Lua functions
10:29 Changeset [21c8f213] by sev-
HDB: Unstub saveGlobal, loadGlobal, purgeGlobals
10:29 Changeset [5bbb8483] by sev-
HDB: Fix calling Lua save/load
10:29 Changeset [2cc67b1e] by sev-
HDB: Add save/load for the Lua Globals environment
10:29 Changeset [efefd1e2] by sev-
HDB: Add structs and functions for Lua Globals
10:29 Changeset [50e41d43] by sev-
HDB: Unstub save/load _animTargets[i].gfxList
10:29 Changeset [7aee45a1] by sev-
HDB: Unstub Load/Save _ents and _floats
10:29 Changeset [fbb5954b] by sev-
HDB: Unstub code for saving and loading Gfx
10:29 Changeset [12b3119] by sev-
HDB: Add FuncLookUp structs and functions
10:29 Changeset [9ce80ecc] by sev-
HDB: Unstub _ai->save() call
10:29 Changeset [9ffe641b] by sev-
HDB: Removed useless warning
10:29 Changeset [079f76e] by sev-
HDB: Initialise variables
10:29 Changeset [2bbe5d9e] by sev-
HDB: Fix Sky handling Now sky appears on Map 29
10:29 Changeset [51d68d4d] by sev-
HDB: Used transparent alpha blitting
10:29 Changeset [3b4d98ba] by sev-
GRAPHICS: Added source transparency parameter to ManagedSurface::transBlit
10:25 Changeset [f4693e43] by sev-
GRAPHICS: Fix Managed Surface alpha blending
10:25 Changeset [06da397] by sev-
HDB: Add AI save() and loadSaveFile() There are stubs for Pointers …
10:25 Changeset [65f6dca] by sev-
HDB: Modify InvEnt to have AIEntity as member
10:25 Changeset [fc7334c] by sev-
HDB: Unstub double reads and writes
10:25 Changeset [6985b62] by sev-
HDB: Remove unnecessary functions
10:25 Changeset [26b19b61] by sev-
HDB: Turn _gratinds[] and _foregrounds[] into structs from pointers
10:25 Changeset [add38f9b] by sev-
HDB: Add saveSlot, loadSlot, saveGame and loadGame
10:25 Changeset [ee411773] by sev-
HDB: Fix endian issues
10:25 Changeset [ebd2f4fd] by sev-
HDB: Fix endian issues
10:25 Changeset [24d77fed] by sev-
HDB: Add save and loadSave functions For Tile and Pic
10:25 Changeset [20653c5] by sev-
HDB: Fix Endian reading issues
10:25 Changeset [d3114310] by sev-
HDB: Add stubbed Sound save() and loadSaveFile()
10:25 Changeset [d5801948] by sev-
HDB: Add Gfx save() and loadSaveFile()
10:25 Changeset [a02e2290] by sev-
HDB: Add Window save() and loadSaveFile()
10:25 Changeset [1f5ea76] by sev-
HDB: Fix removeBGTileAnimation() and removeFGTileAnimation() …
10:25 Changeset [515c8648] by sev-
HDB: Remove unreferenced variable
10:25 Changeset [fa841769] by sev-
HDB: Fix Name Change
10:25 Changeset [2d8bb61d] by sev-
HDB: Add Map save() and loadSaveFile()
10:25 Changeset [28c34ff0] by sev-
HDB: Add HDBGame save() and load()
10:25 Changeset [463b0186] by sev-
HDB: Add setInMapName() and related data
10:25 Changeset [89fe8f25] by sev-
HDB: Add member variables to Menu
10:25 Changeset [51e1c4c1] by sev-
HDB: Unstub stubs
10:25 Changeset [9fcbcc06] by sev-
HDB: Fixed AI::cineRemoveFromBlitList() This fixes bug with only 1 …
10:25 Changeset [da9cda9] by sev-
HDB: Disable skipping manny quest for now
10:25 Changeset [ea659567] by sev-
HDB: Add Lua functions for _sound
10:25 Changeset [50dcbe70] by sev-
HDB: Add cinePlayVoice() and cinePlaySound()
10:25 Changeset [19f3eb21] by sev-
HDB: Add cineStartMap() Lua function
10:25 Changeset [8bb88e8] by sev-
HDB: Add cineStartMap()
10:25 Changeset [2274a366] by sev-
HDB: Unstub Window function calls
10:25 Changeset [be745f57] by sev-
HDB: Unstub lasers and more
10:25 Changeset [5302ce77] by sev-
HDB: Unstub Lua Snow functions
10:25 Changeset [3bff7fab] by sev-
HDB: Add turnOnSnow()
10:25 Changeset [858bcde3] by sev-
HDB: Add stubbed getMusicVolume()
10:25 Changeset [8bef1bca] by sev-
HDB: Fix type warning
10:25 Changeset [6fa375b3] by sev-
HDB: Add Bots splitter-comments
10:25 Changeset [574eaec7] by sev-
HDB: Unstub the '#if 0' functions
10:25 Changeset [2db64599] by sev-
HDB: Fix enity lists, and warn on missing files
10:25 Changeset [8810dc1] by sev-
HDB: Add Laser functions
10:25 Changeset [99d3e3bd] by sev-
HDB: Add Laser related stubs
10:25 Changeset [fdff267] by sev-
HDB: Add laserScan()
10:25 Changeset [a290ba10] by sev-
HDB: Add _laserRescan and _laserOnScreen
10:25 Changeset [c531de57] by sev-
HDB: Add clearDiverters()
10:25 Changeset [235f4a20] by sev-
HDB: Add stopChannel()
10:25 Changeset [190dd902] by sev-
hDB: Add FatFrog functions
10:25 Changeset [28e0950f] by sev-
HDB: Proper place for the cheat patches. And wrap them into a define …
10:25 Changeset [9c4ed646] by sev-
HDB: Attempt to implement hot patches
10:25 Changeset [09974be9] by sev-
HDB: Fix warning
10:25 Changeset [79b8932c] by sev-
HDB: Fix warnings
10:25 Changeset [acf0c6f3] by sev-
HDB: Fix warning
10:25 Changeset [3d298af7] by sev-
HDB: Fix warning
10:25 Changeset [8bcfb69a] by sev-
HDB: Simplify executeChunk() function
10:25 Changeset [270f60a5] by sev-
HDB: Add Dragon functions
10:25 Changeset [e526566f] by sev-
HDB: Add BuzzFly code
10:25 Changeset [e7af66de] by sev-
HDB: Add icePuff functions
10:25 Changeset [1db6dfb] by sev-
HDB: Add missing initialization data
10:25 Changeset [ba8f24ec] by sev-
HDB: Add GatePuddle functions
10:25 Changeset [de51382c] by sev-
HDB: Add PanicZone data and functions
10:25 Changeset [7802d2b] by sev-
HDB: Add BadFairy functions
10:25 Changeset [298f6837] by sev-
HDB: Add Gate Puddles
10:25 Changeset [b218c217] by sev-
HDB: Move Bots gfx into _ai class
10:25 Changeset [96983c15] by sev-
HDB: Move Bots gfx into _gfx
10:25 Changeset [1b92ef8c] by sev-
HDB: Remove '#if 0' conditionals
10:25 Changeset [e4206997] by sev-
HDB: Unstub addtoFairystones calls
10:25 Changeset [e2068c88] by sev-
HDB: Add GoodFairy functions
10:25 Changeset [d9cf9a41] by sev-
HDB: Add _fairystones functions
10:25 Changeset [a8b3c3ff] by sev-
HDB: Add _fairystones data
10:25 Changeset [03ff5e4b] by sev-
hDB: Add Meerkat functions
10:25 Changeset [3d01853d] by sev-
HB: Add getGemGfx()
10:25 Changeset [0e23e2e0] by sev-
HDB: Add aiDiverterAction()
10:25 Changeset [8240128a] by sev-
HDB: Commet out non-compiling code
10:25 Changeset [f5b1f7af] by sev-
HDB: Add Diverter functions
10:25 Changeset [7d3031fa] by sev-
HDB: Add Gfx data
10:25 Changeset [5a49d600] by sev-
HDB: Add Tile::free() and Picture::free()
10:25 Changeset [2edcc988] by sev-
HDB: Modify the return type of draw functions
10:25 Changeset [b6b3d03] by sev-
HDB: Add playSoundEX()
10:25 Changeset [f56df97e] by sev-
HDB: Safer loops
10:25 Changeset [16f3fc9] by sev-
HDB: Fix AI::cineStart()
10:25 Changeset [c2310d9a] by sev-
HDB: Fix cineAbort(), so it really removes the state machine program
10:25 Changeset [f78d8ffa] by sev-
HDB: Finish cineCleanup()
10:25 Changeset [55c39379] by sev-
HDB: Hid noisy debug output
10:25 Changeset [0904cc36] by sev-
HDB: Fix uninitized frame counters
10:25 Changeset [21d01e2a] by sev-
HDB: Unstub 'Cache graphics for Deliveries'
10:25 Changeset [8614c9b3] by sev-
HDB: Do not declare AIEntity every frame
10:25 Changeset [a23f9957] by sev-
HDB: Add check for unknown size
10:25 Changeset [fc85ceaa] by sev-
HDB: Implement cineSpawnEntity()
10:25 Changeset [5ab665c3] by sev-
HDB: Fix trigger launching
10:25 Changeset [62f9fb1c] by sev-
HDB: Rewrote AI::killTrigger() to a safer variant
10:25 Changeset [df43568b] by sev-
HDB: Safer version of AI::moveEnts()
10:25 Changeset [a8250e0] by sev-
HDB: Add Pushing code
10:25 Changeset [0535e68d] by sev-
HDB: Remove invalid return statement
10:25 Changeset [ddc60ec] by sev-
HDB: Fix removeEntity to not manipulate pointers
10:25 Changeset [8e24403e] by sev-
HDB: Implement safe version of removeEntity(). The previous one crashed
10:25 Changeset [e2d5dedb] by sev-
HDB: Prevent crash when _skyClounds is empty. Happens in MAP29
10:25 Changeset [4fe43de2] by sev-
HDB: Modify warning to debug output
10:25 Changeset [d5d52c60] by sev-
HDB: Unstub aiVortexianAction
10:25 Changeset [8ebe21b4] by sev-
HDB: Add startMap lua function
10:25 Changeset [b369ba71] by sev-
HDB: Add checkForTouchplate call
10:25 Changeset [5bf16e7e] by sev-
HDB: Fix compilation
10:25 Changeset [bf8b3a8] by sev-
HDB: Implement boot params. To switch levels, run ./scummvm -b …
10:25 Changeset [5152751] by sev-
HDB: Add checkForTouchplate()
10:25 Changeset [b3cad1bc] by sev-
JANITORIAL: Fix formatting
10:25 Changeset [96bed536] by sev-
HDB: Implement loadMap()
10:25 Changeset [cb9432d7] by sev-
HDB: Implement loadLua()
10:25 Changeset [a0e457c5] by sev-
HDB: Unstub printYouGotMsg call
10:25 Changeset [e41b55e0] by sev-
HDB: Add useDoorOpenCloseBot()
10:25 Changeset [91bc9ace] by sev-
HDB: Add Touchplate functions
10:25 Changeset [ca09c192] by sev-
HDB: Add Cell Holder function
10:25 Changeset [048ba1a7] by sev-
HDB: Add Switch functions
10:25 Changeset [e5c2e7c2] by sev-
HDB: Add useTarget()
10:25 Changeset [ba996e5f] by sev-
HDB: Add addBridgeExtend() and animateBridges()
10:25 Changeset [8097ca6c] by sev-
HDB: Add _bridges data
