Timeline
08/18/19:
- 22:29 Ticket #11079 (XEEN: Autosave not working) closed by
- fixed: Just a heads up that very few engines actually support autosaves; I …
- 22:18 Changeset [73a4f228] by
- XEEN: Implement autosave support
- 22:18 Changeset [1f38a823] by
- GLK: FROTZ: Whitespace fixes
- 22:18 Changeset [34f842e4] by
- GLK: FROTZ: Fix creating text vs buffer windows
- 22:03 Changeset [f14a7f15] by
- SWITCH: Force fullscreen always on Windowed mode never worked …
- 21:49 Ticket #6129 (ANDROID: surface update issues when focus is lost) closed by
- 21:48 Changeset [475eafc6] by
- ANDROID: Don't deinitialize the EGL surface when pausing the …
- 21:18 Changeset [0add13ed] by
- STARTREK: Read most of the TUG mission texts from RDF files
- 21:18 Changeset [8e69e9e4] by
- STARTREK: Fix failed action texts
- 21:18 Changeset [6a9969ed] by
- STARTREK: Fix loading of some texts, and add the "text" console command
- 20:14 Changeset [073d8332] by
- PSP2: Force fullscreen always on Windowed mode never worked correctly …
- 18:09 Changeset [b7c089f] by
- BLADERUNNER: Restore bits of dialogue for McCoy, Chew, Walls
- 15:39 Changeset [a5849197] by
- BLADERUNNER: McCoy should face Clovis in KP07 (ClickedOnActor)
- 10:32 Changeset [e263207] by
- BLADERUNNER: Restore bits of Guzza dialogue
- 03:21 Changeset [ea9e33bd] by
- GUI: Check if fullscreen is available at runtime
- 01:12 Changeset [1083ff65] by
- KYRA: LOL: Fix GCC Compiler Warning from memset Usage The memset call …
08/17/19:
- 21:29 Changeset [ef00f1d] by
- STARTREK: Fix introduced bug in mission chain loading code This needs …
- 19:18 Changeset [4d16d31d] by
- BLADERUNNER: Remove traces of added L.MOUSE2 object in PS07
- 18:58 Changeset [6e448854] by
- BLADERUNNER: Remove aux (added) L.MOUSE2 object
- 18:58 Changeset [7bcd8af8] by
- BLADERUNNER: Complete Klein's annoyed behavior Also restored him …
- 18:58 Changeset [0aa82a09] by
- BLADERUNNER: Merge code for clues in PS07 original/cut versions
- 18:58 Changeset [ac404496] by
- BLADERUNNER: Restored - Dino gets clues properly He gets them from …
- 18:56 Changeset [ef71ebda] by
- STARTREK: Read TUG0 description messages from the respective RDF file
- 18:56 Changeset [62d1dbac] by
- STARTREK: More explicit definition of text types
- 18:56 Changeset [d74060e1] by
- STARTREK: Load all kinds of messages, and remove redundant variables
- 18:56 Changeset [1641bd3] by
- STARTREK: Allow lowercase for mission names in console commands
- 11:25 Ticket #11084 (XEEN: Boulders in the desert on Darkside still visible even after they ...) created by
- In Darkside, there is a riddle in the desert with some boulders that …
- 09:03 Ticket #11083 (XEEN: Shrine of Fire Resistance not working) created by
- The shrine on Clouds, that is supposed to give +50 Fire Resistance, …
- 05:18 Changeset [fe628415] by
- GLK: FROTZ: Workaround Shogun Blorb having a 0 size apal chunk
- 05:08 Changeset [c9811e27] by
- GLK: FROTZ: Erase correct area when switching rooms in Arthur
- 04:03 Changeset [d78459f8] by
- GUI: Fix GCC Compiler Warnings in GUI Theme Parser Code This removes …
- 01:26 Changeset [a6c5caf1] by
- GLK: FROTZ: Properly implement os_char_width This fixes a memory …
- 01:26 Changeset [45de5828] by
- GLK: FROTZ: Proper pixel precision for V5+
- 01:26 Changeset [5c5814d5] by
- GLK: FROTZ: Only call Glk move cursor for Glk text grid windows
08/16/19:
- 20:07 Ticket #11082 (QFG4: exporting the character requires deleting the "a:") created by
- When the game asks you to export your character it suggests …
- 16:20 Changeset [43af0a3] by
- BLADERUNNER: Restored buzzer to annoy Dino (WIP)
- 16:20 Changeset [94858f7] by
- BLADERUNNER: Added cut generic walker models
- 14:45 Ticket #10998 (Freddi Fish 1: handle on grandma's door remains there when the door opens) closed by
- duplicate
- 11:16 Changeset [878675cb] by
- STARTREK: Simplify screen name code and add the "actions" debug …
- 00:44 Changeset [2b6d58cb] by
- SCI: Fix builds when SCI32 disabled Fixes previous commit
- 00:18 Ticket #11081 (SCI: ECO2: Icon bar crashes during tutorial) closed by
- fixed
