Timeline



04/08/18:

23:51 Changeset [30f0da8] by dreammaster
XEEN: Fix reading and setting character specific flags
23:23 Changeset [90f2bb6a] by dreammaster
XEEN: Fix cutscene subtitles for Ellinger's Tower
23:17 Changeset [54256046] by dreammaster
XEEN: Rename cutscenes _mazeFlag to _keyFound
22:58 Changeset [f17626c1] by criezy
I18N: Update translation (German) Currently translated at 100.0% (966 …
22:56 Changeset [c8eff89a] by Strangerke
LILLIPUT: more WIP renaming
22:54 Ticket #10476 (XEEN: Clouds/Darkside flag not properly saved when restarting a new game) closed by dreammaster
fixed
22:53 Changeset [07fb37ed] by dreammaster
XEEN: Fix restarting World game after exiting to menu from Dark Side
22:43 Ticket #10480 (XEEN: Deselecting items/equipment not possible) closed by dreammaster
fixed
22:43 Changeset [a46bb11a] by criezy
I18N: Update translation (German) Currently translated at 100.0% (966 …
22:43 Changeset [de365eb] by dreammaster
XEEN: Allow deselecting items in Items dialog
22:26 Ticket #10479 (XEEN: Tooltip for HP goes to UINT_MAX if HP is negative) closed by dreammaster
fixed
22:25 Changeset [f7a8566a] by criezy
I18N: Update translation (Swedish) Currently translated at 99.6% (963 …
22:25 Changeset [1afe4d5] by criezy
I18N: Update translation (German) Currently translated at 100.0% (966 …
22:25 Changeset [5c62d90c] by dreammaster
XEEN: Fix display of negative values in Character dialog HP tooltip
22:10 Ticket #10480 (XEEN: Deselecting items/equipment not possible) created by darkstar
In the original engine it was possible to de-select a selected item by …
21:50 Ticket #10479 (XEEN: Tooltip for HP goes to UINT_MAX if HP is negative) created by darkstar
When characters die or get unconscious, their HP drops below zero. If …
19:36 Changeset [fa9218f2] by dreammaster
XEEN: Further numeric fixes for dialog with Gremlin King
19:36 Changeset [2888953c] by dreammaster
XEEN: Fix display of the 123 Chooser dialog
18:45 Changeset [baf745e3] by lotharsm
README_DE: List Nuked OPL option
18:15 Changeset [41679ca] by Adrian Frühwirth <bonki@…>
README: List Nuked OPL option
17:55 Changeset [b59d73af] by criezy
I18N: Update translation (German) Currently translated at 100.0% (966 …
17:55 Changeset [315b88e1] by dreammaster
XEEN: Fix buying spells in Dark Side
15:23 Changeset [264f5f77] by criezy
I18N: Update translation (Hungarian) Currently translated at 99.8% …
15:23 Changeset [566d9d73] by criezy
I18N: Update translation (German) Currently translated at 100.0% (966 …
15:23 Changeset [ae6c2612] by dreammaster
XEEN: Fix checking if a specific monster is dead
15:17 Changeset [d9fd699] by dreammaster
XEEN: Fix using Lloyd's Beacon across the sides
14:32 Changeset [4dfff63d] by criezy
I18N: Update translation (French) Currently translated at 100.0% (966 …
12:28 Changeset [01434099] by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
12:17 Ticket #10478 (SCUMM: MI2 - Graphical issues and no MT-32 music (FM-Towns, patched)) created by Stepbr0
I use a patched FM-Towns Version (1.1) of MI2 from la-patches(dot)de. …
12:00 Ticket #10477 (AGOS: Simon the Sorcerer 1 & 2 - Voice cut off) created by Stepbr0
Something's wrong; i notice that already in the intro-sequence the …
10:12 Changeset [29b1a455] by criezy
I18N: Update translation (German) Currently translated at 100.0% (966 …
07:17 Changeset [60f47c2] by criezy
I18N: Update translations templates
07:17 Changeset [9edd8eff] by sev-
AUDIO: add support for OPL2LPT The OPL2LPT is an OPL2 chip plugged on …
07:00 Changeset [73c56f13] by criezy
I18N: Update translation (German) Currently translated at 100.0% (965 …

04/07/18:

