Timeline



08/09/19:

22:55 Ticket #11059 (XEEN: Wrong sound effect in Winterkill when shooting monsters) created by darkstar
When shooting the skeletons in Winterkill with ranged weapons and …
22:14 Changeset [2396a463] by criezy
I18N: Update translation (German) Currently translated at 100.0% …
21:50 Ticket #11046 (XEEN: Enchant Item spell sometimes leaves the item unenchanted) closed by dreammaster
fixed: I double-checked, and that's the way the original works.. the random …
21:48 Changeset [e9557dba] by dreammaster
XEEN: Show Spell Failed dialog if enchanitem item fails
21:32 Changeset [d76e03b2] by criezy
I18N: Update translation (German) Currently translated at 100.0% …
21:25 Changeset [8e6a547] by criezy
I18N: Update translation (German) Currently translated at 100.0% …
21:20 Changeset [b29116e] by criezy
I18N: Update translations templates
21:18 Changeset [87d29e03] by lotharsm
GUI: Enable missing translation in Cloud options dialog
21:17 Ticket #11058 (Unknown game variant for The Neverhood Chronicles) created by JeffCharizardFlame
The game in 'The Neverhood (CD Windows, Japanese)\' seems to be an …
20:58 Changeset [fe5dddf9] by Filippos Karapetis <bluegr@…>
GRAPHICS: Add a version of CursorManager::replaceCursor that accepts a …
19:32 Ticket #11053 (XEEN: Shop: Wrong item for shields) closed by dreammaster
fixed: And fixed
19:32 Changeset [4667aae4] by dreammaster
XEEN: Fix item dialog item icons for shields
18:53 Ticket #11052 (XEEN: Selecting enemies via keys in combat not working) closed by dreammaster
fixed: I think I've fixed the problem. Particularly for using '3'.. you could …
18:51 Changeset [92cfff52] by dreammaster
XEEN: Fix using 1,2,3 in combat to target specific creatures
18:29 Changeset [5b839c53] by antoniou79
BLADERUNNER: Restore more comments in RC02
16:19 Ticket #11057 (QFG4: When the castle's gate is open and the Necrotaurs are missing, ...) created by lwcorp
The narrator warns you about the Necrotaurs even when the gate is left …
16:16 Ticket #11056 (QFG4: Necrotaurs chasing you outside town after the dungeon sequence) created by lwcorp
Necrotaurs are supposed to chase you after you meet a certain …
05:17 Ticket #11055 (SCI: SQ4: Entering Sock's dressing room can walk through walls and lock up) closed by bluegr
fixed
05:16 Changeset [92d37519] by Filippos Karapetis <bluegr@…>
SCI: Fix SQ4 Sock's dressing room obstacles Fixes bug #11055
03:19 Changeset [66f316b5] by dreammaster
GLK: FROTZ: Fix drawing graphics in Zork Zero vs Arthur In Zork Zero, …
03:19 Changeset [c68d17e9] by dreammaster
TSAGE: R2R: Add Spanish translation detection entry flagged as pirated …
03:10 Changeset [832418b] by dreammaster
GLK: FROTZ: Ordering of text and graphics windows based on usage The …
03:10 Changeset [b2f6280e] by dreammaster
GLK: Add methods for sending windows to the front/back of draw order
00:54 Ticket #11055 (SCI: SQ4: Entering Sock's dressing room can walk through walls and lock up) created by sluicebox
Walking into Sock's dressing room (room 371) can cause ego to escape …

08/08/19:

20:48 Changeset [6fe59d14] by criezy
I18N: Update translations templates
20:48 Changeset [7cabf243] by criezy
I18N: Update translation (Hungarian) Currently translated at 100.0% …
20:48 Changeset [a84ba6a] by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
20:48 Changeset [cbbb9355] by criezy
I18N: Update translation (Danish) Currently translated at 96.4% (1065 …

08/07/19:

