Timeline



06/30/18:

23:30 Changeset [771be9e3]branch-2-1branch-2-1-0 by dafioram
TITANIC: Address readSavegameHeader compiler warning A function had a …
22:49 Changeset [0a6993a0]branch-2-1branch-2-1-0 by whiterandrek
PINK: fixed uninitialized fields
22:29 Changeset [22f6c66]branch-2-1branch-2-1-0 by whiterandrek
PINK: added thumb moving in PDA
21:57 Changeset [21fb38f5]branch-2-1branch-2-1-0 by criezy
I18N: Update translations templates
21:57 Changeset [b40e93e]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Push down the include of advancedDetector.h So the whole …
19:20 Changeset [0ed412a8]branch-2-1branch-2-1-0 by whiterandrek
PINK: fixed compilation error
19:20 Changeset [eb829a33]branch-2-1branch-2-1-0 by dreammaster
XEEN: Split the Adlib sound driver into it's own file
19:17 Changeset [e26259d7]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
GUI: Fix null pointer dereference in mass add When looking for …
19:16 Changeset [ca79603a]branch-2-1branch-2-1-0 by whiterandrek
PINK: removed unused field
19:04 Changeset [4f13195e]branch-2-1branch-2-1-0 by whiterandrek
PINK: added PDA rightHand movement
18:43 Changeset [5294c8d]branch-2-1branch-2-1-0 by whiterandrek
PINK: fixed possible bug when curFrame is -1
18:43 Changeset [d38ed028]branch-2-1branch-2-1-0 by whiterandrek
PINK: removed comments about ActionLoop Random style
18:42 Changeset [7f64a0cb]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Italian) Currently translated at 100.0% …
17:50 Changeset [e7ecd58f] by Torbjörn Andersson <eriktorbjorn@…>
ZVISION: Add workaround for ZGI bug #10605 It's possible to get the …
17:29 Ticket #10605 (ZVISION: ZGI: Stuck on the burning doll screen) created by eriktorbjorn
If you bring up the inventory screen after lighting the inquisitor …
16:12 Changeset [5a25e44]branch-2-1branch-2-1-0 by whiterandrek
PINK: removed empty method call
16:12 Changeset [326f21c1]branch-2-1branch-2-1-0 by whiterandrek
PINK: fixed compiler warnings
14:58 Changeset [5fd27cc8]branch-2-1branch-2-1-0 by whiterandrek
PINK: updated engine description
14:54 Changeset [35a3389c]branch-2-1branch-2-1-0 by whiterandrek
PINK: fixed ActionPlayWithSfx
14:31 Changeset [516fbe05]branch-2-1branch-2-1-0 by whiterandrek
PINK: fixed DecrementDomain command
14:30 Changeset [d0adf314]branch-2-1branch-2-1-0 by whiterandrek
PINK: removed unnecessary function
14:18 Changeset [5f0fec7d]branch-2-1branch-2-1-0 by whiterandrek
PINK: fixed various PDA bugs
12:38 Ticket #10592 (MOHAWK: Riven: Riven25 menu load saved game text) closed by dafioram
invalid: Starting a saved game sounds weird, but since the original did this …
12:35 Ticket #10604 (ZVISION: ZGI: Unresponsive black screen in Jack's shop) created by Kurufinwe21
ScummVM 2.1.0git2703-gf9489be3a9 (Jun 30 2018 09:24:02) Windows 10, …
11:54 Changeset [ef9892db]branch-2-1branch-2-1-0 by whiterandrek
PINK: implemented Inc/Dec Countries/Domains commands
10:08 Changeset [699f38b]branch-2-1branch-2-1-0 by whiterandrek
PINK: implemented Peril's PDA init
09:33 Changeset [f75bb43f]branch-2-1branch-2-1-0 by whiterandrek
PINK: fixed loading of GLOBAL pda page
09:10 Ticket #10603 (MYST: replace red orb logo with Broderbund logo (GOG edition enhancement)) created by thegreatprophetzarquon
For the windows release of Myst Masterpiece, the original Broderbund …
08:59 Ticket #10602 (MYST: Opening logos should be played after the menu, not before) created by thegreatprophetzarquon
Version: 2.1.0git Game: Myst Masterpiece Edition (GOG version, June …
08:30 Ticket #10601 (MYST: Cyan logo audio clips (GOG edition issue)) created by thegreatprophetzarquon
Version: 2.1.0git Game: Myst Masterpiece Edition (GOG version, June …
08:01 Changeset [4d7bed9]branch-2-1branch-2-1-0 by whiterandrek
PINK: removed unnecessary field from PDAPage
07:56 Changeset [4938a33f]branch-2-1branch-2-1-0 by whiterandrek
PINK: added pre-loading of global pda page sprites
07:11 Ticket #10600 (Riven: Game chooser is shown upon opening GOG version) created by mgiuca
Version: 2.1.0git Games: Riven (GOG version, June 2018) OS: Windows 10 …
06:51 Ticket #10599 (Myst: Fullscreen flyby videos should loop and be clickable) created by mgiuca
Version: 2.1.0git Games: Myst Masterpiece Edition (GOG version, June …
06:45 Ticket #10598 (Myst and Riven: Space should skip cinematics, not pause) created by mgiuca
Version: 2.1.0git Games: Myst Masterpiece Edition (GOG version, June …
06:26 Ticket #10597 (Myst: Black/frozen graphic at the start of Myst flyby animation) created by mgiuca
Version: 2.1.0git Game: Myst Masterpiece Edition (GOG version, June …
06:13 Ticket #10596 (Myst: Do not play fullscreen Myst Island flyby) created by mgiuca
Version: 2.1.0git Game: Myst Masterpiece Edition (GOG version, June …
06:03 Ticket #10595 (Myst: Cyan logo surrounded by grey rectangle) created by mgiuca
Version: 2.1.0git Game: Myst Masterpiece Edition (GOG version, June …
03:55 Ticket #10594 (Myst: Mouse cursor has ugly border in fullscreen mode) created by mgiuca
Version: 2.1.0git Game: Myst Masterpiece Edition (GOG version, June …
02:02 Ticket #10591 (MOHAWK: MYST: Held page shows up in new game) closed by dafioram
outdated
00:22 Changeset [f9489be3]branch-2-1branch-2-1-0 by sev-
ENGINES: Add missing dependencies for several engines
00:15 Changeset [92d83f5c]branch-2-1branch-2-1-0 by criezy
SCI: Add LarryScale option to LSL7 demo I am not actually sure there …

06/29/18:

23:37 Changeset [554c923a] by Cameron Cawley <ccawley2011@…>
ENGINES: Add missing dependencies for several engines
21:59 Changeset [bc1a9b06]branch-2-1branch-2-1-0 by criezy
SCI: Use LarryScale in games that support it, not just LSL7 This is …
21:51 Changeset [0066b4a8]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (French) Currently translated at 100.0% (981 …
21:48 Changeset [8ac2e137]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (French) Currently translated at 99.4% (976 …
19:36 Changeset [d7b4cb0]branch-2-1branch-2-1-0 by whiterandrek
PINK: removed unnecessary loading of same page
19:36 Changeset [18a531e4]branch-2-1branch-2-1-0 by whiterandrek
PINK: implemented GoToDomain command
19:36 Changeset [24094047]branch-2-1branch-2-1-0 by whiterandrek
PINK: added warning about GoToHelp command
19:11 Changeset [f9071bc4] by GitHub <noreply@…>
Merge 8b006109d27647271b0f2684b89d58715777b501 into …
18:53 Changeset [3ed47e34]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
CONFIGURE: JANITORIAL: Fix indentation
18:45 Changeset [56e26add]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
DOCS: Fix encoding of Swedish QuickStart The file uses a mixture of …
18:45 Changeset [6e29389d]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
DOCS: Remove zero width spaces from Danish QuickStart
18:45 Changeset [c9f2091b]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
RISCOS: Convert documentation to RISCOS-LATIN1 when packaging
18:42 Changeset [9894a746] by Cameron Cawley <ccawley2011@…>
DOCS: Fix encoding of Swedish QuickStart The file uses a mixture of …
17:21 Changeset [4d645720]branch-2-1branch-2-1-0 by GitHub <noreply@…>
Merge pull request #1233 from ccawley2011/win32-rc WIN32: Fix typo in …
17:19 Changeset [69167061]branch-2-1branch-2-1-0 by Cameron Cawley <ccawley2011@…>
WIN32: Fix typo in resource script
16:49 Changeset [821f0c60]branch-2-1branch-2-1-0 by whiterandrek
PINK: fixed showing old screen content with new palette
16:46 Changeset [91d40fdd]branch-2-1branch-2-1-0 by whiterandrek
PINK: implemented GoToPreviousPage command
16:46 Changeset [247ba1f5]branch-2-1branch-2-1-0 by whiterandrek
PINK: fixed mem leak
16:46 Changeset [8af0e2c7]branch-2-1branch-2-1-0 by whiterandrek
PINK: fixed PDAButtonActor::isActive method
16:46 Changeset [5378db3d]branch-2-1branch-2-1-0 by whiterandrek
PINK: added deserialization of Peril PDA Commands
16:46 Changeset [012eedd]branch-2-1branch-2-1-0 by whiterandrek
PINK: added screen cleaning when entering/exiting to/from PDA
16:31 Changeset [0e3d9a07]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
16:14 Changeset [16be99dc]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Hungarian) Currently translated at 100.0% …
15:34 Changeset [6fde7292]branch-2-1branch-2-1-0 by whiterandrek
PINK: added missing breaks
15:30 Changeset [4a4692a5]branch-2-1branch-2-1-0 by whiterandrek
PINK: removed onClick virtual function
15:26 Changeset [6ff1db5d]branch-2-1branch-2-1-0 by whiterandrek
PINK: renamed function parameter
14:58 Ticket #10593 (MOHAWK: RIVEN: Riven25 can't view saved games as thumbnail list) created by dafioram
Riven25/GOG When viewing the saved games you can see them as a list, …
14:54 Ticket #10592 (MOHAWK: Riven: Riven25 menu load saved game text) created by dafioram
Riven25/GOG The text displayed in the menu says "Start Saved Game" …
