Timeline



06/19/19:

20:16 Changeset [edba79f] by criezy
I18N: Update translation (German) Currently translated at 100.0% …
20:03 Ticket #10985 (Machine gun disappears at Bullet Bob's) created by Surt-R
Sometimes the machine gun disappears after looking at it. Not sure if …
19:54 Changeset [63005b31] by criezy
I18N: Update translation (Portuguese (Portugal)) Currently translated …
19:54 Changeset [4bdf1b06] by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
19:54 Changeset [81da1b9] by criezy
I18N: Update translation (German) Currently translated at 99.6% (1079 …
14:46 Changeset [ae3852cc] by criezy
I18N: Update translations templates
14:46 Changeset [44e31e1e] by criezy
I18N: Update translation (Portuguese (Portugal)) Currently translated …
14:46 Changeset [cb60e18b] by criezy
I18N: Update translation (Italian) Currently translated at 100.0% …
14:46 Changeset [47e040b] by criezy
I18N: Update translation (Danish) Currently translated at 99.3% (1065 …
14:46 Changeset [8df7708] by criezy
I18N: Regenerate translations data file
14:39 Ticket #10888 (CRYO: Lost Eden Variant Not Detected) closed by lotharsm
wontfix
11:48 Ticket #10984 (Chinatown Crash. (Non-HDFRAMES.DAT only)) created by CallistoNTG
Attempting to travel to Chinatown in Chapter 2 produces the following …
04:35 Changeset [6e174c15] by Filippos Karapetis <bluegr@…>
TRAVIS: Install jack on Mac OS X
01:33 Ticket #10983 (BLADERUNNER: GMM saved thumbnail is off) created by dafioram
2.1.0git5796-gbbed50ff27 bladerunner english When looking at a save …

06/18/19:

22:23 Changeset [6feed8a1] by criezy
BLADERUNNER: Fix detection ADGF flags
22:19 Changeset [8d4af8a0] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Removed unnecessary warning about support
21:15 Changeset [558b075] by Filippos Karapetis <bluegr@…>
CREATE_PROJECT: Use name-based UUIDs for MSVC projects This keeps the …
21:05 Changeset [f7110bff] by Filippos Karapetis <bluegr@…>
BLADERUNNER: Enable engine by default
20:42 Changeset [eeddcfef] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed actors update timer This was causing unnecessary …
18:48 Changeset [6a52a98f] by GitHub <noreply@…>
TRAVIS: Re-add brew update
18:21 Ticket #10432 (WME: Carol Reed Mysteries hint system not working) closed by bluegr
18:20 Changeset [a7efc8a] by Filippos Karapetis <bluegr@…>
WINTERMUTE: Fix Split() method of ext_string It's hard to believe, …
05:28 Changeset [bbed50f] by Filippos Karapetis <bluegr@…>
SLUDGE: implement random built-in
05:22 Changeset [d9c84440] by antoniou79
BLADERUNNER: Fix F5 key behavior for KIA

06/17/19:

23:17 Changeset [538b7b41] by antoniou79
DEVTOOLS: BLADERUNNER: Cleanup in readme
23:13 Changeset [06e1d680] by Filippos Karapetis <bluegr@…>
SLUDGE: fix background position not taking camera into account When a …
22:32 Changeset [5613caf3] by Filippos Karapetis <bluegr@…>
SLUDGE: fix data file handling with custom encoding setting The check …
22:08 Changeset [77db7fcb] by antoniou79
DEVTOOLS: BLADERUNNER: Final readme formatting fix
22:00 Changeset [25b14a6] by antoniou79
DEVTOOLS: BLADERUNNER: Fix readme.md formatting
21:47 Changeset [8f55030d] by antoniou79
DEVTOOLS: BLADERUNNER: Fix creating MIX file regression
21:10 Changeset [2a43f71] by antoniou79
DEVTOOLS: BLADERUNNER: Quick guide for transcriptions Also minor …
21:10 Changeset [a060d35] by Filippos Karapetis <bluegr@…>
SLUDGE: fix crash in FloorManager::setFloorNull numPolygons wasn't …
20:11 Changeset [afefb386] by Filippos Karapetis <bluegr@…>
BLADERUNNER: Replace strTag with tag2str
20:08 Changeset [b428c23] by Filippos Karapetis <bluegr@…>
SLUDGE: fix crash in ResourceManager::readResourceNames
19:23 Ticket #10977 (SCI: SQ4 Sequel police mall lockup and more) closed by bluegr
fixed
19:17 Changeset [bdf85e33] by Filippos Karapetis <bluegr@…>
SCI: Fix SQ4 Sequel police electronics store bugs Fixes lockup, …
19:14 Ticket #10863 (WME: Wintermute games not recognised) closed by bluegr
19:14 Changeset [4764739] by Filippos Karapetis <bluegr@…>
WINTERMUTE: Add detection for games listed in #10863 This pull …
19:11 Changeset [e46d5efa] by Filippos Karapetis <bluegr@…>
SLUDGE: fix use-after-free in RegionManager::removeScreenRegion
19:11 Changeset [373f0c9] by Filippos Karapetis <bluegr@…>
SLUDGE: fix use-after-free in PeopleManager::killMostPeople
19:08 Ticket #10980 (WME: Unknown game variant for Wintermute) closed by bluegr
19:08 Changeset [b503401c] by Filippos Karapetis <bluegr@…>
WINTERMUTE: Fix Hamlet title, add one more detection variant Actual …
19:06 Ticket #10978 (SCI: QFG4: Domovoi never appears) closed by bluegr
fixed
19:05 Changeset [54786939] by Filippos Karapetis <bluegr@…>
SCI32: Fix QFG4CD Domovoi inn events, bug #10978
17:36 Changeset [4c2fb0d0] by GitHub <noreply@…>
RISCOS: Disable debug build by default
16:20 Ticket #10982 (Unknown game variant for MADE) created by Duffadash
The game in 'manholemaster' seems to be an unknown game variant. …
16:14 Ticket #10981 (Unknown game variant for The Journeyman Project: Pegasus Prime) created by Duffadash
The game in 'PP Data' seems to be an unknown game variant. Please …
16:08 Ticket #10980 (WME: Unknown game variant for Wintermute) created by Duffadash
The game in 'hamlet' seems to be an unknown game variant. Please …
15:54 Ticket #10979 (Feature Request: Text box above virtual keyboard for Starship Titanic ...) created by Shockwave508
ScummVM Version: Google Play - v2.0 Loaded Game: Starship Titanic (GOG …
15:43 Changeset [55d3ff2f] by ccawley2011
NEWS: Mention that the FreeFont fonts are now packaged with ScummVM
14:59 Changeset [2499eaf2] by Filippos Karapetis <bluegr@…>
WINTERMUTE: Add another variant of White Chamber to detection table …
06:51 Ticket #10978 (SCI: QFG4: Domovoi never appears) created by sluicebox
QFG4 has a game breaking event bug where if you don't talk to the …
02:44 Changeset [448bf3f4] by dreammaster
GLK: ADVSYS: Fix Coverity warnings
02:23 Changeset [9dde3e61] by dreammaster
GLK: ADVSYS: Move AdvSys out of release build exclusion
01:56 Changeset [66babe21] by dreammaster
GLK: ADVSYS: Fix restoring games in-game
01:03 Changeset [1afd60cd] by dreammaster
GLK: Change language Id in savegames to more portable language code
00:55 Changeset [2e69903c] by dreammaster
GLK: Change savegame interpreter Ids from index to 4 byte code
00:43 Changeset [fee7221] by dreammaster
GLK: ADVSYS: Fix inputs with indirect objects
00:04 Changeset [0bf2dc6d] by dreammaster
GLK: ADVSYS: Fix actions using OP_SEND

