Timeline



05/23/18:

23:46 Changeset [6b51c293] by Gabriel Corona <gabriel.corona@…>
FULLPIPE: fix URI The previous URI spawns many useless subshells on …
22:22 Ticket #10539 (MOHAWK: Just Me and My Mom support) closed by bonki
invalid: Indeed, closing this one as well then. Feel free to attach the …
12:53 Ticket #10546 (FT: Destrution Derby not completable on Android) created by d0k3
What the title says. The mouse controls in the Destruction Derby …
08:40 Ticket #10544 (BusyTown Best Christmas Ever Richard Scary) closed by bonki
invalid: Thanks for your report! Unfortunately, this is not a game we …
08:39 Ticket #10543 (Little People's Christmas Activity Center) closed by bonki
invalid: Thanks for your report! Unfortunately, this is not a game we …
08:39 Ticket #10542 (My Little Pet Shop) closed by bonki
invalid: Thanks for your report! Unfortunately, this is not a game we …
08:39 Ticket #10541 (Arthur's Pet Chase) closed by bonki
invalid: Thanks for your report! Unfortunately, this is not a game we …
04:47 Changeset [0d88be5e]branch-2-1branch-2-1-0 by dafioram
README: Redo Autosave section and note newly supported autosave games …
04:47 Changeset [6041e4ac]branch-2-1branch-2-1-0 by dafioram
MOHAWK: Allow non-autosaves in autosave slot to be deletable With the …
04:47 Changeset [05000967]branch-2-1branch-2-1-0 by dafioram
MOHAWK: MYST: Do not autosave over saves from the original The …
04:36 Ticket #10540 (Tonka - All Games - Tonka Search & Rescue, Tonka Garage, etc.) closed by dafioram
invalid: Thanks for your report. There is not a scummvm version 2.2.0 do you …
04:17 Ticket #10545 (BusyTown Best Christmas Ever Richard Scary) closed by dafioram
duplicate: Duplicate of #10544.
01:25 Ticket #10545 (BusyTown Best Christmas Ever Richard Scary) created by lapus123
Win 7 64 bit - all updates Scumm vr 2.2.0 Windows Installer 11.4M …
01:23 Ticket #10544 (BusyTown Best Christmas Ever Richard Scary) created by lapus123
Win 7 64 bit - all updates Scumm vr 2.2.0 Windows Installer 11.4M …
01:20 Ticket #10543 (Little People's Christmas Activity Center) created by lapus123
Win 7 64 bit - all updates Scumm vr 2.2.0 Windows Installer 11.4M …
01:18 Ticket #10542 (My Little Pet Shop) created by lapus123
Win 7 64 bit - all updates Scumm vr 2.2.0 Windows Installer 11.4M …
01:16 Ticket #10541 (Arthur's Pet Chase) created by lapus123
Win 7 64 bit - all updates Scumm vr 2.2.0 Windows Installer 11.4M …
01:15 Ticket #10540 (Tonka - All Games - Tonka Search & Rescue, Tonka Garage, etc.) created by lapus123
Win 7 64 bit - all updates Scumm vr 2.2.0 Windows Installer 11.4M …
01:10 Ticket #10539 (MOHAWK: Just Me and My Mom support) created by lapus123
Win 7 64 bit - all latest updates - English Scummvm vr 2.0.0 Windows …

05/22/18:

13:39 Ticket #10538 (SCI: Lighthouse: Crash when loading a save from the cmd line) created by dafioram
Trying to load a valid saved game from the command line crashes. It …
09:54 Changeset [d6e6aca7]branch-2-1branch-2-1-0 by lotharsm
QUEEN: Add detection entry for Italian GoG.com release
09:54 Changeset [cb33dd6d]branch-2-1branch-2-1-0 by lotharsm
QUEEN: Add detection entry for French GoG.com release
09:54 Changeset [ff68947a]branch-2-1branch-2-1-0 by lotharsm
QUEEN: Add detection entry for German GoG.com release
05:33 Changeset [8b006109] by dafioram
BASE: Default joystick_num to 0 instead of -1 Fixes Trac#10366. A …
04:58 Ticket #10410 (MOHAWK: Riven: Dreamcast: List for loading saved games is empty) closed by dafioram
wontfix: This is a little out of scope. An alternative to loading from the gui …
04:36 Ticket #10431 (SCI: Shivers: Access Violation rendering picture under RetroPie) closed by dafioram
outdated: Now that a new Retropie version is out and supports stretch and uses …

