Timeline



12/19/18:

22:19 Changeset [71810df] by SupSuper <supsuper@…>
BUILD: Update MSVC versions in ideprojects target
21:57 Changeset [7707e5ac] by SupSuper <supsuper@…>
MSVC: Update DLL paths in post-build script
21:57 Changeset [fa0b329e] by SupSuper <supsuper@…>
MSVC: Update post-build installer for Inno Setup
15:17 Changeset [975237aa] by Mataniko
BUILD: Update pandoc options to support different formats/filenames
14:16 Changeset [b3da1a1b] by Mataniko
BUILD: .gitignore README
14:16 Changeset [38b6fd4e] by Mataniko
BUILD: Copy README.md instead of README
14:15 Changeset [5e110388] by Mataniko
BUILD: Add pandoc to Makefile
14:15 Changeset [a766a1fb] by Mataniko
BUILD: Add pandoc check in configure
14:14 Changeset [0703a00f] by Mataniko
README: Cleanup and add list to section #9
14:14 Changeset [cd3e047a] by Mataniko
README: Remove plaintext README and add build/pr/weblate shields
14:14 Changeset [b09adab1] by Mataniko
README: Highlight additional commands/paths
14:14 Changeset [1428d731] by Mataniko
README: additional Markdown highlights on some commands
14:14 Changeset [726ea1ff] by Mataniko
README: Remove Configuration OS list from TOC
14:14 Changeset [91ec6222] by Mataniko
README: Remove Saved Games OS list from TOC
14:14 Changeset [2ccdcc0] by Mataniko
README: Update README and create a markdown version
07:39 Changeset [c4cc9e6] by Vhati <tvtronix@…>
SCI32: QFG4 Fix null scaler, climbing by monolith Fixes an exception …
07:31 Changeset [d038d8fc] by criezy
I18N: Update translations templates
07:31 Changeset [f601508] by Filippos Karapetis <bluegr@…>
ENGINES: Add GUIErrorMessageFormat to replace duplicated functions (#1455)
07:25 Ticket #10839 (SCI: LONGBOW: Castle rescue script bugs) closed by bluegr
fixed: Thanks for your work! The pull request has been merged, so this can be …
07:24 Changeset [e94ccdb] by Filippos Karapetis <bluegr@…>
SCI: Fix LONGBOW day 5/6 castle rescue logic bugs (#1453) Fixes …
07:19 Ticket #10768 (QFG4: Unlit torch appears lit, inventory leaks across restarts) closed by bluegr
fixed: Thanks for your work! The pull request has been merged, so this can be …
07:18 Changeset [a520c6e5] by Filippos Karapetis <bluegr@…>
SCI32: Fix QFG4 inventory leaks across restarts (#1440) Fixes item …
07:03 Changeset [70f2214] by SupSuper <supsuper@…>
MSVC: Fix unquoted paths in build events
06:56 Changeset [7cad864d] by SupSuper <supsuper@…>
MSVC: Fix resource file revision include error
06:55 Changeset [94509bbf] by dreammaster
GLK: FROTZ: Janitorial fixes
06:47 Changeset [9eda47aa] by dreammaster
GLK: FROTZ: Fix rerender after loading Beyond Zork savegames
06:10 Changeset [7d7390d7] by SupSuper <supsuper@…>
MSVC: Fix resource file not including translations.dat
04:35 Changeset [364d5d35] by dreammaster
GLK: More descriptive font loading error messages
04:07 Ticket #10844 (QFG4: Ad Avis' death is interrupted, he returns and kills hero) created by Vhati
ScummVM 2.1.0git4278-gd31e37683c (Dec 13 2018 04:20:25) Windows 7 …
04:05 Changeset [57ba3eab] by SupSuper <supsuper@…>
MSVC: Add visualiser for unicode strings
04:05 Changeset [56f0b189] by SupSuper <supsuper@…>
MSVC: Fix natvis not being added to project in VS2017
04:05 Changeset [7eaafc9a] by SupSuper <supsuper@…>
MSVC: Add visualisations for iterators and pointers
04:05 Changeset [7be37985] by SupSuper <supsuper@…>
MSVC: Cleanup natvis properties
04:05 Changeset [7ae86346] by SupSuper <supsuper@…>
MSVC: Fix List visualisation showing infinite nodes
04:05 Changeset [d48cffdf] by SupSuper <supsuper@…>
MSVC: Fix HashMap visualisation showing dummy nodes
04:05 Changeset [382e76f9] by SupSuper <supsuper@…>
MSVC: Replace MinimalRebuild with MultiProcessor flag MinimalRebuild …
04:05 Changeset [ae28cbac] by SupSuper <supsuper@…>
CREATE_PROJECT: Fix MSVC warnings
00:35 Changeset [7e1361e2] by sev-
BLADERUNNER: Actually use normalized chapter number in the 'scene' command
00:31 Changeset [291e4ceb] by sev-
BLADERUNNER: Implemented sanity checks in the 'scene' debugger command
00:15 Changeset [b22524ef] by sev-
BLADERUNNER: Print scene name in 'scene' debug command
00:10 Changeset [9545f849] by sev-
BLADERUNNER: Enhanced 'scene' debugger command

12/18/18:

23:42 Changeset [ca4afc23] by criezy
I18N: Update translations templates
23:41 Changeset [ff305616] by tsoliman
GUI: Fix defaulting of "Use native system file browser" checkbox
23:11 Changeset [93ceb9c] by criezy
BUILD: Simplify and improve osxsnap target It now uses DIST_FILE_DOCS …
22:54 Changeset [1405a5e2] by criezy
I18N: Update translation (Russian) Currently translated at 100.0% …
22:54 Changeset [e831fb5] by criezy
I18N: Update translation (Hebrew) Currently translated at 27.1% (287 …
22:53 Changeset [0dab0186] by sev-
JANITORIAL: Whitespace fixes
19:58 Changeset [3b51a68] by Cameron Cawley <ccawley2011@…>
ENGINES: Add GUIErrorMessageFormat to replace duplicated functions
17:56 Ticket #10843 (GLK: FROTZ: On-screen dialogs aren't displayed correctly) created by dreammaster
Apparently, when the Gargoyle Frotz displays an on-screen …
17:53 Ticket #10842 (GLK: FROTZ: Display problems in Beyond Zork) created by dreammaster
Beyond Zork is exhibiting several issues in the upper/grid area that I …
17:49 Ticket #10840 (GLK: FROTZ: ZORK1: Could not load data file) closed by dreammaster
worksforme: Congrats on the first bug posting for the new engine. It sounds like …
17:27 Ticket #10841 (SHERLOCK: Scalpel inventory not updated when item is added) created by eriktorbjorn
If I use the attached savegame, open the inventory and examine the …
17:26 Changeset [43f944de] by Cameron Cawley <ccawley2011@…>
GRAPHICS: MACGUI: Make use of Common::String::format
16:54 Ticket #10840 (GLK: FROTZ: ZORK1: Could not load data file) created by emmalynrenato
ScummVM 2.1.0git4321-g074177cc15 (Dec 17 2018 10:37:25) Features …
11:43 Changeset [752172e8] by sluicebox <22204938+sluicebox@…>
SCI: Fix LONGBOW day 5/6 castle rescue logic bugs Fixes several …
11:27 Ticket #10839 (SCI: LONGBOW: Castle rescue script bugs) created by sluicebox
Longbow has three script bugs for the castle rescue that takes place …
06:50 Changeset [ba00661b] by dreammaster
SHERLOCK: Speed up other cutscenes to better match the original
06:23 Changeset [6b7eb94c] by dreammaster
GLK: FROTZ: Remove need for new font style for Runic font
06:04 Changeset [83c029b2] by criezy
I18N: Update translation (Hungarian) Currently translated at 100.0% …
06:04 Changeset [77f23307] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Use the Noto runic font for runes We already bundle other …
06:04 Changeset [a163fee2] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Map runic characters to Unicode This does not actually …
00:07 Changeset [9c46de5] by criezy
I18N: Update translation (French) Currently translated at 100.0% …
00:06 Changeset [56d1305f] by criezy
COMMON: Rename enum variable for native browser feature There was a …

12/17/18:

21:38 Changeset [367a205c] by criezy
I18N: Update translations templates
21:37 Changeset [a03c5cc4] by criezy
GUI: Add missing space in tooltip string
21:37 Changeset [63add485] by criezy
I18N: Update translation (French) Currently translated at 97.2% (1030 …
21:21 Changeset [e3d28348] by Vhati <tvtronix@…>
SCI32: Fix QFG4 inventory leaks across restarts Fixes item properties …
19:27 Changeset [c7233ab] by criezy
I18N: Update translation (Italian) Currently translated at 95.2% …
19:27 Changeset [72b7202f] by criezy
I18N: Update translation (Danish) Currently translated at 100.0% …
19:27 Changeset [665bd9ce] by sev-
BLADERUNNER: Rect -> RectFloat
14:08 Changeset [074177c] by Filippos Karapetis <bluegr@…>
SCI32: Simplify GK1 ego speed script patch (#1450)
11:28 Changeset [9de73859] by criezy
I18N: Update translations templates
11:28 Changeset [1d412701] by Filippos Karapetis <bluegr@…>
WIN32: Always include windows.h before util.h This avoids Windows …
11:28 Changeset [272d410] by Filippos Karapetis <bluegr@…>
WIN32: Fix libcurl redefining ARRAYSIZE libcurl pulls in Windows …
11:28 Changeset [d0512db2] by Filippos Karapetis <bluegr@…>
WIN32: Move all ARRAYSIZE undefs to util.h Instead of trying to …
05:05 Changeset [0a60e6ac] by criezy
I18N: Regenerate translations data file
01:02 Changeset [e4a87726] by sluicebox <22204938+sluicebox@…>
SCI32: Simplify GK1 ego speed script patch
00:25 Changeset [ed80f943] by SupSuper <supsuper@…>
WIN32: Always include windows.h before util.h This avoids Windows …
00:25 Changeset [5367c291] by SupSuper <supsuper@…>
WIN32: Fix libcurl redefining ARRAYSIZE libcurl pulls in Windows …
00:24 Changeset [c6750480] by SupSuper <supsuper@…>
WIN32: Move all ARRAYSIZE undefs to util.h Instead of trying to …

12/16/18:

18:55 Ticket #10829 (QFG4: Iron safe room, door to the east sends hero west) closed by bluegr
fixed: Thanks for your work! The pull request has been merged, so this can be …
18:54 Changeset [27aede5] by Filippos Karapetis <bluegr@…>
SCI32: Fix QFG4 iron safe room doors (#1443) Fixes mixed up oiled …
18:54 Changeset [afab988a] by GitHub <noreply@…>
Merge branch 'master' into qfg4_safe_doors
18:50 Changeset [9e5b6921] by criezy
I18N: Update translation (Hungarian) Currently translated at 99.7% …
18:50 Changeset [54159276] by Filippos Karapetis <bluegr@…>
WIN32: Fix build after the addition of SHGetFolderPath()
17:39 Ticket #10838 (SHERLOCK: Bad sound effect in The Case of the Serrated Scalpel) created by eriktorbjorn
Current ScummVM development version, English version of the game. …
17:15 Ticket #10436 (Allow using the ScummVM built-in file browser on macOS) closed by criezy
fixed: This is now implemented.
17:04 Changeset [5e735d7] by criezy
I18N: Update translations templates
16:58 Changeset [e7ba15fa] by criezy
GUI: Add option to enable/disable using the system file browser
16:58 Changeset [319b90fb] by criezy
BACKENDS: Add kFeatureNativeFileBowserDialog
16:58 Changeset [d320c36e] by criezy
JANITORIAL: Fix typo in comment
16:07 Ticket #10830 (QFG4: Stuck at closed town gate after resting til night) closed by bluegr
fixed: Nice work! The pull request has been merged, so this can be closed now
16:07 Changeset [4edda866] by Filippos Karapetis <bluegr@…>
SCI32: Fix QFG4 town gate after a staff dream (#1441) Fixes hero …
16:04 Changeset [1de8f1e5] by Filippos Karapetis <bluegr@…>
WIN32: Use SHGetFolderPath to get the location of the Application Data …
13:16 Changeset [06594cc6] by Cameron Cawley <ccawley2011@…>
WIN32: Use SHGetFolderPath to get the location of the Application Data …
12:09 Changeset [775119e0] by Torbjörn Andersson <eriktorbjorn@…>
GLK: FROTZ: Use the Noto runic font for runes We already bundle other …
11:48 Changeset [9725716f] by criezy
I18N: Update translations templates
11:48 Changeset [7552b0c0] by criezy
GUI: Store title String instead of unsafe pointer
11:48 Changeset [ac957852] by criezy
I18N: Update POTFILES Add new DialogManager files
11:48 Changeset [9aef3dd8] by criezy
WIN32: Respect browser_lastpath setting
11:48 Changeset [93695a9d] by criezy
WIN32: Fix dialog compilation under MinGW
11:48 Changeset [fc504996] by criezy
GUI: Allow user to opt between GUI browser and native browser
11:48 Changeset [7bff917] by criezy
WIN32: Fix incorrect Windows version check There's no point in …
11:48 Changeset [61070f6c] by criezy
WIN32: Add DialogManager with system file browser support
11:48 Changeset [2f2555f7] by criezy
WIN32: Move utility functions to a common wrapper
11:48 Changeset [28e4d7bb] by criezy
OSX: Integrate system file browser into DialogManager
11:48 Changeset [fbc9c7d3] by criezy
BACKENDS: Hook GUI browser to DialogManager
11:48 Changeset [5fce1ae] by criezy
BACKENDS: Move OSX file browser into backend
11:48 Changeset [952b1231] by criezy
BACKENDS: Add base support for system dialogs
09:54 Changeset [4dab3064] by Torbjörn Andersson <eriktorbjorn@…>
GLK: FROTZ: Map runic characters to Unicode This does not actually …
07:44 Ticket #10837 (QFG4: Crash casting Trigger on squid monolith after using grapnel) created by Vhati
ScummVM 2.1.0git4278-gd31e37683c (Dec 13 2018 04:20:25) Windows 7 …
04:24 Changeset [313cd231] by Paul Gilbert <paulfgilbert@…>
SHERLOCK: Fix computer aim in Serrated Scalpel's darts game The …
04:18 Changeset [b2cd3d9f] by Paul Gilbert <paulfgilbert@…>
SHERLOCK: Speed up Blackwood cutscene in The Case of the Serrated …

