Timeline



04/02/18:

23:57 Changeset [9f77bb3]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix entering the Temple of Yak
23:50 Changeset [c395c5f]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added 'draw actors' debug command. Implemented as a hack …
21:13 Ticket #10476 (XEEN: Clouds/Darkside flag not properly saved when restarting a new game) created by darkstar
When quitting while in Darkside (Castleview in my case) and then, in …
21:04 Ticket #10475 (XEEN: Darkside: Miles the Cartographer's script not working) created by darkstar
In Castleview there is a Cartographer who gives a riddle about …
13:42 Ticket #10472 (MOHAWK: MYST: Initial flyover of Myst Island shown before the Myst ...) closed by bgK
fixed: Thanks for your report. It seems like that early version of Myst has …
13:38 Changeset [066a14bd]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: MYST: Fix the myst flyby playing over the closed book In …
13:38 Changeset [5fec35d0]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: MYST: Initialize more variables To make static analysis tools …
13:23 Changeset [9f31bd73]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix implementation of cmdReturn opcode
08:56 Changeset [77f59469]branch-2-1branch-2-1-0 by lotharsm
NEWS: Mention fix for #10474 [browsing library in Myst 1.0]
08:05 Ticket #10474 (MOHAWK: MYST: Clicking through books in Myst library doesn't work) closed by bgK
fixed: Thanks for your report. Your version of Myst seems to handle the page …
08:00 Changeset [235893f]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: MYST: Implement opcodes 178 and 179 Used when turning pages …
05:34 Changeset [807a8b6]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix entering the Witch Tower
05:26 Changeset [6e85a177]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix showing sign text at F4 2,3
05:05 Changeset [766574e0]branch-2-1branch-2-1-0 by criezy
I18N: Regenerate translations data file
04:54 Changeset [d621bf68]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix object 0 not being removable, _objNumber cleanup The …
04:35 Changeset [0cde83e]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix Coverity reported overruns
04:21 Changeset [388f55b8]branch-2-1branch-2-1-0 by dreammaster
XEEN: Have sprite enlargement do double width as well as height
02:46 Changeset [b49cb8ff]branch-2-1branch-2-1-0 by dreammaster
XEEN: Properly crop scene contents from drawing on the top border
01:24 Ticket #10474 (MOHAWK: MYST: Clicking through books in Myst library doesn't work) created by vonLeheCreative
* ScummVM version: 2.0.0 * Language of game: English * Version of …
01:00 Ticket #10473 (COMI: Barbery Coast theme starts before the introductory theme finishes) created by AndywinXp
Hello, to reproduce this, you simply have to go to the Barbery Coast …

04/01/18:

23:18 Changeset [396076c]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix combat crash when additional monsters join the front row
23:17 Changeset [05c8c83]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix laugh sound in death cutscene
22:38 Ticket #10472 (MOHAWK: MYST: Initial flyover of Myst Island shown before the Myst ...) created by vonLeheCreative
* ScummVM version: 2.0.0 * Language of game: English * Version of …
22:30 Changeset [6a0f56f4]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Remove leftover debug output
21:57 Changeset [cf19b4f9]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix getting treasure non-weapon item names
21:22 Changeset [d0849b6]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix attribute colouring in Char Info dialog
20:01 Changeset [d8a8a574]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fixes for full description of misc items
18:02 Changeset [2ea48557]branch-2-1branch-2-1-0 by Simei Yin <roseline.yin@…>
SLUDGE: Move global variable pastePalette to TextManager and refactor …
14:41 Changeset [506ed95c]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Fix chapter switching with CDFRAMES.DAT
14:17 Changeset [b277e795]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Support for CDFRAMES.DAT Rename CDFRAMES.DAT into …
12:10 Changeset [170db8f] by Laurent Merckx <laurent-merckx@…>
SDL: some corrections for game controller DB file after review
11:08 Changeset [0baa2744] by Laurent Merckx <laurent-merckx@…>
SDL: Allow to load a custom game controller mapping file + add a …
05:18 Changeset [05adb749]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix Sheltem laugh during dream cutscene
04:43 Ticket #10455 (XEEN: Sometimes when searching, the "nothing here" message disappear ...) closed by dreammaster
fixed
04:43 Changeset [f2b8942f]branch-2-1branch-2-1-0 by dreammaster
XEEN: Prevent 'Nothing here' dialogs disappearing too quickly
04:37 Ticket #10457 (XEEN: when returning to main menu, the currently active music keeps playing) closed by dreammaster
fixed
04:36 Changeset [32dceae]branch-2-1branch-2-1-0 by dreammaster
XEEN: Stop playing music when exiting from game to main menu
04:32 Ticket #10456 (XEEN: world status not properly reset when quitting to main menu and ...) closed by dreammaster
fixed: This should be fixed now. I independently discovered that I wasn't …