10:25 Changeset [74f875d1] by sev-
HDB: Add isClosedDoor() and isOpenDoor()
10:25 Changeset [fa46e15d] by sev-
HDB: Completed rendering pipeline
10:25 Changeset [5198f7ee] by sev-
HDB: Unstub HDBGame::restartMap()
10:25 Changeset [7531ff2b] by sev-
HDB: Added stub for Menu class
10:25 Changeset [c563e8f] by sev-
HDB: Implemented HDBGame::startMap()
10:25 Changeset [271d036] by sev-
HDB: Add LASTMAPNAME Lua variable
10:25 Changeset [246d6fbc] by sev-
HDB: Added more script patches
10:25 Changeset [149bb9fa] by sev-
HDB: Fix compilation
10:25 Changeset [4fe9dba] by sev-
HDB: Unstub playSound calls
10:25 Changeset [6b615024] by sev-
HDB: Add and init Sound subsystem
10:25 Changeset [2a819d51] by sev-
HDB: Unstub addWaypoint()
10:25 Changeset [41161573] by sev-
HDB: Add traceStraightPath()
10:25 Changeset [b8d16735] by sev-
HDB: Delete functions missing from original
10:25 Changeset [17092a84] by sev-
HDB: Add Vortexian and AI_NONE functions
10:25 Changeset [43092977] by sev-
HDB: Add Monkeystone and GooCup functions
10:25 Changeset [16759c4] by sev-
HDB: Add Transceiver functions
10:25 Changeset [bbc9b649] by sev-
HDB: Add IceBlock, ItemChicken and CabKey
10:25 Changeset [02fa5de5] by sev-
HDB: Add functions for Magic Egg
10:25 Changeset [a0f00238] by sev-
HDB: Add Dolly Tools, Splicer, Package and Router
10:25 Changeset [2d24eb7] by sev-
HDB: Add Seed and Soda functions
10:25 Changeset [1ab0a877] by sev-
HDB: Add Keycard functions
10:25 Changeset [c1242766] by sev-
HDB: Add functions for TeaCup, Burger and Cookie
10:25 Changeset [dae4120a] by sev-
HDB: Add Gem functions
10:25 Changeset [6186a41b] by sev-
HDB: Add aiSlugSlinger functions
10:25 Changeset [0462015c] by sev-
HDB: Add aiClub functions
10:25 Changeset [df81e76b] by sev-
HDB: Add aiRoboStunner functions
10:25 Changeset [77f4df49] by sev-
HDB: Add aiChicken functions
10:25 Changeset [75750c27] by sev-
HDB: Add aiGemAttack functions
10:25 Changeset [6f661e74] by sev-
HDB: Add callbackDoorOpenClose() and use function
10:25 Changeset [6617445] by sev-
HDB: Shift Bots stubs to ai-bots.cpp
10:25 Changeset [01f2b9f] by sev-
HDB: Fix tile animation speed
10:25 Changeset [badbe8bd] by sev-
HDB: Initialise variable
10:25 Changeset [2a2cf624] by sev-
HDB: Use constant as framerate
10:25 Changeset [a46cf236] by sev-
HDB: Fix tile animations
10:25 Changeset [b773896d] by sev-
HDB: More portable struct initializers
10:25 Changeset [020d6725] by sev-
HDB: Reset _dialogInfo before each dialog. This makes possible to …
10:25 Changeset [bc01c0a4] by sev-
HDB: Implement Window::closeAll() Now the player is not locked when …
10:25 Changeset [505fe948] by sev-
HDB: Add Cell related functions
10:25 Changeset [380fc6e7] by sev-
HDB: Add PDA related functions
10:25 Changeset [ae9d2886] by sev-
HDB: Add Note related functions
10:25 Changeset [c8c841da] by sev-
HDB: Add Clipboard related functions
10:25 Changeset [35ff9be] by sev-
HDB: Add Book related functions
10:25 Changeset [47956853] by sev-
HDB: Add envelope related functions
10:25 Changeset [dced767a] by sev-
HDB: Add FrogStatue related functions
10:25 Changeset [fd956434] by sev-
HDB: Add SlugAttack related functions
10:25 Changeset [397e99ae] by sev-
HDB: Unstub aiBarrelExplodeSpread()
10:25 Changeset [4e9de10] by sev-
HDB: Add Exploding Barrel related functions
10:25 Changeset [4c3eecc1] by sev-
HDB: Add Heavy Barrel related functions
10:25 Changeset [3941f11f] by sev-
HDB: Add Light Barrel related functions
10:25 Changeset [34ec5ec0] by sev-
HDB: Add Crate related functions
10:25 Changeset [c956dfbc] by sev-
HDB: Rename map-loader.* -> map.*
10:25 Changeset [d919bdc2] by sev-
HDB: Rename class DrawMan -> Gfx
10:25 Changeset [c6a7015c] by sev-
HDB: Rename _drawMan -> _gfx
10:25 Changeset [089ad8cd] by sev-
HDB: Renamed draw-manager.* -> gfx.*
10:25 Changeset [9679d88] by sev-
HDB: Hid noisy stubs
10:25 Changeset [5f2bf689] by sev-
HDB: Fix compilation
10:25 Changeset [14e7fd78] by sev-
HDB: Unstub DialogChoice and MessageBar checks
10:25 Changeset [3344c259] by sev-
HDB: Call drawDialogChoice() and drawMessageBar()
10:25 Changeset [41d6213e] by sev-
HDB: Add Lua functions for message() and dialog()
10:25 Changeset [3fe76ac1] by sev-
HDB: Add inventoryActive() function
10:25 Changeset [ad5534d5] by sev-
HDB: Add DialogChoice and MessageBar functions
10:25 Changeset [e83299f9] by sev-
HDB: Add _msgInfo
10:25 Changeset [9cba4adf] by sev-
HDB: Add _dialogChoiceInfo
10:25 Changeset [aae9b99] by sev-
HDB: Clip to screen when rendering text. This prevents crash when …
10:25 Changeset [d8d5045f] by sev-
HDB: Fix warnings, const'ness
10:25 Changeset [daeb1299] by sev-
HDB: Add Lua function for setPointerState()
10:25 Changeset [93d1178] by sev-
HDB: Add Lua functions for textOut
10:25 Changeset [aa0f325f] by sev-
HDB: Add Lua function for killTrigger()
10:25 Changeset [a4e963d9] by sev-
HDB: Add Lua functions for Inventory
10:25 Changeset [a215966e] by sev-
HDB: Add Lua function for spawn()
10:25 Changeset [9c54e110] by sev-
HDB: Add Lua function for animation()
10:25 Changeset [1473980d] by sev-
HDB: Add lua function for clearForeground()
10:25 Changeset [987c2082] by sev-
HDB: Add Lua functions for Entities + entityFace()
10:25 Changeset [3e933b3] by sev-
HDB: Add Lua function for setEntDir()
10:25 Changeset [e4df7747] by sev-
HDB: Add Lua functions for Deliveries
10:25 Changeset [f90ca04] by sev-
HDB: Add entityFace()
10:25 Changeset [a6d53f67] by sev-
HDB: Add functions for Lua Entities
10:25 Changeset [7c2f7a17] by sev-
HDB: Add Inventory functions
10:25 Changeset [269c791] by sev-
HDB: Add lua functions for dialog and getEntityXY
10:25 Changeset [0bde451d] by sev-
HDB: Add patches for deprecated Lua 4.0 calls
10:25 Changeset [bc90b2d0] by sev-
HDB: Add getEntityXY()
10:25 Changeset [fa2ea887] by sev-
HDB: Made main loop running 60fps
10:25 Changeset [aeaa6447] by sev-
HDB: Make animations follow the requested framerate
10:25 Changeset [bebf3546] by sev-
HDB: Fix Maintenance bot path finding. Still it runs too fast
10:25 Changeset [c0a6e9f] by sev-
JANITORIAL: Fix code formatting
10:25 Changeset [5b60df66] by sev-
JANITORIAL: Fix code formatting
10:25 Changeset [1fb753db] by sev-
HDB: Remove warning
10:25 Changeset [d3127ab9] by sev-
HDB: Add utility functions aiAnimateStanddown, aiGenericAction, …
10:25 Changeset [b2401994] by sev-
HDB: Add NPC functions
10:25 Changeset [708c69db] by sev-
HDB: Unstub addToList stubs
10:25 Changeset [4fe6806] by sev-
HDB: Fix legalMove() check
10:25 Changeset [2ce864a] by sev-
HDB: Fix getMapBGTileFlags()
10:25 Changeset [292a1a0] by sev-
HDB: Fix directional key logic
10:25 Changeset [77ac0ab1] by sev-
HDB: Fix crash when skipping cinematic
10:25 Changeset [427a3377] by sev-
HDB: Call drawDeliveries()
10:25 Changeset [68f3ea8f] by sev-
HDB: Add Deliveries functions in window.h
10:25 Changeset [fb7700c1] by sev-
HDB: Add _dlvsInfo data for the Deliveries Window
10:25 Changeset [56168b5b] by sev-
HDB: Add stubbed openMessageBar function
10:25 Changeset [1a9709a5] by sev-
HDB: Add _deliveries functions
10:25 Changeset [57bd0d19] by sev-
HDB: Add _deliveries data
10:25 Changeset [4ca1d6ab] by sev-
HDB: Fix Header Guard and add Namespace
10:25 Changeset [6d074cfd] by sev-
HDB: Fix copy-paste error
10:25 Changeset [054a7175] by sev-
HDB: Initialize _buttons Fixes the BUG where Guy is randomly moving …
10:25 Changeset [48a535bb] by sev-
HDB: Fire callbacks only when thier timeout is triggered
10:25 Changeset [9234570] by sev-
HDB: Made debug output more compact
10:25 Changeset [b5dbc735] by sev-
HDB: Solve ambigious code
10:25 Changeset [2536d710] by sev-
HDB: Update setButtons()
10:25 Changeset [6d6897fd] by sev-
HDB: Add cineAbortable()
10:25 Changeset [244d96b7] by sev-
HDB: Fix drawing Cine Pics. This affects drawing thorwn clock
10:25 Changeset [2f3daaf0] by sev-
HDB: Use case-insensitive string comparison
10:25 Changeset [e6332533] by sev-
HDB: Add movePlayer() and playerUse()
10:25 Changeset [5e33285] by sev-
HDB: Call updateKeys() from game loop
10:25 Changeset [dec02d7a] by sev-
HDB: Add getter-setter for _buttons
10:25 Changeset [2fc79ae4] by sev-
hDB: Add updateKeys()
10:25 Changeset [67ef7e31] by sev-
HDB: Add pause checks to the Main loop
10:25 Changeset [05ee50bf] by sev-
HDB: Remove 'Check Pause Flag' stubs
10:25 Changeset [8d13fa9] by sev-
HDB: Add drawPause() and checkPause()
10:25 Changeset [4e7c8812] by sev-
HDB: Add functions related to _pauseFlag
10:25 Changeset [acc637e] by sev-
HDB: Add _pauseFlag data
10:25 Changeset [f1ec335f] by sev-
HDB: Fix bug when drawing gratings
10:25 Changeset [df15103c] by sev-
HDB: Add updateMouseButtons and update updateMouse
10:25 Changeset [ce39800d] by sev-
HDB: Update Mouse data for buttons
10:25 Changeset [f552efae] by sev-
HDB: Add checkInvSelect()
