Timeline



09/05/19:

23:33 Changeset [e095b7a7] by Jaromir Wysoglad <jaromirwysoglad@…>
COMMON: Add string size computation to Encoding.
21:21 Changeset [4253feae]branch-2-1branch-2-1-0 by Peter Kohaut <peterkohaut@…>
BLADERUNNER: Fix compiler warning (#1830)
21:13 Changeset [9bb66c7]branch-2-1branch-2-1-0 by Strangerke
HDB: Fix some unintended sign extensions
20:11 Changeset [a7fcb67] by jepael <jepael@…>
BLADERUNNER: Fix compiler warning
19:10 Changeset [d74724e]branch-2-1branch-2-1-0 by digitall
HDB: Fix GCC Compiler Warnings for Set-But-Unused Variables
18:57 Ticket #11140 (HDB: Game crashes at a certain point in Servandrones Inc (Level 2 )) created by TofuTitan
ScummVM Version: ScummVM 2.1.0git8141-g541689eeb2 Game …
12:30 Ticket #11023 (QFG4: Colorful glitch when going left from town) closed by sluicebox
duplicate: This is indeed a duplicate of #10748, which I fixed in the time since …
12:17 Changeset [ac912a50]branch-2-1branch-2-1-0 by antoniou79
BLADERUNNER: Revert previous changes in clues listing Keep the …
09:47 Changeset [541689ee]branch-2-1branch-2-1-0 by digitall
HDB: Add Missing Initializer in Sound Class This fixes CID 1404916.
09:39 Changeset [5941ab78]branch-2-1branch-2-1-0 by antoniou79
BLADERUNNER: Fix displaying of clues in KIA Fixes bug where clues …
09:39 Changeset [b04be6f]branch-2-1branch-2-1-0 by antoniou79
BLADERUNNER: Add comment for redundancy in actor's health init

09/04/19:

23:35 Changeset [6905c54]branch-2-1branch-2-1-0 by sev-
HDB: Set engine to testing
21:26 Changeset [89384b91]branch-2-1branch-2-1-0 by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Framelimiter simplification
20:47 Changeset [cb88db65]branch-2-1branch-2-1-0 by digitall
HDB: Fix Some GCC Compiler Warnings
20:17 Ticket #11030 (QFG4: first question in final dialoge with Punny Bones is read by the ...) closed by sluicebox
fixed: Wow, good catch. Yes, the narrator accidentally voiced these lines …
20:08 Changeset [9d709866]branch-2-1branch-2-1-0 by sluicebox <22204938+sluicebox@…>
SCI32: Fix QFG4 Gnome talker at inn Fixes bug #11030
19:26 Ticket #11031 (QFG4: Bonehead's dialog is fast forwarded when giving him a present) closed by sluicebox
wontfix: Thank you for reporting this. I found this too, unfortunately it's a …
17:59 Changeset [4355c42]branch-2-1branch-2-1-0 by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Performance fixes Pixel format functions and CLIP …

09/03/19:

23:53 Ticket #11139 (TRAC: Issues related to trac upgrade to 1.4) created by Mataniko
General ticket to both test and report issues with trac 1.4
22:57 TracEnvironment edited by trac
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22:57 TracInterfaceCustomization edited by trac
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22:57 TracTimeline edited by trac
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22:57 TracUnicode edited by trac
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22:57 TracWorkflow edited by trac
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22:57 WikiMacros edited by trac
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22:57 WikiHtml edited by trac
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22:57 WikiFormatting edited by trac
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22:57 WikiRestructuredTextLinks edited by trac
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22:57 TracCgi edited by trac
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22:57 TracUpgrade edited by trac
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22:57 TracImport edited by trac
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22:57 TracPermissions edited by trac
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22:57 TracTickets edited by trac
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22:57 TracNavigation edited by trac
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22:57 TracReports edited by trac
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22:57 TracInstall edited by trac
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22:57 TracPlugins edited by trac
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22:57 TracLogging edited by trac
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22:57 TracNotification edited by trac
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22:57 TracIni edited by trac
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22:57 TracChangeLog edited by trac
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22:57 TracTicketsCustomFields edited by trac
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22:57 TracModPython edited by trac
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22:57 TracRoadmap edited by trac
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22:57 TracQuery edited by trac
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22:57 WikiProcessors edited by trac
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22:57 TracRss edited by trac
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22:57 TracStandalone edited by trac
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22:57 WikiRestructuredText edited by trac
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22:57 TracModWSGI edited by trac
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22:57 TracFastCgi edited by trac
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22:57 TracSupport edited by trac
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22:57 TracLinks edited by trac
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22:57 TracRepositoryAdmin edited by trac
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22:57 CamelCase edited by trac
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22:57 TracFineGrainedPermissions edited by trac
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21:08 Changeset [a7e30d0]branch-2-1branch-2-1-0 by sev-
HDB: Fix compilation on Amiga
21:08 Changeset [8ec8b5f]branch-2-1branch-2-1-0 by sev-
GLK: Fix compilation
20:29 Changeset [ba48493f]branch-2-1branch-2-1-0 by criezy
I18N: Update translations templates
20:29 Changeset [9f5f5ad9]branch-2-1branch-2-1-0 by criezy
I18N: Regenerate translations data file
17:17 Changeset [100ea9ff]branch-2-1branch-2-1-0 by sev-
HDB: Fix warnings
17:17 Changeset [373002d3]branch-2-1branch-2-1-0 by sev-
HDB: Added debug output for map loading
17:17 Changeset [abbe16b]branch-2-1branch-2-1-0 by sev-
HDB: Do not write config on every launch
17:17 Changeset [32969d3d]branch-2-1branch-2-1-0 by sev-
HDB: Fix monkeystone star triggers
17:17 Changeset [b29317c0]branch-2-1branch-2-1-0 by sev-
HDB: Janitorial - Fix some code formatting
17:17 Changeset [36c2b15a]branch-2-1branch-2-1-0 by sev-
HDB: Fix out-of-bound access when on the edge of map
17:17 Changeset [83d3af6]branch-2-1branch-2-1-0 by sev-
HDB: Make the frame delay variable in order to have a more stable …
17:17 Changeset [4d186571]branch-2-1branch-2-1-0 by sev-
HDB: Fix closed loops with laser beams Nipun was able to construct …
17:17 Changeset [e5883e99]branch-2-1branch-2-1-0 by sev-
HDB: Fix teleporter on MAP29 in PPC version. It was fixed later in …
17:17 Changeset [93f05fa3]branch-2-1branch-2-1-0 by sev-
HDB: Added debug info to entity loading
17:17 Changeset [036ef5fd]branch-2-1branch-2-1-0 by sev-
HDB: Mark autosave slots with 'Auto:' in the GUI
17:17 Changeset [73b6724b]branch-2-1branch-2-1-0 by sev-
HDB: Do not allocate sound handles dynamically
17:17 Changeset [c3032f77]branch-2-1branch-2-1-0 by sev-
HDB: Remove excess calls to stopVoices()
17:17 Changeset [43f39b30]branch-2-1branch-2-1-0 by sev-
HDB: FUrther simplification of sound code
17:17 Changeset [d1ef6fc0]branch-2-1branch-2-1-0 by sev-
HDB: Cache sounds as data pointers. This fixes problem with distorted …
17:17 Changeset [9907ebed]branch-2-1branch-2-1-0 by sev-
HDB: Simplified sound loading code
17:17 Changeset [cf3c1f0]branch-2-1branch-2-1-0 by sev-
HDB: Added optional length parameter for querying from FindFirstData
17:17 Changeset [af8df1bd]branch-2-1branch-2-1-0 by sev-
JANITORIAL: Remove unnecessary whitespace
17:17 Changeset [429bb7af]branch-2-1branch-2-1-0 by sev-
HDB: Fix Sound caching to prevent Vorbis crash
17:17 Changeset [0ca9c2fb]branch-2-1branch-2-1-0 by sev-
HDB: Remove unnecessary warnings
17:17 Changeset [1e25bf5]branch-2-1branch-2-1-0 by sev-
HDB: Re-add updateFade() debug output
17:17 Changeset [f934e0d]branch-2-1branch-2-1-0 by sev-
HDB: Replace cursor in PPC version with the one from Win version
17:17 Changeset [6500e81]branch-2-1branch-2-1-0 by sev-
HDB: Remove redundant STUBs
17:17 Changeset [21787708]branch-2-1branch-2-1-0 by sev-
HDB: Change init functions to handle errors
17:17 Changeset [23c7dc8e]branch-2-1branch-2-1-0 by sev-
HDB: Implement differences in rendering pipeline for the PPC demo
17:17 Changeset [62a0fb85]branch-2-1branch-2-1-0 by sev-
HDB: Remove unneeded include
17:17 Changeset [6fbadcc]branch-2-1branch-2-1-0 by sev-
HDB: Fix voice playing when no message on screen
17:17 Changeset [7e0af9a2]branch-2-1branch-2-1-0 by sev-
HDB: Fix Try Again position
17:17 Changeset [0dbc63a3]branch-2-1branch-2-1-0 by sev-
HDB: Remove redundant global references
17:17 Changeset [5f2be7e9]branch-2-1branch-2-1-0 by sev-
HDB: Remove unnecessary global references
17:17 Changeset [45e49a6b]branch-2-1branch-2-1-0 by sev-
HDB: Support bootparams for demo
17:17 Changeset [d7b1e9d3]branch-2-1branch-2-1-0 by sev-
HDB: Implement quit screenshot differences for the PPC demos
17:17 Changeset [390152b]branch-2-1branch-2-1-0 by sev-
HDB: Implement cheating as GUI option
17:17 Changeset [c2a8a0c2]branch-2-1branch-2-1-0 by sev-
HDB: Fix PPC Double Click code
17:17 Changeset [f0eb59cd]branch-2-1branch-2-1-0 by sev-
HDB: Draw all stars/snow in PPC version. Along the way, this caught a …
17:17 Changeset [e1f0506]branch-2-1branch-2-1-0 by sev-
HDB: Fix drawDeliveries() when carrying 2... ... or more delivery items
17:17 Changeset [a5f66ed]branch-2-1branch-2-1-0 by sev-
HDB: Fix warnings
17:17 Changeset [a411d35b]branch-2-1branch-2-1-0 by sev-
HDB: Add PPC version of updateFade()
17:17 Changeset [29eb9dc9]branch-2-1branch-2-1-0 by sev-
HDB: Remove an unused member of Song, get rid of the return value of …
17:17 Changeset [eaa97234]branch-2-1branch-2-1-0 by sev-
HDB: Increase number of slots to 99 and support saveload from the GMM
17:17 Changeset [f14edf90]branch-2-1branch-2-1-0 by sev-
HDB: Remove two unused variables
17:17 Changeset [bbcab297]branch-2-1branch-2-1-0 by sev-
HDB: Reduce the scope of some more variables in gfx
17:17 Changeset [8b1d05ee]branch-2-1branch-2-1-0 by sev-
HDB: Fix PPC No Deliveries screen Earlier the No Deliveries couldn't …
17:17 Changeset [83ceef1e]branch-2-1branch-2-1-0 by sev-
HDB: Fix PPC _quitYes and _quitNo co-ordinates
17:17 Changeset [a69f6afe]branch-2-1branch-2-1-0 by sev-
HDB: Convert FPS to Millis for double click check
17:17 Changeset [ae17affa]branch-2-1branch-2-1-0 by sev-
HDB: Fix centerPrint() Height
17:17 Changeset [680aeba]branch-2-1branch-2-1-0 by sev-
HDB: Simplify conditional
17:17 Changeset [e9970a20]branch-2-1branch-2-1-0 by sev-
HDB: Implement PPC demo Lua differences for saving
17:17 Changeset [d399dc6f]branch-2-1branch-2-1-0 by sev-
HDB: Reduce the scope of some variables in window
17:17 Changeset [68765181]branch-2-1branch-2-1-0 by sev-
HDB: Add engine dependencies
17:17 Changeset [e08a1ec3]branch-2-1branch-2-1-0 by sev-
HDB: Implement Handango differences
17:17 Changeset [febdd3be]branch-2-1branch-2-1-0 by sev-
HDB: Fix crashes in PPC demo
17:17 Changeset [8198a5d9]branch-2-1branch-2-1-0 by sev-
HDB: Fix crash in start menu in PPC version
17:17 Changeset [bccb8178]branch-2-1branch-2-1-0 by sev-
HDB: Rotate pictures on load
17:17 Changeset [adc41ff]branch-2-1branch-2-1-0 by sev-
HDB: Fix PPC screen dimensions once more
17:17 Changeset [eecd2321]branch-2-1branch-2-1-0 by sev-
HDB: First attempt to fix PPC graphics
17:17 Changeset [0536d53d]branch-2-1branch-2-1-0 by sev-
HDB: Fix copy/paste error in script patch for MAP01
17:17 Changeset [24da0a24]branch-2-1branch-2-1-0 by sev-
HDB: Add PPC cursor
17:17 Changeset [bbbeaec1]branch-2-1branch-2-1-0 by sev-
HDB: Save function pointers It is bug in the original, which led to …
17:17 Changeset [fb95542a]branch-2-1branch-2-1-0 by sev-
HDB: Fix drawDeliveries()
17:17 Changeset [53534edc]branch-2-1branch-2-1-0 by sev-
HDB: Fix PPC controls
17:17 Changeset [fab015ed]branch-2-1branch-2-1-0 by sev-
HDB: Fix script patch for MAP01
17:17 Changeset [c12a068b]branch-2-1branch-2-1-0 by sev-
HDB: Better Lua tracing
17:17 Changeset [1157a88c]branch-2-1branch-2-1-0 by sev-
HDB: Fix mismatched delete
17:17 Changeset [5570f784]branch-2-1branch-2-1-0 by sev-
HDB: Initialise more variables
17:17 Changeset [41696e9e]branch-2-1branch-2-1-0 by sev-
HDB: Fix PPC screen dimensions
17:17 Changeset [1fd83bf7]branch-2-1branch-2-1-0 by sev-
HDB: Initialise skipped variables in PPC mode
17:17 Changeset [b89f143]branch-2-1branch-2-1-0 by sev-
HDB: Fix crash in gfx loading
17:17 Changeset [5a0305bb]branch-2-1branch-2-1-0 by sev-
HDB: Fix warnings
17:17 Changeset [4406d897]branch-2-1branch-2-1-0 by sev-
HDB: Move heavy lifting out of HDBGame constructor
17:17 Changeset [e514a6c8]branch-2-1branch-2-1-0 by sev-
HDB: Better error messages
17:17 Changeset [1f02749]branch-2-1branch-2-1-0 by sev-
HDB: Simplify openMPC()
17:17 Changeset [d548d1df]branch-2-1branch-2-1-0 by sev-
HDB: Simplify findFirstData()
17:17 Changeset [1658fc80]branch-2-1branch-2-1-0 by sev-
HDB: Do not use dereferencing for GZip stream
17:17 Changeset [da005a61]branch-2-1branch-2-1-0 by sev-
HDB: Portability fixes
17:17 Changeset [6581e482]branch-2-1branch-2-1-0 by sev-
HDB: Add OGG Support for Linux
17:17 Changeset [c95682dc]branch-2-1branch-2-1-0 by sev-
HDB: Remove redundant TO_16_LE() calls
17:17 Changeset [f11c3afe]branch-2-1branch-2-1-0 by sev-
HDB: Fix file len usage in compressed MSD files
17:17 Changeset [361f47ff]branch-2-1branch-2-1-0 by sev-
HDB: Prevent Backwards Seeking in GZipReadStream
17:17 Changeset [161553db]branch-2-1branch-2-1-0 by sev-
HDB: Reduce some more variable scopes, simplify a couple of checks in …
17:17 Changeset [22251ec]branch-2-1branch-2-1-0 by sev-
HDB: Introduce two new enums for the sound
17:17 Changeset [cb8976b6]branch-2-1branch-2-1-0 by sev-
HDB: Add Handango GFX and Demo Title Screen
17:17 Changeset [9c2d639a]branch-2-1branch-2-1-0 by sev-
HDB: Adapt loadFont, Picture::load, Tile::load for PPC
17:17 Changeset [1d1ace6]branch-2-1branch-2-1-0 by sev-
HDB: Simplify setPixel()
17:17 Changeset [16fd226]branch-2-1branch-2-1-0 by sev-
HDB: Remove NULL deletes
17:17 Changeset [43ad1af6]branch-2-1branch-2-1-0 by sev-
HDB: Draw Pointer only for Windows version Temporarily until pointer …
17:17 Changeset [08d48698]branch-2-1branch-2-1-0 by sev-
HDB: Check map hitting code
17:17 Changeset [d4f1d412]branch-2-1branch-2-1-0 by sev-
HDB: Fix fade rendering. No artifacts, yay!
17:17 Changeset [c4495e54]branch-2-1branch-2-1-0 by sev-
HDB: Added commented out credits debugging patch
17:17 Changeset [25eaaf38]branch-2-1branch-2-1-0 by sev-
HDB: Fix inconsistency in platform-specific code This led to crash in …
17:17 Changeset [7916f2c8]branch-2-1branch-2-1-0 by sev-
HDB: Fix warnings
17:17 Changeset [9247ade]branch-2-1branch-2-1-0 by sev-
HDB: Fix isPPC() check
17:17 Changeset [ee0445e5]branch-2-1branch-2-1-0 by sev-
HDB: Sync sound settings with config at the startup
17:17 Changeset [c63d7161]branch-2-1branch-2-1-0 by sev-
HDB: Rewind played-out sounds
17:17 Changeset [7ad5cf9d]branch-2-1branch-2-1-0 by sev-
HDB: Add new PPC-specific code
17:17 Changeset [878eefc]branch-2-1branch-2-1-0 by sev-
HDB: Integrate PPC version of Menu and Gfx
17:17 Changeset [89e4c9f]branch-2-1branch-2-1-0 by sev-
HDB: Integrate PPC version of Window
17:17 Changeset [345c017f]branch-2-1branch-2-1-0 by sev-
HDB: Section off WIN32 specific-code
17:17 Changeset [e3ec348]branch-2-1branch-2-1-0 by sev-
HDB: Fix warning
17:17 Changeset [8062f98b]branch-2-1branch-2-1-0 by sev-
HDB: Add Window Platform-specific Constants
17:17 Changeset [b2fded7d]branch-2-1branch-2-1-0 by sev-
HDB: Fix _screenDrawWidth and _screenDrawHeight
17:17 Changeset [b51881c4]branch-2-1branch-2-1-0 by sev-
HDB: Change song names for PPC
17:17 Changeset [63f9cd97]branch-2-1branch-2-1-0 by sev-
HDB: Fix PPC crash due to _menuBackoutGfx
17:17 Changeset [a5ee5fb]branch-2-1branch-2-1-0 by sev-
HDB: Add Platform-specific constants for Menu
17:17 Changeset [abaf133]branch-2-1branch-2-1-0 by sev-
HDB: Hid noisy debug messages, removed one unneeded stub
17:17 Changeset [02d855b0]branch-2-1branch-2-1-0 by sev-
HDB: Replaced font name with a constant
17:17 Changeset [7b742014]branch-2-1branch-2-1-0 by sev-
HDB: De not create fade screen on every frame
17:17 Changeset [a7828397]branch-2-1branch-2-1-0 by sev-
HDB: Made rendering pipeline to match original
17:17 Changeset [f3d0bca8]branch-2-1branch-2-1-0 by sev-
HDB: Fix warning
17:17 Changeset [a9e6517]branch-2-1branch-2-1-0 by sev-
HDB: Add more Platform-specific Constants
17:17 Changeset [0fb3ad7b]branch-2-1branch-2-1-0 by sev-
HDB: Make Platform specific constants into variables
17:17 Changeset [6e357d9d]branch-2-1branch-2-1-0 by sev-
HDB: Minor PPC fixes
17:17 Changeset [c1d2468]branch-2-1branch-2-1-0 by sev-
HDB: Section off PPC-specific code
17:17 Changeset [d93c6ec]branch-2-1branch-2-1-0 by sev-
HDB: Set Music and Voice to DisposeAfterUse::YES
17:17 Changeset [517a261f]branch-2-1branch-2-1-0 by sev-
HDB: Added Handango flag
17:17 Changeset [446afec1]branch-2-1branch-2-1-0 by sev-
HDB: Reduce header dependency
17:17 Changeset [52f9e18d]branch-2-1branch-2-1-0 by sev-
HDB: Use PocketPC platform enum
17:17 Changeset [102846be]branch-2-1branch-2-1-0 by sev-
COMMON: Added PocketPC platform
17:17 Changeset [c75e14ca]branch-2-1branch-2-1-0 by sev-
HDB: Remove redundant warning
17:17 Changeset [13d7a0c]branch-2-1branch-2-1-0 by sev-
HDB: Set DisposeAfterUse::NO in playStream()
17:17 Changeset [bcb01718]branch-2-1branch-2-1-0 by sev-
HDB: Fix WAV format checker and other minor fixes
17:17 Changeset [4539c041]branch-2-1branch-2-1-0 by sev-
HDB: Fix warnings
17:17 Changeset [1184c542]branch-2-1branch-2-1-0 by sev-
JANITORIAL: Fix whitespace errors
17:17 Changeset [b8bbc32a]branch-2-1branch-2-1-0 by sev-
HDB: Add support for the PPC version
17:17 Changeset [3acb70c7]branch-2-1branch-2-1-0 by sev-
HDB: Wrap ReadStreams pointing to compressed... ...files
17:17 Changeset [52f2af7]branch-2-1branch-2-1-0 by sev-
HDB: Fix Null-deleting code
17:17 Changeset [469fbe1]branch-2-1branch-2-1-0 by sev-
HDB: Add isPPC Flag
17:17 Changeset [78278af4]branch-2-1branch-2-1-0 by sev-
HDB: Check isDemo() first, otherwise it would crash by trying to load …
17:17 Changeset [6e67fe35]branch-2-1branch-2-1-0 by sev-
HDB: Even more demo differences
17:17 Changeset [d1b906a4]branch-2-1branch-2-1-0 by sev-
HDB: Implement rest of the demo differences
17:17 Changeset [67d45170]branch-2-1branch-2-1-0 by sev-
HDB: More code differences for demo
17:17 Changeset [444327de]branch-2-1branch-2-1-0 by sev-
HDB: Remove redundant function call
17:17 Changeset [6c21dfbb]branch-2-1branch-2-1-0 by sev-
HDB: Implemented demo differences for menu
17:17 Changeset [5fe9b6f6]branch-2-1branch-2-1-0 by sev-
HDB: Minor fixes in Sound Effects code
17:17 Changeset [f7bc31f9]branch-2-1branch-2-1-0 by sev-
HDB: Some cleanup in ai-init
17:17 Changeset [0a6cd0a]branch-2-1branch-2-1-0 by sev-
JANITORIAL: Beautify table formatting
17:17 Changeset [cfa90aa7]branch-2-1branch-2-1-0 by sev-
HDB: Added more demo Lua constants
17:17 Changeset [2e3a36ac]branch-2-1branch-2-1-0 by sev-
HDB: Simplify animateEntity by removing a useless call to …
17:17 Changeset [74f3917d]branch-2-1branch-2-1-0 by sev-
HDB: Made file manager case-insensitive. Demo uses lowercase everywhere
17:17 Changeset [421ae716]branch-2-1branch-2-1-0 by sev-
HDB: Added heuristic to determing sound file type
17:17 Changeset [fc0dd1fb]branch-2-1branch-2-1-0 by sev-
HDB: Added demo sound constants
17:17 Changeset [7f7de57]branch-2-1branch-2-1-0 by sev-
HDB: Modified the patching engine so it works for the demo
17:17 Changeset [da5f1fa2]branch-2-1branch-2-1-0 by sev-
HDB: Added demo-specific start code
17:17 Changeset [ac90e554]branch-2-1branch-2-1-0 by sev-
HDB: Added more detection entries
17:17 Changeset [c6af142c]branch-2-1branch-2-1-0 by sev-
HDB: Fix warning
17:17 Changeset [588d023]branch-2-1branch-2-1-0 by sev-
HDB: Comment out SND code until data is found
17:17 Changeset [12f46b3f]branch-2-1branch-2-1-0 by sev-
HDB: Remove redundant stubs
17:17 Changeset [5ba5a335]branch-2-1branch-2-1-0 by sev-
HDB: Unstub Sound related stubs
17:17 Changeset [d3eacb7e]branch-2-1branch-2-1-0 by sev-
HDB: Add playSound(), playSoundEx(), stopChannel()
17:17 Changeset [85b92289]branch-2-1branch-2-1-0 by sev-
HDB: Fix Deliveries with no GFX
17:17 Changeset [1edab20e]branch-2-1branch-2-1-0 by sev-
HDB: Add additional debug output
17:17 Changeset [2bb60c69]branch-2-1branch-2-1-0 by sev-
HDB: Add Music/Song data and functions
17:17 Changeset [3aa373a]branch-2-1branch-2-1-0 by sev-
HDB: Fix misplaced Enum value
17:17 Changeset [e955dbb4]branch-2-1branch-2-1-0 by sev-
HDB: Clean up in ai-funcs
17:17 Changeset [b7a89a5e]branch-2-1branch-2-1-0 by sev-
HDB: Clean up in ai-cinematic
17:17 Changeset [29c7a6cc]branch-2-1branch-2-1-0 by sev-
HDB: More clean up in ai-bots
17:17 Changeset [becfce8]branch-2-1branch-2-1-0 by sev-
HDB: More cleanup in ai-bots
17:17 Changeset [174b8c31]branch-2-1branch-2-1-0 by sev-
HDB: Update Music filenames
17:17 Changeset [5ba58bf0]branch-2-1branch-2-1-0 by sev-
HDB: Simplify Voice struct
17:17 Changeset [123b6593]branch-2-1branch-2-1-0 by sev-
HDB: Add playVoice()
17:17 Changeset [a09ac7b1]branch-2-1branch-2-1-0 by sev-
HDB: Add voice related data
17:17 Changeset [236318ce]branch-2-1branch-2-1-0 by sev-
HDB: Update Sound Names in mpc.h
17:17 Changeset [4a44f62]branch-2-1branch-2-1-0 by sev-
HDB: Add extension field to SoundCache
17:17 Changeset [2ba18da9]branch-2-1branch-2-1-0 by sev-
HDB: Stick Sound names in Lua
17:17 Changeset [1a7fc846]branch-2-1branch-2-1-0 by sev-
HDB: Add Sound Cache
17:17 Changeset [a50e1469]branch-2-1branch-2-1-0 by sev-
HDB: Reduce header dependency
17:17 Changeset [e0b0d85f]branch-2-1branch-2-1-0 by sev-
HDB: Reduce header dependency
17:17 Changeset [951943ec]branch-2-1branch-2-1-0 by sev-
HDB: Reduce header dependency
17:17 Changeset [810ac81b]branch-2-1branch-2-1-0 by sev-
HDB: Reduce header dependency
17:17 Changeset [a0856c6]branch-2-1branch-2-1-0 by sev-
HDB: Reduce header dependency
17:17 Changeset [c63d207d]branch-2-1branch-2-1-0 by sev-
HDB: Reduce header dependency
17:17 Changeset [91da8c7a]branch-2-1branch-2-1-0 by sev-
HDB: Reduce header dependency
17:17 Changeset [a0817b0b]branch-2-1branch-2-1-0 by sev-
HDB: Reduce header dependency
17:17 Changeset [2844b48a]branch-2-1branch-2-1-0 by sev-
HDB: Reduce header dependency
17:17 Changeset [99fc798b]branch-2-1branch-2-1-0 by sev-
HDB: Reduce header dependency
17:17 Changeset [0c29eff7]branch-2-1branch-2-1-0 by sev-
HDB: Remove unused console.cpp
17:17 Changeset [9ea453bc]branch-2-1branch-2-1-0 by sev-
HDB: Reduce header dependency
17:17 Changeset [e53367e2]branch-2-1branch-2-1-0 by sev-
HDB: Fix guard defines
17:17 Changeset [01d114e]branch-2-1branch-2-1-0 by sev-
HDB: Remove leftover file
17:17 Changeset [17ef555]branch-2-1branch-2-1-0 by sev-
HDB: Reduce header dependency
17:17 Changeset [c3d0f495]branch-2-1branch-2-1-0 by sev-
HDB: Reduce header dependency
17:17 Changeset [b845e701]branch-2-1branch-2-1-0 by sev-
HDB: Reduce header dependency
17:17 Changeset [0c8e483d]branch-2-1branch-2-1-0 by sev-
HDB: const'ness
17:17 Changeset [f7713df7]branch-2-1branch-2-1-0 by sev-
HDB: Fix warnings
17:17 Changeset [c131e7c8]branch-2-1branch-2-1-0 by sev-
HDB: Fix compilation
17:17 Changeset [4c012861]branch-2-1branch-2-1-0 by sev-
HDB: Play a MP3 sound from hdb.cpp
17:17 Changeset [a9fbd1ae]branch-2-1branch-2-1-0 by sev-
HDB: Add Sound names
17:17 Changeset [4a7c028e]branch-2-1branch-2-1-0 by sev-
HDB: Add sound data to mpc.h
17:17 Changeset [8e102a7d]branch-2-1branch-2-1-0 by sev-
HDB: Add cheat to test MAP29
17:17 Changeset [452612d0]branch-2-1branch-2-1-0 by sev-
HDB: Fix CppCheck warnings in window
17:17 Changeset [f1bf353c]branch-2-1branch-2-1-0 by sev-
HDB: Reduce some more variable scopes
17:17 Changeset [0ce52ccc]branch-2-1branch-2-1-0 by sev-
HDB: Implement removeSaveState()
17:17 Changeset [20a270a5]branch-2-1branch-2-1-0 by sev-
HDB: Fix waypoints calculation code Now player does not go back and forth
17:17 Changeset [4b65e396]branch-2-1branch-2-1-0 by sev-
HDB: Reduce some variable scopes, some janitorial work
17:17 Changeset [bf57f7b]branch-2-1branch-2-1-0 by sev-
HDB: Fix an out of bound issue in mapname
17:17 Changeset [61604549]branch-2-1branch-2-1-0 by sev-
HDB: (Hopefully) fix a c&p error in hasFeature()
17:17 Changeset [bcf9104]branch-2-1branch-2-1-0 by sev-
HDB: Fix some CppCheck warnings in ai-player, ai-use, ai-waypoint and gfx
17:17 Changeset [04901e7a]branch-2-1branch-2-1-0 by sev-
HDB: Fix load menu items
17:17 Changeset [b776651]branch-2-1branch-2-1-0 by sev-
HDB: More script patches to MAP30.LUA
17:17 Changeset [f94d1532]branch-2-1branch-2-1-0 by sev-
HDB: Fix secret stars level launching
17:17 Changeset [312ebf6a]branch-2-1branch-2-1-0 by sev-
HDB: Load thumbnail from the launcher
17:17 Changeset [d61d93eb]branch-2-1branch-2-1-0 by sev-
HDB: Fix loading of Lua script from the save
17:17 Changeset [599e144]branch-2-1branch-2-1-0 by sev-
HDB: Fix initialization warning
17:17 Changeset [7d4c6651]branch-2-1branch-2-1-0 by sev-
HDB: Fix LIGHTBARREL in Slime & moving floats
17:17 Changeset [d4f927f3]branch-2-1branch-2-1-0 by sev-
HDB: Put both data and Lua saves into single file
17:17 Changeset [cfe228d7]branch-2-1branch-2-1-0 by sev-
HDB: Fix some CppCheck warnings in ai-inventory and ai-lists
17:17 Changeset [8a44ed4a]branch-2-1branch-2-1-0 by sev-
HDB: Fix findTeleporterDest()
17:17 Changeset [1fd53de7]branch-2-1branch-2-1-0 by sev-
HDB: Fix CppCheck warnings in ai-funcs
17:17 Changeset [933089dc]branch-2-1branch-2-1-0 by sev-
HDB: Patch misplaced function names
17:17 Changeset [1b9e2f3]branch-2-1branch-2-1-0 by sev-
HDB: Fix aiFatFrogTongueDraw()
17:17 Changeset [73c90d1a]branch-2-1branch-2-1-0 by sev-
HDB: Clear MAP06 through level-select
17:17 Changeset [01bf7aa8]branch-2-1branch-2-1-0 by sev-
HDB: Fix some more CppCheck warnings, use static const in various functions
17:17 Changeset [0d989250]branch-2-1branch-2-1-0 by sev-
HDB: Fix some CppCheck warnings in ai-bots
17:17 Changeset [43438a63]branch-2-1branch-2-1-0 by sev-
HDB: Support loading from the launcher
17:17 Changeset [bd26cda9]branch-2-1branch-2-1-0 by sev-
HDB: Fix compilation for MSVC9
17:17 Changeset [252c6e61]branch-2-1branch-2-1-0 by sev-
HDB: Fix player collision detection code
17:17 Changeset [4c0181ac]branch-2-1branch-2-1-0 by sev-
HDB: Remove leftover code
17:17 Changeset [9370c0a]branch-2-1branch-2-1-0 by sev-
HDB: Added script patches for MAP19.LUA
17:17 Changeset [74e6168]branch-2-1branch-2-1-0 by sev-
HDB: Added script patch for MAP29.LUA
17:17 Changeset [54c94a9b]branch-2-1branch-2-1-0 by sev-
HDB: Added more script patches to MAP30.LUA
17:17 Changeset [d7c876d2]branch-2-1branch-2-1-0 by sev-
HDB: Sorted script patches
17:17 Changeset [409a6235]branch-2-1branch-2-1-0 by sev-
HDB: Add one more patch to GLOBAL.LUA The call first occurs in …
17:17 Changeset [2988407]branch-2-1branch-2-1-0 by sev-
HDB: Improved error messages during Lua execution
17:17 Changeset [b2f52580]branch-2-1branch-2-1-0 by sev-
HDB: Added cheat code for MAP11 for testing the Lab
17:17 Changeset [c34824de]branch-2-1branch-2-1-0 by sev-
HDB: Added support for CINE_OUTRO from the command line (level 31)
17:17 Changeset [f778e08]branch-2-1branch-2-1-0 by sev-
HDB: Fix copy/paste error in map centering code. This prevents us …
17:17 Changeset [edc68ef7]branch-2-1branch-2-1-0 by sev-
HDB: Added more constants instead of magic numbers
17:17 Changeset [f9422e43]branch-2-1branch-2-1-0 by sev-
HDB: Fix another incorrect allocation/deallocation. This leads to …
17:17 Changeset [b96049a2]branch-2-1branch-2-1-0 by sev-
HDB: Fix game restarting
