Timeline



08/27/18:

23:06 Ticket #10137 (SCI: QFG4: leshy riddle solve about bush in goo crash) closed by bluegr
fixed: Thanks for your report! This was due to an incorrect message reference …
23:04 Changeset [27d9cd32] by Filippos Karapetis <bluegr@…>
SCI32: Fix a crash when talking with the Leshy in QFG4 Fixes bug #10137
23:03 Changeset [bcb044fa] by Filippos Karapetis <bluegr@…>
SCI: Fix typo
22:34 Ticket #10421 (QFG4: Crash at the end of Tanya's resurrection cut scene) closed by bluegr
fixed: Great! I was able to reproduce the bug with that save. Thanks for your …
22:32 Changeset [380551ed] by Filippos Karapetis <bluegr@…>
SCI32: Extend workaround for a music fading script bug in QFG4 Fixes …
20:50 Ticket #10412 (Hoyle 4: Sound effects not playing in ScummVM) closed by bluegr
fixed: Thanks for your report! This has been fixed in commit …
20:45 Changeset [7cbd3782] by Filippos Karapetis <bluegr@…>
SCI: Load the correct sound effects in Hoyle 4 Fixes bug #10412
18:07 Changeset [26445f4c] by Ľubomír Remák <lubomirr@…>
MUTATIONOFJB: Fix Coverity issues.
13:26 Changeset [d0a5da8] by David Turner <dgturner@…>
RISCOS: Mark riscosdist and riscosclean as .PHONY
13:26 Changeset [58cea8d0] by David Turner <dgturner@…>
RISCOS: Add RISC OS specific clean rule
12:08 Ticket #10687 (QFG3&QFG4 crash on save) closed by tomasz89
fixed
04:43 Changeset [54d7336d] by Torbjörn Andersson <eriktorbjorn@…>
AUDIO: Free strings with delete[] instead of free() Because …
04:41 Changeset [bfded218] by criezy
I18N: Update translations templates
04:39 Changeset [ac4b2efd] by bgK
GUI: Clean up file browser path entry
03:05 Changeset [94a520d2] by criezy
I18N: Regenerate translations data file

08/26/18:

23:39 Ticket #10508 (Series LSL crashes) closed by bluegr
duplicate: Duplicate of bug #10509: https://bugs.scummvm.org/ticket/10509 Closing
22:57 Ticket #7122 (SCI: Hoyle3 Amiga - kGetFarText Crash) closed by bluegr
fixed: The patch for Hoyle 3 Amiga has now been merged on master and the game …
22:55 Ticket #10507 (Series LSL crashes) closed by bluegr
duplicate: Duplicate of bug #10508: https://bugs.scummvm.org/ticket/10508 Closing
22:54 Ticket #10506 (Series LSL crashes) closed by bluegr
duplicate: Duplicate of bug #10508: https://bugs.scummvm.org/ticket/10508 Closing
22:54 Ticket #10505 (Series LSL crashes) closed by bluegr
duplicate: Duplicate of bug #10508: https://bugs.scummvm.org/ticket/10508 Closing
22:51 Ticket #10078 (SCI: SHIVERS1: Off colors when loading using GMM in-game) closed by bluegr
fixed: Thanks for your report! Fixed in commit …
22:51 Changeset [c9afeaa8] by criezy
I18N: Update translations templates
22:50 Changeset [c978139] by Filippos Karapetis <bluegr@…>
SCI32: Fix broken palette when loading a game in Shivers from the GMM
19:10 Ticket #10594 (Myst: Mouse cursor has ugly border in fullscreen mode) closed by bgK
fixed: Thanks for your report. The issue with cursor color fringing in …
19:08 Changeset [3376597a] by bgK
OPENGL: Use premultiplied alpha for color-keyed cursors This fixes …
12:33 Changeset [81f78d4d] by Filippos Karapetis <bluegr@…>
BLADERUNNER: Remove use of C99 math C++ math functions are overloaded …
12:33 Changeset [6af0c77b] by Filippos Karapetis <bluegr@…>
SWORD25: Remove use of C99 sqrtf C++ sqrt is overloaded so operates …
12:13 Ticket #10689 (Indy3 EGA: "Führer" rendered as "Fhrer") created by ikantspelwurdz
Checked in 2.1.0git3604 In the first cutscene in Schloss Brunwald, …
12:08 Ticket #10688 (Indy3 EGA: Incorrect sprite ordering in the catacombs) created by ikantspelwurdz
Checked in 2.1.0git3604 When Indy walks in front of the sarcophagus …
10:09 Changeset [39ad93d7] by sev-
LASTEXPRESS: fix gcc build
10:09 Changeset [f771fa40] by sev-
LASTEXPRESS: multiple fixes in NPC logic Checked the logic against …
01:44 Ticket #10687 (QFG3&QFG4 crash on save) created by tomasz89
I started a fresh game of QFG3 and attempted to save right away; …
00:05 Ticket #10686 (WME: Sprite background is not fully transparent if AlphaColor is set) created by lolbot-iichan
Discovered this issue at FoxTail game, that is using dinamic lighting …