10:25 Changeset [414a29f5] by sev-
HDB: Remove _lastMouseX and _lastMouseY
10:25 Changeset [9c4400df] by sev-
HDB: Add updateMouse() and call it in game loop
10:25 Changeset [a455a49f] by sev-
HDB: Unstub stylusMove() and stylusUp()
10:25 Changeset [b15b22f7] by sev-
HDB: Unstub stylusDown()
10:25 Changeset [5d28e5c] by sev-
HDB: Add setTargetXY()
10:25 Changeset [21dccf6f] by sev-
HDB: Add tileDistance() and waypointsLeft()
10:25 Changeset [85035273] by sev-
HDB: Unstub animGrabbing() call
10:25 Changeset [4d520368] by sev-
HDB: Add getter-setter for _gameState
10:25 Changeset [ed5de07c] by sev-
HDB: Call DrawMan::drawPointer()
10:25 Changeset [6b7c276] by sev-
HDB: Add getMouseX() and getMouseY()
10:25 Changeset [f82b03a9] by sev-
HDB: Add Pointer functions
10:25 Changeset [39f0a0aa] by sev-
HDB: Add Pointer/Cursor data
10:25 Changeset [8c77beb8] by sev-
HDB: Add _gameState check
10:25 Changeset [a16c0c42] by sev-
HDB: Add _textOutList.push_back() call
10:25 Changeset [15f5e40b] by sev-
HDB: Add Lua cineTextOut() and cineCenterTextOut()
10:25 Changeset [d87515d2] by sev-
HDB: Process cineTextOut() and cineCenterTextOut()
10:25 Changeset [82367280] by sev-
HDB: Add cineTextOut() and cineCenterTextOut()
10:25 Changeset [d2e3a339] by sev-
HDB: Call drawTextOut()
10:25 Changeset [b98ccc48] by sev-
HDB: Add _textOutList functions
10:25 Changeset [c4c52f8b] by sev-
HDB: Add _textOutList data
10:25 Changeset [6e36dca9] by sev-
HDB: Move constants to draw-manager
10:25 Changeset [55041ef4] by sev-
HDB: Fix warnings
10:25 Changeset [f681cb94] by sev-
HDB: Unstub checkTeleportList()
10:25 Changeset [805e80b] by sev-
HDB: Modify debug output
10:25 Changeset [41217b03] by sev-
HDB: Unstub aiPlayerAction()
10:25 Changeset [0322382] by sev-
HDB: Add cycleFrames()
10:25 Changeset [6209d9f] by sev-
HDB: Add stunEnemy()
10:25 Changeset [7ff34576] by sev-
HDB: Fix formatting
10:25 Changeset [797e54e1] by sev-
HDB: Fix initialization error
10:25 Changeset [64451d7b] by sev-
HDB: Rewrite _animTargets as a struct array
10:25 Changeset [c251b9e2] by sev-
HDB: Fix warnings
10:25 Changeset [8f5df807] by sev-
HDB: Fix compiler-error thrown by constructor
10:25 Changeset [28d6f928] by sev-
HDB: Fix gem counter position
10:25 Changeset [06c341a9] by sev-
HDB: Update debug output
10:25 Changeset [5d05ac2] by sev-
HDB: Track and assign new pointer after erasing
10:25 Changeset [709a899] by sev-
HDB: Add debug output
10:25 Changeset [fed8a8cb] by sev-
HDB: Add FIXME for out-of-bounds access
10:25 Changeset [5b5383b9] by sev-
HDB: Add and call useAutoDoorOpenClose()
10:25 Changeset [9d1135d] by sev-
HDB: Modify constants for simpler access
10:25 Changeset [df40cabd] by sev-
HDB: Add functions related to _callbacks
10:25 Changeset [bb777345] by sev-
HDB: Add stubbed aiBarrelExplosionEnd(int, int)
10:25 Changeset [3e956725] by sev-
HDB: Add _callbacks data
10:25 Changeset [7b6144dc] by sev-
HDB: Add remaining luaGlobalStrings\Values
10:25 Changeset [dae9e948] by sev-
JANITORIAL: Add endline to the end of file
10:25 Changeset [f4a4f74] by sev-
HDB: Fix warnings
10:25 Changeset [db430d6b] by sev-
HDB: Fix warning
10:25 Changeset [9cee628c] by sev-
HDB: Remove 'checkTriggerList' stub
10:25 Changeset [0daf7df3] by sev-
HDB: Remove checkLuaList() stub
10:25 Changeset [c853935a] by sev-
HDB: Add _luaList functions
10:25 Changeset [d4d90698] by sev-
HDB: Add _luaList data
10:25 Changeset [e599bad8] by sev-
HDB: Add spawnBlocking()
10:25 Changeset [d0cb180d] by sev-
HDB: Add invokeLuaFunction()
10:25 Changeset [bacdd9ea] by sev-
HDB: Remove error message stub
10:25 Changeset [9a5e6e4f] by sev-
HDB: Add functions related to _triggerList
10:25 Changeset [8f68025d] by sev-
HDB: Add lua_push functions and call()
10:25 Changeset [145a13ed] by sev-
HDB: Add _triggerList data
10:25 Changeset [f6b5143] by sev-
HDB: Remove the stopEntity stub from animateEntity
10:25 Changeset [0afbe998] by sev-
HDB: Add _dummyLaser
10:25 Changeset [c8f5bfef] by sev-
HDB: Add floatEntity()
10:25 Changeset [87fa548a] by sev-
HDB: Add mpc.h from source files
10:25 Changeset [b1a82cca] by sev-
HDB: Add remaining game Flags
10:25 Changeset [ee1a9b06] by sev-
HDB: Fix type of getMapBG/FGTileIndex
10:25 Changeset [36eed31] by sev-
HDB: Add _input subsytem and init it
10:25 Changeset [1424eaec] by sev-
HDB: Add stubbed Input class
10:25 Changeset [0499370] by sev-
HDB: Added several Lua global values
10:25 Changeset [5508a733] by sev-
HDB: Hid noisy stubs
10:25 Changeset [0f21cd82] by sev-
HDB: Fix rendering surfaces without keycolor
10:25 Changeset [15fb05e] by sev-
JANITORIAL: Remove trailing whitespaces
10:25 Changeset [5fa9a181] by sev-
HDB: Fix tile loading
10:25 Changeset [e4151428] by sev-
HDB: Fix dialog text spacing
10:25 Changeset [986b478] by sev-
HDB: Add aiDeadEye functions
10:25 Changeset [046b72c] by sev-
HDB: Replace booleans with macro function
10:25 Changeset [6b664733] by sev-
HDB: Add aiFourFirer functions
10:25 Changeset [97a4d370] by sev-
HDB: Add hitPlayer()
10:25 Changeset [e99eb86] by sev-
HDB: Unstub aiMaintBot functions
10:25 Changeset [6787a68b] by sev-
HDB: Fix parameters in cineSetAnimFrame()
10:25 Changeset [625d57a2] by sev-
HDB: Fix CineCommand struct, use const char * insted of preallocated arrays
10:25 Changeset [30cff346] by sev-
HDB: Added test case for Dialog
10:25 Changeset [4465d1bd] by sev-
HDB: Fix the type of _foreground and _background
10:25 Changeset [9ae57dfe] by sev-
HDB: Add statements for text render debugging
10:25 Changeset [7138c242] by sev-
HDB: Fix index for _charInfoBlocks
10:25 Changeset [4ef6f1f9] by sev-
HDB: Fix Lua stack indices
10:25 Changeset [f8280900] by sev-
HDB: Add debug output to cineDialog
10:25 Changeset [d01e3780] by sev-
HDB: Added missing code to AI::stopEntity() Now the level intro plays …
10:25 Changeset [10f32616] by sev-
HDB: Added some code to stopping entity. Now Sergeant stops, but she …
10:25 Changeset [436addc6] by sev-
HDB: Added more debug output and hid some verbose stubs
10:25 Changeset [b9f7be9] by sev-
HDB: Call drawInventory() from hdb.cpp
10:25 Changeset [d74fb29] by sev-
HDB: Add drawInventory() and related functions
10:25 Changeset [f25a815] by sev-
HDB: Add loadTile() and stringLength()
10:25 Changeset [fa2e2a9e] by sev-
HDB: Add getInvItem()
10:25 Changeset [85f0e640] by sev-
HDB: Add inventory drawing data
10:25 Changeset [b1f0b1f] by sev-
HDB: Add RailRider functions
10:25 Changeset [89cc2c93] by sev-
HDB: Add PushBot functions
10:25 Changeset [22be48cf] by sev-
HDB: Add Inventory getter-setter functions
10:25 Changeset [015b447] by sev-
HDB: Add _teleporters related functions
10:25 Changeset [9032d1f3] by sev-
HDB: Add _teleporters data
10:25 Changeset [27f5d602] by sev-
HDB: Add _hereList functions
10:25 Changeset [15ce501] by sev-
HDB: Add _hereList data
10:25 Changeset [7288baf3] by sev-
HDB: Add dialogActive()
10:25 Changeset [bed1bc67] by sev-
HDB: Add RightBot functions
10:25 Changeset [841ffb27] by sev-
HDB: Add aiShockBot functions
10:25 Changeset [8c793f9f] by sev-
HDB: Add getter-setter for _mapExpBarrels
10:25 Changeset [e138dd17] by sev-
HDB: Add getter-setter function for _mapExplosions
10:25 Changeset [63bc8ae0] by sev-
HDB: Add getter-setter for _mapExplosions
10:25 Changeset [14be3afb] by sev-
HDB: Add checkEntOnScreen() and checkXYOnScreen()
10:25 Changeset [772daeeb] by sev-
HDB: Fix space formatting
10:25 Changeset [4b38d047] by sev-
HDB: Add aiTurnBot functions
10:25 Changeset [7a877da] by sev-
HDB: Add aiOmniBotMissile functions
10:25 Changeset [17bcf489] by sev-
HDB: Add OmniBot functions
10:25 Changeset [d412f7c0] by sev-
HDB: Add findPath()
10:25 Changeset [ac7cb91f] by sev-
HDB: Remove addToPathList stubs
10:25 Changeset [3dde96d8] by sev-
HDB: Add addToPathList() and findArrowPath()
10:25 Changeset [1aa86ea1] by sev-
HDB: Add _arrowPaths data
10:25 Changeset [931e04c0] by sev-
HDB: Add checkPlayerCollision functions
10:25 Changeset [ede910f] by sev-
HDB: Add legalMove functions
10:25 Changeset [7e7fc62] by sev-
HDB: Add findEntityIgnore() and findEntityType()
10:25 Changeset [ad4bd91] by sev-
HDB: Fix space formatting
10:25 Changeset [2a5fb0c2] by sev-
HDB: Implemented AI::drawLevel2Ents()
10:25 Changeset [14fcbbc8] by sev-
HDB: Added rest of the stubs for the rendering pipeline
10:25 Changeset [b769b0e4] by sev-
HDB: Added more debug output and hid some noisy one
10:25 Changeset [c07e0c5f] by sev-
HDB: Fix setEntityGoal() direction
10:25 Changeset [093b383a] by sev-
HDB: Add debug output
10:25 Changeset [ed850c1] by sev-
HDB: Fix boolean check
10:25 Changeset [41930502] by sev-
HDB: Add cineSetAnimFrame() Lua function
10:25 Changeset [a2360406] by sev-
HDB: Process cineSetAnimFrame()
10:25 Changeset [12989616] by sev-
HDB: Add cineSetAnimFrame()
10:25 Changeset [d9b5fc81] by sev-