12/15/18:

23:02 Changeset [2f242a1] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Added time control and game pausing
19:14 Changeset [67ef258f] by Torbjörn Andersson <eriktorbjorn@…>
SHERLOCK: Fix computer aim in Serrated Scalpel's darts game The …
18:43 Ticket #10836 (SHERLOCK: Serrated Scalpel inventory glitch) created by eriktorbjorn
This one is easy to reproduce, at least for me, in the current …
11:58 Changeset [5bbd49dd] by Torbjörn Andersson <eriktorbjorn@…>
SHERLOCK: Speed up Blackwood cutscene in The Case of the Serrated …
10:38 Ticket #9956 (SCI: LB2: No Lip Animation for Laura with Yvette about Tut) closed by sluicebox
fixed: The fix has been merged into master
05:37 Changeset [1d12eb4c] by dreammaster
GLK: FROTZ: Fix sound looping
04:37 Changeset [3546f77] by dreammaster
GLK: SCOTT: Added detections for miscellaneous games
04:30 Changeset [6202b366] by dreammaster
GLK: SCOTT: Add support for Mysterious Adventures Blorb files
03:25 Changeset [bfae9bd2] by criezy
I18N: Update translations templates
03:25 Changeset [b84ee75] by dreammaster
GLK: Detect game Id clashes across different sub-engines
01:11 Changeset [aff382ad] by Cameron Cawley <ccawley2011@…>
BUILD: Improve rules for compiling Windows resource scripts

12/14/18:

20:13 Ticket #10834 (SCI: LONGBOW day 9 cobbler hut bugs when in monk disguise) closed by bluegr
fixed: Thanks for your work! The pull request has been merged, so this can be …
20:12 Changeset [c3bc9f80] by Filippos Karapetis <bluegr@…>
SCI: Fix LONGBOW day 9 cobbler's hut, bug #10834 (#1444) Fixes a …
04:54 Changeset [38e422f] by dreammaster
GLK: FROTZ: Fix Visual Studio warnings about packing alignment They …
04:41 Changeset [6c5f7156] by criezy
I18N: Update translations templates
04:41 Changeset [9034d46c] by dreammaster
GLK: FROTZ: Added detection entries

12/13/18:

19:12 Ticket #10835 (QFG4: Mage stuck unable to cast spells in endgame crystal room) created by Vhati
ScummVM 2.1.0git4278-gd31e37683c (Dec 13 2018 04:20:25) Windows 7 …
07:34 Changeset [c2d5b350] by David Turner <dgturner@…>
WIN32: Restore Windows 98 compatibility (bug #10613) Replace calls to …
06:35 Changeset [2ce0a1bb] by tsowell
DC: Start plugin directory selector in /plugins Ignore …
06:35 Changeset [1d159cd1] by tsowell
DC: Use gameid for Dreamcast save filenames This is a partial …
06:30 Changeset [bd342114] by tsowell
DC: Load save icons from regular ScummVM menu
06:11 Changeset [98c5595] by dreammaster
GLK: FROTZ: Adding detection entries
04:38 Changeset [48d3b829] by dreammaster
GLK: FROTZ: Adding detection entries, add ability to read serials from …

12/12/18:

23:50 Changeset [4123e488] by sluicebox <22204938+sluicebox@…>
SCI: Fix LONGBOW day 9 cobbler's hut, bug #10834 Fixes a script bug …
06:24 Changeset [d31e3768] by dreammaster
GLK: FROTZ: Adding detection entries
05:00 Changeset [9ed3685a] by GitHub <noreply@…>
Merge d0169e739c8db999b0ce44ee5a1d4c30e7059958 into …
04:07 Changeset [df95c99f] by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
04:07 Changeset [58758b3] by dreammaster
GLK: FROTZ: Adding detection entries
01:26 Changeset [1f653926] by Vhati <tvtronix@…>
SCI32: Fix QFG4 iron safe room doors Fixes mixed up oiled flags and …
00:16 Changeset [41d9891] by Vhati <tvtronix@…>
SCI32: Fix QFG4 town gate after a staff dream Fixes hero getting …
00:01 Changeset [cfff21cd] by SupSuper <supsuper@…>
WIN32: Restore Windows 98 compatibility (bug #10613) Replace calls to …

12/11/18:

10:34 Ticket #10834 (SCI: LONGBOW day 9 cobbler hut bugs when in monk disguise) created by sluicebox
On day 9, room 350 outside the cobbler's hut is initialized …
09:41 Changeset [ed7c48e2] by criezy
I18N: Update translation (Danish) Currently translated at 100.0% …
06:59 Changeset [b4531942] by tsowell
DC: Use regular ScummVM menu This replicates the functionality of the …
06:36 Changeset [142d4335] by criezy
I18N: Update translations templates
06:35 Changeset [36fbf40] by dreammaster
GLK: FROTZ: Adding detection entries

12/10/18:

22:12 Ticket #10751 (QFG4: Rope obscured by bkg when rescuing Igor) closed by bluegr
fixed: Thanks for your work! The pull request has been merged, so this can be …
22:10 Changeset [4360731e] by Filippos Karapetis <bluegr@…>
SCI32: Fix QFG4 obscured ropes when rescuing Igor (#1436) Fixes a …
22:00 Changeset [c72d8325] by GitHub <noreply@…>
Merge branch 'master' into qfg4_graveyard_rope
19:12 Changeset [9894976a] by Bastien Bouclet <bastien.bouclet@…>
PINK: Push down the advanced detector include So the whole engine is …
19:11 Changeset [10ff73e6] by Bastien Bouclet <bastien.bouclet@…>
ILLUSIONS: Push down the advanced detector include So the whole …
19:10 Changeset [0d1800b6] by Bastien Bouclet <bastien.bouclet@…>
GLK: Remove unneeded include
18:39 Changeset [c08bb9c] by Bastien Bouclet <bastien.bouclet@…>
ENGINES: Use an uppercase C for the metaengine copyright strings
07:33 Changeset [2f27d7fc] by Bastien Bouclet <bastien.bouclet@…>
BASE: Remove the engines/games alphabetical sort
07:33 Changeset [b73daa42] by Bastien Bouclet <bastien.bouclet@…>
XEEN: Revert copyright string change
07:33 Changeset [4c31514b] by Bastien Bouclet <bastien.bouclet@…>
ENGINES: Remove useless TODO
07:33 Changeset [c6232fe5] by Bastien Bouclet <bastien.bouclet@…>
CRYO: Revert copyright string change
07:33 Changeset [6f55ecff] by Bastien Bouclet <bastien.bouclet@…>
DC: Update for the engineId changes
07:33 Changeset [3f840200] by Bastien Bouclet <bastien.bouclet@…>
BASE: Change the command line interface to use engine-qualified game …
07:33 Changeset [ac1b05ef] by Bastien Bouclet <bastien.bouclet@…>
BASE: Add a command line option to list the engines
07:33 Changeset [5c7b5b2f] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Stop relying on the target to detect the current game The …
07:33 Changeset [56f25b1] by Bastien Bouclet <bastien.bouclet@…>
ENGINES: Automatically upgrade the targets on launch to add an engine ID
07:33 Changeset [c102a376] by Bastien Bouclet <bastien.bouclet@…>
ENGINES: Change targets to have an 'engine ID' The engine ID …
07:33 Changeset [c9657cbc] by Bastien Bouclet <bastien.bouclet@…>
ENGINES: Stop using 'single id'
07:33 Changeset [dc497460] by Bastien Bouclet <bastien.bouclet@…>
ENGINES: Add an engine ID to all the engines
07:19 Changeset [8e796736] by dreammaster
GLK: FROTZ: Adding detection entries
06:47 Changeset [9a4c0ae2] by Bastien Bouclet <bastien.bouclet@…>
ENGINES: Normalize the getName() result of metaengines Also-By: …
06:06 Changeset [cf82dfae] by dreammaster
GLK: FROTZ: Add game names for ZCode games on if-archive
00:48 Changeset [3a2dd360] by dreammaster
GLK: FROTZ: Added detection for converted Scott Adams games

12/09/18:

23:47 Changeset [e232d024] by dreammaster
GLK: Standardizing uint vs uint32 usage
23:26 Ticket #10826 (SCI: QFG1VGA lockup when clicking on Crusher near card game) closed by bluegr
fixed: Thanks for your work! The pull request has been merged, so this can be …
23:24 Changeset [fc8b5557] by Filippos Karapetis <bluegr@…>
SCI: Fix QFG1VGA card game lockup, bug #10826 (#1435)
23:20 Ticket #10827 (QFG4 floppy: Second door sound when entering castle rooms) closed by bluegr
fixed: Thanks for your work! The pull request has been merged, so this can be …
23:19 Changeset [7bfc503c] by Filippos Karapetis <bluegr@…>
SCI32: Fix QFG4 extraneous door sound in castle (#1438) Fixes a …
20:39 Changeset [4f255335] by dreammaster
GLK: Correct phrasing of switch case fall through comments
20:36 Changeset [7637edb5] by dreammaster
GLK: Change all references to glui32 and glsi32 to uint and int This …
20:21 Changeset [9809e19f] by dreammaster
GLK: Yet another Amiga compilation fix
20:04 Changeset [cdfb61dd] by dreammaster
GLK: Hopefully finally fix Amiga compilation
19:14 Changeset [13b4225e] by dreammaster
GLK: FROTZ: Hopefully fix Amiga compilation
18:52 Changeset [cc4917be] by Mataniko
CREDITS: GLK engine credits
18:51 Changeset [82580aac] by dreammaster
GLK: Update engine name and copyright strings
18:38 Changeset [ef1be1ce] by dreammaster
GLK: Add entries for Glulxe and TADS sub-engines to credits.pl
17:49 Changeset [1156aca3] by dreammaster
GLK: Fix compiler warnings
14:10 Changeset [5329918] by Cameron Cawley <ccawley2011@…>
BUILD: Add fonts.dat to packaging rules
13:10 Ticket #10828 (SCI: GK1: Mummies move without animating) closed by bluegr
fixed: The pull request has been merged, so this can be closed now. Thanks …
13:10 Changeset [d55e63db] by Filippos Karapetis <bluegr@…>
SCI32: Fix GK1 mummy animation, bug #10828 (#1439) Fixes an animation …
12:57 Ticket #9688 (SCI: Longbow: (Amiga) crash in the pub) closed by bluegr
fixed: The pull request has been merged, so this can be closed now. Thanks …
12:54 Changeset [d95b8e21] by Filippos Karapetis <bluegr@…>
SCI: Fix LONGBOW Amiga pub error, bug #9688 (#1437) Fixes a script …
12:42 Changeset [3a3ba940] by Cameron Cawley <ccawley2011@…>
GUI: Attempt to load fonts from fonts.dat if they aren't present in …
12:42 Changeset [8cf52e90] by Cameron Cawley <ccawley2011@…>
ZVISION: Attempt to load fallback fonts from fonts.dat
12:42 Changeset [303ac077] by Cameron Cawley <ccawley2011@…>
WINTERMUTE: Attempt to load fallback fonts from fonts.dat
12:42 Changeset [3e92cd63] by Cameron Cawley <ccawley2011@…>
GRAPHICS: Add a function to load TrueType fonts from fonts.dat
06:59 Ticket #10833 (Police Quest: SWAT - Skipping Tactics Training causes crash!) created by CTxCB
ScummVM Version: ScummVM 2.1.0git4246-gac9830614d (Dec 9 2018 …
05:35 Changeset [b9a99a89] by dreammaster
GLK: Further fixes for Buildbot warnings
05:22 Changeset [867adc6d] by dreammaster
GLK: Sound volume and pausing methods
04:45 Changeset [34d01af0] by dreammaster
GLK: Fix Buildbot identified warnings
04:05 Changeset [ac983061] by Paul Gilbert <paulfgilbert@…>
GLK: GLULXE: Validate game file version
04:05 Changeset [29019694] by Paul Gilbert <paulfgilbert@…>
GLK: GLULXE: Skeleton sub-engine
04:05 Changeset [754819f9] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Reduce window margin to 0 to have status bar fill entire width
04:05 Changeset [ecb0c10] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Properly flag the detections of Infocom games that have …
04:05 Changeset [08db6848] by Paul Gilbert <paulfgilbert@…>
GLK: Add support for secondary Blorb files separate from the gamefile …
04:05 Changeset [43283ff5] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Playing sounds now works directly from lhsound.zip and …
04:05 Changeset [0cbd5164] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Further sound handling
04:05 Changeset [3661fc61] by Paul Gilbert <paulfgilbert@…>
GLK: Beginnings of Sounds manager
04:05 Changeset [f6abb3ea] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Simplify accessing sounds for Lurking Horror & Sherlock
04:05 Changeset [2ae0edd5] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Add sound playing code
04:05 Changeset [88b47cdd] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Added winarg methods
04:05 Changeset [ab8ff73] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Fix handling of empty rect picture resources
04:05 Changeset [7fda941] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Implement some of the V6 opcodes
04:05 Changeset [4894ce21] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Add all the new V6 methods, commented out until I can fix …
04:05 Changeset [d7c015a1] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Detect Infocom games using .zip extensions
04:05 Changeset [63079834] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Improved rendering of Beyond Zork description area
04:05 Changeset [1933130d] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Fix setting cwin field when window changes
04:05 Changeset [7212924b] by Paul Gilbert <paulfgilbert@…>
GLK: TADS: Compilation fixes
04:05 Changeset [c68542d] by Paul Gilbert <paulfgilbert@…>
GLK: TADS: Compilation fix
04:05 Changeset [14871c28] by Paul Gilbert <paulfgilbert@…>
GLK: TADS: Added Data class
04:05 Changeset [f20d0738] by Paul Gilbert <paulfgilbert@…>
GLK: TADS: Added cmap file
04:05 Changeset [d3c46f70] by Paul Gilbert <paulfgilbert@…>
GLK: TADS: Add Regex class
04:05 Changeset [41b62ab0] by Paul Gilbert <paulfgilbert@…>
GLK: TADS: Add a number of GLK interface methods
04:05 Changeset [5ab65b09] by Paul Gilbert <paulfgilbert@…>
GLK: TADS: TADS2: Add ler file
04:05 Changeset [d2836360] by Paul Gilbert <paulfgilbert@…>
GLK: TADS: GLK window initialization
04:05 Changeset [75f4d340] by Paul Gilbert <paulfgilbert@…>
GLK: TADS: Add first detection entry, further fallback detection
04:05 Changeset [09b682c] by Paul Gilbert <paulfgilbert@…>
GLK: TADS: Skeletons for TADS 2 & 3 subengines, extra detection logic
04:05 Changeset [0b7a29c7] by Paul Gilbert <paulfgilbert@…>
GLK: TADS: Skeleton engine
04:05 Changeset [855911d0] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Fix display of character graphics in text grid windows
04:05 Changeset [bfbc0ba0] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Allow loading savegames from launcher
04:05 Changeset [2331a0e9] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Quetzal saving and loading now works
04:05 Changeset [33a23bca] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Further reading/writing setup for savegames using Quetzal
04:05 Changeset [6e6b285e] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Savegame listing now reads Quetzal savegames
04:05 Changeset [6080a1d0] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Draw character graphic chars at the same size as the fixed …
04:05 Changeset [9fa7e9be] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Fix selection of the character graphics font
04:05 Changeset [3a543a1] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Add derived Screen class to add Infocom character graphics font
04:05 Changeset [fb7dbffd] by Paul Gilbert <paulfgilbert@…>
GLK: Merge Fonts class into Screen class
04:05 Changeset [5cc3d40c] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Adding bitmap font class for Infocom character graphics
04:05 Changeset [c262526] by Paul Gilbert <paulfgilbert@…>
GLK: Change int 0 to false
04:05 Changeset [77468312] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Beyond Zork title screen now showing
04:05 Changeset [62af5ea8] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: More work on displaying Beyond Zork title screen
04:05 Changeset [37009198] by Paul Gilbert <paulfgilbert@…>
GLK: Add POTFILES
04:05 Changeset [1c190e50] by Paul Gilbert <paulfgilbert@…>
GLK: Mark text strings as translateable
04:05 Changeset [4a3f517b] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Prompt for exit when game quits
04:05 Changeset [c7a632ae] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Fix initialization of undo data
04:05 Changeset [5b9e1a53] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Fix mismatch allocation/free
04:05 Changeset [0aff016a] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Fix deletion of undo_mem
04:05 Changeset [f92b8266] by Paul Gilbert <paulfgilbert@…>
GLK: Fix gcc warnings
04:05 Changeset [a334cd70] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Further loading of Infocom pictures files
04:05 Changeset [6f508124] by Paul Gilbert <paulfgilbert@…>
GLK: Added RawDecoder class for new raw picture data format
04:05 Changeset [3e8ed4ea] by Paul Gilbert <paulfgilbert@…>
GRAPHICS: Add convertToInPlace method to ManagedSurface
04:05 Changeset [0b1e695] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Beginnings of support for Infocom picture files
04:05 Changeset [720ef67a] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Fixed detection of Infocom .dat gamefiles
04:05 Changeset [13e28c0d] by Paul Gilbert <paulfgilbert@…>
GLK: Finish refactoring Blorb class
04:05 Changeset [525c09ef] by Paul Gilbert <paulfgilbert@…>
GLK: In progress transforming Blorb code to be a Common::Archive
04:05 Changeset [f7cb417] by Paul Gilbert <paulfgilbert@…>
GLK: Add picture drawing
04:05 Changeset [5a05140a] by Paul Gilbert <paulfgilbert@…>
GLK: Add picture scaling
04:05 Changeset [bd86fd7b] by Paul Gilbert <paulfgilbert@…>
GLK: Implementing picture loading
04:05 Changeset [0f0b8ae] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Don't have a Y margin above title bar
04:05 Changeset [9bc63794] by Paul Gilbert <paulfgilbert@…>
GLK: Change lots of comments from multiline to single line
04:05 Changeset [dfe497cb] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Move setting default colors to GlkInterface
04:05 Changeset [2a3e6c49] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Set up default Frotz white on blue screen colors
04:05 Changeset [ada80ded] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Further merging together of configuration into a new …
04:05 Changeset [79f3d946] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Shift Header class into it's own file
04:05 Changeset [41a43781] by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Don't show another line prompt when game is exiting
04:05 Changeset [88b0e5d5] by Paul Gilbert <paulfgilbert@…>
GLK: Change text buffer history array to use Array of U32Strings
04:05 Changeset [0167d988] by Paul Gilbert <paulfgilbert@…>
GLK: Free windows on exit
04:05 Changeset [fc86b37] by Paul Gilbert <paulfgilbert@…>
GLK: Fix initializing fields of created streams
04:05 Changeset [3b906cb2] by Paul Gilbert <paulfgilbert@…>
GLK: Fixes for combined loading/saving code
04:05 Changeset [b05a16a] by Paul Gilbert <paulfgilbert@…>
GLK: Centralizing more of the savegame code in GlkEngine
04:05 Changeset [326f6913] by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Fix memory corruption loading game data
04:05 Changeset [813918a] by Paul Gilbert <paulfgilbert@…>
GLK: Memory leak fixes
04:05 Changeset [4b011b2f] by Paul Gilbert <paulfgilbert@…>
GLK: Freeing of data on exit
04:05 Changeset [3d34cd15] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Remove unused local variable
04:05 Changeset [e344809e] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Fix gcc warnings, adding extra method comments
04:05 Changeset [bc4df65b] by Paul Gilbert <paulfgilbert@…>
GLK: Fix gcc compiler warnings
04:05 Changeset [fc2b1edd] by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Extra returns/exits after glk_exit is called
04:05 Changeset [83646598] by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Renaming of all fields to ScummVM convention
04:05 Changeset [02724067] by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Change engine to use ScummVM String and Arrays
04:05 Changeset [bd4bc0a4] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Fix crash clicking screen with mouse without dragging
04:05 Changeset [2380228] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Debug code to generate detection entries for unknown games …
04:05 Changeset [dee20ace] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Added detection entries for more Infocom games
04:05 Changeset [625df27c] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Adding detection entries for Infocom games
04:05 Changeset [04f42acc] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Allow exiting ScumMVM when waiting for a keypress
04:05 Changeset [d9e7fca8] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Fix exiting when application is forcefully closed
04:05 Changeset [af081ad3] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Improve fallback detection of Z-code games
04:05 Changeset [beddf385] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Fill out HHGTTG version serial numbers
04:05 Changeset [f29147ba] by Paul Gilbert <paulfgilbert@…>
GLK: Fix showing unicode input lines
04:05 Changeset [a1d355d0] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Move ostream_* flags from GlkInterface to Processor
04:05 Changeset [7b1b3935] by Paul Gilbert <paulfgilbert@…>
GLK: Fix remaining Gargoyle references identified by digitall
04:05 Changeset [eff0ac8] by Paul Gilbert <paulfgilbert@…>
GLK: Handle starting the engine directly from the command line
04:05 Changeset [67275924] by Paul Gilbert <paulfgilbert@…>
GLK: Derive detection from MetaEngine rather than AdvancedMetaEngine
04:05 Changeset [454f92cc] by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Centralize the set of game names
04:05 Changeset [a2104deb] by Paul Gilbert <paulfgilbert@…>
GLK: Changing class and namespaces from Gargoyle to Glk
04:05 Changeset [1fb931f] by Paul Gilbert <paulfgilbert@…>
GLK: Changing gargoyle folder to glk
04:05 Changeset [7d670ff1] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Fix stack size
04:05 Changeset [7b90a2b6] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Hook up processor execution to main runGame method
04:05 Changeset [6b23a72e] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Merge Err class into Processor
04:05 Changeset [c19d40fa] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Implemented Quetzal class for savegames
04:05 Changeset [ce7113b3] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Added OS read line and character methods
04:05 Changeset [7d240687] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Add screen message methods
04:05 Changeset [aab1dfef] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Added memory redirect methods
04:05 Changeset [7a52f21c] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Added script/record/transcript/replay methods
04:05 Changeset [2c37a949] by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Fix detecting .dat gamefiles, added Windows game versions …
04:05 Changeset [e1de76b4] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Added remaining memory methods
04:05 Changeset [55072423] by Paul Gilbert <paulfgilbert@…>
GLK: Fix casting of vardiac retrieval Thanks to bgK for identifying …
04:05 Changeset [1ca59e7] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Added storeb & storew into the Mem class
04:05 Changeset [1b4791f9] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Removal of method stubs that are now implemented
04:05 Changeset [53612fa6] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Added storeb and storew methods
04:05 Changeset [fbe7fb7] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Merge Buffer class into Processor
