Timeline
08/24/18:
- 23:04 Ticket #10673 (Build: DWP fails when compiling bladerunner) closed by
- outdated: git clean did the trick.
- 22:58 Ticket #10682 (SCI: KQ6 long messages truncated) created by
- KQ6 CD DOS/WIN English Text messages that are more than about 400 …
- 21:08 Ticket #10681 (SCI: GK1 restart game issue) created by
- GK1 DOS/Win English CD Start game and skip intro. Click on restart …
- 20:49 Ticket #10680 (SCI: GK1 Uninitialized read) closed by
- invalid: Warnings are fine.
- 20:49 Ticket #10679 (SCI: PQ2 Uninitialized reads) closed by
- invalid: Warnings are fine.
- 20:39 Ticket #10680 (SCI: GK1 Uninitialized read) created by
- GK1 DOS/Win English CD Restore game screen (using original save/load …
- 20:34 Ticket #10679 (SCI: PQ2 Uninitialized reads) created by
- PQ2 v1.002.011 DOS When diving WARNING: Uninitialized read for …
- 20:34 Ticket #10678 (SCI: Codename Iceman DOS MD5) created by
- Codename Iceman DOS v1.022 SCI 0.000.668 Matched game IDs for the SCI …
- 20:07 Ticket #10677 (SCI: SQ3 DOS MD5) created by
- DOS v1.018 SCI 0.000.685 Matched game IDs for the SCI [SCI0, SCI01, …
- 19:09 Ticket #10676 (SCI: Hoyle 5 floppy detection) created by
- Hoyle Classic Games for Laptops This is basically Hoyle 5 floppy …
- 16:01 Ticket #10675 (RIVEN: Credits don't scroll all the way to black) created by
- Riven closes/crashes to desktop at almost the very end of the credits. …
- 05:22 Ticket #10674 (KYRA: Animation of characters is greatly accelerated after a mouse click) created by
- Games: Legend of Kyrandia 1,2,3 (GOG Version) ScummVM 2.0, 2.1 OS: …
- 03:15 Ticket #10673 (Build: DWP fails when compiling bladerunner) created by
- […]
08/23/18:
- 22:42 Changeset [82e8bc43] by
- IOS: Fix Arrow Key Capture in TextInputHandler. This should fix these …
- 22:01 Changeset [4865b02e] by
- I18N: Update translation (French) Currently translated at 100.0% (989 …
- 22:01 Changeset [192a885] by
- BUILD: Fix build failure Only happens when --enable-plugins is turned on.
- 09:33 Changeset [e97b1e56] by
- WINTERMUTE: Check keyboard state array index vKeyToKeyCode() method …
- 09:33 Changeset [52b4206] by
- WINTERMUTE: Support more key codes for mapping some keypresses were …
- 09:33 Changeset [20816b9f] by
- WINTERMUTE: Fix printable flag for keyboard state _currentPrintable …
- 00:23 Changeset [8175439e] by
- Fix link Fix the Compiling AmigaOS4 link
08/22/18:
- 23:01 Ticket #10419 (QFG4: Crash when hitting a Necrotaur) closed by
- fixed: Thanks for your report! This has been fixed in commit …
- 22:59 Changeset [4dc9f0e6] by
- SCI32: Fix attacking necrotaurs with the sword in QFG4 Fixes bug #10419
- 22:59 Changeset [5e2db7a1] by
- SCI32: Add workarounds for OOB reads for parameters These are mostly …
- 02:25 Ticket #10671 (TsAGE: RINGWORLD: Crash when loading save at copy protection) closed by
- fixed: Fixed by disabling the ability to save on that screen.