HDB: Add cineAnimEntity() Lua function
10:25 Changeset [7565a028] by sev-
HDB: Process cineAnimEntity()
10:25 Changeset [a01d961a] by sev-
HDB: Add cineAnimEntity()
10:25 Changeset [61c8399d] by sev-
HDB: Add cineStop() Lua function
10:25 Changeset [ed1ec697] by sev-
HDB: Process stopCine()
10:25 Changeset [f22be62b] by sev-
HDB: Add cineStop()
10:25 Changeset [6d0aef2c] by sev-
HDB: Remove addToAutoActionList() stub
10:25 Changeset [8493e916] by sev-
HDB: Remove addToActionList() stub
10:25 Changeset [fb647c2] by sev-
HDB: Remove stub for _cineBlitList drawing
10:25 Changeset [0c878ff] by sev-
HDB: Remove checkDialogsClose() stub
10:25 Changeset [30368ea1] by sev-
HDB: Add cineMoveMaskedPic() Lua function
10:25 Changeset [cdf7d178] by sev-
HDB: Process cineMoveMaskedPic()
10:25 Changeset [f8109824] by sev-
HDB: Add cineMoveMaskedPic()
10:25 Changeset [77eade88] by sev-
HDB: Add cineAbort() and cineCleanUp()
10:25 Changeset [2f08045b] by sev-
HDB: Add _cineFreeList functions
10:25 Changeset [23254cd4] by sev-
HDB: Add _cineBlitList functions
10:25 Changeset [7cd2bdfe] by sev-
HDB: Add _cineBlitList and _cineFreeList Addition includes related …
10:25 Changeset [797893ea] by sev-
HDB: Add picture debugging code
10:25 Changeset [4fdd2218] by sev-
HDB: Fix drawing function calls
10:25 Changeset [e7ddbbf] by sev-
HDB: More debug output for entity drawing
10:25 Changeset [65e8c375] by sev-
HDB: Fix dialog border drawing
10:25 Changeset [625428d0] by sev-
HDB: Add setInfobarDark() Lua function
10:25 Changeset [25af708] by sev-
HDB: Add setInfobarDark()
10:25 Changeset [fd0a080a] by sev-
HDB: Add Infobar data
10:25 Changeset [56bdf122] by sev-
JANITORIAL: Whitespace fixes
10:25 Changeset [ca69e9f1] by sev-
HDB: Fix character blitting
10:25 Changeset [b87b77db] by sev-
HDB: Add openDialog() call to hdb.cpp
10:25 Changeset [123d554f] by sev-
HDB: Fix type and reading errors
10:25 Changeset [2eebcd86] by sev-
HDB: Add debug output for font data
10:25 Changeset [ca34b7af] by sev-
HDB: Adding tracing of entity drawing
10:25 Changeset [e8f00803] by sev-
JANITORIAL: Remove trailing spaces
10:25 Changeset [1240400] by sev-
HDB: Fix portability issue
10:25 Changeset [45f0eda] by sev-
HDB: Call moveEnts()
10:25 Changeset [21a1ce68] by sev-
HDB: Add debug output
10:25 Changeset [44f59792] by sev-
HDB: Add moveEnts()
10:25 Changeset [8e9dc927] by sev-
HDB: Call drawDialog() from hdb.cpp
10:25 Changeset [e776b500] by sev-
HDB: Add drawDialog()
10:25 Changeset [d296561d] by sev-
HDB: Add drawBorder()
10:25 Changeset [16a3b792] by sev-
HDB: Add and modify debug output
10:25 Changeset [31616da0] by sev-
HDB: Add checkDialogClose()
10:25 Changeset [b5fc6a02] by sev-
HDB: Add closeDialog()
10:25 Changeset [5df62fa7] by sev-
HDB: Add cinematicsActive()
10:25 Changeset [5ee462a2] by sev-
HDB: Add cineDialog() Lua function
10:25 Changeset [18715937] by sev-
HDB: Call animateTargets() from hdb.cpp
10:25 Changeset [642ba03d] by sev-
HDB: Process cineDialog()
10:25 Changeset [a9ec9429] by sev-
HDB: Add cineDialog()
10:25 Changeset [03f559c5] by sev-
HDB: Add setDialogDelay()`
10:25 Changeset [eb443996] by sev-
HDB: Add openDialog()
10:25 Changeset [3ecb4d4] by sev-
HDB: Add Dialog constants
10:25 Changeset [6aaf6d06] by sev-
HDB: Remove 'Add Animating Info' stub
10:25 Changeset [9912cfe1] by sev-
HDB: Init Cursor, Text Edges and load Game Font
10:25 Changeset [59dbbb78] by sev-
HDB: Add drawText()
10:25 Changeset [6d8dca7a] by sev-
HDB: Add loadFont()
10:25 Changeset [ad49088] by sev-
HDB: Add getDimensions() to calculate pixel width
10:25 Changeset [8ff5e313] by sev-
HDB: Add getter-setter for Text Edges
10:25 Changeset [def8bcc6] by sev-
HDB: Add getter-setter for Kerning and Leading
10:25 Changeset [cdc319f1] by sev-
HDB: Add getter-setter for the cursor
10:25 Changeset [95322df] by sev-
HDB: Add Font data Addition includes structs, constants and member …
10:25 Changeset [8f5672a9] by sev-
HDB: Add struct DialogInfo and _dialogInfo
10:25 Changeset [1568318b] by sev-
HDB: Fix crash during initialisation
10:25 Changeset [845986fe] by sev-
HDB: Fix crash when executing Lua with debug options
10:25 Changeset [14f0024d] by sev-
HDB: Added warning to catch ambigious code
10:25 Changeset [078422bb] by sev-
HDB: Correct const-ness
10:25 Changeset [61aab7be] by sev-
HDB: Update module.mk
10:25 Changeset [3cb0738e] by sev-
HDB: Fix wrong code introduced during debugging
10:25 Changeset [986e7ed] by sev-
HDB: Add and init the _window subsystem
10:25 Changeset [0443d916] by sev-
HDB: Add Window Class
10:25 Changeset [38b646c5] by sev-
HDB: Add the loadPic() helper
10:25 Changeset [9d6ba493] by sev-
HDB: Fix local variable warnings
10:25 Changeset [6d1ee377] by sev-
HDB: Add debug output for activateAction
10:25 Changeset [116ee2b] by sev-
HDB: Add entityName to _dummyPlayer
10:25 Changeset [d6fd45f5] by sev-
HDB: Call initAnimInfo() from hdb.cpp
10:25 Changeset [182e11c3] by sev-
HDB: Add initAnimInfo()
10:25 Changeset [84856461] by sev-
HDB: Add checkOneTileExistInRange()
10:25 Changeset [b70a5949] by sev-
HDB: Add NULL checking to getMapBG/FGTileFlags()
10:25 Changeset [0035a427] by sev-
HDB: Add cacheTileSequence()
10:25 Changeset [8a5a2aa] by sev-
HDB: Add checkAutoList calls to C_USENTITY
10:25 Changeset [2f26c03a] by sev-
HDB: Fix CineCommand string and title values
10:25 Changeset [fb007242] by sev-
HDB: Fix initialization warnings
10:25 Changeset [d73eabf4] by sev-
HDB: Comment out C_USEENTITY It seems that some Entities are being …
10:25 Changeset [6222e8a2] by sev-
HDB: Add addToActionList() and checkActionList()
10:25 Changeset [ff9234d0] by sev-
HDB: Add findEntity()
10:25 Changeset [773ca422] by sev-
HDB: Add checkForTouchplate()
10:25 Changeset [ee475260] by sev-
HDB: Add stubbed addWaypoint()
10:25 Changeset [45477054] by sev-
HDB: Modify AI pointer arrays to be struct arrays
10:25 Changeset [a7b9da2d] by sev-
HDB: Shift Action initialization to AI()
10:25 Changeset [8f700ee9] by sev-
HDB: Add _actions list and related data
10:25 Changeset [ecead6e9] by sev-
HDB: Remove Player Gfx stub from lookAtEntityXY
10:25 Changeset [321862d2] by sev-
HDB: Unstub checkAutoList() from C_USEENTITY
10:25 Changeset [e1633f49] by sev-
HDB: Remove _dummyPlayer stub from getPlayer()
10:25 Changeset [73bfe11c] by sev-
HDB: Add _dummyPlayer as Virtual Player
10:25 Changeset [b8eebfd9] by sev-
HDB: Add addAnimTarget() and animateTargets()
10:25 Changeset [4a092349] by sev-
HDB: Add _animTargets and related data
10:25 Changeset [47ca533] by sev-
HDB: Add list functions for _autoActions
10:25 Changeset [0b5dd766] by sev-
HDB: Add AutoAction struct and _autoActions array
10:25 Changeset [e482606f] by sev-
HDB: Add stubbed Action Functions
10:25 Changeset [3392fb2a] by sev-
HDB: Add animGrabbing()
10:25 Changeset [2ecf2e08] by sev-
HDB: Add variables for AutoAction tiles
10:25 Changeset [f45c0b67] by sev-
HDB: Remove stub from processCines: C_USEENTITY
10:25 Changeset [1e5da03f] by sev-
HDB: Remove stubs from processCines: C_RESETCAMERA
10:25 Changeset [9af0eecf] by sev-
HDB: Use Masked Blitting instead of MaskedAlpha This is a temporary …
10:25 Changeset [b5fe146d] by sev-
HDB: Unstub aiSergeantInit/2 and aiSergeantAction
10:25 Changeset [96cb9dca] by sev-
HDB: Add stubbed animateEntity()
10:25 Changeset [72d77f4b] by sev-
HDB: Add removeFirstWaypoint()
10:25 Changeset [1bb58aa3] by sev-
HDB: Add killPlayer()
10:25 Changeset [3ce47dc8] by sev-
HDB: Add onEvenTile()
10:25 Changeset [eac5f3c] by sev-
HDB: Add checkFloating()
10:25 Changeset [8b238ec] by sev-
HDB: Draw Entities, Foregrounds and Gratings
10:25 Changeset [d70fa49] by sev-
HDB: Unstub 'Increment Stun Timer'
10:25 Changeset [f03da850] by sev-
HDB: Unstub 'Draw Floating Entities'
10:25 Changeset [9ee5214] by sev-
HDB: Add time-keeping functions
10:25 Changeset [c527e17] by sev-
HDB: Add _floats data Addition includes struct and member variables
10:25 Changeset [62c53406] by sev-
HDB: Add drawForegrounds() and drawGratings()
10:25 Changeset [d85d8c5a] by sev-
HDB: Add NULL check to BG/FG tile animation
10:25 Changeset [437f7f5b] by sev-
HDB: Unstub Animated Map Tiles
10:25 Changeset [4d530a20] by sev-
HDB: Unstub Gratings and Foregrounds check
10:25 Changeset [e151c138] by sev-
HDB: Add Foreground data Addition includes constants, struct and …
10:25 Changeset [47e1853f] by sev-
HDB: Add animateTile()
10:25 Changeset [e3ec4ea] by sev-
HDB: Add FPS and AnimDelay constants
10:25 Changeset [b77cc9fa] by sev-
HDB: Add animating tile lists to Map::load
10:25 Changeset [c161aea8] by sev-
HDB: Add Map::drawEnts()
10:25 Changeset [67441040] by sev-
HDB: Add stubbed AI::drawEnts()
10:25 Changeset [b336de26] by sev-
HDB: Fix type of *draw
10:25 Changeset [ab5f249a] by sev-
HDB: Add AIEntLevel2 data Addition includes constants, structs and a …
