Timeline



09/07/18:

01:27 Ticket #10700 (Police Quest: SWAT - Mirror Tool is not working?) created by CTxCB
ScummVM Version: ScummVM 2.1.0git3670-g0893d6cd23 (Sep 7 2018 …

09/06/18:

21:44 Changeset [0893d6cd] by criezy
I18N: Update translation (French) Currently translated at 99.9% (1000 …
21:44 Changeset [345fe85] by criezy
I18N: Update translation (French) Currently translated at 99.9% (999 …
21:43 Changeset [50b75b82] by criezy
I18N: Update translation (French) Currently translated at 99.8% (998 …
19:41 Ticket #10699 (Police Quest: SWAT - Crash after Tactics Training Speech renders game ...) closed by bluegr
fixed: Thanks for your report! Fixed in commit …
19:04 Changeset [205ee4d] by Filippos Karapetis <bluegr@…>
SCI32: Allow malformed calls to kLock in PQ:SWAT, after the training …
18:38 Changeset [c239a186] by Ľubomír Remák <lubomirr@…>
MUTATIONOFJB: Small fixes. Handle errors in save/load code. Fix typo …
17:38 Changeset [c36fb36a] by Ľubomír Remák <lubomirr@…>
MUTATIONOFJB: Add support for 'look' action on inventory items.

09/05/18:

01:46 Changeset [f10816d9] by Kirben
WIN32: Rewrite Inno setup installer script. (#1324) * WIN32: Rewrite …

09/04/18:

22:37 Ticket #10699 (Police Quest: SWAT - Crash after Tactics Training Speech renders game ...) created by CTxCB
ScummVM Version: ScummVM 2.1.0git3659-g28918638e9 (Sep 3 2018 …
21:53 WikiStart edited by criezy
Change confusing sentence. (diff)
20:44 Changeset [b26abc79] by Filippos Karapetis <bluegr@…>
SCI32: Fix typo
20:43 Changeset [162dcbda] by criezy
I18N: Update translations templates
20:43 Changeset [37a73d32] by Filippos Karapetis <bluegr@…>
SCI32: More workarounds for Hoyle Classic Games - Poker minigame
20:36 Changeset [4913cd4e] by Filippos Karapetis <bluegr@…>
SCI32: Add more workarounds for Hoyle Classic Games This fixes issues …

09/03/18:

21:45 Ticket #10698 (OPENGL/SDL: BadMatch crash when switching from windowed to fullscreen) created by dafioram
SDL: 2.0.7 OS: Ubuntu 18.04 Lastest scummvm When switching from …
03:05 Changeset [2891863] by criezy
I18N: Regenerate translations data file

09/02/18:

19:37 Changeset [0827bdd] by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
18:07 Changeset [6a1e5c1d] by Evgeny Grechnikov <diamondaz@…>
LASTEXPRESS: more fixes in NPC logic

09/01/18:

20:45 Changeset [bde1556b] by Ľubomír Remák <lubomirr@…>
MUTATIONOFJB: Add support for loading save during startup.
14:15 Ticket #10697 (SCUMM: Support Non-English Steam Versions of "The Dig") created by Yalefeuv
Steam versions of The Dig are available for several languages but …
11:42 Ticket #10693 (QFG4: Pathfinding bug in the Inn with the stairs) closed by bluegr
fixed: Thanks for your report! This issue is caused due to an incorrect …
11:40 Changeset [cc09b66] by Filippos Karapetis <bluegr@…>
SCI32: Fix pathfinding issues at the inn in QFG4
10:58 Changeset [84f03ccb] by criezy
I18N: Update translation (German) Currently translated at 100.0% …
10:35 Changeset [868fb132] by criezy
I18N: Update translation (Hungarian) Currently translated at 100.0% …
10:16 Ticket #10267 (SCI: KQ7: Force game to default to full-size movies) closed by bluegr
fixed: This has been implemented in commit …
10:15 Changeset [3923c0a4] by criezy
I18N: Update translations templates
10:14 Changeset [7f836408] by Filippos Karapetis <bluegr@…>
SCI32: Add a game option to double the videos in KQ7 by default …
04:27 Changeset [3c8a0a3d] by bgK
MOHAWK: RIVEN: Wait for the sound track to end after the credit

08/31/18:

22:20 Ticket #10675 (RIVEN: Credits don't scroll all the way to black) closed by dafioram
fixed: Thanks for your report. The credit rolling longer was added in …
21:58 Ticket #9693 (SCI: Hoyle5 (Hoyle Children's Collection): Disable unavailable games ...) closed by bluegr
fixed: This has been implemented now in commit …
20:56 Changeset [33131554] by dafioram
MOHAWK: RIVEN: Let credits roll longer Fixes Trac#10675. Previously, …
15:58 Changeset [59506d02] by criezy
I18N: Update translation (Italian) Currently translated at 100.0% …

08/30/18:

22:24 Changeset [a6e87441] by Strangerke
STARTREK: remove dead code, simplify if statement by moving out code …
22:24 Changeset [ae512d3b] by Strangerke
STARTREK: Initialize more variables in graphics
22:24 Changeset [9ac5f6c] by Strangerke
STARTREK: Initialize some variables in sound
22:24 Changeset [0a70f6f1] by Strangerke
STARTREK: Fix an uninitialized variable in bitmap
21:38 Changeset [543f7666] by Ľubomír Remák <lubomirr@…>
MUTATIONOFJB: Basic save/load support. Warning: The save format is …
21:11 Ticket #10694 (QFG4: Crash after getting caught by Ad Avis and his hounds) closed by bluegr
fixed: Thanks for your report! This is caused due to a script bug. Fixed in …
21:09 Changeset [041ab365] by Filippos Karapetis <bluegr@…>
SCI32: Extend a workaround for a script bug in QFG4 Fixes a reference …
20:51 Changeset [a3c83a04] by criezy
I18N: Update translations templates
20:51 Changeset [dd7c000e] by Filippos Karapetis <bluegr@…>
SCI32: Hide the unavailable games in the Hoyle 5 derived collections …
20:51 Changeset [e32237ec] by Filippos Karapetis <bluegr@…>
SCI32: update the fallback detector for Hoyle5, some cleanup
20:51 Changeset [18837ded] by Filippos Karapetis <bluegr@…>
SCI32: Add audio volume sync support for Hoyle5
20:36 Ticket #10696 (Monkey Island EGA: CMS music has problems) created by vanfanel
Scummvm version: ScummVM 2.1.0git Bug details: Chose Creative Music …
03:40 Ticket #10695 (ppc64le incorrectly detected as big endian) created by classilla
Later Power processors such as the Talos II's POWER9 CPUs can run in …

08/29/18:

17:46 Changeset [e13d7c09] by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
17:13 Changeset [2608111] by Ľubomír Remák <lubomirr@…>
MUTATIONOFJB: Allow script commands to access all objects. Previously …
17:13 Changeset [81789162] by Ľubomír Remák <lubomirr@…>
MUTATIONOFJB: Disallow interaction with inactive doors.
17:13 Changeset [ad73f65a] by Ľubomír Remák <lubomirr@…>
MUTATIONOFJB: Fix interaction with certain overlapped statics. An …
09:45 Ticket #10694 (QFG4: Crash after getting caught by Ad Avis and his hounds) created by darksoul42
On this version of ScummVM: ScummVM 2.1.0git3622-g27d9cd3281 (Aug 28 …
08:58 Ticket #10693 (QFG4: Pathfinding bug in the Inn with the stairs) created by darksoul42
If you click the hand icon on the hero's bedroom upstairs, pathfinding …
08:15 Ticket #10692 (Deutsche CD Version von Star Trek Judgment Rites) created by andreas1322
The game in '/home/andreas/Downloads/Star Trek Judgment …
06:08 Changeset [8033f62f] by criezy
I18N: Update translation (German) Currently translated at 100.0% (998 …
02:16 Ticket #10691 (macOS: sRGB game graphics are overly saturated on Display P3 ...) created by gogitthathubgogitit
Running ScummVM on an iMac Pro, or any 2015 or later Retina iMac, all …

08/28/18:

16:39 Changeset [3a1b401f] by criezy
I18N: Update translations templates
16:39 Changeset [9dc2820a] by David Turner <dgturner@…>
MACOSX: Fix compilation with the 10.4 SDK
15:36 Changeset [ce9e90d8] by criezy
I18N: Update translation (Hungarian) Currently translated at 100.0% …
13:54 Changeset [aa236135] by criezy
I18N: Update translations templates
13:52 Changeset [6b5c7e69] by sev-
MACOSX: Update link to documentation
13:52 Changeset [ebedc154] by sev-
MACOSX: Give every license file a menu item We make a renamed copy of …
13:52 Changeset [d4eca67d] by sev-
MACOSX: Keep the original license files when combining
13:52 Changeset [8b5f7d24] by sev-
MACOSX: Fix compilation with the 10.9 SDK and below
13:52 Changeset [cb28ebc] by sev-
MACOSX: Combine the license files into a single file when packaging
13:52 Changeset [9686d8c8] by sev-
MACOSX: Put documentation links in Help menu The local documents are …
01:05 Ticket #10690 (QFG4 error when wraith in room) created by tomasz89
Exiting the dark one cave and walking in to a room with a wraith (I've …

08/27/18:

23:06 Ticket #10137 (SCI: QFG4: leshy riddle solve about bush in goo crash) closed by bluegr
fixed: Thanks for your report! This was due to an incorrect message reference …
23:04 Changeset [27d9cd32] by Filippos Karapetis <bluegr@…>
SCI32: Fix a crash when talking with the Leshy in QFG4 Fixes bug #10137
23:03 Changeset [bcb044fa] by Filippos Karapetis <bluegr@…>
SCI: Fix typo
22:34 Ticket #10421 (QFG4: Crash at the end of Tanya's resurrection cut scene) closed by bluegr
fixed: Great! I was able to reproduce the bug with that save. Thanks for your …
22:32 Changeset [380551ed] by Filippos Karapetis <bluegr@…>
SCI32: Extend workaround for a music fading script bug in QFG4 Fixes …
20:50 Ticket #10412 (Hoyle 4: Sound effects not playing in ScummVM) closed by bluegr
fixed: Thanks for your report! This has been fixed in commit …
20:45 Changeset [7cbd3782] by Filippos Karapetis <bluegr@…>
SCI: Load the correct sound effects in Hoyle 4 Fixes bug #10412
18:07 Changeset [26445f4c] by Ľubomír Remák <lubomirr@…>
MUTATIONOFJB: Fix Coverity issues.
13:26 Changeset [d0a5da8] by David Turner <dgturner@…>
RISCOS: Mark riscosdist and riscosclean as .PHONY
13:26 Changeset [58cea8d0] by David Turner <dgturner@…>
RISCOS: Add RISC OS specific clean rule
12:08 Ticket #10687 (QFG3&QFG4 crash on save) closed by tomasz89
fixed
04:43 Changeset [54d7336d] by Torbjörn Andersson <eriktorbjorn@…>
AUDIO: Free strings with delete[] instead of free() Because …
04:41 Changeset [bfded218] by criezy
I18N: Update translations templates
04:39 Changeset [ac4b2efd] by bgK
GUI: Clean up file browser path entry
03:05 Changeset [94a520d2] by criezy
I18N: Regenerate translations data file

08/26/18:

23:39 Ticket #10508 (Series LSL crashes) closed by bluegr
duplicate: Duplicate of bug #10509: https://bugs.scummvm.org/ticket/10509 Closing
22:57 Ticket #7122 (SCI: Hoyle3 Amiga - kGetFarText Crash) closed by bluegr
fixed: The patch for Hoyle 3 Amiga has now been merged on master and the game …
22:55 Ticket #10507 (Series LSL crashes) closed by bluegr
duplicate: Duplicate of bug #10508: https://bugs.scummvm.org/ticket/10508 Closing
22:54 Ticket #10506 (Series LSL crashes) closed by bluegr
duplicate: Duplicate of bug #10508: https://bugs.scummvm.org/ticket/10508 Closing
22:54 Ticket #10505 (Series LSL crashes) closed by bluegr
duplicate: Duplicate of bug #10508: https://bugs.scummvm.org/ticket/10508 Closing
22:51 Ticket #10078 (SCI: SHIVERS1: Off colors when loading using GMM in-game) closed by bluegr
fixed: Thanks for your report! Fixed in commit …
22:51 Changeset [c9afeaa8] by criezy
I18N: Update translations templates
22:50 Changeset [c978139] by Filippos Karapetis <bluegr@…>
SCI32: Fix broken palette when loading a game in Shivers from the GMM
19:10 Ticket #10594 (Myst: Mouse cursor has ugly border in fullscreen mode) closed by bgK
fixed: Thanks for your report. The issue with cursor color fringing in …
19:08 Changeset [3376597a] by bgK
OPENGL: Use premultiplied alpha for color-keyed cursors This fixes …
12:33 Changeset [81f78d4d] by Filippos Karapetis <bluegr@…>
BLADERUNNER: Remove use of C99 math C++ math functions are overloaded …
12:33 Changeset [6af0c77b] by Filippos Karapetis <bluegr@…>
SWORD25: Remove use of C99 sqrtf C++ sqrt is overloaded so operates …
12:13 Ticket #10689 (Indy3 EGA: "Führer" rendered as "Fhrer") created by ikantspelwurdz
Checked in 2.1.0git3604 In the first cutscene in Schloss Brunwald, …
12:08 Ticket #10688 (Indy3 EGA: Incorrect sprite ordering in the catacombs) created by ikantspelwurdz
Checked in 2.1.0git3604 When Indy walks in front of the sarcophagus …
10:09 Changeset [39ad93d7] by sev-
LASTEXPRESS: fix gcc build
10:09 Changeset [f771fa40] by sev-
LASTEXPRESS: multiple fixes in NPC logic Checked the logic against …
01:44 Ticket #10687 (QFG3&QFG4 crash on save) created by tomasz89
I started a fresh game of QFG3 and attempted to save right away; …
00:05 Ticket #10686 (WME: Sprite background is not fully transparent if AlphaColor is set) created by lolbot-iichan
Discovered this issue at FoxTail game, that is using dinamic lighting …

08/25/18:

23:30 Changeset [f3cb1fcd] by Filippos Karapetis <bluegr@…>
SCI: Fix compilation when SCI32 is disabled
23:26 Ticket #10683 (MOHAWK: MYST: Assertion failure due to recent cos/sin table changes) closed by dafioram
fixed: Thanks for your report. This is fixed in cf99bb0.
21:51 Changeset [51c11efb] by sev-
COMMON: Cos/Sin Table switch internal structure so at() is faster A …
21:50 Changeset [cf99bb0a] by sev-
COMMON: Update RDFT and DCT cos/sin table constructor usage When the …
21:12 Changeset [b00395b0] by sev-
MUTATIONOFJB: Fix MSVC warnings.
21:12 Changeset [0e90d6ea] by sev-
MUTATIONOFJB: Use advanced detector.
21:12 Changeset [696b61c1] by sev-
MUTATIONOFJB: Move method comments to headers.
21:12 Changeset [cf878d87] by sev-
MUTATIONOFJB: Change old-style C casts to static_cast.
21:12 Changeset [959f37d] by sev-
MUTATIONOFJB: Don't mark internal strings as translatable.
21:12 Changeset [561309ea] by sev-
MUTATIONOFJB: Fix missing lines between block ends.
21:12 Changeset [9f1c628d] by sev-
MUTATIONOFJB: Fix forward declarations of structs.
21:12 Changeset [4633b83] by sev-
MUTATIONOFJB: Improve documentation and naming.
21:12 Changeset [a25715a] by sev-
MUTATIONOFJB: Fix code formatting issues (with astyle).
21:12 Changeset [6ff609c] by sev-
MUTATIONOFJB: Improve documentation for statics.
21:12 Changeset [298bfc3] by sev-
MUTATIONOFJB: Subclass Graphics::Font to reuse existing code.
21:12 Changeset [cd15dd82] by sev-
MUTATIONOFJB: Check for out of bounds destination in blit_if.
21:12 Changeset [4fbbaf94] by sev-
MUTATIONOFJB: Extend blit_if to support both ManagedSurface and Surface.
21:12 Changeset [32df911b] by sev-
MUTATIONOFJB: Implement SETCOL command.
21:12 Changeset [3306cbf] by sev-
MUTATIONOFJB: Implement SayCommand::execute.
21:12 Changeset [2e656e69] by sev-
MUTATIONOFJB: Blit with threshold.
21:12 Changeset [6c4ae7f] by sev-
MUTATIONOFJB: Implement multiple speeches in one response line.
21:12 Changeset [215b87cc] by sev-
MUTATIONOFJB: When redrawing room, draw object animations at their …
21:12 Changeset [96fbe2f] by sev-
MUTATIONOFJB: Fix crash when static/door name is set to empty string.
21:12 Changeset [9aa91131] by sev-
MUTATIONOFJB: Handle hardcoded animations.
21:12 Changeset [578a6794] by sev-
MUTATIONOFJB: Improve documentation, rename cryptic variables.
21:12 Changeset [cda1f0dd] by sev-
MUTATIONOFJB: Animate objects.
21:12 Changeset [f94ff7aa] by sev-
MUTATIONOFJB: Implement word wrapping for subtitles.
21:12 Changeset [f70eb01] by sev-
MUTATIONOFJB: Add null check.
21:12 Changeset [74ef0d9] by sev-
MUTATIONOFJB: Correctly handle empty animation frames.
21:12 Changeset [2ee0a900] by sev-
MUTATIONOFJB: Change cursor color when it's under entity.
21:12 Changeset [2cd1728f] by sev-
MUTATIONOFJB: Add support for repeating choices.
21:12 Changeset [eaba12c] by sev-
MUTATIONOFJB: Use the vanilla cursor.
21:12 Changeset [d358a65b] by sev-
MUTATIONOFJB: Run extra sections from conversation.
21:12 Changeset [d22da952] by sev-
MUTATIONOFJB: Fix multiple RANDOM commands in one script.
21:12 Changeset [296835f8] by sev-
MUTATIONOFJB: Draw object animations on map scene.
21:12 Changeset [3b614f08] by sev-
MUTATIONOFJB: Implement RANDOM command.
21:12 Changeset [febff83a] by sev-
MUTATIONOFJB: Draw objects (first frame only) and improve conversation …
21:12 Changeset [d2e354b5] by sev-
MUTATIONOFJB: Implement scroll buttons.
21:12 Changeset [20d6d71e] by sev-
MUTATIONOFJB: Basic conversation support.
21:12 Changeset [f102667f] by sev-
MUTATIONOFJB: Add support for DEFINE_STRUCT script command.
21:12 Changeset [2fb867b2] by sev-
MUTATIONOFJB: Fix issue with parsing #MACRO and #STARTUP right after …
21:12 Changeset [61c106b3] by sev-
MUTATIONOFJB: Add font support and conversation widget.
21:12 Changeset [5290d9a7] by sev-
MUTATIONOFJB: Draw HUD background.
21:12 Changeset [29a809d6] by sev-
MUTATIONOFJB: Add rename command.
21:12 Changeset [c25ed89] by sev-
MUTATIONOFJB: Refactor inventory UI into separate widget, add button …
21:12 Changeset [9af3d8a2] by sev-
MUTATIONOFJB: Implement UI for inventory.
21:12 Changeset [9a3a66ab] by sev-
MUTATIONOFJB: Fix object animatation loader.
21:12 Changeset [99d9055] by sev-
MUTATIONOFJB: Load object frames and implement special handling for …
21:12 Changeset [2b948736] by sev-
MUTATIONOFJB: Introduce better animation loader that supports diff frames.
21:12 Changeset [128d30c] by sev-
MUTATIONOFJB: Run action when clicking on static or door.
21:12 Changeset [574bb83] by sev-
MUTATIONOFJB: Add support for NEWROOM command.
21:12 Changeset [e93e20db] by sev-
MUTATIONOFJB: Parse startup sections in scripts and fix change scene …
21:12 Changeset [7a189873] by sev-
MUTATIONOFJB: Support for running commands.
21:12 Changeset [938f222] by sev-
MUTATIONOFJB: Add support for calling macros.
21:12 Changeset [e1d173e] by sev-
MUTATIONOFJB: Add changescene debug command and fix macro debug commands.
21:12 Changeset [63c0dac9] by sev-
MUTATIONOFJB: Add support for macro definitions.
21:12 Changeset [3928c52] by sev-
MUTATIONOFJB: Add support for CAMEFROM command.
21:12 Changeset [7a081f0] by sev-
MUTATIONOFJB: Load local (room) scripts.
21:12 Changeset [1d840415] by sev-
MUTATIONOFJB: Add Game class.
21:12 Changeset [fb75e483] by sev-
MUTATIONOFJB: Fix GOTO command.
21:12 Changeset [54c2c0ae] by sev-
MUTATIONOFJB: Add support for labels and goto.
21:12 Changeset [523f973e] by sev-
MUTATIONOFJB: Add support of IFPIGGY command.
21:12 Changeset [ae979a8] by sev-
MUTATIONOFJB: Add support for IFITEM command and fix parsing …
21:12 Changeset [fa9c8be1] by sev-
MUTATIONOFJB: Convert section names to 7bit ASCII in debug console.
21:12 Changeset [37ae32e1] by sev-
MUTATIONOFJB: Don't store ActionInfo pointers, because they might be …
21:12 Changeset [5854d310] by sev-
MUTATIONOFJB: Fix some code formatting issues.
21:12 Changeset [d3e281e] by sev-
MUTATIONOFJB: Fix uninitialized ChangeOperation, fix parsing tag in IF …
21:12 Changeset [b4dad9bc] by sev-
MUTATIONOFJB: Show multiple script commands in showsection debug command.
21:12 Changeset [dae522f6] by sev-
MUTATIONOFJB: Implement inventory commands.
21:12 Changeset [bdb6582] by sev-
MUTATIONOFJB: Implement data model for inventory.
21:12 Changeset [5d29112] by sev-
MUTATIONOFJB: Add say command with dummy implementation.
21:12 Changeset [bbd3750a] by sev-
MUTATIONOFJB: Add change scene command, implement listsections and …
21:12 Changeset [6d926ff5] by sev-
MUTATIONOFJB: Add support for CHANGED, CHANGEO and CHANGES commands.
21:12 Changeset [3672ea55] by sev-
MUTATIONOFJB: Continue implementation of if/else script commands.
21:12 Changeset [f7d5a825] by sev-
MUTATIONOFJB: Start implementation of ATN scripts (IF command).
21:12 Changeset [356a6809] by sev-
MUTATIONOFJB: Fix loading room 11 (and possibly some others).
21:12 Changeset [3696865] by sev-
MUTATIONOFJB: Load initial game state and allow room change
21:12 Changeset [95cd6b74] by sev-
MUTATIONOFJB: Load and draw scene background
21:12 Changeset [764ee3a5] by sev-
MUTATIONOFJB: Base for new engine
19:29 Ticket #10685 (SCI: GK1 music issue on restore) created by misterhands
GK1 DOS CD Load attached savegame. The music fades out normally but …
16:48 Ticket #10684 (WME: 1-pixel width sprite becomes a big rectangle is rotation is applied) created by lolbot-iichan
Discovered this issue at FoxTail game, where grandmother have a …
12:41 Changeset [ac540f2a] by lotharsm
GIT: Ignore scummvm.dwp
10:53 Ticket #10138 (SCI: QFG4: revenant battle crash) closed by bluegr
fixed: Thanks for your report! This has been fixed in commit …
10:53 Changeset [01f3e6cc] by Filippos Karapetis <bluegr@…>
SCI32: Fix a script bug when fighting revenants in QFG4
10:20 Ticket #10339 (SCI: MGDX: Horse clips through fountain in Banbury Cross cutscene) closed by bluegr
outdated: Since this bug has been fixed already, and no save game has been …
10:17 Ticket #10683 (MOHAWK: MYST: Assertion failure due to recent cos/sin table changes) created by lotharsm
The recent cos/sin table changes introduced a regression that leads to …
09:57 Changeset [414d0277] by Filippos Karapetis <bluegr@…>
SCI: Fix compilation
09:45 Ticket #9770 (SCI: GK1: Gabriel walks through walls) closed by bluegr
fixed: Thanks for your report! This was an edge case. Fixed in commit …
09:44 Changeset [6fb19d1] by Filippos Karapetis <bluegr@…>
SCI: Fix compilation when SCI32 is disabled
09:39 Changeset [d597fbc5] by Filippos Karapetis <bluegr@…>
SCI32: Fix the walk region in Cazanoux's house in GK1 Fixes bug #9770
09:39 Changeset [a0bad913] by Filippos Karapetis <bluegr@…>
SCI32: Add a workaround for Shivers
09:39 Changeset [0101ac6f] by Filippos Karapetis <bluegr@…>
SCI: Add a default case to the switch in toDebugString() Silences a …
09:39 Changeset [941869c4] by Filippos Karapetis <bluegr@…>
SCI32: Remove reg32_t and use reg_t in all cases reg32_t was a …
09:39 Changeset [66cbaeef] by Filippos Karapetis <bluegr@…>
SCI32: Adapt the pathfinding debug code to work woth SCI32 games
08:41 Ticket #10538 (SCI: Lighthouse: Crash when loading a save from the cmd line) closed by bluegr
invalid: I can't reproduce this. I've tried both Lighthouse v1.0 and v2.0a The …
08:00 Ticket #9747 (SCI: SQ6: Pathfinding breaks on Polysorbate LX) closed by bluegr
invalid: Judging by the descriptions given and the lack of a saved game, this …
04:48 Ticket #10605 (ZVISION: ZGI: Stuck on the burning doll screen) closed by eriktorbjorn
fixed
04:45 Ticket #10604 (ZVISION: ZGI: Unresponsive black screen in Jack's shop) closed by eriktorbjorn
fixed

