Timeline
08/07/19:
- 21:31 Ticket #11054 (XEEN: Some objects yield nothing on looting) created by
- In Vertigo's tavern, in the Yak temple, and in some other locations I …
- 21:05 Ticket #11047 (Failed to open cryomni3d.dat file) closed by
- invalid
- 20:36 Changeset [ed297b4e] by
- SCI: (FB01 sound driver) - fix potential lockup (add another mutex lock)
- 20:04 Changeset [53501a47] by
- JANITORIAL: Fix indentation
- 17:58 Ticket #11053 (XEEN: Shop: Wrong item for shields) created by
- In weapon shops, the icon used for shields is the cape icon. See …
- 17:41 Ticket #11052 (XEEN: Selecting enemies via keys in combat not working) created by
- In ScummVM it is not possible to select enemies by pressing the 1, 2 …
- 16:11 Changeset [9d56eb2d] by
- SCI: (FB01 sound driver) - add missing empty line
- 14:43 Changeset [522d077a] by
- SCI: Fix pitch wheel bug in adlib driver
- 14:43 Changeset [09f007f] by
- SCI: (ADL driver) - implement/fix voice mapping - Backport some code …
- 14:43 Changeset [f8c98d76] by
- SCI: (ADL driver) - remove unused declaration
- 14:43 Changeset [9ea6c43] by
- SCI: error dialog for missing sound patch/driver files After …
- 14:43 Changeset [47a2f62c] by
- SCI: (FB01 sound driver) - several fixes Fix SCI0 (LATE/EARLY) …
- 14:43 Changeset [0e73472] by
- AUDIO: (FM-Towns/PC98) - cleanup mutex handling
- 14:43 Changeset [8b197e4e] by
- SCI: (FM-Towns sound driver) - fix pitchwheel glitch Pitchwheel and …
- 09:18 Ticket #11051 (Zork Underground empire not recognized) created by
- http://sciprogramming.com/game1.php?action=download&id=203
- 08:56 Ticket #11050 (SCI: RAMA - Demo Unsupported) created by
- subj
08/06/19:
- 18:56 Changeset [e293ef0e] by
- WINTERMUTE: Fix detection for Chinese reversion2 WINTERMUTE: Fix …
- 09:49 WikiStart edited by
- (diff)
- 09:44 Ticket #11037 (iOS crash on digital audio in Simon the Sorcerer) closed by
- wontfix: As a policy we don't support pirated copies of games (see …
- 08:50 Ticket #11049 (Circus quest - no sound (win10 x32)) created by
- subj
- 08:46 Ticket #11048 (Christmascard 1988 adl.drv dependency) created by
- Any way to remove it` necessity?
- 06:47 Ticket #11047 (Failed to open cryomni3d.dat file) created by
- When I launch Versailles game, ScummVM crashed. Terminal log: User …
- 04:17 Changeset [db445bf] by
- BACKENDS: Improve AbstractFSNode::createDirectory() stubs
- 04:17 Changeset [66ef50cf] by
- BACKENDS: Rename and simplify AbstractFSNode::create()
08/05/19:
- 22:53 Ticket #11035 (Unknown game variant for Cryo Omni3D) closed by
- fixed: Thank you. I think that is all the information we needed. I have now …
- 22:50 Changeset [8666e956] by
- CRYOMNI3D: Add detection for French DOS version from ticket #11035
- 14:37 Changeset [0b0f803a] by
- I18N: Update translation (German) Currently translated at 100.0% …
- 09:31 Changeset [42110605] by
- I18N: Update translations templates
- 09:30 Changeset [f4501481] by
- I18N: Regenerate translations data file
- 07:01 Changeset [8b8fb6d3] by
- SDL: Simplify implementation of createLogFile()
- 04:29 Changeset [d10c69d0] by
- SCI: Update SQ4 swimAndShoot workaround Remove room number from …
08/04/19:
- 23:44 Changeset [8a51f30] by
- GLK: Create an intermediate TextWindow base class for text windows …
- 23:44 Changeset [2d0912b5] by
- GLK: FROTZ: Fix crash in Arthur intro
- 22:06 Ticket #11046 (XEEN: Enchant Item spell sometimes leaves the item unenchanted) created by
- The Enchant Item spell (e.g. from items that you find a lot in the …
- 21:40 Ticket #11045 (QFG4: castle doors don't seem to get oiled) created by
- Possibly related to #10832 (which was submitted before the game was …
- 21:34 Ticket #11044 (QFG4: Boris is outside the castle at night after the dungeon sequence) created by
- After the dungeon sequence you find yourself outside the castle at …
- 21:22 Ticket #11043 (XEEN: Skill can be bought without check for enough gold) created by
- In Vertigo X=25 Y=26 there is a skill trainer (Rialdo the Ranger) who …
- 21:12 Changeset [4c16ecb4] by
