Timeline
01/18/19:
- 09:59 Ticket #10871 (QFG4: After geas, Hero can walk through the closed castle gate) closed by
- fixed
- 08:29 Ticket #10874 (QFG4: Rogues get stuck opening castle doors) closed by
- fixed
01/17/19:
- 05:46 Ticket #10864 (Development builds no longer work on Windows XP) closed by
- fixed: Thanks for the report. Looks like the latest fluidsynth tweaks fixed …
- 03:52 Ticket #10874 (QFG4: Rogues get stuck opening castle doors) created by
- ScummVM 2.1.0git4278-gd31e37683c (Dec 13 2018 04:20:25) Windows 7 …
01/16/19:
- 20:27 Ticket #10873 (QFG4 CD: Hero stutters when running) created by
- ScummVM 2.1.0git4278-gd31e37683c (Dec 13 2018 04:20:25) Windows 7 …
01/15/19:
01/14/19:
- 09:57 Ticket #10872 (AGI: SQ1 - version 1.0x - game hangs just before Skimmer (Kerona ...) created by
- The game hangs: - not possible to type commands - Esc button …
01/13/19:
- 22:24 Ticket #10870 (QFG4: Pathfinding in forest 1S from Erana's Garden, south entry) closed by
- fixed
- 21:56 Ticket #10871 (QFG4: After geas, Hero can walk through the closed castle gate) created by
- Towards the end of the game, after being captured by Ad Avis, and …
- 21:27 Ticket #10860 (QFG4: Lock up when casting Trigger after Summon Staff) closed by
- fixed
01/08/19:
- 05:12 Ticket #10868 (IRC logs are not being published) closed by
- fixed: I had an e-mail from Ender and as can be seen on logs.scummvm.org, …
01/07/19:
- 08:44 Ticket #10870 (QFG4: Pathfinding in forest 1S from Erana's Garden, south entry) created by
- The room south of Erana's garden has an odd pathing route when …
01/06/19:
- 22:09 Ticket #10869 (GLK: FROTZ: Out of bounds read in Mem::initializeUndo) closed by
- fixed: In 8515590b: […]
- 17:18 Ticket #10857 (QFG4: Pathfinding in forest 1S 1W from town, east entry) closed by
- fixed
- 17:17 Ticket #10858 (QFG4: Pathfinding in forest 1S from town, south entry) closed by
- fixed
- 16:53 Ticket #10869 (GLK: FROTZ: Out of bounds read in Mem::initializeUndo) created by
- When running a z-code game with an ASan enabled scummvm build, the …
- 05:29 Ticket #10868 (IRC logs are not being published) created by
- The web page hosting IRC logs has stopped …
01/05/19:
- 20:41 Ticket #10681 (SCI: GK1 restart game issue) closed by
- fixed
- 08:58 Ticket #10867 (GLK: FROTZ: Beyond Zork graphics font gets downscaled, losing detail) created by
- When creating a new character in Beyond Zork (doesn't work unless you …
- 07:15 Ticket #10866 (GLK: FROTZ: Prompting for title screen keypress even if MG1 file isn't ...) closed by
- fixed
- 05:40 Ticket #10866 (GLK: FROTZ: Prompting for title screen keypress even if MG1 file isn't ...) created by
- If the MG1 file for Beyond Zork isn't present, it's still prompting …
- 05:29 Ticket #10865 (GLK: FROTZ: Crash creating new Beyond Zork characters) created by
- Beyond Zork crashes if I try to create my own character. It tries to …
01/03/19:
- 18:26 Ticket #10864 (Development builds no longer work on Windows XP) created by
- The development builds no longer work on Windows XP. On execution you …
01/02/19:
- 19:47 Ticket #10856 (SCI: QFG1VGA: Mac version disables Antwerp controls and kills you) closed by
- fixed
- 13:23 Ticket #10863 (WME: Wintermute games not recognised) created by
- Being the New Year and a new Carol Reed Mystery, I have got round to …
- 10:25 Ticket #10862 (AUDIO: AC3 volume seems too low) created by
- The sound volume in the hi-res Zork: Grand Inquisitor movies seems …
- 01:08 Ticket #10843 (GLK: FROTZ: On-screen dialogs aren't displayed correctly) closed by
- fixed: In 4568e498: […]
01/01/19:
- 21:48 Ticket #10615 (QFG4: Tentacle doesn't retract after crossing pit at start of game) closed by
- fixed
- 05:35 Ticket #10842 (GLK: FROTZ: Display problems in Beyond Zork) closed by
- fixed
- 01:00 Ticket #10861 (COMPOSER: Darby the Dragon: ERROR: Archive does not contain 'ANIM' 2329!) created by
- When I begin the game, I go to the throne room and I click the magic …
12/31/18:
- 23:20 Ticket #10667 (Day of the tentacle : speech OR subtitle but not both) closed by
- wontfix: This is working as expected for floppy games.
