Timeline



06/17/19:

23:56 Changeset [73acf87f] by Sebastian Krzyszkowiak <dos@…>
SLUDGE: fix background position not taking camera into account When a …
23:47 Changeset [8f55030d] by Thanasis Antoniou <a.antoniou79@…>
DEVTOOLS: BLADERUNNER: Fix creating MIX file regression
23:13 Changeset [6369cf4] by Strangerke
KINGDOM: Move character death (repetitive) code to separate function
23:10 Changeset [2a43f71] by Thanasis Antoniou <a.antoniou79@…>
DEVTOOLS: BLADERUNNER: Quick guide for transcriptions Also minor …
23:10 Changeset [a060d35] by Filippos Karapetis <bluegr@…>
SLUDGE: fix crash in FloorManager::setFloorNull numPolygons wasn't …
23:00 Changeset [f7cfb8b6] by Sebastian Krzyszkowiak <dos@…>
SLUDGE: fix data file handling with custom encoding setting The check …
22:28 Changeset [060f6500] by Sebastian Krzyszkowiak <dos@…>
SLUDGE: fix crash in FloorManager::setFloorNull numPolygons wasn't …
22:11 Changeset [afefb386] by Filippos Karapetis <bluegr@…>
BLADERUNNER: Replace strTag with tag2str
22:08 Changeset [b428c23c] by Filippos Karapetis <bluegr@…>
SLUDGE: fix crash in ResourceManager::readResourceNames
21:23 Ticket #10977 (SCI: SQ4 Sequel police mall lockup and more) closed by bluegr
fixed
21:17 Changeset [bdf85e33] by Filippos Karapetis <bluegr@…>
SCI: Fix SQ4 Sequel police electronics store bugs Fixes lockup, …
21:14 Ticket #10863 (WME: Wintermute games not recognised) closed by bluegr
21:14 Changeset [4764739] by Filippos Karapetis <bluegr@…>
WINTERMUTE: Add detection for games listed in #10863 This pull …
21:11 Changeset [e46d5efa] by Filippos Karapetis <bluegr@…>
SLUDGE: fix use-after-free in RegionManager::removeScreenRegion
21:11 Changeset [373f0c91] by Filippos Karapetis <bluegr@…>
SLUDGE: fix use-after-free in PeopleManager::killMostPeople
21:08 Ticket #10980 (WME: Unknown game variant for Wintermute) closed by bluegr
21:08 Changeset [b503401] by Filippos Karapetis <bluegr@…>
WINTERMUTE: Fix Hamlet title, add one more detection variant Actual …
21:06 Ticket #10978 (SCI: QFG4: Domovoi never appears) closed by bluegr
fixed
21:05 Changeset [54786939] by Filippos Karapetis <bluegr@…>
SCI32: Fix QFG4CD Domovoi inn events, bug #10978
20:10 Changeset [7116bfa] by Sebastian Krzyszkowiak <dos@…>
SLUDGE: don't return failure in playMovie While playMovie is not …
20:01 Changeset [7c0e6c2] by Sebastian Krzyszkowiak <dos@…>
SLUDGE: fix use-after-free in RegionManager::removeScreenRegion
19:47 Changeset [59bf61c8] by Sebastian Krzyszkowiak <dos@…>
SLUDGE: fix use-after-free in PeopleManager::killMostPeople
19:36 Changeset [4c2fb0d0] by GitHub <noreply@…>
RISCOS: Disable debug build by default
19:24 Changeset [9ce768bd] by sluicebox <22204938+sluicebox@…>
SCI32: Fix QFG4CD Domovoi inn events, bug #10978
19:15 Changeset [c89a94c5] by lolbot-iichan <lolbot_iichan@…>
WINTERMUTE: Fix Hamlet title, add one more detection variant Actual …
19:13 Changeset [851b615] by Sebastian Krzyszkowiak <dos@…>
SLUDGE: fix crash in ResourceManager::readResourceNames
19:11 Changeset [d0588894] by sluicebox <22204938+sluicebox@…>
SCI: Fix SQ4 Sequel police electronics store bugs Fixes lockup, …
18:59 Changeset [9c65634b] by lolbot-iichan <lolbot_iichan@…>
WINTERMUTE: Add detection for games listed in #10863 This pull …
18:20 Ticket #10982 (Unknown game variant for MADE) created by Duffadash
The game in 'manholemaster' seems to be an unknown game variant. …
18:14 Ticket #10981 (Unknown game variant for The Journeyman Project: Pegasus Prime) created by Duffadash
The game in 'PP Data' seems to be an unknown game variant. Please …
18:08 Ticket #10980 (WME: Unknown game variant for Wintermute) created by Duffadash
The game in 'hamlet' seems to be an unknown game variant. Please …
17:54 Ticket #10979 (Feature Request: Text box above virtual keyboard for Starship Titanic ...) created by Shockwave508
ScummVM Version: Google Play - v2.0 Loaded Game: Starship Titanic (GOG …
17:43 Changeset [55d3ff2f] by Cameron Cawley <ccawley2011@…>
NEWS: Mention that the FreeFont fonts are now packaged with ScummVM
17:27 Changeset [4a1888ff] by Cameron Cawley <ccawley2011@…>
BLADERUNNER: Replace strTag with tag2str
16:59 Changeset [2499eaf2] by Filippos Karapetis <bluegr@…>
WINTERMUTE: Add another variant of White Chamber to detection table …
16:39 Changeset [6fdde75f] by lolbot-iichan <lolbot_iichan@…>
WINTERMUTE: Add another variant of White Chamber to detection table …
16:18 Changeset [b37a01e2] by Cameron Cawley <ccawley2011@…>
SDL: Support joystick hat input
14:32 Changeset [92d9f26] by Cameron Cawley <ccawley2011@…>
COMMON: Open the main menu when the joystick START button is pressed
08:51 Ticket #10978 (SCI: QFG4: Domovoi never appears) created by sluicebox
QFG4 has a game breaking event bug where if you don't talk to the …
04:44 Changeset [448bf3f4] by dreammaster
GLK: ADVSYS: Fix Coverity warnings
04:23 Changeset [9dde3e61] by dreammaster
GLK: ADVSYS: Move AdvSys out of release build exclusion
03:56 Changeset [66babe21] by dreammaster
GLK: ADVSYS: Fix restoring games in-game
03:03 Changeset [1afd60cd] by dreammaster
GLK: Change language Id in savegames to more portable language code
02:55 Changeset [2e69903c] by dreammaster
GLK: Change savegame interpreter Ids from index to 4 byte code
02:43 Changeset [fee72218] by dreammaster
GLK: ADVSYS: Fix inputs with indirect objects
02:04 Changeset [0bf2dc6d] by dreammaster
GLK: ADVSYS: Fix actions using OP_SEND
01:56 Ticket #10977 (SCI: SQ4 Sequel police mall lockup and more) created by sluicebox
I'm bundling these bugs together because they're all part of the same …
01:03 Changeset [c7a93064] by dreammaster
GLK: ADVSYS: Fixes for get action
00:29 Changeset [f1425c5] by Cameron Cawley <ccawley2011@…>
PEGASUS: Implement joystick support
00:26 Changeset [082e771c] by Cameron Cawley <ccawley2011@…>
SDL: Initial implementation of joystick events
00:24 Changeset [36fbc360] by Strangerke
KINGDOM: Remove movie name array

06/16/19:

23:59 Changeset [a9261a6] by dreammaster
GLK: ADVSYS: Do a look action after loading a savegame from launcher
23:59 Changeset [611bea7] by dreammaster
GLK: ADVSYS: Fix savegame area setup
23:59 Changeset [919670a] by dreammaster
GLK: ADVSYS: Save/load fixes
23:59 Changeset [553bb74] by dreammaster
GLK: Further changeover of sub-engines to use new savegame code
23:59 Changeset [3876fb6] by dreammaster
GLK: In progress transition to all sub-engines using Quetzal save files
23:59 Changeset [3acba22] by dreammaster
GLK: FROTZ: Move creation of Quetzal ANNO chunk into base Quetzal writer
21:07 Changeset [dbc0a5ff] by rsn8887 <rsn8887@…>
SWITCH: Make direct touch (pointer jumps to finger) the default
20:09 Changeset [fa03dea] by lolbot-iichan <lolbot_iichan@…>
WINTERMUTE: Add comments + warning() for IsKeyDown() method
20:07 Changeset [f2dc35a] by lolbot-iichan <lolbot_iichan@…>
WINTERMUTE: Add more details in openDiskFile() comment
20:06 Changeset [49a105b0] by lolbot-iichan <lolbot_iichan@…>
WINTERMUTE: Add debugN + comment for getNumScripts()
20:04 Changeset [1d5dab02] by SupSuper
CREATE_PROJECT: Use name-based UUIDs for MSVC projects This keeps the …
12:30 Ticket #10976 (SCI: SQ4: Monolith Burger wrong door message) closed by bluegr
fixed
11:57 Changeset [5bb9174] by sluicebox <22204938+sluicebox@…>
SCI: Fix regression in message workarounds Reverts an unintended …
07:31 Changeset [3d299df7] by dreammaster
GLK: FROTZ: Change Quetzal restoring to use new base Quetzal reader
07:31 Changeset [c405203] by dreammaster
GLK: FROTZ: Change Quetzal saving to use new base Quetzal writer
07:31 Changeset [ec8409c] by dreammaster
GLK: Adding Quetzal classes to the base Glk namespace
07:31 Changeset [f3dc9a86] by dreammaster
GLK: Added missing files to POTFILES
07:31 Changeset [1b6ac1a6] by dreammaster
GLK: ADVSYS: Fix variable range checks
07:31 Changeset [b6542b78] by dreammaster
GLK: Fix debug channels setup
07:31 Changeset [acc90002] by dreammaster
GLK: ADVSYS: Added code for loading savegames from launcher
07:05 Changeset [f80c11cf] by Filippos Karapetis <bluegr@…>
SCI: Fix SQ4 Monolith Burger door message, bug #10976
04:17 Changeset [dc1eb9e8] by sluicebox <22204938+sluicebox@…>
SCI: Fix SQ4 Monolith Burger door message, bug #10976
03:31 Ticket #10976 (SCI: SQ4: Monolith Burger wrong door message) created by sluicebox
Clicking Do on the store's door in the CD version responds with "It's …
02:02 Changeset [914bc14f] by Strangerke
KINGDOM: Introduce DUMMYHOTSPOT, disable some broken hotspots (bad …