06/16/19:

23:56 Ticket #10977 (SCI: SQ4 Sequel police mall lockup and more) created by sluicebox
I'm bundling these bugs together because they're all part of the same …
23:03 Changeset [c7a93064] by dreammaster
GLK: ADVSYS: Fixes for get action
21:59 Changeset [a9261a6] by dreammaster
GLK: ADVSYS: Do a look action after loading a savegame from launcher
21:59 Changeset [611bea7] by dreammaster
GLK: ADVSYS: Fix savegame area setup
21:59 Changeset [919670a] by dreammaster
GLK: ADVSYS: Save/load fixes
21:59 Changeset [553bb74] by dreammaster
GLK: Further changeover of sub-engines to use new savegame code
21:59 Changeset [3876fb6] by dreammaster
GLK: In progress transition to all sub-engines using Quetzal save files
21:59 Changeset [3acba22c] by dreammaster
GLK: FROTZ: Move creation of Quetzal ANNO chunk into base Quetzal writer
19:07 Changeset [dbc0a5ff] by rsn8887 <rsn8887@…>
SWITCH: Make direct touch (pointer jumps to finger) the default
10:30 Ticket #10976 (SCI: SQ4: Monolith Burger wrong door message) closed by bluegr
fixed
09:57 Changeset [5bb9174] by sluicebox <22204938+sluicebox@…>
SCI: Fix regression in message workarounds Reverts an unintended …
05:31 Changeset [3d299df] by dreammaster
GLK: FROTZ: Change Quetzal restoring to use new base Quetzal reader
05:31 Changeset [c405203] by dreammaster
GLK: FROTZ: Change Quetzal saving to use new base Quetzal writer
05:31 Changeset [ec8409c1] by dreammaster
GLK: Adding Quetzal classes to the base Glk namespace
05:31 Changeset [f3dc9a86] by dreammaster
GLK: Added missing files to POTFILES
05:31 Changeset [1b6ac1a6] by dreammaster
GLK: ADVSYS: Fix variable range checks
05:31 Changeset [b6542b78] by dreammaster
GLK: Fix debug channels setup
05:31 Changeset [acc90002] by dreammaster
GLK: ADVSYS: Added code for loading savegames from launcher
05:05 Changeset [f80c11cf] by Filippos Karapetis <bluegr@…>
SCI: Fix SQ4 Monolith Burger door message, bug #10976
01:31 Ticket #10976 (SCI: SQ4: Monolith Burger wrong door message) created by sluicebox
Clicking Do on the store's door in the CD version responds with "It's …

06/15/19:

20:35 Changeset [f9f1293d] by dreammaster
GLK: ADVSYS: Input line processing fixes
04:40 Changeset [f7e389d] by dreammaster
GLK: ADVSYS: Fix parsing input words
03:22 Changeset [5f7955da] by dreammaster
GLK: ADVSYS: Tweak debug line, added input line prompt character
03:11 Changeset [75fe5b50] by dreammaster
GLK: ADVSYS: Script interpreter fixes

06/14/19:

22:15 Ticket #10975 (SCI: FPFP: Reappearing items) closed by bluegr
fixed
14:52 Changeset [23c6c13d] by Filippos Karapetis <bluegr@…>
SCI: Fix FPFP reappearing items, bug #10975 Fixes two similar bugs …
07:44 Ticket #10975 (SCI: FPFP: Reappearing items) created by sluicebox
These are two different bugs but they're similar and I'm fixing them …
03:45 Changeset [c1510206] by dreammaster
GLK: ADVSYS: Fix data reads from gamefile
03:45 Changeset [4f7c9899] by dreammaster
GLK: ADVSYS: Initialization fixes
03:45 Changeset [8759a9e8] by dreammaster
GLK: ADVSYS: Added readLine method
00:57 Changeset [d29727d0] by sluicebox <22204938+sluicebox@…>
SCI: Add FPFP message workarounds

06/13/19:

20:38 Changeset [536521d] by rsn8887 <rsn8887@…>
SWITCH: Enable touchpad mouse mode option in controls
05:26 Changeset [06ffbab3] by dreammaster
GLK: ADVSYS: Added singleAction method
05:15 Changeset [8612697] by dreammaster
GLK: ADVSYS: Remainder of parseInput method
04:45 Changeset [0e543b0] by dreammaster
GLK: ADVSYS: Noun/adjectives setup and getNoun method
04:30 Changeset [9efb6d71] by dreammaster
GLK: ADVSYS: In progress implementing input line parser
04:30 Changeset [4e74751e] by dreammaster
GLK: ADVSYS: Added input line split up and tokenizing
04:30 Changeset [9c077155] by dreammaster
GLK: ADVSYS: Remaining opcode implementations
00:37 Ticket #10974 (SCI: SQ4: Crash when getting shot by police) closed by bluegr
fixed
00:36 Changeset [222ed9c5] by Filippos Karapetis <bluegr@…>
SCI: Fix SQ4 Sock's Sequel police crash, bug #10974

06/12/19:

20:24 Changeset [b051b154] by criezy
I18N: Update translation (Hungarian) Currently translated at 100.0% …
20:24 Changeset [cf104133] by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
20:24 Changeset [21c316d] by criezy
I18N: Update translation (German) Currently translated at 100.0% …
14:00 Changeset [c6ea4f8] by antoniou79
BLADERUNNER: Suppress fall through warnings When …
12:06 Changeset [e3e33124] by antoniou79
BLADERUNNER: Remove debug comments for Police Officers Code will be …
01:46 Ticket #10974 (SCI: SQ4: Crash when getting shot by police) created by sluicebox
Clicking Walk while getting shot by the Sequel Police outside of …

06/11/19:

09:40 Changeset [8c62047e] by criezy
I18N: Update translations templates
09:40 Changeset [c2ae9d3] by criezy
I18N: Update translation (Italian) Currently translated at 100.0% …
09:40 Changeset [3672a804] by criezy
I18N: Regenerate translations data file
09:40 Changeset [92ff871] by criezy
I18N: Update translation (French) Currently translated at 100.0% …
09:40 Changeset [2b523882] by criezy
I18N: Update translation (French) Currently translated at 100.0% …
02:08 Changeset [ebdc4ec3] by dreammaster
GLK: ADVSYS: Created dedicated function pointer class, cleanup method …
02:08 Changeset [1de8c3d7] by dreammaster
GLK: ADVSYS: More opcodes
02:08 Changeset [75da8ddd] by dreammaster
GLK: ADVSYS: Subroutine call & return opcodes
02:08 Changeset [8bb7c893] by dreammaster
GLK: ADVSYS: String printing
02:08 Changeset [d5d801d1] by dreammaster
GLK: ADVSYS: Adding opcodes and message decoding

06/10/19:

22:28 Changeset [e8f0e9e9] by Filippos Karapetis <bluegr@…>
STARTREK: Rename the different showText() functions for disambiguation …
21:48 Changeset [05301c2] by Filippos Karapetis <bluegr@…>
STARTREK: Load more messages from RDF files The whole Demon chapter …
21:48 Changeset [709d606e] by Filippos Karapetis <bluegr@…>
STARTREK: Adapt many usages of Common::SharedPtr() to regular pointers
21:48 Changeset [3f7f1a24] by Filippos Karapetis <bluegr@…>
STARTREK: Remove the FileStream wrapper class
10:55 Changeset [9ba6b79e] by sev-
MADE: Remove leftover code. This lets run gracefully with -p parameter
08:04 Changeset [4a0e2e52] by Filippos Karapetis <bluegr@…>
SCI: Fix SQ4 Big & Tall missing room message
04:32 Ticket #10306 (incorrect font in status window.) closed by bluegr
04:31 Ticket #10674 (KYRA: Animation of characters is greatly accelerated after a mouse click) closed by bluegr
04:28 Ticket #10892 (SAGA: IHNM: Too fast character movement/animations) closed by bluegr
04:25 Ticket #10898 (BLADERUNNER: path traversal problems) closed by bluegr
04:23 Ticket #10971 (XEEN: max SP invalid for attribute values > 250) closed by bluegr
fixed
04:02 Changeset [2f837d9e] by sluicebox <22204938+sluicebox@…>
SCI: Add SQ4 workaround for Sequel Police shooting

06/09/19:

22:35 Changeset [56ea963c] by sluicebox <22204938+sluicebox@…>
SCI: Create message workaround system Adds a new workaround system …
22:35 Changeset [9326f2f3] by sluicebox <22204938+sluicebox@…>
SCI: Replace SQ4 script patch with workaround
22:00 Changeset [0074810c] by dreammaster
GLK: ADVSYS: Formatting fixes
22:00 Changeset [b01e711d] by dreammaster
GLK: ADVSYS: Implementing VM opcodes
22:00 Changeset [39764f46] by dreammaster
GLK: ADVSYS: Add overall script execution method
22:00 Changeset [a9324c3c] by dreammaster
GLK: ADVSYS: Main game loop
22:00 Changeset [da434f29] by dreammaster
GLK: ADVSYS: Adding game data access methods
22:00 Changeset [b84e9a3d] by dreammaster
GLK: ADVSYS: Save area and variable code
22:00 Changeset [47b59803] by dreammaster
GLK: ADVSYS: Setting up resident data and pointers
22:00 Changeset [9c05f177] by dreammaster
GLK: ADVSYS: Loading of game data
22:00 Changeset [f35176d7] by dreammaster
GLK: ADVSYS: Basic initialization and header loading in-game
22:00 Changeset [0e17d1c1] by dreammaster
GLK: ADVSYS: Added game heder reading and detections
22:00 Changeset [d5bb06e] by dreammaster
GLK: ADVSYS: Engine skeleton
21:38 Changeset [ed34a418] by Paul Gilbert <paulfgilbert@…>
GRAPHICS: Fix rects handling in ManagedSurface::copyFrom Like in …
21:38 Changeset [1297ae2b] by Paul Gilbert <paulfgilbert@…>
GRAPHICS: Fix ManagedSurface::copyFrom memory handling When calling …
21:35 Changeset [bdbad1f3] by dreammaster
XEEN: Fix mistakes in xeen.ccs datafile, bump up version number
21:22 Changeset [803bf80] by Paul Gilbert <paulfgilbert@…>
XEEN: Add missing armor class modifiers
21:17 Changeset [7c95deb5] by Paul Gilbert <paulfgilbert@…>
XEEN: Check bounds of stat values array, bug #10971
16:27 Tickets #10972,​10973 batch updated by Filippos Karapetis <bluegr@…>
fixed: In c0b78621: […]
16:27 Changeset [f2b8dc47] by Filippos Karapetis <bluegr@…>
WINTERMUTE: Add missing comment line for new rhiannon demo
16:27 Changeset [c0b78621] by Filippos Karapetis <bluegr@…>
WINTERMUTE: Add detection entries for reported rhiannon demos closes …
15:54 Changeset [5dd8aa77] by antoniou79
BLADERUNNER: Restored a cue in Grigorian's VK
12:08 Changeset [cb49e33a] by Filippos Karapetis <bluegr@…>
XEEN: fix result type for readUint32LE()
10:46 Changeset [a2f1700f] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Fix various memory errors
10:42 Changeset [b527b573] by Filippos Karapetis <bluegr@…>
WIN32: Let the PE header control showing the console. This applies …
08:45 Ticket #10973 (WME: Unknown game variant for Wintermute: Rhiannon: Curse of The Four ...) created by goodoldgeorge
The game in 'Games\' seems to be an unknown game variant. Please …
08:43 Ticket #10972 (WME: Unknown game variant for Wintermute: Rhiannon: Curse of The Four ...) created by goodoldgeorge
The game in 'Games\' seems to be an unknown game variant. Please …