23:09 Changeset [76857c71] by Adrian Frühwirth <bonki@…>
LILLIPUT: Fix missing format specifier in call to debugC()
23:04 Changeset [642dea8f] by dreammaster
XEEN: Add missing return in event processing switch
22:42 Changeset [0cf74a63] by dreammaster
XEEN: Regenerate xeen.ccs datafile
22:40 Changeset [54ff19b] by dreammaster
XEEN: Fix double-casting of spells during combat
22:30 Changeset [e5ff44ea] by dreammaster
XEEN: Fix gfx glitch in top-left corner of the minimap
22:30 Changeset [b8715dc] by dreammaster
XEEN: Cleanup of unused local in Scripts
22:12 Changeset [14c1651] by Adrian Frühwirth <bonki@…>
DS: Use -isystem when adding include directories for portlibs
22:12 Changeset [925025ec] by Adrian Frühwirth <bonki@…>
DS: Only disable forbidden symbols when necessary
22:09 Changeset [fc00f80e] by Adrian Frühwirth <bonki@…>
JANITORIAL: Fix typo
22:06 Changeset [9dd58218] by Adrian Frühwirth <bonki@…>
JANITORIAL: Fix formatting Futile attempt at taming the mess. There …
22:02 Changeset [7f9c06f9] by Strangerke
LILLIPUT: more renaming, rework setMode
21:58 Changeset [6695610] by Strangerke
LILLIPUT: More renaming work
21:58 Changeset [397a94bc] by Strangerke
LILLIPUT: Some more renaming in the sequence manager
21:23 Changeset [ea29c235] by dreammaster
XEEN: Allow saving game after Clouds ending finishes
21:13 Changeset [c2b5d62] by dreammaster
XEEN: Fix check to allow Lloyding into Xeen's castle
20:55 Changeset [f1cfc9e6] by dreammaster
XEEN: Cleanup of game completion flags
20:30 Changeset [a42ca33] by dreammaster
XEEN: Add 'strength' debugger command
20:22 Changeset [db1b7b0e] by sev-
JANITORIAL: Fix whitespace
19:53 Changeset [c1ae8488] by dreammaster
XEEN: Allow loading savegames during combat using GMM The original …
19:41 Changeset [569833b] by dreammaster
XEEN: Reset combat data when loading a new savegame
19:08 Changeset [25eeee8] by sev-
BLADERUNNER: Remove dead code
16:31 Changeset [a575346b] by dreammaster
XEEN: Fix Protection From Elements spell
15:11 Changeset [aa168e07] by dreammaster
XEEN: Fix single pixel difference for post-deposit message I still …
15:07 Changeset [d8e4f35c] by dreammaster
XEEN: Remove unused GameEvent class
15:05 Ticket #10463 (XEEN: Mouse clicks and other actions should be "buffered") closed by dreammaster
fixed
15:02 Changeset [6a325164] by dreammaster
XEEN: Cache mouse clicks as well as keyboard in EventsManager This …
12:41 Changeset [28a3faa] by Adrian Frühwirth <bonki@…>
AUDIO: Really fix constant type in Nuked OPL emulator
11:06 Changeset [9b21e750] by Adrian Frühwirth <bonki@…>
TUCKER: Do not assign negative value to unsigned int
10:44 Changeset [6409e990] by bgK
N64: Remove the port-specific integer type definitions They are …
10:40 Changeset [b1d2d561] by sev-
AUDIO: Specify constant type in Nuked OPL emulator
10:22 Changeset [52fc7e3] by sev-
CONFIGURE: Do not even try to build Nuked OPL when disabled
09:33 Changeset [00e8bc19] by sev-
PLUMBERS: Optimized heap allocation No sense in deleting and then …
09:33 Changeset [6e661ab4] by sev-
PLUMBERS: Removed unnecessary calls destructor of Common::File anyway …
09:33 Changeset [c77e34b6] by sev-
PLUMBERS: Change file allocation from heap to stack
09:33 Changeset [b643af27] by sev-
PLUMBERS: Remove unnecessary conditional delete perfoms the check anyway
09:25 Changeset [61e262be] by Adrian Frühwirth <bonki@…>
SUPERNOVA: Fix missing return statement
08:03 Changeset [4702681b] by sev-
IMAGE: Explicitly initialize CinePak codebooks Starship Titanic …
07:53 Changeset [7f6d431] by sev-
JANITORIAL: Add missing endline
07:52 Changeset [ca73d36d] by sev-
CONFIGURE: Add option to disable Nuked OPL and disable it on low-end …
07:37 Changeset [e0968df6] by sev-
BASE: Show nuked audio driver only when compiled
07:34 Changeset [71a66573] by criezy
I18N: Update translations templates
07:34 Changeset [b2052bc] by sev-
AUDIO: Add Nuked OPL3 core
07:30 Changeset [c36a5f33] by sev-
DS: Fix touch input
07:30 Changeset [a43f914a] by sev-
DS: Fix building with ndstool
07:30 Changeset [b3ccc1ce] by sev-
DS: Fix detection of external libraries
07:30 Changeset [a7defc2] by sev-
DS: Add necessary files to .gitignore
07:30 Changeset [7717b55e] by sev-
DS: Disable highres games by default
07:30 Changeset [a873544] by sev-
DS: Fix building with AGI engine disabled
07:30 Changeset [9111998] by sev-
DS: Fix compilation with devkitARM r47
07:27 Changeset [668084c5] by sev-
RISCOS: Package translated documentation
07:26 Changeset [7f0df7a] by criezy
I18N: Update translations templates
07:26 Changeset [00e59a31] by sev-
ALL: Load savegame thumbnail only when necessary This commit …
02:43 Changeset [07775ca7] by dreammaster
XEEN: Fix animation for Elemental Storm spell
02:30 Changeset [fa00855a] by dreammaster
XEEN: Don't set a _buttonValue when Ctrl or Alt is pressed This …
01:05 Changeset [9d94d97c] by dreammaster
XEEN: Fix crash getting Scarab of Imaging

