Timeline



04/22/18:

22:54 Changeset [65861bb9]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
SCI: Change workaround for PalVary / Animate race condition The new …
22:45 Changeset [10abb0c]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TITANIC: Fix discrepancy between readSavegameHeader() declaration and …
22:42 Changeset [b1b83ac9]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
Revert "TITANIC: Fix memory leak due to save thumbnail changes" This …
19:24 Changeset [ab0cb8fa] by lotharsm
GUI: Remove the unknown game dialog out of namespace GUI::
19:24 Changeset [33670e1b] by lotharsm
GUI: Improve button width calculations in the unknown game dialog as …
17:53 Ticket #10493 (TITANIC: Game crash when choosing floor in elevator) closed by dreammaster
worksforme: I went ahead and bought the Steam release, and was able to replicate …
17:44 Changeset [ab3f397]branch-2-1branch-2-1-0 by dreammaster
TITANIC: Fix memory leak due to save thumbnail changes
14:58 Ticket #10498 (MOHAWK: MYST: Channelwood Achenar door shown half open) created by dafioram
2.1.0git-1923-gea524fa792 When in channelwood 3rd level if you open …
09:27 Changeset [04c321d2]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
CREATE_PROJECT: CMAKE: Fix importing SDL2 when it was built using …
08:30 Changeset [086ab443]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: LB: Mark a switch fall-trough as intentional Without the …
08:23 Changeset [818117bd]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
BASE: Allow options to come after command on the command line
08:21 Changeset [cd6ce6e5] by GitHub <noreply@…>
Merge 3c92899bc435510cc648d55a08860af0842cb4b7 into …
08:19 Ticket #10497 (MOHAWK: MYST: Selentic age radar doors no closing sound) closed by bgK
fixed: Thanks for your report, this was fixed in commit …
08:17 Changeset [a992dcc]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: LB: Mark some switch fall-throughs as intentional …
08:15 Changeset [0ebf0452]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: MYST: Fix the sound effect not playing in opcode 41 Changing …
01:27 Changeset [1cb8454c]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
BUILD: Add temporary files created by configure to .gitignore
00:56 Changeset [a20f90cb]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Fix formatting

04/21/18:

17:50 Changeset [dd425413]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Remove extra coma
17:36 Changeset [e421b18c]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
Merge branch 'dafioram-myst_soundrecvrChanges'
17:32 Changeset [7c701020]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: MYST: Always redraw the sound receiver at constant speeds …
16:27 Changeset [bfa97d8f]branch-2-1branch-2-1-0 by dafioram
MOHAWK: MYST: Make sound receiver hint boundary line up with orig In …
16:27 Changeset [5a1fc8c2]branch-2-1branch-2-1-0 by dafioram
MOHAWK: MYST: Enhance: slow down sound receiver max spin rate This …
16:02 Changeset [08bbef8]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Improve autosave error handling
15:45 Changeset [2bbed814]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Try autosaving only once per autosave interval
15:15 Changeset [3c92899b] by Bastien Bouclet <bastien.bouclet@…>
BASE: Allow options to come after command on the command line
15:10 Ticket #10497 (MOHAWK: MYST: Selentic age radar doors no closing sound) created by dafioram
2.1.0git-1923-gea524fa792 When using the sound radar if you close the …
14:02 Changeset [0afe05cb] by Eric Fry <yuv422@…>
Work on options menu
13:54 Changeset [828da1fc]branch-2-1branch-2-1-0 by dreammaster
XEEN: Add Swords guild membership checks
13:26 Changeset [0aeecb6c]branch-2-1branch-2-1-0 by dreammaster
XEEN: Swords changes for game flags array
04:28 Ticket #10495 (TINSEL: DW1: Prunes disappear if used without putting in inventory) closed by dreammaster
fixed: I've implemented what I think is a clean patch for the problem.. if an …
04:27 Changeset [ea524fa7]branch-2-1branch-2-1-0 by dreammaster
TINSEL: Fix held items not in either inventory being lost
03:00 Changeset [030582af]branch-2-1branch-2-1-0 by dreammaster
XEEN: Ignore monster moves outside map rather than asserting
02:51 Changeset [4d3a7a78]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix assert for maximum number in button chooser
01:59 Changeset [fb5c4645]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix crash attacking enemies with an Elder weapon
01:59 Changeset [a5395edd]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix scripts scanning party inventories for an item
01:36 Changeset [63ebadaf]branch-2-1branch-2-1-0 by dreammaster
XEEN: Add town entry handling for Swords
01:24 Changeset [2d62b8e]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
AUDIO: Silence compiler warning in Nuked OPL emulator
01:01 Ticket #10496 (TUCKER: Panel background off by one pixel) closed by bonki
fixed: Fixed in commit 3676c3886d9c1ee6ac95bdb312ce61a0d1af9061.
00:57 Changeset [3676c388]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Fix panel background being off by one pixel This fixes an …
00:51 Ticket #10496 (TUCKER: Panel background off by one pixel) created by bonki
When clicking the computer (entering the options menu) the panel …

04/20/18:

23:00 Changeset [fa1b2388]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Draw text only when hovering over hotspots when using the map
07:55 Changeset [56db8c62]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: Refactor engine, replace the use of MinMax by Common::Rect
07:21 Changeset [7af31d66]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: Add safeguard in homeInPathFinding
07:10 Changeset [2f00d52a]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: Fix memory leak
06:55 Changeset [c0de8dd0]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: Fix unsafe read of string reported by coverity
05:03 Ticket #10495 (TINSEL: DW1: Prunes disappear if used without putting in inventory) created by sluicebox
I assume this is a bug in the game scripts. If you pickup the prunes …
04:17 Changeset [204e7f70] by Eric Fry <yuv422@…>
Save description with savegame
03:42 Changeset [94793803]branch-2-1branch-2-1-0 by dreammaster
XEEN: Changes for Auto Notes for Swords
03:21 Changeset [8d577f49]branch-2-1branch-2-1-0 by dreammaster
XEEN: Alter quest flag handling to accomodate Swords
02:43 Changeset [bd69f99f]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix game header lines in Quests dialog for Swords
01:02 Changeset [bfebb9da]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix removal of Swords quest items/flags

04/19/18:

19:42 Changeset [2b5528d7]branch-2-1branch-2-1-0 by criezy
I18N: Update translations templates
19:42 Changeset [41ba608c]branch-2-1branch-2-1-0 by GitHub <noreply@…>
Merge pull request #1156 from bgK/gui-simplify-text GUI: Unify clip …
19:18 Changeset [4d29ce2]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
GUI: Unify clip and non-clip draw calls
19:13 Changeset [dcfac42b]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
GUI: Remove alpha bitmap support It was never used since its …
12:08 Changeset [9bee9e1b]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Fix whitespace
07:58 Changeset [25aa6072]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: Fix uninitialized variables
07:33 Changeset [637f4c5c]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: Fix second compression method in MUS extraction code
03:11 Ticket #10491 (TINSEL: DW1: Crash when loading Temple saved games) closed by dreammaster
fixed
03:10 Ticket #6145 (TINSEL: DW1 PSX Assertion on Savegame Load) closed by dreammaster
fixed: Closing this; it turned out to be a problem only when loading …
03:08 Ticket #10492 (Using an item on temple hammer locks up game) closed by dreammaster
fixed
03:06 Changeset [da79ac1d]branch-2-1branch-2-1-0 by dreammaster
TINSEL: Fix hang in DW1 GRA when using items on Temple big hammer
03:06 Changeset [4c65db1]branch-2-1branch-2-1-0 by dreammaster
TINSEL: Fix loading DW1 savegames with a held item
01:56 Ticket #10494 (MOHAWK: MYST: Stonage Laggy door animation) created by dafioram
git: 9f6b4a1583 When in stoneage opening and closing the door up to …
01:27 Ticket #9914 (MOHAWK: Myst: Solved Piano Puzzle Wrong Cursor) closed by dafioram
invalid: After playing around some more with the original I was able to get the …
01:22 Ticket #10490 (MOHAWK: MYST: No cursor highlight for mouse over Sirrus/Achenar book videos) closed by dafioram
I think that is also true of the 9914.

04/18/18:

20:55 Changeset [9f6b4a15]branch-2-1branch-2-1-0 by criezy
I19N: Fix encoding of some translations They were converted …
20:19 Changeset [60cdf081]branch-2-1branch-2-1-0 by criezy
I18N: Update translations templates
20:19 Changeset [449ae8e4]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Ukrainian) Currently translated at 97.5% …
20:19 Changeset [24b48668]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Spanish) Currently translated at 99.3% (961 …
20:19 Changeset [fdd22f79]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Russian) Currently translated at 99.3% (961 …
20:19 Changeset [aea368ff]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Portuguese (Portugal)) Currently translated …
20:19 Changeset [b80de74c]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Portuguese (Brazil)) Currently translated …
20:19 Changeset [196e61a1]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Polish) Currently translated at 86.6% (838 …
20:19 Changeset [02591feb]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Norwegian Nynorsk) Currently translated at …
20:19 Changeset [62fd1e9e]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Norwegian Bokmål) Currently translated at …
20:19 Changeset [800b98f]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Greek) Currently translated at 96.3% (932 …
20:19 Changeset [3bafb56b]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Galician) Currently translated at 99.3% …
20:19 Changeset [be326b29]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Dutch) Currently translated at 100.0% (967 …
20:19 Changeset [662c1fda]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Danish) Currently translated at 99.3% (961 …
20:19 Changeset [f6fdd07]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Czech) Currently translated at 99.3% (961 …
20:19 Changeset [aa3b9cc1]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Chinese) Currently translated at 78.3% (758 …
20:19 Changeset [9116eefb]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Catalan) Currently translated at 72.4% (701 …
20:19 Changeset [0dd8f409]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Belarusian) Currently translated at 99.2% …
20:19 Changeset [d9db56a9]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Basque) Currently translated at 78.3% (758 …
20:18 Changeset [fd4f9c1f]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Fix whitespace
20:18 Changeset [b17cac80]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Fix typos
20:18 Changeset [f20015f5]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
ZVISION: Fix crash when loading a savegame Commit 00e59a3122 …
16:10 Changeset [fadce12]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Portuguese (Portugal)) Currently translated …
16:06 Changeset [a94574fe]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Portuguese (Portugal)) Currently translated …
16:05 Changeset [6858d6ea]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Portuguese (Portugal)) Currently translated …
14:47 Ticket #10493 (TITANIC: Game crash when choosing floor in elevator) created by Noone78
Typing in any floor number while in the elevator causes the game to …
10:33 Changeset [12c53823] by Eric Fry <yuv422@…>
Fixed save continue dialog menu
09:46 Changeset [8deac9ab]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Dutch) Currently translated at 100.0% (967 …
07:18 Changeset [763cf2f6]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: Add code to load & decompress MUS file
04:07 Ticket #10492 (Using an item on temple hammer locks up game) created by sluicebox
Using an inventory item on the big hammer in the temple locks up the …
04:00 Ticket #10491 (TINSEL: DW1: Crash when loading Temple saved games) created by sluicebox
Saved games created after defeating the temple monk crash when they're …

04/17/18:

23:58 Ticket #7728 (Past subtitle log menu) closed by bonki
wontfix: For some engines (e.g. SCUMM) there are tools which allow you to …
23:38 Changeset [9c593c0b]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (German) Currently translated at 100.0% (967 …
23:38 Changeset [e3a684a0]branch-2-1branch-2-1-0 by criezy
JANITORIAL: Clean up formatting in NEWS
23:04 Changeset [2f1ec65] by Cameron Cawley <ccawley2011@…>
JANITORIAL: Clean up formatting in NEWS
23:04 Changeset [ce6cad79] by Eric Fry <yuv422@…>
Work on save support
22:51 Ticket #7753 (WINCE: Single EXE build again?) closed by bonki
wontfix: Closing this old ticket for now as we don't seem to have a current …
21:55 Ticket #6985 (SCUMM: Backyard Soccer crashes after scoring goal) closed by bonki
wontfix: Closing as the game is currently unsupported.
18:53 Changeset [16bc15b9] by lotharsm
GUI: Move bugtracker URL generation to seperate function
14:41 Changeset [7010b5e2]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Italian) Currently translated at 100.0% …
13:22 Changeset [38094d87] by lotharsm
GUI: Add proper check if _reportData has been properly copied into the …
12:11 Changeset [0c3c9c92] by lotharsm
ENGINES: Make sure unknown file hashes are not wrapped in logs
11:38 Changeset [e82feb64] by lotharsm
GUI: Fix centering of the unknownGameDialog
10:26 Changeset [4875d29b] by lotharsm
GUI: Proper use of Common::replace in unknownGameDialog
10:06 Changeset [7781444f] by lotharsm
GUI: Improve newline consistency in unknownGameDialog
10:01 Changeset [ec8e5f77] by lotharsm
ENGINES: Fix alphabetical order in module.mk
09:57 Changeset [30f331c3] by lotharsm
ENGINES: Remove unnecessary backslashes from advancedDetector
09:40 Changeset [0721b0e] by lotharsm
GUI: Use OSD instead of message box for …
09:40 Changeset [4ff128f3] by lotharsm
ENGINES, GUI: Add a dialog for reporting unknown games Thanks to the …
09:40 Changeset [9765468a] by lotharsm
COMMON: Add hasInstance() bool to singleton class