10:25 Changeset [a8d61b41] by sev-
HDB: Modify getTileIndex to accept NULL input
10:25 Changeset [db01b46a] by sev-
HDB: Fix signed/unsigned mismatch warnings
10:25 Changeset [54bf86fc] by sev-
HDB: Unstub cine functions for fore/background
10:25 Changeset [17153ab4] by sev-
HDB: Process C_CLEAR_FG, C_SET_FG, C_SET_BG
10:25 Changeset [81f325c] by sev-
HDB: Add cine clear FG, and set BG/FG functions
10:25 Changeset [f080184f] by sev-
HDB: Unstub setBackground() and setForeground()
10:25 Changeset [24411d7] by sev-
HDB: Add removeBG/FGTileAnimation()
10:25 Changeset [aec8b8ee] by sev-
HDB: Add addBGTileAnimation and addFGTileAnimation
10:25 Changeset [67342574] by sev-
HDB: Add data for the Map Tile Animation Cycle
10:25 Changeset [abaaf806] by sev-
HDB: Add setter functions for BG/FG tile indices
10:25 Changeset [4c2e04ce] by sev-
HDB: Add Anim Flags
10:25 Changeset [38db6111] by sev-
HDB: Add animEntFrames()
10:25 Changeset [d1373256] by sev-
HDB: Modify C_MOVECAMERA debug output
10:25 Changeset [9cffa98] by sev-
HDB: Unstub aiPlayerDraw
10:25 Changeset [3bdffa47] by sev-
HDB: Fix warning() calls
10:25 Changeset [f195114c] by sev-
HDB: Unstub aiPlayerInit2()
10:25 Changeset [32c8a781] by sev-
HDB: Modify cacheEntGfx to use new gfx functions
10:25 Changeset [2b34dc1e] by sev-
HDB: Add selectGfx()
10:25 Changeset [03d73078] by sev-
HDB: Split getGfx() into getTileGfx and getPicGfx
10:25 Changeset [b124b8ad] by sev-
HDB: Compilation fixes
10:25 Changeset [c4aa6b25] by sev-
HDB: Modify GfxCache to take tileGfx and picGfx
10:25 Changeset [40171993] by sev-
HDB: Fix type of certain gfx arrays
10:25 Changeset [2053a7bd] by sev-
HDB: Unstub aiPlayerInit()
10:25 Changeset [505c4279] by sev-
HDB: Add getStandFrameDir()
10:25 Changeset [a698779c] by sev-
HDB: Add clearInventory()
10:25 Changeset [93796f1] by sev-
HDB: Modify _inventory to an array of InvEnt*
10:25 Changeset [ea950f75] by sev-
HDB: Add constructors to Tile and Picture
10:25 Changeset [23521de] by sev-
HDB: Compilation fixes
10:25 Changeset [1de05d06] by sev-
HDB: Add constructors to all structs
10:25 Changeset [684d2bc2] by sev-
HDB: Fix type of loaded
10:25 Changeset [d5e02e58] by sev-
HDB: Fix switch-case warnings
10:25 Changeset [2adf087] by sev-
HDB: Fix special1Gfx data type
10:25 Changeset [c701e15e] by sev-
HDB: Fix waypointGfx DataType
10:25 Changeset [b2455e2] by sev-
HDB: Add debug output to findFirstData()
10:25 Changeset [b107c5a3] by sev-
HDB: Clean up Lua stack after script execution
10:25 Changeset [61a48fe] by sev-
HDB: Fix member variables names
10:25 Changeset [086e1e67] by sev-
HDB: Clear Player Graphics in restartSystem()
10:25 Changeset [7fd2d1b0] by sev-
HDB: Clear Waypoint data in AI::init()
10:25 Changeset [e38f1e4] by sev-
HDB: Remove animEntity stub
10:25 Changeset [40df672b] by sev-
HDB: Add animLuaEntity()
10:25 Changeset [122d99fa] by sev-
HDB: Remove 'Cache Graphics for Inventory' stub
10:25 Changeset [d20fa0f5] by sev-
HDB: Remove cineEntityFace stub
10:25 Changeset [7ce4be5] by sev-
HDB: Process cineEntityFace()
10:25 Changeset [c305791c] by sev-
HDB: Add cineEntityFace()
10:25 Changeset [e9c7550b] by sev-
HDB: Remove cineMoveEntity stub
10:25 Changeset [742490ba] by sev-
HDB: Process cineMoveEntity()
10:25 Changeset [6e059bb4] by sev-
HDB: Add cineMoveEntity()
10:25 Changeset [806ec203] by sev-
HDB: Add setEntityGoal()
10:25 Changeset [6559ed9f] by sev-
HDB: Remove cineLockPlayer + cineUnlockPlayer stub
10:25 Changeset [22094833] by sev-
HDB: Process cineLockPlayer() + cineUnlockPlayer()
10:25 Changeset [21ceb151] by sev-
HDB: Add cineLockPlayer() and cineUnlockPlayer()
10:25 Changeset [dcaad66] by sev-
HDB: Add stopEntity()
10:25 Changeset [c9de3c9] by sev-
HDB: Add clearWaypoints()
10:25 Changeset [198412e] by sev-
HDB: Add Waypoint data Addition includes constants, structs and …
10:25 Changeset [bccad40f] by sev-
HDB: Fixed nu,ber of parameters when calling Lua functions
10:25 Changeset [075c1c0c] by sev-
HDB: Added Lua print stack utility function
10:25 Changeset [0c63eff] by sev-
HDB: Add debug output to C_SETENTITY
10:25 Changeset [0fb89cf9] by sev-
HDB: Remove Cache Gfx stub from spawn
10:25 Changeset [9b97c406] by sev-
HDB: Add cacheEntGfx()
10:25 Changeset [909b53a9] by sev-
HDB: Add additional player frames
10:25 Changeset [45428304] by sev-
HDB: Add AnimFrame constants and extend AIEntity
10:25 Changeset [5072e3ad] by sev-
HDB: Add getGfx to get and cache Gfx files
10:25 Changeset [ab9d307] by sev-
HDB: Add _gfxCache to store cached graphics
10:25 Changeset [a16159bb] by sev-
HDB: Add GfxCache struct
10:25 Changeset [c39e38fe] by sev-
HDB: Scan all icons and process them in Map::load
10:25 Changeset [aa28d2b] by sev-
HDB: Add spawn() The usage of cacheEntGfx is currently stubbed
10:25 Changeset [24e96506] by sev-
HDB: Add Entity Speed constants
10:25 Changeset [219259c] by sev-
HDB: Add _actionMode and its getter-setters
10:25 Changeset [f68763a4] by sev-
HDB: Add stubs for caching graphics and LaserScan
10:25 Changeset [bbb1a0a1] by sev-
HDB: Hid some annoying STUB warnings
10:25 Changeset [e8880206] by sev-
HDB: Call initAllEnts() after map is loaded
10:25 Changeset [ce890565] by sev-
HDB: Add initAllEnts()
10:25 Changeset [4e24999d] by sev-
HDB: Add getStringOffStack()
10:25 Changeset [1a642ef0] by sev-
HDB: Pass correct variable into warning()
10:25 Changeset [f809c735] by sev-
HDB: Add ai-inventory.o to module.mk
10:25 Changeset [303b53e7] by sev-
HDB: Complete cineUse stub in lua-script.cpp
10:25 Changeset [ea90f40d] by sev-
HDB: Remove 'Process Gettable Item' stub
10:25 Changeset [1d15a9ab] by sev-
HDB: Add stubbed addToInventory()
10:25 Changeset [01eb70af] by sev-
HDB: Add removeEntity
10:25 Changeset [dabab854] by sev-
HDB: Add clearPersistent()
10:25 Changeset [c31b2d5d] by sev-
HDB: Add player resources and inventory Addition includes constants, …
10:25 Changeset [380bfc23] by sev-
HDB: Remove lookAtEntity stub from useEntity
10:25 Changeset [e4a9cfc4] by sev-
HDB: Add lookAtXY and lookAtEntity
10:25 Changeset [4ed04d2f] by sev-
HDB: Add functionality to useEntity()
10:25 Changeset [1e6498de] by sev-
HDB: Add getMapBGTileFlags and getMapFGTileFlags
10:25 Changeset [6231b3de] by sev-
HDB: Add kFlagStairTop flag
10:25 Changeset [e27a497a] by sev-
HDB: Add getTableEnt(), walkThroughEnt() A stubbed getItemSound() is …
10:25 Changeset [3f4f7fc] by sev-
HDB: Add getter-setters for _player
10:25 Changeset [1031bafe] by sev-
HDB: Clear Player data: init() and restartSystem()
10:25 Changeset [c88e548a] by sev-
HDB: Add Player Variables and Player Functions
10:25 Changeset [9eaf91ea] by sev-
HDB: Add stubbed useEntity()
10:25 Changeset [ba930ea3] by sev-
HDB: Fix warnings
10:25 Changeset [c2668bea] by sev-
HDB: Fix compilation
10:25 Changeset [e561342b] by sev-
HDB: Process cineUseEntity()
10:25 Changeset [cd605a4] by sev-
HDB: Add cineUseEntity()
10:25 Changeset [8719ad7e] by sev-
HDB: Remove extern storage type from aiEntList
10:25 Changeset [03c06e5c] by sev-
HDB: Improve isDemo() function definition
10:25 Changeset [9cb5197f] by sev-
HDB: Call locateEntity to complete stubs
10:25 Changeset [09c6561e] by sev-
HDB: Complete locateEntity()
10:25 Changeset [586a08f7] by sev-
HDB: Add stubbed locateEntity()
10:25 Changeset [622dbf7c] by sev-
HDB: Add restartSystem() and call it from init()
10:25 Changeset [075b6a78] by sev-
HDB: Add _ents Entity List and initialize it
10:25 Changeset [5951a1d3] by sev-
HDB: Set the Entity Spawn names in Lua
10:25 Changeset [6b98de1c] by sev-
HDB: Fix warnings
10:25 Changeset [f40a48ed] by sev-
HDB: Add init code for all AI Entities
10:25 Changeset [5f29eaee] by sev-
HDB: Add aiEntList
10:25 Changeset [38256f12] by sev-
HDB: Add AIStateDef and AIEntTypeInfo structs
10:25 Changeset [d7bc3210] by sev-
HDB: Add isDemo()
10:25 Changeset [c1b6199b] by sev-
HDB: Clear screen before drawing transparent stars
10:25 Changeset [8c10bb3] by sev-
HDB: Properly set up initial map position
10:25 Changeset [2ffc4d64] by sev-
HDB: Complete cineSetEntity and setEntity stubs
10:25 Changeset [75c6c474] by sev-
HDB: Process cineSetEntity()
10:25 Changeset [bf6920dc] by sev-
HDB: Add cineSetEntity()
10:25 Changeset [fbfb361] by sev-
HDB: Add AIEntity struct
10:25 Changeset [ebd763b] by sev-
HDB: Add enums for AIType, AIDir and AIState
10:25 Changeset [79d8ee7f] by sev-
HDB: Clip blitting properly
10:25 Changeset [0d3c9ff3] by sev-
HDB: Fix camera setting
10:25 Changeset [0446ee4] by sev-
HDB: Fix output format
10:25 Changeset [7a5faa13] by sev-
HDB: Add additional debug output for C_MOVECAMERA
10:25 Changeset [9a60e7d1] by sev-
HDB: Add debug output for C_MOVECAMERA
10:25 Changeset [16732d63] by sev-
HDB: Add paint() to draw static images
10:25 Changeset [9b0a0f9] by sev-