- 02:24 Changeset [efd59499] by
- TSAGE: Don't allow saving in Ringworld copy protection dialog
08/21/18:
- 23:45 Changeset [3ba76e35] by
- I18N: Update translations templates
- 23:39 Changeset [4188ba12] by
- GUI: Add editable path in file browser dialog
- 14:39 Ticket #10672 (login button on not logged in page doesn't work(bugs page)) created by
- When you are not login and you want to make a new ticket it will show: …
- 14:24 Ticket #10669 (Cruise for a Corpse DOS VGA crash (Father Fabiani's Cabin)) closed by
- invalid
- 12:04 Ticket #10671 (TsAGE: RINGWORLD: Crash when loading save at copy protection) created by
- 2.1.0git3438-g9d860caa15 Game: Ringworld1 Floppy/DOS 1. save game at …
- 05:54 Ticket #10420 (QFG4: Crash when using the Glide spell) closed by
- fixed: Thanks for your report! This has been fixed in commit …
- 05:53 Changeset [37c0342b] by
- SCI32: Extend a script workaround to all screens in QFG4 Fixes bug #10420
- 05:48 Ticket #10418 (QFG4: Crash when entering the Gipsy camp) closed by
- fixed: Thanks for your report! This bug has been fixed in commit …
- 05:47 Changeset [8998d00b] by
- SCI32: Extend a pathfinding workaround to all screens in QFG4 Fixes …
- 03:12 Ticket #10670 (TOON: Crash in post-act 1, 3rd video) created by
- Game: Toonstruck DOS/ENG git: 2.1.0git-3490-g47c0e27017 1. Load save …
- 03:02 Ticket #10666 (TsAGE: RINGWORLD: Can't get infodisk back from left flycycle) closed by
- fixed
- 03:02 Changeset [cce93d3] by
- TSAGE: Fix ejecting disc from left cycle's drive in Ringworld 1
- 00:46 Ticket #9692 (SCI: Hoyle5 (Hoyle Children's Collection): Hang when starting Checkers) closed by
- fixed: Fixed in commit 52ff27746fd85711d9d1dd4b2772feb8a153ffd5
- 00:45 Ticket #9691 (SCI: Hoyle5 (Hoyle Solitaire): Crash when changing volume) closed by
- fixed: Fixed in commit 06079340ac362b980e8ae9fc42626b44b3a07a06
- 00:36 Changeset [16fab2d4] by
- SCI32: Ignore invalid kernel call when toggling the music in Hoyle 5
- 00:36 Changeset [52ff2774] by
- SCI32: Fix fade-in for some screens in Hoyle 5
- 00:36 Changeset [16aab5b2] by
- SCI32: Add handling for config settings used in Hoyle 5
- 00:36 Changeset [89785ea8] by
- SCI32: Add stub for kWinDLL - used in Hoyle 5
- 00:36 Changeset [d529692a] by
- SCI: Enable detection entry for Hoyle 3 Amiga The game works correctly now
- 00:36 Changeset [5684273e] by
- SCI: Add support for text loading in Hoyle 3 Amiga
- 00:36 Changeset [2877c220] by
- SCI: Add workaround for buggy script in Hoyle 3 Amiga
- 00:36 Changeset [06079340] by
- SCI32: Add several workarounds for uninitialized reads in Hoyle 5
- 00:36 Changeset [f18711f] by
- SCI: Update comment
08/20/18:
- 22:03 Changeset [4d5c4232] by
- BUILD: Remove .dwo files on clean
- 21:34 Ticket #10668 (ScummVM: Compiling error (FluidSynth)) closed by
- fixed
- 21:31 Changeset [93ed8a2c] by
- AUDIO: Fix Compilation with Fluidsynth v1.1.6 or earlier. The …
- 20:06 Ticket #10669 (Cruise for a Corpse DOS VGA crash (Father Fabiani's Cabin)) created by
- I just tried Cruise for a Corpse DOS VGA (cruise) and did the …
08/19/18:
- 12:01 Ticket #10668 (ScummVM: Compiling error (FluidSynth)) created by
- C++ audio/softsynth/appleiigs.o C++ …
- 10:47 Changeset [0e8f126] by
- PS2: Replace usage of strdup with scumm_strdup
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