04:05 Changeset [7a3dd94d] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Add undo data initialization
04:05 Changeset [ad95130] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Added user options initialization from configuration
04:05 Changeset [9fadd84b] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Add GlkInterface initialize method
04:05 Changeset [a083eb3d] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Added bulk of game processor
04:05 Changeset [38a45813] by Paul Gilbert <paulfgilbert@…>
GLK: Add Gargoyle engine to credits.pl
04:05 Changeset [cc9b52e5] by Paul Gilbert <paulfgilbert@…>
GLK: Implement the removeSaveState method
04:05 Changeset [f19f92e3] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Move Header to be an ancestor class to Mem
04:05 Changeset [fc4c3293] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Add parsing if game file is a Blorb container
04:05 Changeset [b8fcb62d] by Paul Gilbert <paulfgilbert@…>
GLK: Added Blorb container file handling
04:05 Changeset [4497a55] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Beginnings of Mem class
04:05 Changeset [7d20a355] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Added error handling
04:05 Changeset [8316c1a5] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Beginnings of initialization
04:05 Changeset [1aaf2fd] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Fleshing out detection logic and added some entries
04:05 Changeset [c589b807] by Paul Gilbert <paulfgilbert@…>
GLK: FROTZ: Skeleton sub-engine for Frotz interpreter
04:05 Changeset [43cee5fb] by Paul Gilbert <paulfgilbert@…>
GLK: Fix setTime converting seconds to a date/time structure
04:05 Changeset [cde50e00] by Paul Gilbert <paulfgilbert@…>
GLK: Fix handling of negative file offsets in MemoryStream::setPosition
04:05 Changeset [62315b9] by Paul Gilbert <paulfgilbert@…>
GLK: gcc compilation fixes
04:05 Changeset [fbed3ed7] by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Handle negative values in readInts
04:05 Changeset [a698756c] by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Don't show intro text when loading savegame from launcher
04:05 Changeset [a8e656a5] by Paul Gilbert <paulfgilbert@…>
GLK: astyle formatting
04:05 Changeset [5ddf55da] by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Convert comments to single line veresions
04:05 Changeset [7cb69167] by Paul Gilbert <paulfgilbert@…>
GLK: Add the garglk_set_reversevideo methods
04:05 Changeset [df8dec1] by Paul Gilbert <paulfgilbert@…>
GLK: Add garglk_set_zcolors methods
04:05 Changeset [c524c585] by Paul Gilbert <paulfgilbert@…>
GLK: Add garglk_unput_string methods
04:05 Changeset [4bd3a4a9] by Paul Gilbert <paulfgilbert@…>
GLK: Cleanup of glk_gestalt_ext switch
04:05 Changeset [601e1d48] by Paul Gilbert <paulfgilbert@…>
GLK: Add GLK timer intervals
04:05 Changeset [43bee7a] by Paul Gilbert <paulfgilbert@…>
GLK: Add GUI options to default detection entry
04:05 Changeset [671321c4] by Paul Gilbert <paulfgilbert@…>
GLK: Fix loading of font colors and styles from configuration
04:05 Changeset [f73d56f6] by Paul Gilbert <paulfgilbert@…>
GLK: Setup default font colors to match garglk defaults
04:05 Changeset [e208e14] by Paul Gilbert <paulfgilbert@…>
GLK: Get proper baseline and leading from loaded fonts
04:05 Changeset [7cba554f] by Paul Gilbert <paulfgilbert@…>
GLK: Don't leading & baseline for fonts go below minimum size
04:05 Changeset [3c2fd3e7] by Paul Gilbert <paulfgilbert@…>
GLK: Add copying to clipboard
04:05 Changeset [c4bcb088] by Paul Gilbert <paulfgilbert@…>
GLK: Merge Clipboard and WindowMask into a new Selection class
04:05 Changeset [d6538380] by Paul Gilbert <paulfgilbert@…>
GLK: Implemented pasting from clipboard
04:05 Changeset [65167bd] by Paul Gilbert <paulfgilbert@…>
GLK: Added a fonts.dat Zip archive containing the fonts
04:05 Changeset [596a36ae] by Paul Gilbert <paulfgilbert@…>
GLK: Allow video mode to be specified in the configuration
04:05 Changeset [88315e73] by Paul Gilbert <paulfgilbert@…>
GLK: Fix selection area getting removed when mouse button was released
04:05 Changeset [8e1be3a9] by Paul Gilbert <paulfgilbert@…>
GLK: Text selection highlighting is now working
04:05 Changeset [c5234c9f] by Paul Gilbert <paulfgilbert@…>
GLK: Fix display of mouse cursor
04:05 Changeset [135c3ad] by Paul Gilbert <paulfgilbert@…>
GLK: In progress adding mouse cursors
04:05 Changeset [6b39263d] by Paul Gilbert <paulfgilbert@…>
GLK: Workaround to show caret for second line entry onwards Not sure …
04:05 Changeset [75f1ac76] by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Fix loading and saving games
04:05 Changeset [db61f4e0] by Paul Gilbert <paulfgilbert@…>
GLK: Add miscellaneous stream methods
04:05 Changeset [9bd7bc87] by Paul Gilbert <paulfgilbert@…>
GLK: Added savegame meta info retrieval
04:05 Changeset [77a4e99c] by Paul Gilbert <paulfgilbert@…>
GLK: Add savegame listing
04:05 Changeset [2e119236] by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Added startup savegame loading
04:05 Changeset [0ea7f92b] by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Added saveGameState and loadGameState
04:05 Changeset [d2554a73] by Paul Gilbert <paulfgilbert@…>
GLK: Fix refreshing grid windows when text is changed
04:05 Changeset [8bb3f55] by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Add custom game Ids for each known Scott Adams game
04:05 Changeset [ce582aab] by Paul Gilbert <paulfgilbert@…>
GLK: Further work on game detection
04:05 Changeset [8333aed] by Paul Gilbert <paulfgilbert@…>
GLK: Adding extra fields to the savegame format for validation
04:05 Changeset [30cd230d] by Paul Gilbert <paulfgilbert@…>
GLK: Fixes for file stream reading
04:05 Changeset [db112fc9] by Paul Gilbert <paulfgilbert@…>
GLK: Adding file stream opening and closing
04:05 Changeset [60146c38] by Paul Gilbert <paulfgilbert@…>
GLK: Merge Files class into existing Streams class
04:05 Changeset [f91cdb19] by Paul Gilbert <paulfgilbert@…>
GLK: Add glk style hint methods
04:05 Changeset [063cfb35] by Paul Gilbert <paulfgilbert@…>
GLK: Added glk style methods
04:05 Changeset [a24b27b] by Paul Gilbert <paulfgilbert@…>
GLK: Create glk fileref methods
04:05 Changeset [99266b85] by Paul Gilbert <paulfgilbert@…>
GLK: Beginnings of file reference handling
04:05 Changeset [aafaace9] by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Switch command line options setup to use ConfigMan
04:05 Changeset [55c05a0d] by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Camel case method names
04:05 Changeset [e36dbfaf] by Paul Gilbert <paulfgilbert@…>
GLK: Prompt for keypress when game is exited
04:05 Changeset [2551927b] by Paul Gilbert <paulfgilbert@…>
GLK: Fix processing input after Enter is pressed
04:05 Changeset [d954f70d] by Paul Gilbert <paulfgilbert@…>
GLK: Fix having space between prmpt and input text
04:05 Changeset [4b5db1d] by Paul Gilbert <paulfgilbert@…>
GLK: Fix showing input text to the right of input prompt
04:05 Changeset [4229312b] by Paul Gilbert <paulfgilbert@…>
GLK: Cleanup of formatting in text buffer window class
04:05 Changeset [d61a7a9e] by Paul Gilbert <paulfgilbert@…>
GLK: Change key handle if block to a switch statement
04:05 Changeset [c0fd6ca] by Paul Gilbert <paulfgilbert@…>
GLK: Cleanup of comments in text window classes
04:05 Changeset [012d4baf] by Paul Gilbert <paulfgilbert@…>
GLK: Fix placement of input cursor
04:05 Changeset [e9c7b302] by Paul Gilbert <paulfgilbert@…>
GLK: Proper handling of font baseline and leading
04:05 Changeset [f1799876] by Paul Gilbert <paulfgilbert@…>
GLK: Add drawCaret method
04:05 Changeset [666edf5] by Paul Gilbert <paulfgilbert@…>
GLK: Don't have borders between windows by default
04:05 Changeset [7c7178c4] by Paul Gilbert <paulfgilbert@…>
GLK: Text is partially displaying in the buffer window
04:05 Changeset [7ebbcc87] by Paul Gilbert <paulfgilbert@…>
GLK: Fix rendering text in text grid windows
04:05 Changeset [c5668d9] by Paul Gilbert <paulfgilbert@…>
GLK: Further configuration fixes
04:05 Changeset [0d3495bb] by Paul Gilbert <paulfgilbert@…>
GLK: Add missing configuration defaults
04:05 Changeset [e004784d] by Paul Gilbert <paulfgilbert@…>
GLK: Fix calculation of text grid height
04:05 Changeset [4fc1c30] by Paul Gilbert <paulfgilbert@…>
GLK: Fix Attributes equality checks
04:05 Changeset [0a212207] by Paul Gilbert <paulfgilbert@…>
GLK: Add game frames to actually render the screen
04:05 Changeset [1a889689] by Paul Gilbert <paulfgilbert@…>
GLK: Added pair window drawing
04:05 Changeset [48a00e7c] by Paul Gilbert <paulfgilbert@…>
GLK: Set Windows fields from int to bool
04:05 Changeset [4fcffce5] by Paul Gilbert <paulfgilbert@…>
GLK: Changes of NULL to nullptr
04:05 Changeset [a9f5b335] by Paul Gilbert <paulfgilbert@…>
GLK: Fix fg/bg window color initialization
04:05 Changeset [ffe0f522] by Paul Gilbert <paulfgilbert@…>
GLK: Converted fillRect to use a Rect to specify bounds
04:05 Changeset [13e28387] by Paul Gilbert <paulfgilbert@…>
GLK: Implement font drawing methods
04:05 Changeset [9d72d600] by Paul Gilbert <paulfgilbert@…>
GLK: Move font method stubs from Screen to Fonts
04:05 Changeset [998cf547] by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Exit game when ScummVM is closed
04:05 Changeset [b23291b9] by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Fix loading game data
04:05 Changeset [6807e646] by Paul Gilbert <paulfgilbert@…>
GLK: Fix initialization of text buffer window lines
04:05 Changeset [e5854a6b] by Paul Gilbert <paulfgilbert@…>
GLK: Add loading of TrueType fonts
04:05 Changeset [65fa4fa7] by Paul Gilbert <paulfgilbert@…>
GLK: Beginnings of font handling
04:05 Changeset [efacc17b] by Paul Gilbert <paulfgilbert@…>
GLK: Handle more user events
04:05 Changeset [9eb4debd] by Paul Gilbert <paulfgilbert@…>
GLK: Logic for keypress event handling
04:05 Changeset [7bbedcd0] by Paul Gilbert <paulfgilbert@…>
GLK: Beginnings of event handling
04:05 Changeset [76bf2726] by Paul Gilbert <paulfgilbert@…>
GLK: Added input window focus, and cleanup of event method stubs
04:05 Changeset [74366044] by Paul Gilbert <paulfgilbert@…>
GLK: Added time and date glk functions
04:05 Changeset [98f1ddc] by Paul Gilbert <paulfgilbert@…>
GLK: Added unicode case methods
04:05 Changeset [4bb59679] by Paul Gilbert <paulfgilbert@…>
GLK: More glk stream functions
04:05 Changeset [734366ce] by Paul Gilbert <paulfgilbert@…>
GLK: Added more glk stream commands
04:05 Changeset [485e8993] by Paul Gilbert <paulfgilbert@…>
GLK: Adding glk stream methods
04:05 Changeset [d1282498] by Paul Gilbert <paulfgilbert@…>
GLK: Miscellaneous glk methods
04:05 Changeset [b231dee0] by Paul Gilbert <paulfgilbert@…>
GLK: More window glk methods
04:05 Changeset [e14424c2] by Paul Gilbert <paulfgilbert@…>
GLK: Adding more window glk methods
04:05 Changeset [4266f3af] by Paul Gilbert <paulfgilbert@…>
GLK: Adding more window glk methods
04:05 Changeset [7202204] by Paul Gilbert <paulfgilbert@…>
GLK: Adding glk window methods
04:05 Changeset [594f63f4] by Paul Gilbert <paulfgilbert@…>
GLK: Added window getSize methods
04:05 Changeset [49b8281c] by Paul Gilbert <paulfgilbert@…>
GLK: Window rearrangement methods
04:05 Changeset [3d86260] by Paul Gilbert <paulfgilbert@…>
GLK: Added window closing, some structures cleanup
04:05 Changeset [fdfb1a55] by Paul Gilbert <paulfgilbert@…>
GLK: Move Draw class into new Screen class
04:05 Changeset [6939fabb] by Paul Gilbert <paulfgilbert@…>
GLK: Fleshed out graphics window
04:05 Changeset [4ddda5ce] by Paul Gilbert <paulfgilbert@…>
GLK: Windows focus / iteration
04:05 Changeset [ba907c9a] by Paul Gilbert <paulfgilbert@…>
GLK: Implementing text buffer window methods
04:05 Changeset [cb2b7d43] by Paul Gilbert <paulfgilbert@…>
GLK: Remove more Window methods that aren't actually present
04:05 Changeset [ede0323c] by Paul Gilbert <paulfgilbert@…>
GLK: Windows don't have a non-unicode putChar method
04:05 Changeset [8708ed4] by Paul Gilbert <paulfgilbert@…>
GLK: Split the windows.cpp file into separate files for each window class
04:05 Changeset [0d3ad2dc] by Paul Gilbert <paulfgilbert@…>
GLK: Added TextGridWindow methods and support
04:05 Changeset [71389c2] by Paul Gilbert <paulfgilbert@…>
GLK: Added window class destructors
04:05 Changeset [5bfdffc9] by Paul Gilbert <paulfgilbert@…>
GLK: Added remaining stream write methods
04:05 Changeset [855fd39a] by Paul Gilbert <paulfgilbert@…>
GLK: Added WindowStream put methods
04:05 Changeset [ac9a122e] by Paul Gilbert <paulfgilbert@…>
GLK: Renaming of window classes fields
04:05 Changeset [cc54bead] by Paul Gilbert <paulfgilbert@…>
GLK: Start of window character output
04:05 Changeset [d314cd39] by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Add detection for other games
04:05 Changeset [0bc3da9e] by Paul Gilbert <paulfgilbert@…>
GLK: Remove duplicated Windows fields that are now in Conf
04:05 Changeset [bbd744a] by Paul Gilbert <paulfgilbert@…>
GLK: Further config loading
04:05 Changeset [ef15871f] by Paul Gilbert <paulfgilbert@…>
GLK: Setting up of configuration loading
04:05 Changeset [cf5259d3] by Paul Gilbert <paulfgilbert@…>
GLK: Adding stream open/closing
04:05 Changeset [65091b25] by Paul Gilbert <paulfgilbert@…>
GLK: Starting to flesh out stream classes
04:05 Changeset [256f7ff] by Paul Gilbert <paulfgilbert@…>
GLK: Skeleton implementation of window text stream
04:05 Changeset [3c9987c0] by Paul Gilbert <paulfgilbert@…>
GLK: Fixes for window initialization
04:05 Changeset [9e804bf] by Paul Gilbert <paulfgilbert@…>
GLK: Added glk_set_window
04:05 Changeset [b9bafba3] by Paul Gilbert <paulfgilbert@…>
GLK: Remaining window rearrange code
04:05 Changeset [89102c42] by Paul Gilbert <paulfgilbert@…>
GLK: Window setup for text buffer windows
04:05 Changeset [47a7a1d4] by Paul Gilbert <paulfgilbert@…>
GLK: Added setup of text grid windows
04:05 Changeset [77f357e7] by Paul Gilbert <paulfgilbert@…>
GLK: Add window creation
04:05 Changeset [7408014] by Paul Gilbert <paulfgilbert@…>
GLK: Detect presence of game file in detectGames
04:05 Changeset [5f626f7a] by Paul Gilbert <paulfgilbert@…>
GLK: Add detection logic needed for engine startup
04:05 Changeset [ef16192] by Paul Gilbert <paulfgilbert@…>
ENGINES: Add optional extra configuration entries when creating new targets
04:05 Changeset [db35a9cd] by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Adding game detection code
04:05 Changeset [9c6aca1d] by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Minor stream and event loop fixes
04:05 Changeset [2264814] by Paul Gilbert <paulfgilbert@…>
GLK: SCOTT: Initial conversion of ScottFree
04:05 Changeset [b62e30b8] by Paul Gilbert <paulfgilbert@…>
GLK: Interpreters now derive from GargoyleEngine via Glk
04:05 Changeset [dcefdd6f] by Paul Gilbert <paulfgilbert@…>
GLK: More outer engine structure, and cleanup
04:05 Changeset [fa253dd] by Paul Gilbert <paulfgilbert@…>
GLK: Added stubs for Glk methods
04:05 Changeset [b2067f3b] by Paul Gilbert <paulfgilbert@…>
GLK: Added Glk enums and structures
04:05 Changeset [46aafc35] by Paul Gilbert <paulfgilbert@…>
GLK: Refactor Glk to derice from Interpreter
04:05 Changeset [9c536cb6] by Paul Gilbert <paulfgilbert@…>
GLK: Add stub classes for sub-engine components
04:05 Changeset [c4d4d48d] by Paul Gilbert <paulfgilbert@…>
GLK: Initial skeleton engine
02:28 Changeset [0990d5d1] by dreammaster
GLK: GLULXE: Validate game file version
01:54 Changeset [165312d3] by dreammaster
GLK: GLULXE: Skeleton sub-engine
00:25 Changeset [ad0f42ef] by dreammaster
GLK: FROTZ: Reduce window margin to 0 to have status bar fill entire width
00:20 Changeset [b24c189d] by dreammaster
GLK: FROTZ: Properly flag the detections of Infocom games that have …

