Timeline
06/24/19:
- 22:54 Changeset [2382200] by
- BLADERUNNER: Keydown should be ignored in VK
- 22:54 Changeset [b4ee8fe2] by
- BLADERUNNER: VK both Runciter and Grigorian is now possible For …
- 22:26 Changeset [20cc2c42] by
- BLADERUNNER: Fix Fish dealer in chapter 5 Fixes a wrong state for …
- 19:51 Ticket #10983 (BLADERUNNER: GMM saved thumbnail is off) closed by
- fixed: In dd0c0302: […]
- 19:45 Changeset [dd0c0302] by
- BLADERUNNER: Fixed alpha channel issues Alpha channel is inverted in …
- 17:41 Changeset [3036f816] by
- I18N: Update translations templates
- 17:41 Changeset [7b65d4ee] by
- I18N: Regenerate translations data file
- 15:32 Ticket #10999 (SCUMM: Big Thinkers Kindergarten - stray vertical line on all labyrinths) created by
- On "Big Thinkers Kindergarten", go to the Labyrinth activity. There …
- 15:27 Ticket #10998 (Freddi Fish 1: handle on grandma's door remains there when the door opens) created by
- On "Freddi Fish 1: The Case of the Missing Kelp Seeds", go to …
- 14:00 Changeset [119bcc2b] by
- WIN32: Use HINSTANCE for OSystem_Win32::openUrl This implementation …
- 10:37 Changeset [a9ecbce] by
- BLADERUNNER: Increase distance thresh for Dektora on fire
- 08:27 Changeset [c4dc251f] by
- GRAPHICS: Fix fully transparent pixel blit In BLEND_NORMAL mode with …
- 08:23 Changeset [66bd815e] by
- BLADERUNNER: Switch to forced key down after modal dialogue Modal …
- 08:10 Changeset [a1ad1ae] by
- BLADERUNNER: (restored) projector comment blocks McCoy from shooting
- 05:03 Ticket #10711 (QFG4: Lockup after defeating a Wraith) closed by
- fixed
- 05:02 Changeset [08a7b6fd] by
- SCI32: Fix QFG4 Wraith fan-patch, bug #10711
- 00:05 Changeset [bfd516ec] by
- SCI32: Add QFG4 workaround for glide spell message
06/23/19:
- 23:55 Changeset [b0f132f4] by
- GLK: ALAN2: Move Alan 2 interpreter out of debug builds block
- 23:19 Changeset [5eb0390a] by
- GLK: ALAN2: Add loading savegames from launcher, deinitialization code
- 23:19 Changeset [e7fbd926] by
- GLK: ALAN2: Cleanup of data text file opening
- 23:19 Changeset [16f8c024] by
- OPENGLSDL: Move stretch mode handling into OpenGLGraphicsManager
- 23:15 Changeset [c57b2cc] by
- I18N: Update translation (German) Currently translated at 100.0% …
- 23:09 Changeset [4f488f8e] by
- I18N: Update translations templates
- 23:09 Changeset [85f589fb] by
- I18N: Update translation (German) Currently translated at 100.0% …
- 23:09 Changeset [1ace727] by
- BLADERUNNER: Update POTFILES BLADERUNNER: Update POTFILES The …
- 21:41 Changeset [a53e005] by
- GLK: Show unknown variant dialog for unknown detection entries
- 21:41 Changeset [b2b78f48] by
- GLK: ALAN2: Fixes for restarting in-game
- 21:41 Changeset [544c8413] by
- GLK: ALAN2: Remove unused variable
- 21:37 Changeset [3cca7f93] by
- CRYOMNI3D: Fix warnings (#1699)
- 21:09 Changeset [a1fef1fe] by
- DEVTOOLS: BLADERUNNER: Cleaner columns in VQA sheets
- 20:53 Ticket #10995 (SCI: QFG4: Town gate at night bug) closed by
- fixed
- 20:52 Ticket #10994 (SCI: QFG4: Lockup at monestary door) closed by
- fixed
- 20:49 Changeset [f1d29397] by