08/24/18:

23:04 Ticket #10673 (Build: DWP fails when compiling bladerunner) closed by dafioram
outdated: git clean did the trick.
22:58 Ticket #10682 (SCI: KQ6 long messages truncated) created by misterhands
KQ6 CD DOS/WIN English Text messages that are more than about 400 …
21:08 Ticket #10681 (SCI: GK1 restart game issue) created by misterhands
GK1 DOS/Win English CD Start game and skip intro. Click on restart …
20:49 Ticket #10680 (SCI: GK1 Uninitialized read) closed by dafioram
invalid: Warnings are fine.
20:49 Ticket #10679 (SCI: PQ2 Uninitialized reads) closed by dafioram
invalid: Warnings are fine.
20:39 Ticket #10680 (SCI: GK1 Uninitialized read) created by misterhands
GK1 DOS/Win English CD Restore game screen (using original save/load …
20:34 Ticket #10679 (SCI: PQ2 Uninitialized reads) created by misterhands
PQ2 v1.002.011 DOS When diving WARNING: Uninitialized read for …
20:34 Ticket #10678 (SCI: Codename Iceman DOS MD5) created by misterhands
Codename Iceman DOS v1.022 SCI 0.000.668 Matched game IDs for the SCI …
20:07 Ticket #10677 (SCI: SQ3 DOS MD5) created by misterhands
DOS v1.018 SCI 0.000.685 Matched game IDs for the SCI [SCI0, SCI01, …
19:09 Ticket #10676 (SCI: Hoyle 5 floppy detection) created by misterhands
Hoyle Classic Games for Laptops This is basically Hoyle 5 floppy …
16:01 Ticket #10675 (RIVEN: Credits don't scroll all the way to black) created by BlueThree86
Riven closes/crashes to desktop at almost the very end of the credits. …
05:22 Ticket #10674 (KYRA: Animation of characters is greatly accelerated after a mouse click) created by ctoroman
Games: Legend of Kyrandia 1,2,3 (GOG Version) ScummVM 2.0, 2.1 OS: …
03:15 Ticket #10673 (Build: DWP fails when compiling bladerunner) created by dafioram
[…]

08/23/18:

22:42 Changeset [82e8bc43] by digitall
IOS: Fix Arrow Key Capture in TextInputHandler. This should fix these …
22:01 Changeset [4865b02e] by criezy
I18N: Update translation (French) Currently translated at 100.0% (989 …
22:01 Changeset [192a885] by David Turner <dgturner@…>
BUILD: Fix build failure Only happens when --enable-plugins is turned on.
09:33 Changeset [e97b1e56] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Check keyboard state array index vKeyToKeyCode() method …
09:33 Changeset [52b4206] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Support more key codes for mapping some keypresses were …
09:33 Changeset [20816b9f] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Fix printable flag for keyboard state _currentPrintable …
00:23 Changeset [8175439e] by Mataniko
Fix link Fix the Compiling AmigaOS4 link

08/22/18:

23:01 Ticket #10419 (QFG4: Crash when hitting a Necrotaur) closed by bluegr
fixed: Thanks for your report! This has been fixed in commit …
22:59 Changeset [4dc9f0e6] by Filippos Karapetis <bluegr@…>
SCI32: Fix attacking necrotaurs with the sword in QFG4 Fixes bug #10419
22:59 Changeset [5e2db7a1] by Filippos Karapetis <bluegr@…>
SCI32: Add workarounds for OOB reads for parameters These are mostly …
02:25 Ticket #10671 (TsAGE: RINGWORLD: Crash when loading save at copy protection) closed by dreammaster
fixed: Fixed by disabling the ability to save on that screen.
02:24 Changeset [efd59499] by dreammaster
TSAGE: Don't allow saving in Ringworld copy protection dialog

08/21/18:

23:45 Changeset [3ba76e35] by criezy
I18N: Update translations templates
23:39 Changeset [4188ba12] by criezy
GUI: Add editable path in file browser dialog
14:39 Ticket #10672 (login button on not logged in page doesn't work(bugs page)) created by pepijnmm
When you are not login and you want to make a new ticket it will show: …
14:24 Ticket #10669 (Cruise for a Corpse DOS VGA crash (Father Fabiani's Cabin)) closed by dreammaster
invalid
12:04 Ticket #10671 (TsAGE: RINGWORLD: Crash when loading save at copy protection) created by dafioram
2.1.0git3438-g9d860caa15 Game: Ringworld1 Floppy/DOS 1. save game at …
05:54 Ticket #10420 (QFG4: Crash when using the Glide spell) closed by bluegr
fixed: Thanks for your report! This has been fixed in commit …
05:53 Changeset [37c0342b] by Filippos Karapetis <bluegr@…>
SCI32: Extend a script workaround to all screens in QFG4 Fixes bug #10420
05:48 Ticket #10418 (QFG4: Crash when entering the Gipsy camp) closed by bluegr
fixed: Thanks for your report! This bug has been fixed in commit …
05:47 Changeset [8998d00b] by Filippos Karapetis <bluegr@…>
SCI32: Extend a pathfinding workaround to all screens in QFG4 Fixes …
03:12 Ticket #10670 (TOON: Crash in post-act 1, 3rd video) created by dafioram
Game: Toonstruck DOS/ENG git: 2.1.0git-3490-g47c0e27017 1. Load save …
03:02 Ticket #10666 (TsAGE: RINGWORLD: Can't get infodisk back from left flycycle) closed by dreammaster
fixed
03:02 Changeset [cce93d3] by dreammaster
TSAGE: Fix ejecting disc from left cycle's drive in Ringworld 1
00:46 Ticket #9692 (SCI: Hoyle5 (Hoyle Children's Collection): Hang when starting Checkers) closed by bluegr
fixed: Fixed in commit 52ff27746fd85711d9d1dd4b2772feb8a153ffd5
00:45 Ticket #9691 (SCI: Hoyle5 (Hoyle Solitaire): Crash when changing volume) closed by bluegr
fixed: Fixed in commit 06079340ac362b980e8ae9fc42626b44b3a07a06
00:36 Changeset [16fab2d4] by Filippos Karapetis <bluegr@…>
SCI32: Ignore invalid kernel call when toggling the music in Hoyle 5
00:36 Changeset [52ff2774] by Filippos Karapetis <bluegr@…>
SCI32: Fix fade-in for some screens in Hoyle 5
00:36 Changeset [16aab5b2] by Filippos Karapetis <bluegr@…>
SCI32: Add handling for config settings used in Hoyle 5
00:36 Changeset [89785ea8] by Filippos Karapetis <bluegr@…>
SCI32: Add stub for kWinDLL - used in Hoyle 5
00:36 Changeset [d529692a] by Filippos Karapetis <bluegr@…>
SCI: Enable detection entry for Hoyle 3 Amiga The game works correctly now
00:36 Changeset [5684273e] by Filippos Karapetis <bluegr@…>
SCI: Add support for text loading in Hoyle 3 Amiga
00:36 Changeset [2877c220] by Filippos Karapetis <bluegr@…>
SCI: Add workaround for buggy script in Hoyle 3 Amiga
00:36 Changeset [06079340] by Filippos Karapetis <bluegr@…>
SCI32: Add several workarounds for uninitialized reads in Hoyle 5
00:36 Changeset [f18711f] by Filippos Karapetis <bluegr@…>
SCI: Update comment