05/21/18:

22:32 Changeset [ae2637e3]branch-2-1branch-2-1-0 by sev-
FULLPIPE: Properly reserve arrays when deserializing. Pointed by …
16:19 Ticket #10537 (GUI: Ability to resize window) created by shevegen
Hello ScummVM team, Would it be possible to add the ability to resite …
15:01 Ticket #10536 (MOHAWK: Riven: User can’t delete user-created save from Autosave slot ...) created by macca8
This issue only affects users who have a save occupying the Autosave …
11:24 Changeset [07efcfd4]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
SCUMM: Fix wrong comment about iMUSE digital variable

05/20/18:

23:40 Changeset [c7f3416d]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Remove trailing whitespace
19:56 Ticket #10534 (MADE: RTZ - Failure to manually extract necessary files from GOG ...) closed by bonki
fixed: Fixed in commit 5dda21c1c2552945a9446ee24ec6692734a0332a, thanks for …
19:53 Changeset [5dda21c1]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
MADE: Do not attempt to read from non-existing file Fixes Trac#10534.
15:18 Changeset [e1cd9e58]branch-2-1branch-2-1-0 by criezy
I18N: Update translations templates
15:17 Changeset [37791c4b]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: RIVEN: Add Autosave Support The game will autosave to slot 0 …
14:58 Changeset [980ed0e] by GitHub <noreply@…>
Merge 4dcf2e3eece1207aa1d201c0cf3b9ba79ee6db2c into …
14:56 Changeset [4dcf2e3e] by dafioram
MOHAWK: RIVEN: Add Autosave Support The game will autosave to slot 0 …
13:52 Ticket #10535 (DOCS: Update style guide for naming of functions and template types) created by dafioram
http://wiki.scummvm.org/index.php/Code_Formatting_Conventions 1. The …
12:21 Changeset [1606d668]branch-2-1branch-2-1-0 by criezy
WINTERMUTE: Update deg2rad usage
12:21 Changeset [d52937cc]branch-2-1branch-2-1-0 by criezy
SCI: Update rad2deg usage
12:21 Changeset [abb8ae0]branch-2-1branch-2-1-0 by criezy
COMMON: Template deg2rad and rad2deg in Common/math The input and …
10:05 Changeset [5ee24f39]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: MYST: Fix repeatedly trying to autosave when not allowed …

05/19/18:

22:01 Changeset [900d3171] by Zafiris Galanopoulos <zafiris@…>
* Attempt to fix ticket #10473.
21:03 Changeset [98067b0f]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
WINTERMUTE: Properly fix handling of Ogg Vorbis resources
18:32 Ticket #10533 (WME: .ogg files from .dcp packages are unknown) closed by bonki
fixed: Thanks for reporting, the regression was introduced in …
18:31 Changeset [d022572f]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
WINTERMUTE: Fix loading Vorbis files Fixes Trac#10533
18:23 Changeset [4396b01]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: MYST: Fix the Wii/GameCube build
17:56 Changeset [719c2b83]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: MYST: Autosave to Slot 0 The game will autosave to slot 0 …
17:31 Changeset [e3721d44] by GitHub <noreply@…>
Merge 67c994eaa9dcc35ebb56232166a7de6e000305a4 into …
17:26 Changeset [67c994ea] by dafioram
MOHAWK: MYST: Autosave to Slot 0 The game will autosave to slot 0 …
16:35 Changeset [fe66283a] by Cameron Cawley <ccawley2011@…>
WINTERMUTE: Fix loading Vorbis files Fixes Trac#10533
13:35 Ticket #10534 (MADE: RTZ - Failure to manually extract necessary files from GOG ...) created by raziel-
ScummVM 2.1.0git (May 18 2018 11:24:32) Features compiled in: Vorbis …
13:33 Ticket #10533 (WME: .ogg files from .dcp packages are unknown) created by raziel-
ScummVM 2.1.0git (May 18 2018 11:24:32) Features compiled in: Vorbis …