04/16/18:

17:20 Changeset [cdfe8c89]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix loading Swords blacksmiths
15:19 Changeset [ec427ff4] by Eric Fry <yuv422@…>
Disable debug scene override
15:09 Changeset [aabcc1c] by Eric Fry <yuv422@…>
Getting it to compile after merging master
14:28 Changeset [cdbc609a] by Eric Fry <yuv422@…>
Merge branch 'master' of github.com:yuv422/scummvm into illusions
13:40 Changeset [5cba33c0]branch-2-1branch-2-1-0 by dreammaster
XEEN: Add script patch for chest in Swords Hart
13:37 Changeset [c92561cd]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix Swords scripts using cmdReturn instead of cmdExit
11:47 Changeset [77c06fe4]branch-2-1branch-2-1-0 by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Removes unused variable
06:54 Changeset [f01af169]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: Fix a regresssion in scrollToViewportCharacterTarget(), some …
05:27 Changeset [0922d441]branch-2-1branch-2-1-0 by dreammaster
XEEN: Added differences introduced in Swords of Xeen
05:05 Changeset [5df28d60]branch-2-1branch-2-1-0 by criezy
I18N: Regenerate translations data file

04/15/18:

23:55 Changeset [0e02da60]branch-2-1branch-2-1-0 by sev-
JANITORIAL: Fix code formatting
22:10 Changeset [db1f09a0]branch-2-1branch-2-1-0 by Simei Yin <roseline.yin@…>
SLUDGE: Refactor OnScreenPerson related public method in PeopleManager
22:10 Changeset [2cf79dc6]branch-2-1branch-2-1-0 by Simei Yin <roseline.yin@…>
SLUDGE: Refactor save/load costume to Persona
22:10 Changeset [53c79fdd]branch-2-1branch-2-1-0 by Simei Yin <roseline.yin@…>
SLUDGE: Refactor PersonaAnimation related code in PeopleManager
22:10 Changeset [7c74e81e]branch-2-1branch-2-1-0 by Simei Yin <roseline.yin@…>
SLUDGE: Objectify PeopleManager
22:10 Changeset [756a1096]branch-2-1branch-2-1-0 by Simei Yin <roseline.yin@…>
SLUDGE: Remove unused global variable captureAllKeys
19:57 Changeset [91a1bbdb]branch-2-1branch-2-1-0 by criezy
I18N: Update translations templates
19:51 Changeset [b5c59443]branch-2-1branch-2-1-0 by criezy
Merge branch 'Joefish-merge_nova'
19:47 Changeset [d4592b60]branch-2-1branch-2-1-0 by criezy
SUPERNOVA: Removes global nullObject Before nullObject was a static …
19:28 Changeset [94ebc967]branch-2-1branch-2-1-0 by criezy
SUPERNOVA: Implements renderImage with ImageId
19:28 Changeset [a4ac8895]branch-2-1branch-2-1-0 by criezy
SUPERNOVA: Removes renderImageSection() from SupernovaEngine This …
19:28 Changeset [2a170fb]branch-2-1branch-2-1-0 by criezy
SUPERNOVA: Moves constants to screen.h
19:28 Changeset [3bc9a5a7]branch-2-1branch-2-1-0 by criezy
SUPERNOVA: Corrects header includes
19:28 Changeset [0668f9d3]branch-2-1branch-2-1-0 by criezy
SUPERNOVA: Removes unused RNG instance
19:28 Changeset [3749f98d]branch-2-1branch-2-1-0 by criezy
SUPERNOVA: Fixes type camel case
19:28 Changeset [454b8a98]branch-2-1branch-2-1-0 by criezy
SUPERNOVA: Wraps resources in ScopedPtr
19:28 Changeset [01938147]branch-2-1branch-2-1-0 by criezy
SUPERNOVA: Recreates ProtrackerStream on getSoundStream
19:28 Changeset [93dde5d2]branch-2-1branch-2-1-0 by criezy
SUPERNOVA: Renames Music/AudioIndex to Music/AudioId
19:28 Changeset [d5105ab9]branch-2-1branch-2-1-0 by criezy
SUPERNOVA: Fixes fallthrough warning
19:28 Changeset [f78a8358]branch-2-1branch-2-1-0 by criezy
SUPERNOVA: Moves font data to screenstatic.cpp
19:28 Changeset [af4f3ab4]branch-2-1branch-2-1-0 by criezy
SUPERNOVA: Moves cursor buffer to resman.cpp
19:28 Changeset [5008e88d]branch-2-1branch-2-1-0 by criezy
SUPERNOVA: Fixes setCurrentImage
19:28 Changeset [6ea629f]branch-2-1branch-2-1-0 by criezy
SUPERNOVA: Moves VGA Palette to screenstatic.cpp
19:28 Changeset [2ead17f0]branch-2-1branch-2-1-0 by criezy
SUPERNOVA: Implements render functions Although SupernovaEngine …
19:23 Changeset [ac438cc9]branch-2-1branch-2-1-0 by criezy
SUPERNOVA: Adds skeleton for screen abstraction
19:23 Changeset [f525efa1]branch-2-1branch-2-1-0 by criezy
SUPERNOVA: Adds image information ImageID gives every image a name …
19:23 Changeset [ab208d10]branch-2-1branch-2-1-0 by criezy
SUPERNOVA: Implements image buffering
19:23 Changeset [88a20268]branch-2-1branch-2-1-0 by criezy
SUPERNOVA: Adds comment for using KNIFE on WIRE2
19:23 Changeset [6187e251]branch-2-1branch-2-1-0 by criezy
SUPERNOVA: Renames NULL to nullptr
19:23 Changeset [d963827d]branch-2-1branch-2-1-0 by criezy
SUPERNOVA: Renames MSNImageDecoder to MSNImage
19:22 Changeset [b2dc8d54]branch-2-1branch-2-1-0 by criezy
SUPERNOVA: Adds resource abstraction The resource abstraction …
18:51 Changeset [c4be548d] by GitHub <noreply@…>
Merge 138311fe741307218ab8753f25d3da3d68d83c85 into …
18:34 Ticket #10486 (MOHAWK: MYST: No 12AM/12PM time of date for star map) closed by bgK
This was fixed by dafioram in commit 284f720.
18:33 Changeset [284f720]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: MYST: Fix Observatory displayed hour from 0:XX to 12:XX Fixes …
17:38 Changeset [84e293ff] by dafioram
MOHAWK: MYST: Fix Observatory displayed hour from 0:XX to 12:XX Fixes …
16:45 Changeset [cf96f3f7]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Indent GFXTransaction code blocks
16:31 Changeset [3747d852]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Fix whitespace
15:51 Changeset [caba188]branch-2-1branch-2-1-0 by dreammaster
XEEN: Mode renamings, fix loading savegame during script dragging party
15:05 Changeset [a7bc089]branch-2-1branch-2-1-0 by rsn8887 <rsn8887@…>
IMAGE: INDEO: Use the system pixel format for non-8bpp screen modes
13:43 Changeset [a38e16b]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix opening of Ali Baba's chest
13:32 Changeset [95741aa3]branch-2-1branch-2-1-0 by dreammaster
XEEN: Yet further fixes to clip scene drawing to scene area
13:10 Ticket #10490 (MOHAWK: MYST: No cursor highlight for mouse over Sirrus/Achenar book videos) created by dafioram
scummvm: 2.1.0git-1777-g8fdd055bf1 game: myst me In the original when …
12:07 Changeset [57ae3a6f]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (German) Currently translated at 100.0% (967 …
10:38 Changeset [484c6d5] by lotharsm
GUI: Add copy to clipboard shortcut for EditableWidget
10:38 Changeset [d323776d] by lotharsm
OSX: Handle encoding conversion for clipboard text
10:38 Changeset [26bff5cb] by lotharsm
SDL: Handle encoding conversion for clipboard text
10:37 Changeset [f159e5c5] by lotharsm
OSYSTEM: Add API to copy text to clipboard This has also been …
07:56 Ticket #10481 (MOHAWK: MYST ME: Silence when picking up Sirrus/Achenar books in library) closed by bgK
07:55 Ticket #10488 (MOHAWK: MYST: Star map arrow down sound is different) closed by bgK
fixed: Thanks for your report, this was fixed in commit 24956f0a56.
07:53 Changeset [24956f0a]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: MYST: Fix observatory slider sounds repeating too quickly Add …
07:51 Ticket #10489 (MOHAWK: MYST: myst age Boat door opening sound is cut short) closed by bgK
fixed: Thanks for your report, this was fixed in commit …
06:17 Changeset [b1f927f]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: MYST: Make changeBackgroundSound wait for the effect to …
01:20 Changeset [85c802c9]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: More renaming
01:09 Changeset [91db7c59]branch-2-1branch-2-1-0 by Simei Yin <roseline.yin@…>
SLUDGE: Replace linked list by Common::List in RegionManager
01:09 Changeset [b575aac2]branch-2-1branch-2-1-0 by Simei Yin <roseline.yin@…>
SLUDGE: Rename KillAll to Kill in RegionManager
00:22 Changeset [c348bb01]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Swedish) Currently translated at 99.7% (965 …
00:22 Changeset [1a7fcec4]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (German) Currently translated at 99.8% (966 …
00:21 Changeset [af9d07a2]branch-2-1branch-2-1-0 by Simei Yin <roseline.yin@…>
SLUDGE: Objectify Region Manager

04/14/18:

21:23 Changeset [825331c]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix entering Great Southern Tower
21:11 Changeset [59f3e728]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix Book of Great Power removing skills
21:03 Changeset [7b6dd29]branch-2-1branch-2-1-0 by dreammaster
XEEN: Clear prior pending treasure when loading savegame
17:05 Changeset [a189f2c7]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix aborting combat loop prematurely via bad sleeping check …
13:03 Changeset [8a1a3c5]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
11:45 Changeset [138311fe] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Removes global nullObject Before nullObject was a static …
11:45 Changeset [8bf28164] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Removes duplicate description entry
11:45 Changeset [07a18578] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Implements renderImage with ImageId
11:45 Changeset [eeaa9503] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Removes renderImageSection() from SupernovaEngine This …
11:45 Changeset [e6eda5df] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Moves constants to screen.h
11:45 Changeset [d65f2d93] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Corrects header includes
11:45 Changeset [279d40ba] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Removes unused RNG instance
11:45 Changeset [99f965e3] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Fixes type camel case
11:45 Changeset [0b284378] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Wraps resources in ScopedPtr
11:45 Changeset [e51bbead] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Recreates ProtrackerStream on getSoundStream
11:45 Changeset [869c706] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Renames Music/AudioIndex to Music/AudioId
11:45 Changeset [100035a] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Fixes fallthrough warning
11:45 Changeset [d9cda1d8] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Moves font data to screenstatic.cpp
11:45 Changeset [1387a3ad] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Moves cursor buffer to resman.cpp
11:45 Changeset [980227e4] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Fixes setCurrentImage
11:45 Changeset [712baa8] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Moves VGA Palette to screenstatic.cpp
11:45 Changeset [58aba596] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Implements render functions Although SupernovaEngine …
11:45 Changeset [d3725d41] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Adds skeleton for screen abstraction
11:45 Changeset [90b1326f] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Adds image information ImageID gives every image a name …
11:45 Changeset [b14f9133] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Implements image buffering
11:45 Changeset [77ba253c] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Adds comment for using KNIFE on WIRE2
11:45 Changeset [2fc5123] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Renames NULL to nullptr
11:45 Changeset [b4a7ec75] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Renames MSNImageDecoder to MSNImage
11:45 Changeset [623be728] by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Adds resource abstraction The resource abstraction …
11:45 Changeset [07f5f34d]branch-2-1branch-2-1-0 by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Removes stopAudio()
11:45 Changeset [3287763]branch-2-1branch-2-1-0 by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Adds init function to SupernovaEngine
11:45 Changeset [26543be6]branch-2-1branch-2-1-0 by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Adds sound abstraction
11:45 Changeset [bda0eb4c]branch-2-1branch-2-1-0 by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Adds English msn2 to detection
11:45 Changeset [dc38d6a8]branch-2-1branch-2-1-0 by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Renames _timer1 to _messageDuration
11:45 Changeset [3c81c61]branch-2-1branch-2-1-0 by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Removes TODO
11:45 Changeset [ff5426c6]branch-2-1branch-2-1-0 by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Moves updateEvents() to GameManager updatEvents() depends …
11:45 Changeset [bb46e536]branch-2-1branch-2-1-0 by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Processes all keyboard queries in processInput()
11:45 Changeset [9689dff]branch-2-1branch-2-1-0 by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Removes mouseInput3() The function highlights dialog …
11:45 Changeset [7dab7b77]branch-2-1branch-2-1-0 by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Renames wait2() to wait()
11:45 Changeset [80be48c4]branch-2-1branch-2-1-0 by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Removes redundant keypress check …
10:44 Changeset [a43746ec]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Hungarian) Currently translated at 100.0% …
04:57 Changeset [5eb6c8ce]branch-2-1branch-2-1-0 by criezy
I18N: Update translations templates
04:56 Changeset [fbed3927]branch-2-1branch-2-1-0 by dreammaster
XEEN: Add launcher Engine tab option for more durable armor
04:56 Changeset [8b717abe]branch-2-1branch-2-1-0 by dreammaster
XEEN: Cleanup scene area clipping flags setting
04:56 Changeset [63181701]branch-2-1branch-2-1-0 by dreammaster
README: Flesh out the copy protection skipped list
00:18 Changeset [be630b2]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
00:15 Changeset [f12bf404]branch-2-1branch-2-1-0 by criezy
SUPERNOVA: Update engine data file This updates the Englih …
00:06 Changeset [ad1debef]branch-2-1branch-2-1-0 by criezy
SUPERNOVA: Update English translation

