Timeline



10/11/18:

10:23 Ticket #10739 (AGI: Fan Game AGI Combat (Beta) missing entry) closed by digitall
fixed: Added Detection Entry in commit …
09:36 Ticket #10740 (AGI: Fan Game AGI Sarien (Demo) missing entry) closed by digitall
fixed: Detection Entry added in commit …
09:27 Ticket #10741 (GUI: Add mousewheel support to the "Unknown game variant" window) closed by digitall
OK. I have done some testing of the Options->Graphics tab which uses a …
09:14 Ticket #10736 (AGI: Fan Game Biru Quest triggers an assertion) closed by digitall
fixed: Fixed by clamping the relevant graphics call parameter to within the …
04:46 Ticket #10741 (GUI: Add mousewheel support to the "Unknown game variant" window) closed by digitall
fixed: @raziel- This would be wanted / intended. I think this was an …

10/10/18:

20:29 Ticket #10742 (SCI: LB1: Lillian not acknowledged in act 4 bedroom) created by sluicebox
LB1 DOS doesn't acknowledge Lillian's presence in room 44 when she's …
15:49 Ticket #10741 (GUI: Add mousewheel support to the "Unknown game variant" window) created by raziel-
ScummVM 2.1.0git (Oct 10 2018 08:30:53) Features compiled in: Vorbis …
15:28 Ticket #10740 (AGI: Fan Game AGI Sarien (Demo) missing entry) created by raziel-
ScummVM 2.1.0git (Oct 10 2018 08:30:53) Features compiled in: Vorbis …
15:20 Ticket #10739 (AGI: Fan Game AGI Combat (Beta) missing entry) created by raziel-
ScummVM 2.1.0git (Oct 10 2018 08:30:53) Features compiled in: Vorbis …
12:19 Ticket #10738 (AGI: Fan Games (Demos) shut down ScummVM) created by raziel-
ScummVM 2.1.0git (Oct 10 2018 08:30:53) Features compiled in: Vorbis …
08:39 Ticket #10737 (AGI: Fan Game DG: The AGIMouse Adventure freeze) created by raziel-
ScummVM 2.1.0git (Oct 10 2018 08:30:53) Features compiled in: Vorbis …
06:45 Ticket #10736 (AGI: Fan Game Biru Quest triggers an assertion) created by raziel-
ScummVM 2.1.0git (Oct 10 2018 08:30:53) Features compiled in: Vorbis …
06:18 Ticket #10735 (AGI: RTL will falsely respect a quitting window from the engine) closed by digitall
fixed: @raziel-: Thanks. Have replicated and tracked down the issue. Fix …
05:25 Ticket #9719 (Crashes and no sound in fullscreen mode) closed by digitall
Since the original bug submitter has not provided any further update …
05:23 Ticket #9625 (Discworld 2 out of sound reels) closed by digitall
invalid: Since the original bug submitter is unresponsive (and has been for …

10/09/18:

17:06 Ticket #6842 (Sfinx - Possible BUG... can't finish the game at this savepoint.) closed by digitall
fixed: Have added script workaround for this bug to allow the carpet to be …
12:57 Ticket #10735 (AGI: RTL will falsely respect a quitting window from the engine) created by raziel-
ScummVM 2.1.0git (Oct 6 2018 10:53:00) Features compiled in: Vorbis …
05:41 Ticket #10734 (SCI: LB1: Turn-crank and open-vault sound fx not playing) created by sluicebox
ScummVM isn't playing the sound effects in LB1 when turning the crank …
04:53 Ticket #10733 (SCI: LB1: Commands lockup game when colliding with obstacles) created by sluicebox
The Colonel's Bequest contains over 20 commands which lockup the game …
03:28 Ticket #6490 (WME: Dirty Split - color issue) closed by digitall
outdated: Since the OpenGL renderer is now enabled in stable releases, and this …
02:47 Ticket #10307 (CGE: Bug with pig in game "Sołtys") closed by digitall
worksforme: Have just played through the game with the latest git master on Linux …

10/08/18:

08:56 Ticket #10732 (AGI: Per game volume setting changed (saved!) by ScummVM on game start) created by raziel-
ScummVM 2.1.0git (Oct 6 2018 10:53:00) Features compiled in: Vorbis …
03:09 Ticket #9863 (Beavis and butthead video problems) closed by digitall
outdated: Have just tested with the latest build ie. …

10/07/18:

23:43 Ticket #10724 (SCI: LB2: Yvette/Tut Dont Discuss Murder (CD only)) closed by bluegr
fixed: Patch merged. Thanks for your work!
23:39 Ticket #10723 (SCI: LB2: Yvette/Tut Premature Murder Discussion) closed by bluegr
fixed: Patch merged. Thanks for your work!
21:50 Ticket #10653 (DS errors) closed by digitall
fixed: Errors should be fixed by commit …
20:18 Ticket #10654 (PSP errors) closed by digitall
fixed: These should be fixed by commit …
14:13 Ticket #10727 (MOHAWK: MYST: Channelwood gate doesn't closed) closed by bgK
fixed: Thanks for your report, this was fixed in commit 2f851edfc.
07:49 Ticket #10655 (Errors) closed by digitall
fixed: Ah worked it out. Fourth performance warning fixed by commit …
07:10 Ticket #6757 (Eye of the Beholder 1 (mouse pointer in inventory)) closed by digitall
wontfix: Since this bug is likely due to corrupted datafiles or game …
07:09 Ticket #6758 (Eye of the Beholder 1: no "silver key" in the beginning of the Level 2) closed by digitall
wontfix: Since this bug is likely due to corrupted datafiles or game …
07:06 Ticket #6765 (Wrong error code if directory missing) closed by digitall
fixed
02:53 Ticket #7804 (Undithering all EGA games) closed by digitall
While undithering all games which use dithered EGA graphics is a good …

10/06/18:

16:52 Ticket #10731 (QFG4: Castle barrel room door, hero returns when exiting) created by darksoul42
On this version of ScummVM: ScummVM 2.1.0git (Sep 9 2018 17:36:39) …
06:11 Ticket #10656 (IOS resource leak?) closed by digitall
fixed: Resource leak of standard output and standard error redirection log …
02:20 Ticket #10636 ([SCI] Space Quest III unknown version) closed by digitall
fixed: Added detection entry as commit …
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