12/08/18:

23:31 Changeset [af49371] by dreammaster
GLK: Add support for secondary Blorb files separate from the gamefile …
23:31 Changeset [8de92c8f] by dreammaster
GLK: FROTZ: Playing sounds now works directly from lhsound.zip and …
23:31 Changeset [5bad87cf] by dreammaster
GLK: FROTZ: Further sound handling
23:31 Changeset [087e3b25] by dreammaster
GLK: Beginnings of Sounds manager
23:31 Changeset [5c4f3d7e] by dreammaster
GLK: FROTZ: Simplify accessing sounds for Lurking Horror & Sherlock
23:31 Changeset [c2575d24] by dreammaster
GLK: FROTZ: Add sound playing code
23:31 Changeset [eb3e79a] by dreammaster
GLK: FROTZ: Added winarg methods
23:31 Changeset [3540b7a2] by dreammaster
GLK: FROTZ: Fix handling of empty rect picture resources
23:31 Changeset [f22fa22b] by dreammaster
GLK: FROTZ: Implement some of the V6 opcodes
23:31 Changeset [c5d94e22] by dreammaster
GLK: FROTZ: Add all the new V6 methods, commented out until I can fix …
23:31 Changeset [b34a0b3] by dreammaster
GLK: FROTZ: Detect Infocom games using .zip extensions
23:31 Changeset [fbd16c90] by dreammaster
GLK: FROTZ: Improved rendering of Beyond Zork description area
23:31 Changeset [c978817e] by dreammaster
GLK: FROTZ: Fix setting cwin field when window changes
23:31 Changeset [0a30db2] by dreammaster
GLK: TADS: Compilation fixes
23:31 Changeset [d4cd2b4d] by dreammaster
GLK: TADS: Compilation fix
23:31 Changeset [b7adda6f] by dreammaster
GLK: TADS: Added Data class
23:31 Changeset [2428974] by dreammaster
GLK: TADS: Added cmap file
23:31 Changeset [b2cb8397] by dreammaster
GLK: TADS: Add Regex class
23:31 Changeset [575b6d13] by dreammaster
GLK: TADS: Add a number of GLK interface methods
23:31 Changeset [51162b1] by dreammaster
GLK: TADS: TADS2: Add ler file
23:31 Changeset [bbee0cd7] by dreammaster
GLK: TADS: GLK window initialization
23:31 Changeset [0db32ca3] by dreammaster
GLK: TADS: Add first detection entry, further fallback detection
23:31 Changeset [c322a077] by dreammaster
GLK: TADS: Skeletons for TADS 2 & 3 subengines, extra detection logic
23:31 Changeset [0b9952d] by dreammaster
GLK: TADS: Skeleton engine
23:31 Changeset [d43352d9] by dreammaster
GLK: FROTZ: Fix display of character graphics in text grid windows
23:31 Changeset [1306c735] by dreammaster
GLK: FROTZ: Allow loading savegames from launcher
23:31 Changeset [6569826e] by dreammaster
GLK: FROTZ: Quetzal saving and loading now works
23:31 Changeset [9ab78c89] by dreammaster
GLK: FROTZ: Further reading/writing setup for savegames using Quetzal
23:31 Changeset [1e5bb5be] by dreammaster
GLK: FROTZ: Savegame listing now reads Quetzal savegames
23:31 Changeset [499c9ae] by dreammaster
GLK: FROTZ: Draw character graphic chars at the same size as the fixed …
23:31 Changeset [71c4f068] by dreammaster
GLK: FROTZ: Fix selection of the character graphics font
23:31 Changeset [8e3c7703] by dreammaster
GLK: FROTZ: Add derived Screen class to add Infocom character graphics font
23:31 Changeset [f289618] by dreammaster
GLK: Merge Fonts class into Screen class
23:31 Changeset [97713bb] by dreammaster
GLK: FROTZ: Adding bitmap font class for Infocom character graphics
23:31 Changeset [32207307] by dreammaster
GLK: Change int 0 to false
23:31 Changeset [4f91d597] by dreammaster
GLK: FROTZ: Beyond Zork title screen now showing
23:31 Changeset [5a164a5] by dreammaster
GLK: FROTZ: More work on displaying Beyond Zork title screen
23:31 Changeset [bd8b3f1c] by dreammaster
GLK: Add POTFILES
23:31 Changeset [63b160a6] by dreammaster
GLK: Mark text strings as translateable
23:31 Changeset [885bee1d] by dreammaster
GLK: FROTZ: Prompt for exit when game quits
23:31 Changeset [aad2f35] by dreammaster
GLK: FROTZ: Fix initialization of undo data
23:31 Changeset [957e097f] by dreammaster
GLK: FROTZ: Fix mismatch allocation/free
23:31 Changeset [5e018eac] by dreammaster
GLK: FROTZ: Fix deletion of undo_mem
23:31 Changeset [dd557616] by dreammaster
GLK: Fix gcc warnings
23:31 Changeset [6e909443] by dreammaster
GLK: FROTZ: Further loading of Infocom pictures files
23:31 Changeset [547d33a] by dreammaster
GLK: Added RawDecoder class for new raw picture data format
23:31 Changeset [a45ab6b9] by dreammaster
GRAPHICS: Add convertToInPlace method to ManagedSurface
23:31 Changeset [265d9f27] by dreammaster
GLK: FROTZ: Beginnings of support for Infocom picture files
23:31 Changeset [0c1e5de1] by dreammaster
GLK: FROTZ: Fixed detection of Infocom .dat gamefiles
23:31 Changeset [b88984ad] by dreammaster
GLK: Finish refactoring Blorb class
23:31 Changeset [43b99a27] by dreammaster
GLK: In progress transforming Blorb code to be a Common::Archive
23:31 Changeset [11753c66] by dreammaster
GLK: Add picture drawing
23:31 Changeset [6fe9553d] by dreammaster
GLK: Add picture scaling
23:31 Changeset [7fddc157] by dreammaster
GLK: Implementing picture loading
23:31 Changeset [af0eec08] by dreammaster
GLK: FROTZ: Don't have a Y margin above title bar
23:31 Changeset [6df38204] by dreammaster
GLK: Change lots of comments from multiline to single line
23:31 Changeset [23f7b4c7] by dreammaster
GLK: FROTZ: Move setting default colors to GlkInterface
23:31 Changeset [c5840903] by dreammaster
GLK: FROTZ: Set up default Frotz white on blue screen colors
23:31 Changeset [2b9e4cd1] by dreammaster
GLK: FROTZ: Further merging together of configuration into a new …
23:31 Changeset [6da786d8] by dreammaster
GLK: FROTZ: Shift Header class into it's own file
23:31 Changeset [7ea042a2] by dreammaster
GLK: SCOTT: Don't show another line prompt when game is exiting
23:31 Changeset [fb0b87ab] by dreammaster
GLK: Change text buffer history array to use Array of U32Strings
23:31 Changeset [b4c5d6f5] by dreammaster
GLK: Free windows on exit
23:31 Changeset [c494f073] by dreammaster
GLK: Fix initializing fields of created streams
23:31 Changeset [9b6dc690] by dreammaster
GLK: Fixes for combined loading/saving code
23:31 Changeset [98446c6f] by dreammaster
GLK: Centralizing more of the savegame code in GlkEngine
23:31 Changeset [c4c1cad1] by dreammaster
GLK: SCOTT: Fix memory corruption loading game data
23:31 Changeset [44b516b] by dreammaster
GLK: Memory leak fixes
23:31 Changeset [04c888f] by dreammaster
GLK: Freeing of data on exit
23:31 Changeset [0414987b] by dreammaster
GLK: FROTZ: Remove unused local variable
23:31 Changeset [336668d7] by dreammaster
GLK: FROTZ: Fix gcc warnings, adding extra method comments
23:31 Changeset [7758c81b] by dreammaster
GLK: Fix gcc compiler warnings
23:31 Changeset [23ec1a0d] by dreammaster
GLK: SCOTT: Extra returns/exits after glk_exit is called
23:31 Changeset [7a8e6389] by dreammaster
GLK: SCOTT: Renaming of all fields to ScummVM convention
23:31 Changeset [9f75cbe7] by dreammaster
GLK: SCOTT: Change engine to use ScummVM String and Arrays
23:31 Changeset [ef49e59c] by dreammaster
GLK: FROTZ: Fix crash clicking screen with mouse without dragging
23:31 Changeset [48b47cd9] by dreammaster
GLK: FROTZ: Debug code to generate detection entries for unknown games …
23:31 Changeset [7c905cf6] by dreammaster
GLK: FROTZ: Added detection entries for more Infocom games
23:31 Changeset [68436e29] by dreammaster
GLK: FROTZ: Adding detection entries for Infocom games
23:31 Changeset [cde52bd9] by dreammaster
GLK: FROTZ: Allow exiting ScumMVM when waiting for a keypress
23:31 Changeset [e7458a1] by dreammaster
GLK: FROTZ: Fix exiting when application is forcefully closed
23:31 Changeset [5ee1abd1] by dreammaster
GLK: FROTZ: Improve fallback detection of Z-code games
23:31 Changeset [7b68daf4] by dreammaster
GLK: FROTZ: Fill out HHGTTG version serial numbers
23:31 Changeset [3b4b0a59] by dreammaster
GLK: Fix showing unicode input lines
23:31 Changeset [e94121c4] by dreammaster
GLK: FROTZ: Move ostream_* flags from GlkInterface to Processor
23:31 Changeset [302e0efe] by dreammaster
GLK: Fix remaining Gargoyle references identified by digitall
23:31 Changeset [393d239] by dreammaster
GLK: Handle starting the engine directly from the command line
23:31 Changeset [28966c8c] by dreammaster
GLK: Derive detection from MetaEngine rather than AdvancedMetaEngine
23:31 Changeset [d95ee5ed] by dreammaster
GLK: SCOTT: Centralize the set of game names
23:31 Changeset [32a3c22e] by dreammaster
GLK: Changing class and namespaces from Gargoyle to Glk
23:31 Changeset [c9a7ad37] by dreammaster
GLK: Changing gargoyle folder to glk
23:31 Changeset [3e84c7f4] by dreammaster
GLK: FROTZ: Fix stack size
23:31 Changeset [9397d159] by dreammaster
GLK: FROTZ: Hook up processor execution to main runGame method
23:31 Changeset [321b8593] by dreammaster
GLK: FROTZ: Merge Err class into Processor
23:31 Changeset [e2cb1742] by dreammaster
GLK: FROTZ: Implemented Quetzal class for savegames
23:31 Changeset [9d356957] by dreammaster
GLK: FROTZ: Added OS read line and character methods
23:31 Changeset [4131ee73] by dreammaster
GLK: FROTZ: Add screen message methods
23:31 Changeset [5982d064] by dreammaster
GLK: FROTZ: Added memory redirect methods
23:31 Changeset [87eeabf6] by dreammaster
GLK: FROTZ: Added script/record/transcript/replay methods
23:31 Changeset [22db4394] by dreammaster
GLK: SCOTT: Fix detecting .dat gamefiles, added Windows game versions …
23:31 Changeset [e260340b] by dreammaster
GLK: FROTZ: Added remaining memory methods
23:31 Changeset [0d60f2e5] by dreammaster
GLK: Fix casting of vardiac retrieval Thanks to bgK for identifying …
23:31 Changeset [6ed80d4] by dreammaster
GLK: FROTZ: Added storeb & storew into the Mem class
23:31 Changeset [b35e54f5] by dreammaster
GLK: FROTZ: Removal of method stubs that are now implemented
23:31 Changeset [27b536d1] by dreammaster
GLK: FROTZ: Added storeb and storew methods
23:31 Changeset [7f2425f] by dreammaster
GLK: FROTZ: Merge Buffer class into Processor
23:31 Changeset [996a8001] by dreammaster
GLK: FROTZ: Add undo data initialization
23:31 Changeset [9f6ecbca] by dreammaster
GLK: FROTZ: Added user options initialization from configuration
23:31 Changeset [ea032feb] by dreammaster
GLK: FROTZ: Add GlkInterface initialize method
23:31 Changeset [59e241dd] by dreammaster
GLK: FROTZ: Added bulk of game processor
23:31 Changeset [251cad96] by dreammaster
GLK: Add Gargoyle engine to credits.pl
23:31 Changeset [867edc30] by dreammaster
GLK: Implement the removeSaveState method
23:31 Changeset [33e4c74c] by dreammaster
GLK: FROTZ: Move Header to be an ancestor class to Mem
23:31 Changeset [44f0100e] by dreammaster
GLK: FROTZ: Add parsing if game file is a Blorb container
23:31 Changeset [146f198e] by dreammaster
GLK: Added Blorb container file handling
23:31 Changeset [b10f5c71] by dreammaster
GLK: FROTZ: Beginnings of Mem class
23:31 Changeset [ccbc99e0] by dreammaster
GLK: FROTZ: Added error handling
23:31 Changeset [51452a3d] by dreammaster
GLK: FROTZ: Beginnings of initialization
23:31 Changeset [fe7c4a2e] by dreammaster
GLK: FROTZ: Fleshing out detection logic and added some entries
23:31 Changeset [3a39227c] by dreammaster
GLK: FROTZ: Skeleton sub-engine for Frotz interpreter
23:31 Changeset [ddfc753] by dreammaster
GLK: Fix setTime converting seconds to a date/time structure
23:31 Changeset [ea5f36dd] by dreammaster
GLK: Fix handling of negative file offsets in MemoryStream::setPosition
23:31 Changeset [128b31c] by dreammaster
GLK: gcc compilation fixes
23:31 Changeset [659fea8d] by dreammaster
GLK: SCOTT: Handle negative values in readInts
23:31 Changeset [458a986] by dreammaster
GLK: SCOTT: Don't show intro text when loading savegame from launcher
23:31 Changeset [0f9fcfe8] by dreammaster
GLK: astyle formatting
23:31 Changeset [1a15dfb5] by dreammaster
GLK: SCOTT: Convert comments to single line veresions
23:31 Changeset [e61427e] by dreammaster
GLK: Add the garglk_set_reversevideo methods
23:31 Changeset [d758a817] by dreammaster
GLK: Add garglk_set_zcolors methods
23:31 Changeset [a7193bd7] by dreammaster
GLK: Add garglk_unput_string methods
23:31 Changeset [d552163c] by dreammaster
GLK: Cleanup of glk_gestalt_ext switch
23:31 Changeset [d9cd459c] by dreammaster
GLK: Add GLK timer intervals
23:31 Changeset [926d050c] by dreammaster
GLK: Add GUI options to default detection entry
23:31 Changeset [4e42cc6e] by dreammaster
GLK: Fix loading of font colors and styles from configuration
23:31 Changeset [7596fd1c] by dreammaster
GLK: Setup default font colors to match garglk defaults
23:31 Changeset [9f946ebb] by dreammaster
GLK: Get proper baseline and leading from loaded fonts
23:31 Changeset [706ac8a] by dreammaster
GLK: Don't leading & baseline for fonts go below minimum size
23:31 Changeset [0326083] by dreammaster
GLK: Add copying to clipboard
23:31 Changeset [79066bb9] by dreammaster
GLK: Merge Clipboard and WindowMask into a new Selection class
23:31 Changeset [877efe7] by dreammaster
GLK: Implemented pasting from clipboard
23:30 Changeset [5d239ca1] by dreammaster
GLK: Added a fonts.dat Zip archive containing the fonts
21:48 Ticket #10832 (QFG4: Castle rooms silence all doors when one is oiled) created by Vhati
ScummVM 2.1.0git3990-ge0307e9 (Dec 6, 2018 14:26:10) Windows 7 64bit …
07:32 Ticket #10831 (QFG3 Harami escape speed uncapped) created by tomasz89
See attached save game. The speed is locked however it should be …
05:21 Ticket #10830 (QFG4: Stuck at closed town gate after resting til night) created by Vhati
ScummVM 2.1.0git3990-ge0307e9 (Dec 6, 2018 14:26:10) Windows 7 64bit …
01:52 Ticket #10829 (QFG4: Iron safe room, door to the east sends hero west) created by Vhati
Windows 7 64bit QFG4 CD (English) The iron safe room can get into a …