04/13/18:

13:29 Changeset [5926936a]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix clipping all scene drawn elements to scene area
06:57 Changeset [f102f996]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: cleanup & renaming
04:00 Changeset [882b7182]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix for resetting speed table after monsters have died
03:28 Changeset [093d477a]branch-2-1branch-2-1-0 by tsoliman
BASE: Minor text fix for --copy-protection help
03:14 Ticket #10489 (MOHAWK: MYST: myst age Boat door opening sound is cut short) created by dafioram
scummvm: 2.1.0git-1777-g8fdd055bf1 game: myst me Right before …
03:00 Ticket #10488 (MOHAWK: MYST: Star map arrow down sound is different) created by dafioram
scummvm: 2.1.0git-1777-g8fdd055bf1 game: myst me When using the star …
02:43 Ticket #10487 (MOHAWK: MYST: Fireplace block appearance click behavior) created by dafioram
scummvm: 2.1.0git-1777-g8fdd055bf1 game: myst me In the original the …
02:07 Ticket #10486 (MOHAWK: MYST: No 12AM/12PM time of date for star map) created by dafioram
scummvm: 2.1.0git-1777-g8fdd055bf1 game: myst me In the original the …
01:19 Changeset [49260502]branch-2-1branch-2-1-0 by dreammaster
MADS: NEBULAR: Disable the copy protection dialog by default The GOG …
01:13 Changeset [55c2a600]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix read of freed data in multiple rapid playFX calls

04/12/18:

13:25 Changeset [13c82880]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Spanish) Currently translated at 99.3% (959 …
13:25 Changeset [03dd2bea]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Portuguese (Brazil)) Currently translated …
13:25 Changeset [6a066f0]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Norwegian Nynorsk) Currently translated at …
13:25 Changeset [9e2b59c7]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Norwegian Bokmål) Currently translated at …
13:24 Changeset [a55d73d8]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
README: List Nuked OPL option (Czech, Swedish)
07:38 Changeset [cd95328b]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: Use constants in sequence functions
03:04 Changeset [8fdd055b]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix monster attacks that target the entire party

04/11/18:

23:21 Changeset [fe81c9c1]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: some renaming
22:14 Changeset [ea5c02a8]branch-2-1branch-2-1-0 by criezy
I18N: Update translations templates
22:14 Changeset [f08e4888]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Swedish) Currently translated at 100.0% …
22:14 Changeset [f85860fe]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Norwegian Nynorsk) Currently translated at …
22:14 Changeset [b6d33eec]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (German) Currently translated at 100.0% (966 …
22:13 Changeset [8097de95]branch-2-1branch-2-1-0 by criezy
ZVISION: Change game option description to match all other engines
21:17 Changeset [f0606e68]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (German) Currently translated at 100.0% (966 …
11:36 Changeset [c5a4d49d]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Swedish) Currently translated at 100.0% …
07:50 Ticket #10485 (MOHAWK: MYST ME: Piano Puzzle Lever no sound) closed by bgK
fixed: Thanks for your report, this has been fixed in commit 63592e6.
07:49 Changeset [63592e6a]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: MYST: Fix missing sound effect when using the rocket slider …
07:27 Changeset [1a299326]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: some more rework related to the positions
06:20 Ticket #10485 (MOHAWK: MYST ME: Piano Puzzle Lever no sound) created by dafioram
scummvm: 2.1.0git-1761-gfbdf21d0c7 os: ubuntu 17.10 game: myst me In …
02:57 Changeset [701df47c]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix removing too many Monga Melons during quest
02:26 Changeset [5d6dbf7]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix loading Dark Side savegames from WOX menu
01:57 Changeset [8ccb7c52]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix Golem cutscene usage on Dark Side

04/10/18:

23:52 Changeset [ca011af3]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Swedish) Currently translated at 99.7% (964 …
23:49 Changeset [5550567]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: Some refactoring
20:01 Ticket #10482 (MOHAWK: MYST ME: No Flyover sound for Mechanical Age) closed by bgK
fixed: Thanks for your report, this has been fixed in commit …
20:01 Ticket #10483 (MOHAWK: MYST ME: Mech Age Flyover video played when loading save) closed by bgK
fixed: Thanks for your report, this has been fixed in commit …
20:00 Changeset [fbdf21d]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Swedish) Currently translated at 99.7% (964 …
19:58 Changeset [3a8655bc]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: MYST: Fix flyby movies to behave more like the original * …
18:42 Ticket #10484 (LSL6 Hi-res: Oil lamp with spigot freezes the game) created by Hysler
ScummVM version: 2.0.0 Platform: Windows 64 Game: LSL6 …
07:48 Changeset [58d4f11f]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (German) Currently translated at 100.0% (966 …
07:44 Changeset [bf5b3f62]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: more renaming
05:08 Ticket #10483 (MOHAWK: MYST ME: Mech Age Flyover video played when loading save) created by dafioram
Game: Myst ME ScummVM: Win7-32 Kirben 2.1.0 git-1748-gf17626c1b In …
04:54 Ticket #10482 (MOHAWK: MYST ME: No Flyover sound for Mechanical Age) created by dafioram
Game: Myst ME ScummVM: Win7-32 Kirben 2.1.0 git-1748-gf17626c1b …
04:48 Ticket #10481 (MOHAWK: MYST ME: Silence when picking up Sirrus/Achenar books in library) created by dafioram
Game: Myst ME ScummVM: Win7-32 Kirben 2.1.0 git-1748-gf17626c1b If …
03:48 Changeset [80fa7481]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix subtitle cutscene text for entering Darkside towns
03:20 Changeset [efb1f921]branch-2-1branch-2-1-0 by dreammaster
XEEN: Add warning for invalid cmdFreezeFrequency channel values I got …
03:19 Changeset [083f18af]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix falling from the Dark Side Skyroads
01:34 Changeset [f2c33a01]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (German) Currently translated at 100.0% (966 …
01:33 Changeset [b13b00d]branch-2-1branch-2-1-0 by dreammaster
XEEN: Add Patcher class for doing on-the-fly map patches The first …

04/09/18:

05:05 Changeset [f5251744]branch-2-1branch-2-1-0 by criezy
I18N: Regenerate translations data file
01:51 Changeset [30f0da86]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix reading and setting character specific flags
01:23 Changeset [90f2bb6a]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix cutscene subtitles for Ellinger's Tower
01:17 Changeset [54256046]branch-2-1branch-2-1-0 by dreammaster
XEEN: Rename cutscenes _mazeFlag to _keyFound
00:58 Changeset [f17626c1]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (German) Currently translated at 100.0% (966 …
00:56 Changeset [c8eff89a]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: more WIP renaming
00:54 Ticket #10476 (XEEN: Clouds/Darkside flag not properly saved when restarting a new game) closed by dreammaster
fixed
00:53 Changeset [07fb37ed]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix restarting World game after exiting to menu from Dark Side
00:43 Ticket #10480 (XEEN: Deselecting items/equipment not possible) closed by dreammaster
fixed
00:43 Changeset [a46bb11a]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (German) Currently translated at 100.0% (966 …
00:43 Changeset [de365eb]branch-2-1branch-2-1-0 by dreammaster
XEEN: Allow deselecting items in Items dialog
00:26 Ticket #10479 (XEEN: Tooltip for HP goes to UINT_MAX if HP is negative) closed by dreammaster
fixed
00:25 Changeset [f7a8566a]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Swedish) Currently translated at 99.6% (963 …
00:25 Changeset [1afe4d5]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (German) Currently translated at 100.0% (966 …
00:25 Changeset [5c62d90c]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix display of negative values in Character dialog HP tooltip
00:10 Ticket #10480 (XEEN: Deselecting items/equipment not possible) created by darkstar
In the original engine it was possible to de-select a selected item by …

04/08/18:

23:50 Ticket #10479 (XEEN: Tooltip for HP goes to UINT_MAX if HP is negative) created by darkstar
When characters die or get unconscious, their HP drops below zero. If …
21:36 Changeset [fa9218f2]branch-2-1branch-2-1-0 by dreammaster
XEEN: Further numeric fixes for dialog with Gremlin King
21:36 Changeset [2888953c]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix display of the 123 Chooser dialog
20:45 Changeset [baf745e3]branch-2-1branch-2-1-0 by lotharsm
README_DE: List Nuked OPL option
20:15 Changeset [41679ca]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
README: List Nuked OPL option
19:55 Changeset [b59d73af]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (German) Currently translated at 100.0% (966 …
19:55 Changeset [315b88e1]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix buying spells in Dark Side
17:23 Changeset [264f5f77]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Hungarian) Currently translated at 99.8% …
17:23 Changeset [566d9d73]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (German) Currently translated at 100.0% (966 …
17:23 Changeset [ae6c2612]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix checking if a specific monster is dead
17:17 Changeset [d9fd699]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix using Lloyd's Beacon across the sides
16:32 Changeset [4dfff63d]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (French) Currently translated at 100.0% (966 …
14:28 Changeset [01434099]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
14:17 Ticket #10478 (SCUMM: MI2 - Graphical issues and no MT-32 music (FM-Towns, patched)) created by Stepbr0
I use a patched FM-Towns Version (1.1) of MI2 from la-patches(dot)de. …
14:00 Ticket #10477 (AGOS: Simon the Sorcerer 1 & 2 - Voice cut off) created by Stepbr0
Something's wrong; i notice that already in the intro-sequence the …
12:12 Changeset [29b1a455]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (German) Currently translated at 100.0% (966 …
09:17 Changeset [60f47c2]branch-2-1branch-2-1-0 by criezy
I18N: Update translations templates
09:17 Changeset [9edd8eff]branch-2-1branch-2-1-0 by sev-
AUDIO: add support for OPL2LPT The OPL2LPT is an OPL2 chip plugged on …
09:00 Changeset [73c56f13]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (German) Currently translated at 100.0% (965 …
01:09 Changeset [76857c71]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
LILLIPUT: Fix missing format specifier in call to debugC()
01:04 Changeset [642dea8f]branch-2-1branch-2-1-0 by dreammaster
XEEN: Add missing return in event processing switch
00:42 Changeset [0cf74a63]branch-2-1branch-2-1-0 by dreammaster
XEEN: Regenerate xeen.ccs datafile
00:40 Changeset [54ff19b]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix double-casting of spells during combat
00:30 Changeset [e5ff44ea]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix gfx glitch in top-left corner of the minimap
00:30 Changeset [b8715dc]branch-2-1branch-2-1-0 by dreammaster
XEEN: Cleanup of unused local in Scripts
00:12 Changeset [14c1651]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
DS: Use -isystem when adding include directories for portlibs
00:12 Changeset [925025ec]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
DS: Only disable forbidden symbols when necessary
00:09 Changeset [fc00f80e]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Fix typo
00:06 Changeset [9dd58218]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Fix formatting Futile attempt at taming the mess. There …
00:02 Changeset [7f9c06f9]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: more renaming, rework setMode

04/07/18:

23:58 Changeset [6695610]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: More renaming work
23:58 Changeset [397a94bc]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: Some more renaming in the sequence manager
23:23 Changeset [ea29c235]branch-2-1branch-2-1-0 by dreammaster
XEEN: Allow saving game after Clouds ending finishes
23:13 Changeset [c2b5d62]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix check to allow Lloyding into Xeen's castle
23:05 Changeset [97e572bf] by GitHub <noreply@…>
JANITORIAL: Fix typo
22:55 Changeset [f1cfc9e6]branch-2-1branch-2-1-0 by dreammaster
XEEN: Cleanup of game completion flags
22:30 Changeset [a42ca33]branch-2-1branch-2-1-0 by dreammaster
XEEN: Add 'strength' debugger command
22:22 Changeset [db1b7b0e]branch-2-1branch-2-1-0 by sev-
JANITORIAL: Fix whitespace
21:53 Changeset [c1ae8488]branch-2-1branch-2-1-0 by dreammaster
XEEN: Allow loading savegames during combat using GMM The original …
21:41 Changeset [569833b]branch-2-1branch-2-1-0 by dreammaster
XEEN: Reset combat data when loading a new savegame
21:08 Changeset [25eeee8]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Remove dead code
18:47 Changeset [ac0d271] by Cameron Cawley <ccawley2011@…>
DS: Use -isystem when adding include directories for portlibs
18:45 Changeset [5e8b1e34] by Cameron Cawley <ccawley2011@…>
DS: Only disable forbidden symbols when necessary
18:31 Changeset [a575346b]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix Protection From Elements spell
17:11 Changeset [aa168e07]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix single pixel difference for post-deposit message I still …
17:07 Changeset [d8e4f35c]branch-2-1branch-2-1-0 by dreammaster
XEEN: Remove unused GameEvent class
17:05 Ticket #10463 (XEEN: Mouse clicks and other actions should be "buffered") closed by dreammaster
fixed
17:02 Changeset [6a325164]branch-2-1branch-2-1-0 by dreammaster
XEEN: Cache mouse clicks as well as keyboard in EventsManager This …
15:08 Changeset [039e77d6] by Vincent Bernat <vincent@…>
AUDIO: add support for OPL2LPT The OPL2LPT is an OPL2 chip plugged on …
14:41 Changeset [28a3faa]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
AUDIO: Really fix constant type in Nuked OPL emulator
13:06 Changeset [9b21e750]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Do not assign negative value to unsigned int
12:44 Changeset [6409e990]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
N64: Remove the port-specific integer type definitions They are …
12:40 Changeset [b1d2d561]branch-2-1branch-2-1-0 by sev-
AUDIO: Specify constant type in Nuked OPL emulator
12:22 Changeset [52fc7e3]branch-2-1branch-2-1-0 by sev-
CONFIGURE: Do not even try to build Nuked OPL when disabled
11:33 Changeset [00e8bc19]branch-2-1branch-2-1-0 by sev-
PLUMBERS: Optimized heap allocation No sense in deleting and then …
11:33 Changeset [6e661ab4]branch-2-1branch-2-1-0 by sev-
PLUMBERS: Removed unnecessary calls destructor of Common::File anyway …
11:33 Changeset [c77e34b6]branch-2-1branch-2-1-0 by sev-
PLUMBERS: Change file allocation from heap to stack
11:33 Changeset [b643af27]branch-2-1branch-2-1-0 by sev-
PLUMBERS: Remove unnecessary conditional delete perfoms the check anyway
11:25 Changeset [61e262be]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
SUPERNOVA: Fix missing return statement
10:53 Changeset [c6afa167] by whiterandrek
PLUMBERS: Optimized heap allocation No sense in deleting and then …
10:53 Changeset [08adb1ac] by whiterandrek
PLUMBERS: Removed unnecessary calls destructor of Common::File anyway …
10:53 Changeset [fdf1dbe1] by whiterandrek
PLUMBERS: Change file allocation from heap to stack
10:53 Changeset [e43edd1] by whiterandrek
PLUMBERS: Remove unnecessary conditional delete perfoms the check anyway
10:03 Changeset [4702681b]branch-2-1branch-2-1-0 by sev-
IMAGE: Explicitly initialize CinePak codebooks Starship Titanic …
09:53 Changeset [7f6d431]branch-2-1branch-2-1-0 by sev-
JANITORIAL: Add missing endline
09:52 Changeset [ca73d36d]branch-2-1branch-2-1-0 by sev-
CONFIGURE: Add option to disable Nuked OPL and disable it on low-end …
09:37 Changeset [e0968df6]branch-2-1branch-2-1-0 by sev-
BASE: Show nuked audio driver only when compiled
09:34 Changeset [71a66573]branch-2-1branch-2-1-0 by criezy
I18N: Update translations templates
09:34 Changeset [b2052bc]branch-2-1branch-2-1-0 by sev-
AUDIO: Add Nuked OPL3 core
09:30 Changeset [c36a5f33]branch-2-1branch-2-1-0 by sev-
DS: Fix touch input
09:30 Changeset [a43f914a]branch-2-1branch-2-1-0 by sev-
DS: Fix building with ndstool
09:30 Changeset [b3ccc1ce]branch-2-1branch-2-1-0 by sev-
DS: Fix detection of external libraries
09:30 Changeset [a7defc2]branch-2-1branch-2-1-0 by sev-
DS: Add necessary files to .gitignore
09:30 Changeset [7717b55e]branch-2-1branch-2-1-0 by sev-
DS: Disable highres games by default
09:30 Changeset [a873544]branch-2-1branch-2-1-0 by sev-
DS: Fix building with AGI engine disabled
09:30 Changeset [9111998]branch-2-1branch-2-1-0 by sev-
DS: Fix compilation with devkitARM r47
09:27 Changeset [668084c5]branch-2-1branch-2-1-0 by sev-
RISCOS: Package translated documentation
09:26 Changeset [7f0df7a]branch-2-1branch-2-1-0 by criezy
I18N: Update translations templates
09:26 Changeset [00e59a31]branch-2-1branch-2-1-0 by sev-
ALL: Load savegame thumbnail only when necessary This commit …
04:43 Changeset [07775ca7]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix animation for Elemental Storm spell
04:30 Changeset [fa00855a]branch-2-1branch-2-1-0 by dreammaster
XEEN: Don't set a _buttonValue when Ctrl or Alt is pressed This …
03:05 Changeset [9d94d97c]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix crash getting Scarab of Imaging
01:13 Changeset [4586cee0]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix Space tiles not appearing in the map & minimap
01:11 Changeset [37b9de6d]branch-2-1branch-2-1-0 by dreammaster
XEEN: Cleanup of monster move check method

04/06/18:

13:09 Changeset [70b76dc8]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix teleporting outdoors
12:28 Changeset [73ad01ef]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Dutch) Currently translated at 100.0% (964 …
04:32 Changeset [e69ff28d]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix equipping belts
04:14 Changeset [b8d3bffc]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix Barok giving Enchant Item spell to party
04:10 Changeset [c9460d13]branch-2-1branch-2-1-0 by dreammaster
XEEN: Remove map load assert to allow Northern Sphinx map to load
02:06 Changeset [8648a480]branch-2-1branch-2-1-0 by dreammaster
XEEN: Move check code for nearby monsters to it's own method
01:48 Changeset [a54850c]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix getting multiple Northern Sphinx keys
00:08 Changeset [e49cf2c8] by Adrian Frühwirth <bonki@…>
ALL: Load savegame thumbnail only when necessary This commit …

04/05/18:

13:36 Changeset [37dbd365]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix lockpicking to use selected character
13:01 Changeset [5b1f054]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix entering password in Castle Basenji
05:02 Changeset [98b2005]branch-2-1branch-2-1-0 by dreammaster
XEEN: Refine bounds of scene drawing clip area
04:45 Changeset [fe88ea10]branch-2-1branch-2-1-0 by dreammaster
XEEN: Draw proper sky tiles outside bounds of sky maps
04:16 Changeset [99799bca]branch-2-1branch-2-1-0 by dreammaster
XEEN: Don't show space or sky tiles as obscured in the minimap
03:34 Changeset [4352ea6a]branch-2-1branch-2-1-0 by dreammaster
XEEN: Improved clipping for drawing within scene area

04/04/18:

22:56 Changeset [a0d7a994]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
COMMON: Add WARN_UNUSED_RESULT to scummsys.h
22:48 Changeset [4c5afcf7]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
COMMON: Verify nb_NO locale Despite looking weird, this is the …
22:41 Changeset [21ef072c]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Fix memory leaks
20:40 Changeset [f0dfc19f]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
SDL: Allow to load a custom game controller mapping file And add a …
04:58 Changeset [73d72f4f]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix cmdIfMapFlag crash when banging Winterkill gong
04:00 Changeset [4fefa882]branch-2-1branch-2-1-0 by dreammaster
XEEN: Don't allow saving in the war zone
03:13 Changeset [e5c4adb3]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fixes for fighting in the Warzone
01:57 Changeset [0f828307]branch-2-1branch-2-1-0 by dreammaster
XEEN: Simplify original's code for monsters picking targets
01:31 Changeset [326533a]branch-2-1branch-2-1-0 by dreammaster
XEEN: Cleanup of class hates switch

04/03/18:

22:06 Changeset [d3648232]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Implement scene jumping via bootparams. Specify …
04:44 Changeset [847163a]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix crash entering Newcastle
04:42 Changeset [a467e669]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix subtraction of Megacredits paying for castle improvements
03:37 Ticket #10456 (XEEN: world status not properly reset when quitting to main menu and ...) closed by dreammaster
fixed
03:36 Changeset [92b1cbbb]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix game state after restarting game
03:06 Ticket #10475 (XEEN: Darkside: Miles the Cartographer's script not working) closed by dreammaster
fixed
03:06 Changeset [c8b9b7c8]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix script for Miles the Cartographer

04/02/18:

23:57 Changeset [9f77bb3]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix entering the Temple of Yak
23:50 Changeset [c395c5f]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added 'draw actors' debug command. Implemented as a hack …
21:13 Ticket #10476 (XEEN: Clouds/Darkside flag not properly saved when restarting a new game) created by darkstar
When quitting while in Darkside (Castleview in my case) and then, in …
21:04 Ticket #10475 (XEEN: Darkside: Miles the Cartographer's script not working) created by darkstar
In Castleview there is a Cartographer who gives a riddle about …
13:42 Ticket #10472 (MOHAWK: MYST: Initial flyover of Myst Island shown before the Myst ...) closed by bgK
fixed: Thanks for your report. It seems like that early version of Myst has …
13:38 Changeset [066a14bd]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: MYST: Fix the myst flyby playing over the closed book In …
13:38 Changeset [5fec35d0]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: MYST: Initialize more variables To make static analysis tools …
13:23 Changeset [9f31bd73]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix implementation of cmdReturn opcode
08:56 Changeset [77f59469]branch-2-1branch-2-1-0 by lotharsm
NEWS: Mention fix for #10474 [browsing library in Myst 1.0]
08:05 Ticket #10474 (MOHAWK: MYST: Clicking through books in Myst library doesn't work) closed by bgK
fixed: Thanks for your report. Your version of Myst seems to handle the page …
08:00 Changeset [235893f]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: MYST: Implement opcodes 178 and 179 Used when turning pages …
05:34 Changeset [807a8b6]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix entering the Witch Tower
05:26 Changeset [6e85a177]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix showing sign text at F4 2,3
05:05 Changeset [766574e0]branch-2-1branch-2-1-0 by criezy
I18N: Regenerate translations data file
04:54 Changeset [d621bf68]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix object 0 not being removable, _objNumber cleanup The …
04:35 Changeset [0cde83e]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix Coverity reported overruns
04:21 Changeset [388f55b8]branch-2-1branch-2-1-0 by dreammaster
XEEN: Have sprite enlargement do double width as well as height
02:46 Changeset [b49cb8ff]branch-2-1branch-2-1-0 by dreammaster
XEEN: Properly crop scene contents from drawing on the top border
01:24 Ticket #10474 (MOHAWK: MYST: Clicking through books in Myst library doesn't work) created by vonLeheCreative
* ScummVM version: 2.0.0 * Language of game: English * Version of …
01:00 Ticket #10473 (COMI: Barbery Coast theme starts before the introductory theme finishes) created by AndywinXp
Hello, to reproduce this, you simply have to go to the Barbery Coast …

04/01/18:

23:18 Changeset [396076c]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix combat crash when additional monsters join the front row
23:17 Changeset [05c8c83]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix laugh sound in death cutscene
22:38 Ticket #10472 (MOHAWK: MYST: Initial flyover of Myst Island shown before the Myst ...) created by vonLeheCreative
* ScummVM version: 2.0.0 * Language of game: English * Version of …
22:30 Changeset [6a0f56f4]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Remove leftover debug output
21:57 Changeset [cf19b4f9]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix getting treasure non-weapon item names
21:22 Changeset [d0849b6]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix attribute colouring in Char Info dialog
20:01 Changeset [d8a8a574]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fixes for full description of misc items
18:02 Changeset [2ea48557]branch-2-1branch-2-1-0 by Simei Yin <roseline.yin@…>
SLUDGE: Move global variable pastePalette to TextManager and refactor …
14:41 Changeset [506ed95c]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Fix chapter switching with CDFRAMES.DAT
14:17 Changeset [b277e795]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Support for CDFRAMES.DAT Rename CDFRAMES.DAT into …
12:10 Changeset [170db8f] by Laurent Merckx <laurent-merckx@…>
SDL: some corrections for game controller DB file after review
11:08 Changeset [0baa2744] by Laurent Merckx <laurent-merckx@…>
SDL: Allow to load a custom game controller mapping file + add a …
05:18 Changeset [05adb749]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix Sheltem laugh during dream cutscene
04:43 Ticket #10455 (XEEN: Sometimes when searching, the "nothing here" message disappear ...) closed by dreammaster
fixed
04:43 Changeset [f2b8942f]branch-2-1branch-2-1-0 by dreammaster
XEEN: Prevent 'Nothing here' dialogs disappearing too quickly
04:37 Ticket #10457 (XEEN: when returning to main menu, the currently active music keeps playing) closed by dreammaster
fixed
04:36 Changeset [32dceae]branch-2-1branch-2-1-0 by dreammaster
XEEN: Stop playing music when exiting from game to main menu
04:32 Ticket #10456 (XEEN: world status not properly reset when quitting to main menu and ...) closed by dreammaster
fixed: This should be fixed now. I independently discovered that I wasn't …
04:29 Changeset [68365f3c]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix crash escaping Cast Spell dialog during combat
04:17 Changeset [27bbc7e5]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix crash using ranged spells during combat
03:49 Changeset [deb98b5f]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix cropping of g, y characters when entering mirror destination
02:40 Changeset [8f597c1e]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix loading character HPs that are negative
02:28 Changeset [b442db85]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix initial generation of blacksmith wares This only applies to …
00:45 Ticket #10463 (XEEN: Mouse clicks and other actions should be "buffered") closed by dreammaster
fixed: Seems this is out date, and some other fix I've previously done has …
00:39 Changeset [b6fc3fd9]branch-2-1branch-2-1-0 by dreammaster
XEEN: Change many item Id checks to use empty() function
00:29 Changeset [263df99]branch-2-1branch-2-1-0 by dreammaster
XEEN: Properly clear misc item treasure list afterwards