06/08/19:

11:00 Ticket #10969 (SCI: LB2: Floppy version broken by recent commit) closed by bluegr
fixed: Thanks for your report! Fixed. Closing this
10:57 Changeset [d2f5023e] by Filippos Karapetis <bluegr@…>
SCI: Do not apply script patches when checking for static selectors …
10:43 Changeset [3915be8f] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Implement load/save in-game with GMM
10:43 Changeset [70c7133] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Improve compatibility with ScummVM global UI
10:43 Changeset [9fbaf9c7] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Revamp loading and saving Add support to manage saves from …
10:43 Changeset [deb92e13] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Use shouldAbort to prepare GMM in-game load
10:43 Changeset [8992213] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Use CursorMan instead of using backend directly This …
08:55 Changeset [d32d2167] by Filippos Karapetis <bluegr@…>
SCI: Update SQ4 Sequel Police patch for arcade

06/07/19:

21:29 Ticket #10970 (SCI: SQ4: Sewer tunnel lockup) closed by bluegr
fixed
20:38 Ticket #10971 (XEEN: max SP invalid for attribute values > 250) created by kurisuke
1. Open attached save game 2. Open character screen for Sorcerer (F6) …
08:03 Changeset [75a8bfc] by Filippos Karapetis <bluegr@…>
SCI: Fix SQ4 sewer tunnel lockup, bug #10970
06:33 Changeset [c6621773] by lotharsm
CREDITS: Add cpasjuste and myself to Nintendo Switch
02:11 Ticket #10970 (SCI: SQ4: Sewer tunnel lockup) created by sluicebox
Walking around the sewer tunnels in the following sequence locks up …

06/06/19:

22:41 Changeset [49601a7a] by rsn8887 <rsn8887@…>
CONFIGURE: Add --disable-all-unstable-engines for use with buildbot
21:59 Changeset [75a5c2f9] by rsn8887 <rsn8887@…>
CONFIGURE: Add PSP to platforms where debug is off by default
16:23 Changeset [e380e6e0] by lotharsm
AMIGA: Sync RM2AG.rexx with RM2AG.rexx.in
12:46 Changeset [0bb8c0c8] by lotharsm
AMIGAOS4: RM2AG.rexx rewrite closes #1631
04:08 Changeset [a2cc90bf] by Filippos Karapetis <bluegr@…>
SCI: Fix backend events treated as keyboard events Prevents backend …
04:07 Changeset [8b929a5] by Filippos Karapetis <bluegr@…>
WINTERMUTE: Show warning on running 2.5D games This is shown for the …

06/04/19:

05:24 Changeset [5b06639a] by Filippos Karapetis <bluegr@…>
WINTERMUTE: Janitorial edits at detection table
05:24 Changeset [f2334510] by Filippos Karapetis <bluegr@…>
WINTERMUTE: Add detection tables for thekite v1.4 You can get the …
00:00 Ticket #10969 (SCI: LB2: Floppy version broken by recent commit) created by sluicebox
A recent commit broke LB2 floppy, crashing on kernel init: …

06/03/19:

22:06 Changeset [bd5e8724] by criezy
I18N: Update translation (French) Currently translated at 99.9% (1069 …
22:06 Changeset [a2b475c5] by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
22:06 Changeset [03afa7b4] by criezy
I18N: Regenerate translations data file
20:13 Changeset [835671d1] by criezy
STARTREK: Fix use of uninitialized variable
18:35 Changeset [3a0ed17e] by digitall
AGOS: Fix Accolade MIDI Driver Compilation Breakage These were broken …
18:24 Changeset [e65bfad3] by antoniou79
BLADERUNNER: Restore Gordo's lighter (Rep) comment
18:24 Changeset [70c2d39] by antoniou79
BLADERUNNER: Fix exit 0 in BB01 and remove more awry clickables
17:17 Changeset [091b6ebe] by Filippos Karapetis <bluegr@…>
WIN32: Fix leaked handles in CreateProcess
16:06 Changeset [b1bd75a0] by David Turner <dgturner@…>
AGOS: Mute fix for ADLIB Accolade

06/02/19:

16:10 Changeset [349c7487] by dafioram
BLADERUNNER: Make the Moraji encounter easier on easy This extending …
09:43 Changeset [7e151684] by lotharsm
CONFIGURE: Remove the 'u' flag from 'ar' in mingw32 This patch …

06/01/19:

20:43 Changeset [3e61864a] by sev-
CRYOMNI3D: Fix places documentation
20:43 Changeset [475f9ea2] by sev-
CRYOMNI3D: Fix missed clicks when occuring beteen two pollEvent
20:43 Changeset [e707e312] by sev-
CRYOMNI3D: Handle cursor moves during fading
20:43 Changeset [b72fdaf] by sev-
CRYOMNI3D: Fix search path of files Without that, when images are …
20:43 Changeset [f25102ac] by sev-
CRYOMNI3D: Put delayMillis out of pollEvents This let's improve …
20:43 Changeset [e07844e0] by sev-
CRYOMNI3D: Fix constants names
20:43 Changeset [f20d33f1] by sev-
CRYOMNI3D: Make ignored reads explicit
20:43 Changeset [7ae6e1a] by sev-
CRYOMNI3D: Use byte instead of char
20:43 Changeset [2d82abda] by sev-
CRYOMNI3D: Add a comment to clarify
20:43 Changeset [b81f477] by sev-
CRYOMNI3D: Convert short to int16
20:43 Changeset [d5a6c1c9] by sev-
CRYOMNI3D: Fix abort constants names
20:43 Changeset [5ed893b] by sev-
CRYOMNI3D: Move break to be clear it's not a fall through
20:43 Changeset [bd869889] by sev-
CRYOMNI3D: Better check of sprites magic
20:43 Changeset [d3c3336] by sev-
CRYOMNI3D: Sort files
20:43 Changeset [257a788e] by sev-
CRYOMNI3D: Cleanup
20:43 Changeset [8dceff30] by sev-
CRYOMNI3D: Fix indentation of preproc blocks
20:43 Changeset [28206dd5] by sev-
CRYOMNI3D: Fix include paths
20:43 Changeset [ff197718] by sev-
CRYOMNI3D: Rename unsigned int to uint
20:43 Changeset [222f6b0] by sev-
CRYOMNI3D: Add assert where needed
20:43 Changeset [57074300] by sev-
CRYOMNI3D: Remove superflous header
20:43 Changeset [dae772f4] by sev-
CRYOMNI3D: Make sure toolbar is displayed on colored screen If …
20:43 Changeset [0e0cdbe] by sev-
CRYOMNI3D: Fix cursor shown too soon in transitions It had then …
20:43 Changeset [4e955c4] by sev-
CRYOMNI3D: Remove outdated TODOs
20:43 Changeset [e791122c] by sev-
CRYOMNI3D: Implement (final) level 7
20:43 Changeset [f7c7707d] by sev-
CRYOMNI3D: Fix objects order to keep savegame compat That's easier to …
20:43 Changeset [48ad952e] by sev-
CRYOMNI3D: Save some space
20:43 Changeset [01f6e2d] by sev-
CRYOMNI3D: Implement countdown
20:43 Changeset [edf2fdb] by sev-
CRYOMNI3D: Add hook to video playing That will be used for countdown
20:43 Changeset [1c4d0d8] by sev-
CRYOMNI3D: Use existing palette to init video one This is useful when …
20:43 Changeset [cba0ee72] by sev-
CRYOMNI3D: Implement level 6
20:43 Changeset [93bc6cf0] by sev-
CRYOMNI3D: Fix incorrect dialog shows
20:43 Changeset [3413768f] by sev-
CRYOMNI3D: Don't skip videos (debug leftover)
20:43 Changeset [c6999b09] by sev-
CRYOMNI3D: Number objects to help mangling of saves
20:43 Changeset [6e0e3bb6] by sev-
CRYOMNI3D: Don't abort when there is no transition defined
20:43 Changeset [2ed2d617] by sev-
CRYOMNI3D: Fix errors in strings
20:43 Changeset [8ad73026] by sev-
CRYOMNI3D: Remove TODO as it's not needed anymore
20:43 Changeset [bf123ad6] by sev-
CRYOMNI3D: Implement level 5
20:43 Changeset [07011e4] by sev-
CRYOMNI3D: Remove almost dumb images There is no such thing, an image …
20:43 Changeset [67e76c3] by sev-
CRYOMNI3D: Forgot to deselect object after talking to Bontemps
20:43 Changeset [995b10e] by sev-
CRYOMNI3D: Fix surface not reloaded after finished with safe
20:43 Changeset [807c4c52] by sev-
CRYOMNI3D: Save savegames list offset in settings
20:43 Changeset [96978b20] by sev-
CRYOMNI3D: Avoid LLVM warnings on the logic The ifs should always be …
20:43 Changeset [bdc6969e] by sev-
CRYOMNI3D: Remove unused private members This should remove LLVM warnings
20:43 Changeset [adf6ab00] by sev-
CRYOMNI3D: Use fabs instead of abs This should correct LLVM warning
20:43 Changeset [c18f209c] by sev-
CRYOMNI3D: Implement level 4
20:43 Changeset [91d0f43c] by sev-
CRYOMNI3D: Add ability to choose ZON file That's only used for …
20:43 Changeset [17887c71] by sev-
CRYOMNI3D: Reset key pressed Without that we have spurious presses …
20:43 Changeset [36405f48] by sev-
CRYOMNI3D: Make placeStates array always the same size Else we have …
20:43 Changeset [75e53392] by sev-
CRYOMNI3D: Fix comments
20:43 Changeset [5eb8b19] by sev-
CRYOMNI3D: If save name can't be read don't add it
20:43 Changeset [ac5d392a] by sev-
CRYOMNI3D: Add a function to load a set of BMP files
20:43 Changeset [349201ba] by sev-
CRYOMNI3D: Let callback modify displayed fixed image
20:43 Changeset [5a0d511] by sev-
CRYOMNI3D: Use typedef instead of repeating
20:43 Changeset [c427cd9d] by sev-
CRYOMNI3D: Implement level 3
20:43 Changeset [9496c796] by sev-
CRYOMNI3D: Implement missing objects callbacks Two callbacks quite …
20:43 Changeset [7cbf7095] by sev-
CRYOMNI3D: Fix messages
20:43 Changeset [47908def] by sev-
CRYOMNI3D: Fix palette not applied when loading frame
20:43 Changeset [7d6c3ee1] by sev-
CRYOMNI3D: Fix some comments and order of callback
20:43 Changeset [9bfc24ee] by sev-
CRYOMNI3D: Deselect object when removing from inventory
20:43 Changeset [6d36bc3c] by sev-
CRYOMNI3D: Fix style
20:43 Changeset [c83f86a] by sev-
CRYOMNI3D: Fix file names for Macintosh version Add a function to …
20:43 Changeset [3a12d53f] by sev-
CRYOMNI3D: Implement level 2
20:43 Changeset [0619120f] by sev-
CRYOMNI3D: Add a function to collect an Object *
20:43 Changeset [6e692195] by sev-
CRYOMNI3D: Let change individual color in main palette
20:43 Changeset [812d75e4] by sev-
CRYOMNI3D: Make objects functions names more consistent
20:43 Changeset [d655fb55] by sev-
CRYOMNI3D: Add function to change sprite color
20:43 Changeset [28702028] by sev-
CRYOMNI3D: Add a function to not look for end of conversations
20:43 Changeset [9e31e4df] by sev-
CRYOMNI3D: Mark clearly missing parts for next levels
20:43 Changeset [f4d274c4] by sev-
CRYOMNI3D: Add missing actions masks
20:43 Changeset [cd9aefc4] by sev-
CRYOMNI3D: Add a function to disable a zone in fixed images
20:43 Changeset [49c90c74] by sev-
CRYOMNI3D: Add a function to deselect object In original Versailles …
20:43 Changeset [4ceb3e4b] by sev-
CRYOMNI3D: Let user type spaces in save names
20:43 Changeset [2860d5ca] by sev-
CRYOMNI3D: Apply sound settings at startup
20:43 Changeset [84b60b92] by sev-
CRYOMNI3D: Fix appending of files extensions We clear the previous …
20:43 Changeset [01234cd7] by sev-
CRYOMNI3D: Fix cursor shown in transitions
20:43 Changeset [769f8d46] by sev-
CRYOMNI3D: Fix cursor not shown in some events
20:43 Changeset [92a306e5] by sev-
CRYOMNI3D: Remove long delayMillis as they lower the framerate
20:43 Changeset [f50d8984] by sev-
CRYOMNI3D: Fix fonts for MacOS version
20:43 Changeset [acb8349a] by sev-
CRYOMNI3D: Add Macintosh support to Versailles There is still some …
20:43 Changeset [db85320] by sev-
CRYOMNI3D: Remove DATAS_V folder level for searching files It's …
20:43 Changeset [6ef4fba3] by sev-
CRYOMNI3D: Fix type of return to match prototype
20:43 Changeset [ba6506d8] by sev-
CRYOMNI3D: Fix struct declarations
20:43 Changeset [a055268a] by sev-
CRYOMNI3D: remove debug define which skipped videos
20:43 Changeset [c7205da5] by sev-
CRYOMNI3D: Fix use after free when playing dialog
20:43 Changeset [8d770af8] by sev-
CRYOMNI3D: Fix compilation error with -std=c++11 Comparison of …
20:43 Changeset [531aa839] by sev-
CRYOMNI3D: Add engine for Versailles 1685
20:43 Changeset [97397bd] by sev-
STREAM: add read/write functions for double LE/BE
18:36 Changeset [438a622] by antoniou79
BLADERUNNER: Fix photographer bug and awry clickables
17:31 Changeset [4adf49c1] by antoniou79
BLADERUNNER: Add exits in CT04 and DR04 To improve navigation
16:16 Changeset [6a72201] by antoniou79
BLADERUNNER: Fix paths and map glitched in NR05 McCoy should no …
16:16 Changeset [61800882] by antoniou79
BLADERUNNER: Restore Eyeworks Eye and Projector comments
16:16 Changeset [f56fe145] by antoniou79
BLADERUNNER: Broaden path to Runciter desk RC02
12:40 Ticket #10968 (Unknown game variant for SAGA [all games]) created by aschu12
The game in 'ITE demo\' seems to be an unknown game variant. Please …
11:59 Changeset [fd4fa5e8] by bgK
COMMON: Fix a memory leak in Common::DumpFile