05/18/18:

19:28 Changeset [43babaee]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: RIVEN: Always release the prison combination buttons Fixes …
19:28 Ticket #10525 (MOHAWK: Riven: Prison Island sound puzzle graphics glitch.) closed by bgK
fixed: Thanks for your report, this was fixed in commit 43babaeef8.
09:13 Changeset [27697c77] by whiterandrek
PINK: started inventory implementation
09:13 Changeset [098e48da] by whiterandrek
PINK: basic walk, left click and seqTimer implementation
09:13 Changeset [e6f84df9] by whiterandrek
PINK: added onMouseOver method to LeadActor
09:13 Changeset [528e1f1c] by whiterandrek
PINK: fixed finding actor on screen
09:13 Changeset [734d6ba4] by whiterandrek
PINK: added basic cursor implementation, fixed sequenceAudio …
09:13 Changeset [2d2fd261] by whiterandrek
PINK: small fixes
09:13 Changeset [d4cdbfdb] by whiterandrek
PINK: fixed some segfaults
09:13 Changeset [8fdbba7c] by whiterandrek
PINK: added ActionTalk implementation
09:13 Changeset [cc0e52bc] by whiterandrek
PINK: added ActionPlayWithSfx implementation
09:13 Changeset [a7438e12] by whiterandrek
PINK: added basic ActionLoop implementation
09:13 Changeset [323b981a] by whiterandrek
PINK: Implemented SequenceAudio as in original. Now Peril's intro is …
09:13 Changeset [3aa428a1] by whiterandrek
PINK: fixes for Peril
09:13 Changeset [7a25aa7d] by whiterandrek
PINK: fixed sideEffect and choosing of handler
09:13 Changeset [7f14abb9] by whiterandrek
PINK: added restart method to SequenceAudio
09:13 Changeset [6429b737] by whiterandrek
PINK: hacky implementation of SequenceAudio
09:13 Changeset [ca3cd971] by whiterandrek
PINK: implemented skipping to last subsequence
09:13 Changeset [afc07e14] by whiterandrek
PINK: implemented sequence restarting
09:13 Changeset [cb5af65] by whiterandrek
PINK: added button to toggle Drawing of Bounding Rectangles
09:13 Changeset [a871aefc] by whiterandrek
PINK: added placeholders for remaining buttons
09:13 Changeset [27f4717d] by whiterandrek
PINK: small fixes and implemented skipping of sequence by buttons
09:13 Changeset [eff73ee2] by whiterandrek
PINK: fixes to get first game scene of Hokus Pokus loaded and hack for …
09:13 Changeset [32b29bef] by whiterandrek
PINK: implemented drawing of transparent drawing, but it seems that …
09:13 Changeset [035b5b5] by whiterandrek
PINK: fixed ActionSfx deserialization
09:13 Changeset [3d6828ab] by whiterandrek
PINK: Implemented changing page and module, but without unloading old …
09:13 Changeset [3476261f] by whiterandrek
PINK: Basic implementation of CEL decoder. Fixed sprite positioning
09:13 Changeset [ece2c7a] by whiterandrek
PINK: Started implementation of Director class . For now engine can …
09:13 Changeset [8dad23e] by whiterandrek
PINK: added InventoryActor and SequenceAudio
09:13 Changeset [d69a7502] by whiterandrek
PINK: added ParlSqPink and PubPink
09:13 Changeset [c489fb59] by whiterandrek
PINK: added all missing objects to factory method. Unimplemented …
09:13 Changeset [daac181] by whiterandrek
PINK: added CursorActor
09:13 Changeset [23901dc] by whiterandrek
PINK: fixed missing arguments
09:13 Changeset [97083038] by whiterandrek
PINK: added ActionText
09:13 Changeset [0db75c4c] by whiterandrek
PINK: added ActionPlayWithSfx and ActionSfx
09:13 Changeset [66a2853d] by whiterandrek
PINK: added ActionTalk class
09:13 Changeset [6ed1dfd7] by whiterandrek
PINK: Again small fix for ActionLoop
09:13 Changeset [ba03da3] by whiterandrek
PINK: Fixed wrong constant values