04:29 Changeset [68365f3c]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix crash escaping Cast Spell dialog during combat
04:17 Changeset [27bbc7e5]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix crash using ranged spells during combat
03:49 Changeset [deb98b5f]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix cropping of g, y characters when entering mirror destination
02:40 Changeset [8f597c1e]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix loading character HPs that are negative
02:28 Changeset [b442db85]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix initial generation of blacksmith wares This only applies to …
00:45 Ticket #10463 (XEEN: Mouse clicks and other actions should be "buffered") closed by dreammaster
fixed: Seems this is out date, and some other fix I've previously done has …
00:39 Changeset [b6fc3fd9]branch-2-1branch-2-1-0 by dreammaster
XEEN: Change many item Id checks to use empty() function
00:29 Changeset [263df99]branch-2-1branch-2-1-0 by dreammaster
XEEN: Properly clear misc item treasure list afterwards

03/31/18:

23:55 Changeset [6abead11]branch-2-1branch-2-1-0 by dreammaster
XEEN: Properly flush generated save archive data when loading new save
23:04 Changeset [3951c6d2]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fixes for enchanting items
21:35 Changeset [fa28f4cf]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix to trigger correct spells when using misc items
21:11 Changeset [4c64e160]branch-2-1branch-2-1-0 by dreammaster
XEEN: Properly remove river bottles when opened
18:49 Changeset [3806a4a0]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix implementation of hasCursedItems method
18:37 Changeset [31bcb096]branch-2-1branch-2-1-0 by dreammaster
XEEN: Cleanup of item bonus flags to a bitfield state structure
17:43 Changeset [572dbd86]branch-2-1branch-2-1-0 by dreammaster
XEEN: Armor breaks at -10 HP, not 10 HP
16:58 Changeset [23ca6c9e]branch-2-1branch-2-1-0 by dreammaster
XEEN: Show number of charges remaining when show Misc items
14:53 Changeset [44e2a45c]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
13:36 Changeset [84b2dc5c]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Fix some clang-tidy warnings
13:36 Changeset [64d6b6d6]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (German) Currently translated at 100.0% (964 …
05:03 Changeset [494fd3b]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fixes for giving items via scripts
03:05 Changeset [c33fce7a]branch-2-1branch-2-1-0 by dreammaster
XEEN: Removal of deprecated code
02:38 Ticket #10470 (XEEN: cancelling spellcasting not working correctly in combat) closed by dreammaster
fixed
02:38 Changeset [66b8da5b]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix escaping Cast Spell dialog during combat trying to cast spell
02:33 Ticket #10469 (XEEN: character highlight missing when clicking on the "spells" icon) closed by dreammaster
fixed
02:30 Changeset [60bb10e9]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix to correct remember last caster when reopening Cast Spell dialog
02:08 Changeset [eca76ea]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix highlighting of character when Cast Spell dialog is opened
01:55 Changeset [83412c9]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: Change the type of _characterTilePos
01:55 Changeset [566f6a6]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: some more renaming in the sequencer
01:55 Changeset [3720c04]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: Refactor a bit sequenceMoveCharacter to use 3 parameters …
01:55 Changeset [467cfbc4]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: More renaming work
00:10 Changeset [235dd608]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Implemented ActorClues::getModifier(). This completes …

03/30/18:

23:29 Ticket #10458 (XEEN: characters cut off in the "loot" dialog) closed by dreammaster
fixed
23:29 Changeset [3b8b6e24]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix bottom of letters like g, y, getting cropped off
22:57 Changeset [a91d7ec]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Implemented ActorClues::acquireCluesByRelations()
22:10 Changeset [17d7fa32]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix healing and uncursing at the temples
20:09 Changeset [1412f321]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Hungarian) Currently translated at 100.0% …
19:07 Changeset [658b5841]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Further work on acquireCluesByRelations()
10:32 Changeset [695e1de7]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (German) Currently translated at 100.0% (964 …
10:14 Changeset [56a817d5]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Fixed bug in Actor::acquireCluesByRelations()
09:53 Changeset [4b802e85]branch-2-1branch-2-1-0 by criezy
I18N: Update translations templates
09:52 Changeset [a7af5d63]branch-2-1branch-2-1-0 by lotharsm
XEEN: Add POTFILES
04:41 Changeset [2bd81bac]branch-2-1branch-2-1-0 by dreammaster
XEEN: Improvements for trip to Rivercity This slightly slows down …
03:35 Changeset [60fdd3d5]branch-2-1branch-2-1-0 by dreammaster
XEEN: Added intangible debugger command
02:30 Changeset [09f67c83]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix LLoyd's Beacon spell in Clouds of Xeen