HDB: Add updateVideo()
10:25 Changeset [bf881c7c] by sev-
HDB: Set _fadeInfo.active = false in updateFade
10:25 Changeset [00ade8f4] by sev-
HDB: Initialise CineCommand
10:25 Changeset [8a3c15f9] by sev-
HDB: Added debug output to Cine execution
10:25 Changeset [35969146] by sev-
HDB: Modify prcocessCines for complete and bailOut
10:25 Changeset [0d878d6] by sev-
HDB: Change the type of _cineAbortFunc
10:25 Changeset [02dc401] by sev-
HDB: Fix type cast formatting errors
10:25 Changeset [94afcef] by sev-
HDB: Load _map outside of the game loop
10:25 Changeset [470b97da] by sev-
HDB: Remove unreachable return statements
10:25 Changeset [bda5fbd8] by sev-
HDB: Fix argument type in checkParameters
10:25 Changeset [63edb53c] by sev-
HDB: Complete the fade stubs in lua-script.cpp
10:25 Changeset [203b6a4a] by sev-
HDB: Call the fade Stubs from processCines()
10:25 Changeset [f69d97e4] by sev-
HDB: Add getter-setter functions for _fadeInfo Check if the fade is …
10:25 Changeset [1b0cbb0e] by sev-
HDB: Add stubbed-out DrawMan::updateFade()
10:25 Changeset [04cad47d] by sev-
HDB: Add DrawMan::setFade()
10:25 Changeset [618184b9] by sev-
HDB: Add _fadeInfo struct
10:25 Changeset [2ec0f434] by sev-
HDB: Process cineFadeIn() and cineFadeOut()
10:25 Changeset [5dac0c05] by sev-
HDB: Add cineFadeIn() and cineFadeOut()
10:25 Changeset [23d73c99] by sev-
HDB: Move the _map and _ai code into the game loop
10:25 Changeset [4a0c58db] by sev-
HDB: Complete stubs: cineWait + cineWaitUntilDone
10:25 Changeset [82757ebd] by sev-
HDB: Complete the cineMoveCamera stub
10:25 Changeset [9794b6ea] by sev-
HDB: Complete the cineResetCamera stub
10:25 Changeset [d91fa921] by sev-
HDB: Complete the SetCamera stub in lua-script.cpp
10:25 Changeset [7ece895c] by sev-
HDB: Fill out the cineStart stub in lua-script.cpp
10:25 Changeset [e4cd5de] by sev-
HDB: Add checkParameters() to LuaScript
10:25 Changeset [dfa867f] by sev-
HDB: Fix units in delay in processCines - C_WAIT
10:25 Changeset [1c89dd2e] by sev-
HDB: Add default case to processCines()
10:25 Changeset [aedcb559] by sev-
HDB: Sort module.mk MODULE_OBJS alphabetically
10:25 Changeset [eab254de] by sev-
HDB: Add the AI class to hdb.cpp
10:25 Changeset [4a3cd89e] by sev-
HDB: Stub out AI::init()
10:25 Changeset [b01fe938] by sev-
HDB: Fill out centerMapXY stubs
10:25 Changeset [63d5a3bb] by sev-
HDB: Add the centerMapXY to center the map
10:25 Changeset [8f28703d] by sev-
HDB: Add getMapBGTileIndex() + getMapFGTileIndex()
10:25 Changeset [f13c52ba] by sev-
HDB: Add getter-setter for _mapX and _mapY
10:25 Changeset [75dfdd1] by sev-
HDB: Process cineWait and cineWaitUntilDone
10:25 Changeset [3dc596ea] by sev-
HDB: Add cineWait() and cineWaitUntilDone()
10:25 Changeset [826bd8f7] by sev-
HDB: Add processCines to execute the CineCommands
10:25 Changeset [e5bd0213] by sev-
HDB: Complete the cineStart function
10:25 Changeset [9b8e7591] by sev-
HDB: Add the AI class The Cinematic variables are defined. …
10:25 Changeset [39c83cbb] by sev-
HDB: Call level_loaded Lua function from hdb.cpp
10:25 Changeset [05f1e7e] by sev-
HDB: Add support to call Lua functions This allows us to easily to …
10:25 Changeset [b56144ae] by sev-
HDB: Fixed order of msmHeader
10:25 Changeset [104fe20] by sev-
HDB: Do not blit whole screen
10:25 Changeset [45e472ff] by sev-
HDB: Optimise blitting code
10:25 Changeset [a42c8dbd] by sev-
HDB: Complete draw3DStarsLeft
10:25 Changeset [02fb719e] by sev-
HDB: Call fTile->drawMasked from Map::draw
10:25 Changeset [e619a35] by sev-
HDB: Add Tile::drawMasked for masked Blitting
10:25 Changeset [46339071] by sev-
HDB: Implement workaround for edge blitting copyRectToSurface expects …
10:25 Changeset [d9681f61] by sev-
HDB: Clip before passing to copyRectToSurface
10:25 Changeset [5d0406bd] by sev-
HDB: Make _globalSurface Back Buffer Modify drawMan to use …
10:25 Changeset [0fc78d01] by sev-
HDB: Complete draw3DStars
10:25 Changeset [60b84c34] by sev-
HDB: Add Picture::drawMasked for masked blitting
10:25 Changeset [b04798e] by sev-
HDB: Change _mapX and _mapY to hero position
10:25 Changeset [ac8a83fa] by sev-
HDB: Lessen noise on the empty tiles
10:25 Changeset [870e5b1c] by sev-
HDB: Fix crash with -d5
10:25 Changeset [9b7b7461] by sev-
HDB: Fix isSky to return correct skyIndex
10:25 Changeset [f59e48bd] by sev-
HDB: Change getTileIndex using Common::matchString
10:25 Changeset [960b1fe4] by sev-
HDB: Fix the _tileSkyClouds filename
10:25 Changeset [18406392] by sev-
HDB: Add assert to check _numTiles
10:25 Changeset [17d7fc63] by sev-
HDB: Call DrawMan::drawSky from hdb.cpp
10:25 Changeset [40881f57] by sev-
HDB: Complete setSky() and drawSky()
10:25 Changeset [dd656fc] by sev-
HDB: Fill out draw3DStars() and draw3DStarsLeft()
10:25 Changeset [a65383d8] by sev-
HDB: Add fillScreen() for Fill operation
10:25 Changeset [978d5848] by sev-
HDB: Change filenames to full-game versions
10:25 Changeset [0d390c47] by sev-
HDB: Add the Detector entry for hyperspace.mpc
10:25 Changeset [b701018d] by sev-
HDB: Fix C++11 usage in _format
10:25 Changeset [bf96ea5d] by sev-
HDB: Add drawSky, drawStars and drawStarsLeft
10:25 Changeset [8b4a72be] by sev-
HDB: Added debug output to the map loading
10:25 Changeset [1a62f66e] by sev-
HDB: Add _starField to hold PIC_STARX graphics
10:25 Changeset [9590d44] by sev-
HDB: Add _globalSurface for Fill+other operations
10:25 Changeset [1a993be3] by sev-
HDB: Abstract the common PixelFormat to hdb.h
10:25 Changeset [ea95c1fd] by sev-
JANITORIAL: Remove trailing whitespaces
10:25 Changeset [ca435fe] by sev-
HDB: Skip sky tiles
10:25 Changeset [c5746df0] by sev-
HDB: Added debug output to tile lookup
10:25 Changeset [a3f39dd] by sev-
HDB: Initialise TileLookup structure
10:25 Changeset [601bf9ad] by sev-
HDB: Remove redundant modulo
10:25 Changeset [93e972e7] by sev-
HDB: Call _map->draw() from hdb.cpp
10:25 Changeset [f38cdefe] by sev-
HDB: Add stubbed-out Map::draw function
10:25 Changeset [1d689e91] by sev-
HDB: Modify Picture/Tile to use a Managed Surface
10:25 Changeset [c01f6a4f] by sev-
HDB: Add Tile flags enum
10:25 Changeset [cb87221f] by sev-
HDB: Modify hdb.cpp to use Tile/Picture's draw()
10:25 Changeset [9f314d73] by sev-
HDB: Add draw functions to Tile and Picture
10:25 Changeset [f2b44ca3] by sev-
HDB: Add _stars3D, _stars3DSlow + setup functions
10:25 Changeset [96b4955] by sev-
HDB: Add Tile dimensions and Star count as enums
10:25 Changeset [e22d480b] by sev-
HDB: Add kScreenWidth and kScreenHeight enums
10:25 Changeset [e959ded9] by sev-
HDB: Add the Common::RandomSource _rnd
10:25 Changeset [827a951] by sev-
HDB: Call DrawMan::setSky from Map::load
10:25 Changeset [cc1766f9] by sev-
HDB: Add a stubbed-out setSky() to DrawMan
10:25 Changeset [0a9ee79] by sev-
HDB: Add getTileIndex and getPicture to DrawMan
10:25 Changeset [045d8998] by sev-
HDB: Add sky tiles and non-graphics to DrawMan
10:25 Changeset [859f045] by sev-
HDB: Complete loadTiles()
10:25 Changeset [0a605c9b] by sev-
HDB: Add isSky() It checks if the tile at a given index is a Sky tile.
10:25 Changeset [b3f230f9] by sev-
HDB: Change cacheTile() to getTile() getTile() caches the tile …
10:25 Changeset [6b01a220] by sev-
HDB: Fix parameter type in getCount
10:25 Changeset [df5baa7a] by sev-
HDB: Fix C++11 enum warning
10:25 Changeset [19d49186] by sev-
HDB: Add cacheTile() to load a Tile into memory
10:25 Changeset [0725b2b4] by sev-
HDB: Add TileLookup struct and _tLookupArray _tLookupArray is a …
10:25 Changeset [f6b8cbee] by sev-
HDB: Add findFiles to file-manager It finds all MPC files of a common …
10:25 Changeset [d59604f5] by sev-
HDB: Add MAX_SKIES enum
10:25 Changeset [cbd22f94] by sev-
HDB: Add DrawMan::init to count number of tiles
10:25 Changeset [0cf1371c] by sev-
HDB: Add _drawMan to hdb.cpp
10:25 Changeset [c2f07032] by sev-
HDB: Stub out Map::loadTiles() It depends on DrawMan functionality …
10:25 Changeset [56ad4bf7] by sev-
HDB: Change _mapExplosions type from char to byte Char is not …
10:25 Changeset [95827a17] by sev-
HDB: Replace the map in hdb.cpp with _map
10:25 Changeset [ce256585] by sev-
HDB: Fix variables according to Naming Conventions
10:25 Changeset [9dd4286] by sev-
HDB: Add the loadTiles() function to map-loader
10:25 Changeset [8562c1dd] by sev-
HDB: Fix breaking changes in map-loader
10:25 Changeset [e238195] by sev-
HDB: Fix breaking changes in MapLoader
10:25 Changeset [4c9faa6b] by sev-
HDB: Create and load a Map in hdb.cpp
10:25 Changeset [fec04bfa] by sev-
HDB: Add Map Coordinate data members to Map
10:25 Changeset [f8ac89e] by sev-
HDB: Shift loadMap from MapLoader to Map
10:25 Changeset [4630a0e9] by sev-
HDB: Add getCount to FileMan It counts the number of MPC entries that …
10:25 Changeset [95e7e2b] by sev-
HDB: Load the mapHeader in loadMap(...)