21:31 Ticket #11054 (XEEN: Some objects yield nothing on looting) created by darkstar
In Vertigo's tavern, in the Yak temple, and in some other locations I …
21:05 Ticket #11047 (Failed to open cryomni3d.dat file) closed by lephilousophe
invalid
20:36 Changeset [ed297b4e] by athrxx <athrxx@…>
SCI: (FB01 sound driver) - fix potential lockup (add another mutex lock)
20:04 Changeset [53501a47] by criezy
JANITORIAL: Fix indentation
17:58 Ticket #11053 (XEEN: Shop: Wrong item for shields) created by darkstar
In weapon shops, the icon used for shields is the cape icon. See …
17:41 Ticket #11052 (XEEN: Selecting enemies via keys in combat not working) created by darkstar
In ScummVM it is not possible to select enemies by pressing the 1, 2 …
16:11 Changeset [9d56eb2d] by athrxx <athrxx@…>
SCI: (FB01 sound driver) - add missing empty line
14:43 Changeset [522d077a] by athrxx <athrxx@…>
SCI: Fix pitch wheel bug in adlib driver
14:43 Changeset [09f007f] by athrxx <athrxx@…>
SCI: (ADL driver) - implement/fix voice mapping - Backport some code …
14:43 Changeset [f8c98d76] by athrxx <athrxx@…>
SCI: (ADL driver) - remove unused declaration
14:43 Changeset [9ea6c43] by athrxx <athrxx@…>
SCI: error dialog for missing sound patch/driver files After …
14:43 Changeset [47a2f62c] by athrxx <athrxx@…>
SCI: (FB01 sound driver) - several fixes Fix SCI0 (LATE/EARLY) …
14:43 Changeset [0e73472] by athrxx <athrxx@…>
AUDIO: (FM-Towns/PC98) - cleanup mutex handling
14:43 Changeset [8b197e4e] by athrxx <athrxx@…>
SCI: (FM-Towns sound driver) - fix pitchwheel glitch Pitchwheel and …
09:18 Ticket #11051 (Zork Underground empire not recognized) created by necros2k7
http://sciprogramming.com/game1.php?action=download&id=203
08:56 Ticket #11050 (SCI: RAMA - Demo Unsupported) created by necros2k7
subj

08/06/19:

18:56 Changeset [e293ef0e] by somaen
WINTERMUTE: Fix detection for Chinese reversion2 WINTERMUTE: Fix …
09:49 WikiStart edited by criezy
(diff)
09:44 Ticket #11037 (iOS crash on digital audio in Simon the Sorcerer) closed by criezy
wontfix: As a policy we don't support pirated copies of games (see …
08:50 Ticket #11049 (Circus quest - no sound (win10 x32)) created by necros2k7
subj
08:46 Ticket #11048 (Christmascard 1988 adl.drv dependency) created by necros2k7
Any way to remove it` necessity?
06:47 Ticket #11047 (Failed to open cryomni3d.dat file) created by legluondunet
When I launch Versailles game, ScummVM crashed. Terminal log: User …
04:17 Changeset [db445bf] by Filippos Karapetis <bluegr@…>
BACKENDS: Improve AbstractFSNode::createDirectory() stubs
04:17 Changeset [66ef50cf] by Filippos Karapetis <bluegr@…>
BACKENDS: Rename and simplify AbstractFSNode::create()

08/05/19:

22:53 Ticket #11035 (Unknown game variant for Cryo Omni3D) closed by criezy
fixed: Thank you. I think that is all the information we needed. I have now …
22:50 Changeset [8666e956] by criezy
CRYOMNI3D: Add detection for French DOS version from ticket #11035
14:37 Changeset [0b0f803a] by criezy
I18N: Update translation (German) Currently translated at 100.0% …
09:31 Changeset [42110605] by criezy
I18N: Update translations templates
09:30 Changeset [f4501481] by criezy
I18N: Regenerate translations data file
07:01 Changeset [8b8fb6d3] by Filippos Karapetis <bluegr@…>
SDL: Simplify implementation of createLogFile()
04:29 Changeset [d10c69d0] by sluicebox <22204938+sluicebox@…>
SCI: Update SQ4 swimAndShoot workaround Remove room number from …