- SCI32: Fix QFG4 Monastery door lockup, bug #10994
- 20:48 Changeset [2a1ecd58] by
- SCI32: Fix QFG4 town gate at night, bug #10995
- 20:46 Changeset [18716672] by
- SCI: Split out duplicated color remapping code
- 08:11 Ticket #10997 (Two little typos in subtitles) created by
- "Yeah, looks like rd. Tyrell" …
- 06:09 Ticket #10996 (Gamepad cursor jumps to the far left when you move it to the right ...) created by
- Repro steps: 1 Start latest daily snapshot 2 Edit scummvm.ini to …
- 05:03 Changeset [c0d5981f] by
- GLK: ALAN2: Fix quitting in-game
- 05:03 Changeset [3683e74d] by
- GLK: ALAN2: Set up main game loop for restarting game
- 04:05 Ticket #10995 (SCI: QFG4: Town gate at night bug) created by
- When approaching the town gate at night in room 270, dismissing the …
- 02:54 Ticket #10994 (SCI: QFG4: Lockup at monestary door) created by
- Attempting to open the monastery door in room 250 while Igor is …
06/22/19:
- 22:46 Changeset [9aadb272] by
- SCI: Add some more SCI11+ features Also gate them behind the presence …
- 22:37 Changeset [536db4d7] by
- I18N: Update translations templates
- 22:06 Changeset [ef2e7186] by
- GLK: ALAN2: Remove redundant includes
- 21:40 Changeset [bad3ecd6] by
- GLK: ALAN2: Create jump context system to replace original setjmp …
- 21:40 Changeset [62eb0be0] by
- GLK: ALAN2: Further gcc warning fixes
- 21:40 Changeset [d4075b1] by
- GLK: ALAN2: Further gcc warning fixes
- 21:40 Changeset [8b509bbf] by
- GLK: ALAN2: Warning fixes
- 21:40 Changeset [1249c335] by
- GLK: ALAN2: Change all EOF to EOD that is case to uint
- 21:40 Changeset [2cf0320] by
- GLK: ALAN2: Fixing gcc warnings
- 21:40 Changeset [2450df50] by
- GLK: ALAN2: astyle formatting
- 21:40 Changeset [a3fa9d12] by
- GLK: ALAN2: Fix gcc errors for references to packed struct fields
- 21:40 Changeset [dd4108e7] by
- GLK: ALAN2: Removing all the existing system specific ifdef blocks …
- 21:40 Changeset [8f755899] by
- GLK: ALAN2: Remove all prototype ifdef blocks
- 21:40 Changeset [ad1cecae] by
- GLK: ALAN2: Added savegame code
- 21:40 Changeset [df746523] by
- GLK: ALAN2: Added shouldQuit checks to break out of game loops
- 21:40 Changeset [b4ae2ec4] by
- GLK: ALAN2: Open text data file on startup
- 21:40 Changeset [51a142a] by
- GLK: ALAN2: Loading fixes
- 21:40 Changeset [35cfe001] by
- GLK: ALAN2: Add structure packing to types These types map onto the …
- 21:40 Changeset [2fba84bf] by
- GLK: ALAN2: Add Glk window initialization
- 21:40 Changeset [0bbd9e26] by
- GLK: ALAN2: Fixes to game header loading and validation
- 21:40 Changeset [ed21388e] by
- GLK: ALAN2: Added missing main code file, hooked up to Alan2 engine …
- 21:40 Changeset [08bc5703] by
- GLK: ALAN2: Initial import of full set of interpreter files
- 21:40 Changeset [84dfa6d3] by
- GLK: ALAN2: Remove previously added code fragments
- 21:40 Changeset [004df0ef] by
- GLK: ALAN2: Add detection entries
- 19:18 Ticket #10992 (Inactive hotspot on used car shop roof) closed by
- fixed: In 1276fc4: […]
- 19:17 Changeset [1276fc4c] by