08/25/18:

23:30 Changeset [f3cb1fcd] by Filippos Karapetis <bluegr@…>
SCI: Fix compilation when SCI32 is disabled
23:26 Ticket #10683 (MOHAWK: MYST: Assertion failure due to recent cos/sin table changes) closed by dafioram
fixed: Thanks for your report. This is fixed in cf99bb0.
21:51 Changeset [51c11efb] by sev-
COMMON: Cos/Sin Table switch internal structure so at() is faster A …
21:50 Changeset [cf99bb0a] by sev-
COMMON: Update RDFT and DCT cos/sin table constructor usage When the …
21:12 Changeset [b00395b0] by sev-
MUTATIONOFJB: Fix MSVC warnings.
21:12 Changeset [0e90d6ea] by sev-
MUTATIONOFJB: Use advanced detector.
21:12 Changeset [696b61c1] by sev-
MUTATIONOFJB: Move method comments to headers.
21:12 Changeset [cf878d87] by sev-
MUTATIONOFJB: Change old-style C casts to static_cast.
21:12 Changeset [959f37d] by sev-
MUTATIONOFJB: Don't mark internal strings as translatable.
21:12 Changeset [561309ea] by sev-
MUTATIONOFJB: Fix missing lines between block ends.
21:12 Changeset [9f1c628d] by sev-
MUTATIONOFJB: Fix forward declarations of structs.
21:12 Changeset [4633b83] by sev-
MUTATIONOFJB: Improve documentation and naming.
21:12 Changeset [a25715a] by sev-
MUTATIONOFJB: Fix code formatting issues (with astyle).
21:12 Changeset [6ff609c] by sev-
MUTATIONOFJB: Improve documentation for statics.
21:12 Changeset [298bfc3] by sev-
MUTATIONOFJB: Subclass Graphics::Font to reuse existing code.
21:12 Changeset [cd15dd82] by sev-
MUTATIONOFJB: Check for out of bounds destination in blit_if.
21:12 Changeset [4fbbaf94] by sev-
MUTATIONOFJB: Extend blit_if to support both ManagedSurface and Surface.
21:12 Changeset [32df911b] by sev-
MUTATIONOFJB: Implement SETCOL command.
21:12 Changeset [3306cbf] by sev-
MUTATIONOFJB: Implement SayCommand::execute.
21:12 Changeset [2e656e69] by sev-
MUTATIONOFJB: Blit with threshold.
21:12 Changeset [6c4ae7f] by sev-
MUTATIONOFJB: Implement multiple speeches in one response line.
21:12 Changeset [215b87cc] by sev-
MUTATIONOFJB: When redrawing room, draw object animations at their …
21:12 Changeset [96fbe2f] by sev-
MUTATIONOFJB: Fix crash when static/door name is set to empty string.
21:12 Changeset [9aa91131] by sev-
MUTATIONOFJB: Handle hardcoded animations.
21:12 Changeset [578a6794] by sev-
MUTATIONOFJB: Improve documentation, rename cryptic variables.
21:12 Changeset [cda1f0dd] by sev-
MUTATIONOFJB: Animate objects.
21:12 Changeset [f94ff7aa] by sev-
MUTATIONOFJB: Implement word wrapping for subtitles.
21:12 Changeset [f70eb01] by sev-
MUTATIONOFJB: Add null check.
21:12 Changeset [74ef0d9] by sev-
MUTATIONOFJB: Correctly handle empty animation frames.
21:12 Changeset [2ee0a900] by sev-
MUTATIONOFJB: Change cursor color when it's under entity.
21:12 Changeset [2cd1728f] by sev-
MUTATIONOFJB: Add support for repeating choices.
21:12 Changeset [eaba12c] by sev-
MUTATIONOFJB: Use the vanilla cursor.
21:12 Changeset [d358a65b] by sev-
MUTATIONOFJB: Run extra sections from conversation.
21:12 Changeset [d22da952] by sev-
MUTATIONOFJB: Fix multiple RANDOM commands in one script.
21:12 Changeset [296835f8] by sev-
MUTATIONOFJB: Draw object animations on map scene.
21:12 Changeset [3b614f08] by sev-