- 00:16 Changeset [25374e05] by
- SCI: Fix ECO2 Icon bar tutorial Fixes bug #11081
08/15/19:
- 23:50 Ticket #11081 (SCI: ECO2: Icon bar crashes during tutorial) created by
- Clicking any icon during the icon bar tutorial in the first room …
- 22:27 Ticket #11080 (XEEN: Riddle in Northern Tower (darkside) bugged) created by
- One of the riddles of the "Voweless Knights" seems to be bugged. The …
- 21:50 Changeset [9a76434d] by
- BLADERUNNER: Early restoration for Dino Klein
- 21:50 Changeset [a2df43bd] by
- BLADERUNNER: Cleaner format in constants and init_script(partial)
- 21:27 Changeset [bf65647] by
- CREDITS: Add credits for Supernova and update iOS and macOS credits
- 16:42 Changeset [1e6e6c1e] by
- DS: Disable Bink and Lua This should help to reduce the size of the …
- 15:26 Changeset [54c465ef] by
- BACKENDS: Fix GCC Warnings in Surface SDL Graphics This removes the …
- 08:58 Changeset [089c04f6] by
- STARTREK: Cleanup away mission chain loading code
- 08:58 Changeset [384715da] by
- STARTREK: Add a console This also fixes an uninitialized pointer …
- 07:32 Changeset [6761ef6] by
- CRYOMNI3D: Fix Spanish compressed file size That was reported in …
08/14/19:
- 23:01 Changeset [1feb86ee] by
- BACKENDS: Handle screen shaking in WindowedGraphicsManager
- 20:39 Changeset [0bf74e59] by
- CRYOMNI3D: Add detection for English DOS/Windows CD This was reported …
- 18:10 Ticket #6218 (SCI: KQ4 - Hat doesn't go off screen during intro) closed by
- fixed: I have this exact version of KQ4 and this ScummVM bug no longer …
- 17:52 Ticket #11079 (XEEN: Autosave not working) created by
- Even though I configured auto-save every 5 minutes in the main menu, …
- 15:29 Changeset [aea7da4] by
- SCI: Fix Macintosh kDrawPic mirror flag handling Fixes the KQ6 Mac …
- 01:54 Changeset [afd3607] by
- VITA: Use activeArea rectangle also on Vita
- 01:45 Changeset [e33c80ea] by
- CREDITS: Add myself The big reveal
- 01:42 Changeset [5b32f377] by
- BACKENDS: add Fit to window (4:3) stretch mode to SDL2 backend
08/13/19:
- 21:58 Changeset [59cff4b] by
- I18N: Update translation (German) Currently translated at 100.0% …
- 21:49 Changeset [a4141650] by
- I18N: Update translation (German) Currently translated at 100.0% …
- 21:33 Changeset [145f5c1b] by
- I18N: Update translation (German) Currently translated at 100.0% …
- 21:32 Changeset [69f02ce4] by
- I18N: Update translation (French) Currently translated at 100.0% …
- 21:24 Changeset [9c78fbd] by
- I18N: Update translation (French) Currently translated at 99.7% (1110 …
- 21:24 Changeset [7224974] by
- I18N: Update translation (German) Currently translated at 100.0% …
- 21:16 Changeset [440f5bd4] by
- I18N: Update translations templates
- 21:16 Changeset [4453f3c7] by
- I18N: Regenerate translations data file
- 18:04 Changeset [67fd0ca3] by
- BLADERUNNER: Prevent Replicants from despawning from the moonbus All …
- 15:44 Changeset [e609d024] by
- LUA: Fix end of namespace comment
- 09:23 Changeset [46adbfa7] by
- LUA: Remove duplicate object file from module.mk
- 09:20 Ticket #11078 (Blade Runner: OpenGL graphics mode produces white screen) created by
- ScummVM 2.1.0git (Aug 13 2019 10:45:13) Features compiled in: TAINTED …
- 08:23 Changeset [91c63994] by
- NEWS: List ADL changes
- 08:18 Changeset [c1f029c6] by
- COMMON: Move Lua into Common and make it into... an engine feature
- 07:57 Ticket #11077 (SCI: SQ4CD: Game allows keeping unstable ordnance) closed by
- fixed
- 07:56 Changeset [f019afa9] by
- SCI: Fix SQ4CD Unstable ordnance bug Fixes bug #11077
- 06:33 Ticket #11077 (SCI: SQ4CD: Game allows keeping unstable ordnance) created by
- SQ4CD has a regression that lets you keep the joke bomb and its joke …
- 05:32 Ticket #11076 (BACKENDS: SDL1/2 - Aspect ratio correction doesn't work in Dreamweb) created by
- Reproduce: Boot up ScummVM latest nightly OSX, or Switch (probably …
- 04:12 Ticket #11075 (BACKENDS: Get rid of the hideous and slow stretch200To240 function for ...) created by
- SurfaceSdlGraphicsManager is already scaling whenever the various …
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