13:43 Changeset [ab2085f0]branch-2-1branch-2-1-0 by whiterandrek
PINK: fixed sending leftClickMessage under some circumstances
13:43 Changeset [c8990f80]branch-2-1branch-2-1-0 by whiterandrek
PINK: removed unused LeadActor state
13:43 Changeset [36a534ec]branch-2-1branch-2-1-0 by whiterandrek
PINK: removed unused constants
13:43 Changeset [0c1ef839]branch-2-1branch-2-1-0 by whiterandrek
PINK: added more constants
13:43 Changeset [34319e3]branch-2-1branch-2-1-0 by whiterandrek
PINK: changed unused return type of functions to void
13:43 Changeset [1b8928d4]branch-2-1branch-2-1-0 by whiterandrek
PINK: remove unused code
13:39 Ticket #10591 (MOHAWK: MYST: Held page shows up in new game) created by dafioram
Myst25 1. Pickup a page 2. Start a new game using myst25 game menu …
13:32 Changeset [19446413]branch-2-1branch-2-1-0 by criezy
I18N: Update translations templates
13:31 Changeset [bd56983b]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: RIVEN: Tweak a bit the main menu items * Move the text to the …
13:31 Changeset [573fa47]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: RIVEN: Fix loading autosaves saved while on the main menu
13:31 Changeset [1f4d4b0]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: RIVEN: Removed hardcoded list of language prefixes. This will …
13:31 Changeset [318093b4]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Added file sizes to 25th Anniversary Riven entries
13:31 Changeset [52c89cb1]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: RIVEN: Disable autosaving while the game is not started
13:31 Changeset [7884201b]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: RIVEN: Improve some of the main menu translations
13:31 Changeset [cfa649d7]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: RIVEN: Restrict new menu to 25th Anniversary games
13:31 Changeset [24977b81]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: RIVEN: Add detection for the 25th Anniversary version
13:31 Changeset [2660211f]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
GUI: Added license for M+ fonts (PD)
13:31 Changeset [76f11cf0]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
GUI: Added font, used in Japanese Riven menus
13:31 Changeset [b26fe7de]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: RIVEN: Added Japanese font and menu translation
13:31 Changeset [09b94b1f]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: RIVEN: Translated new menu entries
13:31 Changeset [be07d10c]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Drop platform at Riven detection entries Since we do not …
13:31 Changeset [6759346b]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: RIVEN: Show confirmation dialogs on the main menu
13:31 Changeset [e7cb40dd]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: RIVEN: Use an in-game thumbnail when saving from the menu …
13:31 Changeset [45ab572]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: RIVEN: Fix starting a new game with a game currently active
13:31 Changeset [a722fe11]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: RIVEN: Fix saving while in the menu
13:31 Changeset [d848ebe8]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: RIVEN: Fix loading and resuming from the main menu
13:31 Changeset [2f9c9a2c]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: RIVEN: Fix compilation without Riven
13:31 Changeset [4b900cc4]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: RIVEN: Remove the load/save/quit buttons from the options …
13:31 Changeset [dc93e5bb]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: RIVEN: Add more options to the main menu
13:31 Changeset [86e0089]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: RIVEN: Patch in the load menu for the game versions missing it
13:31 Changeset [23c889db]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: RIVEN: Localize menus
13:31 Changeset [db359f0f]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: RIVEN: Fix crash for German Riven
13:31 Changeset [2e8d08c1]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: RIVEN: Add a save button to the main menu
13:31 Changeset [0ca52f62]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: RIVEN: Draw menu with TTF fonts
13:31 Changeset [1e9b58ab]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: RIVEN: Show main menu on ESC
13:29 Changeset [07533424]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (German) Currently translated at 100.0% (981 …
13:20 Changeset [9169511e]branch-2-1branch-2-1-0 by criezy
I18N: Update translations templates
13:15 Changeset [73b3a43]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: MYST: Introduce a main menu stack Used in the 25th …
12:41 Changeset [7703b361]branch-2-1branch-2-1-0 by whiterandrek
VIDEO: fix seeking to first/second frame if it exceeds uint16
11:56 Changeset [6eaa7df]branch-2-1branch-2-1-0 by whiterandrek
PINK: added loading of thumbnail only when necessary
10:36 Changeset [92a01e6] by Cpasjuste <cpasjuste@…>
SWITCH: fix debug output lower down optimization level to O2 little cleanup
09:37 Changeset [66d8fca8]branch-2-1branch-2-1-0 by sev-
PINK: Fix warnings
09:37 Changeset [7e82e74]branch-2-1branch-2-1-0 by sev-
SHERLOCK: Fix shadowing warning
09:28 Changeset [63a29627]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Fix another signed vs unsigned warning
09:23 Changeset [aad613ba]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Fix another warning
09:20 Changeset [aeb1e2e0]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Fix warnings
09:14 Changeset [a6d900db]branch-2-1branch-2-1-0 by sev-
SUPERNOVA: Fix warning
09:14 Changeset [19e3e229]branch-2-1branch-2-1-0 by sev-
SHERLOCK: Fix warning
09:14 Changeset [ec084129]branch-2-1branch-2-1-0 by sev-
SCI: Fix shadowing warning
07:28 Ticket #10590 (MOHAWK: MYST ME: Crash when turning off pressure valve to lower elevator) closed by bgK
fixed: Thanks for your report, this was fixed in commit c76c052. The next …
07:20 Changeset [c76c0522]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
VIDEO: Fix seeking the the last frame of QT videos while playing …
00:49 Changeset [33353b3]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
PINK: fileType field in ADGameFileDescription shouldn't be NULL
00:22 Changeset [78fd3a9c]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
PINK: Don't unnecessarily cast away constness
00:09 Changeset [52f60367]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
PINK: Make char * constants in constants.h constant pointers as well …
00:04 Changeset [e5f8313c]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
PINK: JANITORIAL: Fix fallthrough comment so that GCC will recognize it

06/28/18:

23:51 Changeset [969f7c99]branch-2-1branch-2-1-0 by sev-
PINK: added loading/saving of AudioInfoMgr
23:51 Changeset [9c80037c]branch-2-1branch-2-1-0 by sev-
PINK: rework writing save header
23:51 Changeset [e25a9ca]branch-2-1branch-2-1-0 by sev-
PINK: rework getting length between locations
23:51 Changeset [40488c8b]branch-2-1branch-2-1-0 by sev-
PINK: JANITORIAL: more formatting fixes
23:51 Changeset [55f011ec]branch-2-1branch-2-1-0 by sev-
PINK: added a bit more explanatory commentary
23:51 Changeset [feb3fde1]branch-2-1branch-2-1-0 by sev-
PINK: JANITORIAL: formatting fixes
23:51 Changeset [8a606ed8]branch-2-1branch-2-1-0 by sev-
PINK: added undef of macros
23:51 Changeset [98e7bdee]branch-2-1branch-2-1-0 by sev-
PINK: move save/load engine functions to separate file
23:51 Changeset [8293b97e]branch-2-1branch-2-1-0 by sev-
PINK: Fix savegame detection
23:51 Changeset [41d3d1ee]branch-2-1branch-2-1-0 by sev-
PINK: Fix compilation
23:51 Changeset [8ad0f02b]branch-2-1branch-2-1-0 by sev-
PINK: Properly generate save names
23:51 Changeset [f7679c6c]branch-2-1branch-2-1-0 by sev-
PINK: Do not drop language on target generation during autodetection
23:51 Changeset [8cbdc4b6]branch-2-1branch-2-1-0 by sev-
PINK: renamed method of SequenceContext
23:51 Changeset [0f596eb6]branch-2-1branch-2-1-0 by sev-
PINK: updated engine description
23:51 Changeset [2d8b2be6]branch-2-1branch-2-1-0 by sev-
PINK: rework setItemOwner method
23:51 Changeset [c5062e0f]branch-2-1branch-2-1-0 by sev-
PINK: fixed loading WorldBook when clicking on inv window
23:51 Changeset [7a6c8f70]branch-2-1branch-2-1-0 by sev-
PINK: removed unused functions
23:51 Changeset [be3e0148]branch-2-1branch-2-1-0 by sev-
PINK: removed unused include directives
23:51 Changeset [63fc5ad7]branch-2-1branch-2-1-0 by sev-
PINK: fix setting cursor with name which wasn't in disasm
23:51 Changeset [63364939]branch-2-1branch-2-1-0 by sev-
PINK: added position recalculation of walking sprites
23:51 Changeset [ab444906]branch-2-1branch-2-1-0 by sev-
PINK: remove using Timestamp. It doesn't work as intended.