MUTATIONOFJB: Implement RANDOM command.
21:12 Changeset [febff83a] by sev-
MUTATIONOFJB: Draw objects (first frame only) and improve conversation …
21:12 Changeset [d2e354b5] by sev-
MUTATIONOFJB: Implement scroll buttons.
21:12 Changeset [20d6d71e] by sev-
MUTATIONOFJB: Basic conversation support.
21:12 Changeset [f102667f] by sev-
MUTATIONOFJB: Add support for DEFINE_STRUCT script command.
21:12 Changeset [2fb867b2] by sev-
MUTATIONOFJB: Fix issue with parsing #MACRO and #STARTUP right after …
21:12 Changeset [61c106b3] by sev-
MUTATIONOFJB: Add font support and conversation widget.
21:12 Changeset [5290d9a7] by sev-
MUTATIONOFJB: Draw HUD background.
21:12 Changeset [29a809d6] by sev-
MUTATIONOFJB: Add rename command.
21:12 Changeset [c25ed89] by sev-
MUTATIONOFJB: Refactor inventory UI into separate widget, add button …
21:12 Changeset [9af3d8a2] by sev-
MUTATIONOFJB: Implement UI for inventory.
21:12 Changeset [9a3a66ab] by sev-
MUTATIONOFJB: Fix object animatation loader.
21:12 Changeset [99d9055] by sev-
MUTATIONOFJB: Load object frames and implement special handling for …
21:12 Changeset [2b948736] by sev-
MUTATIONOFJB: Introduce better animation loader that supports diff frames.
21:12 Changeset [128d30c] by sev-
MUTATIONOFJB: Run action when clicking on static or door.
21:12 Changeset [574bb83] by sev-
MUTATIONOFJB: Add support for NEWROOM command.
21:12 Changeset [e93e20db] by sev-
MUTATIONOFJB: Parse startup sections in scripts and fix change scene …
21:12 Changeset [7a189873] by sev-
MUTATIONOFJB: Support for running commands.
21:12 Changeset [938f222] by sev-
MUTATIONOFJB: Add support for calling macros.
21:12 Changeset [e1d173e] by sev-
MUTATIONOFJB: Add changescene debug command and fix macro debug commands.
21:12 Changeset [63c0dac9] by sev-
MUTATIONOFJB: Add support for macro definitions.
21:12 Changeset [3928c52] by sev-
MUTATIONOFJB: Add support for CAMEFROM command.
21:12 Changeset [7a081f0] by sev-
MUTATIONOFJB: Load local (room) scripts.
21:12 Changeset [1d840415] by sev-
MUTATIONOFJB: Add Game class.
21:12 Changeset [fb75e483] by sev-
MUTATIONOFJB: Fix GOTO command.
21:12 Changeset [54c2c0ae] by sev-
MUTATIONOFJB: Add support for labels and goto.
21:12 Changeset [523f973e] by sev-
MUTATIONOFJB: Add support of IFPIGGY command.
21:12 Changeset [ae979a8] by sev-
MUTATIONOFJB: Add support for IFITEM command and fix parsing …
21:12 Changeset [fa9c8be1] by sev-
MUTATIONOFJB: Convert section names to 7bit ASCII in debug console.
21:12 Changeset [37ae32e1] by sev-
MUTATIONOFJB: Don't store ActionInfo pointers, because they might be …
21:12 Changeset [5854d310] by sev-
MUTATIONOFJB: Fix some code formatting issues.
21:12 Changeset [d3e281e] by sev-
MUTATIONOFJB: Fix uninitialized ChangeOperation, fix parsing tag in IF …
21:12 Changeset [b4dad9bc] by sev-
MUTATIONOFJB: Show multiple script commands in showsection debug command.
21:12 Changeset [dae522f6] by sev-
MUTATIONOFJB: Implement inventory commands.
21:12 Changeset [bdb6582] by sev-
MUTATIONOFJB: Implement data model for inventory.
21:12 Changeset [5d29112] by sev-
MUTATIONOFJB: Add say command with dummy implementation.
21:12 Changeset [bbd3750a] by sev-
