Timeline



01/23/19:

19:37 Changeset [9d7100d4] by athrxx <athrxx@…>
KYRA: silence warning
19:36 Changeset [e8ee079b] by athrxx <athrxx@…>
KYRA: (EOB) - allow swapping L/R buttons via GMM This adds an engine …

01/22/19:

18:00 Changeset [0a9ad22] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed outtake player In some scenes, background video …
12:07 Changeset [c59dd85e] by bgK
GUI: Don't try loading TTF fonts for themes that don't request one

01/21/19:

21:03 Changeset [364a2aa0] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: More game constants Added Region_Check functionality …
14:27 Changeset [43a3eed2] by antoniou79
DEVTOOLS: Handle empty AUD file in Blade Runner French localization …

01/20/19:

13:39 Changeset [535a15f2] by athrxx <athrxx@…>
KYRA: fix GMM save/load invalid mem access for very old savegames …
03:28 Changeset [183d8319] by dreammaster
GLK: FROTZ: Implement setting mouse cursor visibility
00:06 Changeset [e6693017] by dreammaster
GLK: FROTZ: Wrap text around pictures added in text window

01/19/19:

22:15 Changeset [5e2fb6fb] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: More variable names in the game scripts Fixed some …
22:15 Changeset [f7754012] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Added "clue" debugger command
22:15 Changeset [e45aad91] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed rotation animation Animated rotation wasnt …
22:15 Changeset [3ac69d4] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed save selection in the load screen If there was a …

01/18/19:

10:03 Changeset [4372c3d0] by GitHub <noreply@…>
SCI32: Fix spacing
09:59 Ticket #10871 (QFG4: After geas, Hero can walk through the closed castle gate) closed by bluegr
fixed
09:57 Changeset [1d0ffca0] by Filippos Karapetis <bluegr@…>
SCI32: Fix QFG4 castle gate after geas (#1479) Fixes hero being able …
08:29 Ticket #10874 (QFG4: Rogues get stuck opening castle doors) closed by bluegr
fixed
08:28 Changeset [c4c5c1d] by Filippos Karapetis <bluegr@…>
SCI32: Fix QFG4 castle door lockup Fixes doors when rogues attempt to …
Note: See TracTimeline for information about the timeline view.