00:25 Changeset [7d2b9df]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Initial code for acquireCluesByRelations()

03/29/18:

07:11 Changeset [411e1820]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: Remove some useless code
06:01 Changeset [a4fe03c0]branch-2-1branch-2-1-0 by rsn8887 <rsn8887@…>
PSP2: allow loading games from uma0: in addition to ux0:
06:00 Changeset [b875f46d]branch-2-1branch-2-1-0 by rsn8887 <rsn8887@…>
LILLIPUT: Fix narrowing conversion compiler errors on psp2 build
04:38 Changeset [d320bc56]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix check for if party has swimming skill
03:53 Changeset [fc03c1e7]branch-2-1branch-2-1-0 by dreammaster
XEEN: Don't allow dismissing characters holding Elder weapons in Swords
03:40 Changeset [78db92e]branch-2-1branch-2-1-0 by dreammaster
XEEN: Use correct quest items list depending on game
02:49 Changeset [8c4f908]branch-2-1branch-2-1-0 by dreammaster
XEEN: Add data for Swords of Xeen to create_xeen
02:49 Changeset [fc8915bc]branch-2-1branch-2-1-0 by dreammaster
XEEN: String fixes in create_xeen
02:49 Changeset [8c86a188]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix missing message for when all Guild spells bought
00:29 Changeset [4b0fc02a]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: Rename sound opcodes
00:19 Changeset [f8a195b0]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
COMMON: Fix Doxygen comment
00:16 Changeset [7eed1461]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Fix typo
00:08 Changeset [21a56c7]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Remove unnecessary returns
00:08 Changeset [0201979c]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Fix buffer overflow in PoliceMaze
00:08 Changeset [bfa00a02]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Fix incorrect loop end check
00:08 Changeset [0d241c2]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added clarifying comment for a bug in original
00:08 Changeset [4cce3414]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Initialize class variables
00:03 Changeset [32b53035] by rsn8887 <rsn8887@…>
LILLIPUT: Fix narrowing conversion compiler errors on psp2 build

03/28/18:

23:41 Changeset [97bc0392]branch-2-1branch-2-1-0 by Strangerke
LILLIPUT: Fix name in configure.engine
21:40 Changeset [0bf68e95]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Follow code formatting convention for switch statements
20:07 Ticket #10471 (SFINX: ScummVM crashing during projector cutscene) created by Kriz1
While playing Sfinx Polish version ScummVM crashes after clicking on …
20:00 Changeset [2b9aa962]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Check '.' instead of KEYCODE_PERIOD when skipping speech See …
17:36 Changeset [74ce6af2]branch-2-1branch-2-1-0 by sev-
LILLIPUT: more renaming and refactoring
17:36 Changeset [96f35b1]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more renaming, use CLIP in OC_scrollAwayFromCharacter
17:36 Changeset [5bc90c0a]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more renaming
17:36 Changeset [fedbb3d7]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Rename some more opcodes
17:36 Changeset [2ea8d71a]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More renaming
17:36 Changeset [81a16b0c]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more renaming
17:36 Changeset [37067dd]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Silent some CppCheck warnings
17:36 Changeset [b17dfaad]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More renaming
17:36 Changeset [491dd07e]branch-2-1branch-2-1-0 by sev-
LILLUPUT: Add missing kActionType values
17:36 Changeset [bda21673]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More renaming
17:36 Changeset [157e69b8]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Sorts SaveStateList instead of file names This ensures that …
17:36 Changeset [132fa2fd]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Updates savefile pattern for numeric wildcard
17:36 Changeset [40dc39d0]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Reformats string
17:36 Changeset [7abc364]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fixes typo
17:36 Changeset [1552128]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Changes KValueType to kValueType
17:36 Changeset [e92e7d5b]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fixes formatting
17:36 Changeset [616a8291]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some renaming
17:36 Changeset [d6092b4c]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix missing break in getArgumentString
17:36 Changeset [c8495aa4]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix a couple of remaining 'Robin' engine strings
17:36 Changeset [2aa505fc]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix bug in OC_scrollViewPort
17:36 Changeset [de7c3d34]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Marks game as unstable
17:36 Changeset [399d1e26]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fixes rendering by blitting mainSurface to screen Before …
17:36 Changeset [d9aa767]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Adds delay during title screens At least during the title …
17:36 Changeset [a5b4be63]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Substitues custom cursor handling with CursorMan