- BLADERUNNER: Fix missing action for the black car in HF06 closes #10992
- 16:27 Changeset [d8248c1] by
- ALL: Fix -Wnewline-eof warnings
- 13:44 Ticket #10993 (ZVISION: Font rendering regression) created by
- Revision b87f69827c84715738a8aea5af35c792da9c1d59. The ZVision engine …
- 11:45 Ticket #10992 (Inactive hotspot on used car shop roof) created by
- On the used car shop roof, the hotspot over the black truck on the …
- 11:00 Changeset [b87f698] by
- I18N: Update translations templates
- 10:59 Changeset [0750b376] by
- I18N: Update translation (Portuguese (Portugal)) Currently translated …
- 10:59 Changeset [26715a03] by
- I18N: Update translation (Hungarian) Currently translated at 100.0% …
- 10:59 Changeset [7e26923] by
- I18N: Update translation (French) Currently translated at 98.9% (1072 …
- 10:16 Ticket #10991 (Steele arrival issue at Tyrell building) closed by
- fixed
- 09:40 Changeset [4cd58f2] by
- BLADERUNNER: Switch all keyUp events to keyDown With keyDown events …
- 08:36 Changeset [9d0de3e] by
- BLADERUNNER: Skip movies on keydown not keyup (#1696) * BLADERUNNER: …
- 08:01 Changeset [f3cdbd2e] by
- BLADERUNNER: _playerActorIdle should affect McCoy only Should be set …
- 07:41 Ticket #10991 (Steele arrival issue at Tyrell building) created by
- At the start of Act 2, the first time you go back down the elevator at …
- 01:09 Ticket #10990 (Blade Runner: Unable to locate page 2092 for animation 604 frame 0!) created by
- Version: ScummVM 2.1.0git5818-gb49c7fa644 (Jun 21 2019 08:28:23) …
06/21/19:
- 22:34 Changeset [2287a4f6] by
- BLADERUNNER: Skip videos with Esc key only (#1690) * BLADERUNNER: …
- 22:22 Changeset [5c2489fd] by
- BLADERUNNER: Improve fix possible collision with genwalkers This is …
- 22:15 Changeset [0ddfe927] by
- OPENGLSDL: Move getSupportedFormats into OpenGLGraphicsManager
- 16:11 Changeset [6d2da5c6] by
- CONFIGURE: Disable libcurl on Switch (missing curl-config)
- 16:01 Changeset [6dc1d1c0] by
- CONFIGURE: Re-enable OpenGL on Switch, because it works OpenGL works …
- 15:27 Changeset [fee13a85] by
- CONFIGURE: Disable OpenGL on Switch because it crashes GLES2 crashes …
- 15:05 Changeset [027e4163] by
- TRAVIS: Don't build with gcc on Mac OS X (#1692) * TRAVIS: Don't …
- 13:18 Ticket #10987 (Volume level ignored in transition cut-scenes) closed by
- fixed: In 12b5dde4: […]
- 13:09 Changeset [12b5dde4] by
- BLADERUNNER: Fix max volume in VQAs with audio stream Closes #10987
- 12:19 Changeset [80f163b0] by
- ALL: revert accidental commits
- 12:06 Changeset [08dba769] by
- CINE CP
- 11:35 Changeset [5e9b690e] by
- hh
- 11:35 Changeset [f35eae72] by
- SCI: (CMS sound driver) - add support for SCI0 I haven't found an …
- 11:35 Changeset [09f3d11] by
- SCI: (PC98 audio driver) - base tempo correction (somewhat difficult …
- 11:35 Changeset [6611a1c2] by
- SCI CP Conflicts: engines/sci/engine/script_patches.cpp
- 11:35 Changeset [e2fa8980] by
- KYRA: (EOB/Amiga) - t
- 10:45 Ticket #10989 (SCI: QFG4: Bugs when throwing weapons at Ad Avis) closed by
- fixed
- 10:45 Ticket #10844 (QFG4: Ad Avis' death is interrupted, he returns and kills hero) closed by