23:51 Changeset [50bed2d5]branch-2-1branch-2-1-0 by sev-
PINK: updated engine description
23:51 Changeset [e979dda8]branch-2-1branch-2-1-0 by sev-
PINK: removed readCount function
23:51 Changeset [c75e048d]branch-2-1branch-2-1-0 by sev-
PINK: changed way of getting sample
23:51 Changeset [81f60be7]branch-2-1branch-2-1-0 by sev-
PINK: fixed playing last audio subsequence
23:51 Changeset [42a649fd]branch-2-1branch-2-1-0 by sev-
PINK: fix saving/loading
23:51 Changeset [db5f5e7b]branch-2-1branch-2-1-0 by sev-
PINK: Added Polish Peril detection
23:51 Changeset [b379400]branch-2-1branch-2-1-0 by sev-
PINK: JANITORIAL: Fix formatting
23:51 Changeset [278e279e]branch-2-1branch-2-1-0 by sev-
PINK: added commands to manipulate inventory
23:51 Changeset [ba161a9]branch-2-1branch-2-1-0 by sev-
PINK: added more debug commands
23:51 Changeset [9e920d9]branch-2-1branch-2-1-0 by sev-
PINK: add commands to list and set game variables
23:51 Changeset [a8cbdba1]branch-2-1branch-2-1-0 by sev-
PINK: added commands to Console
23:51 Changeset [d0f0f41]branch-2-1branch-2-1-0 by sev-
PINK: fixed clicking on empty part of screen
23:51 Changeset [60d2c3e]branch-2-1branch-2-1-0 by sev-
PINK: fixed playing SequenceAudio with long songs
23:51 Changeset [8516684b]branch-2-1branch-2-1-0 by sev-
PINK: fixed MD5 of Swedish versions
23:51 Changeset [ffcaf74b]branch-2-1branch-2-1-0 by sev-
PINK: implement OnMouseOverWithItem for LeadActor
23:51 Changeset [a9c3826b]branch-2-1branch-2-1-0 by sev-
PINK: added updating screen after setting cursor
23:51 Changeset [3e2c9b6b]branch-2-1branch-2-1-0 by sev-
PINK: fix updating cursor in some situations
23:51 Changeset [8477a61d]branch-2-1branch-2-1-0 by sev-
PINK: make comparison to character constants endianness independent
23:51 Changeset [9792e865]branch-2-1branch-2-1-0 by sev-
PINK: Added detection for Portuguese versions of the games
23:51 Changeset [9e08dc6]branch-2-1branch-2-1-0 by sev-
PINK: Added Polish Pokus detection
23:51 Changeset [8b43fe7]branch-2-1branch-2-1-0 by sev-
PINK: Added Finnish and Spanish versions detection
23:51 Changeset [4d847d83]branch-2-1branch-2-1-0 by sev-
COMMON: Added Finnish language constants
23:51 Changeset [3c07f9bf]branch-2-1branch-2-1-0 by sev-
PINK: added Swedish vesions detection
23:51 Changeset [78033492]branch-2-1branch-2-1-0 by sev-
PINK: Added French versions detection
23:51 Changeset [96dbec0]branch-2-1branch-2-1-0 by sev-
PINK: Added detection for Hebrew version
23:51 Changeset [914ee71]branch-2-1branch-2-1-0 by sev-
PINK: fix warning
23:51 Changeset [0f2654fb]branch-2-1branch-2-1-0 by sev-
PINK: Added detection for Russian versions
23:51 Changeset [6b6e38fa]branch-2-1branch-2-1-0 by sev-
PINK: JANITORIAL: Fix indentation
23:51 Changeset [7e344abb]branch-2-1branch-2-1-0 by sev-
PINK: Added detection for English versions
23:51 Changeset [e9d1fa0]branch-2-1branch-2-1-0 by sev-
PINK: Allow running from original media
23:51 Changeset [bb8a64d2]branch-2-1branch-2-1-0 by sev-
PINK: JANITORIAL: Fix code formatting
23:51 Changeset [85e0c7cc]branch-2-1branch-2-1-0 by sev-
PINK: JANITORIAL: Indentation fixes
23:51 Changeset [9c176c57]branch-2-1branch-2-1-0 by sev-
PINK: Format 'else' statement oneliners
23:51 Changeset [aa8849f1]branch-2-1branch-2-1-0 by sev-
PINK: Shut unused variables warnings
23:51 Changeset [11df62d6]branch-2-1branch-2-1-0 by sev-
PINK: JANITORIAL: Minor whitespace fixes
23:51 Changeset [a224e41e]branch-2-1branch-2-1-0 by sev-
PINK: JANITORIAL: More whitespace fixes
23:51 Changeset [c3e1157d]branch-2-1branch-2-1-0 by sev-
PINK: JANITORIAL: More formatting fixes
23:51 Changeset [5142ed2]branch-2-1branch-2-1-0 by sev-
PINK: JANITORIAL: Indentation fixes
23:51 Changeset [c1391979]branch-2-1branch-2-1-0 by sev-
PINK: Fix warning
23:51 Changeset [b670fba4]branch-2-1branch-2-1-0 by sev-
PINK: remove extra indentation
23:51 Changeset [99416cb3]branch-2-1branch-2-1-0 by sev-
PINK: fix mismatched declarations
23:51 Changeset [28a1ff75]branch-2-1branch-2-1-0 by sev-
PINK: fix shadowing declarations
23:51 Changeset [25a9e093]branch-2-1branch-2-1-0 by sev-
PINK: fix include statement
23:51 Changeset [3143cc3f]branch-2-1branch-2-1-0 by sev-
PINK: add saving/loading of parallel contexts
23:51 Changeset [3134b2d2]branch-2-1branch-2-1-0 by sev-
PINK: fix wrong deleting of conflicting contexts
23:51 Changeset [6a2dc6fa]branch-2-1branch-2-1-0 by sev-
PINK: remove unused variable
23:51 Changeset [6278ab72]branch-2-1branch-2-1-0 by sev-
PINK: fix compiler warning about string literal
23:51 Changeset [103052fe]branch-2-1branch-2-1-0 by sev-
PINK: fix compiler warning about mismatched declarations
23:51 Changeset [48a00164]branch-2-1branch-2-1-0 by sev-
PINK: remove hidden overloaded virtual function
23:51 Changeset [fc57a968]branch-2-1branch-2-1-0 by sev-
PINK: removed FPS counter
23:51 Changeset [e2ac931c]branch-2-1branch-2-1-0 by sev-
PINK: rework scripting system
23:51 Changeset [cfc5538f]branch-2-1branch-2-1-0 by sev-
PINK: fix skipping sequence
23:51 Changeset [0835b0fe]branch-2-1branch-2-1-0 by sev-
PINK: fix SeqTimer updating when actor isn't found
23:51 Changeset [b1d51627]branch-2-1branch-2-1-0 by sev-
PINK: add missing cursor
23:51 Changeset [99301a77]branch-2-1branch-2-1-0 by sev-
PINK: rework item changing in inventory
23:51 Changeset [5f61d96b]branch-2-1branch-2-1-0 by sev-
PINK: rework InventoryMgr updating
23:51 Changeset [b32af316]branch-2-1branch-2-1-0 by sev-
PINK: fix updating cursor when mouse isn't moving
23:51 Changeset [c4461cb4]branch-2-1branch-2-1-0 by sev-
PINK: fix playing of sprites which have incorrect stopFrame
23:51 Changeset [4879f76]branch-2-1branch-2-1-0 by sev-
PINK: fix ActionTalk sound balance. Thanks Henke37 for bugreport
23:51 Changeset [425e034b]branch-2-1branch-2-1-0 by sev-
PINK: add some debug output to simplify communication with testers
23:51 Changeset [07e1621e]branch-2-1branch-2-1-0 by sev-
PINK: add missing objs to module.mk. Pointed by Henke37.
23:51 Changeset [4aa90886]branch-2-1branch-2-1-0 by sev-
PINK: add Hokus Pokus scripting system
23:51 Changeset [9b8d72bf]branch-2-1branch-2-1-0 by sev-
PINK: fix naming
23:51 Changeset [861ef3be]branch-2-1branch-2-1-0 by sev-
PINK: rework CursorMgr
23:51 Changeset [bc4d32df]branch-2-1branch-2-1-0 by sev-
PINK: file code cleanup
23:51 Changeset [e4402a90]branch-2-1branch-2-1-0 by sev-
PINK: rework LeadActor states
23:51 Changeset [4af99507]branch-2-1branch-2-1-0 by sev-
PINK: fix playing looped ActionPlayWithSfx
23:51 Changeset [4701cbd7]branch-2-1branch-2-1-0 by sev-
PINK: fix rewinding of CEL files which have 1 frame.
23:51 Changeset [64bb3ba]branch-2-1branch-2-1-0 by sev-
PINK: fix pausing when click on panther with empty inventory
23:51 Changeset [1af15bf]branch-2-1branch-2-1-0 by sev-
PINK: rework changing page routine
23:51 Changeset [d2218ad8]branch-2-1branch-2-1-0 by sev-
PINK: Engine class code cleanup
23:51 Changeset [14cc810c]branch-2-1branch-2-1-0 by sev-
PINK: update engine description
23:51 Changeset [60d423ca]branch-2-1branch-2-1-0 by sev-
PINK: implement AudioInfoManager
23:51 Changeset [ed250751]branch-2-1branch-2-1-0 by sev-
PINK: rewrite onLeftButtonClick
23:51 Changeset [2c6ab1c]branch-2-1branch-2-1-0 by sev-
PINK: fix inventory opening
23:51 Changeset [b6658eb9]branch-2-1branch-2-1-0 by sev-
PINK: add soundSettings syncing
23:51 Changeset [cf8971ae]branch-2-1branch-2-1-0 by sev-
PINK: implemented skipping of walk
23:51 Changeset [2c4336cd]branch-2-1branch-2-1-0 by sev-
PINK: move the same code to function setReadyAfterWalk
23:51 Changeset [84af69cd]branch-2-1branch-2-1-0 by sev-
PINK: move same code to startInventory function
23:51 Changeset [7b651e41]branch-2-1branch-2-1-0 by sev-
PINK: move the same code to functions(getInventoryMgr and getActorByPoint)
23:51 Changeset [def66981]branch-2-1branch-2-1-0 by sev-
PINK: add init method to InventoryActor
23:51 Changeset [9db23680]branch-2-1branch-2-1-0 by sev-
PINK: fix toConsole method
23:51 Changeset [a38a02d]branch-2-1branch-2-1-0 by sev-
PINK: fix CEL rewinding
23:51 Changeset [02524d81]branch-2-1branch-2-1-0 by sev-
PINK: remove sprite unnecessary updating by another hack
23:51 Changeset [5282560b]branch-2-1branch-2-1-0 by sev-
PINK: fix drawing of some sprites after setting frame
23:51 Changeset [e0fa8fe1]branch-2-1branch-2-1-0 by sev-
PINK: fix ActionLoop Random
23:51 Changeset [a37a7895]branch-2-1branch-2-1-0 by sev-
PINK: fix item moving
23:51 Changeset [47184051]branch-2-1branch-2-1-0 by sev-
PINK: fix determination of Actor by point
23:51 Changeset [2fb268b1]branch-2-1branch-2-1-0 by sev-
PINK: reworked sprite class(ActionCEL) and his inheritors.