17:17 Changeset [7b07d2f8]branch-2-1branch-2-1-0 by sev-
HDB: Hid some debug messages to deeper level
17:17 Changeset [cecf6e5]branch-2-1branch-2-1-0 by sev-
HDB: Fix progress bar rendering
17:17 Changeset [c10fee73]branch-2-1branch-2-1-0 by sev-
HDB: More Lua script patches to MAP30.LUA
17:17 Changeset [22a9c9e]branch-2-1branch-2-1-0 by sev-
HDB: Added line references to the script patches
17:17 Changeset [442835b5]branch-2-1branch-2-1-0 by sev-
HDB: Added script patch from MAP21.LUA
17:17 Changeset [ada43165]branch-2-1branch-2-1-0 by sev-
HDB: Animate Bridges
17:17 Changeset [f02bc1da]branch-2-1branch-2-1-0 by sev-
HDB: Add Lua Patch for Map11
17:17 Changeset [c10034df]branch-2-1branch-2-1-0 by sev-
HDB: Fix warning
17:17 Changeset [6d3856cd]branch-2-1branch-2-1-0 by sev-
HDB: Add Patches for Map10
17:17 Changeset [9d450576]branch-2-1branch-2-1-0 by sev-
HDB: Add Debug Output for Actions List
17:17 Changeset [31ec40a9]branch-2-1branch-2-1-0 by sev-
HDB: Fix checkActionList()
17:17 Changeset [1b6b2a96]branch-2-1branch-2-1-0 by sev-
HDB: Fix warnings
17:17 Changeset [9e1f7927]branch-2-1branch-2-1-0 by sev-
HDB: Differentiate Debug messages
17:17 Changeset [72dbb607]branch-2-1branch-2-1-0 by sev-
HDB: Fix uninitialized read
17:17 Changeset [8a80cc77]branch-2-1branch-2-1-0 by sev-
HDB: Add warnings
17:17 Changeset [927770f3]branch-2-1branch-2-1-0 by sev-
HDB: Initialise class variables
17:17 Changeset [cea2285d]branch-2-1branch-2-1-0 by sev-
HDB: Remove redundant frees ManagedSurface takes care of freeing itself
17:17 Changeset [bba1fa84]branch-2-1branch-2-1-0 by sev-
HDB: Fix loading
17:17 Changeset [ae1f4efe]branch-2-1branch-2-1-0 by sev-
HDB: Fix memory leaks in Menu
17:17 Changeset [62a33b13]branch-2-1branch-2-1-0 by sev-
HDB: Delete all _tTileLookupArray values at once
17:17 Changeset [d0248243]branch-2-1branch-2-1-0 by sev-
HDB: Refactor getPicGfx(), getTileGfx() and fix... ... memory leaks
17:17 Changeset [ecefec2]branch-2-1branch-2-1-0 by sev-
HDB: Add _animTiles to fix memory leaks
17:17 Changeset [a8d277be]branch-2-1branch-2-1-0 by sev-
HDB: Fix delete command for _dir
17:17 Changeset [05cb55b8]branch-2-1branch-2-1-0 by sev-
HDB: Delete Cached gfx data in one place
17:17 Changeset [fd91bb7f]branch-2-1branch-2-1-0 by sev-
HDB: Fix more memory leaks
17:17 Changeset [8d9004e]branch-2-1branch-2-1-0 by sev-
HDB: Fix memory leaks when stream is returned NULL
17:17 Changeset [ea77240d]branch-2-1branch-2-1-0 by sev-
HDB: Fix memory leak due to removed animTargets
17:17 Changeset [5363b38]branch-2-1branch-2-1-0 by sev-
HDB: Delete Player Graphics in destructor
17:17 Changeset [fa71ee90]branch-2-1branch-2-1-0 by sev-
HDB: Fix memory leaks due to findFirstData()
17:17 Changeset [7b78aa5e]branch-2-1branch-2-1-0 by sev-
HDB: Fix double free() and meaningless 'new' allocations
17:17 Changeset [161f9e67]branch-2-1branch-2-1-0 by sev-
HDB: NULL each tile after calling destructor
17:17 Changeset [e9e654d7]branch-2-1branch-2-1-0 by sev-
HDB: Convert _surface from struct to pointer
17:17 Changeset [adb43a79]branch-2-1branch-2-1-0 by sev-
HDB: Fix memory leaks in AI lists
17:17 Changeset [7709b28]branch-2-1branch-2-1-0 by sev-
HDB: Fix memory leaks with FileMan::findFiles()
17:17 Changeset [b90f0e14]branch-2-1branch-2-1-0 by sev-
HDB: Remove redundant FileMan function
17:17 Changeset [8825980e]branch-2-1branch-2-1-0 by sev-
HDB: Remove redundant custom free() function
17:17 Changeset [f5aff6c7]branch-2-1branch-2-1-0 by sev-
HDB: Fix memset()
17:17 Changeset [d706fbf2]branch-2-1branch-2-1-0 by sev-
HDB: Fix memory leaks
17:17 Changeset [ff2c6fe]branch-2-1branch-2-1-0 by sev-
HDB: More var initialisation
17:17 Changeset [d3ad2ed1]branch-2-1branch-2-1-0 by sev-
HDB: Fix memory leak in Player Graphics
17:17 Changeset [0c71ae2]branch-2-1branch-2-1-0 by sev-
HDB: Fix uninitialised variables
17:17 Changeset [be1fcc2f]branch-2-1branch-2-1-0 by sev-
HDB: Fix GfxCache memory leak
17:17 Changeset [14dbbdd]branch-2-1branch-2-1-0 by sev-
HDB: Fix _fontSurfaces memory leak
17:17 Changeset [ac61b7ef]branch-2-1branch-2-1-0 by sev-
HDB: Fix warning
17:17 Changeset [d80023c7]branch-2-1branch-2-1-0 by sev-
HDB: Fix delete mismatch
17:17 Changeset [e74bdbf4]branch-2-1branch-2-1-0 by sev-
HDB: Fix uninitalised reads
17:17 Changeset [9ab29874]branch-2-1branch-2-1-0 by sev-
HDB: Fix flag checking across the engien
17:17 Changeset [5cf1f6a]branch-2-1branch-2-1-0 by sev-
HDB: Fix switches
17:17 Changeset [74931e72]branch-2-1branch-2-1-0 by sev-
HDB: Add destructor to AIEntity and AnimTarget
17:17 Changeset [e1c616e0]branch-2-1branch-2-1-0 by sev-
HDB: Rename saves as in the original
17:17 Changeset [2909d9a9]branch-2-1branch-2-1-0 by sev-
HDB: Move save filename generation to genSaveFileName()
17:17 Changeset [34583022]branch-2-1branch-2-1-0 by sev-
HDB: Fix Lua execution at game restore
17:17 Changeset [2bb172a5]branch-2-1branch-2-1-0 by sev-
HDB: Filter out more Lua globals from the save
17:17 Changeset [49b0f7c]branch-2-1branch-2-1-0 by sev-
HDB: Normalised usage of _systemInit for Lua
17:17 Changeset [dda8c813]branch-2-1branch-2-1-0 by sev-
HDB: Added (commented out) debug case for _use functions
17:17 Changeset [6d83d2e]branch-2-1branch-2-1-0 by sev-
HDB: Added more stuff to cheat for MAP00
17:17 Changeset [e0cb401b]branch-2-1branch-2-1-0 by sev-
HDB: Added more debug output to script compilation
17:17 Changeset [ea2f09b2]branch-2-1branch-2-1-0 by sev-
COMMON: Restored functionaluty of Lua print
17:17 Changeset [17e2c05]branch-2-1branch-2-1-0 by sev-
HDB: Fix warning
17:17 Changeset [bfa2d11a]branch-2-1branch-2-1-0 by sev-
HDB: Fix warning
17:17 Changeset [39bbc59c]branch-2-1branch-2-1-0 by sev-
HDB: Fix data types in AIEntity
17:17 Changeset [55a650d5]branch-2-1branch-2-1-0 by sev-
HDB: Fix data type
17:17 Changeset [505bd8b9]branch-2-1branch-2-1-0 by sev-
HDB: Fix warning
17:17 Changeset [fe0082b]branch-2-1branch-2-1-0 by sev-
HDB: Fix warnings
17:17 Changeset [a1645e29]branch-2-1branch-2-1-0 by sev-
HDB: Fix warning
17:17 Changeset [a98e2a8e]branch-2-1branch-2-1-0 by sev-
JANITORIAL: Fix code formatting
17:17 Changeset [ffe3103]branch-2-1branch-2-1-0 by sev-
HDB: Fix warning
17:17 Changeset [944dbab]branch-2-1branch-2-1-0 by sev-
HDB: Fix warning
17:17 Changeset [b5b2a113]branch-2-1branch-2-1-0 by sev-
HDB: Fix bug from the original
17:17 Changeset [6789a86]branch-2-1branch-2-1-0 by sev-
HDB: Fix copy-paste error in AI::legalMove() This led to inability to …
17:17 Changeset [6fdd336a]branch-2-1branch-2-1-0 by sev-
HDB: Move HDBGame::hasFeature() to detection.cpp for consistency
17:17 Changeset [462d48a9]branch-2-1branch-2-1-0 by sev-
HDB: Unstub TODOs
17:17 Changeset [48760643]branch-2-1branch-2-1-0 by sev-
HDB: Unstub the Quit functionality
17:17 Changeset [68b2e9ad]branch-2-1branch-2-1-0 by sev-
HDB: Count FPS and print onto screen
17:17 Changeset [26210cfc]branch-2-1branch-2-1-0 by sev-
HDB: Add drawDebugInfo()
17:17 Changeset [fa7593d7]branch-2-1branch-2-1-0 by sev-
HDB: Fix Icon loading
17:17 Changeset [f158aadf]branch-2-1branch-2-1-0 by sev-
HDB: Add loadIcon() for TYPE_ICON32 loading
17:17 Changeset [a484fe43]branch-2-1branch-2-1-0 by sev-
HDB: Unstub redundant warnings
17:17 Changeset [56bbb34a]branch-2-1branch-2-1-0 by sev-
HDB: Add save/load for TryAgain data
17:17 Changeset [72d2f01b]branch-2-1branch-2-1-0 by sev-
HDB: Unstub AI::init()
17:17 Changeset [eb9af0c7]branch-2-1branch-2-1-0 by sev-
HDB: Fix getRandumNumber() usage in ai-bots.cpp
17:17 Changeset [6aa054f]branch-2-1branch-2-1-0 by sev-
HDB: Unstub the TRY AGAIN screen
17:17 Changeset [ed60dcd5]branch-2-1branch-2-1-0 by sev-
HDB: Fix 3D stars left
17:17 Changeset [723b86e1]branch-2-1branch-2-1-0 by sev-
HDB: Add cheating debug statment and remove... redundant warnings
17:17 Changeset [779f4552]branch-2-1branch-2-1-0 by sev-
HDB: Add temp variable to store Map name
17:17 Changeset [a3ba287c]branch-2-1branch-2-1-0 by sev-
HDB: Add code for drawing Debug Mark
17:17 Changeset [c31217f1]branch-2-1branch-2-1-0 by sev-
HDB: Add Debug checks
17:17 Changeset [b36569d2]branch-2-1branch-2-1-0 by sev-
HDB: Add code to enable Debugging
17:17 Changeset [469c2245]branch-2-1branch-2-1-0 by sev-
HDB: Add moveMap() and startMoveMap()
17:17 Changeset [73414fd]branch-2-1branch-2-1-0 by sev-
HDB: Add _debugLogo
17:17 Changeset [2c40e1ae]branch-2-1branch-2-1-0 by sev-
HDB: Fix loading Lua scripts
17:17 Changeset [a745d45f]branch-2-1branch-2-1-0 by sev-
HDB: Ignore the Controls Option
17:17 Changeset [9dec31c4]branch-2-1branch-2-1-0 by sev-
HDB: Unstub drawWaypoints()
17:17 Changeset [d07dcd21]branch-2-1branch-2-1-0 by sev-
HDB: Add code to ready Weapon
17:17 Changeset [0c5f2f02]branch-2-1branch-2-1-0 by sev-
HDB: Add Player Attacking code
17:17 Changeset [a5da708]branch-2-1branch-2-1-0 by sev-
HDB: Add Weapon Drawing and Equipping Code
17:17 Changeset [44ae220]branch-2-1branch-2-1-0 by sev-
HDB: Fix Lua Index
17:17 Changeset [cea99e3f]branch-2-1branch-2-1-0 by sev-
HDB: Unstub Weapon code from save/load
17:17 Changeset [de7b30a2]branch-2-1branch-2-1-0 by sev-
HDB: Add queryInventoryTypeSlot()
17:17 Changeset [fe09a9c]branch-2-1branch-2-1-0 by sev-
HDB: Initialize Weapon variables
17:17 Changeset [f4e2fbcb]branch-2-1branch-2-1-0 by sev-
HDB: Add missing Gfx variable and Weapon functions
17:17 Changeset [4216aa96]branch-2-1branch-2-1-0 by sev-
HDB: Unstub Sound Lua stubs
17:17 Changeset [ff5b6d83]branch-2-1branch-2-1-0 by sev-
HDB: Add _sound stubs
17:17 Changeset [e0f49e8]branch-2-1branch-2-1-0 by sev-
HDB: Add cineFunction()
17:17 Changeset [2f893eea]branch-2-1branch-2-1-0 by sev-
HDB: Add cineRemoveEntity()
17:17 Changeset [e1fbaaea]branch-2-1branch-2-1-0 by sev-
HDB: Add cinematic functions for Pic
17:17 Changeset [79a4a37e]branch-2-1branch-2-1-0 by sev-
HDB: Initialize Weapon Gfx
17:17 Changeset [f8769966]branch-2-1branch-2-1-0 by sev-
HDB: Fix getRandomNumber usage
17:17 Changeset [ac9a62da]branch-2-1branch-2-1-0 by sev-
HDB: Fix getRandomNumber() usage
17:17 Changeset [8c19637]branch-2-1branch-2-1-0 by sev-
HDB: Fix getRandomNumber() usage
17:17 Changeset [ac50b105]branch-2-1branch-2-1-0 by sev-
HDB: Fix getRandomNumber() usage in menu.cpp
17:17 Changeset [74d0c5da]branch-2-1branch-2-1-0 by sev-
HDB: Fix Gfx::updateVideo()
17:17 Changeset [8c48bf97]branch-2-1branch-2-1-0 by sev-
HDB: Fix Gfx::updateFade()
17:17 Changeset [0a291d02]branch-2-1branch-2-1-0 by sev-
HDB: Complete AI::restartSystem()
17:17 Changeset [62a6a364]branch-2-1branch-2-1-0 by sev-
HDB: Complete Map::restartSystem()
17:17 Changeset [5fa5f6f]branch-2-1branch-2-1-0 by sev-
HDB: Fix _mapLoaded flag handling
17:17 Changeset [614fc612]branch-2-1branch-2-1-0 by sev-
HDB: Consistent memory management for map explosions
17:17 Changeset [f83f9654]branch-2-1branch-2-1-0 by sev-
HDB: Complete AI::checkPlayerCollision()
17:17 Changeset [35ead09d]branch-2-1branch-2-1-0 by sev-
HDB: Complete AI::drawLevel2Ents()
17:17 Changeset [2be5c59d]branch-2-1branch-2-1-0 by sev-
HDB: Complete checkPlayerTileCollision()
17:17 Changeset [a35cf6cb]branch-2-1branch-2-1-0 by sev-
HDB: Added SetDebug/GetDebug, no relevant functionality
17:17 Changeset [c5d1ea30]branch-2-1branch-2-1-0 by sev-
HDB: Unstubbing updateVideo()
17:17 Changeset [1feb91b2]branch-2-1branch-2-1-0 by sev-
HDB: Simplify bootparam processing
17:17 Changeset [0cd4f438]branch-2-1branch-2-1-0 by sev-
HDB: Unstub updateVideo()
17:17 Changeset [c0777f5a]branch-2-1branch-2-1-0 by sev-
HDB: Add missing paint() call
17:17 Changeset [9903b335]branch-2-1branch-2-1-0 by sev-
HDB: Proper memory handling for map features
17:17 Changeset [24468bf6]branch-2-1branch-2-1-0 by sev-
HDB: Fix warnings
17:17 Changeset [812a8c7c]branch-2-1branch-2-1-0 by sev-
HDB: Remove redundant warning
17:17 Changeset [c5bc56b3]branch-2-1branch-2-1-0 by sev-
HDB: Add Loading Screen
17:17 Changeset [190b550c]branch-2-1branch-2-1-0 by sev-
HDB: Replace original color functions With the ones from …
17:17 Changeset [0bd8e53f]branch-2-1branch-2-1-0 by sev-
HDB: Unstub DirectX Flip
17:17 Changeset [b052946c]branch-2-1branch-2-1-0 by sev-
HDB: Add mode-select to the level-select Add +100 to the level num to …
17:17 Changeset [792333b6]branch-2-1branch-2-1-0 by sev-
HDB: Show cursor in the main menu
17:17 Changeset [6c5193c7]branch-2-1branch-2-1-0 by sev-
HDB: Init _mstoneGfx and replace strings
17:17 Changeset [f2767419]branch-2-1branch-2-1-0 by sev-
HDB: Clear the Persistent variables
17:17 Changeset [1f7e1792]branch-2-1branch-2-1-0 by sev-
HDB: Unstub drawSnow()
17:17 Changeset [18746743]branch-2-1branch-2-1-0 by sev-
HDB: More debug for save/load code
17:17 Changeset [a869eb00]branch-2-1branch-2-1-0 by sev-
HDB: Restore bootparam and save/load from the command line funcitonality
17:17 Changeset [a7e17c0]branch-2-1branch-2-1-0 by sev-
HDB: Remove redundant warnings
17:17 Changeset [abe99e33]branch-2-1branch-2-1-0 by sev-
HDB: Unstub updateFade()
17:17 Changeset [8f83631]branch-2-1branch-2-1-0 by sev-
HDB: Add macros for RGB-565 conversions
17:17 Changeset [bcaf795]branch-2-1branch-2-1-0 by sev-
HDB: Fix out-of-bounds access bug
17:17 Changeset [d8f454df]branch-2-1branch-2-1-0 by sev-
HDB: Initialize Map member variables
17:17 Changeset [eb7e3582]branch-2-1branch-2-1-0 by sev-
HDB: Disable the command-line level-select
17:17 Changeset [b0320684]branch-2-1branch-2-1-0 by sev-
HDB: Add HDBGame::start() and remove AI::clearP... ...ersistent() …
17:17 Changeset [ee9de915]branch-2-1branch-2-1-0 by sev-
HDB: Add Menu calls
17:17 Changeset [f5b9d41]branch-2-1branch-2-1-0 by sev-
HDB: Set and Draw Bonus Stars
17:17 Changeset [58512d2]branch-2-1branch-2-1-0 by sev-
HDB: Add Bonus Star functions
17:17 Changeset [5b4602f]branch-2-1branch-2-1-0 by sev-
HDB: Set _menuKey
17:17 Changeset [61104170]branch-2-1branch-2-1-0 by sev-
HDB: Unstub processInput()
17:17 Changeset [bb6c1849]branch-2-1branch-2-1-0 by sev-
HDB: Add _menuKey
17:17 Changeset [a510482d]branch-2-1branch-2-1-0 by sev-
HDB: Add stubs in Sound and Input
17:17 Changeset [d5a77916]branch-2-1branch-2-1-0 by sev-
HDB: Add Pause Button
17:17 Changeset [cf5863c7]branch-2-1branch-2-1-0 by sev-
HDB: Filter out more Lua globals from saving
17:17 Changeset [23239d5]branch-2-1branch-2-1-0 by sev-
HDB: Unstub drawToggle, drawSlider, drawWarpScreen
17:17 Changeset [a8877bce]branch-2-1branch-2-1-0 by sev-
HDB: Add drawNebula(), drawRocketsAndSelections()
17:17 Changeset [fe309b14]branch-2-1branch-2-1-0 by sev-
HDB: Fix save/loading of inventory
17:17 Changeset [e7016e5]branch-2-1branch-2-1-0 by sev-
HDB: Refarcot entity save/loading into separate methods
17:17 Changeset [93155c64]branch-2-1branch-2-1-0 by sev-
HDB: Fix Window::loadSaveFile()
17:17 Changeset [5cb46f62]branch-2-1branch-2-1-0 by sev-
HDB: Add Menu functions and other stubs
17:17 Changeset [9fcb307d]branch-2-1branch-2-1-0 by sev-
HDB: Add isVoiceless()
17:17 Changeset [69e46684]branch-2-1branch-2-1-0 by sev-
HDB: Add centerPrint()
17:17 Changeset [6f4e80b8]branch-2-1branch-2-1-0 by sev-
HDB: Add stubbed Sound functions
17:17 Changeset [29d1c96f]branch-2-1branch-2-1-0 by sev-
HDB: Add startTitle() and drawTitle()
17:17 Changeset [ac4deacf]branch-2-1branch-2-1-0 by sev-
HDB: Unstub fillGameSaveSlots()
17:17 Changeset [40765c4e]branch-2-1branch-2-1-0 by sev-
HDB: Add Save struct and _saveHeader
17:17 Changeset [4c20c8b]branch-2-1branch-2-1-0 by sev-
HDB: Add Sine and Cosine table
17:17 Changeset [0ae4cb1e]branch-2-1branch-2-1-0 by sev-
HDB: Shift HDB::save() and HDB::loadSaveFile... ...to saveload.cpp
17:17 Changeset [c00223a6]branch-2-1branch-2-1-0 by sev-
HDB: Add stubbed songPlaying() and startMusic()
17:17 Changeset [6c0684cb]branch-2-1branch-2-1-0 by sev-
HDB: Added missing calls to Map::Map::loadSaveFile()
17:17 Changeset [538ab04]branch-2-1branch-2-1-0 by sev-
HDB: Added missing calls to loadGameState()
17:17 Changeset [9d9a1b6c]branch-2-1branch-2-1-0 by sev-
HDB: Add readConfig(), writeConfig() and Cheating
17:17 Changeset [a8b4749]branch-2-1branch-2-1-0 by sev-
HDB: Add Input::assignKey(), LuaScript::isValid()
17:17 Changeset [38bdb36b]branch-2-1branch-2-1-0 by sev-
HDB: Finish implementation of Lua dofile()
17:17 Changeset [d0b5e0f]branch-2-1branch-2-1-0 by sev-
HDB: Remove non-functioning code
17:17 Changeset [6fe1d65c]branch-2-1branch-2-1-0 by sev-
HDB: Added initial version for Lua dofile()
17:17 Changeset [42edeb4]branch-2-1branch-2-1-0 by sev-
HDB: Fix AI::loadSaveFile()
17:17 Changeset [45864698]branch-2-1branch-2-1-0 by sev-
HDB: Fix Window::loadSaveFile()
17:17 Changeset [f544c83]branch-2-1branch-2-1-0 by sev-
HDB: Allocate memory on loading
17:17 Changeset [168921d7]branch-2-1branch-2-1-0 by sev-
HDB: Added debug output to save/load code
17:17 Changeset [2b46fcf0]branch-2-1branch-2-1-0 by sev-
HDB: Properly process non-existent save loading
17:17 Changeset [8403960]branch-2-1branch-2-1-0 by sev-
HDB: Added more code for loading save states from the command line
17:17 Changeset [c71426e]branch-2-1branch-2-1-0 by sev-
HDB: Fix warnings
17:17 Changeset [d12d3ee6]branch-2-1branch-2-1-0 by sev-
HDB: Proper prototype for saveGameState()
17:17 Changeset [6e0e4411]branch-2-1branch-2-1-0 by sev-
HDB: Removed useless warning
17:17 Changeset [b1cbf1ae]branch-2-1branch-2-1-0 by sev-
HDB: Add subbed Menu functions
17:17 Changeset [9b43fbfa]branch-2-1branch-2-1-0 by sev-
HDB: Save/Load _timePlayed
17:17 Changeset [b503e2ba]branch-2-1branch-2-1-0 by sev-
HDB: Add missing code in changeGameState()
17:17 Changeset [00b53b48]branch-2-1branch-2-1-0 by sev-
HDB: Add stubbed functions
17:17 Changeset [d5a32a2]branch-2-1branch-2-1-0 by sev-
HDB: Add missing time code
17:17 Changeset [963043f3]branch-2-1branch-2-1-0 by sev-
HDB: Shift Save/Load functions to saveload.cpp
17:17 Changeset [ac9f2d63]branch-2-1branch-2-1-0 by sev-
HDB: Add loadGame() and Sound::stopMusic()
17:17 Changeset [ec0bd5e6]branch-2-1branch-2-1-0 by sev-
HDB: Add global patch for io, os, sctrings
17:17 Changeset [e166f4e3]branch-2-1branch-2-1-0 by sev-
HDB: And even more script patches
17:17 Changeset [cbbe538]branch-2-1branch-2-1-0 by sev-
HDB: More Global script patches
17:17 Changeset [b7b8b23]branch-2-1branch-2-1-0 by sev-
HDB: Add openFile, write, closeFile Lua functions
17:17 Changeset [6e60d6a2]branch-2-1branch-2-1-0 by sev-
HDB: Unstub saveGlobal, loadGlobal, purgeGlobals
17:17 Changeset [2315a05a]branch-2-1branch-2-1-0 by sev-
HDB: Fix calling Lua save/load
17:17 Changeset [85a8209d]branch-2-1branch-2-1-0 by sev-
HDB: Add save/load for the Lua Globals environment
17:17 Changeset [961f3b4]branch-2-1branch-2-1-0 by sev-
HDB: Add structs and functions for Lua Globals
17:17 Changeset [d510e3ef]branch-2-1branch-2-1-0 by sev-
HDB: Unstub save/load _animTargets[i].gfxList
17:17 Changeset [910c1ed3]branch-2-1branch-2-1-0 by sev-
HDB: Unstub Load/Save _ents and _floats
17:17 Changeset [17eaafac]branch-2-1branch-2-1-0 by sev-
HDB: Unstub code for saving and loading Gfx
17:17 Changeset [ebbee5ce]branch-2-1branch-2-1-0 by sev-
HDB: Add FuncLookUp structs and functions
17:17 Changeset [fffa7bd]branch-2-1branch-2-1-0 by sev-
HDB: Unstub _ai->save() call
17:17 Changeset [56f0e3f9]branch-2-1branch-2-1-0 by sev-
HDB: Removed useless warning
17:17 Changeset [a8a43329]branch-2-1branch-2-1-0 by sev-
HDB: Initialise variables
17:17 Changeset [a7d78a1b]branch-2-1branch-2-1-0 by sev-
HDB: Fix Sky handling Now sky appears on Map 29
17:17 Changeset [168ca5fc]branch-2-1branch-2-1-0 by sev-
HDB: Used transparent alpha blitting
17:17 Changeset [3851c2d9]branch-2-1branch-2-1-0 by sev-
GRAPHICS: Added source transparency parameter to ManagedSurface::transBlit
17:17 Changeset [14f8e057]branch-2-1branch-2-1-0 by sev-
GRAPHICS: Fix Managed Surface alpha blending
17:17 Changeset [b4db168f]branch-2-1branch-2-1-0 by sev-
HDB: Add AI save() and loadSaveFile() There are stubs for Pointers …
17:17 Changeset [32465a1]branch-2-1branch-2-1-0 by sev-
HDB: Modify InvEnt to have AIEntity as member
17:17 Changeset [69303997]branch-2-1branch-2-1-0 by sev-
HDB: Unstub double reads and writes
17:17 Changeset [82fe644f]branch-2-1branch-2-1-0 by sev-
HDB: Remove unnecessary functions
17:17 Changeset [ce6b62d]branch-2-1branch-2-1-0 by sev-
HDB: Turn _gratinds[] and _foregrounds[] into structs from pointers
17:17 Changeset [d2df2774]branch-2-1branch-2-1-0 by sev-
HDB: Add saveSlot, loadSlot, saveGame and loadGame
17:17 Changeset [0a6d4c04]branch-2-1branch-2-1-0 by sev-
HDB: Fix endian issues
17:17 Changeset [2990f6cf]branch-2-1branch-2-1-0 by sev-
HDB: Fix endian issues
17:17 Changeset [8b806991]branch-2-1branch-2-1-0 by sev-
HDB: Add save and loadSave functions For Tile and Pic
17:17 Changeset [6f472b60]branch-2-1branch-2-1-0 by sev-
HDB: Fix Endian reading issues
17:17 Changeset [2eb9bdfe]branch-2-1branch-2-1-0 by sev-
HDB: Add stubbed Sound save() and loadSaveFile()
17:17 Changeset [55a5874]branch-2-1branch-2-1-0 by sev-
HDB: Add Gfx save() and loadSaveFile()
17:17 Changeset [c819a79c]branch-2-1branch-2-1-0 by sev-
HDB: Add Window save() and loadSaveFile()
17:17 Changeset [6559b718]branch-2-1branch-2-1-0 by sev-
HDB: Fix removeBGTileAnimation() and removeFGTileAnimation() …
17:17 Changeset [cdf8d254]branch-2-1branch-2-1-0 by sev-
HDB: Remove unreferenced variable
17:17 Changeset [40879e47]branch-2-1branch-2-1-0 by sev-
HDB: Fix Name Change
17:17 Changeset [8d57db25]branch-2-1branch-2-1-0 by sev-
HDB: Add Map save() and loadSaveFile()
17:17 Changeset [06c87e5]branch-2-1branch-2-1-0 by sev-
HDB: Add HDBGame save() and load()
17:17 Changeset [3fc69963]branch-2-1branch-2-1-0 by sev-
HDB: Add setInMapName() and related data
17:17 Changeset [7cb5f460]branch-2-1branch-2-1-0 by sev-
HDB: Add member variables to Menu
17:17 Changeset [c63e7c83]branch-2-1branch-2-1-0 by sev-
HDB: Unstub stubs
17:17 Changeset [59417482]branch-2-1branch-2-1-0 by sev-
HDB: Fixed AI::cineRemoveFromBlitList() This fixes bug with only 1 …
17:17 Changeset [d285201e]branch-2-1branch-2-1-0 by sev-
HDB: Disable skipping manny quest for now
17:17 Changeset [f89015a9]branch-2-1branch-2-1-0 by sev-
HDB: Add Lua functions for _sound
17:17 Changeset [9b48e15b]branch-2-1branch-2-1-0 by sev-
HDB: Add cinePlayVoice() and cinePlaySound()
17:17 Changeset [f6a3eac]branch-2-1branch-2-1-0 by sev-
HDB: Add cineStartMap() Lua function
17:17 Changeset [373106f8]branch-2-1branch-2-1-0 by sev-
HDB: Add cineStartMap()
17:17 Changeset [a2c9c83b]branch-2-1branch-2-1-0 by sev-
HDB: Unstub Window function calls
17:17 Changeset [ebea69ec]branch-2-1branch-2-1-0 by sev-
HDB: Unstub lasers and more
17:17 Changeset [0dff3cd8]branch-2-1branch-2-1-0 by sev-
HDB: Unstub Lua Snow functions
17:17 Changeset [267ddc8]branch-2-1branch-2-1-0 by sev-
HDB: Add turnOnSnow()
17:17 Changeset [aed071e5]branch-2-1branch-2-1-0 by sev-
HDB: Add stubbed getMusicVolume()
17:17 Changeset [74675ba2]branch-2-1branch-2-1-0 by sev-
HDB: Fix type warning
17:17 Changeset [0ca3f5bd]branch-2-1branch-2-1-0 by sev-
HDB: Add Bots splitter-comments
17:17 Changeset [7caca5d2]branch-2-1branch-2-1-0 by sev-
HDB: Unstub the '#if 0' functions
17:17 Changeset [0d2f2f2b]branch-2-1branch-2-1-0 by sev-
HDB: Fix enity lists, and warn on missing files
17:17 Changeset [7bf9cc94]branch-2-1branch-2-1-0 by sev-
HDB: Add Laser functions
17:17 Changeset [a27faf35]branch-2-1branch-2-1-0 by sev-
HDB: Add Laser related stubs
17:17 Changeset [48546f3c]branch-2-1branch-2-1-0 by sev-
HDB: Add laserScan()
17:17 Changeset [22ca561f]branch-2-1branch-2-1-0 by sev-
HDB: Add _laserRescan and _laserOnScreen
17:17 Changeset [ab066023]branch-2-1branch-2-1-0 by sev-
HDB: Add clearDiverters()
17:17 Changeset [68431702]branch-2-1branch-2-1-0 by sev-
HDB: Add stopChannel()
17:17 Changeset [20f7bf6]branch-2-1branch-2-1-0 by sev-
HDB: Add FatFrog functions
17:17 Changeset [a29e3b96]branch-2-1branch-2-1-0 by sev-
HDB: Proper place for the cheat patches. And wrap them into a define …
17:17 Changeset [73be5db]branch-2-1branch-2-1-0 by sev-
HDB: Attempt to implement hot patches
17:17 Changeset [6feed893]branch-2-1branch-2-1-0 by sev-
HDB: Fix warning
17:17 Changeset [9a0e685f]branch-2-1branch-2-1-0 by sev-
HDB: Fix warnings
17:17 Changeset [5f8e3fab]branch-2-1branch-2-1-0 by sev-
HDB: Fix warning
17:17 Changeset [10df2d85]branch-2-1branch-2-1-0 by sev-
HDB: Fix warning
17:17 Changeset [03f1a137]branch-2-1branch-2-1-0 by sev-
HDB: Simplify executeChunk() function
17:17 Changeset [1b924b23]branch-2-1branch-2-1-0 by sev-
HDB: Add Dragon functions
17:17 Changeset [b8a2ed94]branch-2-1branch-2-1-0 by sev-
HDB: Add BuzzFly code
17:17 Changeset [ff7de317]branch-2-1branch-2-1-0 by sev-
HDB: Add icePuff functions
17:17 Changeset [f7be3c5]branch-2-1branch-2-1-0 by sev-
HDB: Add missing initialization data
17:17 Changeset [8d4dea4b]branch-2-1branch-2-1-0 by sev-
HDB: Add GatePuddle functions
17:17 Changeset [de017b0c]branch-2-1branch-2-1-0 by sev-
HDB: Add PanicZone data and functions
17:17 Changeset [c3f409d0]branch-2-1branch-2-1-0 by sev-
HDB: Add BadFairy functions
17:17 Changeset [97d702f8]branch-2-1branch-2-1-0 by sev-
HDB: Add Gate Puddles
17:17 Changeset [5ed21d1]branch-2-1branch-2-1-0 by sev-
HDB: Move Bots gfx into _ai class
17:17 Changeset [ad8f8575]branch-2-1branch-2-1-0 by sev-
HDB: Move Bots gfx into _gfx
17:17 Changeset [0751cedb]branch-2-1branch-2-1-0 by sev-
HDB: Remove '#if 0' conditionals
17:17 Changeset [60eb04f]branch-2-1branch-2-1-0 by sev-
HDB: Unstub addtoFairystones calls
17:17 Changeset [002f8edd]branch-2-1branch-2-1-0 by sev-
HDB: Add GoodFairy functions
17:17 Changeset [292ada3]branch-2-1branch-2-1-0 by sev-
HDB: Add _fairystones functions
17:17 Changeset [7a6a1694]branch-2-1branch-2-1-0 by sev-
HDB: Add _fairystones data
17:17 Changeset [26c1c94]branch-2-1branch-2-1-0 by sev-
HDB: Add Meerkat functions
17:17 Changeset [c67fb14]branch-2-1branch-2-1-0 by sev-
HDB: Add getGemGfx()
17:17 Changeset [64cd74d]branch-2-1branch-2-1-0 by sev-
HDB: Add aiDiverterAction()
17:17 Changeset [bcbe095]branch-2-1branch-2-1-0 by sev-
HDB: Commet out non-compiling code
17:17 Changeset [d356756e]branch-2-1branch-2-1-0 by sev-
HDB: Add Diverter functions
17:17 Changeset [c9c08476]branch-2-1branch-2-1-0 by sev-
HDB: Add Gfx data
17:17 Changeset [ac040024]branch-2-1branch-2-1-0 by sev-
HDB: Add Tile::free() and Picture::free()
17:17 Changeset [d7088826]branch-2-1branch-2-1-0 by sev-
HDB: Modify the return type of draw functions
17:17 Changeset [49cb3391]branch-2-1branch-2-1-0 by sev-
HDB: Add playSoundEX()
17:17 Changeset [2d04954]branch-2-1branch-2-1-0 by sev-
HDB: Safer loops
17:17 Changeset [71cff7f]branch-2-1branch-2-1-0 by sev-
HDB: Fix AI::cineStart()
17:17 Changeset [375498e]branch-2-1branch-2-1-0 by sev-
HDB: Fix cineAbort(), so it really removes the state machine program
17:17 Changeset [0a1ec90]branch-2-1branch-2-1-0 by sev-
HDB: Finish cineCleanup()
17:17 Changeset [85f37fd]branch-2-1branch-2-1-0 by sev-
HDB: Hid noisy debug output
17:17 Changeset [372cf8b7]branch-2-1branch-2-1-0 by sev-
HDB: Fix uninitized frame counters
17:17 Changeset [1e5e8ed4]branch-2-1branch-2-1-0 by sev-
HDB: Unstub 'Cache graphics for Deliveries'
17:17 Changeset [1b243790]branch-2-1branch-2-1-0 by sev-
HDB: Do not declare AIEntity every frame
17:17 Changeset [9b6e8345]branch-2-1branch-2-1-0 by sev-
HDB: Add check for unknown size
17:17 Changeset [92a4ff67]branch-2-1branch-2-1-0 by sev-
HDB: Implement cineSpawnEntity()
17:17 Changeset [7e07602c]branch-2-1branch-2-1-0 by sev-
HDB: Fix trigger launching
17:17 Changeset [595187da]branch-2-1branch-2-1-0 by sev-
HDB: Rewrote AI::killTrigger() to a safer variant
17:17 Changeset [a48ee7d1]branch-2-1branch-2-1-0 by sev-
HDB: Safer version of AI::moveEnts()
17:17 Changeset [95c36ed]branch-2-1branch-2-1-0 by sev-
HDB: Add Pushing code
17:17 Changeset [eb388f9]branch-2-1branch-2-1-0 by sev-
HDB: Remove invalid return statement
17:17 Changeset [f832f66d]branch-2-1branch-2-1-0 by sev-
HDB: Fix removeEntity to not manipulate pointers
17:17 Changeset [fe9242f4]branch-2-1branch-2-1-0 by sev-
HDB: Implement safe version of removeEntity(). The previous one crashed
17:17 Changeset [f35b63bc]branch-2-1branch-2-1-0 by sev-
HDB: Prevent crash when _skyClounds is empty. Happens in MAP29
17:17 Changeset [e319b120]branch-2-1branch-2-1-0 by sev-
HDB: Modify warning to debug output
17:17 Changeset [478c10a1]branch-2-1branch-2-1-0 by sev-