06/15/19:

23:17 Changeset [a0a79f52] by lolbot-iichan <lolbot_iichan@…>
WINTERMUTE: Do not optimize out alpha blits on rotation This fixes …
22:35 Changeset [f9f1293d] by dreammaster
GLK: ADVSYS: Input line processing fixes
22:26 Changeset [d8f7312a] by lolbot-iichan <lolbot_iichan@…>
GRAPHICS: Fix fully transparent pixel blit In BLEND_NORMAL mode with …
10:53 Changeset [f36f51e4] by Strangerke
KINGDOM: Use Common::Rect for hotspot areas
06:40 Changeset [f7e389d] by dreammaster
GLK: ADVSYS: Fix parsing input words
05:22 Changeset [5f7955da] by dreammaster
GLK: ADVSYS: Tweak debug line, added input line prompt character
05:11 Changeset [75fe5b50] by dreammaster
GLK: ADVSYS: Script interpreter fixes
00:15 Ticket #10975 (SCI: FPFP: Reappearing items) closed by bluegr
fixed

06/14/19:

22:23 Changeset [1d86c574] by rsn8887 <rsn8887@…>
SDL: Implement first person gamepad mode, toggle with R+L The new …
16:52 Changeset [23c6c13d] by Filippos Karapetis <bluegr@…>
SCI: Fix FPFP reappearing items, bug #10975 Fixes two similar bugs …
09:56 Changeset [588aa09e] by sluicebox <22204938+sluicebox@…>
SCI: Fix FPFP reappearing items, bug #10975 Fixes two similar bugs …
09:44 Ticket #10975 (SCI: FPFP: Reappearing items) created by sluicebox
These are two different bugs but they're similar and I'm fixing them …
05:45 Changeset [c1510206] by dreammaster
GLK: ADVSYS: Fix data reads from gamefile
05:45 Changeset [4f7c9899] by dreammaster
GLK: ADVSYS: Initialization fixes
05:45 Changeset [8759a9e8] by dreammaster
GLK: ADVSYS: Added readLine method
02:57 Changeset [d29727d0] by sluicebox <22204938+sluicebox@…>
SCI: Add FPFP message workarounds
00:45 Changeset [49d06f6f] by Strangerke
KINGDOM: Turn Cursor position into a common::point

06/13/19:

22:38 Changeset [536521d] by rsn8887 <rsn8887@…>
SWITCH: Enable touchpad mouse mode option in controls
07:26 Changeset [06ffbab3] by dreammaster
GLK: ADVSYS: Added singleAction method
07:15 Changeset [8612697] by dreammaster
GLK: ADVSYS: Remainder of parseInput method
06:45 Changeset [0e543b0] by dreammaster
GLK: ADVSYS: Noun/adjectives setup and getNoun method
06:30 Changeset [9efb6d71] by dreammaster
GLK: ADVSYS: In progress implementing input line parser
06:30 Changeset [4e74751e] by dreammaster
GLK: ADVSYS: Added input line split up and tokenizing
06:30 Changeset [9c077155] by dreammaster
GLK: ADVSYS: Remaining opcode implementations
02:37 Ticket #10974 (SCI: SQ4: Crash when getting shot by police) closed by bluegr
fixed
02:36 Changeset [222ed9c5] by Filippos Karapetis <bluegr@…>
SCI: Fix SQ4 Sock's Sequel police crash, bug #10974

06/12/19:

22:24 Changeset [b051b154] by criezy
I18N: Update translation (Hungarian) Currently translated at 100.0% …
22:24 Changeset [cf104133] by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
22:24 Changeset [21c316d] by criezy
I18N: Update translation (German) Currently translated at 100.0% …
16:00 Changeset [c6ea4f8] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Suppress fall through warnings When …
14:06 Changeset [e3e33124] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Remove debug comments for Police Officers Code will be …
03:50 Changeset [fa182d81] by sluicebox <22204938+sluicebox@…>
SCI: Fix SQ4 Sock's Sequel police crash, bug #10974
03:46 Ticket #10974 (SCI: SQ4: Crash when getting shot by police) created by sluicebox
Clicking Walk while getting shot by the Sequel Police outside of …

06/11/19:

11:40 Changeset [8c62047e] by criezy
I18N: Update translations templates
11:40 Changeset [c2ae9d3] by criezy
I18N: Update translation (Italian) Currently translated at 100.0% …
11:40 Changeset [3672a804] by criezy
I18N: Regenerate translations data file
11:40 Changeset [92ff871] by criezy
I18N: Update translation (French) Currently translated at 100.0% …
11:40 Changeset [2b523882] by criezy
I18N: Update translation (French) Currently translated at 100.0% …
04:08 Changeset [ebdc4ec3] by dreammaster
GLK: ADVSYS: Created dedicated function pointer class, cleanup method …
04:08 Changeset [1de8c3d7] by dreammaster
GLK: ADVSYS: More opcodes
04:08 Changeset [75da8ddd] by dreammaster
GLK: ADVSYS: Subroutine call & return opcodes
04:08 Changeset [8bb7c893] by dreammaster
GLK: ADVSYS: String printing
04:08 Changeset [d5d801d1] by dreammaster
GLK: ADVSYS: Adding opcodes and message decoding
00:28 Changeset [e8f0e9e9] by Filippos Karapetis <bluegr@…>
STARTREK: Rename the different showText() functions for disambiguation …

06/10/19:

23:48 Changeset [05301c2] by Filippos Karapetis <bluegr@…>
STARTREK: Load more messages from RDF files The whole Demon chapter …
23:48 Changeset [709d606e] by Filippos Karapetis <bluegr@…>
STARTREK: Adapt many usages of Common::SharedPtr() to regular pointers
23:48 Changeset [3f7f1a24] by Filippos Karapetis <bluegr@…>
STARTREK: Remove the FileStream wrapper class
12:55 Changeset [9ba6b79e] by sev-
MADE: Remove leftover code. This lets run gracefully with -p parameter
10:04 Changeset [4a0e2e52] by Filippos Karapetis <bluegr@…>
SCI: Fix SQ4 Big & Tall missing room message
06:35 Changeset [279c551c] by sluicebox <22204938+sluicebox@…>
SCI: Fix SQ4 Big & Tall missing room message
06:32 Ticket #10306 (incorrect font in status window.) closed by bluegr
06:31 Ticket #10674 (KYRA: Animation of characters is greatly accelerated after a mouse click) closed by bluegr
06:28 Ticket #10892 (SAGA: IHNM: Too fast character movement/animations) closed by bluegr
06:25 Ticket #10898 (BLADERUNNER: path traversal problems) closed by bluegr
06:23 Ticket #10971 (XEEN: max SP invalid for attribute values > 250) closed by bluegr
fixed
06:02 Changeset [2f837d9e] by sluicebox <22204938+sluicebox@…>
SCI: Add SQ4 workaround for Sequel Police shooting
00:35 Changeset [56ea963c] by sluicebox <22204938+sluicebox@…>
SCI: Create message workaround system Adds a new workaround system …
00:35 Changeset [9326f2f3] by sluicebox <22204938+sluicebox@…>
SCI: Replace SQ4 script patch with workaround
00:00 Changeset [0074810c] by dreammaster
GLK: ADVSYS: Formatting fixes
00:00 Changeset [b01e711d] by dreammaster
GLK: ADVSYS: Implementing VM opcodes
00:00 Changeset [39764f46] by dreammaster
GLK: ADVSYS: Add overall script execution method
00:00 Changeset [a9324c3c] by dreammaster
GLK: ADVSYS: Main game loop
00:00 Changeset [da434f29] by dreammaster
GLK: ADVSYS: Adding game data access methods
00:00 Changeset [b84e9a3d] by dreammaster
GLK: ADVSYS: Save area and variable code
00:00 Changeset [47b59803] by dreammaster
GLK: ADVSYS: Setting up resident data and pointers
00:00 Changeset [9c05f177] by dreammaster
GLK: ADVSYS: Loading of game data
00:00 Changeset [f35176d7] by dreammaster
GLK: ADVSYS: Basic initialization and header loading in-game
00:00 Changeset [0e17d1c1] by dreammaster
GLK: ADVSYS: Added game heder reading and detections
00:00 Changeset [d5bb06e] by dreammaster
GLK: ADVSYS: Engine skeleton

06/09/19:

23:38 Changeset [ed34a418] by Paul Gilbert <paulfgilbert@…>
GRAPHICS: Fix rects handling in ManagedSurface::copyFrom Like in …
23:38 Changeset [1297ae2b] by Paul Gilbert <paulfgilbert@…>
GRAPHICS: Fix ManagedSurface::copyFrom memory handling When calling …
23:35 Changeset [bdbad1f3] by dreammaster
XEEN: Fix mistakes in xeen.ccs datafile, bump up version number
23:22 Changeset [803bf80] by Paul Gilbert <paulfgilbert@…>
XEEN: Add missing armor class modifiers
23:17 Changeset [7c95deb5] by Paul Gilbert <paulfgilbert@…>
XEEN: Check bounds of stat values array, bug #10971
18:27 Tickets #10972,​10973 batch updated by Filippos Karapetis <bluegr@…>
fixed: In c0b78621: […]
18:27 Changeset [f2b8dc47] by Filippos Karapetis <bluegr@…>
WINTERMUTE: Add missing comment line for new rhiannon demo
18:27 Changeset [c0b78621] by Filippos Karapetis <bluegr@…>
WINTERMUTE: Add detection entries for reported rhiannon demos closes …
17:54 Changeset [5dd8aa77] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Restored a cue in Grigorian's VK
17:52 Changeset [442866f9] by Le Philousophe <lephilousophe@…>
GRAPHICS: Fix rects handling in ManagedSurface::copyFrom Like in …
17:51 Changeset [36bb1d5] by Le Philousophe <lephilousophe@…>
GRAPHICS: Fix ManagedSurface::copyFrom memory handling When calling …
17:17 Changeset [6de2073] by lotharsm
WINTERMUTE: Add missing comment line for new rhiannon demo
16:01 Changeset [6c1eec58] by lotharsm
WINTERMUTE: Add detection entries for reported rhiannon demos closes …
14:08 Changeset [cb49e33a] by Filippos Karapetis <bluegr@…>
XEEN: fix result type for readUint32LE()
13:17 Changeset [5435215] by Peter Helbing <peter@…>
XEEN: Add missing armor class modifiers
13:13 Changeset [a784d89a] by Peter Helbing <peter@…>
XEEN: fix result type for readUint32LE()
12:46 Changeset [a2f1700f] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Fix various memory errors
12:42 Changeset [b527b573] by Filippos Karapetis <bluegr@…>
WIN32: Let the PE header control showing the console. This applies …
12:22 Changeset [81b10b1f] by sluicebox <22204938+sluicebox@…>
SCI: Create message workaround system Adds a new workaround system …
12:16 Changeset [d4479493] by sluicebox <22204938+sluicebox@…>
SCI: Replace SQ4 script patch with workaround
10:45 Ticket #10973 (WME: Unknown game variant for Wintermute: Rhiannon: Curse of The Four ...) created by goodoldgeorge
The game in 'Games\' seems to be an unknown game variant. Please …
10:43 Ticket #10972 (WME: Unknown game variant for Wintermute: Rhiannon: Curse of The Four ...) created by goodoldgeorge
The game in 'Games\' seems to be an unknown game variant. Please …
09:03 Changeset [7a7d84d4] by Peter Helbing <peter@…>
XEEN: Check bounds of stat values array, bug #10971

06/08/19:

13:00 Ticket #10969 (SCI: LB2: Floppy version broken by recent commit) closed by bluegr
fixed: Thanks for your report! Fixed. Closing this
12:57 Changeset [d2f5023e] by Filippos Karapetis <bluegr@…>
SCI: Do not apply script patches when checking for static selectors …
12:43 Changeset [3915be8f] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Implement load/save in-game with GMM
12:43 Changeset [70c7133] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Improve compatibility with ScummVM global UI
12:43 Changeset [9fbaf9c7] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Revamp loading and saving Add support to manage saves from …
12:43 Changeset [deb92e13] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Use shouldAbort to prepare GMM in-game load
12:43 Changeset [89922138] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Use CursorMan instead of using backend directly This …
10:55 Changeset [d32d2167] by Filippos Karapetis <bluegr@…>
SCI: Update SQ4 Sequel Police patch for arcade
01:12 Changeset [7eadbad6] by sluicebox <22204938+sluicebox@…>
SCI: Update SQ4 Sequel Police patch for arcade

06/07/19:

23:29 Ticket #10970 (SCI: SQ4: Sewer tunnel lockup) closed by bluegr
fixed
22:38 Ticket #10971 (XEEN: max SP invalid for attribute values > 250) created by kurisuke
1. Open attached save game 2. Open character screen for Sorcerer (F6) …
10:03 Changeset [75a8bfc] by Filippos Karapetis <bluegr@…>
SCI: Fix SQ4 sewer tunnel lockup, bug #10970
08:33 Changeset [c6621773] by lotharsm
CREDITS: Add cpasjuste and myself to Nintendo Switch
04:22 Changeset [4aa517ac] by sluicebox <22204938+sluicebox@…>
SCI: Fix SQ4 sewer tunnel lockup, bug #10970
04:11 Ticket #10970 (SCI: SQ4: Sewer tunnel lockup) created by sluicebox
Walking around the sewer tunnels in the following sequence locks up …
03:59 Changeset [e87a2346] by rsn8887 <rsn8887@…>
CREDITS: Add cpasjuste and myself to Nintendo Switch
00:41 Changeset [49601a7a] by rsn8887 <rsn8887@…>
CONFIGURE: Add --disable-all-unstable-engines for use with buildbot

06/06/19:

23:59 Changeset [75a5c2f9] by rsn8887 <rsn8887@…>
CONFIGURE: Add PSP to platforms where debug is off by default
18:23 Changeset [e380e6e0] by lotharsm
AMIGA: Sync RM2AG.rexx with RM2AG.rexx.in
16:56 Changeset [803932b1] by SupSuper
WIN32: Let the PE header control showing the console. This applies …
14:46 Changeset [0bb8c0c8] by lotharsm
AMIGAOS4: RM2AG.rexx rewrite closes #1631
06:08 Changeset [a2cc90bf] by Filippos Karapetis <bluegr@…>
SCI: Fix backend events treated as keyboard events Prevents backend …
06:07 Changeset [8b929a58] by Filippos Karapetis <bluegr@…>
WINTERMUTE: Show warning on running 2.5D games This is shown for the …
02:15 Changeset [825288dc] by lolbot-iichan <lolbot_iichan@…>
WINTEMUTE: Potfiles fixup
02:12 Changeset [96c4f343] by lolbot-iichan <lolbot_iichan@…>
WINTERMUTE: Localization fixup
01:55 Changeset [506ea835] by lolbot-iichan <lolbot_iichan@…>
WINTERMUTE: Add translation support for 2.5D games warnings

06/04/19:

21:18 Changeset [35cc6294] by sluicebox <22204938+sluicebox@…>
SCI: Fix backend events treated as keyboard events Prevents backend …
20:07 Changeset [eb82dad8] by lolbot-iichan <lolbot_iichan@…>
WINTERMUTE: Show warning on running 2.5D games automatically For some …
16:16 Changeset [d4679a4] by lolbot-iichan <lolbot_iichan@…>
WINTERMUTE: Support even more keycodes at IsKeyDown()
07:24 Changeset [5b06639a] by Filippos Karapetis <bluegr@…>
WINTERMUTE: Janitorial edits at detection table
07:24 Changeset [f2334510] by Filippos Karapetis <bluegr@…>
WINTERMUTE: Add detection tables for thekite v1.4 You can get the …
02:09 Changeset [46dc064c] by lolbot-iichan <lolbot_iichan@…>
WINTERMUTE: Janitorial edits at detection table
02:09 Changeset [10dab897] by lolbot-iichan <lolbot_iichan@…>
WINTERMUTE: Add detection tables for thekite v1.4 You can get the …
02:00 Ticket #10969 (SCI: LB2: Floppy version broken by recent commit) created by sluicebox
A recent commit broke LB2 floppy, crashing on kernel init: …
00:06 Changeset [bd5e8724] by criezy
I18N: Update translation (French) Currently translated at 99.9% (1069 …
00:06 Changeset [a2b475c5] by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
00:06 Changeset [03afa7b4] by criezy
I18N: Regenerate translations data file

06/03/19:

22:13 Changeset [835671d1] by criezy
STARTREK: Fix use of uninitialized variable
20:35 Changeset [3a0ed17e] by digitall
AGOS: Fix Accolade MIDI Driver Compilation Breakage These were broken …
20:24 Changeset [e65bfad3] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Restore Gordo's lighter (Rep) comment
20:24 Changeset [70c2d39] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Fix exit 0 in BB01 and remove more awry clickables
19:17 Changeset [091b6ebe] by Filippos Karapetis <bluegr@…>
WIN32: Fix leaked handles in CreateProcess
18:06 Changeset [3577b2d9] by GitHub <noreply@…>
Merge 6b0dd0cf51b37d908b0b7a8f9af1536403995970 into …
18:06 Changeset [b1bd75a0] by David Turner <dgturner@…>
AGOS: Mute fix for ADLIB Accolade
16:02 Changeset [c87b8bc4] by SupSuper
WIN32: Fix leaked handles in CreateProcess
10:34 Changeset [6f135ee1] by lolbot-iichan <lolbot_iichan@…>
WINTERMUTE: Handle enum in GetNumScripts This code is used only in …
10:14 Changeset [eefa56fa] by lolbot-iichan <lolbot_iichan@…>
WINTERMUTE: Fix IsKeyDown to work with ASCII Tanya Grotter series has …
10:10 Changeset [0aff8a10] by lolbot-iichan <lolbot_iichan@…>
WINTERMUTE: Hardcode known path prefix for tanya2 Missing path is …
00:17 Changeset [5b06aa64] by lolbot-iichan <lolbot_iichan@…>
WINTERMUTE: Detection tables for Tanya Grotter dilogy Tanya Grotter …

06/02/19:

18:10 Changeset [349c7487] by dafioram
BLADERUNNER: Make the Moraji encounter easier on easy This extending …
11:43 Changeset [7e151684] by lotharsm
CONFIGURE: Remove the 'u' flag from 'ar' in mingw32 This patch …
05:53 Changeset [3a638d84] by lolbot-iichan <lolbot_iichan@…>
WINTERMUTE: Show warning on running 2.5D games New GameFeature is …

06/01/19:

22:43 Changeset [3e61864a] by sev-
CRYOMNI3D: Fix places documentation
22:43 Changeset [475f9ea2] by sev-
CRYOMNI3D: Fix missed clicks when occuring beteen two pollEvent
22:43 Changeset [e707e312] by sev-
CRYOMNI3D: Handle cursor moves during fading
22:43 Changeset [b72fdaf8] by sev-
CRYOMNI3D: Fix search path of files Without that, when images are …
22:43 Changeset [f25102ac] by sev-
CRYOMNI3D: Put delayMillis out of pollEvents This let's improve …
22:43 Changeset [e07844e0] by sev-
CRYOMNI3D: Fix constants names
22:43 Changeset [f20d33f1] by sev-
CRYOMNI3D: Make ignored reads explicit
22:43 Changeset [7ae6e1a] by sev-
CRYOMNI3D: Use byte instead of char
22:43 Changeset [2d82abda] by sev-
CRYOMNI3D: Add a comment to clarify
22:43 Changeset [b81f477] by sev-
CRYOMNI3D: Convert short to int16
22:43 Changeset [d5a6c1c9] by sev-
CRYOMNI3D: Fix abort constants names
22:43 Changeset [5ed893b] by sev-
CRYOMNI3D: Move break to be clear it's not a fall through
22:43 Changeset [bd869889] by sev-
CRYOMNI3D: Better check of sprites magic
22:43 Changeset [d3c3336] by sev-
CRYOMNI3D: Sort files
22:43 Changeset [257a788e] by sev-
CRYOMNI3D: Cleanup
22:43 Changeset [8dceff30] by sev-
CRYOMNI3D: Fix indentation of preproc blocks
22:43 Changeset [28206dd5] by sev-
CRYOMNI3D: Fix include paths
22:43 Changeset [ff197718] by sev-
CRYOMNI3D: Rename unsigned int to uint
22:43 Changeset [222f6b0] by sev-
CRYOMNI3D: Add assert where needed
22:43 Changeset [57074300] by sev-
CRYOMNI3D: Remove superflous header
22:43 Changeset [dae772f4] by sev-
CRYOMNI3D: Make sure toolbar is displayed on colored screen If …
22:43 Changeset [0e0cdbee] by sev-
CRYOMNI3D: Fix cursor shown too soon in transitions It had then …
22:43 Changeset [4e955c47] by sev-
CRYOMNI3D: Remove outdated TODOs
22:43 Changeset [e791122c] by sev-
CRYOMNI3D: Implement (final) level 7
22:43 Changeset [f7c7707d] by sev-
CRYOMNI3D: Fix objects order to keep savegame compat That's easier to …
22:43 Changeset [48ad952e] by sev-
CRYOMNI3D: Save some space
22:43 Changeset [01f6e2d] by sev-
CRYOMNI3D: Implement countdown
22:43 Changeset [edf2fdb] by sev-
CRYOMNI3D: Add hook to video playing That will be used for countdown
22:43 Changeset [1c4d0d87] by sev-
CRYOMNI3D: Use existing palette to init video one This is useful when …
22:43 Changeset [cba0ee72] by sev-
CRYOMNI3D: Implement level 6
22:43 Changeset [93bc6cf0] by sev-
CRYOMNI3D: Fix incorrect dialog shows
22:43 Changeset [3413768f] by sev-
CRYOMNI3D: Don't skip videos (debug leftover)
22:43 Changeset [c6999b09] by sev-
CRYOMNI3D: Number objects to help mangling of saves
22:43 Changeset [6e0e3bb] by sev-
CRYOMNI3D: Don't abort when there is no transition defined
22:43 Changeset [2ed2d617] by sev-
CRYOMNI3D: Fix errors in strings
22:43 Changeset [8ad73026] by sev-
CRYOMNI3D: Remove TODO as it's not needed anymore
22:43 Changeset [bf123ad6] by sev-
CRYOMNI3D: Implement level 5
22:43 Changeset [07011e4] by sev-
CRYOMNI3D: Remove almost dumb images There is no such thing, an image …
22:43 Changeset [67e76c3] by sev-
CRYOMNI3D: Forgot to deselect object after talking to Bontemps
22:43 Changeset [995b10e] by sev-
CRYOMNI3D: Fix surface not reloaded after finished with safe
22:43 Changeset [807c4c5] by sev-
CRYOMNI3D: Save savegames list offset in settings
22:43 Changeset [96978b20] by sev-
CRYOMNI3D: Avoid LLVM warnings on the logic The ifs should always be …
22:43 Changeset [bdc6969e] by sev-
CRYOMNI3D: Remove unused private members This should remove LLVM warnings
22:43 Changeset [adf6ab00] by sev-
CRYOMNI3D: Use fabs instead of abs This should correct LLVM warning
22:43 Changeset [c18f209c] by sev-
CRYOMNI3D: Implement level 4
22:43 Changeset [91d0f43] by sev-
CRYOMNI3D: Add ability to choose ZON file That's only used for …
22:43 Changeset [17887c71] by sev-
CRYOMNI3D: Reset key pressed Without that we have spurious presses …
22:43 Changeset [36405f48] by sev-
CRYOMNI3D: Make placeStates array always the same size Else we have …
22:43 Changeset [75e53392] by sev-
CRYOMNI3D: Fix comments
22:43 Changeset [5eb8b19a] by sev-
CRYOMNI3D: If save name can't be read don't add it
22:43 Changeset [ac5d392a] by sev-
CRYOMNI3D: Add a function to load a set of BMP files
22:43 Changeset [349201ba] by sev-
CRYOMNI3D: Let callback modify displayed fixed image
22:43 Changeset [5a0d511] by sev-
CRYOMNI3D: Use typedef instead of repeating
22:43 Changeset [c427cd9d] by sev-
CRYOMNI3D: Implement level 3
22:43 Changeset [9496c796] by sev-
CRYOMNI3D: Implement missing objects callbacks Two callbacks quite …
22:43 Changeset [7cbf7095] by sev-
CRYOMNI3D: Fix messages
22:43 Changeset [47908def] by sev-
CRYOMNI3D: Fix palette not applied when loading frame
22:43 Changeset [7d6c3ee1] by sev-
CRYOMNI3D: Fix some comments and order of callback
22:43 Changeset [9bfc24ee] by sev-
CRYOMNI3D: Deselect object when removing from inventory
22:43 Changeset [6d36bc3c] by sev-
CRYOMNI3D: Fix style
22:43 Changeset [c83f86a] by sev-
CRYOMNI3D: Fix file names for Macintosh version Add a function to …
22:43 Changeset [3a12d53f] by sev-
CRYOMNI3D: Implement level 2
22:43 Changeset [0619120f] by sev-
CRYOMNI3D: Add a function to collect an Object *
22:43 Changeset [6e692195] by sev-
CRYOMNI3D: Let change individual color in main palette
22:43 Changeset [812d75e4] by sev-
CRYOMNI3D: Make objects functions names more consistent
22:43 Changeset [d655fb55] by sev-
CRYOMNI3D: Add function to change sprite color
22:43 Changeset [28702028] by sev-
CRYOMNI3D: Add a function to not look for end of conversations
22:43 Changeset [9e31e4df] by sev-
CRYOMNI3D: Mark clearly missing parts for next levels
22:43 Changeset [f4d274c4] by sev-
CRYOMNI3D: Add missing actions masks
22:43 Changeset [cd9aefc4] by sev-
CRYOMNI3D: Add a function to disable a zone in fixed images
22:43 Changeset [49c90c74] by sev-
CRYOMNI3D: Add a function to deselect object In original Versailles …
22:43 Changeset [4ceb3e4b] by sev-
CRYOMNI3D: Let user type spaces in save names
22:43 Changeset [2860d5ca] by sev-
CRYOMNI3D: Apply sound settings at startup
22:43 Changeset [84b60b92] by sev-
CRYOMNI3D: Fix appending of files extensions We clear the previous …
22:43 Changeset [01234cd7] by sev-
CRYOMNI3D: Fix cursor shown in transitions
22:43 Changeset [769f8d46] by sev-
CRYOMNI3D: Fix cursor not shown in some events
22:43 Changeset [92a306e5] by sev-
CRYOMNI3D: Remove long delayMillis as they lower the framerate
22:43 Changeset [f50d8984] by sev-
CRYOMNI3D: Fix fonts for MacOS version
22:43 Changeset [acb8349a] by sev-
CRYOMNI3D: Add Macintosh support to Versailles There is still some …
22:43 Changeset [db85320] by sev-
CRYOMNI3D: Remove DATAS_V folder level for searching files It's …
22:43 Changeset [6ef4fba3] by sev-
CRYOMNI3D: Fix type of return to match prototype
22:43 Changeset [ba6506d8] by sev-
CRYOMNI3D: Fix struct declarations
22:43 Changeset [a055268a] by sev-
CRYOMNI3D: remove debug define which skipped videos
22:43 Changeset [c7205da5] by sev-
CRYOMNI3D: Fix use after free when playing dialog
22:43 Changeset [8d770af8] by sev-
CRYOMNI3D: Fix compilation error with -std=c++11 Comparison of …
22:43 Changeset [531aa839] by sev-
CRYOMNI3D: Add engine for Versailles 1685
22:43 Changeset [97397bd] by sev-
STREAM: add read/write functions for double LE/BE
20:36 Changeset [438a622] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Fix photographer bug and awry clickables
19:31 Changeset [4adf49c1] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Add exits in CT04 and DR04 To improve navigation
18:16 Changeset [6a722017] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Fix paths and map glitched in NR05 McCoy should no …
18:16 Changeset [61800882] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Restore Eyeworks Eye and Projector comments
18:16 Changeset [f56fe145] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Broaden path to Runciter desk RC02
18:11 Changeset [dd01a151] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Fix places documentation
18:01 Changeset [3f2e595f] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Fix missed clicks when occuring beteen two pollEvent
17:55 Changeset [825102c9] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Handle cursor moves during fading
17:54 Changeset [0ee9f7d] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Fix search path of files Without that, when images are …
14:40 Ticket #10968 (Unknown game variant for SAGA [all games]) created by aschu12
The game in 'ITE demo\' seems to be an unknown game variant. Please …
13:59 Changeset [fd4fa5e8] by bgK
COMMON: Fix a memory leak in Common::DumpFile
01:59 Changeset [5eed7f0] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Remove awry clickables from BB01, CT12, CT01
01:59 Changeset [1273022] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: DR01, DR02 improved navigation
01:59 Changeset [f50492e9] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Restore comment on RC02 dead animals Also fix some awry …
01:59 Changeset [2ff564d6] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Restored comment on statues
00:07 Changeset [5f99eb07] by criezy
I18N: Update translation (German) Currently translated at 100.0% …