23:51 Changeset [3ca2c13]branch-2-1branch-2-1-0 by sev-
PINK: remove observing of looped sounds
23:51 Changeset [58e7d560]branch-2-1branch-2-1-0 by sev-
PINK: inline small functions
23:51 Changeset [ccd0ec7f]branch-2-1branch-2-1-0 by sev-
PINK: inline one line archive functions; remove stream getters
23:51 Changeset [078557a]branch-2-1branch-2-1-0 by sev-
PINK: fix condition of miniGame
23:51 Changeset [5babed57]branch-2-1branch-2-1-0 by sev-
PINK: fix playing looped sounds
23:51 Changeset [b9a5f845]branch-2-1branch-2-1-0 by sev-
PINK: fix game page destruction after saving
23:51 Changeset [10f6e0a6]branch-2-1branch-2-1-0 by sev-
PINK: fix loading empty page from save
23:51 Changeset [0659ca48]branch-2-1branch-2-1-0 by sev-
PINK: fix mem leaks
23:51 Changeset [f11d331]branch-2-1branch-2-1-0 by sev-
PINK: implement sound balance
23:51 Changeset [30b5c30a]branch-2-1branch-2-1-0 by sev-
PINK: fix accessing non-existent pixels
23:51 Changeset [cf04fb20]branch-2-1branch-2-1-0 by sev-
PINK: rework sound system
23:51 Changeset [4fd0ec3f]branch-2-1branch-2-1-0 by sev-
PINK: fix ending of ActionCEL
23:51 Changeset [a76d86a3]branch-2-1branch-2-1-0 by sev-
PINK: add check to startFrame because it can be greater than sprite's …
23:51 Changeset [fb8d8c1f]branch-2-1branch-2-1-0 by sev-
PINK: remove redundant adding sprite to scene, which doesn't need to …
23:51 Changeset [bfd1b620]branch-2-1branch-2-1-0 by sev-
PINK: change drawing method
23:51 Changeset [4dd40b0f]branch-2-1branch-2-1-0 by sev-
PINK: add saving/loading for PDA
23:51 Changeset [f7693d39]branch-2-1branch-2-1-0 by sev-
PINK: add proper implementation of Actor init function
23:51 Changeset [44efa903]branch-2-1branch-2-1-0 by sev-
PINK: revised page initialization
23:51 Changeset [83799edc]branch-2-1branch-2-1-0 by sev-
PINK: reformat file's code
23:51 Changeset [4874ed50]branch-2-1branch-2-1-0 by sev-
PINK: implement exit from PDA
23:51 Changeset [da0adc92]branch-2-1branch-2-1-0 by sev-
PINK: reformat Action's code
23:51 Changeset [442f725a]branch-2-1branch-2-1-0 by sev-
PINK: add loadTxt to ResourceMgr
23:51 Changeset [b682ecb0]branch-2-1branch-2-1-0 by sev-
PINK: refactor Actors to remove casts and improve readability
23:51 Changeset [a531381f]branch-2-1branch-2-1-0 by sev-
PINK: change pause/unpause to pause method with parameter
23:51 Changeset [127e2fdf]branch-2-1branch-2-1-0 by sev-
PINK: add PDAButtonActor(Pokus) implementation Peril's pda actor is …
23:51 Changeset [9f23b423]branch-2-1branch-2-1-0 by sev-
PINK: add Pokus World Book implementation
23:51 Changeset [11d2c1aa]branch-2-1branch-2-1-0 by sev-
PINK: add missing cursor
23:51 Changeset [001a08c9]branch-2-1branch-2-1-0 by sev-
PINK: fix deserializing of ActionText
23:51 Changeset [80622943]branch-2-1branch-2-1-0 by sev-
PINK: prepare page interface to add PDAPage
23:51 Changeset [11b5865]branch-2-1branch-2-1-0 by sev-
PINK: fix loading inventory save
23:51 Changeset [e7a7d696]branch-2-1branch-2-1-0 by sev-
PINK: add savestate metadata support
23:51 Changeset [90864279]branch-2-1branch-2-1-0 by sev-
PINK: fixes to save system
23:51 Changeset [6ba76faa]branch-2-1branch-2-1-0 by sev-
PINK: fix disappearing cursor after exiting from GMM
23:51 Changeset [fa96cc41]branch-2-1branch-2-1-0 by sev-
PINK: add RTL feature
23:51 Changeset [1df85834]branch-2-1branch-2-1-0 by sev-
PINK: add improved pause support
23:51 Changeset [4f13df48]branch-2-1branch-2-1-0 by sev-
PINK: add saving/loading of game. It's bugged, but playable
23:51 Changeset [d6b1b939]branch-2-1branch-2-1-0 by sev-
PINK: add state saving/loading of Module and GamePage
23:51 Changeset [578b93af]branch-2-1branch-2-1-0 by sev-
PINK: add state saving/loading of LeadActor
23:51 Changeset [9b5dac4]branch-2-1branch-2-1-0 by sev-
PINK: add state saving/loading of Inventory
23:51 Changeset [04a0c4e]branch-2-1branch-2-1-0 by sev-
PINK: add saving/loading state of WalkMgr
23:51 Changeset [0b4c0b2b]branch-2-1branch-2-1-0 by sev-
PINK: add saving and loading state of sequencer
23:51 Changeset [147904f5]branch-2-1branch-2-1-0 by sev-
PINK: add StringMap serialization
23:51 Changeset [ed3f9dca]branch-2-1branch-2-1-0 by sev-
PINK: added methods to read/write Byte in archive
23:51 Changeset [1202988]branch-2-1branch-2-1-0 by sev-
PINK: added streams getters to archive
23:51 Changeset [de6932f]branch-2-1branch-2-1-0 by sev-
PINK: fix letter case
23:51 Changeset [a8baeda5]branch-2-1branch-2-1-0 by sev-
PINK: change linear search to binary
23:51 Changeset [b82c0eee]branch-2-1branch-2-1-0 by sev-
PINK: remove redundant Archive destructor
23:51 Changeset [65e899e7]branch-2-1branch-2-1-0 by sev-
PINK: fix finding of resource description
23:51 Changeset [174b317f]branch-2-1branch-2-1-0 by sev-
PINK: fix formatting
23:51 Changeset [e98c14c3]branch-2-1branch-2-1-0 by sev-
PINK: fix formatting
23:51 Changeset [d7f09d4]branch-2-1branch-2-1-0 by sev-
PINK: remove extended initializer lists
23:51 Changeset [2bb28347]branch-2-1branch-2-1-0 by sev-
PINK: fix compiler warning about UB
23:51 Changeset [d3d7a92]branch-2-1branch-2-1-0 by sev-
PINK: fix compilation error
23:51 Changeset [f6dd0f2f]branch-2-1branch-2-1-0 by sev-
PINK: remove commas at the end of enumerator lists
23:51 Changeset [22e25ed8]branch-2-1branch-2-1-0 by sev-
PINK: fix module.mk
23:51 Changeset [82974a9c]branch-2-1branch-2-1-0 by sev-
PINK: fix indentation
23:51 Changeset [931d6ad]branch-2-1branch-2-1-0 by sev-
PINK: return deleted variable declaration by mistake
23:51 Changeset [ea5c0934]branch-2-1branch-2-1-0 by sev-
PINK: remove lambda functions PINK: remove lambda functions PINK: …
23:51 Changeset [c0645259]branch-2-1branch-2-1-0 by sev-
PINK: fix no newline warning
23:51 Changeset [37574a3]branch-2-1branch-2-1-0 by sev-
PINK: remove >> << operators
23:51 Changeset [d8e42e73]branch-2-1branch-2-1-0 by sev-
PINK: change hex to dec numbers
23:51 Changeset [b89de53f]branch-2-1branch-2-1-0 by sev-
PINK: fix arguments in InventoryItem method
23:51 Changeset [c32c642e]branch-2-1branch-2-1-0 by sev-
PINK: change _endFrame type from uint32 to int32
23:51 Changeset [a45e5831]branch-2-1branch-2-1-0 by sev-
PINK: fix signed vs unsigned comparison
23:51 Changeset [656ca285]branch-2-1branch-2-1-0 by sev-
PINK: change size_t to uint
23:51 Changeset [8733e54c]branch-2-1branch-2-1-0 by sev-
PINK: remove the use of auto variables
23:51 Changeset [39ed15d2]branch-2-1branch-2-1-0 by sev-
PINK: fix includes
23:51 Changeset [38ff5b1e]branch-2-1branch-2-1-0 by sev-
PINK: remove bug from description
23:51 Changeset [3411750a]branch-2-1branch-2-1-0 by sev-
PINK: removed single-line function from SeqTimer
23:51 Changeset [d54c2a6]branch-2-1branch-2-1-0 by sev-
PINK: fixed forward declaration
23:51 Changeset [f3ac46e8]branch-2-1branch-2-1-0 by sev-
PINK: renamed method parameters to appropriate names in Condition classes
23:51 Changeset [95664396]branch-2-1branch-2-1-0 by sev-
PINK: fixed sprites which start playing with delay
23:51 Changeset [f03d5811]branch-2-1branch-2-1-0 by sev-
PINK: updated status of engine
23:51 Changeset [c1af037]branch-2-1branch-2-1-0 by sev-
PINK: fixed crash in Hokus Pokus
23:51 Changeset [d11115a6]branch-2-1branch-2-1-0 by sev-
PINK: fixed finding of nullptr Actor
23:51 Changeset [ab4980aa]branch-2-1branch-2-1-0 by sev-