03/31/18:

23:55 Changeset [6abead11]branch-2-1branch-2-1-0 by dreammaster
XEEN: Properly flush generated save archive data when loading new save
23:04 Changeset [3951c6d2]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fixes for enchanting items
21:35 Changeset [fa28f4cf]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix to trigger correct spells when using misc items
21:11 Changeset [4c64e160]branch-2-1branch-2-1-0 by dreammaster
XEEN: Properly remove river bottles when opened
18:49 Changeset [3806a4a0]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix implementation of hasCursedItems method
18:37 Changeset [31bcb096]branch-2-1branch-2-1-0 by dreammaster
XEEN: Cleanup of item bonus flags to a bitfield state structure
17:43 Changeset [572dbd86]branch-2-1branch-2-1-0 by dreammaster
XEEN: Armor breaks at -10 HP, not 10 HP
16:58 Changeset [23ca6c9e]branch-2-1branch-2-1-0 by dreammaster
XEEN: Show number of charges remaining when show Misc items
14:53 Changeset [44e2a45c]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
13:36 Changeset [84b2dc5c]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Fix some clang-tidy warnings
13:36 Changeset [64d6b6d6]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (German) Currently translated at 100.0% (964 …
05:03 Changeset [494fd3b]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fixes for giving items via scripts
03:05 Changeset [c33fce7a]branch-2-1branch-2-1-0 by dreammaster
XEEN: Removal of deprecated code
02:38 Ticket #10470 (XEEN: cancelling spellcasting not working correctly in combat) closed by dreammaster
fixed
02:38 Changeset [66b8da5b]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix escaping Cast Spell dialog during combat trying to cast spell
02:33 Ticket #10469 (XEEN: character highlight missing when clicking on the "spells" icon) closed by dreammaster
fixed
02:30 Changeset [60bb10e9]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix to correct remember last caster when reopening Cast Spell dialog
02:08 Changeset [eca76ea]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix highlighting of character when Cast Spell dialog is opened
01:55 Changeset [83412c9]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: Change the type of _characterTilePos
01:55 Changeset [566f6a6]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: some more renaming in the sequencer
01:55 Changeset [3720c04]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: Refactor a bit sequenceMoveCharacter to use 3 parameters …
01:55 Changeset [467cfbc4]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: More renaming work
00:10 Changeset [235dd608]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Implemented ActorClues::getModifier(). This completes …

03/30/18:

23:29 Ticket #10458 (XEEN: characters cut off in the "loot" dialog) closed by dreammaster
fixed
23:29 Changeset [3b8b6e24]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix bottom of letters like g, y, getting cropped off
22:57 Changeset [a91d7ec]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Implemented ActorClues::acquireCluesByRelations()
22:10 Changeset [17d7fa32]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix healing and uncursing at the temples
20:09 Changeset [1412f321]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Hungarian) Currently translated at 100.0% …
19:07 Changeset [658b5841]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Further work on acquireCluesByRelations()
10:32 Changeset [695e1de7]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (German) Currently translated at 100.0% (964 …
10:14 Changeset [56a817d5]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Fixed bug in Actor::acquireCluesByRelations()
09:53 Changeset [4b802e85]branch-2-1branch-2-1-0 by criezy
I18N: Update translations templates
09:52 Changeset [a7af5d63]branch-2-1branch-2-1-0 by lotharsm
XEEN: Add POTFILES
04:41 Changeset [2bd81bac]branch-2-1branch-2-1-0 by dreammaster
XEEN: Improvements for trip to Rivercity This slightly slows down …
03:35 Changeset [60fdd3d5]branch-2-1branch-2-1-0 by dreammaster
XEEN: Added intangible debugger command
02:30 Changeset [09f67c83]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix LLoyd's Beacon spell in Clouds of Xeen
00:25 Changeset [7d2b9df]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Initial code for acquireCluesByRelations()

03/29/18:

07:11 Changeset [411e1820]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: Remove some useless code
06:01 Changeset [a4fe03c0]branch-2-1branch-2-1-0 by rsn8887 <rsn8887@…>
PSP2: allow loading games from uma0: in addition to ux0:
06:00 Changeset [b875f46d]branch-2-1branch-2-1-0 by rsn8887 <rsn8887@…>
LILLIPUT: Fix narrowing conversion compiler errors on psp2 build
04:38 Changeset [d320bc56]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix check for if party has swimming skill
03:53 Changeset [fc03c1e7]branch-2-1branch-2-1-0 by dreammaster
XEEN: Don't allow dismissing characters holding Elder weapons in Swords
03:40 Changeset [78db92e]branch-2-1branch-2-1-0 by dreammaster
XEEN: Use correct quest items list depending on game
02:49 Changeset [8c4f908]branch-2-1branch-2-1-0 by dreammaster
XEEN: Add data for Swords of Xeen to create_xeen
02:49 Changeset [fc8915bc]branch-2-1branch-2-1-0 by dreammaster
XEEN: String fixes in create_xeen
02:49 Changeset [8c86a188]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix missing message for when all Guild spells bought
00:29 Changeset [4b0fc02a]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: Rename sound opcodes
00:19 Changeset [f8a195b0]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
COMMON: Fix Doxygen comment
00:16 Changeset [7eed1461]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Fix typo
00:08 Changeset [21a56c7]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Remove unnecessary returns
00:08 Changeset [0201979c]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Fix buffer overflow in PoliceMaze
00:08 Changeset [bfa00a02]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Fix incorrect loop end check
00:08 Changeset [0d241c2]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added clarifying comment for a bug in original
00:08 Changeset [4cce3414]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Initialize class variables
00:03 Changeset [32b53035] by rsn8887 <rsn8887@…>
LILLIPUT: Fix narrowing conversion compiler errors on psp2 build

03/28/18:

23:41 Changeset [97bc0392]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: Fix name in configure.engine
21:40 Changeset [0bf68e95]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Follow code formatting convention for switch statements
20:07 Ticket #10471 (SFINX: ScummVM crashing during projector cutscene) created by Kriz1
While playing Sfinx Polish version ScummVM crashes after clicking on …
20:00 Changeset [2b9aa962]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Check '.' instead of KEYCODE_PERIOD when skipping speech See …
17:36 Changeset [74ce6af2]branch-2-1branch-2-1-0 by sev-
LILLIPUT: more renaming and refactoring
17:36 Changeset [96f35b1]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more renaming, use CLIP in OC_scrollAwayFromCharacter
17:36 Changeset [5bc90c0a]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more renaming
17:36 Changeset [fedbb3d7]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Rename some more opcodes
17:36 Changeset [2ea8d71a]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More renaming
17:36 Changeset [81a16b0c]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more renaming
17:36 Changeset [37067dd]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Silent some CppCheck warnings
17:36 Changeset [b17dfaad]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More renaming
17:36 Changeset [491dd07e]branch-2-1branch-2-1-0 by sev-
LILLUPUT: Add missing kActionType values
17:36 Changeset [bda21673]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More renaming
17:36 Changeset [157e69b8]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Sorts SaveStateList instead of file names This ensures that …
17:36 Changeset [132fa2fd]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Updates savefile pattern for numeric wildcard
17:36 Changeset [40dc39d0]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Reformats string
17:36 Changeset [7abc364]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fixes typo
17:36 Changeset [1552128]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Changes KValueType to kValueType
17:36 Changeset [e92e7d5b]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fixes formatting
17:36 Changeset [616a8291]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some renaming
17:36 Changeset [d6092b4c]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix missing break in getArgumentString
17:36 Changeset [c8495aa4]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix a couple of remaining 'Robin' engine strings
17:36 Changeset [2aa505fc]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix bug in OC_scrollViewPort
17:36 Changeset [de7c3d34]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Marks game as unstable
17:36 Changeset [399d1e26]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fixes rendering by blitting mainSurface to screen Before …
17:36 Changeset [d9aa767]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Adds delay during title screens At least during the title …
17:36 Changeset [a5b4be63]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Substitues custom cursor handling with CursorMan
17:36 Changeset [cf29d9ce]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Removes redundant mouse cursor redraws update() and …
17:36 Changeset [e059e81b]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some renaming, fix a warning
17:36 Changeset [b387257]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some renaming, fix regression in intro introduced in the two …
17:36 Changeset [7554c07b]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more renaming
17:36 Changeset [ed9daf2e]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Rework _rectXMinMax and _rectYMinMax
17:36 Changeset [4efebbbe]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more renaming
17:36 Changeset [9f93ceb8]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix bug in interface button re-activation
17:36 Changeset [f0abb4f6]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some renaming
17:36 Changeset [b2d49cef]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More renaming
17:36 Changeset [2832980e]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more renaming, remove double variable
17:36 Changeset [22b3a24e]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Renaming, fix a bug in OC_checkLastInterfaceHotspotIndexMenu2
17:36 Changeset [d011a68]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Start reworking _word16EFE
17:36 Changeset [1d897d7b]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix a couple of errors related to the use of 0xFF instead of -1
17:36 Changeset [f68712fb]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Partially fix map closing
17:36 Changeset [98032809]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some renaming
17:36 Changeset [10edaf6]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some renaming, start fixing the map display
17:36 Changeset [7fa6dea3]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Improve hack in sub16EBC() to avoid checking inactive characters
17:36 Changeset [a1c5e27]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Rename some functions, fix a bug in OC_getComputedVariantSpeech()
17:36 Changeset [802f132f]branch-2-1branch-2-1-0 by sev-
LILLIPUT: One more renaming
17:36 Changeset [7e55ed4]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some renaming
17:36 Changeset [e6dce6e]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix name of OC_changeCurrentCharacterSprite in script decompiler
17:36 Changeset [653c27f9]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Cleanup of previous fix, add TODO comment
17:36 Changeset [f03571cc]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix bad opcode definition for display aerial map
17:36 Changeset [479eaaaa]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix walking on click
17:36 Changeset [e70d3c4]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix display of variable speeches
17:36 Changeset [7084803a]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement OC_sub17E22_speech1IfSoundOff, silent warnings in …
17:36 Changeset [686b59e5]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement OC_sub18260
17:36 Changeset [fe906b9]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add a couple of hacks to avoid working on disabled character …
17:36 Changeset [a56a10d6]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Silent warning in language check
17:36 Changeset [59643160]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Finish the implementation of sub13156, fix keyboard mapping
17:36 Changeset [4dda4abb]branch-2-1branch-2-1-0 by sev-
LILLIPUT: rename OC_checkFunctionKeyPressed
17:36 Changeset [de94c907]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Improve keyboard handling. F keys are now working in the menu
17:36 Changeset [5f3a3039]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Modify mouse handling to stick to original behavior
17:36 Changeset [747734a]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix regression in checkMapClosing, handle properly other …
17:36 Changeset [147a4508]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix bug in OC_loadFile_AERIAL_GFX, implement OC_waitForEvent
17:36 Changeset [f625b601]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Start implementing keyboard handling
17:36 Changeset [8ce9bac0]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Set _shouldQuit in OC_saveAndQUIT and OC_deleteSavegameAndQuit
17:36 Changeset [3ea95583]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix bug in sub167EF
17:36 Changeset [bcfbf5df]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix bug in OC_sub17A07 and renderCharacters, implement …
17:36 Changeset [21d38e3b]branch-2-1branch-2-1-0 by sev-
LILLIPUT: bugfix: Intro is now completable
17:36 Changeset [2e986708]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix one more double variable, some renaming
17:36 Changeset [c5e4fe1]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix mouse display in title screens
17:36 Changeset [23f2fd8f]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix a bug in pathfinding, some renaming
17:36 Changeset [82fb9e3]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix bug in sub16A76. This fixes the dance a bit more.
17:36 Changeset [a468ebc3]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Change type of _rulesBuffer2_5 and _rulesBuffer2_6
17:36 Changeset [e8525da]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix a bug in sub16626. The people are now dancing in the intro
17:36 Changeset [4d36343b]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix bug in viewportScrollTo(), some renaming
17:36 Changeset [54985233]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix bug in OC_turnCharacterTowardsAnother()
17:36 Changeset [85001758]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more renaming
17:36 Changeset [e1c783d6]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more renaming, fix a bug in intro
17:36 Changeset [3103cf44]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix a bug in sub171AF
17:36 Changeset [f602ca74]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix mouse icon clipping, rework map Index formula, some renaming
17:36 Changeset [f0a4290]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement unselectInterfaceButton, some renaming
17:36 Changeset [8c7395b]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some renaming
17:36 Changeset [c8589eb4]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix display of horizontal bars in character stats menu, some …
17:36 Changeset [aac437d3]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix display/menu bug, Some renaming
17:36 Changeset [e1bc0469]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Janitorial: fix code formatting
17:36 Changeset [0270cd3]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix a bug in decodePackedText, some renaming
17:36 Changeset [aa8ecc24]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Renaming, fix bug in startSpeech
17:36 Changeset [2ea4cc17]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Verifications and renaming
17:36 Changeset [742425f9]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more renaming, fix a couple of glitches in sub16DD5
17:36 Changeset [b3819ed]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More verifications and renaming
17:36 Changeset [03e0d59]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More renaming, fix two bugs
17:36 Changeset [dc45e2b7]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more renaming
17:36 Changeset [cdfac3c]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more code validation and renaming
17:36 Changeset [e6983de0]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Renaming, fix interface hotspots: it's now possible to skip …
17:36 Changeset [9ecbc0e3]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix bug in OC_compWord10804
17:36 Changeset [3a102e6]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more renaming, fix issue in OC_sub17640, implement …
17:36 Changeset [1c0efa55]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more renaming
17:36 Changeset [29b476f]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some refactoring, fix a bug in fixx16x16Rect
17:36 Changeset [6dd3a10]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix pathfinding & some renaming
17:36 Changeset [c914fdb0]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Janitorial: fix some code formatting
17:36 Changeset [9752da62]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some renaming and refactoring
17:36 Changeset [127f73a]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some renaming, implement 3 missing opcodes
17:36 Changeset [2d88b963]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix a value in character move, some comments
17:36 Changeset [1f249aa2]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More renaming & 2 3 missing opcodes
17:36 Changeset [91651f40]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Intro is finally starting correctly The game was not …
17:36 Changeset [95fa1656]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix some code formatting
17:36 Changeset [91cbbe27]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Debug List texts + some renaming
17:36 Changeset [4c54e60b]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix bug in OC_sub17640
17:36 Changeset [4fe3a021]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More renaming
17:36 Changeset [72b99e99]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more renaming
17:36 Changeset [056541c5]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix bug in displayFunction15
17:36 Changeset [d32887f3]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More renaming
17:36 Changeset [f4732601]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Remove useless buffers, renaming
17:36 Changeset [48d59df]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Rewrite sub1818B
17:36 Changeset [872c9ea2]branch-2-1branch-2-1-0 by sev-
LILLIPUT: double check some more function, renaming
17:36 Changeset [aedc9523]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More renaming
17:36 Changeset [e1f6fe22]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more renaming
17:36 Changeset [59f6e304]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More renaming
17:36 Changeset [6b9777cc]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Turn _array12311 into a Common::Point, fix initialization of …
17:36 Changeset [2575378f]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix another Valgrind warning
17:36 Changeset [8871c44]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add a size parameter to loadVGA to fix Valgrind warnings and …
17:36 Changeset [355f5985]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Rename debug channel in order to doublecheck all function, …
17:36 Changeset [23dc740d]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More renaming, fix bug in reverseFindHotspot
17:36 Changeset [6b702625]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more renaming
17:36 Changeset [7153a4b3]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More renaming, fix a bug in sub16799, move several unsigned …
17:36 Changeset [98ac7cf0]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More renaming, fix bug in getMapPtr and sub168DA
17:36 Changeset [8aeedd1e]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Rename getValue2, keep on switching to Common::Point, remove …
17:36 Changeset [e2de970a]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some renaming. Start using Common::Point
17:36 Changeset [0eea1447]branch-2-1branch-2-1-0 by sev-
LILLIPUT: fix a bug in OC_sub17D04
17:36 Changeset [8d25611d]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Remove duplicated variable, introduce …
17:36 Changeset [9fc6e8f3]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix some uninitialized variables reported by Valgrind …
17:36 Changeset [ca2534dd]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement two opcodes and 3 core functions
17:36 Changeset [d8f62c97]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add a core function, make uniform the fonctions called by …
17:36 Changeset [864e66cd]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Remove duplicated function
17:36 Changeset [61e5d395]branch-2-1branch-2-1-0 by sev-
LILLIPUT: 2 new subs
17:36 Changeset [f17868e]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement 4 core functions
17:36 Changeset [18029a55]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement case 14 in sub16626, little clean up in sub1823e
17:36 Changeset [2861a3f5]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix some bugs of sub16626 Unsigned/signed
17:36 Changeset [3f10768d]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix draw interface icons
17:36 Changeset [8019c8b2]branch-2-1branch-2-1-0 by sev-
LILLIPUT: rename one variable
17:36 Changeset [17998c7d]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Forgot to disable disasm
17:36 Changeset [eabe891b]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Improved getValue2 decompilation + some renaming
17:36 Changeset [19f8bd89]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some renaming
17:36 Changeset [d7d3b50d]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Opcode2 decompiler + one or two renaming
17:36 Changeset [ca5b883c]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add one core function, some renaming
17:36 Changeset [cf4d832]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Finish opcode2 list for decompiler Implemented some opcode …
17:36 Changeset [c77a3e2e]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some renaming
17:36 Changeset [ab3b7972]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add sprite mirroring to fix display of characters looking left
17:36 Changeset [8325be0f]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Small change
17:36 Changeset [f06dbf19]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix a bug on 16675
17:36 Changeset [7320966c]branch-2-1branch-2-1-0 by sev-
LILLIPUT: fix (?) a couple of things in 16626, implement several core …
17:36 Changeset [70afb0b9]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More opcodes2 Building decompiler array for opcode2 at the …
17:36 Changeset [8023057]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement some more opcodes
17:36 Changeset [6eccd8e6]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add a couple of missing debugC
17:36 Changeset [974c223a]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Split palette functions, implement some core functions
17:36 Changeset [dd81316]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement some functions related to string display
17:36 Changeset [6dfec1f5]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Last opcodes1 + first step of script decompiler
17:36 Changeset [2462b8d3]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix bug
17:36 Changeset [d65cd866]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement 2 opcodes, fix a duplicate variable detected by …
17:36 Changeset [b9a2c96]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement 4 opcodes
17:36 Changeset [ba0fcb52]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some renaming, implement 7 opcodes, fix one
17:36 Changeset [b870535]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Remove double implementation of getMapPtr
17:36 Changeset [566954c8]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More opcodes
17:36 Changeset [d19e92fb]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Several opcodes & renaming Rename character related variables
17:36 Changeset [c4186ba4]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implements one more opcode
17:36 Changeset [79486965]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix a bug in OC_for
17:36 Changeset [977c07ba]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implements 2 opcodes
17:36 Changeset [348d46d0]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement 3 opcodes
17:36 Changeset [dc4831d0]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix stream write
17:36 Changeset [b2ac6e06]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Replace MemoryReadStream by a custom read/write stream
17:36 Changeset [32ed5e62]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement another opcode and associated function
17:36 Changeset [1f7cf60d]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fixsome problems reported by clone2727
17:36 Changeset [2c17500d]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement two opcodes
17:36 Changeset [413f42c2]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix a bug in OC_compareCoords_1, implement 2 more opcodes
17:36 Changeset [2947d7e4]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More opcodes OC_sub18213, OC_sub181BB, OC_sub1817F
17:36 Changeset [576f0217]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implements Load Map opcode Loads graphics, fade out/in, …
17:36 Changeset [5caad72]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement 4 more opcodes
17:36 Changeset [0be54f0b]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Maybe fix a problem in sub12F37 Unlocked new opcodes !
17:36 Changeset [5ede42cd]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some renaming, implement a couple of functions
17:36 Changeset [5b6014fb]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement 4 more opcodes
17:36 Changeset [b525867d]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Small fixes and renaming Renamed variables about character …
17:36 Changeset [bbea84b4]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Character rendering Characters are now rendered (no …
17:36 Changeset [9054e0f]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix a couple of glitches
17:36 Changeset [59b9b704]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement some more functions
17:36 Changeset [1b86a778]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implements displayFunction18 Draw characters (men or men2)
17:36 Changeset [b348db6]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implements character display on map Draw and restore points
17:36 Changeset [1864f1e5]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement some more core functions
17:36 Changeset [a8699a80]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add missing addition in sub16DD5
17:36 Changeset [7bbfe717]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implemented sub16DD5 It looks like a collision line test …
17:36 Changeset [8d5c377b]branch-2-1branch-2-1-0 by sev-
LILLIPUT: (Hopefully) fix sub16CA0
17:36 Changeset [98b39800]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implementation of sub16CA0 Big sub16CA0 function implementation
17:36 Changeset [b4629af5]branch-2-1branch-2-1-0 by sev-
LILLIPUT: fix regression in 6aef68e246448977f2b8ba1bb19a17d8eaf61642
17:36 Changeset [8bc2d28e]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Small additions Small implementations of the int8 functions
17:36 Changeset [c304967a]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Rename fading functions
17:36 Changeset [c4dc1e37]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add display heroism bar
17:36 Changeset [ebb7f492]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix a couple of check errors in sub16626, implement some …
17:36 Changeset [c6ee25b1]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Minor fixes Prevents unexpected values in sub16626
17:36 Changeset [16ec550d]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix display string functions, some renaming
17:36 Changeset [5d21c237]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add display string, accelerate fading to 50Hkz
17:36 Changeset [8f8dadb9]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement some more functions
17:36 Changeset [f2512b82]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Put sound stubs in a separated class
17:36 Changeset [70f1d349]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement some more parts of "int 8"
17:36 Changeset [0139ce6]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix 20ms frame glitch Skip late frames if we are too slow
17:36 Changeset [c3ca017]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Int8 called every 20ms Makes also the title stars work
17:36 Changeset [4fd8507]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Start implementing engine update (int 8 replacement in the …
17:36 Changeset [eeb69f46]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement fade in/fade out Fade from/to black
17:36 Changeset [3780999f]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement two more display functions
17:36 Changeset [c67d5e12]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Isomap rendering complete Fixed more small things, the map …
17:36 Changeset [0c0182d3]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix to render cubes We can see some isometric cubes but …
17:36 Changeset [3ffb103d]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more display functions
17:36 Changeset [847098c7]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement display function 6, start implementing display …
17:36 Changeset [d924342d]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement display function 2. This fixes mouse display
17:36 Changeset [e21bb143]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix bug in previous commit, implement one more display function
17:36 Changeset [31d4f075]branch-2-1branch-2-1-0 by sev-
LILLIPUT: start implementing display functions
17:36 Changeset [a08b34fe]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add some more opcodes. Engine is now alive!
17:36 Changeset [697ab10b]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement more opcodes
17:36 Changeset [ea8d934d]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement opcodes. 29 groups are now executed in a row
17:36 Changeset [9074e59f]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement opcodes used by game scripts 3 and 4
17:36 Changeset [58dc875b]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Start game scripts
17:36 Changeset [a5271f54]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add preliminar menu support and main loop
17:36 Changeset [0ee1ba07]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix a bug in VGA file loading
17:36 Changeset [47b9c1f6]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Modify event polling
17:36 Changeset [cabc7a37]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add preliminar mouse handler
17:36 Changeset [bda5b14]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Partially implement displayVGAFile(). Title is now displayed
17:36 Changeset [4ed7a101]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add default palette, and palette fixup (thanks to SylvainTV …
17:36 Changeset [2acfb7e2]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement some more opcodes, fix stupid bug in script parser …
17:36 Changeset [a2fc07a7]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Complete function getValue2()
17:36 Changeset [07f7ddde]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement 4 more opcodes
17:36 Changeset [629b1422]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement some more opcodes
17:36 Changeset [7865322c]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement a couple of other opcodes, add proper debugc
17:36 Changeset [53518bc6]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix a couple of bugs in handleOpcode()
17:36 Changeset [17320cad]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement OC_sub184F5, modify struct18560
17:36 Changeset [4dd99da6]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Start implementing some functions
17:36 Changeset [6ab621db]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add a script handler skeletton. All opcodes are stubbed
17:36 Changeset [38b7961b]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add detection for French, German and Italian versions
17:36 Changeset [561b20ed]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add resource loading
17:36 Changeset [5757ffaf]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add skeletton
15:07 Changeset [5a74e7cf] by Adrian Frühwirth <bonki@…>
COMMON: Add WARN_UNUSED_RESULT to scummsys.h
12:47 Changeset [b0affe5b]branch-2-1branch-2-1-0 by sev-
GUI: Added override specifiers
12:42 Changeset [ea7f92bb]branch-2-1branch-2-1-0 by sev-
XEEN: Added override specifier
12:35 Changeset [22b67477]branch-2-1branch-2-1-0 by sev-
SCI: Added overried specifiers
12:29 Changeset [378d9153]branch-2-1branch-2-1-0 by sev-
PEGASUS: Add override specifier
12:28 Changeset [f54e5286]branch-2-1branch-2-1-0 by sev-
MOHAWK: Added override clauses
12:28 Changeset [283f7485]branch-2-1branch-2-1-0 by sev-
GUI: Added override clauses
12:21 Changeset [067d4779]branch-2-1branch-2-1-0 by sev-
MACVENTURE: Fix meta engine class definition
12:13 Changeset [84f22f2]branch-2-1branch-2-1-0 by sev-
KYRA: Add method override statements
12:07 Changeset [5c77858a]branch-2-1branch-2-1-0 by sev-
FULLPIPE: Remove unneeded variable
12:01 Changeset [51145781]branch-2-1branch-2-1-0 by sev-
SCUMM: Mark methods as override
11:58 Changeset [d6b5e3f6]branch-2-1branch-2-1-0 by sev-
BAKCENDS: Mark methods as override
11:05 Ticket #10470 (XEEN: cancelling spellcasting not working correctly in combat) created by darkstar
When clicking the "cast spell" icon in combat and then selecting …
11:01 Ticket #10469 (XEEN: character highlight missing when clicking on the "spells" icon) created by darkstar
When casting a spell (out of combat), the first party member is …
07:19 Changeset [3a58b47] by Strangerke
LILLIPUT: more renaming and refactoring
07:13 Changeset [880081aa]branch-2-1branch-2-1-0 by rsn8887 <rsn8887@…>
PSP2: make touch mouse clicks longer so all games receive them Some …
03:52 Changeset [2be2339a]branch-2-1branch-2-1-0 by dreammaster
XEEN: Simplify debugger map command
03:45 Changeset [5b5abd47]branch-2-1branch-2-1-0 by dreammaster
XEEN: Change Map _loadDarkSide bool to int _loadCcNum
03:36 Ticket #10460 (XEEN: Not able to "use" items in inventory screen) closed by dreammaster
fixed
03:35 Changeset [0fe26104]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix display of Use icon for Items dialog Miscellaneous
03:27 Ticket #10459 (XEEN: broken rendering of the "EQUIP" icon in the inventory screen) closed by dreammaster
fixed
03:25 Changeset [4830fb6]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fixes for the buttons in the Items dialog
01:14 Changeset [8dbe01e0]branch-2-1branch-2-1-0 by dreammaster
XEEN: Added Swords of Xeen endgame screen
00:42 Changeset [5416e640]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Switch to doubles in AudStream::getLength() calculations …
00:41 Changeset [5d8ff054]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Allow quit credits on windows closing