MUTATIONOFJB: Add change scene command, implement listsections and …
21:12 Changeset [6d926ff5] by sev-
MUTATIONOFJB: Add support for CHANGED, CHANGEO and CHANGES commands.
21:12 Changeset [3672ea55] by sev-
MUTATIONOFJB: Continue implementation of if/else script commands.
21:12 Changeset [f7d5a825] by sev-
MUTATIONOFJB: Start implementation of ATN scripts (IF command).
21:12 Changeset [356a6809] by sev-
MUTATIONOFJB: Fix loading room 11 (and possibly some others).
21:12 Changeset [3696865] by sev-
MUTATIONOFJB: Load initial game state and allow room change
21:12 Changeset [95cd6b74] by sev-
MUTATIONOFJB: Load and draw scene background
21:12 Changeset [764ee3a5] by sev-
MUTATIONOFJB: Base for new engine
19:29 Ticket #10685 (SCI: GK1 music issue on restore) created by misterhands
GK1 DOS CD Load attached savegame. The music fades out normally but …
16:48 Ticket #10684 (WME: 1-pixel width sprite becomes a big rectangle is rotation is applied) created by lolbot-iichan
Discovered this issue at FoxTail game, where grandmother have a …
12:41 Changeset [ac540f2a] by lotharsm
GIT: Ignore scummvm.dwp
10:53 Ticket #10138 (SCI: QFG4: revenant battle crash) closed by bluegr
fixed: Thanks for your report! This has been fixed in commit …
10:53 Changeset [01f3e6cc] by Filippos Karapetis <bluegr@…>
SCI32: Fix a script bug when fighting revenants in QFG4
10:20 Ticket #10339 (SCI: MGDX: Horse clips through fountain in Banbury Cross cutscene) closed by bluegr
outdated: Since this bug has been fixed already, and no save game has been …
10:17 Ticket #10683 (MOHAWK: MYST: Assertion failure due to recent cos/sin table changes) created by lotharsm
The recent cos/sin table changes introduced a regression that leads to …
09:57 Changeset [414d0277] by Filippos Karapetis <bluegr@…>
SCI: Fix compilation
09:45 Ticket #9770 (SCI: GK1: Gabriel walks through walls) closed by bluegr
fixed: Thanks for your report! This was an edge case. Fixed in commit …
09:44 Changeset [6fb19d1] by Filippos Karapetis <bluegr@…>
SCI: Fix compilation when SCI32 is disabled
09:39 Changeset [d597fbc5] by Filippos Karapetis <bluegr@…>
SCI32: Fix the walk region in Cazanoux's house in GK1 Fixes bug #9770
09:39 Changeset [a0bad913] by Filippos Karapetis <bluegr@…>
SCI32: Add a workaround for Shivers
09:39 Changeset [0101ac6f] by Filippos Karapetis <bluegr@…>
SCI: Add a default case to the switch in toDebugString() Silences a …
09:39 Changeset [941869c4] by Filippos Karapetis <bluegr@…>
SCI32: Remove reg32_t and use reg_t in all cases reg32_t was a …
09:39 Changeset [66cbaeef] by Filippos Karapetis <bluegr@…>
SCI32: Adapt the pathfinding debug code to work woth SCI32 games
08:41 Ticket #10538 (SCI: Lighthouse: Crash when loading a save from the cmd line) closed by bluegr
invalid: I can't reproduce this. I've tried both Lighthouse v1.0 and v2.0a The …
08:00 Ticket #9747 (SCI: SQ6: Pathfinding breaks on Polysorbate LX) closed by bluegr
invalid: Judging by the descriptions given and the lack of a saved game, this …
04:48 Ticket #10605 (ZVISION: ZGI: Stuck on the burning doll screen) closed by eriktorbjorn
fixed
04:45 Ticket #10604 (ZVISION: ZGI: Unresponsive black screen in Jack's shop) closed by eriktorbjorn
fixed

