Timeline
02/22/19:
- 19:17 Ticket #10898 (BLADERUNNER: path traversal problems) created by
- Just tried the work-in-progress Blade Runner game. There are a couple …
- 02:45 Ticket #10865 (GLK: FROTZ: Crash creating new Beyond Zork characters) closed by
- fixed
- 02:41 Changeset [0b9fe06] by
- GLK: FROTZ: Disable typographic niceties for Beyond Zork font The …
02/21/19:
- 23:22 Changeset [a6f82fc2] by
- WIN32: Fix building outside the source directory
- 20:33 Changeset [309286c] by
- BUILD: Improve rules for compiling Windows resource scripts
- 20:30 Changeset [a3767e67] by
- README: Fix typo
- 17:22 Changeset [3759b4a] by
- GLK: FROTZ: Initialize _quotes, _dashes and _spaces to 0 They're int, …
- 16:39 Ticket #10897 (ZVISION: Assertion fails on locales with decimal comma) created by
- See https://forums.scummvm.org/viewtopic.php?f=2&t=14816#p87015 and …
- 06:46 Ticket #10896 (SCI: LONGBOW: Day 8 archer pathfinding lockup) created by
- When the guards kick Robin out of archery room 320 the game locks up …
- 04:14 Changeset [ded74ad] by
- GLK: FROTZ: Fix default colors for non-V6 games
- 03:59 Changeset [12788e6] by
- GLK: FROTZ: Change default fg/bg from int to uint
- 03:02 Changeset [d27cfc88] by
- GLK: Disable unsupported sub-engines in release mode
- 01:38 Ticket #9952 (SCI: LB2: Can get into the storage room early) closed by
- fixed: Looks like you will have to save your tears for another time as this …
02/20/19:
- 22:02 Changeset [4886b05] by
- BLADERUNNER: Fix Coverity issues
- 21:06 Changeset [daa98e40] by
- BLADERUNNER: Fixed spinner destinations in HF01
- 21:06 Changeset [12903b5e] by
- BLADERUNNER: Cleanup of pathfinding code
- 15:47 Changeset [7e09737] by
- GLK: FROTZ: Change fonts version check to not use atof
- 03:51 Changeset [c42e2a32] by
- GLK: Better error messages for failing to load fonts
- 03:44 Changeset [d6e7ea79] by
- GLK: FROTZ: Fix erasing windows that don't have an associated GLK window
- 03:21 Changeset [dc56d70b] by
- SCI: Update LB2 crate door pathfinding workaround Updates a …
02/19/19:
- 22:16 Ticket #10895 (SCI: LB2: Armor rooms don't display messages) created by
- The armor exhibit rooms (440 and 448) don't display messages when …
- 00:58 Ticket #10894 (SCI: LB2: Yvette's desk items disappear during backrub) created by
- The act 4 back rub scene in Yvette's (room 550) doesn't draw the …
- 00:26 Changeset [80b4aac8] by
- SCI: Add QFG1VGA Mac workaround for centaur
- 00:15 Changeset [a534d58] by
- SCI: Apply QFG1VGA innkeeper workaround to Mac
02/18/19:
- 08:44 Ticket #10882 (Custom Textures / Tiles) closed by
- wontfix
- 04:37 Changeset [2b9fb20d] by
- GLK: FROTZ: Fix display in Zork Zero after showing title screen
- 04:25 Changeset [ce5b400e] by
- GLK: FROTZ: Fix Coverity identified warnings
- 04:22 Changeset [480ca0d] by
- GLK: FROTZ: Fix display of Zork Zero title screen
- 04:06 Ticket #10893 (SCI: ECO1: Ocean cliffs are missing (CD version)) created by
- The ocean cliffs that border rooms 320 and 321 aren't displayed in the …
02/17/19:
- 23:20 Changeset [8bf993eb] by
- GLK: FROTZ: Fix transparency for glyphs in buffer area
- 22:32 Changeset [8fcf0096] by
- GLK: FROTZ: More properly fix transparency handling of header
- 19:58 Changeset [046f65a2] by
- I18N: Update translation (German) Currently translated at 100.0% …
- 10:44 Changeset [1ab61f4d] by
- GIT: Ignore files generated by Visual Studio Code
- 04:52 Changeset [774af675] by
- GLK: FROTZ: Properly set window colors
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