08/20/18:

22:03 Changeset [4d5c4232] by David Turner <dgturner@…>
BUILD: Remove .dwo files on clean
21:34 Ticket #10668 (ScummVM: Compiling error (FluidSynth)) closed by digitall
fixed
21:31 Changeset [93ed8a2c] by digitall
AUDIO: Fix Compilation with Fluidsynth v1.1.6 or earlier. The …
20:06 Ticket #10669 (Cruise for a Corpse DOS VGA crash (Father Fabiani's Cabin)) created by windale77
I just tried Cruise for a Corpse DOS VGA (cruise) and did the …

08/19/18:

12:01 Ticket #10668 (ScummVM: Compiling error (FluidSynth)) created by ctoroman
C++ audio/softsynth/appleiigs.o C++ …
10:47 Changeset [0e8f126] by David Turner <dgturner@…>
PS2: Replace usage of strdup with scumm_strdup

08/18/18:

14:30 Changeset [47c0e270] by sev-
STARTREK: Simplify sine table usage The if checks that …
14:30 Changeset [0805ac2b] by sev-
STARTREK: Update cos/sin table constructor change They now take in …
14:30 Changeset [da57cef0] by sev-
COMMON: FFT update cos/sin table constructor change They now take in …
14:30 Changeset [e859a6f1] by sev-
BLADERUNNER: Update cos/sin table constructor change They now take in …
14:30 Changeset [9cfc70e] by sev-
COMMON: allow cos/sin number of points to be more flexible …
14:30 Changeset [4016cffd] by sev-
COMMON: Make strdup a forbidden symbol
14:30 Changeset [7a437e90] by sev-
COMMON: Move new_strdup to common/str.cpp
14:30 Changeset [d43732ac] by sev-
IOS: Replace strdup with Common::String
14:30 Changeset [481b608] by sev-
PARALLACTION: Replace use of strdup with Common::String & malloc
14:30 Changeset [bc3c8bd8] by sev-
LURE: Replace use of strdup with Common::String
14:30 Changeset [0851a307] by sev-
AGI: Replace use of strdup with Common::String It was also necessary …
14:30 Changeset [4db0f20f] by sev-
GOB: Replace use of strdup with Common::String
14:30 Changeset [2f872168] by sev-
SWORD2: Replace use of strdup with Common::String
14:30 Changeset [072a52a9] by sev-
SCUMM: Replace use of strdup with Common::String
14:30 Changeset [f7e05a6a] by sev-
GRAPHICS: Fix incorrect maximum length passed to strlcpy
14:30 Changeset [c544d805] by sev-
GRAPHICS: Remove use of nonstandard strdup API & fix mismatched …
14:30 Changeset [a726b3bc] by sev-
AUDIO: Remove unnecessary string duplications in FluidSynth driver
14:30 Changeset [b9a649c] by sev-
GUI: Replace use of strdup with Common::String strdup is a POSIX API, …
14:27 Changeset [08314ae6] by sev-
DREAMCAST: Fix compilation
12:21 Changeset [c062b342] by criezy
I18N: Update translations templates
12:21 Changeset [e2e0f9f5] by sev-
TOON: Add playtime to saved game Supports saved games made in the …
12:17 Changeset [16ee8aa6] by sev-
STARTREK: Make atan table static Currently, it is reloaded every atan …
12:17 Changeset [54419e04] by sev-
STARTREK: Detect another ST25 CD/DOS English variant
12:16 Changeset [ae9cb8aa] by sev-
BUILD: Simplify print-dists rule filter DIST_FILES_% matches …
12:16 Changeset [1dd41fa] by sev-
PSP: Add EBOOT.PBP to a dist files list for the Buildbot packager
12:16 Changeset [4cd928a5] by sev-
BUILD: Add commands for retrieving calculated binaries & dist files …
12:08 Changeset [6e40b64e] by sev-
POSIX: Allow forbidden symbols required by FreeMiNT
12:08 Changeset [e0b4bb0f] by sev-
AUDIO: Fix non-compilable STMIDI audio backend
12:08 Changeset [4fe84887] by sev-
BUILD: Update flags for compiling on FreeMiNT
12:05 Changeset [23aa8a5d] by sev-
DINGUX: Fix initSize() method signature
11:51 Changeset [91b17af1] by sev-
SCUMM : Add support for European Wii Pajama Sam (EAN3546430138939)
11:50 Changeset [12cf08f] by sev-
BUILD: Use normal host alias auto-prefixing for riscos and amigaos
11:49 Changeset [b86a210d] by sev-
RISCOS: Specify the original encoding of the translated documentation
11:49 Changeset [c240af7] by sev-
PSP: Fix compilation failures when debug printing is enabled
11:49 Changeset [7016c86] by sev-
PSP: Fix bad indentation
11:49 Changeset [e49e34ee] by sev-
PSP: Fix wrong/dangerous C-style casts
11:49 Changeset [334e0e74] by sev-
PSP: Remove dead code
11:49 Changeset [04265015] by sev-
PSP: Fix strict aliasing violation Casting through pointer to void …
11:49 Changeset [452e979] by sev-
PSP: Fix invalid return type of PspIoStream The underlying API …
11:49 Changeset [c4941239] by sev-
PSP: Fix loading of 4-bit PNG images This fixes the loading of vkbd …
11:49 Changeset [ce1868a2] by sev-
PSP: Fix usage of obsolete libpng APIs These APIs were deprecated as …
11:33 Changeset [06446d3] by sev-
VIDEO: More fixes when building with Theora and Tremor
11:33 Changeset [f0fe48d2] by sev-
BUILD: List all used environmental variables in configure help
11:33 Changeset [ffff9536] by sev-
BUILD: Use split-dwarf debug symbol files by default, when available …
11:32 Changeset [7557f17e] by sev-
BUILD: Fix broken Dreamcast ronin handling & feature detection …
07:28 Changeset [9df74693] by lotharsm
WIN32: Update version numbers in ScummVM.iss using the normal system
07:28 Changeset [0fccd88] by lotharsm
BUILD: Make Windows installer run unprivileged for non-admin users
07:28 Changeset [c2f3532] by lotharsm
BUILD: Remove bogus comment
07:28 Changeset [be6963f9] by lotharsm
BUILD: Enable Sparkle updates in release mode
07:28 Changeset [8bf9e620] by lotharsm
BUILD: Fix Windows packaging target
03:30 Changeset [11e33ba3] by dreammaster
JANITORIAL: Removing trailing spaces after int casts

08/17/18:

20:21 Ticket #10667 (Day of the tentacle : speech OR subtitle but not both) created by gatesbillou
I play Day of the tentacle (french floppy version). Under Dosbox I …
14:29 Changeset [c8d3af38] by whiterandrek
PINK: removed some unnecessary forward declarations
14:14 Changeset [736e94c] by whiterandrek
PINK: JANITORIAL: fixed local vars naming
14:14 Changeset [d60265d7] by whiterandrek
PINK: removed unused parameter
14:14 Changeset [5f462c1e] by whiterandrek
PINK: implemented skipString method in Archive
02:53 Ticket #10666 (TsAGE: RINGWORLD: Can't get infodisk back from left flycycle) created by dafioram
Game: Ringworld Floppy/DOS Near the beginning of game if put the …

08/16/18:

14:21 Changeset [78c2bb6] by sev-
DIRECTOR: Remove non-standard fileno & unistd.h
03:33 Changeset [d6f2a894] by whiterandrek
PINK: fixed original bug when ActionSfx continues to play when it …
03:33 Changeset [486a63d] by whiterandrek
PINK: JANITORIAL: formatting fixes

08/15/18:

18:25 Changeset [885b8e9e] by bgK
BACKENDS: Mark resetQuit and getKeymapper as override
16:11 Changeset [2a6222be] by whiterandrek
PINK: fixed clicking on leadActor in moving state with item

08/14/18:

10:23 Changeset [b4ab89a7] by whiterandrek
PINK: added support for Dutch version
10:18 Ticket #10585 (TOOLS: Compilation (missing local C++11 support) broken) closed by raziel-
fixed: Fixed in aaf3aee. Thanks digitall

08/13/18:

06:27 Ticket #10665 (Lands of Lore 1 bug which leads to a crash.) created by Traveler84
At Urbish mines level 4, when I encounter an overhanging lobster-like …
03:05 Changeset [df236f1b] by criezy
I18N: Regenerate translations data file
01:34 Ticket #10664 (GROOVIE: T7G: Loading crashes during some puzzles) created by dafioram
Game: T7G GOG ScummVM: 2.1.0git-3171-gad3feae490 (Aug 4) This was …
01:26 Ticket #10663 (GROOVIE: T7G: Cannot finish game) created by dafioram
Game: T7G GOG ScummVM:2.1.0git-3171-gad3feae490 (Aug 4) I have …

08/12/18:

06:09 Changeset [c518691d] by sev-
MOHAWK: Fix warning

08/11/18:

08:47 Changeset [c9c36d43] by criezy
I18N: Update translations templates
08:47 Changeset [535c47fc] by bgK
MOHAWK: RIVEN: Delay less for slower systems Some systems may take …
08:47 Changeset [56389b1a] by bgK
MOHAWK: RIVEN: Move input handling to a separate function Simplifies …
06:58 Changeset [ab46dae8] by bgK
MOHAWK: RIVEN: Rework font loading so the TTF font is not leaked
06:57 Changeset [2b82bb33] by criezy
I18N: Update translations templates
06:22 Changeset [90299eb7] by sev-
CREATE_PROJECT: Fix creating CMake projects outside of the main source …

08/10/18:

11:11 Ticket #10662 (Startrek: Demo from archive.org game ID) created by mim2011
https://archive.org/details/StarTrek25thAnniversaryDemo Please report …
05:47 Changeset [3fc6680f] by Strangerke
STARTREK: Silence a CppCheck warning
05:31 Changeset [0355ebda] by Strangerke
STARTREK: Reduce a couple of variable scope, add a CHECKME

08/09/18:

22:31 Changeset [2c11e4d2] by Strangerke
STARTREK: Fix compilation using MSVC9
22:06 Changeset [97153078] by digitall
STARTREK: Fix Various Compiler Warnings.
21:11 Changeset [85ebfd83] by digitall
STARTREK: Possible Fix for OUYA Toolchain Build Error. The size of …
21:10 Changeset [d7a977b1] by digitall
STARTREK: Fix Compiler Warning from PS2 Toolchain.
20:35 Changeset [237fb44e] by digitall
STARTREK: Reorder Math Code to Simplify and Fix Compiler Warnings.
18:35 Changeset [8c4b448d] by digitall
STARTREK: Fix Accesses to Uninitialized Variable.
18:02 Changeset [86c6e3f4] by digitall
STARTREK: Fix Various Compiler Warnings.
14:08 Changeset [cb55775] by digitall
STARTREK: Fix Various Compiler Warnings.
13:37 Changeset [7e4faf21] by digitall
STARTREK: Hopefully Fix Remaining Compilation Issues.
13:17 Changeset [42a1b579] by digitall
STARTREK: Even More Compilation Fixes.
12:59 Changeset [cc9f8201] by digitall
STARTREK: Further Compilation Fixes. Further cases of int vs. int32 / …
12:24 Changeset [52372dea] by digitall
STARTREK: Further Compilation Fixes. Mismatch in types caused …
10:09 Changeset [c5f2d0c1] by digitall
STARTREK: Further Fix For Compilation.
09:18 Changeset [d4f0392e] by digitall
STARTREK: Compilation Fixes for Various Platforms.
07:20 Changeset [85cd347] by sev-
STARTREK: Fix compilation on macOS nullptr is an object on macOS.
06:38 Changeset [ad90059e] by criezy
I18N: Update translations templates
06:37 Changeset [5f1f19b] by sev-
STARTREK: VENG7
06:37 Changeset [4887ba0f] by sev-
STARTREK: VENG6 text changes
06:37 Changeset [20cc6ae5] by sev-
STARTREK: VENG6
06:37 Changeset [5fae11b8] by sev-
STARTREK: Move VENG function into common code
06:37 Changeset [6db428f0] by sev-
STARTREK: VENG5
06:37 Changeset [1a12a25b] by sev-
STARTREK: VENG4
06:37 Changeset [ebc6f19] by sev-
STARTREK: VENG3
06:37 Changeset [a089dc23] by sev-
STARTREK: VENG2
06:37 Changeset [d672fb6a] by sev-
STARTREK: Add FR, GER CD versions to detection.cpp
06:37 Changeset [3a83f9b2] by sev-
STARTREK: Comment out incomplete detection entries
06:37 Changeset [a5d7b862] by sev-
STARTREK: VENG1
06:37 Changeset [bd1b9f66] by sev-
STARTREK: Implement republic map screen
06:37 Changeset [08ef636a] by sev-
STARTREK: VENG0
06:37 Changeset [ad6a2bb0] by sev-
STARTREK: Make FileStream extend MemoryReadStream
06:37 Changeset [e5e54b8a] by sev-
STARTREK: Split up startrek.cpp into more files
06:37 Changeset [a84746bf] by sev-
STARTREK: Add POTFILES
06:37 Changeset [ba05b553] by sev-
STARTREK: Various code cleanup
06:37 Changeset [ce42cd94] by sev-
STARTREK: Use ARRAYSIZE macro
06:37 Changeset [c8335ccc] by sev-
STARTREK: Fix memory leak in graphics.cpp
06:37 Changeset [c6834a99] by sev-
STARTREK: Put CD ROM detection into features field
06:37 Changeset [57691c42] by sev-
STARTREK: Add missing license headers
06:37 Changeset [91c8320b] by sev-
STARTREK: Rename SINS5 variable
06:37 Changeset [f33f5488] by sev-
STARTREK: Saving/loading for SINS mission
06:37 Changeset [359b0c23] by sev-
STARTREK: Add german floppy version to detection
06:37 Changeset [1599e57d] by sev-
STARTREK: SINS5 text changes
06:37 Changeset [1c89c06] by sev-
STARTREK: SINS5
06:37 Changeset [06d7656d] by sev-
STARTREK: Play midi sounds on floppy version
06:37 Changeset [a1107f0] by sev-
STARTREK: Use AD_ENTRY1s for game detection
06:37 Changeset [9825026] by sev-
STARTREK: Replace min & max with MIN & MAX
06:37 Changeset [be4174dc] by sev-
STARTREK: Janitorial: Add end of namespace comments
06:37 Changeset [cba05673] by sev-
STARTREK: SINS3 text changes
06:37 Changeset [fe805de2] by sev-
STARTREK: SINS3
06:37 Changeset [4424515c] by sev-
STARTREK: Silence unused variable warning
06:37 Changeset [10e22f74] by sev-
STARTREK: SINS4 text changes
06:37 Changeset [012b9ec] by sev-
STARTREK: SINS4
06:37 Changeset [b1fde330] by sev-
STARTREK: SINS2 text changes
06:37 Changeset [93ca6a7b] by sev-
STARTREK: SINS2
06:37 Changeset [bf1e125f] by sev-
STARTREK: Remove trailing backslash in module.mk
06:37 Changeset [dfb3bc58] by sev-
STARTREK: Move text out of header file For some reason this was …
06:37 Changeset [abf711a4] by sev-
STARTREK: text.cpp -> textbox.cpp
06:37 Changeset [89709093] by sev-
STARTREK: Reorganize includes in room.h This should avoid the costly …
06:37 Changeset [42b22814] by sev-
STARTREK: Allow engine to run without voc files
06:37 Changeset [f4123281] by sev-
STARTREK: Implement text input boxes Needed for SINS mission with the …
06:37 Changeset [b2213ca] by sev-
STARTREK: SINS1
06:37 Changeset [ae6c86bc] by sev-
STARTREK: Implement save loading from launcher
06:37 Changeset [23b3782b] by sev-
STARTREK: SINS0
06:37 Changeset [5660ce81] by sev-
STARTREK: Fix .BAN file rendering behind textboxes
06:37 Changeset [20904176] by sev-
STARTREK: Move save/load code for rooms to structs
06:37 Changeset [e3f0032] by sev-
STARTREK: Fix elasi guard not shooting Kirk in TUG
06:37 Changeset [919db238] by sev-
STARTREK: Implement "BAN" files. These are background animations in …
06:37 Changeset [b1fa6126] by sev-
STARTREK: Link away missions together, temporarily
06:37 Changeset [55725257] by sev-
STARTREK: Save mission-specific variables
06:37 Changeset [d23965e2] by sev-
STARTREK: Rename tug2 room-specific vars
06:37 Changeset [b8c244da] by sev-
STARTREK: Clean up room-specific vars in mission 1
06:37 Changeset [fe98dbb6] by sev-
STARTREK: Reformat with artistic style
06:37 Changeset [aa68655] by sev-
STARTREK: Formatting corrections
06:37 Changeset [0e85e19e] by sev-
STARTREK: Move function descriptions to headers
06:37 Changeset [c2dd39a6] by sev-
STARTREK: Remove some gotos
06:37 Changeset [eff87179] by sev-
STARTREK: Half-done implementation of drawR3Shape Handles drawing, …
06:37 Changeset [565bf0e9] by sev-
STARTREK: atan2 function
06:37 Changeset [2b09f69] by sev-
STARTREK: sine & cosine
06:37 Changeset [710b9db0] by sev-
STARTREK: Rename fixed-point types
06:37 Changeset [ac9cd1f0] by sev-
STARTREK: Implement fixed-point decimal class
06:37 Changeset [a024a3fd] by sev-
STARTREK: Move space functions into separate file
06:37 Changeset [639c02b7] by sev-
STARTREK: Fix sound, support MT32. Also jump to the first mission …
06:37 Changeset [52cfe602] by sev-
STARTREK: Get starfields working for the intro
06:37 Changeset [b9eca08d] by sev-
STARTREK: TRIAL5 text changes
06:37 Changeset [793a5b60] by sev-
STARTREK: TRIAL5
06:37 Changeset [160bd9ad] by sev-
STARTREK: TRIAL4 text changes
06:37 Changeset [4375614] by sev-
STARTREK: TRIAL4
06:37 Changeset [a1bc22f] by sev-
STARTREK: TRIAL3 text changes
06:37 Changeset [00445f0c] by sev-
STARTREK: TRIAL3
06:37 Changeset [2771797e] by sev-
STARTREK: "Use" action was bypassing "disableWalk" When objects could …
06:37 Changeset [2f3c4b90] by sev-
STARTREK: TRIAL2
06:37 Changeset [0786bd3] by sev-
STARTREK: TRIAL1 typos
06:37 Changeset [3cccf651] by sev-
STARTREK: TRIAL1
06:37 Changeset [0f3efc0e] by sev-
STARTREK: TRIAL0
06:37 Changeset [6fa0efa4] by sev-
STARTREK: Make a macro to simplify room detection
06:37 Changeset [092cf422] by sev-
STARTREK: FEATHER7
06:37 Changeset [0c41f30f] by sev-
STARTREK: FEATHER6 Typos
06:37 Changeset [b02124b5] by sev-
STARTREK: FEATHER6
06:37 Changeset [6486579e] by sev-
STARTREK: Fixes to sprites when off-screen There was a problem …
06:37 Changeset [5863f515] by sev-
STARTREK: FEATHER5
06:37 Changeset [8aef8c45] by sev-
STARTREK: FEATHER4
06:37 Changeset [1e60b6f9] by sev-
STARTREK: FEATHER3
06:37 Changeset [ae3be7b4] by sev-
STARTREK: FEATHER2
06:37 Changeset [007960e8] by sev-
STARTREK: Remove MUDD code from LOVE mission
06:37 Changeset [d486051a] by sev-
STARTREK: Fix initializer list warnings
06:37 Changeset [8c71f2db] by sev-
STARTREK: Make Action struct POD again
06:37 Changeset [051ea8c2] by sev-
STARTREK: FEATHER1
06:37 Changeset [51e2c85] by sev-
STARTREK: FEATHER0
06:37 Changeset [f583e307] by sev-
STARTREK: Minor fixes to MUDD mission Also make better names for …
06:37 Changeset [bfb312a3] by sev-
STARTREK: Done with atmosphere loss event
06:37 Changeset [933ab32b] by sev-
STARTREK: Start on MUDD's life-support-loss code
06:37 Changeset [f85c296d] by sev-
STARTREK: Move common MUDD functions to mudda.cpp
06:37 Changeset [b3c31741] by sev-
STARTREK: MUDD5
06:37 Changeset [296bad0] by sev-
STARTREK: Missing null-terminator with animations
06:37 Changeset [a636aacf] by sev-
STARTREK: MUDD4
06:37 Changeset [0879985] by sev-
STARTREK: MUDD3
06:37 Changeset [c4715035] by sev-
STARTREK: MUDD2
06:37 Changeset [7cff7248] by sev-
STARTREK: MUDD1
06:37 Changeset [4c0eb3a] by sev-
STARTREK: MUDD0
06:37 Changeset [b332c178] by sev-
STARTREK: Give name to variable in love mission
06:37 Changeset [644f5118] by sev-
STARTREK: Reorganize some text
06:37 Changeset [d3313e39] by sev-
STARTREK: Add another mac version to detection.cpp
06:37 Changeset [aa41f89] by sev-
STARTREK: Fix memory leak in drawAllSprites
06:37 Changeset [c3bd0347] by sev-
STARTREK: More minor fixes to LOVE mission
06:37 Changeset [14639d8] by sev-
STARTREK: Fix choice numbers in textboxes (again)
06:37 Changeset [dee26355] by sev-
STARTREK: Minor fixes to LOVE mission
06:37 Changeset [62cd8e4] by sev-
STARTREK: Implement keybindings on away missions
06:37 Changeset [37e6a886] by sev-
STARTREK: Right-clicking & keyboard in menus
06:37 Changeset [d4c59661] by sev-
STARTREK: Add missing "look at grate" action. Also fix missing …
06:37 Changeset [e367f9d2] by sev-
STARTREK: Fix swapped McCoy & Spock speaker names
06:37 Changeset [cfb5daa] by sev-
STARTREK: Fixes to textboxes Center the speaker name, and show the …
06:37 Changeset [aca19870] by sev-
STARTREK: Implement common code for LOVE mission
06:37 Changeset [a5c7d6ae] by sev-
STARTREK: Revamp of action callbacks. Old system of putting a …
06:37 Changeset [d8e255e9] by sev-
STARTREK: Implement synthesizer + bugfixes (LOVE)
06:37 Changeset [958a9065] by sev-
STARTREK: LOVE5
06:37 Changeset [43a0a574] by sev-
STARTREK: LOVE4
06:37 Changeset [08ead492] by sev-
STARTREK: LOVE3 finished. Added "callback" variants of the …
06:37 Changeset [16042faa] by sev-
STARTREK: Start on LOVE3
06:37 Changeset [7d110de4] by sev-
STARTREK: Silence most Visual Studio warnings Enums are signed in at …
06:37 Changeset [dc1e44ef] by sev-
STARTREK: Most of LOVE2 done
06:37 Changeset [44b0a4c7] by sev-
STARTREK: Remove optional parameters from methods
06:37 Changeset [933d2142] by sev-
STARTREK: LOVE1
06:37 Changeset [28debc66] by sev-
STARTREK: Fix some problems on old compilers
06:37 Changeset [efda57c] by sev-
STARTREK: LOVE0 (start of 3rd mission)
06:37 Changeset [6e322ebf] by sev-
STARTREK: TUG3 (mission 2 finished)
06:37 Changeset [3d27a9a9] by sev-
STARTREK: Initialize strings in actor objects
06:37 Changeset [d0033df8] by sev-
STARTREK: Fix animations underneath textboxes
06:37 Changeset [a4b67dab] by sev-
STARTREK: Change spawn room back to room 0
06:37 Changeset [688c9889] by sev-
STARTREK: Fix some uninitialized variables
06:37 Changeset [487c3fda] by sev-
STARTREK: TUG2
06:37 Changeset [41997ebc] by sev-
STARTREK: Default text for undefined actions
06:37 Changeset [0c28fd96] by sev-
STARTREK: TUG1
06:37 Changeset [ad76c74] by sev-
STARTREK: TUG0 (first room of mission 2)
06:37 Changeset [ed7d22cd] by sev-
STARTREK: Make "missionScore" mission-specific
06:37 Changeset [84a30e4] by sev-
STARTREK: Preliminary saving/loading
06:37 Changeset [c17bef82] by sev-
STARTREK: Loop audio
06:37 Changeset [fe5658ca] by sev-
STARTREK: Mission 1 finished
06:37 Changeset [1290b7ea] by sev-
STARTREK: Demon6, including the special case menu
06:37 Changeset [e5a97d91] by sev-
STARTREK: Demon5
06:37 Changeset [2e80a35e] by sev-
STARTREK: Sort text alphabetically by ID
06:37 Changeset [5b28ece] by sev-
STARTREK: Begin with Demon4
06:37 Changeset [a6b87e8] by sev-
STARTREK: Talk to miner action in Demon3
06:37 Changeset [30c41ae6] by sev-
STARTREK: Refactor text using integer constants
06:37 Changeset [29e62d1a] by sev-
STARTREK: Finish demon3
06:37 Changeset [9e314e19] by sev-
STARTREK: Demon2, half of Demon3 done
06:37 Changeset [45ae72b7] by sev-
STARTREK: DEMON1 done (klingon attack)
06:37 Changeset [ca3a9dc] by sev-
STARTREK: Finish implementing first room Doors now work, and the …
06:37 Changeset [bd79e4d] by sev-
STARTREK: Begin on room-specific code for room 1
06:37 Changeset [66b4ec36] by sev-
STARTREK: Cleanup some text code
06:37 Changeset [a6bee58f] by sev-
STARTREK: Default behaviour for look action
06:37 Changeset [f66b77d9] by sev-
STARTREK: Rename objects to actors
06:37 Changeset [ec2306f8] by sev-
STARTREK: Don't memset sprites, add Fixed16 type
06:37 Changeset [6117a89] by sev-
STARTREK: Inventory menu and hotspots Action buttons now react when …
06:37 Changeset [0248548] by sev-
STARTREK: Buffer all changes to the mouse bitmap
06:37 Changeset [edcc8039] by sev-
STARTREK: Tweak events to update mouse more often
06:37 Changeset [01970f43] by sev-
STARTREK: Fix draw priority of menus
06:37 Changeset [2120ce1] by sev-
STARTREK: Action menu
06:37 Changeset [2731ae22] by sev-
STARTREK: Refactor text and menus Moved them out of the Graphics …
06:37 Changeset [be8e807] by sev-
STARTREK: Warps between rooms
06:37 Changeset [2a588200] by sev-
STARTREK: Pathfinding
06:37 Changeset [1110fee] by sev-
STARTREK: Sprite layering
06:37 Changeset [65d24b04] by sev-
STARTREK: Basic walking
06:37 Changeset [0187c795] by sev-
STARTREK: Initialization of away mission. Crew successfully beams in …
06:37 Changeset [dbeb58f3] by sev-
STARTREK: Palette fading
06:37 Changeset [4927cd90] by sev-
STARTREK: Bitmap scaling
06:37 Changeset [612cf7b] by sev-
STARTREK: Implement "xor'd" animations for crewmen
06:37 Changeset [fc89135a] by sev-
STARTREK: Get animation timing working properly
06:37 Changeset [d375429a] by sev-
STARTREK: Objects and animations. Testing them with the transporter room.
06:37 Changeset [fde5f22f] by sev-
STARTREK: setVisibleMenuButtons function
06:37 Changeset [aac4b2e9] by sev-
STARTREK: Music/SFX enable and disable functions
06:37 Changeset [e578aa13] by sev-
STARTREK: Rects don't include right/bottom pixel. Fixes some …
06:37 Changeset [432a2023] by sev-
STARTREK: Fix placement of textboxes
06:37 Changeset [273131ce] by sev-
STARTREK: Quit game menu and mouse warp function
06:37 Changeset [d37e2aba] by sev-
STARTREK: Options menu
06:37 Changeset [e206d8e1] by sev-
STARTREK: Remove executable bit on source files
06:37 Changeset [2932c39] by sev-
STARTREK: Set default mouse sprite to stop crashes
06:37 Changeset [e1d70e6a] by sev-
STARTREK: Disabling menu buttons + text menu.
06:37 Changeset [69dac4d6] by sev-
STARTREK: Add debug channel for sound
06:37 Changeset [f43c5d46] by sev-
STARTREK: Implement CD Audio handling.
06:37 Changeset [9c2ed1d9] by sev-
STARTREK: Implement sound effects in the midis Removed amiga and mac …
06:37 Changeset [fd26d0a] by sev-
STARTREK: Begin implementing event system. Textbox now responds to …
06:37 Changeset [295c55c] by sev-
STARTREK: Implement more text routines
06:37 Changeset [e4c5a345] by sev-
STARTREK: Add mouse cursor
06:37 Changeset [060d10c4] by sev-
STARTREK: Fix off-by-1 bug in drawSprite
06:37 Changeset [a69f0258] by sev-
STARTREK: Implement drawAllSprites properly. Still need to do the …
06:37 Changeset [7c620923] by sev-
STARTREK: Begin implementing menus
06:37 Changeset [2dd96e04] by sev-
STARTREK: Begin implementation of showText. Also started using SharedPtrs.
06:37 Changeset [8cd54419] by sev-
STARTREK: Implement addSprite and delSprite
06:37 Changeset [cd455025] by sev-
STARTREK: Implement draw modes 2 and 3 for sprites
06:37 Changeset [c71a8a6] by sev-
STARTREK: Implement drawSprite function
06:37 Changeset [b84a3bb4] by sev-
STARTREK: Make Bitmap, Sprite, FileStream classes
06:37 Changeset [60d672db] by sev-
STARTREK: Fixes to file loading. The "numbered" files that I …
06:37 Changeset [f2260d1e] by sev-
STARTREK: Implement loading "numbered" files
06:37 Changeset [b1878174] by sev-
STARTREK: Add detection for the ST25 Mac demo
06:37 Changeset [e07fe3f] by sev-
STARTREK: Import my startrek engine Now updated even