HDB: Unstub aiVortexianAction
17:17 Changeset [9da57f1e]branch-2-1branch-2-1-0 by sev-
HDB: Add startMap lua function
17:17 Changeset [5e343d65]branch-2-1branch-2-1-0 by sev-
HDB: Add checkForTouchplate call
17:17 Changeset [9369775b]branch-2-1branch-2-1-0 by sev-
HDB: Fix compilation
17:17 Changeset [37b09c6]branch-2-1branch-2-1-0 by sev-
HDB: Implement boot params. To switch levels, run ./scummvm -b …
17:17 Changeset [ffe05e98]branch-2-1branch-2-1-0 by sev-
HDB: Add checkForTouchplate()
17:17 Changeset [1cd0a8d]branch-2-1branch-2-1-0 by sev-
JANITORIAL: Fix formatting
17:17 Changeset [3eab2731]branch-2-1branch-2-1-0 by sev-
HDB: Implement loadMap()
17:17 Changeset [347dd30f]branch-2-1branch-2-1-0 by sev-
HDB: Implement loadLua()
17:17 Changeset [e97d425b]branch-2-1branch-2-1-0 by sev-
HDB: Unstub printYouGotMsg call
17:17 Changeset [eacc59bc]branch-2-1branch-2-1-0 by sev-
HDB: Add useDoorOpenCloseBot()
17:17 Changeset [e1d69ed3]branch-2-1branch-2-1-0 by sev-
HDB: Add Touchplate functions
17:17 Changeset [c2c639c]branch-2-1branch-2-1-0 by sev-
HDB: Add Cell Holder function
17:17 Changeset [e3ceb4df]branch-2-1branch-2-1-0 by sev-
HDB: Add Switch functions
17:17 Changeset [661ee3b1]branch-2-1branch-2-1-0 by sev-
HDB: Add useTarget()
17:17 Changeset [73b7b83]branch-2-1branch-2-1-0 by sev-
HDB: Add addBridgeExtend() and animateBridges()
17:17 Changeset [10802c22]branch-2-1branch-2-1-0 by sev-
HDB: Add _bridges data
17:17 Changeset [4baa1e4f]branch-2-1branch-2-1-0 by sev-
HDB: Add isClosedDoor() and isOpenDoor()
17:17 Changeset [c3c82999]branch-2-1branch-2-1-0 by sev-
HDB: Completed rendering pipeline
17:17 Changeset [74eb242]branch-2-1branch-2-1-0 by sev-
HDB: Unstub HDBGame::restartMap()
17:17 Changeset [34a3e16]branch-2-1branch-2-1-0 by sev-
HDB: Added stub for Menu class
17:17 Changeset [af43070]branch-2-1branch-2-1-0 by sev-
HDB: Implemented HDBGame::startMap()
17:17 Changeset [106a63aa]branch-2-1branch-2-1-0 by sev-
HDB: Add LASTMAPNAME Lua variable
17:17 Changeset [7349955]branch-2-1branch-2-1-0 by sev-
HDB: Added more script patches
17:17 Changeset [ce06f4e]branch-2-1branch-2-1-0 by sev-
HDB: Fix compilation
17:17 Changeset [4622fb3]branch-2-1branch-2-1-0 by sev-
HDB: Unstub playSound calls
17:17 Changeset [5d874c54]branch-2-1branch-2-1-0 by sev-
HDB: Add and init Sound subsystem
17:17 Changeset [b8b47c09]branch-2-1branch-2-1-0 by sev-
HDB: Unstub addWaypoint()
17:17 Changeset [bebd514]branch-2-1branch-2-1-0 by sev-
HDB: Add traceStraightPath()
17:17 Changeset [34b9457a]branch-2-1branch-2-1-0 by sev-
HDB: Delete functions missing from original
17:17 Changeset [b8a98fdc]branch-2-1branch-2-1-0 by sev-
HDB: Add Vortexian and AI_NONE functions
17:17 Changeset [bbecaabf]branch-2-1branch-2-1-0 by sev-
HDB: Add Monkeystone and GooCup functions
17:17 Changeset [169c4d86]branch-2-1branch-2-1-0 by sev-
HDB: Add Transceiver functions
17:17 Changeset [7871ad60]branch-2-1branch-2-1-0 by sev-
HDB: Add IceBlock, ItemChicken and CabKey
17:17 Changeset [70fb0e8]branch-2-1branch-2-1-0 by sev-
HDB: Add functions for Magic Egg
17:17 Changeset [dd53729b]branch-2-1branch-2-1-0 by sev-
HDB: Add Dolly Tools, Splicer, Package and Router
17:17 Changeset [a870b93]branch-2-1branch-2-1-0 by sev-
HDB: Add Seed and Soda functions
17:17 Changeset [c6f4bdc2]branch-2-1branch-2-1-0 by sev-
HDB: Add Keycard functions
17:17 Changeset [b0b09640]branch-2-1branch-2-1-0 by sev-
HDB: Add functions for TeaCup, Burger and Cookie
17:17 Changeset [5617ec5]branch-2-1branch-2-1-0 by sev-
HDB: Add Gem functions
17:17 Changeset [c0e2f9b4]branch-2-1branch-2-1-0 by sev-
HDB: Add aiSlugSlinger functions
17:17 Changeset [7e586c9f]branch-2-1branch-2-1-0 by sev-
HDB: Add aiClub functions
17:17 Changeset [a1fbe844]branch-2-1branch-2-1-0 by sev-
HDB: Add aiRoboStunner functions
17:17 Changeset [34f0992]branch-2-1branch-2-1-0 by sev-
HDB: Add aiChicken functions
17:17 Changeset [60958086]branch-2-1branch-2-1-0 by sev-
HDB: Add aiGemAttack functions
17:17 Changeset [d88f4fb7]branch-2-1branch-2-1-0 by sev-
HDB: Add callbackDoorOpenClose() and use function
17:17 Changeset [7d08524b]branch-2-1branch-2-1-0 by sev-
HDB: Shift Bots stubs to ai-bots.cpp
17:17 Changeset [2e171ad]branch-2-1branch-2-1-0 by sev-
HDB: Fix tile animation speed
17:17 Changeset [d5e9324]branch-2-1branch-2-1-0 by sev-
HDB: Initialise variable
17:17 Changeset [480b665]branch-2-1branch-2-1-0 by sev-
HDB: Use constant as framerate
17:17 Changeset [662f874c]branch-2-1branch-2-1-0 by sev-
HDB: Fix tile animations
17:17 Changeset [41c1353e]branch-2-1branch-2-1-0 by sev-
HDB: More portable struct initializers
17:17 Changeset [6ffe0217]branch-2-1branch-2-1-0 by sev-
HDB: Reset _dialogInfo before each dialog. This makes possible to …
17:17 Changeset [6247f1eb]branch-2-1branch-2-1-0 by sev-
HDB: Implement Window::closeAll() Now the player is not locked when …
17:17 Changeset [dcce094]branch-2-1branch-2-1-0 by sev-
HDB: Add Cell related functions
17:17 Changeset [7fdef04a]branch-2-1branch-2-1-0 by sev-
HDB: Add PDA related functions
17:17 Changeset [240ab4e3]branch-2-1branch-2-1-0 by sev-
HDB: Add Note related functions
17:17 Changeset [d945f28c]branch-2-1branch-2-1-0 by sev-
HDB: Add Clipboard related functions
17:17 Changeset [cb0f3bc7]branch-2-1branch-2-1-0 by sev-
HDB: Add Book related functions
17:17 Changeset [80c2d35b]branch-2-1branch-2-1-0 by sev-
HDB: Add envelope related functions
17:17 Changeset [44de6935]branch-2-1branch-2-1-0 by sev-
HDB: Add FrogStatue related functions
17:17 Changeset [9c7344a]branch-2-1branch-2-1-0 by sev-
HDB: Add SlugAttack related functions
17:17 Changeset [e76a7381]branch-2-1branch-2-1-0 by sev-
HDB: Unstub aiBarrelExplodeSpread()
17:17 Changeset [77ebf4ae]branch-2-1branch-2-1-0 by sev-
HDB: Add Exploding Barrel related functions
17:17 Changeset [3b35cb5a]branch-2-1branch-2-1-0 by sev-
HDB: Add Heavy Barrel related functions
17:17 Changeset [ea8e108c]branch-2-1branch-2-1-0 by sev-
HDB: Add Light Barrel related functions
17:17 Changeset [2369415b]branch-2-1branch-2-1-0 by sev-
HDB: Add Crate related functions
17:17 Changeset [2c520373]branch-2-1branch-2-1-0 by sev-
HDB: Rename map-loader.* -> map.*
17:17 Changeset [d55370ac]branch-2-1branch-2-1-0 by sev-
HDB: Rename class DrawMan -> Gfx
17:17 Changeset [362cb060]branch-2-1branch-2-1-0 by sev-
HDB: Rename _drawMan -> _gfx
17:17 Changeset [e31e9dba]branch-2-1branch-2-1-0 by sev-
HDB: Renamed draw-manager.* -> gfx.*
17:17 Changeset [45b90776]branch-2-1branch-2-1-0 by sev-
HDB: Hid noisy stubs
17:17 Changeset [cc1e3d5d]branch-2-1branch-2-1-0 by sev-
HDB: Fix compilation
17:17 Changeset [b9fbfa16]branch-2-1branch-2-1-0 by sev-
HDB: Unstub DialogChoice and MessageBar checks
17:17 Changeset [ad0ce9a]branch-2-1branch-2-1-0 by sev-
HDB: Call drawDialogChoice() and drawMessageBar()
17:17 Changeset [8d744640]branch-2-1branch-2-1-0 by sev-
HDB: Add Lua functions for message() and dialog()
17:17 Changeset [0aacd2d2]branch-2-1branch-2-1-0 by sev-
HDB: Add inventoryActive() function
17:17 Changeset [e3020ee4]branch-2-1branch-2-1-0 by sev-
HDB: Add DialogChoice and MessageBar functions
17:17 Changeset [13102d0]branch-2-1branch-2-1-0 by sev-
HDB: Add _msgInfo
17:17 Changeset [988ac1f]branch-2-1branch-2-1-0 by sev-
HDB: Add _dialogChoiceInfo
17:17 Changeset [d93e0a2d]branch-2-1branch-2-1-0 by sev-
HDB: Clip to screen when rendering text. This prevents crash when …
17:17 Changeset [f9c560fd]branch-2-1branch-2-1-0 by sev-
HDB: Fix warnings, const'ness
17:17 Changeset [2cd3bbe2]branch-2-1branch-2-1-0 by sev-
HDB: Add Lua function for setPointerState()
17:17 Changeset [84216491]branch-2-1branch-2-1-0 by sev-
HDB: Add Lua functions for textOut
17:17 Changeset [aadc58ca]branch-2-1branch-2-1-0 by sev-
HDB: Add Lua function for killTrigger()
17:17 Changeset [1ee37266]branch-2-1branch-2-1-0 by sev-
HDB: Add Lua functions for Inventory
17:17 Changeset [e441680]branch-2-1branch-2-1-0 by sev-
HDB: Add Lua function for spawn()
17:17 Changeset [50d29763]branch-2-1branch-2-1-0 by sev-
HDB: Add Lua function for animation()
17:17 Changeset [a5ba855]branch-2-1branch-2-1-0 by sev-
HDB: Add lua function for clearForeground()
17:17 Changeset [a07cbc0d]branch-2-1branch-2-1-0 by sev-
HDB: Add Lua functions for Entities + entityFace()
17:17 Changeset [e895a092]branch-2-1branch-2-1-0 by sev-
HDB: Add Lua function for setEntDir()
17:17 Changeset [c4dbb096]branch-2-1branch-2-1-0 by sev-
HDB: Add Lua functions for Deliveries
17:17 Changeset [016e0ba]branch-2-1branch-2-1-0 by sev-
HDB: Add entityFace()
17:17 Changeset [f2150cd8]branch-2-1branch-2-1-0 by sev-
HDB: Add functions for Lua Entities
17:17 Changeset [c3be6f7f]branch-2-1branch-2-1-0 by sev-
HDB: Add Inventory functions
17:17 Changeset [6b5fd8a9]branch-2-1branch-2-1-0 by sev-
HDB: Add lua functions for dialog and getEntityXY
17:17 Changeset [428af6c]branch-2-1branch-2-1-0 by sev-
HDB: Add patches for deprecated Lua 4.0 calls
17:17 Changeset [2a9c34f9]branch-2-1branch-2-1-0 by sev-
HDB: Add getEntityXY()
17:17 Changeset [810dc15]branch-2-1branch-2-1-0 by sev-
HDB: Made main loop running 60fps
17:17 Changeset [b6973711]branch-2-1branch-2-1-0 by sev-
HDB: Make animations follow the requested framerate
17:17 Changeset [224658a]branch-2-1branch-2-1-0 by sev-
HDB: Fix Maintenance bot path finding. Still it runs too fast
17:17 Changeset [e5cf4308]branch-2-1branch-2-1-0 by sev-
JANITORIAL: Fix code formatting
17:17 Changeset [216ec886]branch-2-1branch-2-1-0 by sev-
JANITORIAL: Fix code formatting
17:17 Changeset [a4eb195a]branch-2-1branch-2-1-0 by sev-
HDB: Remove warning
17:17 Changeset [bebb2e39]branch-2-1branch-2-1-0 by sev-
HDB: Add utility functions aiAnimateStanddown, aiGenericAction, …
17:17 Changeset [2f67167c]branch-2-1branch-2-1-0 by sev-
HDB: Add NPC functions
17:17 Changeset [d848428f]branch-2-1branch-2-1-0 by sev-
HDB: Unstub addToList stubs
17:17 Changeset [ba6ca58d]branch-2-1branch-2-1-0 by sev-
HDB: Fix legalMove() check
17:17 Changeset [709f5751]branch-2-1branch-2-1-0 by sev-
HDB: Fix getMapBGTileFlags()
17:17 Changeset [9bc1d5f]branch-2-1branch-2-1-0 by sev-
HDB: Fix directional key logic
17:17 Changeset [7529d3e2]branch-2-1branch-2-1-0 by sev-
HDB: Fix crash when skipping cinematic
17:17 Changeset [84237745]branch-2-1branch-2-1-0 by sev-
HDB: Call drawDeliveries()
17:17 Changeset [bbfab92]branch-2-1branch-2-1-0 by sev-
HDB: Add Deliveries functions in window.h
17:17 Changeset [56deb860]branch-2-1branch-2-1-0 by sev-
HDB: Add _dlvsInfo data for the Deliveries Window
17:17 Changeset [a5c9e053]branch-2-1branch-2-1-0 by sev-
HDB: Add stubbed openMessageBar function
17:17 Changeset [b58b5b7f]branch-2-1branch-2-1-0 by sev-
HDB: Add _deliveries functions
17:17 Changeset [8cf8a966]branch-2-1branch-2-1-0 by sev-
HDB: Add _deliveries data
17:17 Changeset [ea2e2931]branch-2-1branch-2-1-0 by sev-
HDB: Fix Header Guard and add Namespace
17:17 Changeset [8c3bad6]branch-2-1branch-2-1-0 by sev-
HDB: Fix copy-paste error
17:17 Changeset [c702968]branch-2-1branch-2-1-0 by sev-
HDB: Initialize _buttons Fixes the BUG where Guy is randomly moving …
17:17 Changeset [42ea7a9]branch-2-1branch-2-1-0 by sev-
HDB: Fire callbacks only when thier timeout is triggered
17:17 Changeset [9182e0df]branch-2-1branch-2-1-0 by sev-
HDB: Made debug output more compact
17:17 Changeset [1f920a2]branch-2-1branch-2-1-0 by sev-
HDB: Solve ambigious code
17:17 Changeset [f0ab92fa]branch-2-1branch-2-1-0 by sev-
HDB: Update setButtons()
17:17 Changeset [6891f47]branch-2-1branch-2-1-0 by sev-
HDB: Add cineAbortable()
17:17 Changeset [5b22ced4]branch-2-1branch-2-1-0 by sev-
HDB: Fix drawing Cine Pics. This affects drawing thorwn clock
17:17 Changeset [806e9fed]branch-2-1branch-2-1-0 by sev-
HDB: Use case-insensitive string comparison
17:17 Changeset [81ea30aa]branch-2-1branch-2-1-0 by sev-
HDB: Add movePlayer() and playerUse()
17:17 Changeset [3d979e14]branch-2-1branch-2-1-0 by sev-
HDB: Call updateKeys() from game loop
17:17 Changeset [08771f2]branch-2-1branch-2-1-0 by sev-
HDB: Add getter-setter for _buttons
17:17 Changeset [8a63a216]branch-2-1branch-2-1-0 by sev-
HDB: Add updateKeys()
17:17 Changeset [ad2fa418]branch-2-1branch-2-1-0 by sev-
HDB: Add pause checks to the Main loop
17:17 Changeset [0ede3a24]branch-2-1branch-2-1-0 by sev-
HDB: Remove 'Check Pause Flag' stubs
17:17 Changeset [568ec349]branch-2-1branch-2-1-0 by sev-
HDB: Add drawPause() and checkPause()
17:17 Changeset [a607dd1b]branch-2-1branch-2-1-0 by sev-
HDB: Add functions related to _pauseFlag
17:17 Changeset [b42109d3]branch-2-1branch-2-1-0 by sev-
HDB: Add _pauseFlag data
17:17 Changeset [5b327fb5]branch-2-1branch-2-1-0 by sev-
HDB: Fix bug when drawing gratings
17:17 Changeset [ff25a0f4]branch-2-1branch-2-1-0 by sev-
HDB: Add updateMouseButtons and update updateMouse
17:17 Changeset [5e0e1253]branch-2-1branch-2-1-0 by sev-
HDB: Update Mouse data for buttons
17:17 Changeset [6d75390e]branch-2-1branch-2-1-0 by sev-
HDB: Add checkInvSelect()
17:17 Changeset [4a8ce499]branch-2-1branch-2-1-0 by sev-
HDB: Remove _lastMouseX and _lastMouseY
17:17 Changeset [f41e1999]branch-2-1branch-2-1-0 by sev-
HDB: Add updateMouse() and call it in game loop
17:17 Changeset [037400e]branch-2-1branch-2-1-0 by sev-
HDB: Unstub stylusMove() and stylusUp()
17:17 Changeset [0b87875a]branch-2-1branch-2-1-0 by sev-
HDB: Unstub stylusDown()
17:17 Changeset [fe914ffd]branch-2-1branch-2-1-0 by sev-
HDB: Add setTargetXY()
17:17 Changeset [6a6f0e9]branch-2-1branch-2-1-0 by sev-
HDB: Add tileDistance() and waypointsLeft()
17:17 Changeset [14d83c96]branch-2-1branch-2-1-0 by sev-
HDB: Unstub animGrabbing() call
17:17 Changeset [437b9a86]branch-2-1branch-2-1-0 by sev-
HDB: Add getter-setter for _gameState
17:17 Changeset [1370cf8b]branch-2-1branch-2-1-0 by sev-
HDB: Call DrawMan::drawPointer()
17:17 Changeset [ea40074d]branch-2-1branch-2-1-0 by sev-
HDB: Add getMouseX() and getMouseY()
17:17 Changeset [40b23d12]branch-2-1branch-2-1-0 by sev-
HDB: Add Pointer functions
17:17 Changeset [105abf54]branch-2-1branch-2-1-0 by sev-
HDB: Add Pointer/Cursor data
17:17 Changeset [4c5cb8ba]branch-2-1branch-2-1-0 by sev-
HDB: Add _gameState check
17:17 Changeset [2d7ab33b]branch-2-1branch-2-1-0 by sev-
HDB: Add _textOutList.push_back() call
17:17 Changeset [9bd1d58b]branch-2-1branch-2-1-0 by sev-
HDB: Add Lua cineTextOut() and cineCenterTextOut()
17:17 Changeset [a406218c]branch-2-1branch-2-1-0 by sev-
HDB: Process cineTextOut() and cineCenterTextOut()
17:17 Changeset [ba002d86]branch-2-1branch-2-1-0 by sev-
HDB: Add cineTextOut() and cineCenterTextOut()
17:17 Changeset [6d732983]branch-2-1branch-2-1-0 by sev-
HDB: Call drawTextOut()
17:17 Changeset [178bb473]branch-2-1branch-2-1-0 by sev-
HDB: Add _textOutList functions
17:17 Changeset [48428a7]branch-2-1branch-2-1-0 by sev-
HDB: Add _textOutList data
17:17 Changeset [003f8dc]branch-2-1branch-2-1-0 by sev-
HDB: Move constants to draw-manager
17:17 Changeset [763cc24c]branch-2-1branch-2-1-0 by sev-
HDB: Fix warnings
17:17 Changeset [f74437e5]branch-2-1branch-2-1-0 by sev-
HDB: Unstub checkTeleportList()
17:17 Changeset [f50ff7aa]branch-2-1branch-2-1-0 by sev-
HDB: Modify debug output
17:17 Changeset [85a16cba]branch-2-1branch-2-1-0 by sev-
HDB: Unstub aiPlayerAction()
17:17 Changeset [8057837b]branch-2-1branch-2-1-0 by sev-
HDB: Add cycleFrames()
17:17 Changeset [9182fef4]branch-2-1branch-2-1-0 by sev-
HDB: Add stunEnemy()
17:17 Changeset [55c78f1f]branch-2-1branch-2-1-0 by sev-
HDB: Fix formatting
17:17 Changeset [3c44d05d]branch-2-1branch-2-1-0 by sev-
HDB: Fix initialization error
17:17 Changeset [e18effcc]branch-2-1branch-2-1-0 by sev-
HDB: Rewrite _animTargets as a struct array
17:17 Changeset [4461c1b7]branch-2-1branch-2-1-0 by sev-
HDB: Fix warnings
17:17 Changeset [a3e12b07]branch-2-1branch-2-1-0 by sev-
HDB: Fix compiler-error thrown by constructor
17:17 Changeset [f8b436c]branch-2-1branch-2-1-0 by sev-
HDB: Fix gem counter position
17:17 Changeset [1acba7e5]branch-2-1branch-2-1-0 by sev-
HDB: Update debug output
17:17 Changeset [576a2605]branch-2-1branch-2-1-0 by sev-
HDB: Track and assign new pointer after erasing
17:17 Changeset [09143753]branch-2-1branch-2-1-0 by sev-
HDB: Add debug output
17:17 Changeset [dfa9a6bb]branch-2-1branch-2-1-0 by sev-
HDB: Add FIXME for out-of-bounds access
17:17 Changeset [0daae853]branch-2-1branch-2-1-0 by sev-
HDB: Add and call useAutoDoorOpenClose()
17:17 Changeset [235040fb]branch-2-1branch-2-1-0 by sev-
HDB: Modify constants for simpler access
17:17 Changeset [761c90e]branch-2-1branch-2-1-0 by sev-
HDB: Add functions related to _callbacks
17:17 Changeset [dbfddba4]branch-2-1branch-2-1-0 by sev-
HDB: Add stubbed aiBarrelExplosionEnd(int, int)
17:17 Changeset [678de0f7]branch-2-1branch-2-1-0 by sev-
HDB: Add _callbacks data
17:17 Changeset [a98e2463]branch-2-1branch-2-1-0 by sev-
HDB: Add remaining luaGlobalStrings\Values
17:17 Changeset [3338849]branch-2-1branch-2-1-0 by sev-
JANITORIAL: Add endline to the end of file
17:17 Changeset [72173c2]branch-2-1branch-2-1-0 by sev-
HDB: Fix warnings
17:17 Changeset [ef25f37]branch-2-1branch-2-1-0 by sev-
HDB: Fix warning
17:17 Changeset [922e70b7]branch-2-1branch-2-1-0 by sev-
HDB: Remove 'checkTriggerList' stub
17:17 Changeset [36dd16e1]branch-2-1branch-2-1-0 by sev-
HDB: Remove checkLuaList() stub
17:17 Changeset [0f4e637e]branch-2-1branch-2-1-0 by sev-
HDB: Add _luaList functions
17:17 Changeset [86f7991e]branch-2-1branch-2-1-0 by sev-
HDB: Add _luaList data
17:17 Changeset [c0db3201]branch-2-1branch-2-1-0 by sev-
HDB: Add spawnBlocking()
17:17 Changeset [00e6ce26]branch-2-1branch-2-1-0 by sev-
HDB: Add invokeLuaFunction()
17:17 Changeset [459921b]branch-2-1branch-2-1-0 by sev-
HDB: Remove error message stub
17:17 Changeset [0f313f3e]branch-2-1branch-2-1-0 by sev-
HDB: Add functions related to _triggerList
17:17 Changeset [368e80c7]branch-2-1branch-2-1-0 by sev-
HDB: Add lua_push functions and call()
17:17 Changeset [fbeb7f8]branch-2-1branch-2-1-0 by sev-
HDB: Add _triggerList data
17:17 Changeset [8aa509d]branch-2-1branch-2-1-0 by sev-
HDB: Remove the stopEntity stub from animateEntity
17:17 Changeset [b6bfa8c]branch-2-1branch-2-1-0 by sev-
HDB: Add _dummyLaser
17:17 Changeset [4905233e]branch-2-1branch-2-1-0 by sev-
HDB: Add floatEntity()
17:17 Changeset [4153d92b]branch-2-1branch-2-1-0 by sev-
HDB: Add mpc.h from source files
17:17 Changeset [c946f42a]branch-2-1branch-2-1-0 by sev-
HDB: Add remaining game Flags
17:17 Changeset [d553a37e]branch-2-1branch-2-1-0 by sev-
HDB: Fix type of getMapBG/FGTileIndex
17:17 Changeset [1b7034cd]branch-2-1branch-2-1-0 by sev-
HDB: Add _input subsytem and init it
17:17 Changeset [e3808675]branch-2-1branch-2-1-0 by sev-
HDB: Add stubbed Input class
17:17 Changeset [3f01af23]branch-2-1branch-2-1-0 by sev-
HDB: Added several Lua global values
17:17 Changeset [8d4168ca]branch-2-1branch-2-1-0 by sev-
HDB: Hid noisy stubs
17:17 Changeset [efe0071f]branch-2-1branch-2-1-0 by sev-
HDB: Fix rendering surfaces without keycolor
17:17 Changeset [40618540]branch-2-1branch-2-1-0 by sev-
JANITORIAL: Remove trailing whitespaces
17:17 Changeset [c041350]branch-2-1branch-2-1-0 by sev-
HDB: Fix tile loading
17:17 Changeset [33437876]branch-2-1branch-2-1-0 by sev-
HDB: Fix dialog text spacing
17:17 Changeset [f4ec024]branch-2-1branch-2-1-0 by sev-
HDB: Add aiDeadEye functions
17:17 Changeset [407c1913]branch-2-1branch-2-1-0 by sev-
HDB: Replace booleans with macro function
17:17 Changeset [d3c2c935]branch-2-1branch-2-1-0 by sev-
HDB: Add aiFourFirer functions
17:17 Changeset [9f3fab3b]branch-2-1branch-2-1-0 by sev-
HDB: Add hitPlayer()
17:17 Changeset [fbf1af26]branch-2-1branch-2-1-0 by sev-
HDB: Unstub aiMaintBot functions
17:17 Changeset [7858f01]branch-2-1branch-2-1-0 by sev-
HDB: Fix parameters in cineSetAnimFrame()
17:17 Changeset [79e33b11]branch-2-1branch-2-1-0 by sev-
HDB: Fix CineCommand struct, use const char * insted of preallocated arrays
17:17 Changeset [03f84464]branch-2-1branch-2-1-0 by sev-
HDB: Added test case for Dialog
17:17 Changeset [9ef57f67]branch-2-1branch-2-1-0 by sev-
HDB: Fix the type of _foreground and _background
17:17 Changeset [1c0da352]branch-2-1branch-2-1-0 by sev-
HDB: Add statements for text render debugging
17:17 Changeset [cbf4888e]branch-2-1branch-2-1-0 by sev-
HDB: Fix index for _charInfoBlocks
17:17 Changeset [a070e60]branch-2-1branch-2-1-0 by sev-
HDB: Fix Lua stack indices
17:17 Changeset [578b063a]branch-2-1branch-2-1-0 by sev-
HDB: Add debug output to cineDialog
17:17 Changeset [11166ea]branch-2-1branch-2-1-0 by sev-
HDB: Added missing code to AI::stopEntity() Now the level intro plays …
17:17 Changeset [8dbbb9b]branch-2-1branch-2-1-0 by sev-
HDB: Added some code to stopping entity. Now Sergeant stops, but she …
17:17 Changeset [aa793bdc]branch-2-1branch-2-1-0 by sev-
HDB: Added more debug output and hid some verbose stubs
17:17 Changeset [37a393e9]branch-2-1branch-2-1-0 by sev-
HDB: Call drawInventory() from hdb.cpp
17:17 Changeset [8f7e0479]branch-2-1branch-2-1-0 by sev-
HDB: Add drawInventory() and related functions
17:17 Changeset [9ba96ae8]branch-2-1branch-2-1-0 by sev-
HDB: Add loadTile() and stringLength()
17:17 Changeset [4344b2f8]branch-2-1branch-2-1-0 by sev-
HDB: Add getInvItem()
17:17 Changeset [f45904ca]branch-2-1branch-2-1-0 by sev-
HDB: Add inventory drawing data
17:17 Changeset [2a3ee7e2]branch-2-1branch-2-1-0 by sev-
HDB: Add RailRider functions
17:17 Changeset [248099ec]branch-2-1branch-2-1-0 by sev-
HDB: Add PushBot functions
17:17 Changeset [72ee6a2b]branch-2-1branch-2-1-0 by sev-
HDB: Add Inventory getter-setter functions
17:17 Changeset [dc0ad525]branch-2-1branch-2-1-0 by sev-
HDB: Add _teleporters related functions
17:17 Changeset [69235618]branch-2-1branch-2-1-0 by sev-
HDB: Add _teleporters data
17:17 Changeset [a6593628]branch-2-1branch-2-1-0 by sev-
HDB: Add _hereList functions
17:17 Changeset [43e738ec]branch-2-1branch-2-1-0 by sev-
HDB: Add _hereList data
17:17 Changeset [9be8ac9d]branch-2-1branch-2-1-0 by sev-
HDB: Add dialogActive()
17:17 Changeset [c01eb1a6]branch-2-1branch-2-1-0 by sev-
HDB: Add RightBot functions
17:17 Changeset [4657593a]branch-2-1branch-2-1-0 by sev-
HDB: Add aiShockBot functions
17:17 Changeset [1024612]branch-2-1branch-2-1-0 by sev-
HDB: Add getter-setter for _mapExpBarrels
17:16 Changeset [ca15646]branch-2-1branch-2-1-0 by sev-
HDB: Add getter-setter function for _mapExplosions
17:16 Changeset [88bab8cc]branch-2-1branch-2-1-0 by sev-
HDB: Add getter-setter for _mapExplosions
17:16 Changeset [595b520f]branch-2-1branch-2-1-0 by sev-
HDB: Add checkEntOnScreen() and checkXYOnScreen()
17:16 Changeset [855fd380]branch-2-1branch-2-1-0 by sev-
HDB: Fix space formatting
17:16 Changeset [63358b75]branch-2-1branch-2-1-0 by sev-
HDB: Add aiTurnBot functions
17:16 Changeset [087f84b]branch-2-1branch-2-1-0 by sev-
HDB: Add aiOmniBotMissile functions
17:16 Changeset [bb674ec9]branch-2-1branch-2-1-0 by sev-
HDB: Add OmniBot functions
17:16 Changeset [fcdd7511]branch-2-1branch-2-1-0 by sev-
HDB: Add findPath()
17:16 Changeset [b9b19478]branch-2-1branch-2-1-0 by sev-
HDB: Remove addToPathList stubs
17:16 Changeset [1bfa1c1d]branch-2-1branch-2-1-0 by sev-
HDB: Add addToPathList() and findArrowPath()
17:16 Changeset [ace7d275]branch-2-1branch-2-1-0 by sev-
HDB: Add _arrowPaths data
17:16 Changeset [70888532]branch-2-1branch-2-1-0 by sev-
HDB: Add checkPlayerCollision functions
17:16 Changeset [12a677d9]branch-2-1branch-2-1-0 by sev-
HDB: Add legalMove functions
17:16 Changeset [4be327e]branch-2-1branch-2-1-0 by sev-
HDB: Add findEntityIgnore() and findEntityType()
17:16 Changeset [a28eb3e]branch-2-1branch-2-1-0 by sev-
HDB: Fix space formatting
17:16 Changeset [f49b4d32]branch-2-1branch-2-1-0 by sev-
HDB: Implemented AI::drawLevel2Ents()
17:16 Changeset [8d087a3c]branch-2-1branch-2-1-0 by sev-
HDB: Added rest of the stubs for the rendering pipeline
17:16 Changeset [32e3036]branch-2-1branch-2-1-0 by sev-
HDB: Added more debug output and hid some noisy one
17:16 Changeset [f8d7dd18]branch-2-1branch-2-1-0 by sev-
HDB: Fix setEntityGoal() direction
17:16 Changeset [f937418f]branch-2-1branch-2-1-0 by sev-
HDB: Add debug output
17:16 Changeset [91e74dca]branch-2-1branch-2-1-0 by sev-
HDB: Fix boolean check
17:16 Changeset [5048f1b3]branch-2-1branch-2-1-0 by sev-
HDB: Add cineSetAnimFrame() Lua function
17:16 Changeset [9c0b5d9]branch-2-1branch-2-1-0 by sev-
HDB: Process cineSetAnimFrame()
17:16 Changeset [e1b5fca]branch-2-1branch-2-1-0 by sev-
HDB: Add cineSetAnimFrame()
17:16 Changeset [6eab766f]branch-2-1branch-2-1-0 by sev-
HDB: Add cineAnimEntity() Lua function
17:16 Changeset [2f54ef2f]branch-2-1branch-2-1-0 by sev-
HDB: Process cineAnimEntity()
17:16 Changeset [81287866]branch-2-1branch-2-1-0 by sev-
HDB: Add cineAnimEntity()
17:16 Changeset [d7cc3ab2]branch-2-1branch-2-1-0 by sev-
HDB: Add cineStop() Lua function
17:16 Changeset [e46e8b45]branch-2-1branch-2-1-0 by sev-
HDB: Process stopCine()
17:16 Changeset [d3d0ceee]branch-2-1branch-2-1-0 by sev-
HDB: Add cineStop()
17:16 Changeset [680b8ce8]branch-2-1branch-2-1-0 by sev-
HDB: Remove addToAutoActionList() stub
17:16 Changeset [043cd2e1]branch-2-1branch-2-1-0 by sev-
HDB: Remove addToActionList() stub
17:16 Changeset [8e099fdc]branch-2-1branch-2-1-0 by sev-
HDB: Remove stub for _cineBlitList drawing
17:16 Changeset [2a047176]branch-2-1branch-2-1-0 by sev-
HDB: Remove checkDialogsClose() stub
17:16 Changeset [a2af0424]branch-2-1branch-2-1-0 by sev-
HDB: Add cineMoveMaskedPic() Lua function
17:16 Changeset [e896fa8]branch-2-1branch-2-1-0 by sev-
HDB: Process cineMoveMaskedPic()
17:16 Changeset [d5778951]branch-2-1branch-2-1-0 by sev-
HDB: Add cineMoveMaskedPic()
17:16 Changeset [b3b5ef0b]branch-2-1branch-2-1-0 by sev-
HDB: Add cineAbort() and cineCleanUp()
17:16 Changeset [d41983e8]branch-2-1branch-2-1-0 by sev-
HDB: Add _cineFreeList functions
17:16 Changeset [667641e]branch-2-1branch-2-1-0 by sev-
HDB: Add _cineBlitList functions
17:16 Changeset [7d4cc693]branch-2-1branch-2-1-0 by sev-
HDB: Add _cineBlitList and _cineFreeList Addition includes related …
17:16 Changeset [8419b988]branch-2-1branch-2-1-0 by sev-
HDB: Add picture debugging code
17:16 Changeset [9671f336]branch-2-1branch-2-1-0 by sev-
HDB: Fix drawing function calls
17:16 Changeset [727c0b81]branch-2-1branch-2-1-0 by sev-
HDB: More debug output for entity drawing
17:16 Changeset [f3bfdf4]branch-2-1branch-2-1-0 by sev-
HDB: Fix dialog border drawing
17:16 Changeset [0dcf1568]branch-2-1branch-2-1-0 by sev-
HDB: Add setInfobarDark() Lua function
17:16 Changeset [c0d9281b]branch-2-1branch-2-1-0 by sev-
HDB: Add setInfobarDark()
17:16 Changeset [8be8ef73]branch-2-1branch-2-1-0 by sev-
HDB: Add Infobar data
17:16 Changeset [e625ce1c]branch-2-1branch-2-1-0 by sev-
JANITORIAL: Whitespace fixes
17:16 Changeset [87f8ed55]branch-2-1branch-2-1-0 by sev-
HDB: Fix character blitting
17:16 Changeset [7389d7d8]branch-2-1branch-2-1-0 by sev-
HDB: Add openDialog() call to hdb.cpp
17:16 Changeset [b7c5c2e8]branch-2-1branch-2-1-0 by sev-
HDB: Fix type and reading errors
17:16 Changeset [d973d258]branch-2-1branch-2-1-0 by sev-
HDB: Add debug output for font data
17:16 Changeset [a23fbd7b]branch-2-1branch-2-1-0 by sev-
HDB: Adding tracing of entity drawing
17:16 Changeset [8a660897]branch-2-1branch-2-1-0 by sev-
JANITORIAL: Remove trailing spaces
17:16 Changeset [9165641d]branch-2-1branch-2-1-0 by sev-
HDB: Fix portability issue
17:16 Changeset [11b19dd0]branch-2-1branch-2-1-0 by sev-
HDB: Call moveEnts()
17:16 Changeset [3522d6f3]branch-2-1branch-2-1-0 by sev-
HDB: Add debug output
17:16 Changeset [fd5d7ae]branch-2-1branch-2-1-0 by sev-
HDB: Add moveEnts()
17:16 Changeset [8cdd69ba]branch-2-1branch-2-1-0 by sev-
HDB: Call drawDialog() from hdb.cpp
17:16 Changeset [4b28b53]branch-2-1branch-2-1-0 by sev-
HDB: Add drawDialog()
17:16 Changeset [2f5367b0]branch-2-1branch-2-1-0 by sev-
HDB: Add drawBorder()
17:16 Changeset [a1b12757]branch-2-1branch-2-1-0 by sev-
HDB: Add and modify debug output
17:16 Changeset [d48404d0]branch-2-1branch-2-1-0 by sev-
HDB: Add checkDialogClose()
17:16 Changeset [535c56aa]branch-2-1branch-2-1-0 by sev-
HDB: Add closeDialog()
17:16 Changeset [0c8dad3a]branch-2-1branch-2-1-0 by sev-
HDB: Add cinematicsActive()
17:16 Changeset [538efcad]branch-2-1branch-2-1-0 by sev-