03/27/18:

23:44 Changeset [3a41e5f3]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Implemented EndCredits
22:24 Changeset [f3612bdf] by GitHub <noreply@…>
Merge ca2cfad5bd99595c141408f39feb704e76328d51 into …
18:47 Changeset [084b2071]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Initialize Scores variable
18:43 Changeset [a8efe852]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added skeleton for EndCredits
15:01 Changeset [61a78259] by GitHub <noreply@…>
Merge 0adec0b5a2bebd1a512299b9e5419d96574f1681 into …
13:05 Changeset [5602d57a]branch-2-1branch-2-1-0 by sev-
NEWS: Fix working for the Full Pipe bugfix
09:02 Changeset [3d8e6efe]branch-2-1branch-2-1-0 by lotharsm
NEWS: Mention latest FULLPIPE bugfix
03:43 Ticket #10466 (XEEN: "Buff" display in the character sheet missing) closed by dreammaster
fixed: Fixed appropriate string in create_xeen tool. As with previous fixes …
03:42 Changeset [5d19574f]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix display condition '+' characters in Character Info
02:35 Changeset [7608792]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix non-physical monster attacks causing damage
01:58 Changeset [0adec0b5] by criezy
GRAPHICS: Use Common::Rational instead of frac_t for aspect ratios …
01:07 Changeset [53371ed]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Complete Scores functionality
01:07 Changeset [20c8b949]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Implement Scores::tick()
00:32 Changeset [6b5f3996] by criezy
GRAPHICS: Rename Graphics::Mode into Graphics::VideoMode The main …
00:18 Changeset [12a96077] by Strangerke
LILLIPUT: Some more renaming, use CLIP in OC_scrollAwayFromCharacter
00:11 Changeset [4084f259] by criezy
GRAPHICS: Add documentation for Graphics::Mode constructors
00:09 Changeset [3951b266] by criezy
GRAPHICS: Remove unused operator< in Graphics::Mode

03/26/18:

21:51 Changeset [c438fc96] by GitHub <noreply@…>
RISCOS: Package translated documentation
21:01 Ticket #10321 (FULLPIPE: Hardlock when stepping onto stool) closed by sev-
fixed: Fixed by dm33tri
21:00 Changeset [5e81dc3f]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (German) Currently translated at 100.0% (962 …
21:00 Changeset [c8cdaef9]branch-2-1branch-2-1-0 by sev-
FULLPIPE: fix #10321 "Hardlock when stepping onto stool" Scene 22 now …
20:45 Changeset [bbdf1c5] by Dmitry Scherbakov <dm33tri@…>
FULLPIPE: fix #10321 Scene 22 now doesn't freeze when pulling lever …
19:11 Ticket #10468 ("Cancellable" Error Message Not Cancellable) created by wstrohm
Opening SCUMMVM results in an error message that the display …
15:44 Ticket #10467 (Renewal of the CLI parameter --list-games) created by ArcadeTV
Possible integration of a renewal of the CLI parameter "--list-games" …
10:28 Changeset [32a84f19]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (German) Currently translated at 100.0% (962 …
10:27 Changeset [8c962f9]branch-2-1branch-2-1-0 by sev-
PLUMBERS: Remove unused parameter
05:14 Changeset [99729bc1]branch-2-1branch-2-1-0 by dreammaster
XEEN: Add custom engine option for showing inventory item costs This …
05:05 Changeset [f198c16f]branch-2-1branch-2-1-0 by criezy
I18N: Regenerate translations data file
04:15 Ticket #10465 (XEEN: the "hint face" in the viewport's frame get switched around) closed by dreammaster
fixed
04:14 Changeset [7c818d6c]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix right border face after getting temple blessing
04:07 Ticket #10466 (XEEN: "Buff" display in the character sheet missing) closed by dreammaster
fixed
04:07 Changeset [ed7505aa]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix giving temple blessings, display in char info
03:15 Ticket #10449 (Gabriel Knight 1 ENG Win CD game in debug mode?) closed by csnover
invalid: Thanks for your report! Installing the game in the ways you’ve …
02:50 Ticket #10454 (XEEN: character sheet stats don't update properly) closed by dreammaster
fixed
02:49 Changeset [f7aa3998]branch-2-1branch-2-1-0 by dreammaster
XEEN: Update Character Info text after returning from inventory
02:35 Changeset [ca2cfad5] by Colin Snover <github.com@…>
MACOSX: Put documentation links in Help menu The local documents are …
02:34 Ticket #10461 (XEEN: Inventory list of Accessories is wrong) closed by dreammaster
fixed
02:33 Changeset [b7c59f22]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix accessory and misc item descriptions
02:31 Ticket #10462 (XEEN: Wrong case in item lists) closed by dreammaster
fixed
02:29 Changeset [60aca364] by Colin Snover <github.com@…>
BUILD: Add partial option for statically linking system libraries …
02:04 Changeset [bd10b7d7]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix capitalization of item descriptions in the inventory
01:53 Ticket #10466 (XEEN: "Buff" display in the character sheet missing) created by darkstar
When you donate enough gold in a temple you get the "blessed", "power …
01:48 Ticket #10465 (XEEN: the "hint face" in the viewport's frame get switched around) created by darkstar
The right "hint face" on the window frame gets mirrored horizontally …
01:48 Changeset [990cb0c] by Strangerke
LILLIPUT: Some more renaming
01:38 Changeset [04a9b334]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix leaving the deposit/withdrawl sub-dialog in the bank
01:30 Ticket #10464 (macOS: Localised documentation resources are not bundled/used) created by csnover
Documentation for the macOS Help menu is looked up using NSBundle, …
01:28 Ticket #10463 (XEEN: Mouse clicks and other actions should be "buffered") created by darkstar
This is tricky to explain. In the original game, you could already …
01:26 Changeset [b4fcb24c]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
COMPOSER: Be strict about matching digits in savegame filenames
01:24 Changeset [f026186c]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
XEEN: Be strict about matching digits in savegame filenames
01:17 Ticket #10462 (XEEN: Wrong case in item lists) created by darkstar
In the original engine, all items started with a capital letter. In …
01:14 Ticket #10461 (XEEN: Inventory list of Accessories is wrong) created by darkstar
When opening the Accessory tab in the inventory, the items it shows …
01:10 Ticket #10460 (XEEN: Not able to "use" items in inventory screen) created by darkstar
In the original game engine, when selecting "Misc" items in the …
01:07 Changeset [8f6d8f7]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
MORTEVIELLE: Let listSaves return list sorted on slot numbers
01:07 Changeset [114bedc5]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
SHERLOCK: Let listSaves return list sorted on slot numbers
01:07 Changeset [8ed5969e]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
PRINCE: Let listSaves return list sorted on slot numbers
01:07 Changeset [77a6a9a3]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
COMPOSER: Let listSaves return list sorted on slot numbers
01:07 Changeset [25535c10]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
XEEN: Let listSaves return list sorted on slot numbers
01:05 Ticket #10459 (XEEN: broken rendering of the "EQUIP" icon in the inventory screen) created by darkstar
When opening the inventory screen, the rendering of the "Equip" icon …
01:00 Ticket #10458 (XEEN: characters cut off in the "loot" dialog) created by darkstar
When looting things, some characters might have their bottom-most row …
00:58 Ticket #10457 (XEEN: when returning to main menu, the currently active music keeps playing) created by darkstar
When returning to the main menu (Options button and "Quit/exit"), the …
00:55 Ticket #10456 (XEEN: world status not properly reset when quitting to main menu and ...) created by darkstar
When quitting to main menu and starting a new game, the status of the …
00:54 Changeset [168ef83]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Implemented Scores closing
00:54 Changeset [9d984549]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Implemented Scores::open()
00:54 Changeset [cdad8a2e]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Fully plug the Scores into the engine
00:53 Ticket #10455 (XEEN: Sometimes when searching, the "nothing here" message disappear ...) created by darkstar
This is a bit tricky to reproduce but: start a new game, turn around …
00:49 Ticket #10454 (XEEN: character sheet stats don't update properly) created by darkstar
When changing the armor of a character, the "AC" stat (and possibly …
00:44 Changeset [5d369a3f] by GitHub <noreply@…>
Merge 43ee56e13ca1c353b5b379af69b77ef23f0e7f74 into …
00:18 Changeset [db8318ae] by Colin Snover <github.com@…>
BUILD: Allow forcing optimisation level at configuration time
00:18 Changeset [febd6e60] by Colin Snover <github.com@…>
BUILD: Remove manual configuration of Raspberry Pi compiler Debian …
00:18 Changeset [b1ffa24b] by Colin Snover <github.com@…>
GUI: Fix Clang warnings about missing override directives
00:18 Changeset [c47089db] by Colin Snover <github.com@…>
BACKENDS: Fix Clang warnings about missing override directives
00:18 Changeset [04d9c9a4] by Colin Snover <github.com@…>
WIN32: Update version numbers in ScummVM.iss using the normal system
00:18 Changeset [f196528] by Colin Snover <github.com@…>
BUILD: Make Windows installer run unprivileged for non-admin users
00:18 Changeset [bc7c4ea7] by Colin Snover <github.com@…>
BUILD: Remove bogus comment
00:18 Changeset [ea3747f8] by Colin Snover <github.com@…>
BUILD: Fix builds using WinSparkle
00:18 Changeset [daccd54] by Colin Snover <github.com@…>
BUILD: Enable Sparkle updates in release mode
00:18 Changeset [7cba9dcb] by Colin Snover <github.com@…>
BUILD: Fix Windows packaging target
00:18 Changeset [be8bcad4] by Colin Snover <github.com@…>
BUILD: Fix PSP compiler failing during C++ version tests The blessed …
00:18 Changeset [eb2cdc67] by Colin Snover <github.com@…>
BUILD: Add improved automatic detection of C++ standard version …
00:18 Changeset [673053bd] by Colin Snover <github.com@…>
BUILD: Use C++11 by default
00:17 Changeset [ac8b36b9] by Colin Snover <github.com@…>
BUILD: List all used environmental variables in configure help
00:17 Changeset [c1581266] by Colin Snover <github.com@…>
BUILD: Get rid of old iOS packaging code
00:17 Changeset [279302ba] by Colin Snover <github.com@…>
BUILD: Get rid of old macOS packaging code Manually adding all the …
00:17 Changeset [b574ad3] by Colin Snover <github.com@…>
BUILD: Fix missing frameworks for iOS static builds
00:17 Changeset [2318b353] by Colin Snover <github.com@…>
BUILD: Fix missing frameworks for macOS static builds
00:15 Changeset [024caa41] by Colin Snover <github.com@…>
BUILD: Fix broken Dreamcast ronin handling & feature detection …
00:15 Changeset [590b41ef] by Colin Snover <github.com@…>
BUILD: Delete unnecessary Dreamcast optimization flags These flags …
00:15 Changeset [4588efcc] by Colin Snover <github.com@…>
BUILD: Update flags for compiling on FreeMiNT
00:15 Changeset [cef17db] by Colin Snover <github.com@…>
BUILD: Remove unnecessary use of heredoc syntax
00:15 Changeset [a6061621] by Colin Snover <github.com@…>
BUILD: Use split-dwarf debug symbol files by default, when available …
00:15 Changeset [2cf03d70] by Colin Snover <github.com@…>
BUILD: Modernize default code optimization strategy This new strategy …
00:15 Changeset [a85978f8] by Colin Snover <github.com@…>
BUILD: Remove bad & outdated flags from Android builds Most of these …
00:15 Changeset [e9154aaf] by Colin Snover <github.com@…>
BUILD: Fix wrong library path from sdl2-config when bundling for macOS
00:15 Changeset [b389218a] by Colin Snover <github.com@…>
BUILD: Fix case-sensitivity issues with macOS ScummVMDockTilePlugin …
00:15 Changeset [0635e816] by Colin Snover <github.com@…>
BUILD: Respect all build tool overrides from environment Previously, …
00:15 Changeset [9c416b88] by Colin Snover <github.com@…>
BUILD: Use normal host alias auto-prefixing for riscos and amigaos
00:15 Changeset [5b8284ec] by Colin Snover <github.com@…>
ANDROID: Stop forcibly disabling MT-32 emulator
00:15 Changeset [1728152a] by Colin Snover <github.com@…>
PSP: Add EBOOT.PBP to a dist files list for the Buildbot packager
00:15 Changeset [a7b9b96] by Colin Snover <github.com@…>
PSP: Fix compilation failures when debug printing is enabled
00:15 Changeset [61ef5ef0] by Colin Snover <github.com@…>
PSP: Fix bad indentation
00:15 Changeset [9360df99] by Colin Snover <github.com@…>
PSP: Fix wrong/dangerous C-style casts
00:15 Changeset [91f77f87] by Colin Snover <github.com@…>
PSP: Remove dead code
00:15 Changeset [fa5bab8] by Colin Snover <github.com@…>
PSP: Fix strict aliasing violation Casting through pointer to void …
00:15 Changeset [d2d5de1d] by Colin Snover <github.com@…>
PSP: Fix invalid return type of PspIoStream The underlying API …
00:15 Changeset [6b56e6c3] by Colin Snover <github.com@…>
PSP: Fix loading of 4-bit PNG images This fixes the loading of vkbd …
00:15 Changeset [f3c563c] by Colin Snover <github.com@…>
PSP: Fix usage of obsolete libpng APIs These APIs were deprecated as …
00:15 Changeset [81a8236a] by Colin Snover <github.com@…>
IOS: Replace strdup with Common::String
00:15 Changeset [95ac834f] by Colin Snover <github.com@…>
DINGUX: Remove dead code When compiled with C++11, it was revealed …
00:15 Changeset [768d567f] by Colin Snover <github.com@…>
DC: Fix use of non-standard APIs
00:15 Changeset [e6f4ac4] by Colin Snover <github.com@…>
POSIX: Allow forbidden symbols in posix backend At least GCC 7.1 …
00:15 Changeset [6cb3b386] by Colin Snover <github.com@…>
WII: Fix plugin provider forbidden symbol error
00:15 Changeset [42a1fcdf] by Colin Snover <github.com@…>
PARALLACTION: Fix use-after-free on quit Parallaction::_gfx is …
00:15 Changeset [e4530a4c] by Colin Snover <github.com@…>
PARALLACTION: Fix null pointer dereference on quit
00:15 Changeset [f9e0c0e2] by Colin Snover <github.com@…>
PARALLACTION: Fix invalid array access at dialogue selection Also …
00:15 Changeset [5cdb7b29] by Colin Snover <github.com@…>
PARALLACTION: Replace use of strdup with Common::String & malloc
00:15 Changeset [380192e5] by Colin Snover <github.com@…>
LURE: Replace use of strdup with Common::String
00:15 Changeset [68842cd9] by Colin Snover <github.com@…>
AGI: Replace use of strdup with Common::String It was also necessary …
00:15 Changeset [b327c425] by Colin Snover <github.com@…>
GOB: Replace use of strdup with Common::String
00:15 Changeset [01d8af57] by Colin Snover <github.com@…>
SWORD2: Replace use of strdup with Common::String
00:15 Changeset [68afb61] by Colin Snover <github.com@…>
SCUMM: Replace use of strdup with Common::String
00:15 Changeset [f79c18d] by Colin Snover <github.com@…>
GRAPHICS: Fix incorrect maximum length passed to strlcpy
00:15 Changeset [523fa54f] by Colin Snover <github.com@…>
GRAPHICS: Remove use of nonstandard strdup API & fix mismatched …
00:15 Changeset [72f05b08] by Colin Snover <github.com@…>
AUDIO: Remove unnecessary string duplications in FluidSynth driver
00:15 Changeset [7e99f2b] by Colin Snover <github.com@…>
GUI: Replace use of strdup with Common::String strdup is a POSIX API, …
00:15 Changeset [62bcd131] by Colin Snover <github.com@…>
AUDIO: Fix non-compilable STMIDI audio backend
00:15 Changeset [cecc6a0d] by Colin Snover <github.com@…>
DIRECTOR: Remove non-standard fileno & unistd.h
00:15 Changeset [3ff55af7] by Colin Snover <github.com@…>
BLADERUNNER: Remove use of C99 math C++ math functions are overloaded …
00:14 Changeset [b5d3a10d] by Colin Snover <github.com@…>
SWORD25: Remove use of C99 sqrtf C++ sqrt is overloaded so operates …
00:14 Changeset [a8c11d47] by Colin Snover <github.com@…>
BUILD: Add commands for retrieving calculated binaries & dist files …

