Timeline
05/30/18:
- 22:52 Ticket #10554 (XEEN: Direction Sense displayed incorrectly.) closed by
- fixed
- 22:51 Changeset [d6841ef] by
- XEEN: Fix Direction Sense display
- 22:16 Ticket #10551 (XEEN: Mouse presses to empty spaces on character creation screen ...) closed by
- fixed
- 22:15 Changeset [b191cbf9] by
- XEEN: Stop re-rolling new character stats when some areas of screen clicked
- 22:01 Ticket #10556 (XEEN: Subtitles resume if cutscene skipped and replayed) closed by
- fixed
- 22:00 Changeset [34d73a56] by
- I18N: Update translation (German) Currently translated at 100.0% (973 …
- 22:00 Changeset [d665807f] by
- I18N: Update translation (Dutch) Currently translated at 100.0% (973 …
- 22:00 Changeset [46c9c9f0] by
- XEEN: Properly reset subtitles when replaying cutscenes
- 14:23 Changeset [88ed7632] by
- I18N: Update translation (Italian) Currently translated at 100.0% …
- 14:23 Ticket #10561 (SCUMM: Indiana Jones 3 (FM-Towns) disorted playback in Venice) created by
- ScummVM 2.1.0git (May 29 2018 08:17:19) Features compiled in: Vorbis …
- 14:11 Ticket #10560 (SCUMM: Add mousewheel support to the inventory) created by
- ScummVM 2.1.0git (May 29 2018 08:17:19) Features compiled in: Vorbis …
- 11:59 Ticket #10559 (SCUMM: Distorted speech on submarine in Indy4) created by
- ScummVM 2.1.0git (May 29 2018 08:17:19) Features compiled in: Vorbis …
- 08:25 Changeset [b3e3f753] by
- I18N: Update translation (Dutch) Currently translated at 100.0% (973 …
- 07:26 Changeset [1e1ed297] by
- SCUMM: HE: Mark Bink as engine dependency
- 07:24 Changeset [39ef9bea] by
- CONFIGURE: Make Bink an engine dependency
- 06:55 Ticket #10558 (SCUMM: Indiana Jones 3/4 (partially) lost numpad control (regression)) created by
- ScummVM 2.1.0git (May 29 2018 08:17:19) Features compiled in: Vorbis …
05/29/18:
- 20:59 Changeset [3e88827] by
- SLUDGE: Move function/variable load/save functions to related files
- 20:37 Changeset [87e58a9b] by
- SLUDGE: Split runSludge() to runAllFunctions() and handleSaveLoad()
- 20:37 Changeset [dc320b8] by
- SLUDGE: Create constructor of Variable instead of initVarNew
- 20:37 Changeset [1ec5ef3e] by
- SLUDGE: Move resource names to ResourceManager
- 20:37 Changeset [05487654] by
- SLUDGE: Objectify FatalMsgManager
- 20:37 Changeset [b6c2dc38] by
- SLUDGE: Split out function.h/cpp for upcoming refactoring
- 19:29 Changeset [a0c3ef5f] by
- I18N: Update translation (German) Currently translated at 100.0% (973 …
- 19:29 Changeset [f08042c] by
- DEVTOOLS: Remove vestige of TeX credits encoding
- 19:29 Changeset [b9fd745] by
- DEVTOOLS: Fix RTF credits encoding inconsistencies
- 03:00 Changeset [dc03220] by
- I18N: Update translation (Hungarian) Currently translated at 100.0% …
05/28/18:
- 22:00 Changeset [8d10fbe] by
- COMMON: coding convention improvements for degree conversion funcs …
- 21:58 Ticket #10555 (clarify subtitle speed direction) closed by
- My suggestion would still be the same as what I wrote 9 years ago: …
- 21:42 Changeset [784d2dc2] by
- I18N: Update translation (French) Currently translated at 100.0% (973 …
- 21:37 Changeset [1e02db1f] by
- I18N: Update translations templates
- 21:37 Changeset [c70f40f6] by
- I18N: Update translation (French) Currently translated at 100.0% (971 …
- 21:36 Changeset [ff656cf7] by
- I18N: Add engines/game.cpp to list of files with translatable text
- 21:34 Changeset [4abcd4ab] by
- I18N: Update translation (French) Currently translated at 99.8% (970 …