PINK: added basic implementation of HandlerTimerSequences just to make …
23:51 Changeset [cdcb8f5e]branch-2-1branch-2-1-0 by sev-
PINK: changed size method to empty to improve readability
23:51 Changeset [23157a64]branch-2-1branch-2-1-0 by sev-
PINK: fix for Pokus game
23:51 Changeset [0103b904]branch-2-1branch-2-1-0 by sev-
PINK: added missing include
23:51 Changeset [7528c332]branch-2-1branch-2-1-0 by sev-
PINK: updated description of engine. Passport to Peril is now fully …
23:51 Changeset [a7ad5fe8]branch-2-1branch-2-1-0 by sev-
PINK: fixes crash on loading final scene of Passport to Peril(not tested)
23:51 Changeset [e11bc29a]branch-2-1branch-2-1-0 by sev-
PINK: increased buffer size (fixes crash in India Location)
23:51 Changeset [4ce6b3db]branch-2-1branch-2-1-0 by sev-
PINK: fixed compilation errors
23:51 Changeset [c9e7c001]branch-2-1branch-2-1-0 by sev-
PINK: fixed unstoppable talk animation
23:51 Changeset [08d0652]branch-2-1branch-2-1-0 by sev-
PINK: implemented stopFrame
23:51 Changeset [9cfa497]branch-2-1branch-2-1-0 by sev-
PINK: fixed choosing item after getting it from click using other item
23:51 Changeset [84529c9]branch-2-1branch-2-1-0 by sev-
PINK: fixed entering to Mucky Duck Pub
23:51 Changeset [0d82a306]branch-2-1branch-2-1-0 by sev-
PINK: added movement for picked item from inventory
23:51 Changeset [866b552e]branch-2-1branch-2-1-0 by sev-
PINK: changed static_cast to dynamic_cast
23:51 Changeset [9364010e]branch-2-1branch-2-1-0 by sev-
PINK: fixed setting action method
23:51 Changeset [954ee72b]branch-2-1branch-2-1-0 by sev-
PINK: fixed finding nullptr action
23:51 Changeset [362db13]branch-2-1branch-2-1-0 by sev-
PINK: fixed SideEffectLocation
23:51 Changeset [d83022b6]branch-2-1branch-2-1-0 by sev-
PINK: added implementation of mini-games (PubPink and ParlSqPink)
23:51 Changeset [181b8903]branch-2-1branch-2-1-0 by sev-
PINK: added implementation of item using
23:51 Changeset [604c74ab]branch-2-1branch-2-1-0 by sev-
PINK: added missing cursor
23:51 Changeset [ed3fce32]branch-2-1branch-2-1-0 by sev-
PINK: fixed compilation error
23:51 Changeset [52df3e15]branch-2-1branch-2-1-0 by sev-
PINK: removed unnecessary method call
23:51 Changeset [6f128e91]branch-2-1branch-2-1-0 by sev-
PINK: added missing parameter in ActionPlayWithSfx::toConsole method;
23:51 Changeset [ba29d37c]branch-2-1branch-2-1-0 by sev-
PINK: fixed stopping sfx according to disasm
23:51 Changeset [c9887c61]branch-2-1branch-2-1-0 by sev-
PINK: added PDAButtonActor and AudioInfoPDAButton
23:51 Changeset [9f8356e5]branch-2-1branch-2-1-0 by sev-
PINK: fixed Inventory onClick method and other bugfixes
23:51 Changeset [888f5b66]branch-2-1branch-2-1-0 by sev-
PINK: added more constants
23:51 Changeset [ec96a3b]branch-2-1branch-2-1-0 by sev-
PINK: added check for item owner
23:51 Changeset [2f43cba]branch-2-1branch-2-1-0 by sev-
PINK: moved more values to constants section
23:51 Changeset [8c5bfed7]branch-2-1branch-2-1-0 by sev-
PINK: created constants for magic numbers, improved code in file
23:51 Changeset [dac8d2a7]branch-2-1branch-2-1-0 by sev-
PINK: bugfixes and added basic inventory implementation
23:51 Changeset [78c4ed85]branch-2-1branch-2-1-0 by sev-
PINK: implemented page state saving
23:51 Changeset [c29b1d11]branch-2-1branch-2-1-0 by sev-
PINK: started inventory implementation
23:51 Changeset [cad72b1]branch-2-1branch-2-1-0 by sev-
PINK: basic walk, left click and seqTimer implementation
23:51 Changeset [4b7c7560]branch-2-1branch-2-1-0 by sev-
PINK: added onMouseOver method to LeadActor
23:51 Changeset [f6d620f6]branch-2-1branch-2-1-0 by sev-
PINK: fixed finding actor on screen
23:51 Changeset [49d5ea28]branch-2-1branch-2-1-0 by sev-
PINK: added basic cursor implementation, fixed sequenceAudio …
23:51 Changeset [e48ac17]branch-2-1branch-2-1-0 by sev-
PINK: small fixes
23:51 Changeset [475f6a62]branch-2-1branch-2-1-0 by sev-
PINK: fixed some segfaults
23:51 Changeset [5db9a45]branch-2-1branch-2-1-0 by sev-
PINK: added ActionTalk implementation
23:51 Changeset [1a2bd666]branch-2-1branch-2-1-0 by sev-
PINK: added ActionPlayWithSfx implementation
23:51 Changeset [65eccb7b]branch-2-1branch-2-1-0 by sev-
PINK: added basic ActionLoop implementation
23:51 Changeset [f9c94a40]branch-2-1branch-2-1-0 by sev-
PINK: Implemented SequenceAudio as in original. Now Peril's intro is …
23:51 Changeset [a75aeb62]branch-2-1branch-2-1-0 by sev-
PINK: fixes for Peril
23:51 Changeset [37dbe057]branch-2-1branch-2-1-0 by sev-
PINK: fixed sideEffect and choosing of handler
23:51 Changeset [e55839f]branch-2-1branch-2-1-0 by sev-
PINK: added restart method to SequenceAudio
23:51 Changeset [896511c3]branch-2-1branch-2-1-0 by sev-
PINK: hacky implementation of SequenceAudio
23:51 Changeset [48d34128]branch-2-1branch-2-1-0 by sev-
PINK: implemented skipping to last subsequence
23:51 Changeset [ea5cb3a6]branch-2-1branch-2-1-0 by sev-
PINK: implemented sequence restarting
23:51 Changeset [675f8325]branch-2-1branch-2-1-0 by sev-
PINK: added button to toggle Drawing of Bounding Rectangles
23:51 Changeset [43a5e46c]branch-2-1branch-2-1-0 by sev-
PINK: added placeholders for remaining buttons
23:51 Changeset [71682428]branch-2-1branch-2-1-0 by sev-
PINK: small fixes and implemented skipping of sequence by buttons
23:51 Changeset [dbc709a]branch-2-1branch-2-1-0 by sev-
PINK: fixes to get first game scene of Hokus Pokus loaded and hack for …
23:51 Changeset [c37bd09]branch-2-1branch-2-1-0 by sev-
PINK: implemented drawing of transparent drawing, but it seems that …
23:51 Changeset [17c2bcf]branch-2-1branch-2-1-0 by sev-
PINK: fixed ActionSfx deserialization
23:51 Changeset [0e39a878]branch-2-1branch-2-1-0 by sev-
PINK: Implemented changing page and module, but without unloading old …
23:51 Changeset [c6df869f]branch-2-1branch-2-1-0 by sev-
PINK: Basic implementation of CEL decoder. Fixed sprite positioning
23:51 Changeset [bba35c5f]branch-2-1branch-2-1-0 by sev-
PINK: Started implementation of Director class . For now engine can …
23:51 Changeset [26f2ff66]branch-2-1branch-2-1-0 by sev-
PINK: added InventoryActor and SequenceAudio
23:51 Changeset [7f5e2e6]branch-2-1branch-2-1-0 by sev-
PINK: added ParlSqPink and PubPink
23:51 Changeset [f8de0028]branch-2-1branch-2-1-0 by sev-
PINK: added all missing objects to factory method. Unimplemented …
23:51 Changeset [2b1bc090]branch-2-1branch-2-1-0 by sev-
PINK: added CursorActor
23:51 Changeset [72dd7fa]branch-2-1branch-2-1-0 by sev-
PINK: fixed missing arguments
23:51 Changeset [f29b0a8f]branch-2-1branch-2-1-0 by sev-
PINK: added ActionText
23:51 Changeset [8671e8be]branch-2-1branch-2-1-0 by sev-
PINK: added ActionPlayWithSfx and ActionSfx
23:51 Changeset [636e226d]branch-2-1branch-2-1-0 by sev-
PINK: added ActionTalk class
23:51 Changeset [74437eee]branch-2-1branch-2-1-0 by sev-
PINK: Again small fix for ActionLoop
23:51 Changeset [05992bf9]branch-2-1branch-2-1-0 by sev-
PINK: Fixed wrong constant values
23:51 Changeset [46d576d9]branch-2-1branch-2-1-0 by sev-
PINK: added ActionLoop
23:51 Changeset [e856e0b]branch-2-1branch-2-1-0 by sev-
PINK: added SupportingActor and HandlerMgr
23:51 Changeset [7f8f4dea]branch-2-1branch-2-1-0 by sev-
PINK: added SeqTimer class
23:51 Changeset [7facc75]branch-2-1branch-2-1-0 by sev-
PINK: added random to methods which need it.