17:36 Changeset [cf29d9ce]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Removes redundant mouse cursor redraws update() and …
17:36 Changeset [e059e81b]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some renaming, fix a warning
17:36 Changeset [b387257]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some renaming, fix regression in intro introduced in the two …
17:36 Changeset [7554c07b]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more renaming
17:36 Changeset [ed9daf2e]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Rework _rectXMinMax and _rectYMinMax
17:36 Changeset [4efebbbe]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more renaming
17:36 Changeset [9f93ceb8]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix bug in interface button re-activation
17:36 Changeset [f0abb4f6]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some renaming
17:36 Changeset [b2d49cef]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More renaming
17:36 Changeset [2832980e]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more renaming, remove double variable
17:36 Changeset [22b3a24e]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Renaming, fix a bug in OC_checkLastInterfaceHotspotIndexMenu2
17:36 Changeset [d011a68]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Start reworking _word16EFE
17:36 Changeset [1d897d7b]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix a couple of errors related to the use of 0xFF instead of -1
17:36 Changeset [f68712fb]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Partially fix map closing
17:36 Changeset [98032809]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some renaming
17:36 Changeset [10edaf6]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some renaming, start fixing the map display
17:36 Changeset [7fa6dea3]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Improve hack in sub16EBC() to avoid checking inactive characters
17:36 Changeset [a1c5e27]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Rename some functions, fix a bug in OC_getComputedVariantSpeech()
17:36 Changeset [802f132f]branch-2-1branch-2-1-0 by sev-
LILLIPUT: One more renaming
17:36 Changeset [7e55ed4]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some renaming
17:36 Changeset [e6dce6e]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix name of OC_changeCurrentCharacterSprite in script decompiler
17:36 Changeset [653c27f9]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Cleanup of previous fix, add TODO comment
17:36 Changeset [f03571cc]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix bad opcode definition for display aerial map
17:36 Changeset [479eaaaa]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix walking on click
17:36 Changeset [e70d3c4]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix display of variable speeches
17:36 Changeset [7084803a]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement OC_sub17E22_speech1IfSoundOff, silent warnings in …
17:36 Changeset [686b59e5]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement OC_sub18260
17:36 Changeset [fe906b9]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add a couple of hacks to avoid working on disabled character …
17:36 Changeset [a56a10d6]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Silent warning in language check
17:36 Changeset [59643160]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Finish the implementation of sub13156, fix keyboard mapping
17:36 Changeset [4dda4abb]branch-2-1branch-2-1-0 by sev-
LILLIPUT: rename OC_checkFunctionKeyPressed
17:36 Changeset [de94c907]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Improve keyboard handling. F keys are now working in the menu
17:36 Changeset [5f3a3039]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Modify mouse handling to stick to original behavior
17:36 Changeset [747734a]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix regression in checkMapClosing, handle properly other …
17:36 Changeset [147a4508]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix bug in OC_loadFile_AERIAL_GFX, implement OC_waitForEvent
17:36 Changeset [f625b601]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Start implementing keyboard handling
17:36 Changeset [8ce9bac0]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Set _shouldQuit in OC_saveAndQUIT and OC_deleteSavegameAndQuit
17:36 Changeset [3ea95583]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix bug in sub167EF
17:36 Changeset [bcfbf5df]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix bug in OC_sub17A07 and renderCharacters, implement …
17:36 Changeset [21d38e3b]branch-2-1branch-2-1-0 by sev-
LILLIPUT: bugfix: Intro is now completable
17:36 Changeset [2e986708]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix one more double variable, some renaming
17:36 Changeset [c5e4fe1]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix mouse display in title screens
17:36 Changeset [23f2fd8f]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix a bug in pathfinding, some renaming
17:36 Changeset [82fb9e3]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix bug in sub16A76. This fixes the dance a bit more.