04/06/18:

23:13 Changeset [4586cee0] by dreammaster
XEEN: Fix Space tiles not appearing in the map & minimap
23:11 Changeset [37b9de6] by dreammaster
XEEN: Cleanup of monster move check method
11:09 Changeset [70b76dc8] by dreammaster
XEEN: Fix teleporting outdoors
10:28 Changeset [73ad01ef] by criezy
I18N: Update translation (Dutch) Currently translated at 100.0% (964 …
02:32 Changeset [e69ff28d] by dreammaster
XEEN: Fix equipping belts
02:14 Changeset [b8d3bffc] by dreammaster
XEEN: Fix Barok giving Enchant Item spell to party
02:10 Changeset [c9460d13] by dreammaster
XEEN: Remove map load assert to allow Northern Sphinx map to load
00:06 Changeset [8648a480] by dreammaster
XEEN: Move check code for nearby monsters to it's own method

04/05/18:

23:48 Changeset [a54850c] by dreammaster
XEEN: Fix getting multiple Northern Sphinx keys
11:36 Changeset [37dbd365] by dreammaster
XEEN: Fix lockpicking to use selected character
11:01 Changeset [5b1f054] by dreammaster
XEEN: Fix entering password in Castle Basenji
03:02 Changeset [98b2005] by dreammaster
XEEN: Refine bounds of scene drawing clip area
02:45 Changeset [fe88ea10] by dreammaster
XEEN: Draw proper sky tiles outside bounds of sky maps
02:16 Changeset [99799bca] by dreammaster
XEEN: Don't show space or sky tiles as obscured in the minimap
01:34 Changeset [4352ea6a] by dreammaster
XEEN: Improved clipping for drawing within scene area

04/04/18:

20:56 Changeset [a0d7a994] by Adrian Frühwirth <bonki@…>
COMMON: Add WARN_UNUSED_RESULT to scummsys.h
20:48 Changeset [4c5afcf7] by Adrian Frühwirth <bonki@…>
COMMON: Verify nb_NO locale Despite looking weird, this is the …
20:41 Changeset [21ef072c] by sev-
BLADERUNNER: Fix memory leaks
18:40 Changeset [f0dfc19f] by bgK
SDL: Allow to load a custom game controller mapping file And add a …
02:58 Changeset [73d72f4f] by dreammaster
XEEN: Fix cmdIfMapFlag crash when banging Winterkill gong
02:00 Changeset [4fefa882] by dreammaster
XEEN: Don't allow saving in the war zone
01:13 Changeset [e5c4adb3] by dreammaster
XEEN: Fixes for fighting in the Warzone

04/03/18:

23:57 Changeset [0f828307] by dreammaster
XEEN: Simplify original's code for monsters picking targets
23:31 Changeset [326533a] by dreammaster
XEEN: Cleanup of class hates switch
20:06 Changeset [d3648232] by sev-
BLADERUNNER: Implement scene jumping via bootparams. Specify …
02:44 Changeset [847163a] by dreammaster
XEEN: Fix crash entering Newcastle
02:42 Changeset [a467e669] by dreammaster
XEEN: Fix subtraction of Megacredits paying for castle improvements
01:37 Ticket #10456 (XEEN: world status not properly reset when quitting to main menu and ...) closed by dreammaster
fixed
01:36 Changeset [92b1cbbb] by dreammaster
XEEN: Fix game state after restarting game
01:06 Ticket #10475 (XEEN: Darkside: Miles the Cartographer's script not working) closed by dreammaster
fixed
01:06 Changeset [c8b9b7c8] by dreammaster
XEEN: Fix script for Miles the Cartographer
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