05/31/19:

23:02 Changeset [0bb4ca4b] by criezy
I18N: Update translations templates
23:02 Changeset [699bc0f] by criezy
I18N: Update translation (German) Currently translated at 100.0% …
23:01 Changeset [ac61b968] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Put delayMillis out of pollEvents This let's improve …
15:43 Changeset [35daa69] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Fix bad timer initialization for actors after LOAD
15:43 Changeset [2b2c8d6f] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Add areas in HC01 for animoids comment
15:43 Changeset [3557570c] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Set gate to UG18 as locked only in Hard mode This as …
03:58 Changeset [a6e896f7] by dafioram
BLADERUNNER: Dead bridge rat won't respawn when playing uncut and easy …
03:58 Changeset [24ea24c9] by dafioram
BLADERUNNER: Don't let the sewer bridge break on easy When the player …
03:53 Changeset [1d05d0fc] by dafioram
BLADERUNNER: Make the Moraji encounter easier on easy This extending …

05/30/19:

23:27 Changeset [a3eeebb4] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fix invalid rect in ESPER zoom In some cornenr case when …
16:27 Changeset [f633ada3] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Fix constants names
16:26 Changeset [0dd9a6e1] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Make ignored reads explicit
16:26 Changeset [a0ac0807] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Use byte instead of char
16:26 Changeset [407866f] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Add a comment to clarify
16:26 Changeset [711491d] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Convert short to int16
16:26 Changeset [2dd13b60] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Fix abort constants names
16:26 Changeset [c4f5699d] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Move break to be clear it's not a fall through
16:26 Changeset [cd6d329f] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Better check of sprites magic
16:25 Changeset [6226aca6] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Sort files
16:25 Changeset [64f55b3f] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Cleanup
16:24 Changeset [658d4b0] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Fix indentation of preproc blocks
16:23 Changeset [9088f045] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Fix include paths
16:16 Changeset [c777c14c] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Rename unsigned int to uint
11:58 Changeset [4631ec94] by criezy
I18N: Update translations templates
11:58 Changeset [6449060d] by criezy
I18N: Regenerate translations data file
02:02 Changeset [39bbc621] by Strangerke
KINGDOM: Fix display init
00:48 Changeset [ba81e8be] by dafioram
BLADERUNNER: Dead bridge rat won't respawn when playing uncut and easy …
00:48 Changeset [060b2cb] by dafioram
BLADERUNNER: Don't let the sewer bridge break on easy When the player …

05/29/19:

14:59 Changeset [7f427ad4] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: UG08 and HF06 map glitch fixes
11:08 Changeset [b7e1f8a] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Support for displaying subtitles info
11:08 Changeset [04d7f72b] by Thanasis Antoniou <a.antoniou79@…>
DEVTOOLS: BLADERUNNER: Added version sheet and EFIGS support Now …
11:08 Changeset [a041a291] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Added click debugger command Shows mouse click pos …
08:33 Changeset [dcf69b3] by Strangerke
KINGDOM: Fix compilation
01:02 Changeset [8999b950] by criezy
SUPERNOVA: Add English translation for Help screen
00:55 Changeset [66a335eb] by criezy
Revert "STARTREK: Start adding a console" This reverts commit …
00:39 Changeset [9ff9264a] by criezy
SUPERNOVA: Add better support of pbm format in create_supernova The …

05/28/19:

23:23 Changeset [96c429dd] by criezy
SUPERNOVA: Grammar fixes in English newspaper images
23:02 Changeset [4da53f9d] by sev-
VIDEO: Stub for MVE decoder
23:02 Changeset [1bfc84c] by sev-
KINGDOM: Remove code duplication due to the renumbering of indexes
23:02 Changeset [f0120257] by sev-
KINGDOM: Fix code alignment in a switch
23:02 Changeset [203e782] by sev-
KINGDOM: Fix numbering of nodes in the full version. All indexes …
23:02 Changeset [d8fad83] by sev-
KINGDOM: Add _MouseMapAS for the demo version
23:02 Changeset [be4fc59b] by sev-
KINGDOM: Add mouseMapMS for the demo version
23:02 Changeset [e65b7059] by sev-
KINGDOM: Add GPL4_992_demo and GPL4_993_demo
23:02 Changeset [4f20e2c] by sev-
KINGDOM: Move most of the GPL2 functions to initOpcodesFull
23:02 Changeset [c72b7ffe] by sev-
KINGDOM: Implement changes from the demo in GPL2_250
23:02 Changeset [4a900640] by sev-
KINGDOM: Fix bug in GPL1_221
23:02 Changeset [748afe27] by sev-
KINGDOM: Remove two useless reset of _userInput in GPL1_241
23:02 Changeset [10816f5d] by sev-
KINGDOM: Fix GPL1_210 for the demo version
23:02 Changeset [7793e314] by sev-
KINGDOM: Fix bug in GPL1_200
23:02 Changeset [bd68bc3] by sev-
KINGDOM: Cosmetic changes after implementation check
23:02 Changeset [903155f8] by sev-
KINGDOM: Revert previous commit after checking variable …
23:02 Changeset [9af100fc] by sev-
KINGDOM: Add GPL1_90_demo
23:02 Changeset [a0270f6c] by sev-
KINGDOM: Resynchronize node idx in demo by systematically adding 2 in …
23:02 Changeset [88805c5b] by sev-
KINGDOM: Implement some changes in the demo for opcodes 30, 41 and sub10
23:02 Changeset [95a3b557] by sev-
KINGDOM: Add the display of the optional last frame , make resources …
23:02 Changeset [b6d8d994] by sev-
KINGDOM: Implement some logic changes in demo for opcodes 71 and 121
23:02 Changeset [143a854b] by sev-
KINGDOM: Start splitting Demo and Full DOS versions
23:02 Changeset [0f84bf6] by sev-
KINGDOM: Refactor GPL4
23:02 Changeset [6fb7e553] by sev-
KINGDOM: Refactor GPL3
23:02 Changeset [b0a64c4f] by sev-
KINGDOM: Refactor GPL2
23:02 Changeset [66261980] by sev-
KINGDOM: Correct pointer-to-member call syntax
23:02 Changeset [c25ad2ee] by sev-
KINGDOM: Refactor hardcoded logic (WIP)
23:02 Changeset [d1759c4f] by sev-
KINGDOM: Move the hardcoded logic to a separate class
23:02 Changeset [07d164f1] by sev-
KINGDOM: Add check in main loop to avoid GPL3 opcodes in demo
23:02 Changeset [a4a4c0a1] by sev-
KINGDOM; Fix a bug in checkMainScreen(), implement a difference of the demo
23:02 Changeset [c3045f0d] by sev-
KINGDOM: Add a comment about a change in the demo, in displayIcon
23:02 Changeset [1cfa57e7] by sev-
KINGDOM: Add comments related to a difference in the demo version
23:02 Changeset [e28e1b82] by sev-
KINGDOM: add change in setATimer for the demo
23:02 Changeset [abf97a18] by sev-
KINGDOM: Finish the renaming of functions
23:02 Changeset [39bb0fea] by sev-
KINGDOM: Function renaming
23:02 Changeset [165d3d82] by sev-
KINGDOM: Some renaming, consistently use boolean values for _pouch
23:02 Changeset [f767d5fb] by sev-
KINGDOM: Initial all variables like in the original
23:02 Changeset [f15c8a5f] by sev-
KINGDOM: Last renaming of class variables
23:02 Changeset [a54a4267] by sev-
KINGDOM: Some more renaming
23:02 Changeset [df912950] by sev-
KINGDOM: More renaming, ensure some boolean variables don't use …
23:02 Changeset [13f4ced] by sev-
KINGDOM: Use SearchMan, simplify filename arrays accordingly
23:02 Changeset [946d4101] by sev-
KINGDOM: Partial implementation of PlayMovie, some more renaming
23:02 Changeset [563489a] by sev-
KINGDOM: Some renaming, check and fix values used for booleans
23:02 Changeset [af636a5] by sev-
KINGDOM: Start renaming
23:02 Changeset [09dc4c2] by sev-
KINGDOM: Improve savegame support
23:02 Changeset [9f49c58] by sev-
KINGDOM: Implement DrawIcon, make a check in GL1 more coherent (style wise)
23:02 Changeset [405ae40] by sev-
KINGDOM: Fix issue in scene 11, clean up some boolean used as int
23:02 Changeset [c130b65] by sev-
KINGDOM: Remove code disabling game loading button
23:02 Changeset [f0540997] by sev-
KINGDOM: Improve delay
23:02 Changeset [cb77ad8] by sev-
KINGDOM: Add code to handle timers
23:02 Changeset [9494bd4b] by sev-
KINGDOM: Implement SaveAS and RestoreAS
23:02 Changeset [233a3a54] by sev-
KINGDOM: Add some code in RestoreGame functions
23:02 Changeset [707443d0] by sev-
KINGDOM: Fix a couple of issues related to timers, add comments
23:02 Changeset [6089dfaa] by sev-
KINGDOM: use boolean values when needed
23:02 Changeset [40799452] by sev-
KINGDOM: Handle CTRL-C like in the original
23:02 Changeset [08d720a0] by sev-
KINGDOM: Rename _Nodes items, save/load them
23:02 Changeset [fc58566b] by sev-
KINGDOM: WIP work on savegames
23:02 Changeset [3141342e] by sev-
KINGDOM: Remove some useless code
23:02 Changeset [44b8a50f] by sev-
KINGDOM: Implement PlaySound
23:02 Changeset [41e1b764] by sev-
KINGDOM: Implement DrawInventory
23:02 Changeset [04d73399] by sev-
KINGDOM: Implement ProcessMapInput and DrawRect
23:02 Changeset [bb67758a] by sev-
KINGDOM: Implement End Credits function
23:02 Changeset [a953d04d] by sev-
KINGDOM: Add GL3 opcodes 630, 631, 640 to 642 and 650
23:02 Changeset [8a2f6a4] by sev-
KINGDOM: Add GL3 opcodes 500, 501, 502, 511, 651, 660, 690 and 700
23:02 Changeset [fdf69797] by sev-
KINGDOM: Add GL3 opcodes 510, 512, 520, 521, 531, 540, 541, 542, 550 …
23:02 Changeset [9012425] by sev-
KINGDOM: Add GL3 opcodes 522, 530, 591 and 592
23:02 Changeset [10d5d2d] by sev-
KINGDOM: ADD GL3 opcodes 590, 611 and 620
23:02 Changeset [3fa961ae] by sev-
KINGDOM: Implement GL3 opcodes 560, 561, 562, 570, 571, 572, 580, 581, …
23:02 Changeset [78ac707d] by sev-
KINGDOM: Fix misleading code alignment in GL Opcode 731, Add opcode …
23:02 Changeset [69391832] by sev-
Small warning fix
23:02 Changeset [be3ec6f9] by sev-
KINGDOM: Fix a duplicate variable, implement GL opcodes 661, 670, 671, …
23:02 Changeset [7696bb9f] by sev-
KINGDOM: Add GL3 opcodes 712 and 730
23:02 Changeset [6110e48d] by sev-
KINGDOM: Add GL3 opcodes 711 and 731
23:02 Changeset [343289d4] by sev-
KINGDOM: Implement GL3 opcodes 710, 720, 741, 760, 761
23:02 Changeset [2369ec62] by sev-
KINGDOM: Implement GL3 opcodes 740, 780, 781, 790 and 791
23:02 Changeset [b36d54ac] by sev-
KINGDOM: Add GPL3 case 701
23:02 Changeset [8fe86374] by sev-
KINGDOM: Start work on GPLogic3
23:02 Changeset [7c15c5c0] by sev-
KINGDOM: Fix icon behavior
23:02 Changeset [0c04fdd] by sev-
KINGDOM: Fix ReadMouse
23:02 Changeset [16ee41ba] by sev-
KINGDOM: Add more debug traces in GL1
23:02 Changeset [7c18723e] by sev-
KINGDOM: Fix bug in GL1
23:02 Changeset [bb9224c] by sev-
KINGDOM: Log unused _UserInput
23:02 Changeset [d513cdf] by sev-
KINGDOM: Add some forgotten code
23:02 Changeset [3aa7a775] by sev-
KINGDOM: Fix typo
23:02 Changeset [d56e9753] by sev-
KINGDOM: Implement ReadMouse
23:02 Changeset [f0d42cff] by sev-
KINGDOM: Small fixes
23:02 Changeset [6a955814] by sev-
KINGDOM: Fix mouse cursor index
23:02 Changeset [6e8d0b5f] by sev-
KINGDOM: Fix a couple of bugs in CursorType logic, some cleanup
23:02 Changeset [36c5c3fe] by sev-
KINGDOM: Initialize CurrMap to avoid a crash
23:02 Changeset [9d1a4908] by sev-
KINGDOM: Implement WaitKey, GetAKey and CursorType
23:02 Changeset [fc9025a9] by sev-
KINGDOM: Implement CheckMainScreen
23:02 Changeset [c7a8e5a] by sev-
KINGDOM: Implement InventoryAdd and InventoryDel
23:02 Changeset [90e2c2a0] by sev-
KINGDOM: Implement 3 more stubs
23:02 Changeset [7326cab] by sev-
KINGDOM: Implement a couple of stubs, add a dummy value in MapExit
23:02 Changeset [3623fb39] by sev-
KINGDOM: Implement some stubs
23:02 Changeset [80d26f7] by sev-
KINGDOM: Fix 2 GCC warnings (which includes a bug fix)
23:02 Changeset [09659e35] by sev-
Rename kingartData to something more useful now
23:02 Changeset [69766c67] by sev-
Fix some compiler warnings
23:02 Changeset [a78598da] by sev-
Improve KingArt loader
23:02 Changeset [43031d7a] by sev-
Parse and set cursor correctly
23:02 Changeset [cf0c5ef] by sev-
Small typo fix
23:02 Changeset [07d231c] by sev-
KINGDOM: Rewrite the loading of kingart, get rid of _ArtPtr, add DrawCursor
23:02 Changeset [c95ddff9] by sev-
Small compilation error fix
23:02 Changeset [96875720] by sev-
KINGDOM: Start to handle user input
23:02 Changeset [28a676a] by sev-
KINGDOM: Implement DrawLocation
23:02 Changeset [765d67a0] by sev-
KINGDOM: Hack transparency
23:02 Changeset [00eb7263] by sev-
KINGDOM: Implement some stubs
23:02 Changeset [a94410df] by sev-
KINGDOM: Add Group Logic 4, fix some boolean values,
23:02 Changeset [e641084] by sev-
KINGDOM: Add Group Logic 2
23:02 Changeset [23ee850] by sev-
KINGDOM: Add GPLogic1 and a bunch of STUBs
23:02 Changeset [5b2334e0] by sev-
KINGDOM: Fix a bug, move pollevent to a new STUBed function
23:02 Changeset [25f1eba0] by sev-
KINGDOM: Fix a crash, get rid of the off by one in resource handler, …
23:02 Changeset [c610ab9] by sev-
KINGDOM: Add GameHelp
23:02 Changeset [7d1830f] by sev-
KINGDOM: Implement TitlePage, InitPlay, InitHelp, add a couple of STUBs
23:02 Changeset [086f819c] by sev-
KINGDOM: Add some functions and constants (courtesy of TMM), fix the …
23:02 Changeset [51a6d165] by sev-
KINGDOM: Add some stubs and the main loop
23:02 Changeset [fc7484ac] by sev-
KINGDOM: Add skeletton engine
23:00 Changeset [aaa8aa05] by Strangerke
Merge branch 'kingdom' of https://github.com/scummvm/scummvm-priv into …
21:21 Ticket #10967 ([Lands of Lore DOS Floppy English] Crash on assertion on the herb shop) created by vanfanel
Hi there, This bug only happens on the FLOPPY version of the game, …
20:44 Changeset [33fb9809] by Filippos Karapetis <bluegr@…>
STARTREK: Start adding a console We need to properly inject it to all …
20:42 Changeset [e1416534] by Filippos Karapetis <bluegr@…>
STARTREK: Fix regression with saving/loading
20:41 Changeset [42ac19e] by Filippos Karapetis <bluegr@…>
STARTREK: Start reading text from RDF files, instead of hardcoding it …
07:12 Ticket #10921 (STARTREK: Star Trek: 25th Anniversary Game ID) closed by bluegr
fixed
07:11 Changeset [31037703] by Filippos Karapetis <bluegr@…>
STARTREK: Add detection for reported English floppy variant Reported …
07:08 Changeset [944370c3] by Filippos Karapetis <bluegr@…>
STARTREK: Fixes to drawR3Shape; red planet renders
07:08 Changeset [552b88cb] by Filippos Karapetis <bluegr@…>
STARTREK: Bugfix to map preview of republic
07:08 Changeset [add9b3e6] by Filippos Karapetis <bluegr@…>
STARTREK: Saving for VENG mission
07:08 Changeset [c9918c30] by Filippos Karapetis <bluegr@…>
STARTREK: Common code for VENG mission
07:08 Changeset [702aa6f6] by Filippos Karapetis <bluegr@…>
STARTREK: VENG8 text changes
07:08 Changeset [0715c64b] by Filippos Karapetis <bluegr@…>
STARTREK: VENG8
02:24 Changeset [8c4af9f] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Adds text reader to view text files
02:24 Changeset [38e0445] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Adds Help screen
02:24 Changeset [e7b91fe] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Adds getters for screen width and height
02:24 Changeset [7c3b128] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Removes optional parameter for getKeyInput() It doesn't …
02:24 Changeset [6da72917] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Adds strings for help screen

05/27/19:

20:18 Changeset [1cae66c1] by waltervn
Revert "ADL: Fix MSVC warnings" This reverts commit …
20:14 Changeset [4ade45cb] by Filippos Karapetis <bluegr@…>
STARTREK: Improve game responsiveness - Add a delay after screen …
19:46 Changeset [430b87d5] by Filippos Karapetis <bluegr@…>
STARTREK: Change more fields to Common::String, and fix shadowed vars
18:39 Changeset [daf2f07e] by Filippos Karapetis <bluegr@…>
STARTREK: Use Common::String for animation strings
18:11 Changeset [88855082] by Filippos Karapetis <bluegr@…>
STARTREK: Refactor code to remove more gotos
17:25 Changeset [b0699f70] by Filippos Karapetis <bluegr@…>
STARTREK: Fix memory leak
17:25 Changeset [81294fe] by Filippos Karapetis <bluegr@…>
STARTREK: Refactor code so that gotos are not used in DEMON6
14:45 Changeset [67f49429] by Filippos Karapetis <bluegr@…>
STARTREK: Replace getRectEncompassing() with extend()
13:53 Changeset [7346b69] by Filippos Karapetis <bluegr@…>
GRAPHICS: Initialize potentially uninitialized variables
13:53 Changeset [80f773c9] by Filippos Karapetis <bluegr@…>
WINTERMUTE: Remove unused variable
13:53 Changeset [a5614eea] by Filippos Karapetis <bluegr@…>
TITANIC: Change add float suffixes to float assignments
13:53 Changeset [f6af273f] by Filippos Karapetis <bluegr@…>
STARTREK: Fix MSVC warnings - Disable duplicate if block - Fix …
13:53 Changeset [f4e8eed1] by Filippos Karapetis <bluegr@…>
SLUDGE: Fix MSVC warnings - Fix invalid check with empty() - Change …
13:53 Changeset [174721e9] by Filippos Karapetis <bluegr@…>
SCUMM: Fix MSVC warnings - Change float suffix to uppercase - …
13:53 Changeset [9da3d227] by Filippos Karapetis <bluegr@…>
SCI: Fix MSVC warnings - Remove unused parameters - Initialize …
13:53 Changeset [87e13a50] by Filippos Karapetis <bluegr@…>
PEGASUS: Fix MSVC warnings - Add a float suffix in …
13:53 Changeset [f5ed07c3] by Filippos Karapetis <bluegr@…>
MOHAWK: Fix MSVC warnings Fix assignments to float variables, by …
13:53 Changeset [e94026e8] by Filippos Karapetis <bluegr@…>
MACVENTURE: Fix MSVC warnings - Added a CHECKME for a code which is …
13:53 Changeset [ea39214f] by Filippos Karapetis <bluegr@…>
ILLUSIONS: Fix MSVC warnings - Fix warnings about conversion between …
13:53 Changeset [5724a1f] by Filippos Karapetis <bluegr@…>
CRYO: Fix MSVC warnings - Add missing default switch cases - Specify …
13:53 Changeset [e412bf5e] by Filippos Karapetis <bluegr@…>
ADL: Fix MSVC warnings - Change APPLECHAR to APPLEBYTE, when its …
12:54 Changeset [9bf2b5d0] by dafioram
BLADERUNNER: Show saved game creation date and add play time Bumped …
01:20 Changeset [4e17b4fe] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Restore lines from Grigorian and Izo

05/26/19:

23:11 Changeset [e6f0c5e] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Expose info for view in debugger list obj
18:19 Changeset [52ae4a67] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Add assert where needed
18:05 Changeset [85135a8] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Remove superflous header
16:17 Changeset [605e219] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Fix for View::calculateScreenPosition Draw objects in …
16:17 Changeset [93768c33] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Item spin command in Debugger
12:02 Ticket #10964 (SCI: FPFP: CD 'Dummy Msg' text at cafe, gun fight intros) closed by bluegr
fixed
12:01 Changeset [4dda6324] by Filippos Karapetis <bluegr@…>
SCI: Fix FPFP CD 'Dummy Msg' message texts Fixes 17 message texts, …
09:29 Changeset [5c92f64] by criezy
I18N: Update translations templates
09:29 Changeset [8d6eb904] by criezy
I18N: Update translation (Italian) Currently translated at 99.9% …
09:29 Changeset [2e3f7764] by criezy
I18N: Update translation (German) Currently translated at 100.0% …
09:29 Changeset [b1628f79] by criezy
I18N: Update translation (Danish) Currently translated at 99.6% (1065 …
03:08 Changeset [6e2aa4c4] by dafioram
BLADERUNNER: Show saved game creation date and add play time Bumped …

05/25/19:

20:54 Changeset [eac0b16] by sev-
SCUMM: HE: Added some names to basketball U32 commands
19:10 Changeset [7177836d] by dreammaster
GLK: TADS2: Amiga compilation fix
11:59 Changeset [fb307395] by lotharsm
STARTREK: Add detection for reported English floppy variant Reported …
03:21 Changeset [608e9af6] by dreammaster
GLK: TADS2: Fix more const loss warnings
03:21 Changeset [13967398] by dreammaster
GLK: TADS2: Revert char * statics back to string literals
03:21 Changeset [0d0dbf6] by dreammaster
GLK: TADS2: Fix uninitialized variable warnings
03:21 Changeset [8f9fcec1] by dreammaster
GLK: TADS2: Further compilation fixes
03:21 Changeset [5381930e] by dreammaster
GLK: TADS2: Fix uninitialized variable warnings
03:21 Changeset [1a974b97] by dreammaster
GLK: TADS2: Further compilation fixes
03:21 Changeset [aa5fd603] by dreammaster
GLK: TADS2: Compilation fixes
03:21 Changeset [0c02346] by dreammaster
GLK: TADS2: Fix os initialization
03:21 Changeset [0d172c8c] by dreammaster
GLK: Fix freeing closed windows
03:21 Changeset [e3454b5d] by dreammaster
GLK: TADS: Don't support RTL
03:21 Changeset [5aacb456] by dreammaster
GLK: TADS2: Added plygo
03:21 Changeset [bc87d740] by dreammaster
GLK: TADS2: Yet more volumous code additions
03:21 Changeset [3d9e03af] by dreammaster
GLK: TADS2: Soooo much more implementation
03:21 Changeset [fcb2592e] by dreammaster
GLK: TADS2: Added built in functions
03:21 Changeset [f607792f] by dreammaster
GLK: TADS2: More code files implemented
03:21 Changeset [105a1b9] by dreammaster
GLK: TADS2: Added code for output, run, various miscellaneous
03:21 Changeset [e83972f5] by dreammaster
GLK: TADS2: Added code for tokenizer & vocabulary
03:21 Changeset [0279143a] by dreammaster
GLK: TADS2: Adding headers
03:21 Changeset [54d240d8] by dreammaster
GLK: TADS: Improved detection to detect TADS version
03:21 Changeset [b1f8e2c] by dreammaster
GLK: HUGO: Move Hugo engine out of RELEASE_BUILD blocks
02:39 Changeset [9bfca344] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Fixes for UG18 Guzza scene cases
02:39 Changeset [cde63356] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Fix path glitches in UG18 and UG13
02:39 Changeset [debccbb8] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: UG18 restored trains and Guzza overlays

05/24/19:

23:53 Changeset [ee1d40ab] by lotharsm
CONFIGURE: Remove the 'u' flag from 'ar' in mingw32 This patch …
23:33 Changeset [4745b099] by Filippos Karapetis <bluegr@…>
TRAVIS: Install curl on Mac OS X instead of curl-openssl
23:33 Changeset [413a7204] by Filippos Karapetis <bluegr@…>
TRAVIS: Don't run brew update
22:11 Changeset [cfd9327a] by lotharsm
NEWS: Improve wording in the German NEWS file
21:29 Ticket #10966 (SCI: QFG4: Revenant money-randomness is broken) closed by bluegr
fixed
21:26 Changeset [f441ee72] by Filippos Karapetis <bluegr@…>
SCI: Fix QFG4 random revenant kopeks, bug #10966
20:27 Changeset [cd119507] by sev-
CONFIGURE: Update for modern MinGW
19:14 Changeset [a6d7c6c0] by rsn8887 <rsn8887@…>
SWITCH: Update build instructions in readme.switch
17:32 Changeset [afc9182e] by rsn8887 <rsn8887@…>
SWITCH: Update build instructions etc. in readme.switch

05/23/19:

23:47 Changeset [42c14144] by sluicebox <22204938+sluicebox@…>
SCI: Fix QFG4 random revenant kopeks, bug #10966
23:44 Ticket #10966 (SCI: QFG4: Revenant money-randomness is broken) created by sluicebox
Searching the body of a revenant always awards 15 kopeks instead of …
17:07 Changeset [655fea4a] by rsn8887 <rsn8887@…>
SWITCH: Enable gfx filtering by default for better image quality
14:06 Changeset [d78dd5c0] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Fix NR11 pathfinding Added new method to "remove" bad …
08:35 Ticket #10965 (SCI: QFG4: Runes puzzle doesn't always accept answer) closed by bluegr
fixed
08:34 Changeset [67a29ad5] by Filippos Karapetis <bluegr@…>
SCI: Fix QFG4 Runes puzzle, bug #10965
03:53 Changeset [9fa1ac4d] by sluicebox <22204938+sluicebox@…>
SCI: Fix QFG4 Runes puzzle, bug #10965
01:58 Changeset [b1964b10] by rsn8887 <rsn8887@…>
CONFIGURE: Add Switch to platforms where debug is off by default
01:17 Changeset [3322bc4] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Fix mouse in KIA after moonbus massacre ending
01:16 Changeset [e4b8c0f4] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Debugger health command Needed mostly to heal McCoy, or …
00:20 Changeset [9b508e6d] by GitHub <noreply@…>
TRAVIS: Install curl on Mac OS X instead of curl-openssl
00:15 Changeset [a82cb070] by GitHub <noreply@…>
TRAVIS: Don't run brew update

05/22/19:

23:30 Changeset [d4e5211e] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Fix Dektora overlap issues, restore rattle
23:30 Changeset [17da1f23] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Fix for McCoy resuming combat resting pose In the …
23:30 Changeset [479a1d12] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: debugger anim command sets the dmgflagifmoving too …
21:37 Ticket #10965 (SCI: QFG4: Runes puzzle doesn't always accept answer) created by sluicebox
The runes puzzle in room 800 often rejects the correct answer. When …
19:49 Changeset [41a9833d] by criezy
I18N: Update translations templates
19:49 Changeset [5abd0106] by criezy
I18N: Update translation (Italian) Currently translated at 99.8% …
19:49 Changeset [72ea37af] by criezy
I18N: Update translation (Hungarian) Currently translated at 100.0% …
19:49 Changeset [854b9335] by criezy
I18N: Update translation (French) Currently translated at 100.0% …
19:49 Changeset [d7618a89] by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
19:49 Changeset [abea03a] by criezy
I18N: Update translation (Danish) Currently translated at 99.4% (1063 …
19:49 Changeset [549289b8] by criezy
I18N: Regenerate translations data file
19:05 Changeset [4698bab] by lotharsm
NEWS: Add latest Sherlock fix to the German NEWS translation
18:56 Changeset [80133e9f] by lotharsm
NEWS: Add missing whitespace in the Sherlock paragraph
16:56 Changeset [f7ba39c4] by rsn8887 <rsn8887@…>
SWITCH: add makefile target switch_release for buildbot
11:13 Changeset [7407cbc7] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Don't exit to desktop after end credits
03:32 Ticket #10943 (SHERLOCK: RT ESP: Assertion Failed - Sherlock Holmes Rose Tattoo) closed by dreammaster
fixed: I'm back, and luckily, I did have the Spanish version. I've identified …
03:30 Changeset [64087716] by dreammaster
SHERLOCK: RT: Fix Spanish crash talking to lady in Tailor shop
01:59 Changeset [6a6506be] by sluicebox <22204938+sluicebox@…>
SCI: Add QFG4CD workaround for searching monsters
00:14 Changeset [dc0bfbc7] by sev-
COMMON: Fix button state desynchronization when warping mouse