08/24/18:

23:04 Ticket #10673 (Build: DWP fails when compiling bladerunner) closed by dafioram
outdated: git clean did the trick.
22:58 Ticket #10682 (SCI: KQ6 long messages truncated) created by misterhands
KQ6 CD DOS/WIN English Text messages that are more than about 400 …
21:08 Ticket #10681 (SCI: GK1 restart game issue) created by misterhands
GK1 DOS/Win English CD Start game and skip intro. Click on restart …
20:49 Ticket #10680 (SCI: GK1 Uninitialized read) closed by dafioram
invalid: Warnings are fine.
20:49 Ticket #10679 (SCI: PQ2 Uninitialized reads) closed by dafioram
invalid: Warnings are fine.
20:39 Ticket #10680 (SCI: GK1 Uninitialized read) created by misterhands
GK1 DOS/Win English CD Restore game screen (using original save/load …
20:34 Ticket #10679 (SCI: PQ2 Uninitialized reads) created by misterhands
PQ2 v1.002.011 DOS When diving WARNING: Uninitialized read for …
20:34 Ticket #10678 (SCI: Codename Iceman DOS MD5) created by misterhands
Codename Iceman DOS v1.022 SCI 0.000.668 Matched game IDs for the SCI …
20:07 Ticket #10677 (SCI: SQ3 DOS MD5) created by misterhands
DOS v1.018 SCI 0.000.685 Matched game IDs for the SCI [SCI0, SCI01, …
19:09 Ticket #10676 (SCI: Hoyle 5 floppy detection) created by misterhands
Hoyle Classic Games for Laptops This is basically Hoyle 5 floppy …
16:01 Ticket #10675 (RIVEN: Credits don't scroll all the way to black) created by BlueThree86
Riven closes/crashes to desktop at almost the very end of the credits. …
05:22 Ticket #10674 (KYRA: Animation of characters is greatly accelerated after a mouse click) created by ctoroman
Games: Legend of Kyrandia 1,2,3 (GOG Version) ScummVM 2.0, 2.1 OS: …
03:15 Ticket #10673 (Build: DWP fails when compiling bladerunner) created by dafioram
[…]

08/23/18:

22:42 Changeset [82e8bc43] by digitall
IOS: Fix Arrow Key Capture in TextInputHandler. This should fix these …
22:01 Changeset [4865b02e] by criezy
I18N: Update translation (French) Currently translated at 100.0% (989 …
22:01 Changeset [192a885] by David Turner <dgturner@…>
BUILD: Fix build failure Only happens when --enable-plugins is turned on.
09:33 Changeset [e97b1e56] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Check keyboard state array index vKeyToKeyCode() method …
09:33 Changeset [52b4206] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Support more key codes for mapping some keypresses were …
09:33 Changeset [20816b9f] by Tobia Tesan <tobia.tesan@…>
WINTERMUTE: Fix printable flag for keyboard state _currentPrintable …
00:23 Changeset [8175439e] by Mataniko
Fix link Fix the Compiling AmigaOS4 link

08/22/18:

23:01 Ticket #10419 (QFG4: Crash when hitting a Necrotaur) closed by bluegr
fixed: Thanks for your report! This has been fixed in commit …
22:59 Changeset [4dc9f0e6] by Filippos Karapetis <bluegr@…>
SCI32: Fix attacking necrotaurs with the sword in QFG4 Fixes bug #10419
22:59 Changeset [5e2db7a1] by Filippos Karapetis <bluegr@…>
SCI32: Add workarounds for OOB reads for parameters These are mostly …
02:25 Ticket #10671 (TsAGE: RINGWORLD: Crash when loading save at copy protection) closed by dreammaster
fixed: Fixed by disabling the ability to save on that screen.
02:24 Changeset [efd59499] by dreammaster
TSAGE: Don't allow saving in Ringworld copy protection dialog
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