- 11:49 Ticket #10860 (QFG4: Lock up when casting Trigger after Summon Staff) created by
- Casting trigger on the gate never ceases.
- 10:55 Ticket #10859 (QFG4 room entry causes rightmost pixel line rendering error) closed by
- duplicate
- 10:05 Ticket #10859 (QFG4 room entry causes rightmost pixel line rendering error) created by
- When entering the room two south of the town entrance from the west, I …
- 05:56 Ticket #10858 (QFG4: Pathfinding in forest 1S from town, south entry) created by
- The room south of town has an odd pathing route when entering from …
- 05:51 Ticket #10857 (QFG4: Pathfinding in forest 1S 1W from town, east entry) created by
- The room south of the town entrance has a pathing error when then …
12/30/18:
- 23:16 Ticket #10856 (SCI: QFG1VGA: Mac version disables Antwerp controls and kills you) created by
- QFG1VGA Mac disables all controls when the antwerp falls in room 78, …
- 12:06 Ticket #10440 (SCI: PHARKAS Mac no longer running at all, ScummVM complaining about ...) closed by
- fixed: There are other changes before this commit. I've adapted it for the …
- 12:05 Ticket #10792 (SCI: Mac KQ6, QFG1VGA, FPFP, GK1 broken, possibly others) closed by
- fixed: There are other changes before this commit. I've adapted it for the …
12/29/18:
- 21:05 Ticket #10638 (Leisure Suit Larry 7: Checksums for SoftClub version (official Russian CD)) closed by
- fixed: In 4fd09d63: […]
- 09:50 Ticket #10770 (QFG4: Insect statue description says squid-like) closed by
- fixed
- 08:46 Ticket #10855 (macOS: Adding game asserts) closed by
- fixed: This was fixed yesterday with commit 7c7cb6c. The issue was due to …
- 04:39 Ticket #10849 (SCI: QFG4CD: Wrong message audio for Rusalka/flowers) closed by
- fixed
12/28/18:
- 13:07 Ticket #9949 (SCI: LB1: Game hangs when walking diagonal up attic stairs) closed by
- fixed: Thanks for your work! The pull request has been merged, so this can be …
- 12:57 Ticket #10855 (macOS: Adding game asserts) created by
- Whenever trying to add a game to ScummVM with the latest code …
12/27/18:
- 22:09 Ticket #10854 (SCUMM: MI1 (Floppy) - Color cycling in lava cave backwards) created by
- Game: Monkey Island 1 German Floppy Version ScummVM: 2.0.0 There's a …
- 21:51 Ticket #10853 (SCI: GK1: Walk through walls after phoning Wolfgang) closed by
- fixed: Thanks for your work! The pull request has been merged, so this can be …
- 20:37 Ticket #10853 (SCI: GK1: Walk through walls after phoning Wolfgang) created by
- After phoning Wolfgang on day 7, Gabriel is placed beyond room 220's …
- 17:22 Ticket #10852 (SCI: GK2: Italian version: Lack words to complete tape splice puzzle) created by
- Words are lacking to complete the tape splice puzzle (it works …
12/26/18:
- 20:55 Ticket #10764 (KYRA: LOL: Cannot Use Vaelan's Cube On Scottia's Barrier) closed by
- fixed: In 4b2dc67c: […]
12/25/18:
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- 10:05 Ticket #10700 (Police Quest: SWAT - Mirror Tool is not working?) closed by
- fixed
- 00:33 Ticket #10851 (Unknown game variant: Polish Pink Panther: Passport to Peril localisation) created by
- I've tried testing if the Polish localised version of Pink Panther: …
12/24/18:
- 22:18 Ticket #10846 (QFG4: Reading 5, Card lands on pile and falls through previous card) closed by
- fixed: Thanks for your work! The pull request has been merged, so this can be …
- 22:18 Ticket #10845 (QFG4: Reading 3, Cards land on piles and fall through to bottom) closed by
- fixed: Thanks for your work! The pull request has been merged, so this can be …
- 22:18 Ticket #10824 (QFG4: Reading 3, Wrong significator card) closed by
- fixed: Thanks for your work! The pull request has been merged, so this can be …
- 22:18 Ticket #10823 (QFG4: Reading 3, The Devil is dealt is instead of Death) closed by
- fixed: Thanks for your work! The pull request has been merged, so this can be …
- 22:17 Ticket #10822 (QFG4: Reading 3, Two of Cups is placed off-center) closed by
- fixed: Thanks for your work! The pull request has been merged, so this can be …
- 06:08 Ticket #10850 (SHERLOCK: Rose tattoo city map glitch) created by
- When you enter the city map screen in The Case of the Rose Tattoo, …
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