05/21/19:

23:44 Changeset [d2b8f928] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Remove redundant call to playerGainsControl When Steele …
23:44 Changeset [0def58f8] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Fixes for debugger draw command More intuitive …
23:44 Changeset [984ede62] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Fix combat music autosaved at start of Act 3 If player …
23:30 Changeset [8e9e2139] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Make sure toolbar is displayed on colored screen If …
23:30 Changeset [5c9b7a21] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Fix cursor shown too soon in transitions It had then …
23:30 Changeset [2bd105ed] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Remove outdated TODOs
23:30 Changeset [29fc84e0] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Implement (final) level 7
23:30 Changeset [96e78900] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Fix objects order to keep savegame compat That's easier to …
23:30 Changeset [69f96ac1] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Save some space
23:30 Changeset [4f9003c] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Implement countdown
23:30 Changeset [5b63430e] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Add hook to video playing That will be used for countdown
23:30 Changeset [34dc36a5] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Use existing palette to init video one This is useful when …
23:30 Changeset [922b090] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Implement level 6
23:30 Changeset [8c657b3a] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Fix incorrect dialog shows
23:30 Changeset [213d790] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Don't skip videos (debug leftover)
23:30 Changeset [6e328a76] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Number objects to help mangling of saves
23:30 Changeset [14521af3] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Don't abort when there is no transition defined
23:30 Changeset [2da8b8a4] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Fix errors in strings
23:30 Changeset [88230dc6] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Remove TODO as it's not needed anymore
23:30 Changeset [fa84c3d1] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Implement level 5
23:30 Changeset [956fecb4] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Remove almost dumb images There is no such thing, an image …
23:30 Changeset [da07445] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Forgot to deselect object after talking to Bontemps
23:30 Changeset [8af02acd] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Fix surface not reloaded after finished with safe
23:30 Changeset [98c68bd8] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Save savegames list offset in settings
23:30 Changeset [ffc8dd6f] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Avoid LLVM warnings on the logic The ifs should always be …
23:30 Changeset [47bf384] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Remove unused private members This should remove LLVM warnings
23:30 Changeset [f753bfa] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Use fabs instead of abs This should correct LLVM warning
23:30 Changeset [a0e70680] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Implement level 4
23:30 Changeset [1d9af357] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Add ability to choose ZON file That's only used for …
23:30 Changeset [bc792844] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Reset key pressed Without that we have spurious presses …
23:30 Changeset [7acf590] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Make placeStates array always the same size Else we have …
23:30 Changeset [cbf21553] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Fix comments
23:30 Changeset [e290ab8b] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: If save name can't be read don't add it
23:30 Changeset [29496a5] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Add a function to load a set of BMP files
23:30 Changeset [56926690] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Let callback modify displayed fixed image
23:30 Changeset [d5798a8] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Use typedef instead of repeating
23:30 Changeset [c836ef2c] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Implement level 3
23:30 Changeset [ffc1ea1c] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Implement missing objects callbacks Two callbacks quite …
23:30 Changeset [4a916475] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Fix messages
23:30 Changeset [04c31aae] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Fix palette not applied when loading frame
23:30 Changeset [b4ca8e55] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Fix some comments and order of callback
23:30 Changeset [f3eb867] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Deselect object when removing from inventory
23:30 Changeset [5c997dce] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Fix style
23:30 Changeset [f705e733] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Fix file names for Macintosh version Add a function to …
23:30 Changeset [122be385] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Implement level 2
23:30 Changeset [ff69fe6] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Add a function to collect an Object *
23:30 Changeset [a64fa1c3] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Let change individual color in main palette
23:30 Changeset [67593082] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Make objects functions names more consistent
23:30 Changeset [676313ef] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Add function to change sprite color
23:30 Changeset [34de3f38] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Add a function to not look for end of conversations
23:30 Changeset [9155b15e] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Mark clearly missing parts for next levels
23:30 Changeset [f2ec89ed] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Add missing actions masks
23:30 Changeset [6549597] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Add a function to disable a zone in fixed images
23:30 Changeset [35765a09] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Add a function to deselect object In original Versailles …
23:30 Changeset [f177129d] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Let user type spaces in save names
23:30 Changeset [b5aca9ea] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Apply sound settings at startup
23:30 Changeset [15d6c3ed] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Fix appending of files extensions We clear the previous …
23:30 Changeset [e712de6] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Fix cursor shown in transitions
23:30 Changeset [ab7657d6] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Fix cursor not shown in some events
23:30 Changeset [38e950b9] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Remove long delayMillis as they lower the framerate
23:30 Changeset [ad190c20] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Fix fonts for MacOS version
23:30 Changeset [b9be0ff4] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Add Macintosh support to Versailles There is still some …
23:30 Changeset [b2f590a6] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Remove DATAS_V folder level for searching files It's …
23:30 Changeset [cc4ccc6] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Fix type of return to match prototype
23:30 Changeset [56b3ab22] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Fix struct declarations
23:30 Changeset [2a781def] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: remove debug define which skipped videos
23:30 Changeset [cef6c42] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Fix use after free when playing dialog
23:30 Changeset [fb6f7de6] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Fix compilation error with -std=c++11 Comparison of …
23:30 Changeset [0eb8768] by Le Philousophe <lephilousophe@…>
CRYOMNI3D: Add engine for Versailles 1685
23:30 Changeset [483dd35c] by Le Philousophe <lephilousophe@…>
STREAM: add read/write functions for double LE/BE
23:29 Changeset [3893f3fc] by Le Philousophe <lephilousophe@…>
COMMON: Fix button state desynchronization when warping mouse
22:10 Changeset [27888361] by lotharsm
NEWS: Update German translation of the NEWS file
21:13 Changeset [d4855a64] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Add methods to skip screen effects Also enhanced …
05:37 Changeset [4ea25a3] by sluicebox <22204938+sluicebox@…>
SCI: Fix FPFP CD 'Dummy Msg' message texts Fixes 17 message texts, …
05:34 Ticket #10964 (SCI: FPFP: CD 'Dummy Msg' text at cafe, gun fight intros) created by sluicebox
There are three large message sequences in the CD version with the …

05/20/19:

12:12 Changeset [203d82a1] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Officers and combat bugfixes part 1 The debug messages …

05/19/19:

20:25 Changeset [5b2e6f6d] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Cleanup and fix for NR03 dancer
19:02 Changeset [e18e39bc] by GitHub <noreply@…>
AMIGAOS4: Add the Perl pet
19:01 Changeset [6d76f900] by GitHub <noreply@…>
AMIGAOS4: Revert the date
17:51 Changeset [3cd54d83] by GitHub <noreply@…>
AMIGAOS4: Add automatic version updates to RM2AG.rexx
17:49 Changeset [b940b070] by GitHub <noreply@…>
AMIGAOS4: Add automatic version updates
13:34 Changeset [ea3a9f2] by Thanasis Antoniou <a.antoniou79@…>
BLADERUNNER: Cleanup of police AI and fix for rat ai

05/18/19:

22:48 Changeset [a41cebf3] by GitHub <noreply@…>
AMIGOS4: Fix AmigaGuide link to external source file
20:21 Changeset [10ac612] by lotharsm
NEWS: Fix issues re-introduced in the last commit
20:14 Changeset [5a88f660] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Split game to two different versions first one is …
20:09 Changeset [0989fab0] by lotharsm
NEWS: Re-add accidentally removed Drascula news
20:02 Changeset [dbdf8de9] by Filippos Karapetis <bluegr@…>
TRAVIS: Re-enable Mac OS X builds
19:31 Changeset [18b4289d] by GitHub <noreply@…>
AMIGAOS4: Change to use README.md for conversion
19:12 Changeset [d9fc17e] by lotharsm
NEWS: Update release year for 2.1.0
19:10 Changeset [92c66d08] by GitHub <noreply@…>
AMIGAOS4: Rewrite of RM2AG.rexx to cover the markdown change (DO NOT …
15:38 Changeset [e22dd32b] by GitHub <noreply@…>
TRAVIS: Re-enable Mac OS X builds
15:02 Changeset [a265b1e0] by Cameron Cawley <ccawley2011@…>
BUILD: Fix converting the documentation outside the source directory
14:03 Changeset [95d4678d] by GitHub <noreply@…>
NEWS: Convert German NEWS file to Markdown (#1627) * NEWS: Convert …
10:39 Changeset [7c35e152] by David Turner <dgturner@…>
WINTERMUTE: Fix fill rect area on endSaveLoad()
10:31 Changeset [98e8394a] by criezy
I18N: Update translation (German) Currently translated at 100.0% …
09:55 Changeset [c0ed137b] by lotharsm
NEWS: Fix formatting in NEUES.md
04:07 Changeset [51da962] by lolbot-iichan <lolbot_iichan@…>
WINTERMUTE: Fix fill rect area on endSaveLoad()
Note: See TracTimeline for information about the timeline view.