23:51 Changeset [a22ebbb5]branch-2-1branch-2-1-0 by sev-
PINK: Handlers are implemented, beside handlerMgr, …
23:51 Changeset [8874ccb]branch-2-1branch-2-1-0 by sev-
PINK: added debug information to actions
23:51 Changeset [eb6ce676]branch-2-1branch-2-1-0 by sev-
PINK: game page init fixes
23:51 Changeset [be415cd4]branch-2-1branch-2-1-0 by sev-
PINK: small fixes
23:51 Changeset [467d3f1]branch-2-1branch-2-1-0 by sev-
PINK: did a big file movement for better readability. Almost …
23:51 Changeset [824b3fa3]branch-2-1branch-2-1-0 by sev-
PINK: some fixes
23:51 Changeset [43c72bc2]branch-2-1branch-2-1-0 by sev-
PINK: added basic script implementation
23:51 Changeset [ac0ed1db]branch-2-1branch-2-1-0 by sev-
PINK: implemented init of LeadActor and checking for state in …
23:51 Changeset [2e3e07b8]branch-2-1branch-2-1-0 by sev-
PINK: added some methods to Actor
23:51 Changeset [a49b399f]branch-2-1branch-2-1-0 by sev-
PINK: implemented ActionHide completely
23:51 Changeset [f7c6830d]branch-2-1branch-2-1-0 by sev-
PINK: added states to LeadActor
23:51 Changeset [4d8bd595]branch-2-1branch-2-1-0 by sev-
PINK: added setIdleAction to actor
23:51 Changeset [7c4bcc03]branch-2-1branch-2-1-0 by sev-
PINK: implemented SideEffectModuleVariable fully
23:51 Changeset [d303144]branch-2-1branch-2-1-0 by sev-
PINK: Added findAction method
23:51 Changeset [acbe2e8]branch-2-1branch-2-1-0 by sev-
PINK: Added findActor method
23:51 Changeset [d95e3278]branch-2-1branch-2-1-0 by sev-
PINK: Continue to develop Sequencer::authorSequence method
23:51 Changeset [b4d44d8]branch-2-1branch-2-1-0 by sev-
PINK: Added SequenceActorState and SequenceContext
23:51 Changeset [3e2106a1]branch-2-1branch-2-1-0 by sev-
PINK: Added more Handler methods
23:51 Changeset [62f84eae]branch-2-1branch-2-1-0 by sev-
PINK: Implemented SideEffectExit
23:51 Changeset [fed63e22]branch-2-1branch-2-1-0 by sev-
PINK: Added findSequence method to Sequencer
23:51 Changeset [c87a392e]branch-2-1branch-2-1-0 by sev-
PINK: More debug output of Objects attributes
23:51 Changeset [113540b9]branch-2-1branch-2-1-0 by sev-
PINK: Implemented debug output of Objects
23:51 Changeset [f62132c4]branch-2-1branch-2-1-0 by sev-
PINK: Added SideEffect, SideEffectExit, SideEffectVariable, …
23:51 Changeset [45458542]branch-2-1branch-2-1-0 by sev-
PINK: Added Handler and HandlerStartPage
23:51 Changeset [d6f0613a]branch-2-1branch-2-1-0 by sev-
PINK: Added SequenceItemLeader and SequenceItemDefaultAction
23:51 Changeset [6885bc26]branch-2-1branch-2-1-0 by sev-
PINK: Added Sequencer, Sequence and SequenceItem
23:51 Changeset [1d97b960]branch-2-1branch-2-1-0 by sev-
PINK: Added missing field to WalkLocation class
23:51 Changeset [bccb294e]branch-2-1branch-2-1-0 by sev-
PINK: Added missing include
23:51 Changeset [5cf3d0e3]branch-2-1branch-2-1-0 by sev-
PINK: Added LeadActor pointer field to WalkMgr
23:51 Changeset [198710ad]branch-2-1branch-2-1-0 by sev-
PINK: Implemented Page loading.
23:51 Changeset [0f8768c]branch-2-1branch-2-1-0 by sev-
PINK: Added all classes in classMap
23:51 Changeset [f8055bc2]branch-2-1branch-2-1-0 by sev-
PINK: split declaration and definition and some fixes
23:51 Changeset [4ff13d64]branch-2-1branch-2-1-0 by sev-
PINK: Added InventoryItem class
23:51 Changeset [5d1c4af5]branch-2-1branch-2-1-0 by sev-
PINK: Implemented MFC archive, some pink objects and their …
23:51 Changeset [d058e5df]branch-2-1branch-2-1-0 by sev-
PINK: moved game descriptions to detection_tables.h
23:51 Changeset [b3c656c6]branch-2-1branch-2-1-0 by sev-
PINK: Implemented Sound Class
23:51 Changeset [280b2496]branch-2-1branch-2-1-0 by sev-
PINK: Initial commit Implemented skeleton of engine, detection, …
23:49 Changeset [f6ec8c9e] by sev-
PINK: added loading/saving of AudioInfoMgr
23:49 Changeset [b7e89024] by sev-
PINK: rework writing save header
23:49 Changeset [d1d4fecb] by sev-
PINK: rework getting length between locations
23:49 Changeset [2515a92c] by sev-
PINK: JANITORIAL: more formatting fixes
23:49 Changeset [9568fde4] by sev-
PINK: added a bit more explanatory commentary
23:49 Changeset [bfbbafb4] by sev-
PINK: JANITORIAL: formatting fixes
23:49 Changeset [67af470a] by sev-
PINK: added undef of macros
23:49 Changeset [12f1146e] by sev-
PINK: move save/load engine functions to separate file
23:49 Changeset [a130f7e6] by sev-
PINK: Fix savegame detection
23:49 Changeset [4dcaebb4] by sev-
PINK: Fix compilation
23:49 Changeset [1e65861d] by sev-
PINK: Properly generate save names
23:49 Changeset [ca44323] by sev-
PINK: Do not drop language on target generation during autodetection
23:49 Changeset [734d2824] by sev-
PINK: renamed method of SequenceContext
23:49 Changeset [437a12c6] by sev-
PINK: updated engine description
23:49 Changeset [e6c764f4] by sev-
PINK: rework setItemOwner method
23:49 Changeset [13175e7d] by sev-
PINK: fixed loading WorldBook when clicking on inv window
23:49 Changeset [1bb58625] by sev-
PINK: removed unused functions
23:49 Changeset [ed04f9ae] by sev-
PINK: removed unused include directives
23:49 Changeset [f591cd2e] by sev-
PINK: fix setting cursor with name which wasn't in disasm
23:49 Changeset [26777c82] by sev-
PINK: added position recalculation of walking sprites
23:49 Changeset [28a4ee19] by sev-
PINK: remove using Timestamp. It doesn't work as intended.
23:49 Changeset [d7725746] by sev-
PINK: updated engine description
23:49 Changeset [d3d1f0ab] by sev-
PINK: removed readCount function
23:49 Changeset [ef21b76f] by sev-
PINK: changed way of getting sample
23:49 Changeset [99b1d1a4] by sev-
PINK: fixed playing last audio subsequence
23:49 Changeset [79ecb648] by sev-
PINK: fix saving/loading
23:49 Changeset [5cb4bb57] by sev-
PINK: Added Polish Peril detection
23:49 Changeset [fb677894] by sev-
PINK: JANITORIAL: Fix formatting
23:49 Changeset [40e9a508] by sev-
PINK: added commands to manipulate inventory
23:49 Changeset [8994774] by sev-
PINK: added more debug commands
23:49 Changeset [8d1263cf] by sev-
PINK: add commands to list and set game variables
23:49 Changeset [03d0125] by sev-
PINK: added commands to Console
23:49 Changeset [cb06e129] by sev-
PINK: fixed clicking on empty part of screen
23:49 Changeset [0a62cbda] by sev-
PINK: fixed playing SequenceAudio with long songs
23:49 Changeset [39114a43] by sev-
PINK: fixed MD5 of Swedish versions
23:49 Changeset [37ce53a] by sev-
PINK: implement OnMouseOverWithItem for LeadActor
23:49 Changeset [84d6fbe8] by sev-
PINK: added updating screen after setting cursor
23:49 Changeset [90f95c6] by sev-
PINK: fix updating cursor in some situations
23:49 Changeset [2d5ddf53] by sev-
PINK: make comparison to character constants endianness independent
23:49 Changeset [1b7aabcb] by sev-
PINK: Added detection for Portuguese versions of the games
23:49 Changeset [c499e662] by sev-
PINK: Added Polish Pokus detection
23:49 Changeset [c32c91c1] by sev-
PINK: Added Finnish and Spanish versions detection
23:49 Changeset [7bec3ffa] by sev-
COMMON: Added Finnish language constants
23:49 Changeset [c485499a] by sev-
PINK: added Swedish vesions detection
23:49 Changeset [1a2406a] by sev-
PINK: Added French versions detection
23:49 Changeset [6d127b7a] by sev-
PINK: Added detection for Hebrew version
23:49 Changeset [f9874999] by sev-
PINK: fix warning
23:49 Changeset [0e9012d5] by sev-
PINK: Added detection for Russian versions
23:49 Changeset [c55b4f4] by sev-
PINK: JANITORIAL: Fix indentation
23:49 Changeset [9287c60a] by sev-
PINK: Added detection for English versions
23:49 Changeset [f8caac42] by sev-
PINK: Allow running from original media
23:49 Changeset [4882374] by sev-
PINK: JANITORIAL: Fix code formatting
23:49 Changeset [40c3bb5f] by sev-
PINK: JANITORIAL: Indentation fixes
23:49 Changeset [d301254] by sev-
PINK: Format 'else' statement oneliners
23:49 Changeset [e75c9775] by sev-
PINK: Shut unused variables warnings
23:49 Changeset [f41ad248] by sev-
PINK: JANITORIAL: Minor whitespace fixes
23:49 Changeset [1e80b38d] by sev-
PINK: JANITORIAL: More whitespace fixes
23:49 Changeset [df652542] by sev-
PINK: JANITORIAL: More formatting fixes
23:49 Changeset [a6d2664f] by sev-
PINK: JANITORIAL: Indentation fixes
23:49 Changeset [54068f75] by sev-
PINK: Fix warning
23:49 Changeset [cb189141] by sev-
PINK: remove extra indentation
23:49 Changeset [f67f105f] by sev-
PINK: fix mismatched declarations
23:49 Changeset [29502ad6] by sev-
PINK: fix shadowing declarations
23:49 Changeset [08c0570c] by sev-
PINK: fix include statement
23:49 Changeset [72b3b845] by sev-
PINK: add saving/loading of parallel contexts
23:49 Changeset [9a4ffa3] by sev-
PINK: fix wrong deleting of conflicting contexts
23:49 Changeset [70ab49a5] by sev-
PINK: remove unused variable
23:49 Changeset [641c09a5] by sev-
PINK: fix compiler warning about string literal
23:49 Changeset [4e0e5cb2] by sev-
PINK: fix compiler warning about mismatched declarations
23:49 Changeset [fb04430] by sev-
PINK: remove hidden overloaded virtual function
23:49 Changeset [4987fb35] by sev-
PINK: removed FPS counter
23:49 Changeset [37564bb8] by sev-
PINK: rework scripting system
23:49 Changeset [2b628639] by sev-
PINK: fix skipping sequence
23:49 Changeset [ecb9ee63] by sev-
PINK: fix SeqTimer updating when actor isn't found
23:49 Changeset [da342384] by sev-
PINK: add missing cursor
23:49 Changeset [4af828d] by sev-
PINK: rework item changing in inventory
23:49 Changeset [eb0bb96b] by sev-
PINK: rework InventoryMgr updating
23:49 Changeset [85ef19c2] by sev-
PINK: fix updating cursor when mouse isn't moving
23:49 Changeset [b033dcff] by sev-
PINK: fix playing of sprites which have incorrect stopFrame
23:49 Changeset [d17131c1] by sev-
PINK: fix ActionTalk sound balance. Thanks Henke37 for bugreport
23:49 Changeset [2395dd92] by sev-
PINK: add some debug output to simplify communication with testers
23:49 Changeset [75ce10f] by sev-
PINK: add missing objs to module.mk. Pointed by Henke37.