HDB: Add cineDialog() Lua function
17:16 Changeset [a53b2c9]branch-2-1branch-2-1-0 by sev-
HDB: Call animateTargets() from hdb.cpp
17:16 Changeset [22d4f60b]branch-2-1branch-2-1-0 by sev-
HDB: Process cineDialog()
17:16 Changeset [da528445]branch-2-1branch-2-1-0 by sev-
HDB: Add cineDialog()
17:16 Changeset [66a7c617]branch-2-1branch-2-1-0 by sev-
HDB: Add setDialogDelay()`
17:16 Changeset [ae328252]branch-2-1branch-2-1-0 by sev-
HDB: Add openDialog()
17:16 Changeset [6336ce6f]branch-2-1branch-2-1-0 by sev-
HDB: Add Dialog constants
17:16 Changeset [a9314535]branch-2-1branch-2-1-0 by sev-
HDB: Remove 'Add Animating Info' stub
17:16 Changeset [fbc5dffc]branch-2-1branch-2-1-0 by sev-
HDB: Init Cursor, Text Edges and load Game Font
17:16 Changeset [6d28554]branch-2-1branch-2-1-0 by sev-
HDB: Add drawText()
17:16 Changeset [a4278711]branch-2-1branch-2-1-0 by sev-
HDB: Add loadFont()
17:16 Changeset [ae872f35]branch-2-1branch-2-1-0 by sev-
HDB: Add getDimensions() to calculate pixel width
17:16 Changeset [94747f0f]branch-2-1branch-2-1-0 by sev-
HDB: Add getter-setter for Text Edges
17:16 Changeset [e7ddd0b]branch-2-1branch-2-1-0 by sev-
HDB: Add getter-setter for Kerning and Leading
17:16 Changeset [954d1c64]branch-2-1branch-2-1-0 by sev-
HDB: Add getter-setter for the cursor
17:16 Changeset [5ae9b454]branch-2-1branch-2-1-0 by sev-
HDB: Add Font data Addition includes structs, constants and member …
17:16 Changeset [32b99eb8]branch-2-1branch-2-1-0 by sev-
HDB: Add struct DialogInfo and _dialogInfo
17:16 Changeset [0cd1ffc3]branch-2-1branch-2-1-0 by sev-
HDB: Fix crash during initialisation
17:16 Changeset [86cc1df3]branch-2-1branch-2-1-0 by sev-
HDB: Fix crash when executing Lua with debug options
17:16 Changeset [a3b650be]branch-2-1branch-2-1-0 by sev-
HDB: Added warning to catch ambigious code
17:16 Changeset [38e5b716]branch-2-1branch-2-1-0 by sev-
HDB: Correct const-ness
17:16 Changeset [fcd8b6e0]branch-2-1branch-2-1-0 by sev-
HDB: Update module.mk
17:16 Changeset [21cbd050]branch-2-1branch-2-1-0 by sev-
HDB: Fix wrong code introduced during debugging
17:16 Changeset [28ab1f95]branch-2-1branch-2-1-0 by sev-
HDB: Add and init the _window subsystem
17:16 Changeset [3ffbcec8]branch-2-1branch-2-1-0 by sev-
HDB: Add Window Class
17:16 Changeset [a990792f]branch-2-1branch-2-1-0 by sev-
HDB: Add the loadPic() helper
17:16 Changeset [6e9647e]branch-2-1branch-2-1-0 by sev-
HDB: Fix local variable warnings
17:16 Changeset [2e820d0e]branch-2-1branch-2-1-0 by sev-
HDB: Add debug output for activateAction
17:16 Changeset [168dd109]branch-2-1branch-2-1-0 by sev-
HDB: Add entityName to _dummyPlayer
17:16 Changeset [b351bec8]branch-2-1branch-2-1-0 by sev-
HDB: Call initAnimInfo() from hdb.cpp
17:16 Changeset [0b4a6fd1]branch-2-1branch-2-1-0 by sev-
HDB: Add initAnimInfo()
17:16 Changeset [b2ee1c68]branch-2-1branch-2-1-0 by sev-
HDB: Add checkOneTileExistInRange()
17:16 Changeset [ef7eaa92]branch-2-1branch-2-1-0 by sev-
HDB: Add NULL checking to getMapBG/FGTileFlags()
17:16 Changeset [776b257]branch-2-1branch-2-1-0 by sev-
HDB: Add cacheTileSequence()
17:16 Changeset [996ae929]branch-2-1branch-2-1-0 by sev-
HDB: Add checkAutoList calls to C_USENTITY
17:16 Changeset [d1a48b9]branch-2-1branch-2-1-0 by sev-
HDB: Fix CineCommand string and title values
17:16 Changeset [2b2d3750]branch-2-1branch-2-1-0 by sev-
HDB: Fix initialization warnings
17:16 Changeset [070a1c45]branch-2-1branch-2-1-0 by sev-
HDB: Comment out C_USEENTITY It seems that some Entities are being …
17:16 Changeset [c3755f74]branch-2-1branch-2-1-0 by sev-
HDB: Add addToActionList() and checkActionList()
17:16 Changeset [ab040262]branch-2-1branch-2-1-0 by sev-
HDB: Add findEntity()
17:16 Changeset [43f6a0a]branch-2-1branch-2-1-0 by sev-
HDB: Add checkForTouchplate()
17:16 Changeset [2cdf2a62]branch-2-1branch-2-1-0 by sev-
HDB: Add stubbed addWaypoint()
17:16 Changeset [a39b9f37]branch-2-1branch-2-1-0 by sev-
HDB: Modify AI pointer arrays to be struct arrays
17:16 Changeset [653960f5]branch-2-1branch-2-1-0 by sev-
HDB: Shift Action initialization to AI()
17:16 Changeset [154fc3c7]branch-2-1branch-2-1-0 by sev-
HDB: Add _actions list and related data
17:16 Changeset [5cba8ae0]branch-2-1branch-2-1-0 by sev-
HDB: Remove Player Gfx stub from lookAtEntityXY
17:16 Changeset [00f125e7]branch-2-1branch-2-1-0 by sev-
HDB: Unstub checkAutoList() from C_USEENTITY
17:16 Changeset [dd6f3359]branch-2-1branch-2-1-0 by sev-
HDB: Remove _dummyPlayer stub from getPlayer()
17:16 Changeset [7c82301]branch-2-1branch-2-1-0 by sev-
HDB: Add _dummyPlayer as Virtual Player
17:16 Changeset [ab917b03]branch-2-1branch-2-1-0 by sev-
HDB: Add addAnimTarget() and animateTargets()
17:16 Changeset [dfa76fc5]branch-2-1branch-2-1-0 by sev-
HDB: Add _animTargets and related data
17:16 Changeset [204a9424]branch-2-1branch-2-1-0 by sev-
HDB: Add list functions for _autoActions
17:16 Changeset [f80550e5]branch-2-1branch-2-1-0 by sev-
HDB: Add AutoAction struct and _autoActions array
17:16 Changeset [4965feca]branch-2-1branch-2-1-0 by sev-
HDB: Add stubbed Action Functions
17:16 Changeset [db838a65]branch-2-1branch-2-1-0 by sev-
HDB: Add animGrabbing()
17:16 Changeset [d5dca7ea]branch-2-1branch-2-1-0 by sev-
HDB: Add variables for AutoAction tiles
17:16 Changeset [b085dcfa]branch-2-1branch-2-1-0 by sev-
HDB: Remove stub from processCines: C_USEENTITY
17:16 Changeset [8c024e7f]branch-2-1branch-2-1-0 by sev-
HDB: Remove stubs from processCines: C_RESETCAMERA
17:16 Changeset [1ad07642]branch-2-1branch-2-1-0 by sev-
HDB: Use Masked Blitting instead of MaskedAlpha This is a temporary …
17:16 Changeset [16d6c638]branch-2-1branch-2-1-0 by sev-
HDB: Unstub aiSergeantInit/2 and aiSergeantAction
17:16 Changeset [c12d1a2]branch-2-1branch-2-1-0 by sev-
HDB: Add stubbed animateEntity()
17:16 Changeset [bf98bcca]branch-2-1branch-2-1-0 by sev-
HDB: Add removeFirstWaypoint()
17:16 Changeset [755bd467]branch-2-1branch-2-1-0 by sev-
HDB: Add killPlayer()
17:16 Changeset [bbe7c820]branch-2-1branch-2-1-0 by sev-
HDB: Add onEvenTile()
17:16 Changeset [76b589c9]branch-2-1branch-2-1-0 by sev-
HDB: Add checkFloating()
17:16 Changeset [b6520708]branch-2-1branch-2-1-0 by sev-
HDB: Draw Entities, Foregrounds and Gratings
17:16 Changeset [1a8292fc]branch-2-1branch-2-1-0 by sev-
HDB: Unstub 'Increment Stun Timer'
17:16 Changeset [a56dca4]branch-2-1branch-2-1-0 by sev-
HDB: Unstub 'Draw Floating Entities'
17:16 Changeset [b913a363]branch-2-1branch-2-1-0 by sev-
HDB: Add time-keeping functions
17:16 Changeset [aec87e70]branch-2-1branch-2-1-0 by sev-
HDB: Add _floats data Addition includes struct and member variables
17:16 Changeset [4d22df80]branch-2-1branch-2-1-0 by sev-
HDB: Add drawForegrounds() and drawGratings()
17:16 Changeset [60b4c33a]branch-2-1branch-2-1-0 by sev-
HDB: Add NULL check to BG/FG tile animation
17:16 Changeset [76e4758b]branch-2-1branch-2-1-0 by sev-
HDB: Unstub Animated Map Tiles
17:16 Changeset [4d57cefb]branch-2-1branch-2-1-0 by sev-
HDB: Unstub Gratings and Foregrounds check
17:16 Changeset [e4edb7dc]branch-2-1branch-2-1-0 by sev-
HDB: Add Foreground data Addition includes constants, struct and …
17:16 Changeset [94d443b]branch-2-1branch-2-1-0 by sev-
HDB: Add animateTile()
17:16 Changeset [cb341ee6]branch-2-1branch-2-1-0 by sev-
HDB: Add FPS and AnimDelay constants
17:16 Changeset [80b76d2]branch-2-1branch-2-1-0 by sev-
HDB: Add animating tile lists to Map::load
17:16 Changeset [edb6133e]branch-2-1branch-2-1-0 by sev-
HDB: Add Map::drawEnts()
17:16 Changeset [18763082]branch-2-1branch-2-1-0 by sev-
HDB: Add stubbed AI::drawEnts()
17:16 Changeset [ffa56e7c]branch-2-1branch-2-1-0 by sev-
HDB: Fix type of *draw
17:16 Changeset [3969a805]branch-2-1branch-2-1-0 by sev-
HDB: Add AIEntLevel2 data Addition includes constants, structs and a …
17:16 Changeset [1cae2877]branch-2-1branch-2-1-0 by sev-
HDB: Modify getTileIndex to accept NULL input
17:16 Changeset [fd8ad8e3]branch-2-1branch-2-1-0 by sev-
HDB: Fix signed/unsigned mismatch warnings
17:16 Changeset [223d024e]branch-2-1branch-2-1-0 by sev-
HDB: Unstub cine functions for fore/background
17:16 Changeset [7dda9ea0]branch-2-1branch-2-1-0 by sev-
HDB: Process C_CLEAR_FG, C_SET_FG, C_SET_BG
17:16 Changeset [cad0e0b]branch-2-1branch-2-1-0 by sev-
HDB: Add cine clear FG, and set BG/FG functions
17:16 Changeset [13c614bd]branch-2-1branch-2-1-0 by sev-
HDB: Unstub setBackground() and setForeground()
17:16 Changeset [198e26e6]branch-2-1branch-2-1-0 by sev-
HDB: Add removeBG/FGTileAnimation()
17:16 Changeset [04ff0635]branch-2-1branch-2-1-0 by sev-
HDB: Add addBGTileAnimation and addFGTileAnimation
17:16 Changeset [244a512]branch-2-1branch-2-1-0 by sev-
HDB: Add data for the Map Tile Animation Cycle
17:16 Changeset [55b5acb9]branch-2-1branch-2-1-0 by sev-
HDB: Add setter functions for BG/FG tile indices
17:16 Changeset [be5b717c]branch-2-1branch-2-1-0 by sev-
HDB: Add Anim Flags
17:16 Changeset [00a8da02]branch-2-1branch-2-1-0 by sev-
HDB: Add animEntFrames()
17:16 Changeset [3060427f]branch-2-1branch-2-1-0 by sev-
HDB: Modify C_MOVECAMERA debug output
17:16 Changeset [2d7c0ada]branch-2-1branch-2-1-0 by sev-
HDB: Unstub aiPlayerDraw
17:16 Changeset [77974e31]branch-2-1branch-2-1-0 by sev-
HDB: Fix warning() calls
17:16 Changeset [8b91a756]branch-2-1branch-2-1-0 by sev-
HDB: Unstub aiPlayerInit2()
17:16 Changeset [8c623780]branch-2-1branch-2-1-0 by sev-
HDB: Modify cacheEntGfx to use new gfx functions
17:16 Changeset [caff981b]branch-2-1branch-2-1-0 by sev-
HDB: Add selectGfx()
17:16 Changeset [ec5fea4e]branch-2-1branch-2-1-0 by sev-
HDB: Split getGfx() into getTileGfx and getPicGfx
17:16 Changeset [5bf7e9c2]branch-2-1branch-2-1-0 by sev-
HDB: Compilation fixes
17:16 Changeset [a0ea424e]branch-2-1branch-2-1-0 by sev-
HDB: Modify GfxCache to take tileGfx and picGfx
17:16 Changeset [55587c07]branch-2-1branch-2-1-0 by sev-
HDB: Fix type of certain gfx arrays
17:16 Changeset [36613d31]branch-2-1branch-2-1-0 by sev-
HDB: Unstub aiPlayerInit()
17:16 Changeset [f9c21da8]branch-2-1branch-2-1-0 by sev-
HDB: Add getStandFrameDir()
17:16 Changeset [5c2cfac2]branch-2-1branch-2-1-0 by sev-
HDB: Add clearInventory()
17:16 Changeset [15c2a946]branch-2-1branch-2-1-0 by sev-
HDB: Modify _inventory to an array of InvEnt*
17:16 Changeset [949f278]branch-2-1branch-2-1-0 by sev-
HDB: Add constructors to Tile and Picture
17:16 Changeset [46918c9]branch-2-1branch-2-1-0 by sev-
HDB: Compilation fixes
17:16 Changeset [f1344e26]branch-2-1branch-2-1-0 by sev-
HDB: Add constructors to all structs
17:16 Changeset [dcc30b45]branch-2-1branch-2-1-0 by sev-
HDB: Fix type of loaded
17:16 Changeset [1b25f846]branch-2-1branch-2-1-0 by sev-
HDB: Fix switch-case warnings
17:16 Changeset [ae876db6]branch-2-1branch-2-1-0 by sev-
HDB: Fix special1Gfx data type
17:16 Changeset [6e340391]branch-2-1branch-2-1-0 by sev-
HDB: Fix waypointGfx DataType
17:16 Changeset [629ba376]branch-2-1branch-2-1-0 by sev-
HDB: Add debug output to findFirstData()
17:16 Changeset [630c6b44]branch-2-1branch-2-1-0 by sev-
HDB: Clean up Lua stack after script execution
17:16 Changeset [6c8dce6c]branch-2-1branch-2-1-0 by sev-
HDB: Fix member variables names
17:16 Changeset [b0cd169c]branch-2-1branch-2-1-0 by sev-
HDB: Clear Player Graphics in restartSystem()
17:16 Changeset [f8131458]branch-2-1branch-2-1-0 by sev-
HDB: Clear Waypoint data in AI::init()
17:16 Changeset [511ec64e]branch-2-1branch-2-1-0 by sev-
HDB: Remove animEntity stub
17:16 Changeset [11685a6b]branch-2-1branch-2-1-0 by sev-
HDB: Add animLuaEntity()
17:16 Changeset [3fc0cb74]branch-2-1branch-2-1-0 by sev-
HDB: Remove 'Cache Graphics for Inventory' stub
17:16 Changeset [28e8f3d7]branch-2-1branch-2-1-0 by sev-
HDB: Remove cineEntityFace stub
17:16 Changeset [dfdcbd8b]branch-2-1branch-2-1-0 by sev-
HDB: Process cineEntityFace()
17:16 Changeset [157bd54]branch-2-1branch-2-1-0 by sev-
HDB: Add cineEntityFace()
17:16 Changeset [0aee0d4e]branch-2-1branch-2-1-0 by sev-
HDB: Remove cineMoveEntity stub
17:16 Changeset [89ceed27]branch-2-1branch-2-1-0 by sev-
HDB: Process cineMoveEntity()
17:16 Changeset [3a8a79f2]branch-2-1branch-2-1-0 by sev-
HDB: Add cineMoveEntity()
17:16 Changeset [054a9a55]branch-2-1branch-2-1-0 by sev-
HDB: Add setEntityGoal()
17:16 Changeset [b2d1bbf5]branch-2-1branch-2-1-0 by sev-
HDB: Remove cineLockPlayer + cineUnlockPlayer stub
17:16 Changeset [2868423c]branch-2-1branch-2-1-0 by sev-
HDB: Process cineLockPlayer() + cineUnlockPlayer()
17:16 Changeset [e39f5c36]branch-2-1branch-2-1-0 by sev-
HDB: Add cineLockPlayer() and cineUnlockPlayer()
17:16 Changeset [e473c1d4]branch-2-1branch-2-1-0 by sev-
HDB: Add stopEntity()
17:16 Changeset [b0f714cb]branch-2-1branch-2-1-0 by sev-
HDB: Add clearWaypoints()
17:16 Changeset [d685222]branch-2-1branch-2-1-0 by sev-
HDB: Add Waypoint data Addition includes constants, structs and …
17:16 Changeset [e7c72d0]branch-2-1branch-2-1-0 by sev-
HDB: Fixed nu,ber of parameters when calling Lua functions
17:16 Changeset [641c2a91]branch-2-1branch-2-1-0 by sev-
HDB: Added Lua print stack utility function
17:16 Changeset [8810def]branch-2-1branch-2-1-0 by sev-
HDB: Add debug output to C_SETENTITY
17:16 Changeset [266bcfb]branch-2-1branch-2-1-0 by sev-
HDB: Remove Cache Gfx stub from spawn
17:16 Changeset [deaa6945]branch-2-1branch-2-1-0 by sev-
HDB: Add cacheEntGfx()
17:16 Changeset [65ca4062]branch-2-1branch-2-1-0 by sev-
HDB: Add additional player frames
17:16 Changeset [96e37fdf]branch-2-1branch-2-1-0 by sev-
HDB: Add AnimFrame constants and extend AIEntity
17:16 Changeset [f6fe88ba]branch-2-1branch-2-1-0 by sev-
HDB: Add getGfx to get and cache Gfx files
17:16 Changeset [898d32e1]branch-2-1branch-2-1-0 by sev-
HDB: Add _gfxCache to store cached graphics
17:16 Changeset [4a7980c8]branch-2-1branch-2-1-0 by sev-
HDB: Add GfxCache struct
17:16 Changeset [5e9dba2]branch-2-1branch-2-1-0 by sev-
HDB: Scan all icons and process them in Map::load
17:16 Changeset [16740814]branch-2-1branch-2-1-0 by sev-
HDB: Add spawn() The usage of cacheEntGfx is currently stubbed
17:16 Changeset [71e735e1]branch-2-1branch-2-1-0 by sev-
HDB: Add Entity Speed constants
17:16 Changeset [15d964af]branch-2-1branch-2-1-0 by sev-
HDB: Add _actionMode and its getter-setters
17:16 Changeset [2dd40d79]branch-2-1branch-2-1-0 by sev-
HDB: Add stubs for caching graphics and LaserScan
17:16 Changeset [b449bd6f]branch-2-1branch-2-1-0 by sev-
HDB: Hid some annoying STUB warnings
17:16 Changeset [ba78805c]branch-2-1branch-2-1-0 by sev-
HDB: Call initAllEnts() after map is loaded
17:16 Changeset [1c268c03]branch-2-1branch-2-1-0 by sev-
HDB: Add initAllEnts()
17:16 Changeset [a9a2ee0]branch-2-1branch-2-1-0 by sev-
HDB: Add getStringOffStack()
17:16 Changeset [79023f0f]branch-2-1branch-2-1-0 by sev-
HDB: Pass correct variable into warning()
17:16 Changeset [6341309]branch-2-1branch-2-1-0 by sev-
HDB: Add ai-inventory.o to module.mk
17:16 Changeset [76d2426]branch-2-1branch-2-1-0 by sev-
HDB: Complete cineUse stub in lua-script.cpp
17:16 Changeset [cf7c1f35]branch-2-1branch-2-1-0 by sev-
HDB: Remove 'Process Gettable Item' stub
17:16 Changeset [6338805a]branch-2-1branch-2-1-0 by sev-
HDB: Add stubbed addToInventory()
17:16 Changeset [cd046ca2]branch-2-1branch-2-1-0 by sev-
HDB: Add removeEntity
17:16 Changeset [a937c669]branch-2-1branch-2-1-0 by sev-
HDB: Add clearPersistent()
17:16 Changeset [54b43f1]branch-2-1branch-2-1-0 by sev-
HDB: Add player resources and inventory Addition includes constants, …
17:16 Changeset [20cc6d4b]branch-2-1branch-2-1-0 by sev-
HDB: Remove lookAtEntity stub from useEntity
17:16 Changeset [c31fb72e]branch-2-1branch-2-1-0 by sev-
HDB: Add lookAtXY and lookAtEntity
17:16 Changeset [977a2644]branch-2-1branch-2-1-0 by sev-
HDB: Add functionality to useEntity()
17:16 Changeset [7d9f1738]branch-2-1branch-2-1-0 by sev-
HDB: Add getMapBGTileFlags and getMapFGTileFlags
17:16 Changeset [15d19b8b]branch-2-1branch-2-1-0 by sev-
HDB: Add kFlagStairTop flag
17:16 Changeset [a86905c3]branch-2-1branch-2-1-0 by sev-
HDB: Add getTableEnt(), walkThroughEnt() A stubbed getItemSound() is …
17:16 Changeset [eddad225]branch-2-1branch-2-1-0 by sev-
HDB: Add getter-setters for _player
17:16 Changeset [838bebc]branch-2-1branch-2-1-0 by sev-
HDB: Clear Player data: init() and restartSystem()
17:16 Changeset [25f619db]branch-2-1branch-2-1-0 by sev-
HDB: Add Player Variables and Player Functions
17:16 Changeset [50663492]branch-2-1branch-2-1-0 by sev-
HDB: Add stubbed useEntity()
17:16 Changeset [5a0f559b]branch-2-1branch-2-1-0 by sev-
HDB: Fix warnings
17:16 Changeset [cc88beff]branch-2-1branch-2-1-0 by sev-
HDB: Fix compilation
17:16 Changeset [ff1530e2]branch-2-1branch-2-1-0 by sev-
HDB: Process cineUseEntity()
17:16 Changeset [81f90c7]branch-2-1branch-2-1-0 by sev-
HDB: Add cineUseEntity()
17:16 Changeset [cc801cc7]branch-2-1branch-2-1-0 by sev-
HDB: Remove extern storage type from aiEntList
17:16 Changeset [9fbdad2]branch-2-1branch-2-1-0 by sev-
HDB: Improve isDemo() function definition
17:16 Changeset [b176af31]branch-2-1branch-2-1-0 by sev-
HDB: Call locateEntity to complete stubs
17:16 Changeset [a8256ee]branch-2-1branch-2-1-0 by sev-
HDB: Complete locateEntity()
17:16 Changeset [0e77d93a]branch-2-1branch-2-1-0 by sev-
HDB: Add stubbed locateEntity()
17:16 Changeset [1810015d]branch-2-1branch-2-1-0 by sev-
HDB: Add restartSystem() and call it from init()
17:16 Changeset [0da23abc]branch-2-1branch-2-1-0 by sev-
HDB: Add _ents Entity List and initialize it
17:16 Changeset [34372611]branch-2-1branch-2-1-0 by sev-
HDB: Set the Entity Spawn names in Lua
17:16 Changeset [81d60644]branch-2-1branch-2-1-0 by sev-
HDB: Fix warnings
17:16 Changeset [bbf32c18]branch-2-1branch-2-1-0 by sev-
HDB: Add init code for all AI Entities
17:16 Changeset [29eb8cc4]branch-2-1branch-2-1-0 by sev-
HDB: Add aiEntList
17:16 Changeset [bcadc659]branch-2-1branch-2-1-0 by sev-
HDB: Add AIStateDef and AIEntTypeInfo structs
17:16 Changeset [159e50c8]branch-2-1branch-2-1-0 by sev-
HDB: Add isDemo()
17:16 Changeset [f5a69519]branch-2-1branch-2-1-0 by sev-
HDB: Clear screen before drawing transparent stars
17:16 Changeset [b2bc3925]branch-2-1branch-2-1-0 by sev-
HDB: Properly set up initial map position
17:16 Changeset [4a765222]branch-2-1branch-2-1-0 by sev-
HDB: Complete cineSetEntity and setEntity stubs
17:16 Changeset [0047051e]branch-2-1branch-2-1-0 by sev-
HDB: Process cineSetEntity()
17:16 Changeset [78ef1a9f]branch-2-1branch-2-1-0 by sev-
HDB: Add cineSetEntity()
17:16 Changeset [4139b0e0]branch-2-1branch-2-1-0 by sev-
HDB: Add AIEntity struct
17:16 Changeset [d428d654]branch-2-1branch-2-1-0 by sev-
HDB: Add enums for AIType, AIDir and AIState
17:16 Changeset [b23906e]branch-2-1branch-2-1-0 by sev-
HDB: Clip blitting properly
17:16 Changeset [89b19a18]branch-2-1branch-2-1-0 by sev-
HDB: Fix camera setting
17:16 Changeset [eecfb96]branch-2-1branch-2-1-0 by sev-
HDB: Fix output format
17:16 Changeset [0091735d]branch-2-1branch-2-1-0 by sev-
HDB: Add additional debug output for C_MOVECAMERA
17:16 Changeset [70ab42ea]branch-2-1branch-2-1-0 by sev-
HDB: Add debug output for C_MOVECAMERA
17:16 Changeset [1457383d]branch-2-1branch-2-1-0 by sev-
HDB: Add paint() to draw static images
17:16 Changeset [2c2df56]branch-2-1branch-2-1-0 by sev-
HDB: Add updateVideo()
17:16 Changeset [2a391197]branch-2-1branch-2-1-0 by sev-
HDB: Set _fadeInfo.active = false in updateFade
17:16 Changeset [cecaac51]branch-2-1branch-2-1-0 by sev-
HDB: Initialise CineCommand
17:16 Changeset [4bc2caaa]branch-2-1branch-2-1-0 by sev-
HDB: Added debug output to Cine execution
17:16 Changeset [cd233e77]branch-2-1branch-2-1-0 by sev-
HDB: Modify prcocessCines for complete and bailOut
17:16 Changeset [59625b49]branch-2-1branch-2-1-0 by sev-
HDB: Change the type of _cineAbortFunc
17:16 Changeset [337f057]branch-2-1branch-2-1-0 by sev-
HDB: Fix type cast formatting errors
17:16 Changeset [64760a08]branch-2-1branch-2-1-0 by sev-
HDB: Load _map outside of the game loop
17:16 Changeset [55d87676]branch-2-1branch-2-1-0 by sev-
HDB: Remove unreachable return statements
17:16 Changeset [c1511959]branch-2-1branch-2-1-0 by sev-
HDB: Fix argument type in checkParameters
17:16 Changeset [c4ac26f]branch-2-1branch-2-1-0 by sev-
HDB: Complete the fade stubs in lua-script.cpp
17:16 Changeset [e460395f]branch-2-1branch-2-1-0 by sev-
HDB: Call the fade Stubs from processCines()
17:16 Changeset [f849004]branch-2-1branch-2-1-0 by sev-
HDB: Add getter-setter functions for _fadeInfo Check if the fade is …
17:16 Changeset [191079fc]branch-2-1branch-2-1-0 by sev-
HDB: Add stubbed-out DrawMan::updateFade()
17:16 Changeset [604e7e5f]branch-2-1branch-2-1-0 by sev-
HDB: Add DrawMan::setFade()
17:16 Changeset [70b1013f]branch-2-1branch-2-1-0 by sev-
HDB: Add _fadeInfo struct
17:16 Changeset [9da76b9f]branch-2-1branch-2-1-0 by sev-
HDB: Process cineFadeIn() and cineFadeOut()
17:16 Changeset [116d1d7c]branch-2-1branch-2-1-0 by sev-
HDB: Add cineFadeIn() and cineFadeOut()
17:16 Changeset [6f82e8fc]branch-2-1branch-2-1-0 by sev-
HDB: Move the _map and _ai code into the game loop
17:16 Changeset [6a7d3a05]branch-2-1branch-2-1-0 by sev-
HDB: Complete stubs: cineWait + cineWaitUntilDone
17:16 Changeset [35b2c260]branch-2-1branch-2-1-0 by sev-
HDB: Complete the cineMoveCamera stub
17:16 Changeset [c322f7e3]branch-2-1branch-2-1-0 by sev-
HDB: Complete the cineResetCamera stub
17:16 Changeset [d67b0473]branch-2-1branch-2-1-0 by sev-
HDB: Complete the SetCamera stub in lua-script.cpp
17:16 Changeset [21af7499]branch-2-1branch-2-1-0 by sev-
HDB: Fill out the cineStart stub in lua-script.cpp
17:16 Changeset [dafe1b6a]branch-2-1branch-2-1-0 by sev-
HDB: Add checkParameters() to LuaScript
17:16 Changeset [5533de99]branch-2-1branch-2-1-0 by sev-
HDB: Fix units in delay in processCines - C_WAIT
17:16 Changeset [4de75b55]branch-2-1branch-2-1-0 by sev-
HDB: Add default case to processCines()
17:16 Changeset [1db9dab]branch-2-1branch-2-1-0 by sev-
HDB: Sort module.mk MODULE_OBJS alphabetically
17:16 Changeset [0d3e719b]branch-2-1branch-2-1-0 by sev-
HDB: Add the AI class to hdb.cpp
17:16 Changeset [ca4fb8d]branch-2-1branch-2-1-0 by sev-
HDB: Stub out AI::init()
17:16 Changeset [19601855]branch-2-1branch-2-1-0 by sev-
HDB: Fill out centerMapXY stubs
17:16 Changeset [c661f86]branch-2-1branch-2-1-0 by sev-
HDB: Add the centerMapXY to center the map
17:16 Changeset [2eacf30d]branch-2-1branch-2-1-0 by sev-
HDB: Add getMapBGTileIndex() + getMapFGTileIndex()
17:16 Changeset [bb9aeb42]branch-2-1branch-2-1-0 by sev-
HDB: Add getter-setter for _mapX and _mapY
17:16 Changeset [f9b71cf6]branch-2-1branch-2-1-0 by sev-
HDB: Process cineWait and cineWaitUntilDone
17:16 Changeset [7e728af]branch-2-1branch-2-1-0 by sev-
HDB: Add cineWait() and cineWaitUntilDone()
17:16 Changeset [69104307]branch-2-1branch-2-1-0 by sev-
HDB: Add processCines to execute the CineCommands
17:16 Changeset [0ce230ba]branch-2-1branch-2-1-0 by sev-
HDB: Complete the cineStart function
17:16 Changeset [6acdc96]branch-2-1branch-2-1-0 by sev-
HDB: Add the AI class The Cinematic variables are defined. …
17:16 Changeset [908b9414]branch-2-1branch-2-1-0 by sev-
HDB: Call level_loaded Lua function from hdb.cpp
17:16 Changeset [2c55d072]branch-2-1branch-2-1-0 by sev-
HDB: Add support to call Lua functions This allows us to easily to …
17:16 Changeset [d8cf201a]branch-2-1branch-2-1-0 by sev-
HDB: Fixed order of msmHeader
17:16 Changeset [38f11eef]branch-2-1branch-2-1-0 by sev-
HDB: Do not blit whole screen
17:16 Changeset [166239f]branch-2-1branch-2-1-0 by sev-
HDB: Optimise blitting code
17:16 Changeset [7df02e41]branch-2-1branch-2-1-0 by sev-
HDB: Complete draw3DStarsLeft
17:16 Changeset [6d7d1098]branch-2-1branch-2-1-0 by sev-
HDB: Call fTile->drawMasked from Map::draw
17:16 Changeset [147a4e84]branch-2-1branch-2-1-0 by sev-
HDB: Add Tile::drawMasked for masked Blitting
17:16 Changeset [c946e1be]branch-2-1branch-2-1-0 by sev-
HDB: Implement workaround for edge blitting copyRectToSurface expects …
17:16 Changeset [e267210e]branch-2-1branch-2-1-0 by sev-
HDB: Clip before passing to copyRectToSurface
17:16 Changeset [8bc38a67]branch-2-1branch-2-1-0 by sev-
HDB: Make _globalSurface Back Buffer Modify drawMan to use …
17:16 Changeset [5f041364]branch-2-1branch-2-1-0 by sev-
HDB: Complete draw3DStars
17:16 Changeset [9df5622]branch-2-1branch-2-1-0 by sev-
HDB: Add Picture::drawMasked for masked blitting
17:16 Changeset [d1a3dd08]branch-2-1branch-2-1-0 by sev-
HDB: Change _mapX and _mapY to hero position
17:16 Changeset [ba9d1c6f]branch-2-1branch-2-1-0 by sev-
HDB: Lessen noise on the empty tiles
17:16 Changeset [1cb7c9b1]branch-2-1branch-2-1-0 by sev-
HDB: Fix crash with -d5
17:16 Changeset [8f8d6782]branch-2-1branch-2-1-0 by sev-
HDB: Fix isSky to return correct skyIndex
17:16 Changeset [00022ef0]branch-2-1branch-2-1-0 by sev-
HDB: Change getTileIndex using Common::matchString
17:16 Changeset [6fa032a2]branch-2-1branch-2-1-0 by sev-
HDB: Fix the _tileSkyClouds filename
17:16 Changeset [57550c19]branch-2-1branch-2-1-0 by sev-
HDB: Add assert to check _numTiles
17:16 Changeset [0410e48c]branch-2-1branch-2-1-0 by sev-
HDB: Call DrawMan::drawSky from hdb.cpp
17:16 Changeset [55fd11ff]branch-2-1branch-2-1-0 by sev-
HDB: Complete setSky() and drawSky()
17:16 Changeset [852182be]branch-2-1branch-2-1-0 by sev-
HDB: Fill out draw3DStars() and draw3DStarsLeft()
17:16 Changeset [833a3ea]branch-2-1branch-2-1-0 by sev-
HDB: Add fillScreen() for Fill operation
17:16 Changeset [419a34f]branch-2-1branch-2-1-0 by sev-
HDB: Change filenames to full-game versions
17:16 Changeset [1ceeff03]branch-2-1branch-2-1-0 by sev-
HDB: Add the Detector entry for hyperspace.mpc
17:16 Changeset [d782876]branch-2-1branch-2-1-0 by sev-
HDB: Fix C++11 usage in _format
17:16 Changeset [5f00731f]branch-2-1branch-2-1-0 by sev-
HDB: Add drawSky, drawStars and drawStarsLeft
17:16 Changeset [42d0ba46]branch-2-1branch-2-1-0 by sev-
HDB: Added debug output to the map loading
17:16 Changeset [2975f522]branch-2-1branch-2-1-0 by sev-
HDB: Add _starField to hold PIC_STARX graphics
17:16 Changeset [078004ab]branch-2-1branch-2-1-0 by sev-
HDB: Add _globalSurface for Fill+other operations
17:16 Changeset [1acf595a]branch-2-1branch-2-1-0 by sev-
HDB: Abstract the common PixelFormat to hdb.h
17:16 Changeset [bc8369a9]branch-2-1branch-2-1-0 by sev-
JANITORIAL: Remove trailing whitespaces
17:16 Changeset [4b463bcc]branch-2-1branch-2-1-0 by sev-
HDB: Skip sky tiles
17:16 Changeset [86c6d23b]branch-2-1branch-2-1-0 by sev-
HDB: Added debug output to tile lookup
17:16 Changeset [502d55d]branch-2-1branch-2-1-0 by sev-
HDB: Initialise TileLookup structure
17:16 Changeset [48238b8c]branch-2-1branch-2-1-0 by sev-
HDB: Remove redundant modulo
17:16 Changeset [fa888012]branch-2-1branch-2-1-0 by sev-
HDB: Call _map->draw() from hdb.cpp
17:16 Changeset [35a351ce]branch-2-1branch-2-1-0 by sev-
HDB: Add stubbed-out Map::draw function
17:16 Changeset [9b220db]branch-2-1branch-2-1-0 by sev-
HDB: Modify Picture/Tile to use a Managed Surface
17:16 Changeset [3007d8ca]branch-2-1branch-2-1-0 by sev-
HDB: Add Tile flags enum
17:16 Changeset [b2c4be43]branch-2-1branch-2-1-0 by sev-
HDB: Modify hdb.cpp to use Tile/Picture's draw()
17:16 Changeset [8e6def28]branch-2-1branch-2-1-0 by sev-
HDB: Add draw functions to Tile and Picture
17:16 Changeset [f90d06be]branch-2-1branch-2-1-0 by sev-
HDB: Add _stars3D, _stars3DSlow + setup functions
17:16 Changeset [703dbba6]branch-2-1branch-2-1-0 by sev-
HDB: Add Tile dimensions and Star count as enums
17:16 Changeset [a4972ee3]branch-2-1branch-2-1-0 by sev-
HDB: Add kScreenWidth and kScreenHeight enums
17:16 Changeset [714d7ed4]branch-2-1branch-2-1-0 by sev-
HDB: Add the Common::RandomSource _rnd
17:16 Changeset [b0146ffd]branch-2-1branch-2-1-0 by sev-
HDB: Call DrawMan::setSky from Map::load
17:16 Changeset [fd593a1e]branch-2-1branch-2-1-0 by sev-
HDB: Add a stubbed-out setSky() to DrawMan
17:16 Changeset [29c670b1]branch-2-1branch-2-1-0 by sev-
HDB: Add getTileIndex and getPicture to DrawMan
17:16 Changeset [76abfae4]branch-2-1branch-2-1-0 by sev-
HDB: Add sky tiles and non-graphics to DrawMan
17:16 Changeset [9257a3d4]branch-2-1branch-2-1-0 by sev-
HDB: Complete loadTiles()
17:16 Changeset [7cca1f0e]branch-2-1branch-2-1-0 by sev-
HDB: Add isSky() It checks if the tile at a given index is a Sky tile.