05/31/19:

23:59 Changeset [5eed7f0] by antoniou79
BLADERUNNER: Remove awry clickables from BB01, CT12, CT01
23:59 Changeset [1273022] by antoniou79
BLADERUNNER: DR01, DR02 improved navigation
23:59 Changeset [f50492e9] by antoniou79
BLADERUNNER: Restore comment on RC02 dead animals Also fix some awry …
23:59 Changeset [2ff564d6] by antoniou79
BLADERUNNER: Restored comment on statues
22:07 Changeset [5f99eb07] by criezy
I18N: Update translation (German) Currently translated at 100.0% …
21:02 Changeset [0bb4ca4b] by criezy
I18N: Update translations templates
21:02 Changeset [699bc0f] by criezy
I18N: Update translation (German) Currently translated at 100.0% …
13:43 Changeset [35daa69] by antoniou79
BLADERUNNER: Fix bad timer initialization for actors after LOAD
13:43 Changeset [2b2c8d6f] by antoniou79
BLADERUNNER: Add areas in HC01 for animoids comment
13:43 Changeset [3557570c] by antoniou79
BLADERUNNER: Set gate to UG18 as locked only in Hard mode This as …
01:58 Changeset [a6e896f7] by dafioram
BLADERUNNER: Dead bridge rat won't respawn when playing uncut and easy …
01:58 Changeset [24ea24c9] by dafioram
BLADERUNNER: Don't let the sewer bridge break on easy When the player …

05/30/19:

21:27 Changeset [a3eeebb4] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fix invalid rect in ESPER zoom In some cornenr case when …
09:58 Changeset [4631ec94] by criezy
I18N: Update translations templates
09:58 Changeset [6449060d] by criezy
I18N: Regenerate translations data file

05/29/19:

12:59 Changeset [7f427ad4] by antoniou79
BLADERUNNER: UG08 and HF06 map glitch fixes
09:08 Changeset [b7e1f8a] by antoniou79
BLADERUNNER: Support for displaying subtitles info
09:08 Changeset [04d7f72b] by antoniou79
DEVTOOLS: BLADERUNNER: Added version sheet and EFIGS support Now …
09:08 Changeset [a041a291] by antoniou79
BLADERUNNER: Added click debugger command Shows mouse click pos …

05/28/19:

23:02 Changeset [8999b950] by criezy
SUPERNOVA: Add English translation for Help screen
22:55 Changeset [66a335eb] by criezy
Revert "STARTREK: Start adding a console" This reverts commit …
22:39 Changeset [9ff9264a] by criezy
SUPERNOVA: Add better support of pbm format in create_supernova The …
21:23 Changeset [96c429dd] by criezy
SUPERNOVA: Grammar fixes in English newspaper images
19:21 Ticket #10967 ([Lands of Lore DOS Floppy English] Crash on assertion on the herb shop) created by vanfanel
Hi there, This bug only happens on the FLOPPY version of the game, …
18:44 Changeset [33fb9809] by Filippos Karapetis <bluegr@…>
STARTREK: Start adding a console We need to properly inject it to all …
18:42 Changeset [e1416534] by Filippos Karapetis <bluegr@…>
STARTREK: Fix regression with saving/loading
18:41 Changeset [42ac19e] by Filippos Karapetis <bluegr@…>
STARTREK: Start reading text from RDF files, instead of hardcoding it …
05:12 Ticket #10921 (STARTREK: Star Trek: 25th Anniversary Game ID) closed by bluegr
fixed
05:11 Changeset [31037703] by Filippos Karapetis <bluegr@…>
STARTREK: Add detection for reported English floppy variant Reported …
05:08 Changeset [944370c3] by Filippos Karapetis <bluegr@…>
STARTREK: Fixes to drawR3Shape; red planet renders
05:08 Changeset [552b88c] by Filippos Karapetis <bluegr@…>
STARTREK: Bugfix to map preview of republic
05:08 Changeset [add9b3e6] by Filippos Karapetis <bluegr@…>
STARTREK: Saving for VENG mission
05:08 Changeset [c9918c30] by Filippos Karapetis <bluegr@…>
STARTREK: Common code for VENG mission
05:08 Changeset [702aa6f6] by Filippos Karapetis <bluegr@…>
STARTREK: VENG8 text changes
05:08 Changeset [0715c64b] by Filippos Karapetis <bluegr@…>
STARTREK: VENG8
00:24 Changeset [8c4af9f] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Adds text reader to view text files
00:24 Changeset [38e0445] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Adds Help screen
00:24 Changeset [e7b91fe] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Adds getters for screen width and height
00:24 Changeset [7c3b128] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Removes optional parameter for getKeyInput() It doesn't …
00:24 Changeset [6da72917] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Adds strings for help screen