17:36 Changeset [a468ebc3]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Change type of _rulesBuffer2_5 and _rulesBuffer2_6
17:36 Changeset [e8525da]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix a bug in sub16626. The people are now dancing in the intro
17:36 Changeset [4d36343b]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix bug in viewportScrollTo(), some renaming
17:36 Changeset [54985233]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix bug in OC_turnCharacterTowardsAnother()
17:36 Changeset [85001758]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more renaming
17:36 Changeset [e1c783d6]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more renaming, fix a bug in intro
17:36 Changeset [3103cf44]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix a bug in sub171AF
17:36 Changeset [f602ca74]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix mouse icon clipping, rework map Index formula, some renaming
17:36 Changeset [f0a4290]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement unselectInterfaceButton, some renaming
17:36 Changeset [8c7395b]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some renaming
17:36 Changeset [c8589eb4]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix display of horizontal bars in character stats menu, some …
17:36 Changeset [aac437d3]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix display/menu bug, Some renaming
17:36 Changeset [e1bc0469]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Janitorial: fix code formatting
17:36 Changeset [0270cd3]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix a bug in decodePackedText, some renaming
17:36 Changeset [aa8ecc24]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Renaming, fix bug in startSpeech
17:36 Changeset [2ea4cc17]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Verifications and renaming
17:36 Changeset [742425f9]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more renaming, fix a couple of glitches in sub16DD5
17:36 Changeset [b3819ed]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More verifications and renaming
17:36 Changeset [03e0d59]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More renaming, fix two bugs
17:36 Changeset [dc45e2b7]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more renaming
17:36 Changeset [cdfac3c]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more code validation and renaming
17:36 Changeset [e6983de0]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Renaming, fix interface hotspots: it's now possible to skip …
17:36 Changeset [9ecbc0e3]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix bug in OC_compWord10804
17:36 Changeset [3a102e6]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more renaming, fix issue in OC_sub17640, implement …
17:36 Changeset [1c0efa55]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more renaming
17:36 Changeset [29b476f]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some refactoring, fix a bug in fixx16x16Rect
17:36 Changeset [6dd3a10]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix pathfinding & some renaming
17:36 Changeset [c914fdb0]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Janitorial: fix some code formatting
17:36 Changeset [9752da62]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some renaming and refactoring
17:36 Changeset [127f73a]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some renaming, implement 3 missing opcodes
17:36 Changeset [2d88b963]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix a value in character move, some comments
17:36 Changeset [1f249aa2]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More renaming & 2 3 missing opcodes
17:36 Changeset [91651f40]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Intro is finally starting correctly The game was not …
17:36 Changeset [95fa1656]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix some code formatting
17:36 Changeset [91cbbe27]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Debug List texts + some renaming
17:36 Changeset [4c54e60b]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix bug in OC_sub17640
17:36 Changeset [4fe3a021]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More renaming
17:36 Changeset [72b99e99]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more renaming
17:36 Changeset [056541c5]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix bug in displayFunction15
17:36 Changeset [d32887f3]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More renaming
17:36 Changeset [f4732601]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Remove useless buffers, renaming
17:36 Changeset [48d59df]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Rewrite sub1818B
17:36 Changeset [872c9ea2]branch-2-1branch-2-1-0 by sev-
LILLIPUT: double check some more function, renaming
17:36 Changeset [aedc9523]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More renaming
17:36 Changeset [e1f6fe22]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more renaming
17:36 Changeset [59f6e304]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More renaming
17:36 Changeset [6b9777cc]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Turn _array12311 into a Common::Point, fix initialization of …
17:36 Changeset [2575378f]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix another Valgrind warning
17:36 Changeset [8871c44]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add a size parameter to loadVGA to fix Valgrind warnings and …
17:36 Changeset [355f5985]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Rename debug channel in order to doublecheck all function, …
17:36 Changeset [23dc740d]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More renaming, fix bug in reverseFindHotspot
17:36 Changeset [6b702625]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more renaming
17:36 Changeset [7153a4b3]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More renaming, fix a bug in sub16799, move several unsigned …