17:16 Changeset [853489ff]branch-2-1branch-2-1-0 by sev-
HDB: Change cacheTile() to getTile() getTile() caches the tile …
17:16 Changeset [32af03ab]branch-2-1branch-2-1-0 by sev-
HDB: Fix parameter type in getCount
17:16 Changeset [73d17978]branch-2-1branch-2-1-0 by sev-
HDB: Fix C++11 enum warning
17:16 Changeset [33850b80]branch-2-1branch-2-1-0 by sev-
HDB: Add cacheTile() to load a Tile into memory
17:16 Changeset [a0b6b08e]branch-2-1branch-2-1-0 by sev-
HDB: Add TileLookup struct and _tLookupArray _tLookupArray is a …
17:16 Changeset [f512307f]branch-2-1branch-2-1-0 by sev-
HDB: Add findFiles to file-manager It finds all MPC files of a common …
17:16 Changeset [c1107333]branch-2-1branch-2-1-0 by sev-
HDB: Add MAX_SKIES enum
17:16 Changeset [9ab87161]branch-2-1branch-2-1-0 by sev-
HDB: Add DrawMan::init to count number of tiles
17:16 Changeset [f489a466]branch-2-1branch-2-1-0 by sev-
HDB: Add _drawMan to hdb.cpp
17:16 Changeset [3c562f7]branch-2-1branch-2-1-0 by sev-
HDB: Stub out Map::loadTiles() It depends on DrawMan functionality …
17:16 Changeset [5d63b3ab]branch-2-1branch-2-1-0 by sev-
HDB: Change _mapExplosions type from char to byte Char is not …
17:16 Changeset [d1705bc4]branch-2-1branch-2-1-0 by sev-
HDB: Replace the map in hdb.cpp with _map
17:16 Changeset [19eefe2c]branch-2-1branch-2-1-0 by sev-
HDB: Fix variables according to Naming Conventions
17:16 Changeset [0e58f9c9]branch-2-1branch-2-1-0 by sev-
HDB: Add the loadTiles() function to map-loader
17:16 Changeset [79136f4]branch-2-1branch-2-1-0 by sev-
HDB: Fix breaking changes in map-loader
17:16 Changeset [712caa66]branch-2-1branch-2-1-0 by sev-
HDB: Fix breaking changes in MapLoader
17:16 Changeset [500f747]branch-2-1branch-2-1-0 by sev-
HDB: Create and load a Map in hdb.cpp
17:16 Changeset [f5173648]branch-2-1branch-2-1-0 by sev-
HDB: Add Map Coordinate data members to Map
17:16 Changeset [90bba2df]branch-2-1branch-2-1-0 by sev-
HDB: Shift loadMap from MapLoader to Map
17:16 Changeset [846d799b]branch-2-1branch-2-1-0 by sev-
HDB: Add getCount to FileMan It counts the number of MPC entries that …
17:16 Changeset [8e62d001]branch-2-1branch-2-1-0 by sev-
HDB: Load the mapHeader in loadMap(...)
17:16 Changeset [c846026e]branch-2-1branch-2-1-0 by sev-
HDB: Setup loadMap call in hdb.cpp
17:16 Changeset [067275c]branch-2-1branch-2-1-0 by sev-
HDB: Add skeletal map-loader subsystem
17:16 Changeset [3533362f]branch-2-1branch-2-1-0 by sev-
HDB: Make sure there is no OOB access for patched scripts
17:16 Changeset [341759cf]branch-2-1branch-2-1-0 by sev-
HDB: Add ScriptPatches for upvalues and setglobal Moved the …
17:16 Changeset [95234ee]branch-2-1branch-2-1-0 by sev-
HDB: Add ScriptPatches for setglobal function
17:16 Changeset [12a9036d]branch-2-1branch-2-1-0 by sev-
HDB: Add scriptPatch and add in sanitizeScript
17:16 Changeset [869b109]branch-2-1branch-2-1-0 by sev-
HDB: Hid Lua execution trace to debug level 8
17:16 Changeset [418ad2c9]branch-2-1branch-2-1-0 by sev-
HDB: Add error handling during level_init execution
17:16 Changeset [58a645da]branch-2-1branch-2-1-0 by sev-
HDB: Test the test.lua file in the data file dir
17:16 Changeset [ff6baf3]branch-2-1branch-2-1-0 by sev-
HDB: Add executeFile to LuaScript It executes additional files in the …
17:16 Changeset [03a6cbc8]branch-2-1branch-2-1-0 by sev-
HDB: Refer to the Lua error handler
17:16 Changeset [a54d05ab]branch-2-1branch-2-1-0 by sev-
HDB: Added more debugging facilities
17:16 Changeset [656e67d]branch-2-1branch-2-1-0 by sev-
HDB: Move debugging facilities earlier in the code
17:16 Changeset [93faee8]branch-2-1branch-2-1-0 by sev-
HDB: Fix warnings
17:16 Changeset [fcdebdc0]branch-2-1branch-2-1-0 by sev-
JANITORIAL: Whitespace fixes
17:16 Changeset [efa46059]branch-2-1branch-2-1-0 by sev-
HDB: Added quick & dirty Lua tracing
17:16 Changeset [472d5f21]branch-2-1branch-2-1-0 by sev-
HDB: Call lua->init() before initScript
17:16 Changeset [f9beeb66]branch-2-1branch-2-1-0 by sev-
HDB: Add init() to load the GLOBAL_LUA code
17:16 Changeset [538ead52]branch-2-1branch-2-1-0 by sev-
HDB: Fix allocation problem with g_hdb
17:16 Changeset [ccce71fa]branch-2-1branch-2-1-0 by sev-
HDB: Load MAP00_DEMO_LUA
17:16 Changeset [24d42ce4]branch-2-1branch-2-1-0 by sev-
HDB: Remove the char *name arg from initScript
17:16 Changeset [431d819d]branch-2-1branch-2-1-0 by sev-
HDB: Load GLOBAL_LUA in initScript
17:16 Changeset [7dd8b07c]branch-2-1branch-2-1-0 by sev-
HDB: Modify stripComments to sanitizeScript Lua 5.0 introduced new …
17:16 Changeset [b8a4fa29]branch-2-1branch-2-1-0 by sev-
HDB: Add stubs for the Lua extensions
17:16 Changeset [bcd4de2c]branch-2-1branch-2-1-0 by sev-
HDB: Change comments from // to #if 0 ... #endif
17:16 Changeset [9522bfdb]branch-2-1branch-2-1-0 by sev-
HDB: Remove LuaScript initialization from hdb.cpp
17:16 Changeset [ba1081b8]branch-2-1branch-2-1-0 by sev-
HDB: Correct the include paths from X.h to hdb/X.h
17:16 Changeset [79ebe892]branch-2-1branch-2-1-0 by sev-
HDB: Add *g_hdb to access the subsystems
17:16 Changeset [4b8f7f3]branch-2-1branch-2-1-0 by sev-
HDB: Add stripComments() to strip C-style comments There are a few …
17:16 Changeset [094bf4c0]branch-2-1branch-2-1-0 by sev-
HDB: Modify setGameFlags() to getGameFlags()
17:16 Changeset [bc638cf2]branch-2-1branch-2-1-0 by sev-
HDB: Add LuaScript::initScript It creates a new Lua environment …
17:16 Changeset [fd666ef]branch-2-1branch-2-1-0 by sev-
HDB: Check if demo version is running
17:16 Changeset [70881983]branch-2-1branch-2-1-0 by sev-
HDB: Test LuaScript::executeFile
17:16 Changeset [88661fb9]branch-2-1branch-2-1-0 by sev-
HDB: Toogle the control flow of HDBGame::init() The previous flow …
17:16 Changeset [4800001c]branch-2-1branch-2-1-0 by sev-
HDB: Add Lua subsystem Added the LuaScript *lua pointer. Also called …
17:16 Changeset [0ad5f7e1]branch-2-1branch-2-1-0 by sev-
HDB: Add _systemInit check to LuaScript
17:16 Changeset [f88b1d0d]branch-2-1branch-2-1-0 by sev-
HDB: Add the LuaScript class to integrate Lua It creates lua_State …
17:16 Changeset [0efd5ed3]branch-2-1branch-2-1-0 by sev-
HDB: Remove readStream function definition
17:16 Changeset [eb764922]branch-2-1branch-2-1-0 by sev-
HDB: Set the DisposeAfterUse flag in findFirstData
17:16 Changeset [6e6de19c]branch-2-1branch-2-1-0 by sev-
HDB: Add destructors to Picture and Tile _surface is freed in the …
17:16 Changeset [7a00e0b6]branch-2-1branch-2-1-0 by sev-
HDB: Draw the t32_ground1 tile to the screen
17:16 Changeset [07b3408f]branch-2-1branch-2-1-0 by sev-
HDB: Add the Tile class to load 32x32 Tiles
17:16 Changeset [6986e549]branch-2-1branch-2-1-0 by sev-
HDB: Refactor readStream() into findFirstData()
17:16 Changeset [e38ac4a]branch-2-1branch-2-1-0 by sev-
HDB: Fix the wrong class member naming
17:16 Changeset [db612244]branch-2-1branch-2-1-0 by sev-
HDB: Correct the PixelFormat to 565
17:16 Changeset [57fc376b]branch-2-1branch-2-1-0 by sev-
HDB: Load the logo screen and display it to screen
17:16 Changeset [006bf635]branch-2-1branch-2-1-0 by sev-
HDB: Add readStream() to create input stream The input stream is …
17:16 Changeset [e3eaf425]branch-2-1branch-2-1-0 by sev-
HDB: Add Picture class to load non-tile graphics
17:16 Changeset [fb00f5cb]branch-2-1branch-2-1-0 by sev-
HDB: Fix Endian problem with the MPC data file
17:16 Changeset [d5aa1a62]branch-2-1branch-2-1-0 by sev-
HDB: Fix Coding and Formatting Conventions issues
17:16 Changeset [baf6ed6a]branch-2-1branch-2-1-0 by sev-
HDB: Add debug statment to openMPC()
17:16 Changeset [40614536]branch-2-1branch-2-1-0 by sev-
HDB: Fix Endian bug with MPC Signature. LE->BE
17:16 Changeset [a4b4b351]branch-2-1branch-2-1-0 by sev-
HDB: Fix missing initial pointer for _mpcFile
17:16 Changeset [e1873bd0]branch-2-1branch-2-1-0 by sev-
HDB: Add additional HDB variant to detection.cpp
17:16 Changeset [7b5946dd]branch-2-1branch-2-1-0 by sev-
HDB: Updating module.mk for new files
17:16 Changeset [1624c765]branch-2-1branch-2-1-0 by sev-
HDB: Setup system for drawing Title Screen
17:16 Changeset [e4e9f4ff]branch-2-1branch-2-1-0 by sev-
HDB: Create the Draw Manager to draw/animate tiles
17:16 Changeset [6ad64d99]branch-2-1branch-2-1-0 by sev-
HDB: Fix Code Formatting Conventions
17:16 Changeset [208c6430]branch-2-1branch-2-1-0 by sev-
HDB: Add the GameState and State Management
17:16 Changeset [6082037f]branch-2-1branch-2-1-0 by sev-
HDB: Move the readMPC function to the file-manager
17:16 Changeset [432ae5ad]branch-2-1branch-2-1-0 by sev-
HDB: Add the find functions to the file-manager
17:16 Changeset [6a764f42]branch-2-1branch-2-1-0 by sev-
HDB: Fix Code Conventions and Formatting errors
17:16 Changeset [e0d42fd0]branch-2-1branch-2-1-0 by sev-
HDB: Fix the PixelFormat to hardcoded value The function …
17:16 Changeset [99af2f6]branch-2-1branch-2-1-0 by sev-
HDB: Create FileMan as the filesystem for HDB The exisitng code to …
17:16 Changeset [2fa78a91]branch-2-1branch-2-1-0 by sev-
HDB: Add Subsystems and Memory Limits to hdb.h
17:16 Changeset [33332afb]branch-2-1branch-2-1-0 by sev-
HDB: Setup first Drawing Surface
17:16 Changeset [41e8724e]branch-2-1branch-2-1-0 by sev-
HDB: Fix private class member in readMPC()
17:16 Changeset [9899cbc]branch-2-1branch-2-1-0 by sev-
HDB: Update HDB to the Code Formatting Conventions
17:16 Changeset [374958f4]branch-2-1branch-2-1-0 by sev-
HDB: Update HDB to the Code Formatting Conventions
17:16 Changeset [74ff4159]branch-2-1branch-2-1-0 by sev-
HDB: Add decompresser to readMPC() The .MPC decompression methods are …
17:16 Changeset [50e2b5b5]branch-2-1branch-2-1-0 by sev-
HDB: Add the Console class to HDB for the interactive Debugger
17:16 Changeset [d560efbe]branch-2-1branch-2-1-0 by sev-
HDB: Attach the HDBGame class into the HDBMetaEngine Modified …
17:16 Changeset [31826a27]branch-2-1branch-2-1-0 by sev-
HDB: Create skeletal HDB game engine A primordial HDB game engine …
17:16 Changeset [44cf6077]branch-2-1branch-2-1-0 by sev-
HDB: Add array of ADGameDescription objects The ADGameDescription …
17:16 Changeset [da37a00]branch-2-1branch-2-1-0 by sev-
HDB: Add MODULES_DIRS
17:16 Changeset [3e9f64ef]branch-2-1branch-2-1-0 by sev-
HDB: Add skeleton detection.cpp file Subclassed the …
17:16 Changeset [8dbc02f7]branch-2-1branch-2-1-0 by sev-
HDB: Add module.mk and configure.engine
16:55 Changeset [7da3c2fb] by sev-
HDB: Fix warnings
16:55 Changeset [d5d0ce80] by sev-
HDB: Added debug output for map loading
16:55 Changeset [ad7231b1] by sev-
HDB: Do not write config on every launch
16:55 Changeset [ccdc77e8] by sev-
HDB: Fix monkeystone star triggers
16:55 Changeset [53802680] by sev-
HDB: Janitorial - Fix some code formatting
16:55 Changeset [cbf5a788] by sev-
HDB: Fix out-of-bound access when on the edge of map
16:55 Changeset [dd77dddf] by sev-
HDB: Make the frame delay variable in order to have a more stable …
16:55 Changeset [131e3bd3] by sev-
HDB: Fix closed loops with laser beams Nipun was able to construct …
16:55 Changeset [5ba6476] by sev-
HDB: Fix teleporter on MAP29 in PPC version. It was fixed later in …
16:55 Changeset [497d85e] by sev-
HDB: Added debug info to entity loading
16:55 Changeset [4bbf8c9] by sev-
HDB: Mark autosave slots with 'Auto:' in the GUI
16:55 Changeset [be3ef2cd] by sev-
HDB: Do not allocate sound handles dynamically
16:55 Changeset [5afaed18] by sev-
HDB: Remove excess calls to stopVoices()
16:55 Changeset [bae3674] by sev-
HDB: FUrther simplification of sound code
16:55 Changeset [36f40778] by sev-
HDB: Cache sounds as data pointers. This fixes problem with distorted …
16:55 Changeset [2cc78754] by sev-
HDB: Simplified sound loading code
16:55 Changeset [fa5a9ee9] by sev-
HDB: Added optional length parameter for querying from FindFirstData
16:55 Changeset [6d1c548b] by sev-
JANITORIAL: Remove unnecessary whitespace
16:55 Changeset [37cfe9d1] by sev-
HDB: Fix Sound caching to prevent Vorbis crash
16:55 Changeset [e22afba6] by sev-
HDB: Remove unnecessary warnings
16:55 Changeset [0bd86286] by sev-
HDB: Re-add updateFade() debug output
16:55 Changeset [22df6613] by sev-
HDB: Replace cursor in PPC version with the one from Win version
16:55 Changeset [2fb37d1c] by sev-
HDB: Remove redundant STUBs
16:55 Changeset [afed5cbe] by sev-
HDB: Change init functions to handle errors
16:55 Changeset [af5929e7] by sev-
HDB: Implement differences in rendering pipeline for the PPC demo
16:55 Changeset [789f1eba] by sev-
HDB: Remove unneeded include
16:55 Changeset [7ab468a] by sev-
HDB: Fix voice playing when no message on screen
16:55 Changeset [c05860c5] by sev-
HDB: Fix Try Again position
16:55 Changeset [7b356855] by sev-
HDB: Remove redundant global references
16:55 Changeset [ff94e9d] by sev-
HDB: Remove unnecessary global references
16:55 Changeset [ca8db691] by sev-
HDB: Support bootparams for demo
16:55 Changeset [7805e25] by sev-
HDB: Implement quit screenshot differences for the PPC demos
16:55 Changeset [0e36940d] by sev-
HDB: Implement cheating as GUI option
16:55 Changeset [efae653d] by sev-
HDB: Fix PPC Double Click code
16:55 Changeset [ae1107a4] by sev-
HDB: Draw all stars/snow in PPC version. Along the way, this caught a …
16:55 Changeset [3e0fdfb] by sev-
HDB: Fix drawDeliveries() when carrying 2... ... or more delivery items
16:55 Changeset [d44c68b2] by sev-
HDB: Fix warnings
16:55 Changeset [1bd5da36] by sev-
HDB: Add PPC version of updateFade()
16:55 Changeset [4b850fe3] by sev-
HDB: Remove an unused member of Song, get rid of the return value of …
16:55 Changeset [2f25fcf2] by sev-
HDB: Increase number of slots to 99 and support saveload from the GMM
16:55 Changeset [c9bfd1e] by sev-
HDB: Remove two unused variables
16:55 Changeset [d057e60] by sev-
HDB: Reduce the scope of some more variables in gfx
16:55 Changeset [0420503f] by sev-
HDB: Fix PPC No Deliveries screen Earlier the No Deliveries couldn't …
16:55 Changeset [3081055] by sev-
HDB: Fix PPC _quitYes and _quitNo co-ordinates
16:55 Changeset [92b6d956] by sev-
HDB: Convert FPS to Millis for double click check
16:55 Changeset [2e9aa6a6] by sev-
HDB: Fix centerPrint() Height
16:55 Changeset [8241e056] by sev-
HDB: Simplify conditional
16:55 Changeset [d0e8b1c] by sev-
HDB: Implement PPC demo Lua differences for saving
16:55 Changeset [307d4ca6] by sev-
HDB: Reduce the scope of some variables in window
16:55 Changeset [3f559a58] by sev-
HDB: Add engine dependencies
16:55 Changeset [db247039] by sev-
HDB: Implement Handango differences
16:55 Changeset [7eaa8f27] by sev-
HDB: Fix crashes in PPC demo
16:55 Changeset [ba938bb2] by sev-
HDB: Fix crash in start menu in PPC version
16:55 Changeset [7df3de7] by sev-
HDB: Rotate pictures on load
16:55 Changeset [69a0e761] by sev-
HDB: Fix PPC screen dimensions once more
16:55 Changeset [34c09e23] by sev-
HDB: First attempt to fix PPC graphics
16:55 Changeset [0731f80b] by sev-
HDB: Fix copy/paste error in script patch for MAP01
16:55 Changeset [a287d49c] by sev-
HDB: Add PPC cursor
16:55 Changeset [69e13dd] by sev-
HDB: Save function pointers It is bug in the original, which led to …
16:55 Changeset [98f4feae] by sev-
HDB: Fix drawDeliveries()
16:55 Changeset [79b7aed8] by sev-
HDB: Fix PPC controls
16:55 Changeset [97c40071] by sev-
HDB: Fix script patch for MAP01
16:55 Changeset [024b6f05] by sev-
HDB: Better Lua tracing
16:55 Changeset [df9ca693] by sev-
HDB: Fix mismatched delete
16:55 Changeset [889a4e3c] by sev-
HDB: Initialise more variables
16:55 Changeset [12feecc8] by sev-
HDB: Fix PPC screen dimensions
16:55 Changeset [25a15fd] by sev-
HDB: Initialise skipped variables in PPC mode
16:55 Changeset [582cb36a] by sev-
HDB: Fix crash in gfx loading
16:55 Changeset [8c592947] by sev-
HDB: Fix warnings
16:55 Changeset [75119f9e] by sev-
HDB: Move heavy lifting out of HDBGame constructor
16:55 Changeset [2e891337] by sev-
HDB: Better error messages
16:55 Changeset [61d9b924] by sev-
HDB: Simplify openMPC()
16:55 Changeset [d18ea19] by sev-
HDB: Simplify findFirstData()
16:55 Changeset [37cda338] by sev-
HDB: Do not use dereferencing for GZip stream
16:55 Changeset [3034f355] by sev-
HDB: Portability fixes
16:55 Changeset [d6003bb2] by sev-
HDB: Add OGG Support for Linux
16:55 Changeset [ba11deb7] by sev-
HDB: Remove redundant TO_16_LE() calls
16:55 Changeset [2f3b844a] by sev-
HDB: Fix file len usage in compressed MSD files
16:55 Changeset [aea72b3f] by sev-
HDB: Prevent Backwards Seeking in GZipReadStream
16:55 Changeset [25d5bb9d] by sev-
HDB: Reduce some more variable scopes, simplify a couple of checks in …
16:55 Changeset [56e55d53] by sev-
HDB: Introduce two new enums for the sound
16:55 Changeset [ed15569] by sev-
HDB: Add Handango GFX and Demo Title Screen
16:55 Changeset [580c30d1] by sev-
HDB: Adapt loadFont, Picture::load, Tile::load for PPC
16:55 Changeset [ea51b676] by sev-
HDB: Simplify setPixel()
16:55 Changeset [684b65b0] by sev-
HDB: Remove NULL deletes
16:55 Changeset [f5069e5d] by sev-
HDB: Draw Pointer only for Windows version Temporarily until pointer …
16:55 Changeset [fbf7d3cf] by sev-
HDB: Check map hitting code
16:55 Changeset [de18f7f] by sev-
HDB: Fix fade rendering. No artifacts, yay!
16:55 Changeset [c1e84fdc] by sev-
HDB: Added commented out credits debugging patch
16:55 Changeset [6f0cd48d] by sev-
HDB: Fix inconsistency in platform-specific code This led to crash in …
16:55 Changeset [42aa23a5] by sev-
HDB: Fix warnings
16:55 Changeset [d6e84a28] by sev-
HDB: Fix isPPC() check
16:55 Changeset [f57474ed] by sev-
HDB: Sync sound settings with config at the startup
16:55 Changeset [c3b17a14] by sev-
HDB: Rewind played-out sounds
16:55 Changeset [9b75435] by sev-
HDB: Add new PPC-specific code
16:55 Changeset [9b439fcd] by sev-
HDB: Integrate PPC version of Menu and Gfx
16:55 Changeset [82721785] by sev-
HDB: Integrate PPC version of Window
16:55 Changeset [8b49c6de] by sev-
HDB: Section off WIN32 specific-code
16:55 Changeset [489243cc] by sev-
HDB: Fix warning
16:55 Changeset [039dabf4] by sev-
HDB: Add Window Platform-specific Constants
16:55 Changeset [658b5444] by sev-
HDB: Fix _screenDrawWidth and _screenDrawHeight
16:55 Changeset [9deefc47] by sev-
HDB: Change song names for PPC
16:55 Changeset [a4d38204] by sev-
HDB: Fix PPC crash due to _menuBackoutGfx
16:55 Changeset [dc17f6d7] by sev-
HDB: Add Platform-specific constants for Menu
16:55 Changeset [f1676a49] by sev-
HDB: Hid noisy debug messages, removed one unneeded stub
16:55 Changeset [3df1b1d3] by sev-
HDB: Replaced font name with a constant
16:55 Changeset [e444a7ed] by sev-
HDB: De not create fade screen on every frame
16:55 Changeset [ee0e91bb] by sev-
HDB: Made rendering pipeline to match original
16:55 Changeset [03349e71] by sev-
HDB: Fix warning
16:55 Changeset [612c80cb] by sev-
HDB: Add more Platform-specific Constants
16:55 Changeset [ee3afdc5] by sev-
HDB: Make Platform specific constants into variables
16:55 Changeset [7116ad01] by sev-
HDB: Minor PPC fixes
16:55 Changeset [1b57ee0] by sev-
HDB: Section off PPC-specific code
16:55 Changeset [bae77f1] by sev-
HDB: Set Music and Voice to DisposeAfterUse::YES
16:55 Changeset [6cc86a2] by sev-
HDB: Added Handango flag
16:55 Changeset [3e731bf] by sev-
HDB: Reduce header dependency
16:55 Changeset [5c3ff85c] by sev-
HDB: Use PocketPC platform enum
16:55 Changeset [b281c16d] by sev-
COMMON: Added PocketPC platform
16:55 Changeset [58b9c6a8] by sev-
HDB: Remove redundant warning
16:55 Changeset [25d4dacb] by sev-
HDB: Set DisposeAfterUse::NO in playStream()
16:55 Changeset [7ea4f20d] by sev-
HDB: Fix WAV format checker and other minor fixes
16:55 Changeset [de07be05] by sev-
HDB: Fix warnings
16:55 Changeset [73e49ca] by sev-
JANITORIAL: Fix whitespace errors
16:55 Changeset [009fcf6c] by sev-
HDB: Add support for the PPC version
16:55 Changeset [847dbc8e] by sev-
HDB: Wrap ReadStreams pointing to compressed... ...files
16:55 Changeset [d2ef478f] by sev-
HDB: Fix Null-deleting code
16:55 Changeset [916002df] by sev-
HDB: Add isPPC Flag
16:55 Changeset [e06216e8] by sev-
HDB: Check isDemo() first, otherwise it would crash by trying to load …
16:55 Changeset [3a057769] by sev-
HDB: Even more demo differences
16:55 Changeset [acdca400] by sev-
HDB: Implement rest of the demo differences
16:55 Changeset [4541865d] by sev-
HDB: More code differences for demo
16:55 Changeset [e1c105d4] by sev-
HDB: Remove redundant function call
16:55 Changeset [a3a6f27c] by sev-
HDB: Implemented demo differences for menu
16:55 Changeset [20cefc61] by sev-
HDB: Minor fixes in Sound Effects code
16:55 Changeset [ed1dbc65] by sev-
HDB: Some cleanup in ai-init
16:55 Changeset [7ecbddb9] by sev-
JANITORIAL: Beautify table formatting
16:55 Changeset [34753802] by sev-
HDB: Added more demo Lua constants
16:55 Changeset [c274fa8] by sev-
HDB: Simplify animateEntity by removing a useless call to …
16:55 Changeset [25d4a8fe] by sev-
HDB: Made file manager case-insensitive. Demo uses lowercase everywhere
16:55 Changeset [2ea5929d] by sev-
HDB: Added heuristic to determing sound file type
16:55 Changeset [7e834c44] by sev-
HDB: Added demo sound constants
16:55 Changeset [2a3136f2] by sev-
HDB: Modified the patching engine so it works for the demo
16:55 Changeset [aa6156e2] by sev-
HDB: Added demo-specific start code
16:55 Changeset [5bdf6e22] by sev-
HDB: Added more detection entries
16:55 Changeset [7a1112a] by sev-
HDB: Fix warning
16:55 Changeset [3c53a403] by sev-
HDB: Comment out SND code until data is found
16:55 Changeset [e9f29533] by sev-
HDB: Remove redundant stubs
16:55 Changeset [a23e4c18] by sev-
HDB: Unstub Sound related stubs
16:55 Changeset [13e0433] by sev-
HDB: Add playSound(), playSoundEx(), stopChannel()
16:55 Changeset [adb569e3] by sev-
HDB: Fix Deliveries with no GFX
16:55 Changeset [60c9020] by sev-
HDB: Add additional debug output
16:55 Changeset [c6b13736] by sev-
HDB: Add Music/Song data and functions
16:55 Changeset [7d245ee2] by sev-
HDB: Fix misplaced Enum value
16:55 Changeset [eda6fcea] by sev-
HDB: Clean up in ai-funcs
16:55 Changeset [2980ddd6] by sev-
HDB: Clean up in ai-cinematic
16:55 Changeset [5114f210] by sev-
HDB: More clean up in ai-bots
16:55 Changeset [52d566f8] by sev-
HDB: More cleanup in ai-bots
16:55 Changeset [ac35a88c] by sev-
HDB: Update Music filenames
16:55 Changeset [69260207] by sev-
HDB: Simplify Voice struct
16:55 Changeset [81927002] by sev-
HDB: Add playVoice()
16:55 Changeset [1867a43f] by sev-
HDB: Add voice related data
16:55 Changeset [6c93a505] by sev-
HDB: Update Sound Names in mpc.h
16:55 Changeset [b8fe6ff0] by sev-
HDB: Add extension field to SoundCache
16:55 Changeset [cb30de02] by sev-
HDB: Stick Sound names in Lua
16:55 Changeset [f463b02d] by sev-
HDB: Add Sound Cache
16:55 Changeset [b0cbce21] by sev-
HDB: Reduce header dependency
16:55 Changeset [e538e4a] by sev-
HDB: Reduce header dependency
16:55 Changeset [c5bc0cfa] by sev-
HDB: Reduce header dependency
16:55 Changeset [5472017a] by sev-
HDB: Reduce header dependency
16:55 Changeset [973c9e39] by sev-
HDB: Reduce header dependency
16:55 Changeset [7200bf59] by sev-
HDB: Reduce header dependency
16:55 Changeset [3d3327c] by sev-
HDB: Reduce header dependency
16:55 Changeset [ba84d7df] by sev-
HDB: Reduce header dependency
16:55 Changeset [3e7bb89] by sev-
HDB: Reduce header dependency
16:55 Changeset [e73b62f9] by sev-
HDB: Reduce header dependency
16:55 Changeset [f90bfc5c] by sev-
HDB: Remove unused console.cpp
16:55 Changeset [a095845] by sev-
HDB: Reduce header dependency
16:55 Changeset [51c42a7] by sev-
HDB: Fix guard defines
16:55 Changeset [7983fb8d] by sev-
HDB: Remove leftover file
16:55 Changeset [a0b7edd1] by sev-
HDB: Reduce header dependency
16:55 Changeset [18826ae9] by sev-
HDB: Reduce header dependency
16:55 Changeset [11f6b1a] by sev-
HDB: Reduce header dependency
16:55 Changeset [5d022fdb] by sev-
HDB: const'ness
16:55 Changeset [34c55d7b] by sev-
HDB: Fix warnings
16:55 Changeset [8b15166] by sev-
HDB: Fix compilation
16:55 Changeset [b340bb01] by sev-
HDB: Play a MP3 sound from hdb.cpp
16:55 Changeset [d9f22b48] by sev-
HDB: Add Sound names
16:55 Changeset [9b10d78f] by sev-
HDB: Add sound data to mpc.h
16:55 Changeset [12da862] by sev-
HDB: Add cheat to test MAP29
16:55 Changeset [16245a18] by sev-
HDB: Fix CppCheck warnings in window
16:55 Changeset [33473614] by sev-
HDB: Reduce some more variable scopes
16:55 Changeset [a8adc13e] by sev-
HDB: Implement removeSaveState()
16:55 Changeset [7e5f06e9] by sev-
HDB: Fix waypoints calculation code Now player does not go back and forth
16:55 Changeset [f2bf902] by sev-
HDB: Reduce some variable scopes, some janitorial work
16:55 Changeset [555f3e56] by sev-
HDB: Fix an out of bound issue in mapname
16:55 Changeset [1e6bf5d] by sev-
HDB: (Hopefully) fix a c&p error in hasFeature()
16:55 Changeset [acf95776] by sev-
HDB: Fix some CppCheck warnings in ai-player, ai-use, ai-waypoint and gfx
16:55 Changeset [9169db98] by sev-
HDB: Fix load menu items
16:55 Changeset [4e274d3c] by sev-
HDB: More script patches to MAP30.LUA
16:55 Changeset [28e47258] by sev-
HDB: Fix secret stars level launching
16:55 Changeset [c3beef99] by sev-
HDB: Load thumbnail from the launcher
16:55 Changeset [dda1e4c2] by sev-
HDB: Fix loading of Lua script from the save
16:55 Changeset [28432741] by sev-
HDB: Fix initialization warning
16:55 Changeset [1fab1ec9] by sev-
HDB: Fix LIGHTBARREL in Slime & moving floats
16:55 Changeset [e1953289] by sev-
HDB: Put both data and Lua saves into single file
16:55 Changeset [6c404919] by sev-
HDB: Fix some CppCheck warnings in ai-inventory and ai-lists
16:55 Changeset [71f27519] by sev-
HDB: Fix findTeleporterDest()
16:55 Changeset [26bdb20] by sev-
HDB: Fix CppCheck warnings in ai-funcs
16:55 Changeset [6d1674e7] by sev-
HDB: Patch misplaced function names
16:55 Changeset [1ceb8b18] by sev-
HDB: Fix aiFatFrogTongueDraw()
16:55 Changeset [39519508] by sev-
HDB: Clear MAP06 through level-select
16:55 Changeset [ce76e0b] by sev-
HDB: Fix some more CppCheck warnings, use static const in various functions
16:55 Changeset [0880ca8] by sev-
HDB: Fix some CppCheck warnings in ai-bots
16:55 Changeset [6c5c7ebe] by sev-
HDB: Support loading from the launcher
16:55 Changeset [fe3c40d7] by sev-
HDB: Fix compilation for MSVC9
16:55 Changeset [129d92c] by sev-
HDB: Fix player collision detection code
16:55 Changeset [f415875b] by sev-
HDB: Remove leftover code
16:55 Changeset [1a331851] by sev-
HDB: Added script patches for MAP19.LUA
16:55 Changeset [fcd4c5a] by sev-
HDB: Added script patch for MAP29.LUA
16:55 Changeset [7d796a73] by sev-
HDB: Added more script patches to MAP30.LUA
16:55 Changeset [ec12ced8] by sev-
HDB: Sorted script patches
16:55 Changeset [3eb004f2] by sev-
HDB: Add one more patch to GLOBAL.LUA The call first occurs in …
16:55 Changeset [3899c975] by sev-
HDB: Improved error messages during Lua execution
16:55 Changeset [7e7ac17f] by sev-
HDB: Added cheat code for MAP11 for testing the Lab
16:55 Changeset [24a6713] by sev-
HDB: Added support for CINE_OUTRO from the command line (level 31)
16:55 Changeset [18a4d678] by sev-
HDB: Fix copy/paste error in map centering code. This prevents us …
16:55 Changeset [cac7a276] by sev-
HDB: Added more constants instead of magic numbers
16:55 Changeset [e9d4a64d] by sev-
HDB: Fix another incorrect allocation/deallocation. This leads to …
16:55 Changeset [99825d3a] by sev-
HDB: Fix game restarting
16:55 Changeset [bcaabc58] by sev-
HDB: Hid some debug messages to deeper level
16:55 Changeset [5cc77c79] by sev-
HDB: Fix progress bar rendering
16:55 Changeset [2bfab6df] by sev-
HDB: More Lua script patches to MAP30.LUA
16:55 Changeset [5d0679e1] by sev-
HDB: Added line references to the script patches
16:55 Changeset [b0b562dc] by sev-
HDB: Added script patch from MAP21.LUA
16:55 Changeset [761afddb] by sev-
HDB: Animate Bridges
16:55 Changeset [ec759ec] by sev-
HDB: Add Lua Patch for Map11
16:55 Changeset [5fce1d26] by sev-
HDB: Fix warning
16:55 Changeset [a1ab31b7] by sev-
HDB: Add Patches for Map10
16:55 Changeset [11b627e0] by sev-
HDB: Add Debug Output for Actions List
16:55 Changeset [aeabd62] by sev-
HDB: Fix checkActionList()
16:55 Changeset [95edb962] by sev-
HDB: Fix warnings
16:55 Changeset [83f11e62] by sev-
HDB: Differentiate Debug messages
16:55 Changeset [77c72dfa] by sev-
HDB: Fix uninitialized read
16:55 Changeset [5f82bdd] by sev-
HDB: Add warnings
16:55 Changeset [3370a807] by sev-
HDB: Initialise class variables
16:55 Changeset [9496cb6c] by sev-
HDB: Remove redundant frees ManagedSurface takes care of freeing itself
16:55 Changeset [d49e8da6] by sev-
HDB: Fix loading
16:55 Changeset [2d64ed4c] by sev-
HDB: Fix memory leaks in Menu
16:55 Changeset [45a090c] by sev-
HDB: Delete all _tTileLookupArray values at once
16:55 Changeset [015a0298] by sev-
HDB: Refactor getPicGfx(), getTileGfx() and fix... ... memory leaks
16:55 Changeset [01130120] by sev-
HDB: Add _animTiles to fix memory leaks
16:55 Changeset [bb3dab76] by sev-
HDB: Fix delete command for _dir
16:55 Changeset [204f33b9] by sev-
HDB: Delete Cached gfx data in one place
16:55 Changeset [dce5875d] by sev-
HDB: Fix more memory leaks
16:55 Changeset [fc932cc3] by sev-
HDB: Fix memory leaks when stream is returned NULL
16:55 Changeset [6179cf9d] by sev-
HDB: Fix memory leak due to removed animTargets
16:55 Changeset [557392eb] by sev-
HDB: Delete Player Graphics in destructor
16:55 Changeset [6d23ea3] by sev-
HDB: Fix memory leaks due to findFirstData()
16:55 Changeset [28a41f9a] by sev-
HDB: Fix double free() and meaningless 'new' allocations
16:55 Changeset [1a108c1a] by sev-
HDB: NULL each tile after calling destructor
16:55 Changeset [9962f36] by sev-
HDB: Convert _surface from struct to pointer
16:55 Changeset [8f021bb9] by sev-
HDB: Fix memory leaks in AI lists
16:55 Changeset [1b5edecf] by sev-
HDB: Fix memory leaks with FileMan::findFiles()
16:55 Changeset [0e37ac57] by sev-
HDB: Remove redundant FileMan function
16:55 Changeset [888873a] by sev-
HDB: Remove redundant custom free() function
16:55 Changeset [8355c1dd] by sev-
HDB: Fix memset()
16:55 Changeset [9ebabe2] by sev-
HDB: Fix memory leaks
16:55 Changeset [47639d5f] by sev-
HDB: More var initialisation
16:55 Changeset [5752ee9b] by sev-
HDB: Fix memory leak in Player Graphics
16:55 Changeset [1f5d6629] by sev-
HDB: Fix uninitialised variables
16:55 Changeset [68cd64ca] by sev-
HDB: Fix GfxCache memory leak
16:55 Changeset [4693551b] by sev-
HDB: Fix _fontSurfaces memory leak
16:55 Changeset [024968e] by sev-
HDB: Fix warning
16:55 Changeset [c1adff2c] by sev-
HDB: Fix delete mismatch
16:55 Changeset [fb6a8cb5] by sev-
HDB: Fix uninitalised reads
16:55 Changeset [9d1124b] by sev-
HDB: Fix flag checking across the engien
16:55 Changeset [a983ef4c] by sev-
HDB: Fix switches