- BUILD: Fix missing frameworks for iOS static builds
- 21:12 Changeset [248b96c3] by
- BUILD: Fix builds using WinSparkle
- 21:12 Changeset [943b64ad] by
- BUILD: Fix wrong library path from sdl2-config when bundling for macOS
- 21:12 Changeset [cd57bd6] by
- BUILD: Fix case-sensitivity issues with macOS ScummVMDockTilePlugin …
- 20:46 Changeset [b12194ef] by
- WIN32: Remove DISCARDABLE from resource script Removes memory …
- 19:40 Changeset [fa9651d1] by
- IOS7: Make sure openURL is executed on the main thread
- 18:03 Changeset [468c0f07] by
- IOS7: Implement isConnectionLimited
- 18:03 Changeset [cd7bf2b0] by
- IOS7: Implement getSystemLanguage
- 18:03 Changeset [16007034] by
- IOS7: Move non-video related functions to a separate file
- 18:03 Changeset [c505a7b4] by
- IOS7: Implement opening a URL
- 18:03 Changeset [0ddcb9d] by
- IOS7: Implement copy to clipboard and paste from clipboard
- 17:59 Changeset [0448f56] by
- GLK: FROTZ: V6 window creation so Arthur intro now progresses further
- 17:46 Changeset [d765440c] by
- OPENGL: Support RGBA8888 swapped textures when using OpenGL ES
- 16:56 Changeset [b242abd0] by
- GLK: FROTZ: Fix positioning of Arthur title screen
- 11:41 Changeset [3bc1c807] by
- SCI: Fix CAMELOT sword sheathing during room change Fixes bug #11042
- 11:40 Ticket #11042 (SCI: CAMELOT: Sheath-sword bug) closed by
- fixed
- 11:18 Changeset [e9623740] by
- WIN32: Add a default application manifest This fixes an OpenGL …
- 11:05 Changeset [913229f9] by
- MADS: Implement V2 DynamicHotspots::add()
- 11:05 Changeset [89406014] by
- MADS: Draw the portrait in V2 game dialogs
- 08:36 Ticket #10873 (QFG4 CD: Hero stutters when running) closed by
- wontfix
- 08:24 Ticket #11042 (SCI: CAMELOT: Sheath-sword bug) created by
- Sheathing the sword by pressing F8 while entering or exiting a room …
08/03/19:
- 21:43 Changeset [2c31e6cb] by
- GUI: Fix Options' Cloud tab scrollbar issue Calling reflowLayout() …
- 21:36 Changeset [1c0b697a] by
- CLOUD: Fix OneDriveTokenRefresher If user doesn't have a "saves" …
- 15:09 Changeset [a769bac] by
- AUDIO: (FM-TOWNS) Fix GCC Compiler Warning with Copy Assignment
- 13:52 Changeset [466b1629] by
- CLOUD: Fix GCC Compilation Warning in Debug Code. The warning emitted …
- 13:27 Changeset [d638c1d3] by
- GUI: Fix GCC Compiler Warning in Cloud Tab This comment for fall …
- 12:56 Changeset [f234a36] by
- HOPKINS: Fix GCC Compilation Warning from memset usage
- 08:35 Changeset [0a3d6d80] by
- GUI: Fix TabWidget's < and > buttons These were incorrectly …
- 08:35 Changeset [c47b204] by
- GUI: Minor offsets fixes in Tooltip and EditTextWidget
- 08:35 Changeset [9ba3cd59] by
- GUI: Tune ScrollContainerWidget offsets Well, it ain't a fix, because …
- 08:35 Changeset [c91bcbfb] by
- GUI: Fix scrollbars - removed +1px in ListWidget, added in lordhoto's …
- 04:30 Changeset [32a997d] by
- BUILD: Fix 8-bit Windows icon transparency They were showing as black …
- 03:29 Changeset [0ede777f] by
- GLK: FROTZ: Title screen for Arthur is partially showing
- 02:45 Changeset [2eb7479d] by
- GLK: Fix VS uninitialized field warnings
- 02:04 Changeset [7c15d0d2] by
- GLK: GLULXE: Fix VS packing warnings
- 02:03 Changeset [7d4cbcd4] by
- GLK: Remove unused _vm field of Debugger
08/02/19:
- 11:56 Changeset [2c68c1a0] by
- BLADERUNNER: Restore nu-sooch dumped comment
- 10:25 Changeset [d4cc3663] by
- ANDROID: Don't hide the virtual keyboard when the Enter key is pressed
- 05:05 Changeset [efdf9651] by
- GLK: Properly handle Blorb images that have an adaptive palette
- 05:05 Changeset [8a8ac636] by
- IMAGE: Add a paletted transparency mode flag to PNGDecoder …
- 05:05 Changeset [d680b0b] by
- GLK: Added Blorb mapping to the optional adaptive palette list
- 02:58 Changeset [0554ec80] by
- SCI: Fix LB2 coal message in room 720
- 01:52 Ticket #11040 (SHERLOCK: Unknown game variant for Sherlock) closed by
- fixed
- 01:50 Changeset [ccf904d8] by
- SHERLOCK: SS: Add French version detection
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