05/27/19:

18:18 Changeset [1cae66c1] by waltervn
Revert "ADL: Fix MSVC warnings" This reverts commit …
18:14 Changeset [4ade45cb] by Filippos Karapetis <bluegr@…>
STARTREK: Improve game responsiveness - Add a delay after screen …
17:46 Changeset [430b87d] by Filippos Karapetis <bluegr@…>
STARTREK: Change more fields to Common::String, and fix shadowed vars
16:39 Changeset [daf2f07e] by Filippos Karapetis <bluegr@…>
STARTREK: Use Common::String for animation strings
16:11 Changeset [88855082] by Filippos Karapetis <bluegr@…>
STARTREK: Refactor code to remove more gotos
15:25 Changeset [b0699f70] by Filippos Karapetis <bluegr@…>
STARTREK: Fix memory leak
15:25 Changeset [81294fe] by Filippos Karapetis <bluegr@…>
STARTREK: Refactor code so that gotos are not used in DEMON6
12:45 Changeset [67f49429] by Filippos Karapetis <bluegr@…>
STARTREK: Replace getRectEncompassing() with extend()
11:53 Changeset [7346b69] by Filippos Karapetis <bluegr@…>
GRAPHICS: Initialize potentially uninitialized variables
11:53 Changeset [80f773c9] by Filippos Karapetis <bluegr@…>
WINTERMUTE: Remove unused variable
11:53 Changeset [a5614eea] by Filippos Karapetis <bluegr@…>
TITANIC: Change add float suffixes to float assignments
11:53 Changeset [f6af273f] by Filippos Karapetis <bluegr@…>
STARTREK: Fix MSVC warnings - Disable duplicate if block - Fix …
11:53 Changeset [f4e8eed] by Filippos Karapetis <bluegr@…>
SLUDGE: Fix MSVC warnings - Fix invalid check with empty() - Change …
11:53 Changeset [174721e9] by Filippos Karapetis <bluegr@…>
SCUMM: Fix MSVC warnings - Change float suffix to uppercase - …
11:53 Changeset [9da3d227] by Filippos Karapetis <bluegr@…>
SCI: Fix MSVC warnings - Remove unused parameters - Initialize …
11:53 Changeset [87e13a50] by Filippos Karapetis <bluegr@…>
PEGASUS: Fix MSVC warnings - Add a float suffix in …
11:53 Changeset [f5ed07c3] by Filippos Karapetis <bluegr@…>
MOHAWK: Fix MSVC warnings Fix assignments to float variables, by …
11:53 Changeset [e94026e8] by Filippos Karapetis <bluegr@…>
MACVENTURE: Fix MSVC warnings - Added a CHECKME for a code which is …
11:53 Changeset [ea39214f] by Filippos Karapetis <bluegr@…>
ILLUSIONS: Fix MSVC warnings - Fix warnings about conversion between …
11:53 Changeset [5724a1f] by Filippos Karapetis <bluegr@…>
CRYO: Fix MSVC warnings - Add missing default switch cases - Specify …
11:53 Changeset [e412bf5e] by Filippos Karapetis <bluegr@…>
ADL: Fix MSVC warnings - Change APPLECHAR to APPLEBYTE, when its …
10:54 Changeset [9bf2b5d0] by dafioram
BLADERUNNER: Show saved game creation date and add play time Bumped …

05/26/19:

23:20 Changeset [4e17b4fe] by antoniou79
BLADERUNNER: Restore lines from Grigorian and Izo
21:11 Changeset [e6f0c5e] by antoniou79
BLADERUNNER: Expose info for view in debugger list obj
14:17 Changeset [605e219] by antoniou79
BLADERUNNER: Fix for View::calculateScreenPosition Draw objects in …
14:17 Changeset [93768c33] by antoniou79
BLADERUNNER: Item spin command in Debugger
10:02 Ticket #10964 (SCI: FPFP: CD 'Dummy Msg' text at cafe, gun fight intros) closed by bluegr
fixed
10:01 Changeset [4dda6324] by Filippos Karapetis <bluegr@…>
SCI: Fix FPFP CD 'Dummy Msg' message texts Fixes 17 message texts, …
07:29 Changeset [5c92f64] by criezy
I18N: Update translations templates
07:29 Changeset [8d6eb904] by criezy
I18N: Update translation (Italian) Currently translated at 99.9% …
07:29 Changeset [2e3f7764] by criezy
I18N: Update translation (German) Currently translated at 100.0% …
07:29 Changeset [b1628f79] by criezy
I18N: Update translation (Danish) Currently translated at 99.6% (1065 …

05/25/19:

18:54 Changeset [eac0b16] by sev-
SCUMM: HE: Added some names to basketball U32 commands
17:10 Changeset [7177836d] by dreammaster
GLK: TADS2: Amiga compilation fix
01:21 Changeset [608e9af6] by dreammaster
GLK: TADS2: Fix more const loss warnings
01:21 Changeset [13967398] by dreammaster
GLK: TADS2: Revert char * statics back to string literals
01:21 Changeset [0d0dbf6] by dreammaster
GLK: TADS2: Fix uninitialized variable warnings
01:21 Changeset [8f9fcec1] by dreammaster
GLK: TADS2: Further compilation fixes
01:21 Changeset [5381930e] by dreammaster
GLK: TADS2: Fix uninitialized variable warnings
01:21 Changeset [1a974b97] by dreammaster
GLK: TADS2: Further compilation fixes
01:21 Changeset [aa5fd60] by dreammaster
GLK: TADS2: Compilation fixes
01:21 Changeset [0c02346] by dreammaster
GLK: TADS2: Fix os initialization
01:21 Changeset [0d172c8c] by dreammaster
GLK: Fix freeing closed windows
01:21 Changeset [e3454b5d] by dreammaster
GLK: TADS: Don't support RTL
01:21 Changeset [5aacb456] by dreammaster
GLK: TADS2: Added plygo
01:21 Changeset [bc87d740] by dreammaster
GLK: TADS2: Yet more volumous code additions
01:21 Changeset [3d9e03af] by dreammaster
GLK: TADS2: Soooo much more implementation
01:21 Changeset [fcb2592e] by dreammaster
GLK: TADS2: Added built in functions
01:21 Changeset [f607792f] by dreammaster
GLK: TADS2: More code files implemented
01:21 Changeset [105a1b94] by dreammaster
GLK: TADS2: Added code for output, run, various miscellaneous
01:21 Changeset [e83972f] by dreammaster
GLK: TADS2: Added code for tokenizer & vocabulary
01:21 Changeset [0279143a] by dreammaster
GLK: TADS2: Adding headers
01:21 Changeset [54d240d8] by dreammaster
GLK: TADS: Improved detection to detect TADS version
01:21 Changeset [b1f8e2c] by dreammaster
GLK: HUGO: Move Hugo engine out of RELEASE_BUILD blocks
00:39 Changeset [9bfca344] by antoniou79
BLADERUNNER: Fixes for UG18 Guzza scene cases
00:39 Changeset [cde63356] by antoniou79
BLADERUNNER: Fix path glitches in UG18 and UG13
00:39 Changeset [debccbb8] by antoniou79
BLADERUNNER: UG18 restored trains and Guzza overlays

