Timeline
10/09/18:
- 17:06 Ticket #6842 (Sfinx - Possible BUG... can't finish the game at this savepoint.) closed by
- fixed: Have added script workaround for this bug to allow the carpet to be …
- 12:57 Ticket #10735 (AGI: RTL will falsely respect a quitting window from the engine) created by
- ScummVM 2.1.0git (Oct 6 2018 10:53:00) Features compiled in: Vorbis …
- 05:41 Ticket #10734 (SCI: LB1: Turn-crank and open-vault sound fx not playing) created by
- ScummVM isn't playing the sound effects in LB1 when turning the crank …
- 04:53 Ticket #10733 (SCI: LB1: Commands lockup game when colliding with obstacles) created by
- The Colonel's Bequest contains over 20 commands which lockup the game …
- 03:28 Ticket #6490 (WME: Dirty Split - color issue) closed by
- outdated: Since the OpenGL renderer is now enabled in stable releases, and this …
- 02:47 Ticket #10307 (CGE: Bug with pig in game "Sołtys") closed by
- worksforme: Have just played through the game with the latest git master on Linux …
10/08/18:
- 08:56 Ticket #10732 (AGI: Per game volume setting changed (saved!) by ScummVM on game start) created by
- ScummVM 2.1.0git (Oct 6 2018 10:53:00) Features compiled in: Vorbis …
- 03:09 Ticket #9863 (Beavis and butthead video problems) closed by
- outdated: Have just tested with the latest build ie. …
10/07/18:
- 23:43 Ticket #10724 (SCI: LB2: Yvette/Tut Dont Discuss Murder (CD only)) closed by
- fixed: Patch merged. Thanks for your work!
- 23:39 Ticket #10723 (SCI: LB2: Yvette/Tut Premature Murder Discussion) closed by
- fixed: Patch merged. Thanks for your work!
- 21:50 Ticket #10653 (DS errors) closed by
- fixed: Errors should be fixed by commit …
- 20:18 Ticket #10654 (PSP errors) closed by
- fixed: These should be fixed by commit …
- 14:13 Ticket #10727 (MOHAWK: MYST: Channelwood gate doesn't closed) closed by
- fixed: Thanks for your report, this was fixed in commit 2f851edfc.
- 07:49 Ticket #10655 (Errors) closed by
- fixed: Ah worked it out. Fourth performance warning fixed by commit …
- 07:10 Ticket #6757 (Eye of the Beholder 1 (mouse pointer in inventory)) closed by
- wontfix: Since this bug is likely due to corrupted datafiles or game …
- 07:09 Ticket #6758 (Eye of the Beholder 1: no "silver key" in the beginning of the Level 2) closed by
- wontfix: Since this bug is likely due to corrupted datafiles or game …
- 07:06 Ticket #6765 (Wrong error code if directory missing) closed by
- fixed
- 02:53 Ticket #7804 (Undithering all EGA games) closed by
- While undithering all games which use dithered EGA graphics is a good …
10/06/18:
- 16:52 Ticket #10731 (QFG4: Castle barrel room door, hero returns when exiting) created by
- On this version of ScummVM: ScummVM 2.1.0git (Sep 9 2018 17:36:39) …
- 06:11 Ticket #10656 (IOS resource leak?) closed by
- fixed: Resource leak of standard output and standard error redirection log …
- 02:20 Ticket #10636 ([SCI] Space Quest III unknown version) closed by
- fixed: Added detection entry as commit …
10/05/18:
- 21:30 Ticket #10677 (SCI: SQ3 DOS MD5) closed by
- duplicate: This bug is a duplicate of #10636. Am going to close as duplicate, but …
- 03:11 Ticket #10678 (SCI: Codename Iceman DOS MD5) closed by
- fixed: Detection entry added as commit …
10/04/18:
- 10:16 Ticket #10730 (SCI: LB2: Bugs With Meat are buggy) created by
- The bugs with meat in the basement hallway lockup the game if they …
- 08:20 Ticket #10729 (SCI: LB2: Back rub scene locks up when entered from east) created by
- The act 4 back rub scene in Yvette's office locks up the game when …
10/03/18:
- 13:02 Ticket #10728 (MOHAWK: MYST: ES: Marker instructions wrong) created by
- In the Spanish localization of scummvm myst ME it says to turn all the …
- 13:00 Ticket #10727 (MOHAWK: MYST: Channelwood gate doesn't closed) created by
- In scummvm and the original game the gate on the third level near the …
- 04:09 Ticket #10399 (Darby the Dragon French Version is Unsupported) closed by
- fixed: Committed detection entry as commit …
10/02/18:
- 21:06 Ticket #2233 (MI2 FM-TOWNS: Elaine's mappiece directly flies to treehouse) closed by
- fixed: Thanks for your work on this! Closing at last :)
- 17:41 Ticket #10716 (SCI: LB2: Act 4 not initialized correctly (floppy 1.0)) closed by
- fixed: The pull request has been merged, so this can be closed. Great work! :)
- 07:26 Ticket #10725 (Ween: The Prophecy - PC Games (Germany) Demo) closed by
- fixed: Thanks. Have added detection entries for this demo which appears to …
- 01:40 Ticket #10726 (QFG4: Spurious Error Message on Using Levitate Spell) created by
- SCUMMVM version 2.1.0git3659-g289186389 Windows 10 x64 I am playing …
10/01/18:
- 17:42 Ticket #10725 (Ween: The Prophecy - PC Games (Germany) Demo) created by
- Dear ScummVM developers, I received following message when I started …
- 02:50 Ticket #10724 (SCI: LB2: Yvette/Tut Dont Discuss Murder (CD only)) created by
- Asking Yvette about Tut in act 3 and later in the CD version responds …
- 02:44 Ticket #10723 (SCI: LB2: Yvette/Tut Premature Murder Discussion) created by
- Asking Yvette about Tut at the act 2 party in floppy versions causes …
09/30/18:
- 21:09 Ticket #10721 (Option to increase inner game time or option to move characters faster ...) closed by
- invalid: This kind of ticket is not really useful as this will depend on the …
- 21:05 Ticket #10722 (Skip any game dialogues and cutscenes) closed by
- invalid: This kind of ticket is not really useful as this will depend on the …
- 00:36 Ticket #10722 (Skip any game dialogues and cutscenes) created by
- subj
- 00:35 Ticket #10721 (Option to increase inner game time or option to move characters faster ...) created by
- subj
- 00:33 Ticket #10720 (Option to save games at any point) created by
- like dosbox daum mechanism or dump of memory to disk then load, …
- 00:28 Ticket #10719 (Save game at any point (ex. in dialogue menu)) created by
- subj
- 00:25 Ticket #10718 (GUI: Mouse Cursor Flickering While Moving In Fullscreen) created by
- Mouse cursor flickering while moving it in circles fullscreen
- 00:24 Ticket #10717 (Any way to make game run in win native resolution fullscreen?) created by
- ex. 1920x1080 without changing it
09/29/18:
- 14:53 Ticket #10709 (SCI: LB2: Armor inset doesn't respond to events) closed by
- fixed: Thanks for your fix in commit 12af1929.
- 05:34 Ticket #10716 (SCI: LB2: Act 4 not initialized correctly (floppy 1.0)) created by
- LB2 Floppy 1.0 doesn't initialize act 4 correctly when triggered by …
09/28/18:
- 01:09 Ticket #10715 (MOHAWK: RIVEN: “Cannot load font… “ warning message.) created by
- I’m running the 5-CD English version on Mac OS X 10.6.8 & 10.11.6. …
09/27/18:
- 17:42 Ticket #10714 (GOB: Woodruff - Couldn't talk to the Beast) created by
- On the very last screen it's not possible to talk to the Beast (which …
09/26/18:
- 03:37 Ticket #10398 (FULLPIPE: memory leak when exiting via in-game menu (not gmm)) closed by
- fixed: Fixed by commit 0ac78878563a418483ec65a65c45a421bbf0392d. Closing as fixed.
- 01:56 Ticket #7608 (PALMOS: Make the "OS5 Advanced Mode" option per-game) closed by
- wontfix: Since support for PalmOS has been removed from the source tree and the …
- 01:42 Ticket #10662 (Startrek: Demo from archive.org game ID) closed by
- fixed: Thanks. Have added detection entry to scummvm as commit …
- 01:08 Ticket #10443 (GOB: Croustibat - Screenshot (DOS/Portuguese)) closed by
- fixed: Thanks. Committed as 3b591f31d616e9c0e602d69556bfde7384017f06 to …
- 00:40 Ticket #9680 (WME: Bickadoodle - Screenshot) closed by
- fixed: Thanks. Committed as 7ab13ac152f920ef029798783349b44218cd14cd to …
09/25/18:
- 23:49 Ticket #9695 (WME: Helga Deep in Trouble - Screenshot) closed by
- fixed: Thanks. Committed as 8bc1cc925acc7f383b53567ea6fa11a3a6781711 to …
- 23:15 Ticket #9703 (WME: Dead City - Screenshot) closed by
- fixed: Thanks. Committed as bfc3fa701efbc94762cc9b3c1fbbb242392b702f to …
- 22:49 Ticket #9694 (WME: Five Lethal Demons - Screenshot) closed by
- fixed: Thanks. Committed as 696617fc217348972b7343d36982f37f22d4f1d0 to …