17:36 Changeset [98ac7cf0]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More renaming, fix bug in getMapPtr and sub168DA
17:36 Changeset [8aeedd1e]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Rename getValue2, keep on switching to Common::Point, remove …
17:36 Changeset [e2de970a]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some renaming. Start using Common::Point
17:36 Changeset [0eea1447]branch-2-1branch-2-1-0 by sev-
LILLIPUT: fix a bug in OC_sub17D04
17:36 Changeset [8d25611d]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Remove duplicated variable, introduce …
17:36 Changeset [9fc6e8f3]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix some uninitialized variables reported by Valgrind …
17:36 Changeset [ca2534dd]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement two opcodes and 3 core functions
17:36 Changeset [d8f62c97]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add a core function, make uniform the fonctions called by …
17:36 Changeset [864e66cd]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Remove duplicated function
17:36 Changeset [61e5d395]branch-2-1branch-2-1-0 by sev-
LILLIPUT: 2 new subs
17:36 Changeset [f17868e]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement 4 core functions
17:36 Changeset [18029a55]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement case 14 in sub16626, little clean up in sub1823e
17:36 Changeset [2861a3f5]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix some bugs of sub16626 Unsigned/signed
17:36 Changeset [3f10768d]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix draw interface icons
17:36 Changeset [8019c8b2]branch-2-1branch-2-1-0 by sev-
LILLIPUT: rename one variable
17:36 Changeset [17998c7d]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Forgot to disable disasm
17:36 Changeset [eabe891b]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Improved getValue2 decompilation + some renaming
17:36 Changeset [19f8bd89]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some renaming
17:36 Changeset [d7d3b50d]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Opcode2 decompiler + one or two renaming
17:36 Changeset [ca5b883c]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add one core function, some renaming
17:36 Changeset [cf4d832]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Finish opcode2 list for decompiler Implemented some opcode …
17:36 Changeset [c77a3e2e]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some renaming
17:36 Changeset [ab3b7972]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add sprite mirroring to fix display of characters looking left
17:36 Changeset [8325be0f]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Small change
17:36 Changeset [f06dbf19]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix a bug on 16675
17:36 Changeset [7320966c]branch-2-1branch-2-1-0 by sev-
LILLIPUT: fix (?) a couple of things in 16626, implement several core …
17:36 Changeset [70afb0b9]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More opcodes2 Building decompiler array for opcode2 at the …
17:36 Changeset [8023057]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement some more opcodes
17:36 Changeset [6eccd8e6]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add a couple of missing debugC
17:36 Changeset [974c223a]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Split palette functions, implement some core functions
17:36 Changeset [dd81316]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement some functions related to string display
17:36 Changeset [6dfec1f5]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Last opcodes1 + first step of script decompiler
17:36 Changeset [2462b8d3]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix bug
17:36 Changeset [d65cd866]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement 2 opcodes, fix a duplicate variable detected by …
17:36 Changeset [b9a2c96]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement 4 opcodes
17:36 Changeset [ba0fcb52]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some renaming, implement 7 opcodes, fix one
17:36 Changeset [b870535]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Remove double implementation of getMapPtr
17:36 Changeset [566954c8]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More opcodes
17:36 Changeset [d19e92fb]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Several opcodes & renaming Rename character related variables
17:36 Changeset [c4186ba4]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implements one more opcode
17:36 Changeset [79486965]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix a bug in OC_for
17:36 Changeset [977c07ba]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implements 2 opcodes
17:36 Changeset [348d46d0]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement 3 opcodes
17:36 Changeset [dc4831d0]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix stream write
17:36 Changeset [b2ac6e06]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Replace MemoryReadStream by a custom read/write stream
17:36 Changeset [32ed5e62]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement another opcode and associated function
17:36 Changeset [1f7cf60d]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fixsome problems reported by clone2727
17:36 Changeset [2c17500d]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement two opcodes
17:36 Changeset [413f42c2]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix a bug in OC_compareCoords_1, implement 2 more opcodes
17:36 Changeset [2947d7e4]branch-2-1branch-2-1-0 by sev-
LILLIPUT: More opcodes OC_sub18213, OC_sub181BB, OC_sub1817F
17:36 Changeset [576f0217]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implements Load Map opcode Loads graphics, fade out/in, …
17:36 Changeset [5caad72]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement 4 more opcodes
17:36 Changeset [0be54f0b]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Maybe fix a problem in sub12F37 Unlocked new opcodes !