16:55 Changeset [c80dec68] by sev-
HDB: Add destructor to AIEntity and AnimTarget
16:55 Changeset [0e4ef76c] by sev-
HDB: Rename saves as in the original
16:55 Changeset [16ddf4e1] by sev-
HDB: Move save filename generation to genSaveFileName()
16:55 Changeset [0b4e34ac] by sev-
HDB: Fix Lua execution at game restore
16:55 Changeset [a6f5dabc] by sev-
HDB: Filter out more Lua globals from the save
16:55 Changeset [c29013b7] by sev-
HDB: Normalised usage of _systemInit for Lua
16:55 Changeset [19097fe] by sev-
HDB: Added (commented out) debug case for _use functions
16:55 Changeset [6c455663] by sev-
HDB: Added more stuff to cheat for MAP00
16:55 Changeset [1d0d1c52] by sev-
HDB: Added more debug output to script compilation
16:55 Changeset [e3ced690] by sev-
COMMON: Restored functionaluty of Lua print
16:55 Changeset [5e4a0adc] by sev-
HDB: Fix warning
16:55 Changeset [1de770c0] by sev-
HDB: Fix warning
16:55 Changeset [9e14bc13] by sev-
HDB: Fix data types in AIEntity
16:55 Changeset [85112725] by sev-
HDB: Fix data type
16:55 Changeset [4e61b77] by sev-
HDB: Fix warning
16:55 Changeset [71eb5747] by sev-
HDB: Fix warnings
16:55 Changeset [37955d62] by sev-
HDB: Fix warning
16:55 Changeset [6fb23989] by sev-
JANITORIAL: Fix code formatting
16:55 Changeset [946be41f] by sev-
HDB: Fix warning
16:55 Changeset [21ea318c] by sev-
HDB: Fix warning
16:55 Changeset [9651e0e7] by sev-
HDB: Fix bug from the original
16:55 Changeset [b3052ee6] by sev-
HDB: Fix copy-paste error in AI::legalMove() This led to inability to …
16:55 Changeset [aef59f4f] by sev-
HDB: Move HDBGame::hasFeature() to detection.cpp for consistency
16:55 Changeset [51c7a09] by sev-
HDB: Unstub TODOs
16:55 Changeset [09ba5f8c] by sev-
HDB: Unstub the Quit functionality
16:55 Changeset [edfab94c] by sev-
HDB: Count FPS and print onto screen
16:55 Changeset [b025ce42] by sev-
HDB: Add drawDebugInfo()
16:55 Changeset [1bbaf725] by sev-
HDB: Fix Icon loading
16:55 Changeset [d93a109] by sev-
HDB: Add loadIcon() for TYPE_ICON32 loading
16:55 Changeset [2c8b81ec] by sev-
HDB: Unstub redundant warnings
16:55 Changeset [c9ea142f] by sev-
HDB: Add save/load for TryAgain data
16:55 Changeset [195462eb] by sev-
HDB: Unstub AI::init()
16:55 Changeset [00e47a92] by sev-
HDB: Fix getRandumNumber() usage in ai-bots.cpp
16:55 Changeset [4b939057] by sev-
HDB: Unstub the TRY AGAIN screen
16:55 Changeset [d12790d0] by sev-
HDB: Fix 3D stars left
16:55 Changeset [5fe15822] by sev-
HDB: Add cheating debug statment and remove... redundant warnings
16:55 Changeset [629a15a] by sev-
HDB: Add temp variable to store Map name
16:55 Changeset [b2034b5f] by sev-
HDB: Add code for drawing Debug Mark
16:55 Changeset [c5a6b1e] by sev-
HDB: Add Debug checks
16:55 Changeset [d2e319a3] by sev-
HDB: Add code to enable Debugging
16:55 Changeset [3fa9fa87] by sev-
HDB: Add moveMap() and startMoveMap()
16:55 Changeset [b1992a42] by sev-
HDB: Add _debugLogo
16:55 Changeset [aabf15a3] by sev-
HDB: Fix loading Lua scripts
16:55 Changeset [6e818e8] by sev-
HDB: Ignore the Controls Option
16:55 Changeset [521afc52] by sev-
HDB: Unstub drawWaypoints()
16:55 Changeset [225b0aa4] by sev-
HDB: Add code to ready Weapon
16:55 Changeset [a917fef3] by sev-
HDB: Add Player Attacking code
16:55 Changeset [af3870f] by sev-
HDB: Add Weapon Drawing and Equipping Code
16:55 Changeset [f1990698] by sev-
HDB: Fix Lua Index
16:55 Changeset [065330e0] by sev-
HDB: Unstub Weapon code from save/load
16:55 Changeset [0f282575] by sev-
HDB: Add queryInventoryTypeSlot()
16:55 Changeset [3eff9871] by sev-
HDB: Initialize Weapon variables
16:55 Changeset [e426ff3] by sev-
HDB: Add missing Gfx variable and Weapon functions
16:55 Changeset [262c81b7] by sev-
HDB: Unstub Sound Lua stubs
16:55 Changeset [f920e0de] by sev-
HDB: Add _sound stubs
16:55 Changeset [863f9ac4] by sev-
HDB: Add cineFunction()
16:55 Changeset [1f2627f5] by sev-
HDB: Add cineRemoveEntity()
16:55 Changeset [bfdeaec8] by sev-
HDB: Add cinematic functions for Pic
16:55 Changeset [7778cd66] by sev-
HDB: Initialize Weapon Gfx
16:55 Changeset [cca2e48] by sev-
HDB: Fix getRandomNumber usage
16:55 Changeset [856fe00e] by sev-
HDB: Fix getRandomNumber() usage
16:55 Changeset [67a0061] by sev-
HDB: Fix getRandomNumber() usage
16:55 Changeset [d43bacc9] by sev-
HDB: Fix getRandomNumber() usage in menu.cpp
16:55 Changeset [269b4d3f] by sev-
HDB: Fix Gfx::updateVideo()
16:55 Changeset [8eb6d19a] by sev-
HDB: Fix Gfx::updateFade()
16:55 Changeset [e5d957a9] by sev-
HDB: Complete AI::restartSystem()
16:55 Changeset [1052991b] by sev-
HDB: Complete Map::restartSystem()
16:55 Changeset [42674733] by sev-
HDB: Fix _mapLoaded flag handling
16:55 Changeset [41752642] by sev-
HDB: Consistent memory management for map explosions
16:55 Changeset [c457318c] by sev-
HDB: Complete AI::checkPlayerCollision()
16:55 Changeset [b0aa041] by sev-
HDB: Complete AI::drawLevel2Ents()
16:55 Changeset [c03f8bdc] by sev-
HDB: Complete checkPlayerTileCollision()
16:55 Changeset [7e4e406d] by sev-
HDB: Added SetDebug/GetDebug, no relevant functionality
16:55 Changeset [c207214c] by sev-
HDB: Unstubbing updateVideo()
16:55 Changeset [4ef3e1c1] by sev-
HDB: Simplify bootparam processing
16:55 Changeset [b057ac0] by sev-
HDB: Unstub updateVideo()
16:55 Changeset [34b9f4e7] by sev-
HDB: Add missing paint() call
16:55 Changeset [bba5a2fa] by sev-
HDB: Proper memory handling for map features
16:55 Changeset [7bbed88f] by sev-
HDB: Fix warnings
16:55 Changeset [f0a73e08] by sev-
HDB: Remove redundant warning
16:55 Changeset [391c9680] by sev-
HDB: Add Loading Screen
16:55 Changeset [6124e02] by sev-
HDB: Replace original color functions With the ones from …
16:55 Changeset [0202843d] by sev-
HDB: Unstub DirectX Flip
16:55 Changeset [50b9d9df] by sev-
HDB: Add mode-select to the level-select Add +100 to the level num to …
16:55 Changeset [8ab9a14] by sev-
HDB: Show cursor in the main menu
16:55 Changeset [d2f15533] by sev-
HDB: Init _mstoneGfx and replace strings
16:55 Changeset [dda8d991] by sev-
HDB: Clear the Persistent variables
16:54 Changeset [2460f3f9] by sev-
HDB: Unstub drawSnow()
16:54 Changeset [de29b483] by sev-
HDB: More debug for save/load code
16:54 Changeset [4cb94831] by sev-
HDB: Restore bootparam and save/load from the command line funcitonality
16:54 Changeset [3c668529] by sev-
HDB: Remove redundant warnings
16:54 Changeset [fbac8df2] by sev-
HDB: Unstub updateFade()
16:54 Changeset [07d33dd5] by sev-
HDB: Add macros for RGB-565 conversions
16:54 Changeset [ab646811] by sev-
HDB: Fix out-of-bounds access bug
16:54 Changeset [058f6f87] by sev-
HDB: Initialize Map member variables
16:54 Changeset [910fd3c2] by sev-
HDB: Disable the command-line level-select
16:54 Changeset [4362f116] by sev-
HDB: Add HDBGame::start() and remove AI::clearP... ...ersistent() …
16:54 Changeset [a9fa41b0] by sev-
HDB: Add Menu calls
16:54 Changeset [8717438] by sev-
HDB: Set and Draw Bonus Stars
16:54 Changeset [bc475a6c] by sev-
HDB: Add Bonus Star functions
16:54 Changeset [aa16c6cd] by sev-
HDB: Set _menuKey
16:54 Changeset [84e1fdd1] by sev-
HDB: Unstub processInput()
16:54 Changeset [1e2d493d] by sev-
HDB: Add _menuKey
16:54 Changeset [b23031f6] by sev-
HDB: Add stubs in Sound and Input
16:54 Changeset [fa2b96c4] by sev-
HDB: Add Pause Button
16:54 Changeset [6e3222ca] by sev-
HDB: Filter out more Lua globals from saving
16:54 Changeset [37fb2ae8] by sev-
HDB: Unstub drawToggle, drawSlider, drawWarpScreen
16:54 Changeset [0ae06a0] by sev-
HDB: Add drawNebula(), drawRocketsAndSelections()
16:54 Changeset [65e57350] by sev-
HDB: Fix save/loading of inventory
16:54 Changeset [9097c404] by sev-
HDB: Refarcot entity save/loading into separate methods
16:54 Changeset [86926bda] by sev-
HDB: Fix Window::loadSaveFile()
16:54 Changeset [62fd9c00] by sev-
HDB: Add Menu functions and other stubs
16:54 Changeset [01f38c54] by sev-
HDB: Add isVoiceless()
16:54 Changeset [88924da9] by sev-
HDB: Add centerPrint()
16:54 Changeset [f8353e64] by sev-
HDB: Add stubbed Sound functions
16:54 Changeset [2d31ece0] by sev-
HDB: Add startTitle() and drawTitle()
16:54 Changeset [98bfb7c6] by sev-
HDB: Unstub fillGameSaveSlots()
16:54 Changeset [cbf74f89] by sev-
HDB: Add Save struct and _saveHeader
16:54 Changeset [d8bd395] by sev-
HDB: Add Sine and Cosine table
16:54 Changeset [efce1222] by sev-
HDB: Shift HDB::save() and HDB::loadSaveFile... ...to saveload.cpp
16:54 Changeset [84ee5819] by sev-
HDB: Add stubbed songPlaying() and startMusic()
16:54 Changeset [71d58ecd] by sev-
HDB: Added missing calls to Map::Map::loadSaveFile()
16:54 Changeset [b5bb2bc3] by sev-
HDB: Added missing calls to loadGameState()
16:54 Changeset [8d1a9fd7] by sev-
HDB: Add readConfig(), writeConfig() and Cheating
16:54 Changeset [cc311a6c] by sev-
HDB: Add Input::assignKey(), LuaScript::isValid()
16:54 Changeset [0bd6582] by sev-
HDB: Finish implementation of Lua dofile()
16:54 Changeset [f952c0b] by sev-
HDB: Remove non-functioning code
16:54 Changeset [bc6e0f21] by sev-
HDB: Added initial version for Lua dofile()
16:54 Changeset [a03e5005] by sev-
HDB: Fix AI::loadSaveFile()
16:54 Changeset [6dbe807b] by sev-
HDB: Fix Window::loadSaveFile()
16:54 Changeset [9e44185a] by sev-
HDB: Allocate memory on loading
16:54 Changeset [b34abafa] by sev-
HDB: Added debug output to save/load code
16:54 Changeset [ade68d9] by sev-
HDB: Properly process non-existent save loading
16:54 Changeset [115594fd] by sev-
HDB: Added more code for loading save states from the command line
16:54 Changeset [e84f795] by sev-
HDB: Fix warnings
16:54 Changeset [a329b9d1] by sev-
HDB: Proper prototype for saveGameState()
16:54 Changeset [ad278822] by sev-
HDB: Removed useless warning
16:54 Changeset [28e6607f] by sev-
HDB: Add subbed Menu functions
16:54 Changeset [08ad0d9f] by sev-
HDB: Save/Load _timePlayed
16:54 Changeset [5789dd32] by sev-
HDB: Add missing code in changeGameState()
16:54 Changeset [71a291c2] by sev-
HDB: Add stubbed functions
16:54 Changeset [1f7cac1d] by sev-
HDB: Add missing time code
16:54 Changeset [3f138bd] by sev-
HDB: Shift Save/Load functions to saveload.cpp
16:54 Changeset [ee1abc81] by sev-
HDB: Add loadGame() and Sound::stopMusic()
16:54 Changeset [3a32a8cc] by sev-
HDB: Add global patch for io, os, sctrings
16:54 Changeset [085f2f0b] by sev-
HDB: And even more script patches
16:54 Changeset [2bbabe31] by sev-
HDB: More Global script patches
16:54 Changeset [04654b91] by sev-
HDB: Add openFile, write, closeFile Lua functions
16:54 Changeset [5b3b2038] by sev-
HDB: Unstub saveGlobal, loadGlobal, purgeGlobals
16:54 Changeset [1fa099fd] by sev-
HDB: Fix calling Lua save/load
16:54 Changeset [b31c38f3] by sev-
HDB: Add save/load for the Lua Globals environment
16:54 Changeset [fabb7af6] by sev-
HDB: Add structs and functions for Lua Globals
16:54 Changeset [fbca40d] by sev-
HDB: Unstub save/load _animTargets[i].gfxList
16:54 Changeset [2434cd9e] by sev-
HDB: Unstub Load/Save _ents and _floats
16:54 Changeset [abd9f322] by sev-
HDB: Unstub code for saving and loading Gfx
16:54 Changeset [37874492] by sev-
HDB: Add FuncLookUp structs and functions
16:54 Changeset [450d7158] by sev-
HDB: Unstub _ai->save() call
16:54 Changeset [1c31acc4] by sev-
HDB: Removed useless warning
16:54 Changeset [621861ba] by sev-
HDB: Initialise variables
16:54 Changeset [e8e0d741] by sev-
HDB: Fix Sky handling Now sky appears on Map 29
16:54 Changeset [06434d9e] by sev-
HDB: Used transparent alpha blitting
16:54 Changeset [c2c47779] by sev-
GRAPHICS: Added source transparency parameter to ManagedSurface::transBlit
16:54 Changeset [c8742141] by sev-
GRAPHICS: Fix Managed Surface alpha blending
16:54 Changeset [b8d88020] by sev-
HDB: Add AI save() and loadSaveFile() There are stubs for Pointers …
16:54 Changeset [2d8c885] by sev-
HDB: Modify InvEnt to have AIEntity as member
16:54 Changeset [57720e5] by sev-
HDB: Unstub double reads and writes
16:54 Changeset [71e0356f] by sev-
HDB: Remove unnecessary functions
16:54 Changeset [3c9a8852] by sev-
HDB: Turn _gratinds[] and _foregrounds[] into structs from pointers
16:54 Changeset [57711ff0] by sev-
HDB: Add saveSlot, loadSlot, saveGame and loadGame
16:54 Changeset [bd5f317c] by sev-
HDB: Fix endian issues
16:54 Changeset [d91505e1] by sev-
HDB: Fix endian issues
16:54 Changeset [057bf028] by sev-
HDB: Add save and loadSave functions For Tile and Pic
16:54 Changeset [23059e7d] by sev-
HDB: Fix Endian reading issues
16:54 Changeset [f4fb568b] by sev-
HDB: Add stubbed Sound save() and loadSaveFile()
16:54 Changeset [b313c5d8] by sev-
HDB: Add Gfx save() and loadSaveFile()
16:54 Changeset [f01059c9] by sev-
HDB: Add Window save() and loadSaveFile()
16:54 Changeset [f0f7dab] by sev-
HDB: Fix removeBGTileAnimation() and removeFGTileAnimation() …
16:54 Changeset [a3cc30f2] by sev-
HDB: Remove unreferenced variable
16:54 Changeset [b987c19] by sev-
HDB: Fix Name Change
16:54 Changeset [8c00bb79] by sev-
HDB: Add Map save() and loadSaveFile()
16:54 Changeset [4206cf3c] by sev-
HDB: Add HDBGame save() and load()
16:54 Changeset [e2b2784f] by sev-
HDB: Add setInMapName() and related data
16:54 Changeset [8a0406c1] by sev-
HDB: Add member variables to Menu
16:54 Changeset [0afebb89] by sev-
HDB: Unstub stubs
16:54 Changeset [475913a] by sev-
HDB: Fixed AI::cineRemoveFromBlitList() This fixes bug with only 1 …
16:54 Changeset [0f04a06a] by sev-
HDB: Disable skipping manny quest for now
16:54 Changeset [fd84e7cc] by sev-
HDB: Add Lua functions for _sound
16:54 Changeset [87c5963e] by sev-
HDB: Add cinePlayVoice() and cinePlaySound()
16:54 Changeset [f61098a] by sev-
HDB: Add cineStartMap() Lua function
16:54 Changeset [3e29456d] by sev-
HDB: Add cineStartMap()
16:54 Changeset [a50201a3] by sev-
HDB: Unstub Window function calls
16:54 Changeset [8ea91466] by sev-
HDB: Unstub lasers and more
16:54 Changeset [ae159bf9] by sev-
HDB: Unstub Lua Snow functions
16:54 Changeset [d5d24e2f] by sev-
HDB: Add turnOnSnow()
16:54 Changeset [7fb699af] by sev-
HDB: Add stubbed getMusicVolume()
16:54 Changeset [a49447ed] by sev-
HDB: Fix type warning
16:54 Changeset [6753fbbb] by sev-
HDB: Add Bots splitter-comments
16:54 Changeset [c7ddcec1] by sev-
HDB: Unstub the '#if 0' functions
16:54 Changeset [b6be947e] by sev-
HDB: Fix enity lists, and warn on missing files
16:54 Changeset [598f8112] by sev-
HDB: Add Laser functions
16:54 Changeset [18730e53] by sev-
HDB: Add Laser related stubs
16:54 Changeset [68661990] by sev-
HDB: Add laserScan()
16:54 Changeset [73e91aa3] by sev-
HDB: Add _laserRescan and _laserOnScreen
16:54 Changeset [4758536a] by sev-
HDB: Add clearDiverters()
16:54 Changeset [b2fc5b6b] by sev-
HDB: Add stopChannel()
16:54 Changeset [6174acc6] by sev-
HDB: Add FatFrog functions
16:54 Changeset [a76608bd] by sev-
HDB: Proper place for the cheat patches. And wrap them into a define …
16:54 Changeset [f0b85177] by sev-
HDB: Attempt to implement hot patches
16:54 Changeset [7cef8d38] by sev-
HDB: Fix warning
16:54 Changeset [2092da7f] by sev-
HDB: Fix warnings
16:54 Changeset [35bc0a71] by sev-
HDB: Fix warning
16:54 Changeset [ee16c4f5] by sev-
HDB: Fix warning
16:54 Changeset [569b4090] by sev-
HDB: Simplify executeChunk() function
16:54 Changeset [65e9b87e] by sev-
HDB: Add Dragon functions
16:54 Changeset [0bb34ae9] by sev-
HDB: Add BuzzFly code
16:54 Changeset [a63ca13f] by sev-
HDB: Add icePuff functions
16:54 Changeset [687ad5b1] by sev-
HDB: Add missing initialization data
16:54 Changeset [212bf3eb] by sev-
HDB: Add GatePuddle functions
16:54 Changeset [72cbd0bc] by sev-
HDB: Add PanicZone data and functions
16:54 Changeset [69e9afe] by sev-
HDB: Add BadFairy functions
16:54 Changeset [8ce147a] by sev-
HDB: Add Gate Puddles
16:54 Changeset [5c0eecc] by sev-
HDB: Move Bots gfx into _ai class
16:54 Changeset [aade5cec] by sev-
HDB: Move Bots gfx into _gfx
16:54 Changeset [6c632e58] by sev-
HDB: Remove '#if 0' conditionals
16:54 Changeset [ad099020] by sev-
HDB: Unstub addtoFairystones calls
16:54 Changeset [977164e5] by sev-
HDB: Add GoodFairy functions
16:54 Changeset [9bf59c65] by sev-
HDB: Add _fairystones functions
16:54 Changeset [b9733125] by sev-
HDB: Add _fairystones data
16:54 Changeset [e0cd04e3] by sev-
HDB: Add Meerkat functions
16:54 Changeset [c2bfc9a9] by sev-
HDB: Add getGemGfx()
16:54 Changeset [66948e57] by sev-
HDB: Add aiDiverterAction()
16:54 Changeset [9dbb5bb] by sev-
HDB: Commet out non-compiling code
16:54 Changeset [9b93441b] by sev-
HDB: Add Diverter functions
16:54 Changeset [112a523] by sev-
HDB: Add Gfx data
16:54 Changeset [63a7ed17] by sev-
HDB: Add Tile::free() and Picture::free()
16:54 Changeset [c4e7e466] by sev-
HDB: Modify the return type of draw functions
16:54 Changeset [4f24fa30] by sev-
HDB: Add playSoundEX()
16:54 Changeset [c065996] by sev-
HDB: Safer loops
16:54 Changeset [831894ff] by sev-
HDB: Fix AI::cineStart()
16:54 Changeset [14efe718] by sev-
HDB: Fix cineAbort(), so it really removes the state machine program
16:54 Changeset [65d9a658] by sev-
HDB: Finish cineCleanup()
16:54 Changeset [9184acb4] by sev-
HDB: Hid noisy debug output
16:54 Changeset [08b12cca] by sev-
HDB: Fix uninitized frame counters
16:54 Changeset [c4cea6c] by sev-
HDB: Unstub 'Cache graphics for Deliveries'
16:54 Changeset [c872f35] by sev-
HDB: Do not declare AIEntity every frame
16:54 Changeset [543509c3] by sev-
HDB: Add check for unknown size
16:54 Changeset [ffac81f5] by sev-
HDB: Implement cineSpawnEntity()
16:54 Changeset [f7837166] by sev-
HDB: Fix trigger launching
16:54 Changeset [5fb960d9] by sev-
HDB: Rewrote AI::killTrigger() to a safer variant
16:54 Changeset [df25903] by sev-
HDB: Safer version of AI::moveEnts()
16:54 Changeset [f74edf6] by sev-
HDB: Add Pushing code
16:54 Changeset [8ae7ccbb] by sev-
HDB: Remove invalid return statement
16:54 Changeset [0938f3bf] by sev-
HDB: Fix removeEntity to not manipulate pointers
16:54 Changeset [1acd570] by sev-
HDB: Implement safe version of removeEntity(). The previous one crashed
16:54 Changeset [54349dad] by sev-
HDB: Prevent crash when _skyClounds is empty. Happens in MAP29
16:54 Changeset [89540a2] by sev-
HDB: Modify warning to debug output
16:54 Changeset [00d9957] by sev-
HDB: Unstub aiVortexianAction
16:54 Changeset [fe368e3a] by sev-
HDB: Add startMap lua function
16:54 Changeset [c6d40d0a] by sev-
HDB: Add checkForTouchplate call
16:54 Changeset [d2e10274] by sev-
HDB: Fix compilation
16:54 Changeset [c80ae877] by sev-
HDB: Implement boot params. To switch levels, run ./scummvm -b …
16:54 Changeset [18e7e0ce] by sev-
HDB: Add checkForTouchplate()
16:54 Changeset [7cb9dff] by sev-
JANITORIAL: Fix formatting
16:54 Changeset [edca939] by sev-
HDB: Implement loadMap()
16:54 Changeset [10f3c936] by sev-
HDB: Implement loadLua()
16:54 Changeset [2dc5945a] by sev-
HDB: Unstub printYouGotMsg call
16:54 Changeset [1ed2ea90] by sev-
HDB: Add useDoorOpenCloseBot()
16:54 Changeset [8a0a29d8] by sev-
HDB: Add Touchplate functions
16:54 Changeset [3c3718bd] by sev-
HDB: Add Cell Holder function
16:54 Changeset [c8d2c32a] by sev-
HDB: Add Switch functions
16:54 Changeset [eea473f7] by sev-
HDB: Add useTarget()
16:54 Changeset [659e06c2] by sev-
HDB: Add addBridgeExtend() and animateBridges()
16:54 Changeset [b98ca27] by sev-
HDB: Add _bridges data
16:54 Changeset [ea77fd58] by sev-
HDB: Add isClosedDoor() and isOpenDoor()
16:54 Changeset [a7bbfbd5] by sev-
HDB: Completed rendering pipeline
16:54 Changeset [b551fca] by sev-
HDB: Unstub HDBGame::restartMap()
16:54 Changeset [4f915986] by sev-
HDB: Added stub for Menu class
16:54 Changeset [aa5f3159] by sev-
HDB: Implemented HDBGame::startMap()
16:54 Changeset [31a2e38c] by sev-
HDB: Add LASTMAPNAME Lua variable
16:54 Changeset [9d355cad] by sev-
HDB: Added more script patches
16:54 Changeset [2ec1feb] by sev-
HDB: Fix compilation
16:54 Changeset [76bbc51] by sev-
HDB: Unstub playSound calls
16:54 Changeset [f012579c] by sev-
HDB: Add and init Sound subsystem
16:54 Changeset [f2f499d1] by sev-
HDB: Unstub addWaypoint()
16:54 Changeset [28f4e03] by sev-
HDB: Add traceStraightPath()
16:54 Changeset [2cd4d1c] by sev-
HDB: Delete functions missing from original
16:54 Changeset [b84c549e] by sev-
HDB: Add Vortexian and AI_NONE functions
16:54 Changeset [93a858f3] by sev-
HDB: Add Monkeystone and GooCup functions
16:54 Changeset [878988b9] by sev-
HDB: Add Transceiver functions
16:54 Changeset [0889df10] by sev-
HDB: Add IceBlock, ItemChicken and CabKey
16:54 Changeset [f26049d5] by sev-
HDB: Add functions for Magic Egg
16:54 Changeset [cd57963f] by sev-
HDB: Add Dolly Tools, Splicer, Package and Router
16:54 Changeset [bcd428ba] by sev-
HDB: Add Seed and Soda functions
16:54 Changeset [4cd4edde] by sev-
HDB: Add Keycard functions
16:54 Changeset [10ce52b] by sev-
HDB: Add functions for TeaCup, Burger and Cookie
16:54 Changeset [e2a81c25] by sev-
HDB: Add Gem functions
16:54 Changeset [b76642dc] by sev-
HDB: Add aiSlugSlinger functions
16:54 Changeset [8f86960e] by sev-
HDB: Add aiClub functions
16:54 Changeset [af785ca4] by sev-
HDB: Add aiRoboStunner functions
16:54 Changeset [87b80f9] by sev-
HDB: Add aiChicken functions
16:54 Changeset [6712cc4] by sev-
HDB: Add aiGemAttack functions
16:54 Changeset [450a37bc] by sev-
HDB: Add callbackDoorOpenClose() and use function
16:54 Changeset [e68d18ca] by sev-
HDB: Shift Bots stubs to ai-bots.cpp
16:54 Changeset [edf1f48c] by sev-
HDB: Fix tile animation speed
16:54 Changeset [f137c967] by sev-
HDB: Initialise variable
16:54 Changeset [26d52e91] by sev-
HDB: Use constant as framerate
16:54 Changeset [d22970cd] by sev-
HDB: Fix tile animations
16:54 Changeset [fdf4b2a1] by sev-
HDB: More portable struct initializers
16:54 Changeset [fd6897d0] by sev-
HDB: Reset _dialogInfo before each dialog. This makes possible to …
16:54 Changeset [17dd431d] by sev-
HDB: Implement Window::closeAll() Now the player is not locked when …
16:54 Changeset [eee5aea2] by sev-
HDB: Add Cell related functions
16:54 Changeset [1059b049] by sev-
HDB: Add PDA related functions
16:54 Changeset [9ac21bb2] by sev-
HDB: Add Note related functions
16:54 Changeset [b37c0fcd] by sev-
HDB: Add Clipboard related functions
16:54 Changeset [b460837a] by sev-
HDB: Add Book related functions
16:54 Changeset [215f4aa1] by sev-
HDB: Add envelope related functions
16:54 Changeset [88bd0548] by sev-
HDB: Add FrogStatue related functions
16:54 Changeset [eeef192] by sev-
HDB: Add SlugAttack related functions
16:54 Changeset [af757b88] by sev-
HDB: Unstub aiBarrelExplodeSpread()
16:54 Changeset [2d9ff05] by sev-
HDB: Add Exploding Barrel related functions
16:54 Changeset [7082b1e5] by sev-
HDB: Add Heavy Barrel related functions
16:54 Changeset [bb82218e] by sev-
HDB: Add Light Barrel related functions
16:54 Changeset [241a4a1] by sev-
HDB: Add Crate related functions
16:54 Changeset [82425e7b] by sev-
HDB: Rename map-loader.* -> map.*
16:54 Changeset [b957f376] by sev-
HDB: Rename class DrawMan -> Gfx
16:54 Changeset [3219e26] by sev-
HDB: Rename _drawMan -> _gfx
16:54 Changeset [813c6d12] by sev-
HDB: Renamed draw-manager.* -> gfx.*
16:54 Changeset [5e3f178] by sev-
HDB: Hid noisy stubs
16:54 Changeset [e9844e5] by sev-
HDB: Fix compilation
16:54 Changeset [472c64b5] by sev-
HDB: Unstub DialogChoice and MessageBar checks
16:54 Changeset [5f3aeddf] by sev-
HDB: Call drawDialogChoice() and drawMessageBar()
16:54 Changeset [73ebaf64] by sev-
HDB: Add Lua functions for message() and dialog()
16:54 Changeset [97d7fc27] by sev-
HDB: Add inventoryActive() function
16:54 Changeset [5e62f9d7] by sev-
HDB: Add DialogChoice and MessageBar functions
16:54 Changeset [6ad0ceda] by sev-
HDB: Add _msgInfo
16:54 Changeset [5a592fec] by sev-
HDB: Add _dialogChoiceInfo
16:54 Changeset [e77a28b] by sev-
HDB: Clip to screen when rendering text. This prevents crash when …
16:54 Changeset [92dfe042] by sev-
HDB: Fix warnings, const'ness
16:54 Changeset [e98cf2e2] by sev-
HDB: Add Lua function for setPointerState()
16:54 Changeset [94aaaaa] by sev-
HDB: Add Lua functions for textOut
16:54 Changeset [e0b0b564] by sev-
HDB: Add Lua function for killTrigger()
16:54 Changeset [251cc096] by sev-
HDB: Add Lua functions for Inventory
16:54 Changeset [f54e194e] by sev-
HDB: Add Lua function for spawn()
16:54 Changeset [0dfce4e] by sev-
HDB: Add Lua function for animation()
16:54 Changeset [2034f98] by sev-
HDB: Add lua function for clearForeground()
16:54 Changeset [d7df5a36] by sev-
HDB: Add Lua functions for Entities + entityFace()
16:54 Changeset [3b46aa4] by sev-
HDB: Add Lua function for setEntDir()
16:54 Changeset [ae69f744] by sev-
HDB: Add Lua functions for Deliveries
16:54 Changeset [67be49f7] by sev-
HDB: Add entityFace()
16:54 Changeset [431c7435] by sev-
HDB: Add functions for Lua Entities
16:54 Changeset [06f9018e] by sev-
HDB: Add Inventory functions
16:54 Changeset [393aa50] by sev-
HDB: Add lua functions for dialog and getEntityXY
16:54 Changeset [8f5b08cc] by sev-
HDB: Add patches for deprecated Lua 4.0 calls
16:54 Changeset [06c07b06] by sev-
HDB: Add getEntityXY()
16:54 Changeset [a96da41a] by sev-
HDB: Made main loop running 60fps
16:54 Changeset [627625c6] by sev-
HDB: Make animations follow the requested framerate
16:54 Changeset [782e2434] by sev-
HDB: Fix Maintenance bot path finding. Still it runs too fast
16:54 Changeset [ffe9c36] by sev-
JANITORIAL: Fix code formatting
16:54 Changeset [80a155bc] by sev-
JANITORIAL: Fix code formatting
16:54 Changeset [8353180] by sev-
HDB: Remove warning
16:54 Changeset [6f35e53d] by sev-
HDB: Add utility functions aiAnimateStanddown, aiGenericAction, …
16:54 Changeset [d27e50c7] by sev-
HDB: Add NPC functions
16:54 Changeset [39e74a44] by sev-
HDB: Unstub addToList stubs
16:54 Changeset [5438b56b] by sev-
HDB: Fix legalMove() check
16:54 Changeset [3f8a92f] by sev-
HDB: Fix getMapBGTileFlags()
16:54 Changeset [6414a155] by sev-
HDB: Fix directional key logic
16:54 Changeset [c84672b1] by sev-
HDB: Fix crash when skipping cinematic
16:54 Changeset [992937c] by sev-
HDB: Call drawDeliveries()
16:54 Changeset [db9e810a] by sev-
HDB: Add Deliveries functions in window.h
16:54 Changeset [cb2d149f] by sev-
HDB: Add _dlvsInfo data for the Deliveries Window
16:54 Changeset [b3f7d6c9] by sev-
HDB: Add stubbed openMessageBar function
16:54 Changeset [0286e7e6] by sev-
HDB: Add _deliveries functions
16:54 Changeset [e277d1b2] by sev-
HDB: Add _deliveries data
16:54 Changeset [65854395] by sev-
HDB: Fix Header Guard and add Namespace
16:54 Changeset [773ab19] by sev-
HDB: Fix copy-paste error
16:54 Changeset [387cbc0c] by sev-
HDB: Initialize _buttons Fixes the BUG where Guy is randomly moving …
16:54 Changeset [e118950] by sev-
HDB: Fire callbacks only when thier timeout is triggered
16:54 Changeset [3e0d5339] by sev-
HDB: Made debug output more compact
16:54 Changeset [1417648e] by sev-
HDB: Solve ambigious code
16:54 Changeset [d1843a78] by sev-
HDB: Update setButtons()
16:54 Changeset [ab077da] by sev-
HDB: Add cineAbortable()
16:54 Changeset [744be6ec] by sev-
HDB: Fix drawing Cine Pics. This affects drawing thorwn clock
16:54 Changeset [fc739d3] by sev-
HDB: Use case-insensitive string comparison
16:54 Changeset [21df34b] by sev-
HDB: Add movePlayer() and playerUse()
16:54 Changeset [2f52e2d5] by sev-
HDB: Call updateKeys() from game loop
16:54 Changeset [897efa4b] by sev-
HDB: Add getter-setter for _buttons
16:54 Changeset [d8a9f9e4] by sev-
HDB: Add updateKeys()
16:46 Changeset [0eb74370] by sev-
HDB: Add pause checks to the Main loop
16:46 Changeset [4e246b72] by sev-
HDB: Remove 'Check Pause Flag' stubs
16:46 Changeset [38ef4468] by sev-
HDB: Add drawPause() and checkPause()
16:46 Changeset [a72a1be4] by sev-
HDB: Add functions related to _pauseFlag
16:46 Changeset [a4bef2ec] by sev-
HDB: Add _pauseFlag data
16:46 Changeset [5136565b] by sev-
HDB: Fix bug when drawing gratings
16:46 Changeset [47bc4bb2] by sev-
HDB: Add updateMouseButtons and update updateMouse
16:46 Changeset [e8253003] by sev-
HDB: Update Mouse data for buttons
16:46 Changeset [31f3400a] by sev-
HDB: Add checkInvSelect()
16:46 Changeset [57a39edc] by sev-
HDB: Remove _lastMouseX and _lastMouseY
16:46 Changeset [19121143] by sev-
HDB: Add updateMouse() and call it in game loop
16:46 Changeset [bd2c9296] by sev-
HDB: Unstub stylusMove() and stylusUp()
16:46 Changeset [c13aa926] by sev-
HDB: Unstub stylusDown()
16:46 Changeset [e8985cad] by sev-
HDB: Add setTargetXY()
16:46 Changeset [d56d759d] by sev-
HDB: Add tileDistance() and waypointsLeft()
16:46 Changeset [11258a1e] by sev-
HDB: Unstub animGrabbing() call
16:46 Changeset [7f88eb45] by sev-
HDB: Add getter-setter for _gameState
16:46 Changeset [ad9d6c7] by sev-
HDB: Call DrawMan::drawPointer()
16:46 Changeset [460a5846] by sev-
HDB: Add getMouseX() and getMouseY()
16:46 Changeset [10e56bf] by sev-
HDB: Add Pointer functions
16:46 Changeset [238228ef] by sev-
HDB: Add Pointer/Cursor data
16:46 Changeset [14093a85] by sev-
HDB: Add _gameState check
16:46 Changeset [e7e4803] by sev-
HDB: Add _textOutList.push_back() call
16:46 Changeset [e73f987a] by sev-
HDB: Add Lua cineTextOut() and cineCenterTextOut()
16:46 Changeset [6428c142] by sev-
HDB: Process cineTextOut() and cineCenterTextOut()
16:46 Changeset [b64ecfc8] by sev-
HDB: Add cineTextOut() and cineCenterTextOut()
16:46 Changeset [f41d5dd] by sev-
HDB: Call drawTextOut()
16:46 Changeset [90c12110] by sev-
HDB: Add _textOutList functions
16:46 Changeset [63d8f0d] by sev-
HDB: Add _textOutList data
16:46 Changeset [038b91bb] by sev-
HDB: Move constants to draw-manager
16:46 Changeset [ba3794a] by sev-
HDB: Fix warnings
16:46 Changeset [26411d7] by sev-
HDB: Unstub checkTeleportList()
16:46 Changeset [5fbf85a1] by sev-
HDB: Modify debug output
16:46 Changeset [bbbc1352] by sev-
HDB: Unstub aiPlayerAction()
16:46 Changeset [c74e559e] by sev-
HDB: Add cycleFrames()
16:46 Changeset [3cb33952] by sev-
HDB: Add stunEnemy()
16:46 Changeset [ce0e8ee1] by sev-
HDB: Fix formatting
16:46 Changeset [d625f1cd] by sev-
HDB: Fix initialization error
16:46 Changeset [eb4c287] by sev-
HDB: Rewrite _animTargets as a struct array
16:46 Changeset [dba63b50] by sev-
HDB: Fix warnings
16:46 Changeset [cd364242] by sev-
HDB: Fix compiler-error thrown by constructor
16:46 Changeset [e6cc1540] by sev-
HDB: Fix gem counter position
16:46 Changeset [969fbb30] by sev-
HDB: Update debug output
16:46 Changeset [72e5c04a] by sev-
HDB: Track and assign new pointer after erasing
16:46 Changeset [7a53a024] by sev-
HDB: Add debug output
16:46 Changeset [07468914] by sev-
HDB: Add FIXME for out-of-bounds access
16:46 Changeset [347d5b4b] by sev-
HDB: Add and call useAutoDoorOpenClose()
16:46 Changeset [33f26e18] by sev-
HDB: Modify constants for simpler access
16:46 Changeset [4aaec4d0] by sev-