09:13 Changeset [81abf8a] by whiterandrek
PINK: added ActionLoop
09:13 Changeset [cf793081] by whiterandrek
PINK: added SupportingActor and HandlerMgr
09:13 Changeset [c90e1ed2] by whiterandrek
PINK: added SeqTimer class
09:13 Changeset [91ef9410] by whiterandrek
PINK: added random to methods which need it.
09:13 Changeset [04138e81] by whiterandrek
PINK: Handlers are implemented, beside handlerMgr, …
09:13 Changeset [0243649e] by whiterandrek
PINK: added debug information to actions
09:13 Changeset [a7ea2ae0] by whiterandrek
PINK: game page init fixes
09:13 Changeset [9e846bd0] by whiterandrek
PINK: small fixes
09:13 Changeset [766cd8c3] by whiterandrek
PINK: did a big file movement for better readability. Almost …
09:13 Changeset [fe016fe5] by whiterandrek
PINK: some fixes
09:13 Changeset [98f45b72] by whiterandrek
PINK: added basic script implementation
09:13 Changeset [c68b8e1d] by whiterandrek
PINK: implemented init of LeadActor and checking for state in …
09:13 Changeset [867abec0] by whiterandrek
PINK: added some methods to Actor
09:13 Changeset [4e3f4e2] by whiterandrek
PINK: implemented ActionHide completely
09:13 Changeset [2488ab6] by whiterandrek
PINK: added states to LeadActor
09:13 Changeset [cb882e18] by whiterandrek
PINK: added setIdleAction to actor
09:13 Changeset [cfd8293e] by whiterandrek
PINK: implemented SideEffectModuleVariable fully
09:13 Changeset [9cfda82] by whiterandrek
PINK: Added findAction method
09:13 Changeset [0ec4e86f] by whiterandrek
PINK: Added findActor method
09:13 Changeset [93f3bcc9] by whiterandrek
PINK: Continue to develop Sequencer::authorSequence method
09:13 Changeset [ef852ac5] by whiterandrek
PINK: Added SequenceActorState and SequenceContext
09:13 Changeset [e487bf52] by whiterandrek
PINK: Added more Handler methods
09:13 Changeset [30bc70f] by whiterandrek
PINK: Implemented SideEffectExit
09:13 Changeset [5d32ed65] by whiterandrek
PINK: Added findSequence method to Sequencer
09:13 Changeset [5f947f8f] by whiterandrek
PINK: More debug output of Objects attributes
09:13 Changeset [f2ca3dcb] by whiterandrek
PINK: Implemented debug output of Objects
09:13 Changeset [e10a5bcb] by whiterandrek
PINK: Added SideEffect, SideEffectExit, SideEffectVariable, …
09:13 Changeset [64c36327] by whiterandrek
PINK: Added Handler and HandlerStartPage
09:13 Changeset [0f3799d5] by whiterandrek
PINK: Added SequenceItemLeader and SequenceItemDefaultAction
09:13 Changeset [8992c557] by whiterandrek
PINK: Added Sequencer, Sequence and SequenceItem
09:13 Changeset [3505c301] by whiterandrek
PINK: Added missing field to WalkLocation class
09:13 Changeset [31ccb54c] by whiterandrek
PINK: Added missing include
09:13 Changeset [6dc17ab3] by whiterandrek
PINK: Added LeadActor pointer field to WalkMgr
09:13 Changeset [c4011c02] by whiterandrek
PINK: Implemented Page loading.
09:13 Changeset [1fba0c9] by whiterandrek
PINK: Added all classes in classMap
09:13 Changeset [d8a723ab] by whiterandrek
PINK: split declaration and definition and some fixes
09:13 Changeset [ad3641af] by whiterandrek
PINK: Added InventoryItem class
09:13 Changeset [a164047c] by whiterandrek
PINK: Implemented MFC archive, some pink objects and their …
09:13 Changeset [71c2a37e] by whiterandrek
PINK: moved game descriptions to detection_tables.h
09:13 Changeset [e5c15e8c] by whiterandrek
PINK: Implemented Sound Class
09:13 Changeset [ead7741] by whiterandrek
PINK: Initial commit Implemented skeleton of engine, detection, …
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