23:49 Changeset [13f9e538] by sev-
PINK: add Hokus Pokus scripting system
23:49 Changeset [2cf5de3d] by sev-
PINK: fix naming
23:49 Changeset [4cdeb31] by sev-
PINK: rework CursorMgr
23:49 Changeset [c946ccfa] by sev-
PINK: file code cleanup
23:49 Changeset [4971f65] by sev-
PINK: rework LeadActor states
23:49 Changeset [20c0fdd6] by sev-
PINK: fix playing looped ActionPlayWithSfx
23:49 Changeset [de4be691] by sev-
PINK: fix rewinding of CEL files which have 1 frame.
23:49 Changeset [2ed7b0d8] by sev-
PINK: fix pausing when click on panther with empty inventory
23:49 Changeset [0ea9c187] by sev-
PINK: rework changing page routine
23:49 Changeset [a3cea5f] by sev-
PINK: Engine class code cleanup
23:49 Changeset [f649f27] by sev-
PINK: update engine description
23:49 Changeset [02744478] by sev-
PINK: implement AudioInfoManager
23:49 Changeset [357862d0] by sev-
PINK: rewrite onLeftButtonClick
23:49 Changeset [98a2d96d] by sev-
PINK: fix inventory opening
23:49 Changeset [356caee3] by sev-
PINK: add soundSettings syncing
23:49 Changeset [8b13096b] by sev-
PINK: implemented skipping of walk
23:49 Changeset [394a981] by sev-
PINK: move the same code to function setReadyAfterWalk
23:49 Changeset [3da26c9e] by sev-
PINK: move same code to startInventory function
23:49 Changeset [ffef7655] by sev-
PINK: move the same code to functions(getInventoryMgr and getActorByPoint)
23:49 Changeset [6e0cbf12] by sev-
PINK: add init method to InventoryActor
23:49 Changeset [58d3a519] by sev-
PINK: fix toConsole method
23:49 Changeset [3aa94509] by sev-
PINK: fix CEL rewinding
23:49 Changeset [c7e3fcb7] by sev-
PINK: remove sprite unnecessary updating by another hack
23:49 Changeset [f6e6848c] by sev-
PINK: fix drawing of some sprites after setting frame
23:49 Changeset [863175c] by sev-
PINK: fix ActionLoop Random
23:49 Changeset [86de9d5f] by sev-
PINK: fix item moving
23:49 Changeset [edb57024] by sev-
PINK: fix determination of Actor by point
23:49 Changeset [4b87f560] by sev-
PINK: reworked sprite class(ActionCEL) and his inheritors.
23:49 Changeset [31f10a08] by sev-
PINK: remove observing of looped sounds
23:49 Changeset [4c6ff166] by sev-
PINK: inline small functions
23:49 Changeset [8dedd80b] by sev-
PINK: inline one line archive functions; remove stream getters
23:49 Changeset [2cf0ebc8] by sev-
PINK: fix condition of miniGame
23:49 Changeset [8a6f92a8] by sev-
PINK: fix playing looped sounds
23:49 Changeset [09f33a9d] by sev-
PINK: fix game page destruction after saving
23:49 Changeset [279a67e0] by sev-
PINK: fix loading empty page from save
23:49 Changeset [d4e31dcf] by sev-
PINK: fix mem leaks
23:49 Changeset [b2f84918] by sev-
PINK: implement sound balance
23:49 Changeset [2d708917] by sev-
PINK: fix accessing non-existent pixels
23:49 Changeset [a1d44bfa] by sev-
PINK: rework sound system
23:49 Changeset [128e7c7a] by sev-
PINK: fix ending of ActionCEL
23:49 Changeset [810acaa9] by sev-
PINK: add check to startFrame because it can be greater than sprite's …
23:49 Changeset [170329ae] by sev-
PINK: remove redundant adding sprite to scene, which doesn't need to …
23:49 Changeset [ef6307f7] by sev-
PINK: change drawing method
23:49 Changeset [093a33f3] by sev-
PINK: add saving/loading for PDA
23:49 Changeset [5158e22] by sev-
PINK: add proper implementation of Actor init function
23:49 Changeset [5df297a0] by sev-
PINK: revised page initialization
23:49 Changeset [651bc2a1] by sev-
PINK: reformat file's code
23:49 Changeset [2ce61da0] by sev-
PINK: implement exit from PDA
23:49 Changeset [3073a3a6] by sev-
PINK: reformat Action's code
23:49 Changeset [c09bdcc6] by sev-
PINK: add loadTxt to ResourceMgr
23:49 Changeset [32120bf] by sev-
PINK: refactor Actors to remove casts and improve readability
23:49 Changeset [177bd03c] by sev-
PINK: change pause/unpause to pause method with parameter
23:49 Changeset [7c7124b7] by sev-
PINK: add PDAButtonActor(Pokus) implementation Peril's pda actor is …
23:49 Changeset [b495ec33] by sev-
PINK: add Pokus World Book implementation
23:49 Changeset [206382c0] by sev-
PINK: add missing cursor
23:49 Changeset [9339c70a] by sev-
PINK: fix deserializing of ActionText
23:49 Changeset [b4c7f26c] by sev-
PINK: prepare page interface to add PDAPage
23:49 Changeset [abdda6ee] by sev-
PINK: fix loading inventory save
23:49 Changeset [9420762f] by sev-
PINK: add savestate metadata support
23:49 Changeset [ce5b0bb0] by sev-
PINK: fixes to save system
23:49 Changeset [5b16f36b] by sev-
PINK: fix disappearing cursor after exiting from GMM
23:49 Changeset [0c1ae6b9] by sev-
PINK: add RTL feature
23:49 Changeset [38b3f5e0] by sev-
PINK: add improved pause support
23:49 Changeset [13068081] by sev-
PINK: add saving/loading of game. It's bugged, but playable
23:49 Changeset [aa2d95e0] by sev-
PINK: add state saving/loading of Module and GamePage
23:49 Changeset [4213be62] by sev-
PINK: add state saving/loading of LeadActor
23:49 Changeset [5433ac77] by sev-
PINK: add state saving/loading of Inventory
23:49 Changeset [6892e5a] by sev-
PINK: add saving/loading state of WalkMgr
23:49 Changeset [6b2b6eb2] by sev-
PINK: add saving and loading state of sequencer
23:49 Changeset [1cee8413] by sev-
PINK: add StringMap serialization
23:49 Changeset [e08ac2fc] by sev-
PINK: added methods to read/write Byte in archive
23:49 Changeset [58cfd816] by sev-
PINK: added streams getters to archive
23:49 Changeset [eabb7343] by sev-
PINK: fix letter case
23:49 Changeset [e55b8a6e] by sev-
PINK: change linear search to binary
23:49 Changeset [0700e6e8] by sev-
PINK: remove redundant Archive destructor
23:49 Changeset [81e03d31] by sev-
PINK: fix finding of resource description
23:49 Changeset [4be01349] by sev-
PINK: fix formatting
23:49 Changeset [2e2fb686] by sev-
PINK: fix formatting
23:49 Changeset [04da9c95] by sev-
PINK: remove extended initializer lists
23:49 Changeset [b168fc3] by sev-
PINK: fix compiler warning about UB
23:49 Changeset [db3b8d37] by sev-
PINK: fix compilation error
23:49 Changeset [cbe8a40e] by sev-
PINK: remove commas at the end of enumerator lists
23:49 Changeset [6fe11428] by sev-
PINK: fix module.mk
23:49 Changeset [f58ef1fd] by sev-
PINK: fix indentation
23:49 Changeset [4e5c8f1b] by sev-
PINK: return deleted variable declaration by mistake
23:49 Changeset [958d836f] by sev-
PINK: remove lambda functions PINK: remove lambda functions PINK: …
23:49 Changeset [0cc647fd] by sev-
PINK: fix no newline warning
23:49 Changeset [b14d05e4] by sev-
PINK: remove >> << operators
23:49 Changeset [bef8e08c] by sev-
PINK: change hex to dec numbers
23:49 Changeset [180eb74b] by sev-
PINK: fix arguments in InventoryItem method
23:49 Changeset [54e6b8f3] by sev-
PINK: change _endFrame type from uint32 to int32
23:49 Changeset [0beaf379] by sev-
PINK: fix signed vs unsigned comparison
23:49 Changeset [192cbab5] by sev-
PINK: change size_t to uint
23:49 Changeset [c8e1dfb] by sev-
PINK: remove the use of auto variables
23:49 Changeset [6bae0082] by sev-
PINK: fix includes
23:49 Changeset [d4c2c205] by sev-
PINK: remove bug from description
23:49 Changeset [58404aa6] by sev-
PINK: removed single-line function from SeqTimer
23:49 Changeset [ddc525c] by sev-
PINK: fixed forward declaration
23:49 Changeset [610d5561] by sev-
PINK: renamed method parameters to appropriate names in Condition classes
23:49 Changeset [ece9054a] by sev-
PINK: fixed sprites which start playing with delay
23:49 Changeset [853afb9f] by sev-
PINK: updated status of engine
23:49 Changeset [3ff9aaf6] by sev-
PINK: fixed crash in Hokus Pokus
