Timeline
08/20/18:
- 21:34 Ticket #10668 (ScummVM: Compiling error (FluidSynth)) closed by
- fixed
- 20:06 Ticket #10669 (Cruise for a Corpse DOS VGA crash (Father Fabiani's Cabin)) created by
- I just tried Cruise for a Corpse DOS VGA (cruise) and did the …
08/19/18:
- 12:01 Ticket #10668 (ScummVM: Compiling error (FluidSynth)) created by
- C++ audio/softsynth/appleiigs.o C++ …
08/17/18:
- 20:21 Ticket #10667 (Day of the tentacle : speech OR subtitle but not both) created by
- I play Day of the tentacle (french floppy version). Under Dosbox I …
- 02:53 Ticket #10666 (TsAGE: RINGWORLD: Can't get infodisk back from left flycycle) created by
- Game: Ringworld Floppy/DOS Near the beginning of game if put the …
08/14/18:
- 10:18 Ticket #10585 (TOOLS: Compilation (missing local C++11 support) broken) closed by
- fixed: Fixed in aaf3aee. Thanks digitall
08/13/18:
- 06:27 Ticket #10665 (Lands of Lore 1 bug which leads to a crash.) created by
- At Urbish mines level 4, when I encounter an overhanging lobster-like …
- 01:34 Ticket #10664 (GROOVIE: T7G: Loading crashes during some puzzles) created by
- Game: T7G GOG ScummVM: 2.1.0git-3171-gad3feae490 (Aug 4) This was …
- 01:26 Ticket #10663 (GROOVIE: T7G: Cannot finish game) created by
- Game: T7G GOG ScummVM:2.1.0git-3171-gad3feae490 (Aug 4) I have …
08/10/18:
- 11:11 Ticket #10662 (Startrek: Demo from archive.org game ID) created by
- https://archive.org/details/StarTrek25thAnniversaryDemo Please report …
08/07/18:
- 12:30 Ticket #10661 (TINSEL: DW1: Dark world barman can't leave via dialogue) created by
- Game: Discworld 1 CD/DOS/English When in the dark world if you go to …
08/06/18:
- 14:29 Ticket #10660 (BACKENDS: Linux (Manjaro) - Build failure) created by
- I checked out the current master code and tried to compile it with my …
- 01:36 Ticket #10659 (TINSEL: DW1: Act4 hidden city guards crash) created by
- Game: Discworld 1 GOG/CD/English In act 4 if you go to the city gates …
- 01:26 Ticket #10658 (TINSEL: DW1: ACT3 Guard floating equals) created by
- Game: Discworld 1 GOG/CD/English When in Act 3 when you can ask the …
- 01:16 Ticket #10657 (TINSEL: DW1: Actor goes invisible when shooting dragon) created by
- Game: Discworld 1 GOG/CD/English In the final act if you use the m16 …
08/05/18:
- 11:54 Ticket #10656 (IOS resource leak?) created by
- [backends\platform\ios7\ios7_osys_main.cpp:404]: (error) Resource …
- 11:53 Ticket #10655 (Errors) created by
- [devtools\make-scumm-fontdata.c:841]: (error) Common realloc mistake: …
- 11:53 Ticket #10654 (PSP errors) created by
- [backends\platform\psp\display_manager.cpp:122] -> …
- 11:51 Ticket #10653 (DS errors) created by
- [backends\platform\ds\arm9\source\fat\gba_nds_fat.c:1470]: (error) …
- 11:50 Ticket #10652 (BASE: Errors) created by
- [audio\mods\module_mod_xm_s3m.cpp:595]: (error) Memory leak: …
- 06:53 Ticket #10651 (Blade runner save state support) closed by
- invalid: There is no suggestion.
- 05:29 Ticket #10651 (Blade runner save state support) created by
- Blade runner save state support implementation suggestion
08/04/18:
- 04:56 Ticket #10649 (XEEN: Assertion failed - World of Xeen) closed by
- invalid
- 04:47 Ticket #10647 (MOHAWK: RIVEN: OSX: Crash occurs at firemarble puzzle) closed by
- fixed: Thanks for your report, this was fixed in commit ad3feae. Could happen …
08/03/18:
- 22:20 Ticket #10650 (DREAMWEB: Graphical glitches during intro in Eden's room) created by
- ScummVM version: latest (2.0.0) Game language: ENG Game …
- 17:04 Ticket #10649 (XEEN: Assertion failed - World of Xeen) created by
- Assertion failed crash when launching World of Xeen. I've tried my 1-6 …
- 16:28 Ticket #10648 (BACKENDS: NDS - Acekard 2i crash) created by
- Hi Latest versions of ScummVM not working with Acekard 2i on Nintendo …
- 15:59 Ticket #10647 (MOHAWK: RIVEN: OSX: Crash occurs at firemarble puzzle) created by
- Where: OSX, Riven, myst 25th update 4. In game, towards the end at the …
- 15:19 Ticket #10646 (Previously identified KQ3 version now wrongly identified as fangame) created by
- The game in 'C:\Jeux\Sierra\KQ3\' seems to be an unknown game variant. …
08/01/18:
- 05:53 Ticket #10645 (GUI: Match tab body style across all Options tabs (Global & Game).) created by
- The recent addition of the Cloud tab and updated Graphics tabs (Global …
07/31/18:
- 09:08 Ticket #10603 (MYST: replace red orb logo with Broderbund logo (GOG edition enhancement)) closed by
- invalid: Closing, this is personal preference. If you want, you can skip the …
- 09:04 Ticket #10596 (MOHAWK: Myst ME - Do not play fullscreen Myst Island flyby) closed by
- fixed: Should be fixed with the most recent update on GOG.