HDB: Add functions related to _callbacks
16:46 Changeset [cd30ce42] by sev-
HDB: Add stubbed aiBarrelExplosionEnd(int, int)
16:46 Changeset [09ef8e0b] by sev-
HDB: Add _callbacks data
16:46 Changeset [014cc043] by sev-
HDB: Add remaining luaGlobalStrings\Values
16:46 Changeset [9a97c37f] by sev-
JANITORIAL: Add endline to the end of file
16:46 Changeset [65e8e188] by sev-
HDB: Fix warnings
16:46 Changeset [ee0b2d5] by sev-
HDB: Fix warning
16:46 Changeset [7dc688f9] by sev-
HDB: Remove 'checkTriggerList' stub
16:46 Changeset [2935e179] by sev-
HDB: Remove checkLuaList() stub
16:46 Changeset [4fba8d10] by sev-
HDB: Add _luaList functions
16:46 Changeset [96c6f940] by sev-
HDB: Add _luaList data
16:46 Changeset [0b5f208d] by sev-
HDB: Add spawnBlocking()
16:46 Changeset [4772327] by sev-
HDB: Add invokeLuaFunction()
16:46 Changeset [f2ab5d2] by sev-
HDB: Remove error message stub
16:46 Changeset [4809cc70] by sev-
HDB: Add functions related to _triggerList
16:46 Changeset [a52a5410] by sev-
HDB: Add lua_push functions and call()
16:46 Changeset [c432efbd] by sev-
HDB: Add _triggerList data
16:46 Changeset [36185cf3] by sev-
HDB: Remove the stopEntity stub from animateEntity
16:46 Changeset [c3734ee0] by sev-
HDB: Add _dummyLaser
16:46 Changeset [9d4a5e8] by sev-
HDB: Add floatEntity()
16:46 Changeset [e7a10a52] by sev-
HDB: Add mpc.h from source files
16:46 Changeset [100ab4a] by sev-
HDB: Add remaining game Flags
16:46 Changeset [88f1e942] by sev-
HDB: Fix type of getMapBG/FGTileIndex
16:46 Changeset [a9350b67] by sev-
HDB: Add _input subsytem and init it
16:46 Changeset [e972dc06] by sev-
HDB: Add stubbed Input class
16:46 Changeset [17d4ac43] by sev-
HDB: Added several Lua global values
16:46 Changeset [41f01a80] by sev-
HDB: Hid noisy stubs
16:46 Changeset [7ba9d5d1] by sev-
HDB: Fix rendering surfaces without keycolor
16:46 Changeset [f19982ad] by sev-
JANITORIAL: Remove trailing whitespaces
16:46 Changeset [a9282ecd] by sev-
HDB: Fix tile loading
16:46 Changeset [8153ddbe] by sev-
HDB: Fix dialog text spacing
16:46 Changeset [db8183e6] by sev-
HDB: Add aiDeadEye functions
16:46 Changeset [41fa5f9] by sev-
HDB: Replace booleans with macro function
16:46 Changeset [cd5d3ea5] by sev-
HDB: Add aiFourFirer functions
16:46 Changeset [86b2c93] by sev-
HDB: Add hitPlayer()
16:46 Changeset [b41fe5b0] by sev-
HDB: Unstub aiMaintBot functions
16:46 Changeset [d6cb384] by sev-
HDB: Fix parameters in cineSetAnimFrame()
16:46 Changeset [55b50ff5] by sev-
HDB: Fix CineCommand struct, use const char * insted of preallocated arrays
16:46 Changeset [b373c918] by sev-
HDB: Added test case for Dialog
16:46 Changeset [0018720c] by sev-
HDB: Fix the type of _foreground and _background
16:46 Changeset [305799d] by sev-
HDB: Add statements for text render debugging
16:46 Changeset [0c5d9d9d] by sev-
HDB: Fix index for _charInfoBlocks
16:46 Changeset [6e3517a7] by sev-
HDB: Fix Lua stack indices
16:46 Changeset [2082f14] by sev-
HDB: Add debug output to cineDialog
16:46 Changeset [bcc17426] by sev-
HDB: Added missing code to AI::stopEntity() Now the level intro plays …
16:46 Changeset [f5b7b8a6] by sev-
HDB: Added some code to stopping entity. Now Sergeant stops, but she …
16:46 Changeset [40ee624f] by sev-
HDB: Added more debug output and hid some verbose stubs
16:46 Changeset [8e62f011] by sev-
HDB: Call drawInventory() from hdb.cpp
16:46 Changeset [e45af48a] by sev-
HDB: Add drawInventory() and related functions
16:46 Changeset [47e95815] by sev-
HDB: Add loadTile() and stringLength()
16:46 Changeset [bd8e6a2] by sev-
HDB: Add getInvItem()
16:46 Changeset [41258fc] by sev-
HDB: Add inventory drawing data
16:46 Changeset [81b4f0e0] by sev-
HDB: Add RailRider functions
16:46 Changeset [32e6a604] by sev-
HDB: Add PushBot functions
16:46 Changeset [7da591ee] by sev-
HDB: Add Inventory getter-setter functions
16:46 Changeset [b2fafc1a] by sev-
HDB: Add _teleporters related functions
16:46 Changeset [4c27f5ba] by sev-
HDB: Add _teleporters data
16:46 Changeset [84a2bc06] by sev-
HDB: Add _hereList functions
16:46 Changeset [50d07265] by sev-
HDB: Add _hereList data
16:46 Changeset [f73673f7] by sev-
HDB: Add dialogActive()
16:46 Changeset [e289eae8] by sev-
HDB: Add RightBot functions
16:46 Changeset [3f5b889] by sev-
HDB: Add aiShockBot functions
16:46 Changeset [572301b0] by sev-
HDB: Add getter-setter for _mapExpBarrels
16:46 Changeset [15dd96e] by sev-
HDB: Add getter-setter function for _mapExplosions
16:46 Changeset [02109344] by sev-
HDB: Add getter-setter for _mapExplosions
16:46 Changeset [c6e560aa] by sev-
HDB: Add checkEntOnScreen() and checkXYOnScreen()
16:46 Changeset [262559fd] by sev-
HDB: Fix space formatting
16:46 Changeset [538f3524] by sev-
HDB: Add aiTurnBot functions
16:46 Changeset [e8ac6b1] by sev-
HDB: Add aiOmniBotMissile functions
16:46 Changeset [e6da9b85] by sev-
HDB: Add OmniBot functions
16:46 Changeset [58a482c7] by sev-
HDB: Add findPath()
16:46 Changeset [fd323591] by sev-
HDB: Remove addToPathList stubs
16:46 Changeset [339ee331] by sev-
HDB: Add addToPathList() and findArrowPath()
16:46 Changeset [88d08fca] by sev-
HDB: Add _arrowPaths data
16:46 Changeset [96d8f76c] by sev-
HDB: Add checkPlayerCollision functions
16:46 Changeset [deb08c81] by sev-
HDB: Add legalMove functions
16:46 Changeset [d93bcbff] by sev-
HDB: Add findEntityIgnore() and findEntityType()
16:46 Changeset [db16f4d1] by sev-
HDB: Fix space formatting
16:46 Changeset [f65732c2] by sev-
HDB: Implemented AI::drawLevel2Ents()
16:46 Changeset [8284eae6] by sev-
HDB: Added rest of the stubs for the rendering pipeline
16:46 Changeset [7ad9c9aa] by sev-
HDB: Added more debug output and hid some noisy one
16:46 Changeset [c2ae976c] by sev-
HDB: Fix setEntityGoal() direction
16:46 Changeset [f31030d4] by sev-
HDB: Add debug output
16:46 Changeset [42a6bc06] by sev-
HDB: Fix boolean check
16:46 Changeset [9e447052] by sev-
HDB: Add cineSetAnimFrame() Lua function
16:46 Changeset [b6355e41] by sev-
HDB: Process cineSetAnimFrame()
16:46 Changeset [7b820b8e] by sev-
HDB: Add cineSetAnimFrame()
16:46 Changeset [9003d507] by sev-
HDB: Add cineAnimEntity() Lua function
16:46 Changeset [fc21d6d1] by sev-
HDB: Process cineAnimEntity()
16:46 Changeset [e6105959] by sev-
HDB: Add cineAnimEntity()
16:46 Changeset [db46286] by sev-
HDB: Add cineStop() Lua function
16:46 Changeset [d2d5909e] by sev-
HDB: Process stopCine()
16:46 Changeset [de5849d9] by sev-
HDB: Add cineStop()
16:46 Changeset [d38f8d15] by sev-
HDB: Remove addToAutoActionList() stub
16:46 Changeset [ba8afa6] by sev-
HDB: Remove addToActionList() stub
16:46 Changeset [d869983b] by sev-
HDB: Remove stub for _cineBlitList drawing
16:46 Changeset [d7e41248] by sev-
HDB: Remove checkDialogsClose() stub
16:46 Changeset [96a6450] by sev-
HDB: Add cineMoveMaskedPic() Lua function
16:46 Changeset [b08e7650] by sev-
HDB: Process cineMoveMaskedPic()
16:46 Changeset [154fd3a2] by sev-
HDB: Add cineMoveMaskedPic()
16:46 Changeset [1b08226e] by sev-
HDB: Add cineAbort() and cineCleanUp()
16:46 Changeset [f1ad739d] by sev-
HDB: Add _cineFreeList functions
16:46 Changeset [a32e4e40] by sev-
HDB: Add _cineBlitList functions
16:46 Changeset [c8f81bf9] by sev-
HDB: Add _cineBlitList and _cineFreeList Addition includes related …
16:46 Changeset [f9654eb0] by sev-
HDB: Add picture debugging code
16:46 Changeset [fdc2e559] by sev-
HDB: Fix drawing function calls
16:46 Changeset [3b5f5b2] by sev-
HDB: More debug output for entity drawing
16:46 Changeset [f1b3a93b] by sev-
HDB: Fix dialog border drawing
16:46 Changeset [38df3e58] by sev-
HDB: Add setInfobarDark() Lua function
16:46 Changeset [e5b759c6] by sev-
HDB: Add setInfobarDark()
16:46 Changeset [2b6bc3b2] by sev-
HDB: Add Infobar data
16:46 Changeset [5a8fef4b] by sev-
JANITORIAL: Whitespace fixes
16:46 Changeset [89517b90] by sev-
HDB: Fix character blitting
16:46 Changeset [ffbc086e] by sev-
HDB: Add openDialog() call to hdb.cpp
16:46 Changeset [fbdd957] by sev-
HDB: Fix type and reading errors
16:46 Changeset [2c754004] by sev-
HDB: Add debug output for font data
16:46 Changeset [a034f6c6] by sev-
HDB: Adding tracing of entity drawing
16:46 Changeset [85d09c4d] by sev-
JANITORIAL: Remove trailing spaces
16:46 Changeset [7f1c79e0] by sev-
HDB: Fix portability issue
16:46 Changeset [e5fab9b] by sev-
HDB: Call moveEnts()
16:46 Changeset [90ebdb82] by sev-
HDB: Add debug output
16:46 Changeset [f571bdb9] by sev-
HDB: Add moveEnts()
16:46 Changeset [b5f0bc71] by sev-
HDB: Call drawDialog() from hdb.cpp
16:46 Changeset [b8dc6730] by sev-
HDB: Add drawDialog()
16:46 Changeset [34b77a2b] by sev-
HDB: Add drawBorder()
16:46 Changeset [709c0b21] by sev-
HDB: Add and modify debug output
16:46 Changeset [6647345e] by sev-
HDB: Add checkDialogClose()
16:46 Changeset [85132641] by sev-
HDB: Add closeDialog()
16:46 Changeset [070e58e6] by sev-
HDB: Add cinematicsActive()
16:46 Changeset [6fa0e0ee] by sev-
HDB: Add cineDialog() Lua function
16:46 Changeset [35235ec6] by sev-
HDB: Call animateTargets() from hdb.cpp
16:46 Changeset [83b6ce6] by sev-
HDB: Process cineDialog()
16:46 Changeset [016062d] by sev-
HDB: Add cineDialog()
16:46 Changeset [a66009d8] by sev-
HDB: Add setDialogDelay()`
16:46 Changeset [09268984] by sev-
HDB: Add openDialog()
16:46 Changeset [f7a013c3] by sev-
HDB: Add Dialog constants
16:46 Changeset [24b4fd94] by sev-
HDB: Remove 'Add Animating Info' stub
16:46 Changeset [dd3366da] by sev-
HDB: Init Cursor, Text Edges and load Game Font
16:46 Changeset [965e90b6] by sev-
HDB: Add drawText()
16:46 Changeset [b316060f] by sev-
HDB: Add loadFont()
16:46 Changeset [12dd544] by sev-
HDB: Add getDimensions() to calculate pixel width
16:46 Changeset [4b56caba] by sev-
HDB: Add getter-setter for Text Edges
16:46 Changeset [4ae14265] by sev-
HDB: Add getter-setter for Kerning and Leading
16:46 Changeset [0e2cb951] by sev-
HDB: Add getter-setter for the cursor
16:46 Changeset [88c2e781] by sev-
HDB: Add Font data Addition includes structs, constants and member …
16:46 Changeset [e3aa04bd] by sev-
HDB: Add struct DialogInfo and _dialogInfo
16:46 Changeset [98e04fc7] by sev-
HDB: Fix crash during initialisation
16:46 Changeset [4c92911] by sev-
HDB: Fix crash when executing Lua with debug options
16:46 Changeset [fb922ac3] by sev-
HDB: Added warning to catch ambigious code
16:46 Changeset [d780661] by sev-
HDB: Correct const-ness
16:46 Changeset [4b211ceb] by sev-
HDB: Update module.mk
16:46 Changeset [e040a29] by sev-
HDB: Fix wrong code introduced during debugging
16:46 Changeset [4e4f989d] by sev-
HDB: Add and init the _window subsystem
16:46 Changeset [8f39f9c] by sev-
HDB: Add Window Class
16:46 Changeset [72862406] by sev-
HDB: Add the loadPic() helper
16:46 Changeset [7dbd55fa] by sev-
HDB: Fix local variable warnings
16:46 Changeset [e05ffb57] by sev-
HDB: Add debug output for activateAction
16:46 Changeset [a9cb8195] by sev-
HDB: Add entityName to _dummyPlayer
16:46 Changeset [e03a990e] by sev-
HDB: Call initAnimInfo() from hdb.cpp
16:46 Changeset [f67ad7a] by sev-
HDB: Add initAnimInfo()
16:46 Changeset [122d6e2b] by sev-
HDB: Add checkOneTileExistInRange()
16:46 Changeset [ba21cc2] by sev-
HDB: Add NULL checking to getMapBG/FGTileFlags()
16:46 Changeset [08edf7b6] by sev-
HDB: Add cacheTileSequence()
16:46 Changeset [9ad96e36] by sev-
HDB: Add checkAutoList calls to C_USENTITY
16:46 Changeset [3d422591] by sev-
HDB: Fix CineCommand string and title values
16:46 Changeset [c0647b63] by sev-
HDB: Fix initialization warnings
16:46 Changeset [eb44c110] by sev-
HDB: Comment out C_USEENTITY It seems that some Entities are being …
16:46 Changeset [8c74c20] by sev-
HDB: Add addToActionList() and checkActionList()
16:46 Changeset [06ef7ef7] by sev-
HDB: Add findEntity()
16:46 Changeset [f4640423] by sev-
HDB: Add checkForTouchplate()
16:46 Changeset [2686715e] by sev-
HDB: Add stubbed addWaypoint()
16:46 Changeset [1da1e71] by sev-
HDB: Modify AI pointer arrays to be struct arrays
16:46 Changeset [0740956] by sev-
HDB: Shift Action initialization to AI()
16:46 Changeset [6d32e156] by sev-
HDB: Add _actions list and related data
16:46 Changeset [276fe63d] by sev-
HDB: Remove Player Gfx stub from lookAtEntityXY
16:46 Changeset [8f3262db] by sev-
HDB: Unstub checkAutoList() from C_USEENTITY
16:46 Changeset [bc70e67] by sev-
HDB: Remove _dummyPlayer stub from getPlayer()
16:46 Changeset [1b85cc0f] by sev-
HDB: Add _dummyPlayer as Virtual Player
16:46 Changeset [f2a4fc8] by sev-
HDB: Add addAnimTarget() and animateTargets()
16:46 Changeset [610b3c07] by sev-
HDB: Add _animTargets and related data
16:46 Changeset [2a6b1ef] by sev-
HDB: Add list functions for _autoActions
16:46 Changeset [a72f753] by sev-
HDB: Add AutoAction struct and _autoActions array
16:46 Changeset [3b2ed92] by sev-
HDB: Add stubbed Action Functions
16:46 Changeset [ce71cb41] by sev-
HDB: Add animGrabbing()
16:46 Changeset [7c4b6c2d] by sev-
HDB: Add variables for AutoAction tiles
16:46 Changeset [e2e28966] by sev-
HDB: Remove stub from processCines: C_USEENTITY
16:46 Changeset [f1fd21bc] by sev-
HDB: Remove stubs from processCines: C_RESETCAMERA
16:46 Changeset [58426b4b] by sev-
HDB: Use Masked Blitting instead of MaskedAlpha This is a temporary …
16:46 Changeset [bcac595e] by sev-
HDB: Unstub aiSergeantInit/2 and aiSergeantAction
16:46 Changeset [1c77664a] by sev-
HDB: Add stubbed animateEntity()
16:46 Changeset [6aa15ab8] by sev-
HDB: Add removeFirstWaypoint()
16:46 Changeset [2dc2fee2] by sev-
HDB: Add killPlayer()
16:46 Changeset [bc607bc9] by sev-
HDB: Add onEvenTile()
16:46 Changeset [475f2c82] by sev-
HDB: Add checkFloating()
16:46 Changeset [8b9cd127] by sev-
HDB: Draw Entities, Foregrounds and Gratings
16:46 Changeset [7af8a28] by sev-
HDB: Unstub 'Increment Stun Timer'
16:46 Changeset [24c2791a] by sev-
HDB: Unstub 'Draw Floating Entities'
16:46 Changeset [9d654cc7] by sev-
HDB: Add time-keeping functions
16:46 Changeset [689cdb1a] by sev-
HDB: Add _floats data Addition includes struct and member variables
16:46 Changeset [fde748ec] by sev-
HDB: Add drawForegrounds() and drawGratings()
16:46 Changeset [d78e1054] by sev-
HDB: Add NULL check to BG/FG tile animation
16:46 Changeset [827f08a] by sev-
HDB: Unstub Animated Map Tiles
16:46 Changeset [55697f5] by sev-
HDB: Unstub Gratings and Foregrounds check
16:46 Changeset [130b42b1] by sev-
HDB: Add Foreground data Addition includes constants, struct and …
16:46 Changeset [8b7bdd2] by sev-
HDB: Add animateTile()
16:46 Changeset [cc8441dc] by sev-
HDB: Add FPS and AnimDelay constants
16:46 Changeset [628ca1ec] by sev-
HDB: Add animating tile lists to Map::load
16:46 Changeset [b7383843] by sev-
HDB: Add Map::drawEnts()
16:46 Changeset [43db23cb] by sev-
HDB: Add stubbed AI::drawEnts()
16:46 Changeset [78742d66] by sev-
HDB: Fix type of *draw
16:46 Changeset [c99b9f74] by sev-
HDB: Add AIEntLevel2 data Addition includes constants, structs and a …
16:46 Changeset [c0bcd541] by sev-
HDB: Modify getTileIndex to accept NULL input
16:46 Changeset [87ae7e03] by sev-
HDB: Fix signed/unsigned mismatch warnings
16:46 Changeset [ff412c81] by sev-
HDB: Unstub cine functions for fore/background
16:46 Changeset [ef6b953e] by sev-
HDB: Process C_CLEAR_FG, C_SET_FG, C_SET_BG
16:46 Changeset [7cc9cc11] by sev-
HDB: Add cine clear FG, and set BG/FG functions
16:46 Changeset [3732b9c] by sev-
HDB: Unstub setBackground() and setForeground()
16:46 Changeset [7727f3a2] by sev-
HDB: Add removeBG/FGTileAnimation()
16:46 Changeset [1ef8319f] by sev-
HDB: Add addBGTileAnimation and addFGTileAnimation
16:46 Changeset [796989d] by sev-
HDB: Add data for the Map Tile Animation Cycle
16:46 Changeset [c3431352] by sev-
HDB: Add setter functions for BG/FG tile indices
16:46 Changeset [72616cd4] by sev-
HDB: Add Anim Flags
16:46 Changeset [04150e7b] by sev-
HDB: Add animEntFrames()
16:46 Changeset [2e466594] by sev-
HDB: Modify C_MOVECAMERA debug output
16:46 Changeset [983e9bd7] by sev-
HDB: Unstub aiPlayerDraw
16:46 Changeset [0b473499] by sev-
HDB: Fix warning() calls
16:46 Changeset [c9ab792] by sev-
HDB: Unstub aiPlayerInit2()
16:46 Changeset [b79634c1] by sev-
HDB: Modify cacheEntGfx to use new gfx functions
16:46 Changeset [55c6e70a] by sev-
HDB: Add selectGfx()
16:46 Changeset [bbf25e3f] by sev-
HDB: Split getGfx() into getTileGfx and getPicGfx
16:46 Changeset [6bbaee20] by sev-
HDB: Compilation fixes
16:46 Changeset [a05bc635] by sev-
HDB: Modify GfxCache to take tileGfx and picGfx
16:46 Changeset [eba066ce] by sev-
HDB: Fix type of certain gfx arrays
16:46 Changeset [6fd1bcdf] by sev-
HDB: Unstub aiPlayerInit()
16:46 Changeset [09a9cd32] by sev-
HDB: Add getStandFrameDir()
16:45 Changeset [6958623f] by sev-
HDB: Add clearInventory()
16:45 Changeset [ba70a78d] by sev-
HDB: Modify _inventory to an array of InvEnt*
16:45 Changeset [bfdbce0c] by sev-
HDB: Add constructors to Tile and Picture
16:45 Changeset [070612e2] by sev-
HDB: Compilation fixes
16:45 Changeset [24957a57] by sev-
HDB: Add constructors to all structs
16:45 Changeset [91be0468] by sev-
HDB: Fix type of loaded
16:45 Changeset [3d552c77] by sev-
HDB: Fix switch-case warnings
16:45 Changeset [64f5493d] by sev-
HDB: Fix special1Gfx data type
16:45 Changeset [3d2e00d] by sev-
HDB: Fix waypointGfx DataType
16:45 Changeset [53aa808d] by sev-
HDB: Add debug output to findFirstData()
16:45 Changeset [94702ff2] by sev-
HDB: Clean up Lua stack after script execution
16:45 Changeset [222bd417] by sev-
HDB: Fix member variables names
16:45 Changeset [9bd5b791] by sev-
HDB: Clear Player Graphics in restartSystem()
16:45 Changeset [552367b0] by sev-
HDB: Clear Waypoint data in AI::init()
16:45 Changeset [04c3652a] by sev-
HDB: Remove animEntity stub
16:45 Changeset [5cefa870] by sev-
HDB: Add animLuaEntity()
16:45 Changeset [c5b2263a] by sev-
HDB: Remove 'Cache Graphics for Inventory' stub
16:45 Changeset [7cbcf5f] by sev-
HDB: Remove cineEntityFace stub
16:45 Changeset [1464193] by sev-
HDB: Process cineEntityFace()
16:45 Changeset [cbed17b] by sev-
HDB: Add cineEntityFace()
16:45 Changeset [2260f797] by sev-
HDB: Remove cineMoveEntity stub
16:45 Changeset [49e2b8f] by sev-
HDB: Process cineMoveEntity()
16:45 Changeset [3f705665] by sev-
HDB: Add cineMoveEntity()
16:45 Changeset [3650eb54] by sev-
HDB: Add setEntityGoal()
16:45 Changeset [b293ec57] by sev-
HDB: Remove cineLockPlayer + cineUnlockPlayer stub
16:45 Changeset [00d53fe8] by sev-
HDB: Process cineLockPlayer() + cineUnlockPlayer()
16:45 Changeset [80681c1c] by sev-
HDB: Add cineLockPlayer() and cineUnlockPlayer()
16:45 Changeset [ac16d6f7] by sev-
HDB: Add stopEntity()
16:45 Changeset [9f6d2316] by sev-
HDB: Add clearWaypoints()
16:45 Changeset [5dd9faee] by sev-
HDB: Add Waypoint data Addition includes constants, structs and …
16:45 Changeset [42adb9c] by sev-
HDB: Fixed nu,ber of parameters when calling Lua functions
16:45 Changeset [9c5deefd] by sev-
HDB: Added Lua print stack utility function
16:45 Changeset [4705dc8] by sev-
HDB: Add debug output to C_SETENTITY
16:45 Changeset [2cdded0d] by sev-
HDB: Remove Cache Gfx stub from spawn
16:45 Changeset [24457fd1] by sev-
HDB: Add cacheEntGfx()
16:45 Changeset [375c3a66] by sev-
HDB: Add additional player frames
16:45 Changeset [a8679134] by sev-
HDB: Add AnimFrame constants and extend AIEntity
16:45 Changeset [762de849] by sev-
HDB: Add getGfx to get and cache Gfx files
16:45 Changeset [46bcf652] by sev-
HDB: Add _gfxCache to store cached graphics
16:45 Changeset [c3a67a3e] by sev-
HDB: Add GfxCache struct
16:45 Changeset [bab28ccc] by sev-
HDB: Scan all icons and process them in Map::load
16:45 Changeset [f0ae72d3] by sev-
HDB: Add spawn() The usage of cacheEntGfx is currently stubbed
16:45 Changeset [3a0eaeee] by sev-
HDB: Add Entity Speed constants
16:45 Changeset [b38b3097] by sev-
HDB: Add _actionMode and its getter-setters
16:45 Changeset [09112f8f] by sev-
HDB: Add stubs for caching graphics and LaserScan
16:45 Changeset [29db5aaf] by sev-
HDB: Hid some annoying STUB warnings
16:45 Changeset [b0490cf] by sev-
HDB: Call initAllEnts() after map is loaded
16:45 Changeset [c0b7ac52] by sev-
HDB: Add initAllEnts()
16:45 Changeset [43d739d] by sev-
HDB: Add getStringOffStack()
16:45 Changeset [8e32d859] by sev-
HDB: Pass correct variable into warning()
16:45 Changeset [f4713a16] by sev-
HDB: Add ai-inventory.o to module.mk
16:45 Changeset [f9785164] by sev-
HDB: Complete cineUse stub in lua-script.cpp
16:45 Changeset [3d45b4a] by sev-
HDB: Remove 'Process Gettable Item' stub
16:45 Changeset [2ddb5ea] by sev-
HDB: Add stubbed addToInventory()
16:45 Changeset [87d1e912] by sev-
HDB: Add removeEntity
16:45 Changeset [c91da6b2] by sev-
HDB: Add clearPersistent()
16:45 Changeset [ee3ab95b] by sev-
HDB: Add player resources and inventory Addition includes constants, …
16:45 Changeset [a18f16f] by sev-
HDB: Remove lookAtEntity stub from useEntity
16:45 Changeset [5e016b43] by sev-
HDB: Add lookAtXY and lookAtEntity
16:45 Changeset [543a71e] by sev-
HDB: Add functionality to useEntity()
16:45 Changeset [8dbc1cec] by sev-
HDB: Add getMapBGTileFlags and getMapFGTileFlags
16:45 Changeset [32fd892f] by sev-
HDB: Add kFlagStairTop flag
16:45 Changeset [2dd134cd] by sev-
HDB: Add getTableEnt(), walkThroughEnt() A stubbed getItemSound() is …
16:45 Changeset [c655a491] by sev-
HDB: Add getter-setters for _player
16:45 Changeset [cf08c367] by sev-
HDB: Clear Player data: init() and restartSystem()
16:45 Changeset [9693a3b] by sev-
HDB: Add Player Variables and Player Functions
16:45 Changeset [4af702ba] by sev-
HDB: Add stubbed useEntity()
16:45 Changeset [09b2017c] by sev-
HDB: Fix warnings
16:45 Changeset [1ce7c05] by sev-
HDB: Fix compilation
16:45 Changeset [934d4a76] by sev-
HDB: Process cineUseEntity()
16:45 Changeset [acf666c2] by sev-
HDB: Add cineUseEntity()
16:45 Changeset [861e935f] by sev-
HDB: Remove extern storage type from aiEntList
16:45 Changeset [6f059257] by sev-
HDB: Improve isDemo() function definition
16:45 Changeset [7fc5f465] by sev-
HDB: Call locateEntity to complete stubs
16:45 Changeset [564c9d3f] by sev-
HDB: Complete locateEntity()
16:45 Changeset [4947c6b9] by sev-
HDB: Add stubbed locateEntity()
16:45 Changeset [c689f167] by sev-
HDB: Add restartSystem() and call it from init()
16:45 Changeset [47b49d1] by sev-
HDB: Add _ents Entity List and initialize it
16:45 Changeset [826b469e] by sev-
HDB: Set the Entity Spawn names in Lua
16:45 Changeset [37e5c586] by sev-
HDB: Fix warnings
16:45 Changeset [fe54e46b] by sev-
HDB: Add init code for all AI Entities
16:45 Changeset [67436d4e] by sev-
HDB: Add aiEntList
16:45 Changeset [013298fa] by sev-
HDB: Add AIStateDef and AIEntTypeInfo structs
16:45 Changeset [dcfaf531] by sev-
HDB: Add isDemo()
16:45 Changeset [6b63b385] by sev-
HDB: Clear screen before drawing transparent stars
16:45 Changeset [1b7881d9] by sev-
HDB: Properly set up initial map position
16:45 Changeset [88cb9fb] by sev-
HDB: Complete cineSetEntity and setEntity stubs
16:45 Changeset [b3c7ec56] by sev-
HDB: Process cineSetEntity()
16:45 Changeset [77a2ca2a] by sev-
HDB: Add cineSetEntity()
16:45 Changeset [b17b15e7] by sev-
HDB: Add AIEntity struct
16:45 Changeset [7a892ccf] by sev-
HDB: Add enums for AIType, AIDir and AIState
16:45 Changeset [aa92ae05] by sev-
HDB: Clip blitting properly
16:45 Changeset [8db4c16] by sev-
HDB: Fix camera setting
16:45 Changeset [e894b68d] by sev-
HDB: Fix output format
16:45 Changeset [6119fb1d] by sev-
HDB: Add additional debug output for C_MOVECAMERA
16:45 Changeset [68294bf] by sev-
HDB: Add debug output for C_MOVECAMERA
16:45 Changeset [36813376] by sev-
HDB: Add paint() to draw static images
16:45 Changeset [551fc583] by sev-
HDB: Add updateVideo()
16:45 Changeset [82aa3359] by sev-
HDB: Set _fadeInfo.active = false in updateFade
16:45 Changeset [c4c4103b] by sev-
HDB: Initialise CineCommand
16:45 Changeset [a286f8b5] by sev-
HDB: Added debug output to Cine execution
16:45 Changeset [5107fd50] by sev-
HDB: Modify prcocessCines for complete and bailOut
16:45 Changeset [343ba0d1] by sev-
HDB: Change the type of _cineAbortFunc
16:45 Changeset [72d62e69] by sev-
HDB: Fix type cast formatting errors
16:45 Changeset [a5274972] by sev-
HDB: Load _map outside of the game loop
16:45 Changeset [e719a473] by sev-
HDB: Remove unreachable return statements
16:45 Changeset [48434e78] by sev-
HDB: Fix argument type in checkParameters
16:45 Changeset [edbd9a8] by sev-
HDB: Complete the fade stubs in lua-script.cpp
16:45 Changeset [ca9b0f34] by sev-
HDB: Call the fade Stubs from processCines()
16:45 Changeset [c56cc0de] by sev-
HDB: Add getter-setter functions for _fadeInfo Check if the fade is …
16:45 Changeset [aa9e554] by sev-
HDB: Add stubbed-out DrawMan::updateFade()
16:45 Changeset [bf6fcf0] by sev-
HDB: Add DrawMan::setFade()
16:45 Changeset [81633097] by sev-
HDB: Add _fadeInfo struct
16:45 Changeset [0d5006ba] by sev-
HDB: Process cineFadeIn() and cineFadeOut()
16:45 Changeset [2ff6b054] by sev-
HDB: Add cineFadeIn() and cineFadeOut()
16:45 Changeset [c4597d54] by sev-
HDB: Move the _map and _ai code into the game loop
16:45 Changeset [df6169e6] by sev-
HDB: Complete stubs: cineWait + cineWaitUntilDone
16:45 Changeset [a0d056e2] by sev-
HDB: Complete the cineMoveCamera stub
16:45 Changeset [9f469fc0] by sev-
HDB: Complete the cineResetCamera stub
16:45 Changeset [627ff950] by sev-
HDB: Complete the SetCamera stub in lua-script.cpp
16:45 Changeset [4edbf3fb] by sev-
HDB: Fill out the cineStart stub in lua-script.cpp
16:45 Changeset [5879feb3] by sev-
HDB: Add checkParameters() to LuaScript
16:45 Changeset [c5806455] by sev-
HDB: Fix units in delay in processCines - C_WAIT
16:45 Changeset [df80446b] by sev-
HDB: Add default case to processCines()
16:45 Changeset [ac4439f] by sev-
HDB: Sort module.mk MODULE_OBJS alphabetically
16:45 Changeset [32070312] by sev-
HDB: Add the AI class to hdb.cpp
16:45 Changeset [f3134ea1] by sev-
HDB: Stub out AI::init()
16:45 Changeset [b1aa28a] by sev-
HDB: Fill out centerMapXY stubs
16:45 Changeset [f618b038] by sev-
HDB: Add the centerMapXY to center the map
16:45 Changeset [f1e4809f] by sev-
HDB: Add getMapBGTileIndex() + getMapFGTileIndex()
16:45 Changeset [5d1b5f8b] by sev-
HDB: Add getter-setter for _mapX and _mapY
16:45 Changeset [ea111b2] by sev-
HDB: Process cineWait and cineWaitUntilDone
16:45 Changeset [5fdea2cc] by sev-
HDB: Add cineWait() and cineWaitUntilDone()
16:45 Changeset [f67c39d2] by sev-
HDB: Add processCines to execute the CineCommands
16:45 Changeset [e3e48431] by sev-
HDB: Complete the cineStart function
16:45 Changeset [239612cf] by sev-
HDB: Add the AI class The Cinematic variables are defined. …
16:45 Changeset [e59b1d54] by sev-
HDB: Call level_loaded Lua function from hdb.cpp
16:45 Changeset [6e37aa3a] by sev-
HDB: Add support to call Lua functions This allows us to easily to …
16:45 Changeset [97cb5349] by sev-
HDB: Fixed order of msmHeader
16:45 Changeset [3e4f6b66] by sev-
HDB: Do not blit whole screen
16:45 Changeset [de33f35] by sev-
HDB: Optimise blitting code
16:45 Changeset [e771a439] by sev-
HDB: Complete draw3DStarsLeft
16:45 Changeset [1a766fda] by sev-
HDB: Call fTile->drawMasked from Map::draw
16:45 Changeset [c8c33ab8] by sev-
HDB: Add Tile::drawMasked for masked Blitting
16:45 Changeset [aa052275] by sev-
HDB: Implement workaround for edge blitting copyRectToSurface expects …
16:45 Changeset [9d0894ea] by sev-
HDB: Clip before passing to copyRectToSurface
16:45 Changeset [92bdf578] by sev-
HDB: Make _globalSurface Back Buffer Modify drawMan to use …
16:45 Changeset [c2c2ccdd] by sev-
HDB: Complete draw3DStars
16:45 Changeset [c1a28c2d] by sev-
HDB: Add Picture::drawMasked for masked blitting
16:45 Changeset [2eac550f] by sev-
HDB: Change _mapX and _mapY to hero position
16:45 Changeset [fbbe6f82] by sev-
HDB: Lessen noise on the empty tiles
16:45 Changeset [07875ff4] by sev-
HDB: Fix crash with -d5
16:45 Changeset [f7c893d7] by sev-
HDB: Fix isSky to return correct skyIndex
16:45 Changeset [41a3cf72] by sev-
HDB: Change getTileIndex using Common::matchString
16:45 Changeset [a26307f2] by sev-
HDB: Fix the _tileSkyClouds filename
16:45 Changeset [cb2a1a11] by sev-
HDB: Add assert to check _numTiles
16:45 Changeset [4de9c2d] by sev-
HDB: Call DrawMan::drawSky from hdb.cpp
16:45 Changeset [9febeda3] by sev-
HDB: Complete setSky() and drawSky()
16:45 Changeset [a6fa725] by sev-
HDB: Fill out draw3DStars() and draw3DStarsLeft()
16:45 Changeset [1de0f995] by sev-
HDB: Add fillScreen() for Fill operation
16:45 Changeset [736eda61] by sev-
HDB: Change filenames to full-game versions
16:45 Changeset [768158a5] by sev-
HDB: Add the Detector entry for hyperspace.mpc
16:45 Changeset [b9691311] by sev-
HDB: Fix C++11 usage in _format
16:45 Changeset [8d3aacc7] by sev-
HDB: Add drawSky, drawStars and drawStarsLeft
16:45 Changeset [2efcacc1] by sev-
HDB: Added debug output to the map loading
16:45 Changeset [4a0572e] by sev-
HDB: Add _starField to hold PIC_STARX graphics
16:45 Changeset [c4d582d0] by sev-
HDB: Add _globalSurface for Fill+other operations
16:45 Changeset [f75e2df] by sev-
HDB: Abstract the common PixelFormat to hdb.h
16:45 Changeset [d26deab] by sev-
JANITORIAL: Remove trailing whitespaces
16:45 Changeset [f4358714] by sev-
HDB: Skip sky tiles
16:45 Changeset [cb0fc93a] by sev-
HDB: Added debug output to tile lookup
16:45 Changeset [bf561834] by sev-
HDB: Initialise TileLookup structure
16:45 Changeset [1541778f] by sev-
HDB: Remove redundant modulo
16:45 Changeset [15580d35] by sev-
HDB: Call _map->draw() from hdb.cpp
16:45 Changeset [b817bc1] by sev-
HDB: Add stubbed-out Map::draw function
16:45 Changeset [df82ff9d] by sev-
HDB: Modify Picture/Tile to use a Managed Surface
16:45 Changeset [17fb27f] by sev-
HDB: Add Tile flags enum
16:45 Changeset [659dc576] by sev-
HDB: Modify hdb.cpp to use Tile/Picture's draw()
16:45 Changeset [3db7028] by sev-
HDB: Add draw functions to Tile and Picture
16:45 Changeset [e6892f93] by sev-
HDB: Add _stars3D, _stars3DSlow + setup functions
16:45 Changeset [5ede1645] by sev-
HDB: Add Tile dimensions and Star count as enums
16:45 Changeset [40272977] by sev-
HDB: Add kScreenWidth and kScreenHeight enums
16:45 Changeset [0e85f41c] by sev-
HDB: Add the Common::RandomSource _rnd
16:45 Changeset [d4b083f] by sev-
HDB: Call DrawMan::setSky from Map::load
16:45 Changeset [695dd5d3] by sev-
HDB: Add a stubbed-out setSky() to DrawMan
16:45 Changeset [d0834242] by sev-
HDB: Add getTileIndex and getPicture to DrawMan
16:45 Changeset [e8e00d0f] by sev-
HDB: Add sky tiles and non-graphics to DrawMan
16:45 Changeset [8a27cd1a] by sev-
HDB: Complete loadTiles()
16:45 Changeset [adb18bf] by sev-
HDB: Add isSky() It checks if the tile at a given index is a Sky tile.