12/07/18:

02:43 Changeset [cd4cb57] by sluicebox <22204938+sluicebox@…>
SCI32: Fix GK1 mummy animation, bug #10828 Fixes an animation script …
02:35 Ticket #10828 (SCI: GK1: Mummies move without animating) created by sluicebox
The mummies on day 9 move without animating if ego exits to the north …
02:16 Changeset [b4f35607] by sluicebox <22204938+sluicebox@…>
SCI: Fix LONGBOW Amiga pub error, bug #9688 Fixes a script bug which …

12/06/18:

09:36 Changeset [e0307e9c] by Marcus Comstedt <marcus@…>
BUILD: Re-introduce hardcoded libz and MAD on Dreacmast The attempts …
09:30 Changeset [f6258e22] by Marcus Comstedt <marcus@…>
BUILD: Revert f4fe15fd4d and a85be202de More work is needed to make …
06:09 Changeset [617791f] by Vhati <tvtronix@…>
SCI32: Fix QFG4 extraneous door sound in castle Fixes a second door …
05:41 Ticket #10827 (QFG4 floppy: Second door sound when entering castle rooms) created by Vhati
ScummVM 2.1.0git3978-geea066b (Dec 5 2018 23:27:05) Windows 7 64bit …

12/05/18:

23:06 Changeset [23f0b747] by sluicebox <22204938+sluicebox@…>
SCI: Fix QFG1VGA card game lockup, bug #10826
22:50 Changeset [13a3d522] by Marcus Comstedt <marcus@…>
BUILD: Also add $LIBS in cc_check() This should hopefully fix the …
18:18 Changeset [1855d1cf] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Add in-game saving screen
11:39 Changeset [5919ee82] by Vhati <tvtronix@…>
SCI32: Fix QFG4 obscured ropes when rescuing Igor Fixes a missing …
07:42 Changeset [216d4743] by Filippos Karapetis <bluegr@…>
SCI32: Update QFG4 script patch description (#1433)
06:24 Ticket #6180 (SCI: QFG1VGA - game hangs in the tavern) closed by sluicebox
fixed
06:19 Ticket #10826 (SCI: QFG1VGA lockup when clicking on Crusher near card game) created by sluicebox
Clicking "Do" on crusher in the tavern while standing near the card …
00:02 Changeset [54a84b90] by Filippos Karapetis <bluegr@…>
SCI: Use Common::strlcpy instead of custom strlcpy-equivalent
00:02 Changeset [02586ca2] by Filippos Karapetis <bluegr@…>
SCI: Fix incorrect ifdef name in Video32
00:02 Changeset [0962edc6] by Filippos Karapetis <bluegr@…>
SCI: Silence more incorrect audio patch type warnings
00:02 Changeset [00552e6] by Filippos Karapetis <bluegr@…>
SCI: Stop sleeping if the game is trying to quit This applies to any …