- 09:03 Ticket #10601 (MYST: Cyan logo audio clips (GOG edition issue)) closed by
- fixed: Should be fixed with the most recent update on GOG.
07/27/18:
- 15:22 Ticket #10494 (MOHAWK: MYST: Stonage Laggy door animation) closed by
- wontfix: Current behavior is fine.
- 15:17 Ticket #10642 (MOHAWK: Riven: Dome sliders differ from the original) closed by
- fixed: Fixed in 51351111d4.
- 13:26 Ticket #10639 (MOHAWK: RIVEN25: Ghen not captured enter trap book in Riven ending ...) closed by
- wontfix: I'm sorry but the suggested workaround seems way more complicated that …
07/25/18:
- 16:02 Ticket #10619 (LAB: Gui load crash) closed by
- fixed: Fixed in 75587c3c669d37.
- 12:49 Ticket #10644 (SCUMM: MI 1+2 (Ultimate Talkie Patch) - preferences keyboard controls ...) created by
- Version ScummVM 2.0.0 Windows 10 x64 1803 In either SoMI or MI2 …
07/24/18:
- 21:15 Ticket #10643 (CINE: FW - screen change crash) created by
- On Amiga, DOS (Fr version and other ?) ScummVM crash when I found and …
- 02:42 Ticket #10642 (MOHAWK: Riven: Dome sliders differ from the original) created by
- In the original engine for Riven the dome sliders that are dragged to …
07/23/18:
- 23:48 Ticket #10641 (GUI: Vertical scrollbar buttons don’t work as expected.) closed by
- fixed: Clicking on the up or down arrow was indeed only scrolling by 1 pixel. …
- 06:47 Ticket #10641 (GUI: Vertical scrollbar buttons don’t work as expected.) created by
- When pressing a scrollbar button, the expectation is that the screen …
07/22/18:
- 19:23 Ticket #10640 (Starship Titanic: Russian version causes crash at start) closed by
- wontfix: I'm sorry, but adding support for another language is no easy matter. …
- 18:48 Ticket #10640 (Starship Titanic: Russian version causes crash at start) created by
- ScummVM version: 2.0.0 and Daily build from Jul 22 2018. Game …
- 12:56 Ticket #10639 (MOHAWK: RIVEN25: Ghen not captured enter trap book in Riven ending ...) created by
- 1. There is a graphics glitch in French, German, Polish, and Spanish …
- 11:23 Ticket #10637 (GUI: Segfault when accessing the option dialog from the GMM) closed by
- fixed: Thank you for the report. I forgot the OptionsDialog could be accessed …
- 11:17 Ticket #10638 (Leisure Suit Larry 7: Checksums for SoftClub version (official Russian CD)) created by
- ScummVM version: 2.1.0git2793-gf524745774 (Jul 9 2018 04:39:25) Game …
- 10:43 Ticket #10637 (GUI: Segfault when accessing the option dialog from the GMM) created by
- Git revision: cfe176a4f5600e2c772af40451ee6db4187291dc […]
- 07:30 Ticket #10636 ([SCI] Space Quest III unknown version) created by
- The game in 'H:\Games\' seems to be an unknown game variant. Please …
07/21/18:
- 23:08 Ticket #10634 (GUI: Options cutoff for Edit Game when Graphics mode is x2 or less) closed by
- fixed: Thank you for reporting the issue. I had tested various window size …
- 20:39 Ticket #10635 (MOHAWK: Riven: End game Autosave may set incorrect save/load status ...) closed by
- fixed: Thanks for your report. This is fixed in commit 3299402a.
- 07:55 Ticket #10573 (MOHAWK: MYST: Channelwood 2nd level lever animation plays twice) closed by
- fixed: Thanks for your report, this was fixed in commit 1f914ea759.
- 06:11 Ticket #10635 (MOHAWK: Riven: End game Autosave may set incorrect save/load status ...) created by
- An autosave is performed when the game ends if the autosave-period …
- 06:03 Ticket #10633 (MOHAWK: RIVEN: Spanish: Game crashed after Ghen walked away from the ...) closed by
- fixed: This video file has a quirk the was not accepted by our QuickTime …
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