16:45 Changeset [8c758eaf] by sev-
HDB: Change cacheTile() to getTile() getTile() caches the tile …
16:45 Changeset [0dc80b90] by sev-
HDB: Fix parameter type in getCount
16:45 Changeset [6e62254e] by sev-
HDB: Fix C++11 enum warning
16:45 Changeset [a10b9b04] by sev-
HDB: Add cacheTile() to load a Tile into memory
16:45 Changeset [0a1fd220] by sev-
HDB: Add TileLookup struct and _tLookupArray _tLookupArray is a …
16:45 Changeset [8caaf1e1] by sev-
HDB: Add findFiles to file-manager It finds all MPC files of a common …
16:45 Changeset [d0796ac] by sev-
HDB: Add MAX_SKIES enum
16:45 Changeset [ce8f3f8] by sev-
HDB: Add DrawMan::init to count number of tiles
16:45 Changeset [37cfe9e6] by sev-
HDB: Add _drawMan to hdb.cpp
16:45 Changeset [fb7a6da] by sev-
HDB: Stub out Map::loadTiles() It depends on DrawMan functionality …
16:45 Changeset [0550cc47] by sev-
HDB: Change _mapExplosions type from char to byte Char is not …
16:45 Changeset [f148a2fe] by sev-
HDB: Replace the map in hdb.cpp with _map
16:45 Changeset [111d396a] by sev-
HDB: Fix variables according to Naming Conventions
16:45 Changeset [fdf1c8ef] by sev-
HDB: Add the loadTiles() function to map-loader
16:45 Changeset [90496aad] by sev-
HDB: Fix breaking changes in map-loader
16:45 Changeset [f0cbea2b] by sev-
HDB: Fix breaking changes in MapLoader
16:45 Changeset [ec4f1849] by sev-
HDB: Create and load a Map in hdb.cpp
16:45 Changeset [eaa6f450] by sev-
HDB: Add Map Coordinate data members to Map
16:45 Changeset [85d6ceb] by sev-
HDB: Shift loadMap from MapLoader to Map
16:45 Changeset [0ecaebe6] by sev-
HDB: Add getCount to FileMan It counts the number of MPC entries that …
16:45 Changeset [66d90db9] by sev-
HDB: Load the mapHeader in loadMap(...)
16:45 Changeset [5aead0f] by sev-
HDB: Setup loadMap call in hdb.cpp
16:45 Changeset [829ae81c] by sev-
HDB: Add skeletal map-loader subsystem
16:45 Changeset [2e2e8668] by sev-
HDB: Make sure there is no OOB access for patched scripts
16:45 Changeset [4c19a264] by sev-
HDB: Add ScriptPatches for upvalues and setglobal Moved the …
16:45 Changeset [2e074328] by sev-
HDB: Add ScriptPatches for setglobal function
16:45 Changeset [8c92fd94] by sev-
HDB: Add scriptPatch and add in sanitizeScript
16:45 Changeset [4975c5d] by sev-
HDB: Hid Lua execution trace to debug level 8
16:45 Changeset [c981fd89] by sev-
HDB: Add error handling during level_init execution
16:45 Changeset [3c38991c] by sev-
HDB: Test the test.lua file in the data file dir
16:45 Changeset [8d5d9679] by sev-
HDB: Add executeFile to LuaScript It executes additional files in the …
16:45 Changeset [e616c1b9] by sev-
HDB: Refer to the Lua error handler
16:45 Changeset [d30eb079] by sev-
HDB: Added more debugging facilities
16:45 Changeset [b095e957] by sev-
HDB: Move debugging facilities earlier in the code
16:45 Changeset [8a37356c] by sev-
HDB: Fix warnings
16:45 Changeset [840bf8b4] by sev-
JANITORIAL: Whitespace fixes
16:45 Changeset [bc917e5] by sev-
HDB: Added quick & dirty Lua tracing
16:45 Changeset [cf32597a] by sev-
HDB: Call lua->init() before initScript
16:45 Changeset [0341fe88] by sev-
HDB: Add init() to load the GLOBAL_LUA code
16:45 Changeset [10fb926a] by sev-
HDB: Fix allocation problem with g_hdb
16:45 Changeset [9af0c8eb] by sev-
HDB: Load MAP00_DEMO_LUA
16:45 Changeset [ff4a40f] by sev-
HDB: Remove the char *name arg from initScript
16:45 Changeset [2bebe93b] by sev-
HDB: Load GLOBAL_LUA in initScript
16:45 Changeset [359db4f7] by sev-
HDB: Modify stripComments to sanitizeScript Lua 5.0 introduced new …
16:45 Changeset [709f05e4] by sev-
HDB: Add stubs for the Lua extensions
16:45 Changeset [fb6296e3] by sev-
HDB: Change comments from // to #if 0 ... #endif
16:45 Changeset [0e3b104d] by sev-
HDB: Remove LuaScript initialization from hdb.cpp
16:45 Changeset [be885341] by sev-
HDB: Correct the include paths from X.h to hdb/X.h
16:45 Changeset [8ed031da] by sev-
HDB: Add *g_hdb to access the subsystems
16:45 Changeset [d9d31f7f] by sev-
HDB: Add stripComments() to strip C-style comments There are a few …
16:45 Changeset [2d0a8409] by sev-
HDB: Modify setGameFlags() to getGameFlags()
16:45 Changeset [47f64c66] by sev-
HDB: Add LuaScript::initScript It creates a new Lua environment …
16:45 Changeset [e6bfc0f9] by sev-
HDB: Check if demo version is running
16:45 Changeset [10cb4674] by sev-
HDB: Test LuaScript::executeFile
16:45 Changeset [4d398875] by sev-
HDB: Toogle the control flow of HDBGame::init() The previous flow …
16:45 Changeset [1951021f] by sev-
HDB: Add Lua subsystem Added the LuaScript *lua pointer. Also called …
16:45 Changeset [7928d01] by sev-
HDB: Add _systemInit check to LuaScript
16:45 Changeset [c9569597] by sev-
HDB: Add the LuaScript class to integrate Lua It creates lua_State …
16:45 Changeset [725c5ad] by sev-
HDB: Remove readStream function definition
16:45 Changeset [244e61bc] by sev-
HDB: Set the DisposeAfterUse flag in findFirstData
16:45 Changeset [baef610] by sev-
HDB: Add destructors to Picture and Tile _surface is freed in the …
16:45 Changeset [aebcfb68] by sev-
HDB: Draw the t32_ground1 tile to the screen
16:45 Changeset [ba08f5e] by sev-
HDB: Add the Tile class to load 32x32 Tiles
16:45 Changeset [01b0aa8] by sev-
HDB: Refactor readStream() into findFirstData()
16:45 Changeset [1ec0a85b] by sev-
HDB: Fix the wrong class member naming
16:45 Changeset [c6dfd5b6] by sev-
HDB: Correct the PixelFormat to 565
16:45 Changeset [0c92a634] by sev-
HDB: Load the logo screen and display it to screen
16:45 Changeset [d8287a5e] by sev-
HDB: Add readStream() to create input stream The input stream is …
16:45 Changeset [4b3e5edb] by sev-
HDB: Add Picture class to load non-tile graphics
16:45 Changeset [50543a67] by sev-
HDB: Fix Endian problem with the MPC data file
16:45 Changeset [c16d2444] by sev-
HDB: Fix Coding and Formatting Conventions issues
16:45 Changeset [72c80dbc] by sev-
HDB: Add debug statment to openMPC()
16:45 Changeset [ae685115] by sev-
HDB: Fix Endian bug with MPC Signature. LE->BE
16:45 Changeset [48a0c96a] by sev-
HDB: Fix missing initial pointer for _mpcFile
16:45 Changeset [4fb5f48e] by sev-
HDB: Add additional HDB variant to detection.cpp
16:45 Changeset [b9ba1575] by sev-
HDB: Updating module.mk for new files
16:45 Changeset [f355b2f2] by sev-
HDB: Setup system for drawing Title Screen
16:45 Changeset [6c6b813] by sev-
HDB: Create the Draw Manager to draw/animate tiles
16:45 Changeset [268454b] by sev-
HDB: Fix Code Formatting Conventions
16:45 Changeset [c5518002] by sev-
HDB: Add the GameState and State Management
16:45 Changeset [66f1982d] by sev-
HDB: Move the readMPC function to the file-manager
16:45 Changeset [df5639db] by sev-
HDB: Add the find functions to the file-manager
16:45 Changeset [4aa2124d] by sev-
HDB: Fix Code Conventions and Formatting errors
16:45 Changeset [20330704] by sev-
HDB: Fix the PixelFormat to hardcoded value The function …
16:45 Changeset [faee2686] by sev-
HDB: Create FileMan as the filesystem for HDB The exisitng code to …
16:45 Changeset [829930c0] by sev-
HDB: Add Subsystems and Memory Limits to hdb.h
16:45 Changeset [09f737c2] by sev-
HDB: Setup first Drawing Surface
16:45 Changeset [ab8a89c] by sev-
HDB: Fix private class member in readMPC()
16:45 Changeset [ae33d71b] by sev-
HDB: Update HDB to the Code Formatting Conventions
16:45 Changeset [1d5335bb] by sev-
HDB: Update HDB to the Code Formatting Conventions
16:45 Changeset [228e5e5] by sev-
HDB: Add decompresser to readMPC() The .MPC decompression methods are …
16:45 Changeset [fa620cd2] by sev-
HDB: Add the Console class to HDB for the interactive Debugger
16:45 Changeset [119d444a] by sev-
HDB: Attach the HDBGame class into the HDBMetaEngine Modified …
16:45 Changeset [77a51eb] by sev-
HDB: Create skeletal HDB game engine A primordial HDB game engine …
16:45 Changeset [39a338be] by sev-
HDB: Add array of ADGameDescription objects The ADGameDescription …
16:45 Changeset [09a91c63] by sev-
HDB: Add MODULES_DIRS
16:45 Changeset [a48dbd61] by sev-
HDB: Add skeleton detection.cpp file Subclassed the …
16:45 Changeset [b9b5f6ab] by sev-
HDB: Add module.mk and configure.engine
13:12 Changeset [dde41f14]branch-2-1branch-2-1-0 by antoniou79
BLADERUNNER: Restored content - Fix bracelet purchase regression
11:24 Ticket #11138 (Blade Runner: Unable to buy bracelet) created by JoesGuy
ScummVM: 2.1.0git-6893 In Act 2 on Animoid Row, I don't seem to be …
11:01 Changeset [cf823c07]branch-2-1branch-2-1-0 by digitall
GLK: TADS: Fix GCC Compiler Warnings These were several undeclared …
02:27 Changeset [25e32b2]branch-2-1branch-2-1-0 by sluicebox <22204938+sluicebox@…>
SCI: Fix script patch macro
02:24 Changeset [062d3088]branch-2-1branch-2-1-0 by sluicebox <22204938+sluicebox@…>
SCI: Disable LONGBOW Amiga speed test

09/02/19:

23:24 Changeset [acebff98]branch-2-1branch-2-1-0 by criezy
CONFIGURE: Add check for NSSpeechSynthesizerDelegate protocole …
19:26 Changeset [717d7adc]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
MADE: Split out the game detection entries and add a note for Manhole …
18:21 Changeset [d47070b4] by dafioram
MADE: Note that GOG manhole game is not MADE Comment it out in the …
16:39 Changeset [41bc2a5]branch-2-1branch-2-1-0 by digitall
GLK: GLUXE: Fix GCC Compiler Warnings These were for possible …
14:49 Changeset [bbea4e76] by dafioram
MADE: Move detections list into a separate file
12:42 Changeset [e376abf6]branch-2-1branch-2-1-0 by digitall
GUI: Fix Missing Field Initializer in List Widget This field was …
10:42 Ticket #11137 (SCI: LONGBOW: Uninit temp read when rescuing Fulk on Amiga) closed by sluicebox
fixed
10:38 Changeset [9306135a]branch-2-1branch-2-1-0 by sluicebox <22204938+sluicebox@…>
SCI: Fix LONGBOW Amiga Fulk rescue Fixes bug #11137
10:36 Ticket #11137 (SCI: LONGBOW: Uninit temp read when rescuing Fulk on Amiga) created by sluicebox
After rescuing Fulk in the Amiga version, rescueOfFulk does an …
07:17 Ticket #11136 (ScummVM is not compatable with MacOS 10.15 Catalina Beta) closed by HunterAhlquist
invalid
07:13 Ticket #11136 (ScummVM is not compatable with MacOS 10.15 Catalina Beta) created by HunterAhlquist
ScummVM version: 2.0.0.1 Details: Launching ScummVM simply …
07:01 Changeset [1c1cc91a]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
COMMON: Don't include win32.h in common/encoding.h
05:13 Ticket #11112 (XEEN: Broken equipment does not get re-equipped on repairing) closed by dreammaster
fixed
05:12 Changeset [e6e70b20]branch-2-1branch-2-1-0 by dreammaster
XEEN: Don't de-equip armor/acccessories when broken
02:50 Ticket #11135 (SCI: ECO2: Items reappear after falling in water by canoe) closed by sluicebox
fixed
02:46 Changeset [34a948aa]branch-2-1branch-2-1-0 by sluicebox <22204938+sluicebox@…>
SCI: Fix ECO2 reappearing items in shack Fixes bug #11135
02:42 Ticket #11135 (SCI: ECO2: Items reappear after falling in water by canoe) created by sluicebox
The electronic organizer and password paper reappear in room 500 after …
01:31 Ticket #11134 (Polish version of 3 Skulls of the Toltecs is not recognized during ...) created by cachaito
The game in 'G:\GAME.PDI\' seems to be an unknown Toltecs Engine …
00:46 Ticket #11133 (SWORD2PSX: Screenshots) created by e-Scarlatti
Screenshots taken with the Win32 build from September,1. No scaler or …
00:29 Ticket #11129 (XEEN: Crash in the Great Pyramid (Darkside)) closed by dreammaster
fixed
00:29 Changeset [b0776c8f]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix crash loading Great Pyramid Level 3
00:24 Changeset [7914fd9e] by SupSuper
COMMON: Don't include win32.h in common/encoding.h

09/01/19:

22:30 Ticket #11132 (LAB: Screenshots) created by e-Scarlatti
Screenshots taken with the Win32 build from September,1. No scaler or …
21:47 Changeset [d4a98dca]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
COMMON: Add CP437 encoding conversion table.
21:47 Changeset [291360a2]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
COMMON: Add CP850 conversion. CP850 is used by the mortevielle engine …
21:47 Changeset [55c399c7]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Use Common::Encoding for encoding conversion.
21:47 Changeset [6baa9c8d]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TESTBED: Fix include guard in speech.h
21:47 Changeset [d399c37e]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
WIN32: Use uint instead of unsigned int.
21:47 Changeset [4b5b8127]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Better documentation of TTSVoice.
21:47 Changeset [0d332e06]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Rename LinuxTextToSpeechManager to SpeechDispatcherManager Add a …
21:47 Changeset [b97333d4]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Remove USE_PLATFORM_TTS defines Use defined(USE_TTS) && …
21:47 Changeset [d4933113]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Add summary of changes in sphelper-scummvm.h
21:47 Changeset [c4026666]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Refactoring Refactoring as suggested by bluegr on github.
21:47 Changeset [07acdb84]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TESTBED: Don't build TTS tests if TTS is disabled
21:47 Changeset [54c37f6]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Document diferences in resume() On linux the resume() behaves …
21:47 Changeset [c861581a]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Fix missing indentation
21:47 Changeset [c2c44582]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
JANITORIAL: Remove some trailing whitespaces
21:47 Changeset [b1bffaba]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Implement our own queuing on windows. Similarly as on linux, …
21:47 Changeset [1a6ad38]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TESTBED: Increase pause in TTS pause test
21:47 Changeset [be5c865c]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Add proper speech queuing, update INT_NO_REP. Before I used SPD …
21:47 Changeset [01d843c5]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Update documentation of INTERRUPT_NO_REPEAT
21:47 Changeset [f131cad3]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TESTBED: Improve some TTS tests
21:47 Changeset [38e76943]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Improve documentation
21:47 Changeset [bc101179]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Restart SPD if resume() fails.
21:47 Changeset [4036b73b]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Fix INTERRUPT_NO_REPEAT on Windows
21:47 Changeset [13a32fc5]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Implement *_NO_REPEAT actions and Fix state synchronization …
21:47 Changeset [bd275713]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TESTBED: Make sure to process events while waiting for speech to …
21:47 Changeset [5198459b]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TESTBED: Move the TTS tests after the critical components
21:47 Changeset [21fb4cef]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Implement our own queuing for linux It seems like, that at least …
21:47 Changeset [7613bcaa]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Use QUEUE_NO_REPEAT action for tooltips
21:47 Changeset [84df34df]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TESTBED: Add tests for TTS *_NO_REPEAT actions
21:47 Changeset [fb12e3b3]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TESTBED: Rewrite parts of TTS tests. As suggested by Criezy on github
21:47 Changeset [4bae32f]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Add *_NO_REPEAT actions
21:47 Changeset [98cea3e2]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TESTBED: Add state queries to TTS tests.
21:47 Changeset [feaba6ff]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Reimplement isSpeaking on Windows.
21:47 Changeset [1234f8e4]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Fix pause() and resume() on linux
21:47 Changeset [a5c9e8c7]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TESTBET: Add TTS tests
21:47 Changeset [7ec4f03a]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Make state switching faster on Linux
21:47 Changeset [9ca2602e]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Implement speech queueing on macOS
21:47 Changeset [1694b930]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Make one say() method non-virtual
21:47 Changeset [a81b59a3]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Don't read tooltips when TTS is speaking
21:47 Changeset [6703f88f]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Implement speech queueing on Linux and Win
21:47 Changeset [bbbb608c]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Implement OSD message reading
21:47 Changeset [f89ca9ad]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Add tooltip reading when they appear.
21:47 Changeset [59631627]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Fix reading of list widgets The TTS read items from list widgets …
21:47 Changeset [bac88081]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Stop or pause speaking on word boundaries in macOS implementation
21:47 Changeset [5baa023e]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Improve documentation
21:47 Changeset [0434419b]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Implement TextToSpeechManager for macOS
21:47 Changeset [e965df1]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Add TTS support when compiling with msvc.
21:47 Changeset [990ab617]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
MORTEVIELLE: Improve voice mapping to characters. * Return pitch -= …
21:47 Changeset [a1f69e6b]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
MORTEVIELLE: Refactoring as suggested by Criezy * Add checks if …
21:47 Changeset [99550a95]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
MORTEVILLE: Stop speech when pressing F8.
21:47 Changeset [c7dbf192]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Remove unneeded code Remove debuging outputs Remove commented …
21:47 Changeset [17952062]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Add checks to configure. Check for presence of required …
21:47 Changeset [58065cea]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Refactoring * Delete multiple empty rows * Make getVolume …
21:47 Changeset [4ec10ff]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Remove "static" from initTextToSpeech()
21:47 Changeset [2ecbf9ac]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
MORTEVIELLE: Return old code to waitSpeech The waitSpeech should use …
21:47 Changeset [c9ec089e]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
MORTEVIELLE: Remove unneeded TTS code
21:47 Changeset [d2b9b9ef]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
MORTEVIELLE: Map characters to different voices
21:47 Changeset [06310708]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Fix state switching on windows Voice is changed when changing …
21:47 Changeset [e4363ba]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Minor Windows TTS refactoring Main changes are: * Save age …
21:47 Changeset [e04463b0]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
MORTEVIELLE: Add text to speech capability
21:47 Changeset [324a90f4]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Implement tts state switching when needed. The state has to be …
21:47 Changeset [33549d9c]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Add getVoiceIndicesByGender to the base class This is a way to …
21:47 Changeset [134d9550]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Add iconv implementation of strToUtf8 This might be useful in …
21:47 Changeset [3027acc1]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Minor refactorisations - Add comment to tts initialization on …
21:47 Changeset [b5d5576f]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Add check to getVoice, fix typo. Check if _availableVoices isn't …
21:47 Changeset [788b1565]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Change String == "" to String.empty()
21:47 Changeset [bb3346f]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Update the TTS documentation
21:47 Changeset [7c789129]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Move popState to the base class
21:47 Changeset [d31ffb67]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Implement conversion to unicode in say on win
21:47 Changeset [5c1f5624]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Implement conversion to UTF-8 in say on linux
21:47 Changeset [4d95720]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Fix voice setting on startup The ScummVM was crashing because of …
21:47 Changeset [5d9f03e]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Add reference counting to TTSVoice Also refactor TTSVoice …
21:47 Changeset [8e4a24f]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Unify setters between linux and win backends.
21:47 Changeset [62e219ec]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Implement default behavior of TTS setters
21:47 Changeset [dae7d64d]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Add documentation to common/text-to-speech.h
21:47 Changeset [ce64528]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Make sure that TTS lang matches transMan lang
21:47 Changeset [33f8aadf]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Add age to TTSVoice
21:47 Changeset [318c6d7e]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Finish implementing the Windows TTS manager
21:47 Changeset [d2d34a4e]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Start implementing windows TTS
21:47 Changeset [8357e8e6]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Prepare for windows TTS Add windows configuration in configure …
21:47 Changeset [6303f522]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Refactor tts in configure
21:47 Changeset [53e0f21a]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Reformat tts volume setting for GUI
21:47 Changeset [5e44796d]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Add correct language switching
21:47 Changeset [5ee30a1b]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Convert strings to UTF-8 Conversion happens only for languages, …
21:47 Changeset [c899f5fb]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Add Accessibility tab to all themes
21:47 Changeset [e801e83f]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Restart spd connection on speak error.
21:47 Changeset [a9eaf46]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Add warning if the TTS could not be inited
21:47 Changeset [7d72fc0d]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Restrict TTS on linux to only english Unfortunatedly the …
21:47 Changeset [8bd7e392]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Add voice selection to options
21:47 Changeset [b5cebcbe]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Add text to speech to the GUI.
21:47 Changeset [fa6faca]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Add TTS checkbox to Options Probably works only in the builtin …
21:47 Changeset [62a011e2]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Add ttsStatus push and pop functions
21:47 Changeset [7f895d21]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Add checks for correct TTS engine state.
21:47 Changeset [8c44b032]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Resolve segfault when exiting scummvm
21:47 Changeset [39e74b02]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Add part of linux TTS
21:47 Changeset [f78fc85f]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
TTS: Create a TTS skeleton
21:46 Changeset [b1b03b18]branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
XEEN: Fix compiler warning
21:22 Changeset [6d14b6fb]branch-2-1branch-2-1-0 by antoniou79
BLADERUNNER: Framelimiter fixes for delayMillis case
20:58 Changeset [191249fc] by jepael <jepael@…>
XEEN: Fix compiler warning
20:33 Ticket #11131 (KYRA1-FM-JP: Screenshots) created by e-Scarlatti
Screenshots taken with the Win32 build from September,1. No scaler or …
19:16 Ticket #11063 (XEEN: Redraw issues on the "Misc" inventory screen) closed by dreammaster
fixed: In closing one of the other tickets, I've located how misc items can …
19:15 Ticket #11054 (XEEN: Some objects yield nothing on looting) closed by dreammaster
fixed
19:14 Changeset [3996783c]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix searches resulting in misc items
19:05 Ticket #11130 (KYRA2-FM-JP: Screenshots) created by e-Scarlatti
Screenshots taken with the Win32 build from September,1. No scaler or …
18:14 Changeset [537280c3]branch-2-1branch-2-1-0 by GitHub <noreply@…>
STARTREK: Simplify call to initGraphics()
15:39 Changeset [fd7fd3a1]branch-2-1branch-2-1-0 by antoniou79
BLADERUNNER: Isolate new frame limiter code in new class
13:08 Ticket #11129 (XEEN: Crash in the Great Pyramid (Darkside)) created by darkstar
When entering the 3rd level of the Great Pyramid, ScummVM crashes. …
08:45 Changeset [a37f356]branch-2-1branch-2-1-0 by digitall
XEEN: Add Virtual Destructor to SpritesDrawer Base Class This is …
05:17 Ticket #11128 (GK2: Screenshots) created by e-Scarlatti
Screenshots taken with the Win32 build from August,31. No scaler or …
02:29 Ticket #11068 (XEEN: Some beds in Sandcaster are not searchable) closed by dreammaster
worksforme: I started a new game, moved to DarkSide, and used the debug console …
02:26 Ticket #11127 (LOL-PC98-JP: Screenshots) created by e-Scarlatti
Screenshots taken with the Win32 build from August,31. No scaler or …
01:42 Ticket #11120 (XEEN: Sprite animation issue) closed by dreammaster
fixed
01:42 Changeset [ada09b81]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix rendering of Count Blackfang
00:53 Ticket #11126 (SWORD1PSX-ES: Screenshots) created by e-Scarlatti
Screenshots taken with the Win32 build from August,31. No scaler or …
00:15 Ticket #11125 (SWORD1PSX-IT: Screenshots) created by e-Scarlatti
Screenshots taken with the Win32 build from August,31. No scaler or …
00:09 Ticket #11124 (SWORD1PSX-FR: Screenshots) created by e-Scarlatti
Screenshots taken with the Win32 build from August,31. No scaler or …
00:01 Ticket #11123 (SWORD1PSX-DE: Screenshots) created by e-Scarlatti
Screenshots taken with the Win32 build from August,31. No scaler or …

08/31/19:

23:53 Ticket #11122 (SWORD1PSX: Screenshots) created by e-Scarlatti
Screenshots taken with the Win32 build from August,31. No scaler or …
23:09 Changeset [a7399c51]branch-2-1branch-2-1-0 by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Use best pixel format on every platform Updated all …
21:56 Changeset [6fc73734]branch-2-1branch-2-1-0 by criezy
I18N: Update translations templates
21:54 Changeset [a5b3337]branch-2-1branch-2-1-0 by lotharsm
I18N: Add missing POTFILE entry for OSD messages on SDL backend
20:37 Ticket #11121 (PS3 ScummVM Blade Runner slow/laggy issues) created by Markamiga500
Following the advice from discord/scummVM member I open a ticked here …
19:42 Changeset [511f1fde] by Le Philousophe <lephilousophe@…>
BUILD: Fix GCC bogus warning by removing const GCC emits "warning: …
19:40 Changeset [b4519764]branch-2-1branch-2-1-0 by Le Philousophe <lephilousophe@…>
BUILD/CRYOMNI3D: Reduce the number of bogus GCC warnings As the …
19:06 Changeset [85fbb3a]branch-2-1branch-2-1-0 by antoniou79
BLADERUNNER: Addendum for removal of delayMillis
18:19 Changeset [a99e8d7b]branch-2-1branch-2-1-0 by antoniou79
BLADERUNNER: Replace delayMillis(10) calls with software timers
17:34 Changeset [196378d]branch-2-1branch-2-1-0 by sluicebox <22204938+sluicebox@…>
SCI: Add ECO2 workaround for Ecorder talk button
14:02 Ticket #11120 (XEEN: Sprite animation issue) created by darkstar
Count Blackfang (in Castle Blackfang on Darkside) looks a bit strange. …
09:38 Ticket #11119 (QFG1VGA: eating the Kobold's mushrooms assumes they're mixed with the ...) created by lwcorp
When your inventory's only mushrooms are the Kobold's ones, you still …
08:11 Ticket #11059 (XEEN: Wrong sound effect in Winterkill when shooting monsters) closed by dreammaster
fixed: And I've now implemented the transparency drawing code. I also put in …
08:10 Changeset [4377a0d9]branch-2-1branch-2-1-0 by dreammaster
XEEN: Workaround black pixels when rendering transparent Shades
06:50 Changeset [9213920a]branch-2-1branch-2-1-0 by dreammaster
XEEN: Cleanup of sprite drawer 3
06:04 Changeset [0f1722eb]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix to use correct drawer for shades, drawer cleanup
04:36 Changeset [1588218f]branch-2-1branch-2-1-0 by dreammaster
XEEN: Further sprite drawer mode code
04:36 Changeset [27efc15f]branch-2-1branch-2-1-0 by dreammaster
XEEN: Creating sprite drawer class hierarchy for missing draw modes
03:21 Ticket #11118 (Screenshot grabber bug) created by e-Scarlatti
Windows 10 build 1803 64-bit ScummVM 2.1.0git6767-g05de8819ba (Aug 30 …
03:00 Changeset [e36a4be7]branch-2-1branch-2-1-0 by sluicebox <22204938+sluicebox@…>
SCI: Fix addAsVirtualFiles creating titles with no files Fixes QFG …
02:49 Ticket #11117 (MOTHERGOOSEHIRES-FR: Screenshots) created by e-Scarlatti
Screenshots taken with the Win32 build from August,30. No scaler or …
02:34 Ticket #11116 (MOTHERGOOSEHIRES-DE: Screenshots) created by e-Scarlatti
Screenshots taken with the Win32 build from August,30. No scaler or …
01:46 Ticket #11115 (MOTHERGOOSEHIRES-ES: Screenshots) created by e-Scarlatti
Screenshots taken with the Win32 build from August,30. No scaler or …
01:19 Ticket #11114 (MOTHERGOOSEHIRES: Screenshots) created by e-Scarlatti
Screenshots taken with the Win32 build from August,30. No scaler or …
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