Timeline



01/30/19:

07:51 Ticket #10880 (MOHAWK: RIVEN: Book closing animation repeat) closed by Bastien Bouclet <bastien.bouclet@…>
fixed: In 8f350905: […]
03:31 Ticket #10880 (MOHAWK: RIVEN: Book closing animation repeat) created by dafioram
DVD-Riven bce294cd79 1. Enter Jungle dome 2. Open book 3. Let book …
02:02 Ticket #10879 (SCI: LB1: Laura can get stuck on left staircase and lockup game) created by sluicebox
Laura can get stuck at the top of the left stairs in room 47 and …

01/29/19:

05:32 Ticket #10878 (WIN32: Disabled engine files are included as resources) created by sluicebox
Windows builds are including data files for disabled engines as …

01/28/19:

06:58 Ticket #10877 (KYRA: Sound issues in the Legend of Kyrandia 2) created by ctoroman
Save1: Click on the green firefly. The volume of the music drops …
05:04 Ticket #10876 (GUI: Incorrect font when adding a game in the Russian and other interfaces) created by ctoroman
Incorrect font when adding a game in the Russian interface. The same …

01/26/19:

14:22 Ticket #10875 (BACKENDS: WIN32 - In-build Add Game Screen doesn't work) created by GermanTribun
Using the newest snapshot, when I try to add a new game, the GUI for …

01/25/19:

02:43 RobotsTxt created by Mataniko

01/24/19:

15:38 Ticket #10068 (Keep up the Macromedia Director work) closed by digitall
invalid: System25: Thanks for this, but as the Director engine is still WIP and …

01/18/19:

09:59 Ticket #10871 (QFG4: After geas, Hero can walk through the closed castle gate) closed by bluegr
fixed
08:29 Ticket #10874 (QFG4: Rogues get stuck opening castle doors) closed by bluegr
fixed

01/17/19:

05:46 Ticket #10864 (Development builds no longer work on Windows XP) closed by bgK
fixed: Thanks for the report. Looks like the latest fluidsynth tweaks fixed …
03:52 Ticket #10874 (QFG4: Rogues get stuck opening castle doors) created by Vhati
ScummVM 2.1.0git4278-gd31e37683c (Dec 13 2018 04:20:25) Windows 7 …

01/16/19:

20:27 Ticket #10873 (QFG4 CD: Hero stutters when running) created by Vhati
ScummVM 2.1.0git4278-gd31e37683c (Dec 13 2018 04:20:25) Windows 7 …

01/15/19:

21:17 Ticket #10800 ([Pink] "Pink Panther: Passport to Peril" crashes) closed by whiterandrek

01/14/19:

09:57 Ticket #10872 (AGI: SQ1 - version 1.0x - game hangs just before Skimmer (Kerona ...) created by mikesk8
The game hangs: - not possible to type commands - Esc button …

01/13/19:

22:24 Ticket #10870 (QFG4: Pathfinding in forest 1S from Erana's Garden, south entry) closed by bluegr
fixed
21:56 Ticket #10871 (QFG4: After geas, Hero can walk through the closed castle gate) created by tomasz89
Towards the end of the game, after being captured by Ad Avis, and …
21:27 Ticket #10860 (QFG4: Lock up when casting Trigger after Summon Staff) closed by bluegr
fixed

01/08/19:

05:12 Ticket #10868 (IRC logs are not being published) closed by digitall
fixed: I had an e-mail from Ender and as can be seen on logs.scummvm.org, …

01/07/19:

08:44 Ticket #10870 (QFG4: Pathfinding in forest 1S from Erana's Garden, south entry) created by tomasz89
The room south of Erana's garden has an odd pathing route when …

01/06/19:

22:09 Ticket #10869 (GLK: FROTZ: Out of bounds read in Mem::initializeUndo) closed by dreammaster
fixed: In 8515590b: […]
17:18 Ticket #10857 (QFG4: Pathfinding in forest 1S 1W from town, east entry) closed by bluegr
fixed
17:17 Ticket #10858 (QFG4: Pathfinding in forest 1S from town, south entry) closed by bluegr
fixed
16:53 Ticket #10869 (GLK: FROTZ: Out of bounds read in Mem::initializeUndo) created by bgK
When running a z-code game with an ASan enabled scummvm build, the …
05:29 Ticket #10868 (IRC logs are not being published) created by Vhati
The web page hosting IRC logs has stopped …

01/05/19:

20:41 Ticket #10681 (SCI: GK1 restart game issue) closed by lskovlun
fixed
08:58 Ticket #10867 (GLK: FROTZ: Beyond Zork graphics font gets downscaled, losing detail) created by eriktorbjorn
When creating a new character in Beyond Zork (doesn't work unless you …
07:15 Ticket #10866 (GLK: FROTZ: Prompting for title screen keypress even if MG1 file isn't ...) closed by dreammaster
fixed
05:40 Ticket #10866 (GLK: FROTZ: Prompting for title screen keypress even if MG1 file isn't ...) created by dreammaster
If the MG1 file for Beyond Zork isn't present, it's still prompting …
05:29 Ticket #10865 (GLK: FROTZ: Crash creating new Beyond Zork characters) created by dreammaster
Beyond Zork crashes if I try to create my own character. It tries to …

01/03/19:

18:26 Ticket #10864 (Development builds no longer work on Windows XP) created by DosFreak
The development builds no longer work on Windows XP. On execution you …

01/02/19:

19:47 Ticket #10856 (SCI: QFG1VGA: Mac version disables Antwerp controls and kills you) closed by bluegr
fixed
13:23 Ticket #10863 (WME: Wintermute games not recognised) created by albadross
Being the New Year and a new Carol Reed Mystery, I have got round to …
10:25 Ticket #10862 (AUDIO: AC3 volume seems too low) created by eriktorbjorn
The sound volume in the hi-res Zork: Grand Inquisitor movies seems …
01:08 Ticket #10843 (GLK: FROTZ: On-screen dialogs aren't displayed correctly) closed by dreammaster
fixed: In 4568e498: […]

01/01/19:

21:48 Ticket #10615 (QFG4: Tentacle doesn't retract after crossing pit at start of game) closed by bluegr
fixed
05:35 Ticket #10842 (GLK: FROTZ: Display problems in Beyond Zork) closed by dreammaster
fixed
01:00 Ticket #10861 (COMPOSER: Darby the Dragon: ERROR: Archive does not contain 'ANIM' 2329!) created by Rockin2
When I begin the game, I go to the throne room and I click the magic …

12/31/18:

23:20 Ticket #10667 (Day of the tentacle : speech OR subtitle but not both) closed by Mataniko
wontfix: This is working as expected for floppy games.
11:49 Ticket #10860 (QFG4: Lock up when casting Trigger after Summon Staff) created by tomasz89
Casting trigger on the gate never ceases.
10:55 Ticket #10859 (QFG4 room entry causes rightmost pixel line rendering error) closed by Vhati
duplicate
10:05 Ticket #10859 (QFG4 room entry causes rightmost pixel line rendering error) created by tomasz89
When entering the room two south of the town entrance from the west, I …
05:56 Ticket #10858 (QFG4: Pathfinding in forest 1S from town, south entry) created by tomasz89
The room south of town has an odd pathing route when entering from …
05:51 Ticket #10857 (QFG4: Pathfinding in forest 1S 1W from town, east entry) created by tomasz89
The room south of the town entrance has a pathing error when then …
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