10:25 Changeset [48aeb87] by sev-
HDB: Setup loadMap call in hdb.cpp
10:25 Changeset [37b59d8b] by sev-
HDB: Add skeletal map-loader subsystem
10:25 Changeset [00202b3] by sev-
HDB: Make sure there is no OOB access for patched scripts
10:25 Changeset [521f9d1b] by sev-
HDB: Add ScriptPatches for upvalues and setglobal Moved the …
10:25 Changeset [0dfa8208] by sev-
HDB: Add ScriptPatches for setglobal function
10:25 Changeset [fba9e90e] by sev-
HDB: Add scriptPatch and add in sanitizeScript
10:25 Changeset [765b68f] by sev-
HDB: Hid Lua execution trace to debug level 8
10:25 Changeset [82476ca] by sev-
HDB: Add error handling during level_init execution
10:25 Changeset [764ab844] by sev-
HDB: Test the test.lua file in the data file dir
10:25 Changeset [c18cf2fd] by sev-
HDB: Add executeFile to LuaScript It executes additional files in the …
10:25 Changeset [1549935d] by sev-
HDB: Refer to the Lua error handler
10:25 Changeset [0d505e0a] by sev-
HDB: Added more debugging facilities
10:25 Changeset [e4dc11b4] by sev-
HDB: Move debugging facilities earlier in the code
10:25 Changeset [e309721c] by sev-
HDB: Fix warnings
10:25 Changeset [5d4bc2a8] by sev-
JANITORIAL: Whitespace fixes
10:25 Changeset [0e960b6] by sev-
HDB: Added quick & dirty Lua tracing
10:25 Changeset [51856145] by sev-
HDB: Call lua->init() before initScript
10:25 Changeset [2bd3954] by sev-
HDB: Add init() to load the GLOBAL_LUA code
10:25 Changeset [8f219ae] by sev-
HDB: Fix allocation problem with g_hdb
10:25 Changeset [d1fc9a51] by sev-
HDB: Load MAP00_DEMO_LUA
10:25 Changeset [c90a8121] by sev-
HDB: Remove the char *name arg from initScript
10:25 Changeset [2c80e743] by sev-
HDB: Load GLOBAL_LUA in initScript
10:25 Changeset [9fb6a1c0] by sev-
HDB: Modify stripComments to sanitizeScript Lua 5.0 introduced new …
10:25 Changeset [c54ea6bc] by sev-
HDB: Add stubs for the Lua extensions
10:25 Changeset [77cfabe0] by sev-
HDB: Change comments from // to #if 0 ... #endif
10:25 Changeset [655387be] by sev-
HDB: Remove LuaScript initialization from hdb.cpp
10:25 Changeset [bd415c34] by sev-
HDB: Correct the include paths from X.h to hdb/X.h
10:25 Changeset [7d0ebfdd] by sev-
HDB: Add *g_hdb to access the subsystems
10:25 Changeset [46555216] by sev-
HDB: Add stripComments() to strip C-style comments There are a few …
10:25 Changeset [d15cd5c] by sev-
HDB: Modify setGameFlags() to getGameFlags()
10:25 Changeset [77426f1] by sev-
HDB: Add LuaScript::initScript It creates a new Lua environment …
10:25 Changeset [e1aa827] by sev-
HDB: Check if demo version is running
10:25 Changeset [d92a97a] by sev-
HDB: Test LuaScript::executeFile
10:25 Changeset [fa207dcb] by sev-
HDB: Toogle the control flow of HDBGame::init() The previous flow …
10:25 Changeset [14b6ee32] by sev-
HDB: Add Lua subsystem Added the LuaScript *lua pointer. Also called …
10:25 Changeset [1d79087] by sev-
HDB: Add _systemInit check to LuaScript
10:25 Changeset [9be6a9c1] by sev-
HDB: Add the LuaScript class to integrate Lua It creates lua_State …
10:25 Changeset [c39d607f] by sev-
HDB: Remove readStream function definition
10:25 Changeset [5c40f31] by sev-
HDB: Set the DisposeAfterUse flag in findFirstData
10:25 Changeset [3f768375] by sev-
HDB: Add destructors to Picture and Tile _surface is freed in the …
10:25 Changeset [052496b7] by sev-
HDB: Draw the t32_ground1 tile to the screen
10:25 Changeset [14c5e9e8] by sev-
HDB: Add the Tile class to load 32x32 Tiles
10:25 Changeset [9ce8cbcb] by sev-
HDB: Refactor readStream() into findFirstData()
10:25 Changeset [dfdd9f36] by sev-
HDB: Fix the wrong class member naming
10:25 Changeset [8f75c648] by sev-
HDB: Correct the PixelFormat to 565
10:25 Changeset [3840d98a] by sev-
HDB: Load the logo screen and display it to screen
10:25 Changeset [c42a777] by sev-
HDB: Add readStream() to create input stream The input stream is …
10:25 Changeset [6aed3b3f] by sev-
HDB: Add Picture class to load non-tile graphics
10:25 Changeset [3c7df4e8] by sev-
HDB: Fix Endian problem with the MPC data file
10:25 Changeset [0e1b6e31] by sev-
HDB: Fix Coding and Formatting Conventions issues
10:25 Changeset [8def66a] by sev-
HDB: Add debug statment to openMPC()
10:25 Changeset [090d8d09] by sev-
HDB: Fix Endian bug with MPC Signature. LE->BE
10:25 Changeset [401ec50d] by sev-
HDB: Fix missing initial pointer for _mpcFile
10:25 Changeset [0eea0c95] by sev-
HDB: Add additional HDB variant to detection.cpp
10:25 Changeset [5cc77e82] by sev-
HDB: Updating module.mk for new files
10:25 Changeset [ef2fa10f] by sev-
HDB: Setup system for drawing Title Screen
10:25 Changeset [9cd7960e] by sev-
HDB: Create the Draw Manager to draw/animate tiles
10:25 Changeset [88385206] by sev-
HDB: Fix Code Formatting Conventions
10:25 Changeset [3087894e] by sev-
HDB: Add the GameState and State Management
10:25 Changeset [d97209d1] by sev-
HDB: Move the readMPC function to the file-manager
10:25 Changeset [0302840e] by sev-
HDB: Add the find functions to the file-manager
10:25 Changeset [da3ec2e2] by sev-
HDB: Fix Code Conventions and Formatting errors
10:25 Changeset [3ccfbda0] by sev-
HDB: Fix the PixelFormat to hardcoded value The function …
10:25 Changeset [6cf8e22e] by sev-
HDB: Create FileMan as the filesystem for HDB The exisitng code to …
10:25 Changeset [e51e7916] by sev-
HDB: Add Subsystems and Memory Limits to hdb.h
10:25 Changeset [a88c898d] by sev-
HDB: Setup first Drawing Surface
10:25 Changeset [e8aa06f9] by sev-
HDB: Fix private class member in readMPC()
10:25 Changeset [dffe8e23] by sev-
HDB: Update HDB to the Code Formatting Conventions
10:25 Changeset [1f487fdf] by sev-
HDB: Update HDB to the Code Formatting Conventions
10:25 Changeset [58fcf293] by sev-
HDB: Add decompresser to readMPC() The .MPC decompression methods are …
10:25 Changeset [99ed85fa] by sev-
HDB: Add the Console class to HDB for the interactive Debugger
10:25 Changeset [eac112f2] by sev-
HDB: Attach the HDBGame class into the HDBMetaEngine Modified …
10:25 Changeset [b26883fc] by sev-
HDB: Create skeletal HDB game engine A primordial HDB game engine …
10:25 Changeset [2400b872] by sev-
HDB: Add array of ADGameDescription objects The ADGameDescription …
10:25 Changeset [4f32f94a] by sev-
HDB: Add MODULES_DIRS
10:25 Changeset [b20914ad] by sev-
HDB: Add skeleton detection.cpp file Subclassed the …
10:25 Changeset [64030c1] by sev-
HDB: Add module.mk and configure.engine
10:23 Changeset [91c63994] by waltervn
NEWS: List ADL changes
10:18 Changeset [c1f029c6] by sev-
COMMON: Move Lua into Common and make it into... an engine feature
10:13 Changeset [52df8716] by nipunG314
COMMON: Move Lua into Common and make it into... an engine feature
09:57 Ticket #11077 (SCI: SQ4CD: Game allows keeping unstable ordnance) closed by bluegr
fixed
09:56 Changeset [f019afa9] by Filippos Karapetis <bluegr@…>
SCI: Fix SQ4CD Unstable ordnance bug Fixes bug #11077
08:44 Changeset [24e15b38] by sluicebox <22204938+sluicebox@…>
SCI: Fix SQ4CD Unstable ordnance bug Fixes bug #11077
08:33 Ticket #11077 (SCI: SQ4CD: Game allows keeping unstable ordnance) created by sluicebox
SQ4CD has a regression that lets you keep the joke bomb and its joke …
07:32 Ticket #11076 (BACKENDS: Aspect ratio correction doesn't work with SDL1 or SDL2 modes ...) created by rsn8887
Reproduce: Boot up ScummVM latest nightly OSX, or Switch (probably …
06:12 Ticket #11075 (BACKENDS: Get rid of the hideous and slow stretch200To240 function for ...) created by rsn8887
SurfaceSdlGraphicsManager is already scaling whenever the various …

08/12/19:

23:16 Ticket #5848 (ANDROID: Can't "hold" left mouse button) closed by ccawley2011
worksforme: The command coin can be opened just fine by double-tapping and holding …
21:51 Ticket #11074 (Unknown game variant for The Neverhood Chronicles (Japanese Version)) created by Toonerz
When trying to play the Japanese PC version of The Neverhood, I …
20:34 Ticket #11073 (Blade Runner: Subtitle corrections) created by JoesGuy
ScummVM: 2.1.0git-6587 Subtitle file: Blade_Runner_Subtitles-v3 A few …
20:31 Changeset [0fd412ca] by Filippos Karapetis <bluegr@…>
TSAGE: Removed "pirated" flag from Spanish fanmade translation TSAGE: …
17:58 Changeset [5b01d995] by GitHub <noreply@…>
Merge d55a441661060b27ba415ba2c38cd3ca89e5bd8b into …
16:30 Changeset [bb434ee3] by antoniou79
DISTS:ANDROIDSDL: Update splash logo.png
12:31 Ticket #10244 (SQ4 PC98 : Orange ship not taking off again when leaving super computer) closed by sluicebox
fixed
12:30 Changeset [99a7478c] by sluicebox <22204938+sluicebox@…>
SCI: Update Sound:vol in processUpdateCues Sound:vol is updated when …
12:27 Ticket #11072 (The Sect of Achturan not detected) created by necros2k7
http://sciprogramming.com/fangames.php?action=review&id=207
12:26 Ticket #11071 (Missing or damaged resources reported in The Dating Pool - 2019 One ...) created by necros2k7
subj
09:39 Changeset [ba2bc60] by Filippos Karapetis <bluegr@…>
BACKENDS: Use the default save file manager on Switch and SamsungTV
09:39 Changeset [7311252] by Filippos Karapetis <bluegr@…>
POSIX: Remove POSIX-specific checkPath function
08:27 Ticket #11070 (SCI: SQ4CD: Hintbook drawn incorrectly due to incorrect message parsing) closed by Filippos Karapetis <bluegr@…>
fixed: In 0069281c: […]
08:27 Changeset [0069281c] by Filippos Karapetis <bluegr@…>
SCI: Fix SQ4CD hintbook text layout Fixes #11070
08:05 Changeset [2c1e4cf3] by GitHub <noreply@…>
TSAGE: Removed "pirated" flag from Spanish fanmade translation TSAGE: …
06:40 Changeset [027913cb] by sluicebox <22204938+sluicebox@…>
SCI: Fix SQ4CD hintbook text layout Fixes #11070
06:37 Ticket #11070 (SCI: SQ4CD: Hintbook drawn incorrectly due to incorrect message parsing) created by sluicebox
The symbols in the SQ4CD hintbook aren't being drawn correctly in …
06:11 Ticket #11062 (Unknown game variant for SCI [all games] - Quest for Glory 4 demo) closed by sluicebox
fixed: Thanks for reporting this, I have this CD-ROM and was able to test …
05:56 Changeset [8d648b5] by sluicebox <22204938+sluicebox@…>
SCI: Add detection entry for QFG4 Demo from KQ6 CD-ROM Trac #11062
05:53 Changeset [c06fd200] by dreammaster
GLK: FROTZ: Properly erase window when Arthur intro finishes
05:05 Changeset [3582fe9a] by dreammaster
GLK: FROTZ: Properly have first text screen cover title screen in …
05:05 Changeset [ec3af0e0] by dreammaster
GLK: FROTZ: Allow window positioning before creating Glk window This …
02:47 Changeset [2d763573] by waltervn
ADL: Fix compilation for openpandora
02:18 Changeset [32824ea8] by waltervn