12/04/18:

23:07 Changeset [098d4bce] by lotharsm
WIN32: Fix missing line ending in the FileDescription tag
22:58 Ticket #10817 (WIN32: scummvm.exe FileDescription is a url) closed by lotharsm
fixed
22:57 Changeset [a5881103] by lotharsm
WIN32: Update FileDescription flag in scummvm.rc This fixes …
20:12 Changeset [e3da5e04] by Marcus Comstedt <marcus@…>
BUILD: Add $DEFINES and $INCLUDES in cc_check() When actually …
04:00 Changeset [c6375cb] by sluicebox <22204938+sluicebox@…>
SCI32: Update QFG4 script patch description
00:54 Changeset [eea066b] by Filippos Karapetis <bluegr@…>
ILLUSIONS: DUCKMAN: Add support for the demo version (#1413)

12/03/18:

21:36 Ticket #10773 (QFG4 floppy: Crash when asking Cranium for potions) closed by bluegr
fixed
21:34 Changeset [b9c6055] by Filippos Karapetis <bluegr@…>
SCI32: Fix QFG4 copy protection crash, bug #10773 (#1431)
21:31 Changeset [c22e8ebf] by Filippos Karapetis <bluegr@…>
SCI: fix full view remap effect (#1432)
17:14 Changeset [39f27e78] by Kawa-oneechan <kawaoneechan@…>
SCI: fix full view remap effect
11:21 Ticket #10825 ([Pajama Sam 2, RU] Terminate called after throwing an instance of ...) created by StalinEXE
Russian legal version of the game (Akella and Russobit-M) is crashing …
10:20 Changeset [aa4626ab] by sluicebox <22204938+sluicebox@…>
SCI32: Fix QFG4 copy protection crash, bug #10773
07:34 Ticket #10707 (SCI: GK1 pathfinding bug in grandmother's house) closed by bluegr
fixed: Thanks for your work! The PR has been merged, so this can be closed now
07:33 Changeset [40ff3048] by Filippos Karapetis <bluegr@…>
SCI32: Fix GK1 knitting basket obstacle bug #10707 (#1426) Fixes an …
06:26 Ticket #10824 (QFG4: Reading 3, Wrong significator card) created by Vhati
ScummVM 2.1.0git3965-ge6dbdb880f (Dec 02 2018 04:18:06) Windows 7 …
05:29 Changeset [56146967] by sluicebox <22204938+sluicebox@…>
SCI32: Fix GK1 knitting basket obstacle bug #10707 Fixes an obstacle …
05:29 Ticket #10823 (QFG4: Reading 3, The Devil is dealt is instead of Death) created by Vhati
ScummVM 2.1.0git3965-ge6dbdb880f (Dec 02 2018 04:18:06) Windows 7 …
05:14 Ticket #10822 (QFG4: Reading 3, Two of Cups is placed off-center) created by Vhati
ScummVM 2.1.0git3965-ge6dbdb880f (Dec 02 2018 04:18:06) Windows 7 …
05:05 Changeset [c89cba2] by criezy
I18N: Regenerate translations data file

12/02/18:

23:30 Changeset [15fe733] by Cameron Cawley <ccawley2011@…>
ILLUSIONS: DUCKMAN: Add support for the demo version
22:58 Changeset [8d4330a] by Filippos Karapetis <bluegr@…>
SCI: Add some TODOs for better handling of wrong / missing resources
22:48 Changeset [a8bae85d] by Filippos Karapetis <bluegr@…>
SCI: Mark several pathfinding related patches as workarounds The …
22:21 Changeset [62846769] by Filippos Karapetis <bluegr@…>
SCI: Fix LB2 Yvette/Tut missing sync resource (#1373) Fixes a missing …
22:19 Changeset [58653c7] by Filippos Karapetis <bluegr@…>
SCI: Fix SQ5 drive bay pathfinding, bug #7155 (#1428) Works around a …
22:18 Ticket #9952 (SCI: LB2: Can get into the storage room early) closed by bluegr
fixed: I've added the patch for this, together with the other pathfinding …
22:16 Changeset [673cc0ed] by Filippos Karapetis <bluegr@…>
SCI: Fix LB2 armor hall door pathfinding bug #9952 (#1427) Works …
21:56 Changeset [ca2209cb] by Filippos Karapetis <bluegr@…>
SCI: Add support for The Dating Pool (#1403)
19:59 Ticket #10821 (Getting stuck after knocking at door (location 'qe1e') & after freeing ...) created by RH16
Bought Zork Grand Inquisitor at GOG and while playing it I stumbled …
19:47 Changeset [bbbd4047] by Bastien Bouclet <bastien.bouclet@…>
GUI: Add an option to set the GUI language to the game language
19:40 Changeset [024c2447] by Bastien Bouclet <bastien.bouclet@…>
GUI: Add an option to set the GUI language to the game language
19:34 Changeset [add9a0b4] by Bastien Bouclet <bastien.bouclet@…>
POSIX: Set the default screenshots path to the XDG Pictures directory
19:30 Changeset [21e49d14] by Bastien Bouclet <bastien.bouclet@…>
POSIX: Set the default screenshots path to the XDG Pictures directory

12/01/18:

20:40 Ticket #10778 (QFG4 floppy: Crashes on the first fortune teller visit) closed by bluegr
fixed: Thanks for your work! The pull request has been merged, so this bug …
20:40 Changeset [e6dbdb8] by Filippos Karapetis <bluegr@…>
SCI32: Fix QFG4 fortune teller crash (#1421) Fixes room disposal when …
20:38 Changeset [ec67e2a8] by GitHub <noreply@…>
Merge branch 'master' into qfg4_magda_disposal
20:19 Changeset [db61593d] by Vhati <tvtronix@…>
SCI32: Fix QFG4 fortune teller crash Fixes room disposal when leaving …
16:45 Changeset [b37e946d] by criezy
I18N: Update translation (Russian) Currently translated at 96.1% (961 …
10:37 Changeset [f1f42ba] by Kawa-oneechan <kawaoneechan@…>
SCI: Replace version for KawaHacks As requested.
10:18 Changeset [3a42de13] by Kawa-oneechan <kawaoneechan@…>
SCI: Replace confusing SCI16 name with SCI11+ Also put the extra …
01:12 Changeset [fe8f5e6e] by SupSuper <supsuper@…>
GUI: Store title String instead of unsafe pointer
01:09 Changeset [51548cc0] by SupSuper <supsuper@…>
I18N: Update POTFILES Add new DialogManager files
01:09 Changeset [9c82c213] by SupSuper <supsuper@…>
WIN32: Respect browser_lastpath setting
01:09 Changeset [7893eea8] by SupSuper <supsuper@…>
WIN32: Fix dialog compilation under MinGW

11/30/18:

23:32 Changeset [7b0f280] by sluicebox <22204938+sluicebox@…>
SCI: Fix SQ5 drive bay pathfinding, bug #7155 Works around a …
21:45 Changeset [a5b07107] by sluicebox <22204938+sluicebox@…>
SCI: Fix LB2 armor hall door pathfinding bug #9952 Works around …

11/29/18:

15:22 Changeset [d3cf94b1] by Kawa-oneechan <kawaoneechan@…>
SCI: Split up SCI16 RemapColors Confirmed to not affect the QfG4 demo.

11/28/18:

02:43 Ticket #9610 (SCI: Missing sentence in KQ VI) closed by bluegr
wontfix: Since the bug is caused by missing audio resources, there's not much …
02:32 Ticket #10756 (QFG4: Grabbing the second bookshelf passage, msg doesn't reflect its ...) closed by bluegr
fixed: Thanks for your work! The pull request has been merged, so this can be …
02:31 Changeset [6635ef0] by Filippos Karapetis <bluegr@…>
SCI32: Fix QFG4 crest bookshelf HAND interaction (#1382) Prevents an …
02:29 Changeset [70445687] by GitHub <noreply@…>
Merge branch 'master' into qfg4_bookshelf
02:17 Ticket #9955 (SCI: LB2: No Lip Animation for Myklos for 1926) closed by bluegr
wontfix: Seems like the sync resources are missing for this dialog. There's not …
02:16 Ticket #9950 (SCI: LB2: No Lip Animation for A Voiced Dialogue) closed by bluegr
wontfix: Seems like the sync resources are missing for this dialog. There's not …
02:13 Ticket #9564 (SCI: QFG1VGA: Game freeze caused by baby antwerps) closed by bluegr
fixed: Thanks for your work! The pull request has been merged, so this can be …
02:12 Changeset [8190b75f] by Filippos Karapetis <bluegr@…>
SCI: Fix QFG1VGA antwerp wandering, bug #9564 (#1425)
01:52 Changeset [35a33116] by GitHub <noreply@…>
Merge branch 'master' into switch_pr_new
01:41 Ticket #10731 (QFG4: Castle barrel room door, hero returns when exiting) closed by bluegr
fixed: Thanks for your work! The pull request has been merged, so this can be …
01:40 Changeset [101e03e4] by Filippos Karapetis <bluegr@…>
SCI32: Fix QFG4 great hall entry from barrel room (#1384) Fixes a …
01:39 Changeset [89c92095] by GitHub <noreply@…>
Merge branch 'master' into qfg4_great_hall_entry
01:34 Ticket #10753 (QFG4: Talking to absent innkeeper) closed by bluegr
fixed: Thanks for your work! The pull request has been merged, so this can be …
01:33 Changeset [4fd1da70] by Filippos Karapetis <bluegr@…>
SCI32: Fix QFG4 talking to absent innkeeper (#1395) Fixes inn …
01:27 Ticket #10814 (QFG4: Crash in cave when fighting Pit Horror below the tightrope) closed by bluegr
fixed: Thanks for your work! The pull request has been merged, so this can be …
01:25 Ticket #10710 (QFG4: Crash when trying to parry with a dagger and a Thief with no ...) closed by bluegr
fixed: Thanks for your work! The pull request has been merged, so this can be …
01:23 Changeset [c58d619e] by Filippos Karapetis <bluegr@…>
SCI32: Fix QFG4 conditional void calls (#1416) Fixes unsafe …
01:21 Ticket #10819 (SCI: GK1: Multiple message bugs when using money on fortune teller) closed by bluegr
fixed: Thanks for your work! The pull request has been merged, so this can be …
01:20 Changeset [8eb334a2] by Filippos Karapetis <bluegr@…>
SCI32: Fix GK1 fortune teller messages, bug #10819 (#1423)
01:19 Changeset [45a3c1bd] by GitHub <noreply@…>
Merge branch 'master' into gk1fortunetellermessagefixes
01:15 Changeset [3f77b0a0] by Filippos Karapetis <bluegr@…>
SCI32: Fix spacing
01:08 Ticket #10820 (SCI: GK1: Missing message when 'Operating' fortune teller chair) closed by bluegr
fixed: Thanks for your work! The pull request has been merged, so this can be …
01:08 Changeset [f1197f3] by Filippos Karapetis <bluegr@…>
SCI32: Fix GK1 chair missing message, bug #10820 (#1424)

11/27/18:

23:58 Changeset [8fa2f90a] by David Turner <dgturner@…>
CREATE_PROJECT: Support building with Tremor instead of Vorbis
21:51 Changeset [49ab119d] by GitHub <noreply@…>
Merge branch 'master' into gk1fortunetellermessagefixes
21:41 Changeset [f0af3de] by GitHub <noreply@…>
Merge branch 'master' into gk1chairmissingmessage
21:35 Ticket #10818 (SCI: GK1: Missing message when using veve copy on artist) closed by bluegr
fixed: Thanks for your work! The pull request has been merged, so this can be …
21:34 Changeset [c60c4e84] by GitHub <noreply@…>
Merge 444e12667f5615080ba880bea851218c29480abc into …
21:34 Changeset [e016efce] by Filippos Karapetis <bluegr@…>
SCI32: Fix GK1 artist missing message, bug #10818 (#1422)
21:28 Changeset [a4e93ab] by SupSuper <supsuper@…>
GUI: Allow user to opt between GUI browser and native browser
21:28 Changeset [9c78017a] by SupSuper <supsuper@…>
WIN32: Fix incorrect Windows version check There's no point in …
21:28 Changeset [f38ba9d7] by SupSuper <supsuper@…>
WIN32: Add DialogManager with system file browser support
21:28 Changeset [a9fa7e58] by SupSuper <supsuper@…>
WIN32: Move utility functions to a common wrapper
21:21 Changeset [46dd3889] by SupSuper <supsuper@…>
OSX: Integrate system file browser into DialogManager
21:21 Changeset [28bcf2c0] by SupSuper <supsuper@…>
BACKENDS: Hook GUI browser to DialogManager
20:17 Changeset [a7316f6c] by SupSuper <supsuper@…>
BACKENDS: Move OSX file browser into backend
20:17 Changeset [31e2769] by SupSuper <supsuper@…>
BACKENDS: Add base support for system dialogs
19:39 Changeset [6f4f6e5] by sluicebox <22204938+sluicebox@…>
SCI: Fix QFG1VGA antwerp wandering, bug #9564
16:42 Changeset [f24c2f59] by Vhati <tvtronix@…>
SCI32: Fix QFG4 conditional void calls Fixes unsafe arithmetic in …
10:09 Changeset [b12944ea] by sluicebox <22204938+sluicebox@…>
SCI32: Fix GK1 chair missing message, bug #10820
10:01 Changeset [23c0a20] by sluicebox <22204938+sluicebox@…>
SCI32: Fix GK1 fortune teller messages, bug #10819
09:49 Changeset [5f72d9cb] by sluicebox <22204938+sluicebox@…>
SCI32: Fix GK1 artist missing message, bug #10818
09:46 Ticket #10820 (SCI: GK1: Missing message when 'Operating' fortune teller chair) created by sluicebox
Using "Operate" on the fortune teller Lorelei's right chair causes a …
09:44 Ticket #10819 (SCI: GK1: Multiple message bugs when using money on fortune teller) created by sluicebox
Using the money on the fortune teller Lorelei is scripted to respond …
09:40 Ticket #10818 (SCI: GK1: Missing message when using veve copy on artist) created by sluicebox
Using the photocopy of the veve on the artist causes a missing message …

11/26/18:

23:42 Changeset [4e24ede1] by criezy
SDL: Fix crash when calling OSystem::quit() and OSystem::fatalError()
17:37 Changeset [ae68b133] by David Turner <dgturner@…>
DISTS: Fix typo
17:20 Changeset [2bd84cbb] by Jakub Wilk <jwilk@…>
DISTS: Fix typo
13:51 Changeset [7b4d1ed4] by digitall
IOS7: Enable Building Scalers By Default This override prevented the …
11:02 Changeset [6a099a0] by Michael Zinn <michael.zinn@…>
Do not cancel (other) touches in the view, so touch-and-slide to move …

11/25/18:

22:22 Changeset [cfb46da9] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Add in-game loading screen It is also possible to start …
22:22 Changeset [6cc18ef1] by Michael Zinn <michael.zinn@…>
IOS: No longer adjust received event for orientation. The received …
22:22 Changeset [c3d3c789] by Michael Zinn <michael.zinn@…>
IOS: Restore one-touch swipes emulating the arrow keys See "Controls" …
16:26 Changeset [0d8834b5] by Mataniko
WINTERMUTE: Add hashes to Zbang! and Pizza Morgana These are two …
05:41 Ticket #10817 (WIN32: scummvm.exe FileDescription is a url) created by Vhati
The FileDescription in ScummVM's executable is unusual: a url. …
01:44 Changeset [8545c7fd] by Vhati <tvtronix@…>
SCI32: Fix QFG4 great hall entry from barrel room Fixes a doorMat …

11/24/18:

17:19 Changeset [88fa8c3c] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed ambient sounds after load After loading a game, …
17:15 Changeset [444e1266] by Bastien Bouclet <bastien.bouclet@…>
WIN32: Add a build option to disable the console window Fixes #10809.
12:03 Changeset [79b7de93] by Filippos Karapetis <bluegr@…>
SCI: Add workaround for KQ6 debugger (#1417)
11:38 Changeset [acd1a6d0] by David Turner <dgturner@…>
DISTS: update manual page to latest commandline options and hotkeys …
08:55 Changeset [babcb61] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fix build issues
08:39 Changeset [824ecc0] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Preliminary saving & loading support Saving and loading …
07:49 Changeset [b7bc530b] by sluicebox <22204938+sluicebox@…>
SCI: Add workaround for KQ6 debugger

11/23/18:

21:20 Changeset [359cd557] by sluicebox <22204938+sluicebox@…>
BASE: Don't set fullscreen on return to launcher
03:37 Changeset [a24a1da9] by Vhati <tvtronix@…>
SCI32: Fix QFG4 crest bookshelf HAND interaction Prevents an …
00:00 Changeset [d2c82a48] by GitHub <noreply@…>
Merge branch 'master' into qfg4_absent_innkeeper

11/22/18:

23:57 Ticket #10757 (QFG4: Pathfinding in castle stairways by Tanya's room, Iron safe) closed by bluegr
fixed: Nice work! The PR has been merged, so this can be closed now
23:56 Changeset [44b68a0a] by Filippos Karapetis <bluegr@…>
SCI32: Fix QFG4 stairway pathfinding (#1407) Fixes walkable area when …
23:39 Changeset [3677da48] by GitHub <noreply@…>
Fix merge
23:36 Changeset [3e3323c6] by GitHub <noreply@…>
Merge branch 'master' into qfg4_stairs_path
23:31 Ticket #10811 (SCI: KQ6: Wallflower dance too short in Text mode (CD version)) closed by bluegr
fixed: Thanks for your work! The pull request has been merged, so this can be …
23:31 Changeset [47022cad] by Filippos Karapetis <bluegr@…>
SCI: Fix KQ6CD wallflower dance bug (#1406) Fixes script bug in the …
23:21 Ticket #10726 (QFG4: Spurious Error Message on Using Levitate Spell) closed by bluegr
fixed: Thanks for your work! The pull request has been accepted, so this can …
23:20 Changeset [44eb9df] by Filippos Karapetis <bluegr@…>
SCI32: Fix QFG4 setScale error when levitating (#1408) Fixes typos …
12:38 Ticket #10764 (KYRA: LOL: Cannot Use Vaelan's Cube On Scottia's Barrier) closed by alois-kende
invalid
10:46 Ticket #10816 (New BASS demo for the demo collection.) created by robertmegone
A few weeks back I spotted a previously unknown variant of a Beneath a …
10:21 Ticket #10815 (SCI: Incorrect list of supported games) created by rtentser
$ ./configure --disable-all-engines --enable-engine=sci […] $ scummvm …

11/21/18:

21:14 Changeset [97e2da5a] by David Turner <dgturner@…>
3DS: Fix copy/paste error
20:54 Changeset [e575fe1d] by GitHub <noreply@…>
3DS: Fix copy/paste error
19:53 Ticket #10814 (QFG4: Crash in cave when fighting Pit Horror below the tightrope) created by Vhati
ScummVM 2.1.0git3879-gb203b61b38 (Nov 13 2018 04:24:02) Windows 7 …
16:45 Changeset [c9a8ee01] by David Turner <dgturner@…>
3DS: Fix compilation of the test runner
16:42 Changeset [a6d16d5b] by Cameron Cawley <ccawley2011@…>
3DS: Fix compilation of the test runner
16:36 Changeset [84b91c17] by David Turner <dgturner@…>
3DS: Fix typos
16:36 Changeset [ae25843e] by David Turner <dgturner@…>
3DS: Remove unnecessary include
16:36 Changeset [e7cb178f] by David Turner <dgturner@…>
3DS: Fix building outside the main source directory
16:01 Changeset [b85eb376] by Cameron Cawley <ccawley2011@…>
3DS: Fix typos
16:01 Changeset [ad631812] by Cameron Cawley <ccawley2011@…>
3DS: Remove unnecessary include
16:01 Changeset [5d7dc2cc] by Cameron Cawley <ccawley2011@…>
3DS: Fix building outside the main source directory
09:11 Changeset [442c5782] by digitall
IOS7: Enable Port Specific Software Scalers. This was disabled during …
08:54 Changeset [187889c] by David Turner <dgturner@…>
3DS: Updated README.md
08:54 Changeset [c80bbc4e] by David Turner <dgturner@…>
3DS: Added improved README.md
08:54 Changeset [f615b339] by David Turner <dgturner@…>
3DS: Fix assertion issue in case cursor dimensions are zero
08:54 Changeset [92ab8328] by David Turner <dgturner@…>
3DS: Clear render target on each frame ...in order to clear …
08:54 Changeset [a4f8595] by David Turner <dgturner@…>
3DS: Don't wait after SyncDisplayTransfer
08:54 Changeset [4d841052] by David Turner <dgturner@…>
3DS: Fix deprecated C3D methods
08:54 Changeset [2122c07d] by David Turner <dgturner@…>
3DS: Update header inclusions and forbidden symbols
08:54 Changeset [b782705] by David Turner <dgturner@…>
3DS: Clean up entry point
08:54 Changeset [dffe50c] by David Turner <dgturner@…>
3DS: Use recent devkitPro build tools
08:54 Changeset [4c6e65e3] by David Turner <dgturner@…>
3DS: Disable 'pedantic' and add bzip2 for FreeType2

11/20/18:

21:52 Changeset [dc0b1bbd] by Nitrus <nitrus015@…>
3DS: Updated README.md
21:48 Ticket #10813 (QFG4: Wrong voice from Franz at the inn, Trina rumor) created by Vhati
ScummVM 2.1.0git3879-gb203b61b38 (Nov 13 2018 04:24:02) Windows 7 …
20:36 Changeset [e4bf231c] by Nitrus <nitrus015@…>
3DS: Added improved README.md
18:59 Changeset [7d4fd58c] by Nitrus <nitrus015@…>
3DS: Fix assertion issue in case cursor dimensions are zero
18:59 Changeset [55678e0] by Nitrus <nitrus015@…>
3DS: Clear render target on each frame ...in order to clear …
18:58 Changeset [dbaf8913] by Nitrus <nitrus015@…>
3DS: Don't wait after SyncDisplayTransfer
18:57 Changeset [a4157e82] by Nitrus <nitrus015@…>
3DS: Fix deprecated C3D methods
18:56 Changeset [deccaead] by Nitrus <nitrus015@…>
3DS: Update header inclusions and forbidden symbols
18:55 Changeset [2bf2bcc4] by Nitrus <nitrus015@…>
3DS: Clean up entry point
18:55 Changeset [1521226] by Nitrus <nitrus015@…>
3DS: Use recent devkitPro build tools
18:54 Changeset [b67af5e] by Nitrus <nitrus015@…>
3DS: Disable 'pedantic' and add bzip2 for FreeType2
09:53 Changeset [cc3d110] by Vhati <tvtronix@…>
SCI32: Fix QFG4 setScale error when levitating Fixes typos that lead …
06:25 Changeset [f956b538] by Vhati <tvtronix@…>
SCI32: Fix QFG4 stairway pathfinding Fixes walkable area when …
01:54 Ticket #10702 (SCI: LB2: Can get stuck in Act V elevator) closed by bluegr
fixed: The pull request has been merged, so this can be closed. Thanks! :)
01:52 Changeset [4f5041e8] by Filippos Karapetis <bluegr@…>
SCI: Fix LB2 elevator lockup (#1401) Fixes a lockup in the original …
01:48 Changeset [a3ba3618] by sluicebox <22204938+sluicebox@…>
SCI: Fix KQ6CD wallflower dance bug Fixes script bug in the original …
01:43 Ticket #10812 (SCI: KQ6CD wallflower dance music not restarting, leads to lockup) created by sluicebox
KQ6CD locks up on ScummVM if playing the flute for the wallflowers a …
01:27 Ticket #10811 (SCI: KQ6: Wallflower dance too short in Text mode (CD version)) created by sluicebox
KQ6 CD introduced a bug in the wallflower dance in room 480. The dance …

11/19/18:

05:05 Changeset [8aca628] by criezy
I18N: Regenerate translations data file
03:34 Changeset [c90e8da6] by Vhati <tvtronix@…>
SCI32: Fix QFG4 talking to absent innkeeper Fixes inn dialogue after …
01:19 Ticket #10810 (Graphics: Return to Launcher changes fullscreen/windowed mode) created by sluicebox
It would be nice if Return to Launcher didn't change …
Note: See TracTimeline for information about the timeline view.