03/25/18:

01:38 Changeset [ef810985]branch-2-1branch-2-1-0 by dreammaster
XEEN: Don't pass a turn after opening gates
01:11 Changeset [1855f6a6]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix drawing doorways at 4 step distance

03/24/18:

23:53 Changeset [4d0bbf02]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix string for bank location display
23:53 Changeset [ef3f233a]branch-2-1branch-2-1-0 by dreammaster
XEEN: Cleanup of create_xeen constant strings
22:22 Changeset [36e5374c]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
DM: Fix drawSquareD0L() to match original rebuilt sources The current …
21:08 Changeset [823a7e6]branch-2-1branch-2-1-0 by dreammaster
XEEN: Add portrait effect when gaining skill
19:34 Changeset [56c46420]branch-2-1branch-2-1-0 by dreammaster
XEEN: Slightly increase delay between giving multiple treasure items
18:37 Changeset [4faa8b04]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Remove useless comment
16:52 Changeset [1b53cfff]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added skeleton for Scores class
15:15 Changeset [399263b]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (German) Currently translated at 100.0% (962 …
15:10 Changeset [3693be69]branch-2-1branch-2-1-0 by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Added missing initializon of scene objects
15:10 Changeset [b991123e]branch-2-1branch-2-1-0 by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed compilation warnings
12:08 Changeset [81d4426]branch-2-1branch-2-1-0 by lotharsm
NEWS: Update NEWS file with recent changes Now reflecting all commits …
12:06 Changeset [16e09b1f]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Implement mouse jitter
07:37 Changeset [590e1d5d] by Torbjörn Andersson <eriktorbjorn@…>
IMAGE: Explicitly initialize CinePak codebooks Starship Titanic …
06:10 Changeset [0d73b1f5]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix loop limit when drawing monsters attacking
04:54 Changeset [a613f4ff]branch-2-1branch-2-1-0 by dreammaster
XEEN: Handle weapon elemental category like original does
04:06 Changeset [edf19f5f]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix showing training costs for next level
03:34 Changeset [d5df6f0d]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix clipping right edge of current monster highlight box

03/24/18:

23:42 Ticket #10394 (FULLPIPE: Saved game playtime resets on restart) closed by bonki
fixed: Thanks! Fixed in commit c750a8e6be9dc69cd2ba7bd4b7b17b0f7ee7b313.
23:38 Changeset [c750a8e6]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
FULLPIPE: Fix playtime not being read from savegames Fixes Trac#10394.
23:38 Changeset [abe9f0fa]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
FULLPIPE: Use zero playtime when filling dummy header This is a tad …
22:16 Changeset [43ac422]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Fix fallthrough comment so that GCC 7 will recognize it
21:56 Changeset [8bd45a08]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix voice sample when leaving tavern
21:01 Changeset [4c5592f2]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix purchasing spells from the guild
20:13 Changeset [e7bf0048]branch-2-1branch-2-1-0 by dreammaster
XEEN: Reset interface keypress when getting an input string This is …
20:13 Changeset [e06ff763]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix crash in Mine 3 due to out of bounds monster
19:17 Changeset [7cbf5a92]branch-2-1branch-2-1-0 by criezy
SCUMM: Fix interrupting speech not working with AZERTY keyboard On my …
18:00 Changeset [3b06ac7b]branch-2-1branch-2-1-0 by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed another compilation warning
17:37 Changeset [85b4561f]branch-2-1branch-2-1-0 by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed compilation warning
17:28 Changeset [5e9985bd]branch-2-1branch-2-1-0 by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Load game methods save methods update replaced few char* …
17:07 Changeset [2a646f8]branch-2-1branch-2-1-0 by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Save game methods
16:52 Changeset [a70c59f]branch-2-1branch-2-1-0 by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: PoliceMaze fix & constants
15:53 Changeset [a222fc8a]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Silence GCC 7 fallthrough warnings Verified intentional.
12:42 Changeset [cb076448]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Fix PoliceMaze track
11:51 Changeset [94e2d513]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Fix crash at startup of PoliceMaze
10:47 Changeset [f153da7f]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Finished PoliceMaze implementation
03:29 Changeset [c3d6dcfa]branch-2-1branch-2-1-0 by dreammaster
XEEN: Remove duplicated party dead flag
03:01 Changeset [8c9f1b2]branch-2-1branch-2-1-0 by dreammaster
XEEN: Don't immediately die again after loading save after death
02:45 Changeset [55245a8]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Moved PoliceMaze to script/
02:45 Changeset [ff11cee4]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added WIP code for PoliceMazeTargetTrack::tick()
02:45 Changeset [bb492da8]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Unstub PoliceMazeTargetTrack::add()
02:45 Changeset [967de5d4]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Implement PoliceMazeTargetTrack::readdObject()
02:45 Changeset [540567d1]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Hook PoliceMaze to Scene class
02:45 Changeset [5a94c42e]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Implement PoliceMaze::tick()
02:45 Changeset [05144ab]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Implement setting items as target
02:45 Changeset [da2c7142]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Implement Item_Spin_In_World()
02:45 Changeset [a284213a]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Implement PoliceMaze hooks
02:45 Changeset [f4a34b58]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added struct definitions to PoliceMaze
02:45 Changeset [740ea803]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added Police Maze skeleton
02:43 Changeset [74d0fdfe]branch-2-1branch-2-1-0 by dreammaster
XEEN: Redraw party after loading a savegame
02:15 Changeset [247b5bac] by Strangerke
LILLIPUT: Rename some more opcodes
00:11 Changeset [ece8dedc]branch-2-1branch-2-1-0 by rsn8887 <rsn8887@…>
PSP2: prevent accidental clicks when moving pointer using touch

03/23/18:

23:14 Changeset [4159230]branch-2-1branch-2-1-0 by Thomas Fach-Pedersen <thomas@…>
BLADERUNNER: Add Game Time class Not yet used.
20:40 Changeset [d36a9ce6]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Fix formatting
20:25 Changeset [313eeca3]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
BLADERUNNER: Add missing break to switch statement Confirmed missing …
20:00 Changeset [9645f7f7]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Silence GCC 7 fallthrough warning Confirmed intentional …
18:42 Changeset [9e3376c8]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Silence GCC warning
18:38 Changeset [1967efc]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Silence GCC 7 fallthrough warning This wasn't explicitly …
18:34 Changeset [0524ff6]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Silence GCC 7 fallthrough warnings
13:48 Changeset [99c72c7]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
HUGO: Remove unnecessary call to setSeed() Initializing …
13:48 Changeset [39fd49e1]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
AVALANCHE: Remove unnecessary call to setSeed() There is no need to …
13:02 Changeset [9586ff04]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix equpping armor
12:31 Changeset [5cb68f26]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix crash getting experience from Vertigo mayor
08:07 Changeset [46b62c0c] by Strangerke
LILLIPUT: More renaming
04:50 Ticket #10453 (SCI: Patch file conventions should not be version agnostic) closed by ikantspelwurdz
invalid: Ok, I found the problem. This copy of the game had files from a patch …
03:56 Changeset [07ef996c]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix reading entirety of message in Vertigo warehouse
03:45 Ticket #10453 (SCI: Patch file conventions should not be version agnostic) created by ikantspelwurdz
Seen in stable Version 2.0.0 and also in a daily build on 3/22/2018. …
03:11 Changeset [6a3e1297]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix conditions that prevent characters doing actions
02:42 Changeset [b7492760]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix roster characters going invalid during saving
01:22 Changeset [27ef37b4]branch-2-1branch-2-1-0 by dreammaster
XEEN: Add original copy protection dialog
00:43 Changeset [32be1882] by Adrian Frühwirth <bonki@…>
HUGO: Remove unnecessary call to setSeed() Initializing …
00:42 Changeset [a990bf4f] by Adrian Frühwirth <bonki@…>
AVALANCHE: Remove unnecessary call to setSeed() There is no need to …
00:17 Changeset [8080907]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix bought items going into correct character's inventory
Note: See TracTimeline for information about the timeline view.