08/04/19:

23:44 Changeset [8a51f30] by dreammaster
GLK: Create an intermediate TextWindow base class for text windows …
23:44 Changeset [2d0912b5] by dreammaster
GLK: FROTZ: Fix crash in Arthur intro
22:06 Ticket #11046 (XEEN: Enchant Item spell sometimes leaves the item unenchanted) created by darkstar
The Enchant Item spell (e.g. from items that you find a lot in the …
21:40 Ticket #11045 (QFG4: castle doors don't seem to get oiled) created by lwcorp
Possibly related to #10832 (which was submitted before the game was …
21:34 Ticket #11044 (QFG4: Boris is outside the castle at night after the dungeon sequence) created by lwcorp
After the dungeon sequence you find yourself outside the castle at …
21:22 Ticket #11043 (XEEN: Skill can be bought without check for enough gold) created by darkstar
In Vertigo X=25 Y=26 there is a skill trainer (Rialdo the Ranger) who …
21:12 Changeset [4c16ecb4] by criezy
BUILD: Fix missing frameworks for iOS static builds
21:12 Changeset [248b96c3] by criezy
BUILD: Fix builds using WinSparkle
21:12 Changeset [943b64ad] by criezy
BUILD: Fix wrong library path from sdl2-config when bundling for macOS
21:12 Changeset [cd57bd6] by criezy
BUILD: Fix case-sensitivity issues with macOS ScummVMDockTilePlugin …
20:46 Changeset [b12194ef] by sluicebox <22204938+sluicebox@…>
WIN32: Remove DISCARDABLE from resource script Removes memory …
19:40 Changeset [fa9651d1] by criezy
IOS7: Make sure openURL is executed on the main thread
18:03 Changeset [468c0f07] by criezy
IOS7: Implement isConnectionLimited
18:03 Changeset [cd7bf2b0] by criezy
IOS7: Implement getSystemLanguage
18:03 Changeset [16007034] by criezy
IOS7: Move non-video related functions to a separate file
18:03 Changeset [c505a7b4] by criezy
IOS7: Implement opening a URL
18:03 Changeset [0ddcb9d] by criezy
IOS7: Implement copy to clipboard and paste from clipboard
17:59 Changeset [0448f56] by dreammaster
GLK: FROTZ: V6 window creation so Arthur intro now progresses further
17:46 Changeset [d765440c] by criezy
OPENGL: Support RGBA8888 swapped textures when using OpenGL ES
16:56 Changeset [b242abd0] by dreammaster
GLK: FROTZ: Fix positioning of Arthur title screen
11:41 Changeset [3bc1c807] by Filippos Karapetis <bluegr@…>
SCI: Fix CAMELOT sword sheathing during room change Fixes bug #11042
11:40 Ticket #11042 (SCI: CAMELOT: Sheath-sword bug) closed by bluegr
fixed
11:18 Changeset [e9623740] by Filippos Karapetis <bluegr@…>
WIN32: Add a default application manifest This fixes an OpenGL …
11:05 Changeset [913229f9] by Filippos Karapetis <bluegr@…>
MADS: Implement V2 DynamicHotspots::add()
11:05 Changeset [89406014] by Filippos Karapetis <bluegr@…>
MADS: Draw the portrait in V2 game dialogs
08:36 Ticket #10873 (QFG4 CD: Hero stutters when running) closed by sluicebox
wontfix
08:24 Ticket #11042 (SCI: CAMELOT: Sheath-sword bug) created by sluicebox
Sheathing the sword by pressing F8 while entering or exiting a room …
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