Timeline
12/16/18:
- 17:55 Ticket #10829 (QFG4: Iron safe room, door to the east sends hero west) closed by
- fixed: Thanks for your work! The pull request has been merged, so this can be …
- 16:39 Ticket #10838 (SHERLOCK: Scalpel - Bad sound effect) created by
- Current ScummVM development version, English version of the game. …
- 16:15 Ticket #10436 (Allow using the ScummVM built-in file browser on macOS) closed by
- fixed: This is now implemented.
- 15:07 Ticket #10830 (QFG4: Stuck at closed town gate after resting til night) closed by
- fixed: Nice work! The pull request has been merged, so this can be closed now
- 06:44 Ticket #10837 (QFG4: Crash casting Trigger on squid monolith after using grapnel) created by
- ScummVM 2.1.0git4278-gd31e37683c (Dec 13 2018 04:20:25) Windows 7 …
12/15/18:
- 17:43 Ticket #10836 (SHERLOCK: Scalpel - inventory glitch) created by
- This one is easy to reproduce, at least for me, in the current …
- 09:38 Ticket #9956 (SCI: LB2: No Lip Animation for Laura with Yvette about Tut) closed by
- fixed: The fix has been merged into master
12/14/18:
- 19:13 Ticket #10834 (SCI: LONGBOW day 9 cobbler hut bugs when in monk disguise) closed by
- fixed: Thanks for your work! The pull request has been merged, so this can be …
12/13/18:
- 18:12 Ticket #10835 (QFG4: Mage stuck unable to cast spells in endgame crystal room) created by
- ScummVM 2.1.0git4278-gd31e37683c (Dec 13 2018 04:20:25) Windows 7 …
12/11/18:
- 09:34 Ticket #10834 (SCI: LONGBOW day 9 cobbler hut bugs when in monk disguise) created by
- On day 9, room 350 outside the cobbler's hut is initialized …
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