- 20:27 Ticket #10402 (SCI: Torin's Passage Screenshots (German version)) closed by
- fixed: Committed to scummvm-web as 0754d31db59b7c8969ee051999818240b002ffe8. …
- 20:06 Ticket #10378 (SCI: SQ6 Screenshots (German version)) closed by
- fixed: Committed as 10225a818e3d8d8b0cdc84d1f77dce2fd7a74e80 to scummvm-web. …
- 17:44 Ticket #10393 (SCI: PQ4 Screenshots (German version)) closed by
- fixed: Thanks. Committed as 01b5d55d7b2175933d8f553ff50423e2621be1be to …
- 16:27 Ticket #10692 (Deutsche CD Version von Star Trek Judgment Rites) closed by
- fixed: Committed detection entry as 399fa33e47a2c64088787f74e6a8f6a25151b178. …
- 02:53 Ticket #10635 (MOHAWK: Riven: End game Autosave may set incorrect save/load status ...) closed by
- fixed: Don't know why you changed the status back to 'new'. The bug as …
- 02:22 Ticket #10403 (PLUMBERS: Plumbers Don't Wear Ties! - Screenshots) closed by
- fixed: Thanks. Merged as 80d350f1980823d3c7f6753656d160a1a86d162c and …
09/24/18:
- 11:30 Ticket #10713 (Police Quest: SWAT - Most VMD(s) are small!) created by
- ScummVM Version: ScummVM 2.1.0git3691-g4c25af8191 (Sep 17 2018 …
- 11:24 Ticket #10712 (Police Quest: SWAT - Small VMD(s) aren't centred!) created by
- ScummVM Version: ScummVM 2.1.0git3691-g4c25af8191 (Sep 17 2018 …
- 10:52 Ticket #10711 (QFG4: Lockup after defeating a Wraith) created by
- On this version of ScummVM: ScummVM 2.1.0git (Sep 9 2018 17:36:39) …
- 10:48 Ticket #10710 (QFG4: Crash when trying to parry with a dagger and a Thief with no ...) created by
- On this version of ScummVM: ScummVM 2.1.0git (Sep 9 2018 17:36:39) …
- 02:05 Ticket #10670 (TOON: Crash in post-act 1, 3rd video) closed by
- invalid: Yeah, it was just corrupt. Rather than just recopying from the disc …
09/22/18:
- 20:50 Ticket #10709 (SCI: LB2: Armor inset doesn't respond to events) created by
- LB2 Floppy 1.0 doesn't handle events for the inset of the corpse in …
09/21/18:
- 19:20 Ticket #10706 (SCI: LB2: Missing desk lamp message) closed by
- fixed: The patch has been merged, nice work! Closing
- 18:56 Ticket #10690 (QFG4 error when wraith in room) closed by
- invalid: Right. So, you got broken game files. I can't reproduce this issue - …
09/20/18:
- 08:35 Ticket #10708 (Unknown game variant: Danish Pink Panther: Passport to Peril localisation) created by
- Tried testing if the Danish localised version of Pink Panther: …
09/19/18:
- 20:55 Ticket #10707 (SCI: GK1 pathfinding bug in grandmother's house) created by
- GK1 DOS CD In the grandmother's house, Gabriel can walk over the …
- 01:37 Ticket #10706 (SCI: LB2: Missing desk lamp message) created by
- LB2 Floppy 1.0 (english) attempts to show a non-existent message when …
09/18/18:
- 13:18 Ticket #10705 (Unsupported version of Arthur's Birthday (from Living Books)) created by
- When trying to run Arthur's Birthday game from Living Books, I'm …
09/16/18:
- 15:51 Ticket #10701 (SCI: LB2: Crate room east door lock up) closed by
- fixed: The patch has been tested and merged. Nice work! :) Closing
09/14/18:
- 19:23 Ticket #10704 (MYST ME (gog version) Crash) closed by
- fixed: Thanks for your report. This bug was fixed in commit 360e1e97c9c5, …
09/13/18:
- 19:17 Ticket #10704 (MYST ME (gog version) Crash) created by
- Version: The version included in Gog MYST ME. SO: Windows 7 64 Home …
- 18:21 Ticket #10703 (MOHAWK: RIVEN25: Missing last page in Ghens Journal?) closed by
- invalid: For those localizations, the page is on the left side of the desk …
- 13:02 Ticket #10703 (MOHAWK: RIVEN25: Missing last page in Ghens Journal?) created by
- Some riven localizations have a last page that others do not, the page …
09/11/18:
- 11:55 Ticket #10702 (SCI: LB2: Can get stuck in Act V elevator) created by
- Game: LB2 CD/DOS/English ScummVM: 2018 sept 10th OS: Ubuntu 18.04 1. …
- 05:31 Ticket #10701 (SCI: LB2: Crate room east door lock up) created by
- The crate room (460) locks up the game if you enter from the elevator …
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