ADL: Improve color accuracy This adds two new display modes to …

08/11/19:

23:36 Changeset [d5c7e9d2] by waltervn
ADL: Refactor Display class
23:34 Changeset [68ccb05] by Cameron Cawley <ccawley2011@…>
SDL: Clean up keycode usage
23:31 Changeset [ff57d27f] by Cameron Cawley <ccawley2011@…>
BACKENDS: Handle screen shaking in WindowedGraphicsManager
21:44 Changeset [201040ef] by Cameron Cawley <ccawley2011@…>
BACKENDS: Use the default save file manager on Switch and SamsungTV
21:41 Changeset [0006710c] by Cameron Cawley <ccawley2011@…>
POSIX: Remove POSIX-specific checkPath function
21:27 Changeset [92a3a3a8] by Filippos Karapetis <bluegr@…>
GRAPHICS: MACGUI: Allow loading menus from resource forks
21:15 Changeset [aca627be] by Filippos Karapetis <bluegr@…>
COMMON: Implement FSNode::createDirectoryRecursive()
21:15 Changeset [04c57bab] by Filippos Karapetis <bluegr@…>
BACKENDS: Create the default save directory if it doesn't exist
21:15 Changeset [43b4528] by Filippos Karapetis <bluegr@…>
TESTBED: Add createDirectory() test in FStests
21:15 Changeset [75539407] by Filippos Karapetis <bluegr@…>
COMMON: Add warnings on failed FSNode::createDirectory()
21:15 Changeset [f1250dbf] by Filippos Karapetis <bluegr@…>
COMMON: Implement createDirectory() method to Common::FSNode Added a …
19:03 Changeset [4f219cf5] by Cameron Cawley <ccawley2011@…>
GRAPHICS: MACGUI: Allow loading menus from resource forks
17:58 Changeset [d8dc31a6] by Filippos Karapetis <bluegr@…>
WAGE: Don't require the data fork for the external sound file
17:56 Ticket #10748 (QFG4: Mirrored room Pics are off by 1 pixel, garbage on right edge) closed by bluegr
fixed
17:55 Changeset [68843495] by Filippos Karapetis <bluegr@…>
SCI32: Fix Mirrored Pic Drawing Fixes bug #10748
17:28 Ticket #11069 (XEEN: Trapdors in southern tower all drop to the same spot) created by darkstar
In the southern tower (darkside) there are some trapdors in the W, E …
16:42 Ticket #11068 (XEEN: Some beds in Sandcaster are not searchable) created by darkstar
When clicking on these beds, neither the "there is nothing ..." …
16:28 Ticket #11067 (XEEN: Multiple-choice talk selection display issue) created by darkstar
When talking to some NPCs, you get a menu on the right side screen …
13:47 Changeset [be0a881] by sluicebox <22204938+sluicebox@…>
SCI32: Fix Mirrored Pic Drawing Fixes bug #10748
13:42 Changeset [30234728] by GitHub <noreply@…>
SDL: Removed invalid override from getGraphicsScalerProc()
13:27 Changeset [9b64611] by Filippos Karapetis <bluegr@…>
SDL: Move selecting the required ScalerProc into a separate function
11:37 Ticket #11041 (pack_bladerunner doesn't actually write HDFRAMES.DAT to disk) closed by antoniou79
I am closing this, as there's no new feedback and the pack_bladerunner …
00:32 Changeset [4d2867a6] by Cameron Cawley <ccawley2011@…>
WAGE: Don't require the data fork for the external sound file

08/10/19:

23:56 Ticket #11066 (XEEN: Limited-use objects (potions etc.) don't work as intended) created by darkstar
Items like potions (maybe others), that can be used only a limited …
22:22 Ticket #11065 (XEEN: Unable to open Sarcophagus in Northen Sphinx) created by darkstar
The sarcophagusses (sarcophagi?) in the northern sphinx should be …
22:14 Ticket #11064 (XEEN: Wrong object in Northern Sphinx) created by darkstar
In the northern Sphinx (Clouds), there are two thrones that you can …
19:58 Changeset [7a21e750] by Cameron Cawley <ccawley2011@…>
SDL: Move selecting the required ScalerProc into a separate function
19:46 Changeset [6b8869fc] by Filippos Karapetis <bluegr@…>
XEEN: Fix typo
18:56 Changeset [f8150bb] by Michael D <michael@…>
XEEN: Fix typo
18:19 Ticket #11063 (XEEN: Redraw issues on the "Misc" inventory screen) created by darkstar
When moving a "misc" item from character A to character B, if …
15:50 Changeset [9052a168] by Cameron Cawley <ccawley2011@…>
GRAPHICS: MACGUI: Use Common::String for addMenuItem and addMenuSubItem
15:00 Ticket #11062 (Unknown game variant for SCI [all games] - Quest for Glory 4 demo) created by Duffadash
The game in 'qg4demo' seems to be an unknown game variant. Please …
14:45 Ticket #11061 (Unknown game variant for Wintermute - Face Noir) created by Duffadash
The game in 'facenoir' seems to be an unknown game variant. Please …
14:11 Ticket #11048 (Christmascard 1988 adl.drv dependency) closed by m-kiewitz
invalid
14:08 Changeset [1632fba9] by Cameron Cawley <ccawley2011@…>
GRAPHICS: MACGUI: Don't hide the menu bar if kWMModeAutohideMenu is …
05:01 Ticket #11043 (XEEN: Skill can be bought without check for enough gold) closed by dreammaster
fixed
05:00 Changeset [31187e65] by dreammaster
XEEN: Fix Not Enough Gold error dialog wasn't showing
03:03 Changeset [a6e485e5] by dreammaster
XEEN: Fix not giving skills if party doesn't have enough gold
02:28 Ticket #11060 (XEEN: Missing spell effects) created by darkstar
Some monsters in Darkside (I noticed it on the Armadillos and Rocs …
02:06 Changeset [05535616] by dreammaster
XEEN: Fix the random generation of misc items
00:55 Ticket #11059 (XEEN: Wrong sound effect in Winterkill when shooting monsters) created by darkstar
When shooting the skeletons in Winterkill with ranged weapons and …
00:14 Changeset [2396a463] by criezy
I18N: Update translation (German) Currently translated at 100.0% …

08/09/19:

23:50 Ticket #11046 (XEEN: Enchant Item spell sometimes leaves the item unenchanted) closed by dreammaster
fixed: I double-checked, and that's the way the original works.. the random …
23:48 Changeset [e9557dba] by dreammaster
XEEN: Show Spell Failed dialog if enchanitem item fails
23:32 Changeset [d76e03b2] by criezy
I18N: Update translation (German) Currently translated at 100.0% …
23:25 Changeset [8e6a547] by criezy
I18N: Update translation (German) Currently translated at 100.0% …
23:20 Changeset [b29116e] by criezy
I18N: Update translations templates
23:18 Changeset [87d29e03] by lotharsm
GUI: Enable missing translation in Cloud options dialog
23:17 Ticket #11058 (Unknown game variant for The Neverhood Chronicles) created by JeffCharizardFlame
The game in 'The Neverhood (CD Windows, Japanese)\' seems to be an …
22:58 Changeset [fe5dddf9] by Filippos Karapetis <bluegr@…>
GRAPHICS: Add a version of CursorManager::replaceCursor that accepts a …
21:45 Changeset [f148bfe] by Cameron Cawley <ccawley2011@…>
GRAPHICS: Add a version of CursorManager::replaceCursor that accepts a …
21:32 Ticket #11053 (XEEN: Shop: Wrong item for shields) closed by dreammaster
fixed: And fixed
21:32 Changeset [4667aae4] by dreammaster
XEEN: Fix item dialog item icons for shields
20:53 Ticket #11052 (XEEN: Selecting enemies via keys in combat not working) closed by dreammaster
fixed: I think I've fixed the problem. Particularly for using '3'.. you could …
20:51 Changeset [92cfff52] by dreammaster
XEEN: Fix using 1,2,3 in combat to target specific creatures
20:29 Changeset [5b839c53] by antoniou79
BLADERUNNER: Restore more comments in RC02
18:19 Ticket #11057 (QFG4: When the castle's gate is open and the Necrotaurs are missing, ...) created by lwcorp
The narrator warns you about the Necrotaurs even when the gate is left …
18:16 Ticket #11056 (QFG4: Necrotaurs chasing you outside town after the dungeon sequence) created by lwcorp
Necrotaurs are supposed to chase you after you meet a certain …
07:17 Ticket #11055 (SCI: SQ4: Entering Sock's dressing room can walk through walls and lock up) closed by bluegr
fixed
07:16 Changeset [92d37519] by Filippos Karapetis <bluegr@…>
SCI: Fix SQ4 Sock's dressing room obstacles Fixes bug #11055
05:19 Changeset [66f316b5] by dreammaster
GLK: FROTZ: Fix drawing graphics in Zork Zero vs Arthur In Zork Zero, …
05:19 Changeset [c68d17e9] by dreammaster
TSAGE: R2R: Add Spanish translation detection entry flagged as pirated …
05:10 Changeset [832418b8] by dreammaster
GLK: FROTZ: Ordering of text and graphics windows based on usage The …
05:10 Changeset [b2f6280e] by dreammaster
GLK: Add methods for sending windows to the front/back of draw order
02:57 Changeset [b7f61b0a] by sluicebox <22204938+sluicebox@…>
SCI: Fix SQ4 Sock's dressing room obstacles Fixes bug #11055
02:54 Ticket #11055 (SCI: SQ4: Entering Sock's dressing room can walk through walls and lock up) created by sluicebox
Walking into Sock's dressing room (room 371) can cause ego to escape …

08/08/19:

22:48 Changeset [6fe59d14] by criezy
I18N: Update translations templates
22:48 Changeset [7cabf243] by criezy
I18N: Update translation (Hungarian) Currently translated at 100.0% …
22:48 Changeset [a84ba6a] by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
22:48 Changeset [cbbb9355] by criezy
I18N: Update translation (Danish) Currently translated at 96.4% (1065 …

08/07/19:

23:31 Ticket #11054 (XEEN: Some objects yield nothing on looting) created by darkstar
In Vertigo's tavern, in the Yak temple, and in some other locations I …
23:05 Ticket #11047 (Failed to open cryomni3d.dat file) closed by lephilousophe
invalid
22:36 Changeset [ed297b4e] by athrxx <athrxx@…>
SCI: (FB01 sound driver) - fix potential lockup (add another mutex lock)
22:04 Changeset [53501a47] by criezy
JANITORIAL: Fix indentation
19:58 Ticket #11053 (XEEN: Shop: Wrong item for shields) created by darkstar
In weapon shops, the icon used for shields is the cape icon. See …
19:41 Ticket #11052 (XEEN: Selecting enemies via keys in combat not working) created by darkstar
In ScummVM it is not possible to select enemies by pressing the 1, 2 …
18:11 Changeset [9d56eb2d] by athrxx <athrxx@…>
SCI: (FB01 sound driver) - add missing empty line
16:43 Changeset [522d077a] by athrxx <athrxx@…>
SCI: Fix pitch wheel bug in adlib driver
16:43 Changeset [09f007f] by athrxx <athrxx@…>
SCI: (ADL driver) - implement/fix voice mapping - Backport some code …
16:43 Changeset [f8c98d7] by athrxx <athrxx@…>
SCI: (ADL driver) - remove unused declaration
16:43 Changeset [9ea6c43c] by athrxx <athrxx@…>
SCI: error dialog for missing sound patch/driver files After …
16:43 Changeset [47a2f62c] by athrxx <athrxx@…>
SCI: (FB01 sound driver) - several fixes Fix SCI0 (LATE/EARLY) …
16:43 Changeset [0e73472] by athrxx <athrxx@…>
AUDIO: (FM-Towns/PC98) - cleanup mutex handling
16:43 Changeset [8b197e4e] by athrxx <athrxx@…>
SCI: (FM-Towns sound driver) - fix pitchwheel glitch Pitchwheel and …
11:18 Ticket #11051 (Zork Underground empire not recognized) created by necros2k7
http://sciprogramming.com/game1.php?action=download&id=203
10:56 Ticket #11050 (demo support?) created by necros2k7
subj
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