23:49 Changeset [607f278c] by sev-
PINK: fixed finding of nullptr Actor
23:49 Changeset [9e8e1df2] by sev-
PINK: added basic implementation of HandlerTimerSequences just to make …
23:49 Changeset [f4d9901] by sev-
PINK: changed size method to empty to improve readability
23:49 Changeset [90b493de] by sev-
PINK: fix for Pokus game
23:49 Changeset [b73fa64f] by sev-
PINK: added missing include
23:49 Changeset [d8fc10da] by sev-
PINK: updated description of engine. Passport to Peril is now fully …
23:49 Changeset [7f4be22d] by sev-
PINK: fixes crash on loading final scene of Passport to Peril(not tested)
23:49 Changeset [1d03b77e] by sev-
PINK: increased buffer size (fixes crash in India Location)
23:49 Changeset [d1c5797a] by sev-
PINK: fixed compilation errors
23:49 Changeset [3e3b025] by sev-
PINK: fixed unstoppable talk animation
23:49 Changeset [91c5cda9] by sev-
PINK: implemented stopFrame
23:49 Changeset [809a2ae9] by sev-
PINK: fixed choosing item after getting it from click using other item
23:49 Changeset [70243588] by sev-
PINK: fixed entering to Mucky Duck Pub
23:49 Changeset [42d775e] by sev-
PINK: added movement for picked item from inventory
23:49 Changeset [6d68a715] by sev-
PINK: changed static_cast to dynamic_cast
23:49 Changeset [d3e6dd41] by sev-
PINK: fixed setting action method
23:49 Changeset [e3bd0a62] by sev-
PINK: fixed finding nullptr action
23:49 Changeset [1e456a1d] by sev-
PINK: fixed SideEffectLocation
23:49 Changeset [85aad0c3] by sev-
PINK: added implementation of mini-games (PubPink and ParlSqPink)
23:49 Changeset [1b39644b] by sev-
PINK: added implementation of item using
23:49 Changeset [bbe2e606] by sev-
PINK: added missing cursor
23:49 Changeset [584355b3] by sev-
PINK: fixed compilation error
23:49 Changeset [69185ea7] by sev-
PINK: removed unnecessary method call
23:49 Changeset [775fa9ad] by sev-
PINK: added missing parameter in ActionPlayWithSfx::toConsole method;
23:49 Changeset [05d7c28f] by sev-
PINK: fixed stopping sfx according to disasm
23:49 Changeset [36dfabc6] by sev-
PINK: added PDAButtonActor and AudioInfoPDAButton
23:49 Changeset [86d726d7] by sev-
PINK: fixed Inventory onClick method and other bugfixes
23:49 Changeset [08493c14] by sev-
PINK: added more constants
23:49 Changeset [68dbc46] by sev-
PINK: added check for item owner
23:49 Changeset [df6814f] by sev-
PINK: moved more values to constants section
23:49 Changeset [88ce9ffb] by sev-
PINK: created constants for magic numbers, improved code in file
23:49 Changeset [0e477a98] by sev-
PINK: bugfixes and added basic inventory implementation
23:48 Changeset [4917f7e1] by sev-
PINK: implemented page state saving
19:55 Ticket #10590 (MOHAWK: MYST ME: Crash when turning off pressure valve to lower elevator) created by blam666
Myst (ME German windows version) crashes when you return to the hut …
15:54 Changeset [a4114659] by cpasjuste <cpasjuste@…>
SWITCH: add arch optimizations
15:37 Changeset [dc1d3f8f] by cpasjuste <cpasjuste@…>
SWITCH: minor cleanup
15:23 Changeset [a9cc441a] by Eric Fry <yuv422@…>
ILLUSIONS: Refactor savegame thumbnail logic to be inline with rest of tree
15:10 Changeset [2217813] by GitHub <noreply@…>
SWITCH: add nintendo switch support
14:56 Changeset [7e2b1441] by Eric Fry <yuv422@…>
Merge branch 'master' of github.com:scummvm/scummvm into illusions
14:50 Changeset [d957626b] by Eric Fry <yuv422@…>
ILLUSIONS: Formatting fixes Simplified some point arithmetic Lock …
14:20 Changeset [50e7b5e5] by Eric Fry <yuv422@…>
ILLUSIONS: always use braces for loops

06/27/18:

22:48 Changeset [a95d133e]branch-2-1branch-2-1-0 by criezy
I18N: Update translations templates
22:47 Changeset [e86189bd]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
GUI: Grey out unlaunchable games in launcher
15:12 Changeset [8a7af048] by Eric Fry <yuv422@…>
ILLUSIONS: Refactor duckman inventory code to remove verbose init …
14:22 Changeset [70dbfdd0] by Eric Fry <yuv422@…>
ILLUSIONS: Fix formatting Remove debug code from bbdou menu item …
13:14 Changeset [be0fdac1] by Cameron Cawley <ccawley2011@…>
BUILD: Add Travis build target using create_project and CMake
12:00 Ticket #7780 (GUI: Save/load dialog doesn't maintain scrolling position) closed by bonki
fixed: Closing this, the last scrolling position is saved per game …
11:45 Ticket #10537 (GUI: Ability to resize window) closed by bonki
worksforme: Closing this for now as we lack more input, please feel free to reopen …
02:05 Ticket #10589 (MOHAWK: RIVEN: Polish localization missing end credits video) created by MDogherra
-Cyan Employee Bug- Where: Current Riven test release, in Polish, …

06/26/18:

23:33 Ticket #10588 (MOHAWK: RIVEN: Japanese localization missing characters in new UI) closed by bgK
fixed: I forgot to include the Japanese font in that build. The build …
23:27 Ticket #10588 (MOHAWK: RIVEN: Japanese localization missing characters in new UI) created by MDogherra
-Cyan Employee Bug- Where: The custom Riven build …
14:38 Changeset [deec747b] by Eric Fry <yuv422@…>
ILLUSIONS: Fix typo in palette cycle logic. Fix uninitialised local …
14:35 Changeset [8e8dc87] by Eric Fry <yuv422@…>
ILLUSIONS: Formatting, remove trailing whitespace.
14:28 Changeset [b6b2918e] by Eric Fry <yuv422@…>
ILLUSIONS: Formatting
14:13 Changeset [7455d8ac] by Eric Fry <yuv422@…>
ILLUSIONS: Mark bbdou as unstable Drop platform from game id
10:45 Changeset [984c6cde] by Eric Fry <yuv422@…>
ILLUSIONS: Replace spaces with tabs Replace while(1) with do..while …
09:15 Changeset [c808f33f]branch-2-1branch-2-1-0 by lotharsm
CREDITS: Change nickname for Lothar Serra Mari
08:52 Ticket #10587 (WIN32: Launching via .cmd file with openGL and fullscreen fails on ...) created by lotharsm
-Myst25 related- I used the latest build bgK sent to Cyan running on …
08:44 Ticket #10586 (MOHAWK: MYST: Focus issues with Gamebar enabled on Windows 10) created by lotharsm
-Myst25 related- I used the latest build bgK sent to Cyan running on …
08:09 Ticket #10585 (TOOLS: Compilation (missing local C++11 support) broken) created by raziel-
ScummVM 2.1.0git (Jun 24 2018 20:36:35) Features compiled in: Vorbis …

06/25/18:

15:13 Ticket #10581 (MADS: Save game loading assertion) closed by bonki
invalid: Commit 79fbcb96c3532e730ad8298d96f56f4a52c77ead is responsible for the …
14:21 Changeset [e0f0f021] by Eric Fry <yuv422@…>
ILLUSIONS: Pause voice when entering in-game menu Wire up load fail …
13:15 Ticket #10584 (SCI: Larry7 - Animation slows down when inventory window is open) created by raziel-
ScummVM 2.1.0git (Jun 24 2018 20:36:35) Features compiled in: Vorbis …
13:13 Ticket #10583 (SCI: LS6: AmigaOS: Hourglass cursor cut off) created by raziel-
ScummVM 2.1.0git (Jun 24 2018 20:36:35) Features compiled in: Vorbis …
13:11 Ticket #10582 (SCI: KQ6: AmigaOS4: Cursors broken) created by raziel-
ScummVM 2.1.0git (Jun 24 2018 20:36:35) Features compiled in: Vorbis …
13:06 Ticket #10581 (MADS: Save game loading assertion) created by raziel-
ScummVM 2.1.0git (Jun 24 2018 20:36:35) Features compiled in: Vorbis …
07:03 Changeset [e8a394f1] by Torbjörn Andersson <eriktorbjorn@…>
SCI: Use LarryScale in games that support it, not just LSL7 This is …
06:44 Changeset [0cc05aed] by Matthew Stewart <stewartmatthew6@…>
SDL: Clip mouse range in convertWindowToVirtual When the graphics …
05:05 Changeset [1a097b1]branch-2-1branch-2-1-0 by criezy
I18N: Regenerate translations data file
00:54 Changeset [4483e71] by dafioram
MOHAWK: MYST: Have Mech fortress west direction persists after …
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