- fixed
- 10:44 Ticket #10835 (QFG4: Mage stuck unable to cast spells in endgame crystal room) closed by
- fixed
- 10:42 Changeset [a486438] by
- SCI32: Fix QFG4 Ad Avis end-game bugs Fixes bugs #10835, #10844, #10989
- 10:20 Ticket #10984 (Chinatown Crash. (Non-HDFRAMES.DAT only)) closed by
- fixed
- 07:37 Ticket #10989 (SCI: QFG4: Bugs when throwing weapons at Ad Avis) created by
- More Ad Avis script bugs in all versions: 1. Ad Avis responds with …
- 05:19 Changeset [b9e29ce] by
- ANDROID: Move isConnectionLimited into OSystem
06/20/19:
- 22:32 Ticket #10988 (Blade Runner lockup when entering Eisenduller Gravity Room) closed by
- duplicate
- 19:47 Ticket #10988 (Blade Runner lockup when entering Eisenduller Gravity Room) created by
- The game exits to console when entering the gravity room for the first …
- 19:30 Ticket #10987 (Volume level ignored in transition cut-scenes) created by
- Volume level setting doesn't affect the volume of the transition …
- 14:00 Changeset [b49c7fa6] by
- AUDIO: Implement low-pass filtering for Paula Paula low-pass …
- 09:31 Ticket #10986 (Asset override) created by
- Lately there have been several projects regarding cleanup and …
- 07:12 Changeset [edd63137] by
- BLADERUNNER: Try and close all TLK on shutdown always
- 07:12 Changeset [e6c61ff6] by
- BLADERUNNER: Fix crash in restored mode with CDFRAMESx.DAT
- 02:19 Changeset [0f9abb8e] by
- CONFIGURE: Add --enable-all-unstable-engines option
- 02:11 Changeset [1596b731] by
- WINTERMUTE: Add detection for Carol Reed Mistery 4 (RUS) Carol Reed 4 …
06/19/19:
- 20:16 Changeset [edba79f] by
- I18N: Update translation (German) Currently translated at 100.0% …
- 20:03 Ticket #10985 (Machine gun disappears at Bullet Bob's) created by
- Sometimes the machine gun disappears after looking at it. Not sure if …
- 19:54 Changeset [63005b31] by
- I18N: Update translation (Portuguese (Portugal)) Currently translated …
- 19:54 Changeset [4bdf1b06] by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 19:54 Changeset [81da1b9] by
- I18N: Update translation (German) Currently translated at 99.6% (1079 …
- 14:46 Changeset [ae3852cc] by
- I18N: Update translations templates
- 14:46 Changeset [44e31e1e] by
- I18N: Update translation (Portuguese (Portugal)) Currently translated …
- 14:46 Changeset [cb60e18b] by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 14:46 Changeset [47e040b] by
- I18N: Update translation (Danish) Currently translated at 99.3% (1065 …
- 14:46 Changeset [8df7708] by
- I18N: Regenerate translations data file
- 14:39 Ticket #10888 (CRYO: Lost Eden Variant Not Detected) closed by
- wontfix
- 11:48 Ticket #10984 (Chinatown Crash. (Non-HDFRAMES.DAT only)) created by
- Attempting to travel to Chinatown in Chapter 2 produces the following …
- 04:35 Changeset [6e174c15] by
- TRAVIS: Install jack on Mac OS X
- 01:33 Ticket #10983 (BLADERUNNER: GMM saved thumbnail is off) created by
- 2.1.0git5796-gbbed50ff27 bladerunner english When looking at a save …
Note:
See TracTimeline
for information about the timeline view.