05/24/19:

21:33 Changeset [4745b099] by Filippos Karapetis <bluegr@…>
TRAVIS: Install curl on Mac OS X instead of curl-openssl
21:33 Changeset [413a7204] by Filippos Karapetis <bluegr@…>
TRAVIS: Don't run brew update
20:11 Changeset [cfd9327a] by lotharsm
NEWS: Improve wording in the German NEWS file
19:29 Ticket #10966 (SCI: QFG4: Revenant money-randomness is broken) closed by bluegr
fixed
19:26 Changeset [f441ee72] by Filippos Karapetis <bluegr@…>
SCI: Fix QFG4 random revenant kopeks, bug #10966
18:27 Changeset [cd119507] by sev-
CONFIGURE: Update for modern MinGW
17:14 Changeset [a6d7c6c0] by rsn8887 <rsn8887@…>
SWITCH: Update build instructions in readme.switch
15:32 Changeset [afc9182e] by rsn8887 <rsn8887@…>
SWITCH: Update build instructions etc. in readme.switch

05/23/19:

21:44 Ticket #10966 (SCI: QFG4: Revenant money-randomness is broken) created by sluicebox
Searching the body of a revenant always awards 15 kopeks instead of …
15:07 Changeset [655fea4a] by rsn8887 <rsn8887@…>
SWITCH: Enable gfx filtering by default for better image quality
12:06 Changeset [d78dd5c0] by antoniou79
BLADERUNNER: Fix NR11 pathfinding Added new method to "remove" bad …
06:35 Ticket #10965 (SCI: QFG4: Runes puzzle doesn't always accept answer) closed by bluegr
fixed
06:34 Changeset [67a29ad5] by Filippos Karapetis <bluegr@…>
SCI: Fix QFG4 Runes puzzle, bug #10965

05/22/19:

23:58 Changeset [b1964b10] by rsn8887 <rsn8887@…>
CONFIGURE: Add Switch to platforms where debug is off by default
23:17 Changeset [3322bc4] by antoniou79
BLADERUNNER: Fix mouse in KIA after moonbus massacre ending
23:16 Changeset [e4b8c0f4] by antoniou79
BLADERUNNER: Debugger health command Needed mostly to heal McCoy, or …
21:30 Changeset [d4e5211e] by antoniou79
BLADERUNNER: Fix Dektora overlap issues, restore rattle
21:30 Changeset [17da1f23] by antoniou79
BLADERUNNER: Fix for McCoy resuming combat resting pose In the …
21:30 Changeset [479a1d12] by antoniou79
BLADERUNNER: debugger anim command sets the dmgflagifmoving too …
19:37 Ticket #10965 (SCI: QFG4: Runes puzzle doesn't always accept answer) created by sluicebox
The runes puzzle in room 800 often rejects the correct answer. When …
17:49 Changeset [41a9833d] by criezy
I18N: Update translations templates
17:49 Changeset [5abd0106] by criezy
I18N: Update translation (Italian) Currently translated at 99.8% …
17:49 Changeset [72ea37af] by criezy
I18N: Update translation (Hungarian) Currently translated at 100.0% …
17:49 Changeset [854b933] by criezy
I18N: Update translation (French) Currently translated at 100.0% …
17:49 Changeset [d7618a89] by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
17:49 Changeset [abea03a] by criezy
I18N: Update translation (Danish) Currently translated at 99.4% (1063 …
17:49 Changeset [549289b8] by criezy
I18N: Regenerate translations data file
17:05 Changeset [4698bab] by lotharsm
NEWS: Add latest Sherlock fix to the German NEWS translation
16:56 Changeset [80133e9f] by lotharsm
NEWS: Add missing whitespace in the Sherlock paragraph
14:56 Changeset [f7ba39c4] by rsn8887 <rsn8887@…>
SWITCH: add makefile target switch_release for buildbot
09:13 Changeset [7407cbc7] by antoniou79
BLADERUNNER: Don't exit to desktop after end credits
01:32 Ticket #10943 (SHERLOCK: RT ESP: Assertion Failed - Sherlock Holmes Rose Tattoo) closed by dreammaster
fixed: I'm back, and luckily, I did have the Spanish version. I've identified …
01:30 Changeset [64087716] by dreammaster
SHERLOCK: RT: Fix Spanish crash talking to lady in Tailor shop

05/21/19:

23:59 Changeset [6a6506be] by sluicebox <22204938+sluicebox@…>
SCI: Add QFG4CD workaround for searching monsters
22:14 Changeset [dc0bfbc7] by sev-
COMMON: Fix button state desynchronization when warping mouse
21:44 Changeset [d2b8f928] by antoniou79
BLADERUNNER: Remove redundant call to playerGainsControl When Steele …
21:44 Changeset [0def58f8] by antoniou79
BLADERUNNER: Fixes for debugger draw command More intuitive …
21:44 Changeset [984ede62] by antoniou79
BLADERUNNER: Fix combat music autosaved at start of Act 3 If player …
20:10 Changeset [27888361] by lotharsm
NEWS: Update German translation of the NEWS file
19:13 Changeset [d4855a64] by antoniou79
BLADERUNNER: Add methods to skip screen effects Also enhanced …
03:34 Ticket #10964 (SCI: FPFP: CD 'Dummy Msg' text at cafe, gun fight intros) created by sluicebox
There are three large message sequences in the CD version with the …

05/20/19:

10:12 Changeset [203d82a1] by antoniou79
BLADERUNNER: Officers and combat bugfixes part 1 The debug messages …
Note: See TracTimeline for information about the timeline view.