- 21:22 Changeset [4f481df9] by
- I18N: Update translations templates
- 21:21 Changeset [201b347e] by
- GUI: Improve layout update for UnknownGameDialog Previously the …
- 21:21 Changeset [42cd3e95] by
- GUI: Use ScrollContainerWidget in unknown game dialog This should fix …
- 19:58 Changeset [567abfce] by
- I18N: Update translations templates
- 19:55 Changeset [44bc04e0] by
- GUI: Move UnknownGameDialog to gui
- 18:11 Changeset [fed0dbf4] by
- I18N: Update translation (Hungarian) Currently translated at 100.0% …
- 16:55 Changeset [106416c] by
- DC: Fix the build after the detection result rework
- 16:43 Changeset [2686b37e] by
- I18N: Update translations templates
- 16:43 Changeset [61f9398b] by
- Merge pull request #1187 from bgK/detection-refactor-unknown ENGINES: …
- 15:40 Ticket #10557 (MOHAWK: MYST: Thumbnail has black top and bottom) created by
- 13:29 Ticket #7143 (MOHAWK: Myst Masterpiece Stoneship Red page door graphics glitch) closed by
- fixed: Thanks for your report, this was fixed in commit …
- 13:20 Changeset [8d654285] by
- MOHAWK: MYST: Fix drawing the Stoneship red page open door When the …
- 13:20 Ticket #10556 (XEEN: Subtitles resume if cutscene skipped and replayed) created by
- […] ScummVM built using scummvm-git package in the AUR. Xeen …
- 11:10 Ticket #10555 (clarify subtitle speed direction) created by
- I got a bit confused trying to lower the subtitle speed in Monkey …
- 08:44 Changeset [35f4983c] by
- Merge pull request #1201 from ccawley2011/mohawk-sound MOHAWK: Fix …
- 00:43 Changeset [69ebe37] by
- XEEN: Fix compiler warning
05/27/18:
- 23:57 Ticket #10548 (XEEN: Misaligned object sprites compared to DOSBox) closed by
- fixed: Fixed. You'll need to download the newly regenerated xeen.ccs to see …
- 23:57 Ticket #10550 (XEEN: Text wraps incorrectly in character creation "Skills" dialogue.) closed by
- fixed: Fixed. You'll need to download the newly regenerated xeen.ccs to see …
- 23:56 Changeset [23f3f171] by
- XEEN: Fix close-up objects placement, incorrect skill text in Create …
- 20:11 Changeset [881c9463] by
- SLUDGE: Move global variable lastFramesPerSecond to class Timer
- 20:11 Changeset [bf3084df] by
- SLUDGE: Move built-in function parameter number to structure
- 18:46 Ticket #10553 (XEEN: Chest sprites return to their 'closed' graphic after being opened.) closed by
- fixed
- 18:45 Changeset [057bf6ea] by
- XEEN: Leave chests open after their contents are taken
- 17:56 Changeset [9abcaecb] by
- XEEN: Animate open treasure chests with treasure
05/26/18:
- 13:35 Ticket #10536 (MOHAWK: Riven: User can’t delete user-created save from Autosave slot ...) closed by
- fixed: The ability to delete non-autosaves in riven (and myst) was added in …
- 07:01 Changeset [2925d2e] by
- Merge pull request #1198 from dafioram/mohawk10536 MOHAWK: README: …
05/25/18:
- 18:13 Changeset [ac5f612] by
- COMMON: fix wrong size assignment in HashMap
- 10:30 Ticket #10554 (XEEN: Direction Sense displayed incorrectly.) created by
- When Direction Sense is active, the compass direction is shown in a …
- 04:44 Ticket #10553 (XEEN: Chest sprites return to their 'closed' graphic after being opened.) created by
- After searching a chest, the sprite returns to its 'closed' frame …
- 04:09 Ticket #10552 (XEEN: Incorrect fx playback for item pickup / level up / fountains.) created by
- The sound effect played when the player picks up an item, levels up or …
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