08/08/18:

01:38 Changeset [b47cae78] by dreammaster
TINSEL: Fix displayed saved game month off by one This corrects the …
01:15 Changeset [f4422969] by Mataniko
CREDITS: Fix formatting
01:09 Changeset [d935ab9b] by criezy
I18N: Update translation (Russian) Currently translated at 95.0% (940 …
01:09 Changeset [5e8e2bc9] by criezy
I18N: Update translation (Portuguese (Portugal)) Currently translated …
01:09 Changeset [aa064315] by criezy
I18N: Update translation (Portuguese (Brazil)) Currently translated …
01:09 Changeset [5f23e7ad] by criezy
I18N: Update translation (Greek) Currently translated at 93.5% (925 …
01:09 Changeset [eb066c64] by criezy
I18N: Update translation (Chinese) Currently translated at 75.1% (743 …
01:09 Changeset [1aa3709] by criezy
I18N: Update translation (Catalan) Currently translated at 70.6% (699 …
01:09 Changeset [eec377c1] by criezy
I18N: Update translation (Belarusian) Currently translated at 94.7% …
01:09 Changeset [a039a8ad] by criezy
I18N: Update translation (Basque) Currently translated at 74.1% (733 …
01:08 Changeset [64a514c6] by Mataniko
CREDITS: Add anchors to the web xml output
Note: See TracTimeline for information about the timeline view.