17:36 Changeset [5ede42cd]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some renaming, implement a couple of functions
17:36 Changeset [5b6014fb]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement 4 more opcodes
17:36 Changeset [b525867d]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Small fixes and renaming Renamed variables about character …
17:36 Changeset [bbea84b4]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Character rendering Characters are now rendered (no …
17:36 Changeset [9054e0f]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix a couple of glitches
17:36 Changeset [59b9b704]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement some more functions
17:36 Changeset [1b86a778]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implements displayFunction18 Draw characters (men or men2)
17:36 Changeset [b348db6]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implements character display on map Draw and restore points
17:36 Changeset [1864f1e5]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement some more core functions
17:36 Changeset [a8699a80]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add missing addition in sub16DD5
17:36 Changeset [7bbfe717]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implemented sub16DD5 It looks like a collision line test …
17:36 Changeset [8d5c377b]branch-2-1branch-2-1-0 by sev-
LILLIPUT: (Hopefully) fix sub16CA0
17:36 Changeset [98b39800]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implementation of sub16CA0 Big sub16CA0 function implementation
17:36 Changeset [b4629af5]branch-2-1branch-2-1-0 by sev-
LILLIPUT: fix regression in 6aef68e246448977f2b8ba1bb19a17d8eaf61642
17:36 Changeset [8bc2d28e]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Small additions Small implementations of the int8 functions
17:36 Changeset [c304967a]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Rename fading functions
17:36 Changeset [c4dc1e37]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add display heroism bar
17:36 Changeset [ebb7f492]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix a couple of check errors in sub16626, implement some …
17:36 Changeset [c6ee25b1]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Minor fixes Prevents unexpected values in sub16626
17:36 Changeset [16ec550d]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix display string functions, some renaming
17:36 Changeset [5d21c237]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add display string, accelerate fading to 50Hkz
17:36 Changeset [8f8dadb9]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement some more functions
17:36 Changeset [f2512b82]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Put sound stubs in a separated class
17:36 Changeset [70f1d349]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement some more parts of "int 8"
17:36 Changeset [0139ce6]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix 20ms frame glitch Skip late frames if we are too slow
17:36 Changeset [c3ca017]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Int8 called every 20ms Makes also the title stars work
17:36 Changeset [4fd8507]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Start implementing engine update (int 8 replacement in the …
17:36 Changeset [eeb69f46]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement fade in/fade out Fade from/to black
17:36 Changeset [3780999f]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement two more display functions
17:36 Changeset [c67d5e12]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Isomap rendering complete Fixed more small things, the map …
17:36 Changeset [0c0182d3]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix to render cubes We can see some isometric cubes but …
17:36 Changeset [3ffb103d]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Some more display functions
17:36 Changeset [847098c7]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement display function 6, start implementing display …
17:36 Changeset [d924342d]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement display function 2. This fixes mouse display
17:36 Changeset [e21bb143]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix bug in previous commit, implement one more display function
17:36 Changeset [31d4f075]branch-2-1branch-2-1-0 by sev-
LILLIPUT: start implementing display functions
17:36 Changeset [a08b34fe]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add some more opcodes. Engine is now alive!
17:36 Changeset [697ab10b]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement more opcodes
17:36 Changeset [ea8d934d]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement opcodes. 29 groups are now executed in a row
17:36 Changeset [9074e59f]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement opcodes used by game scripts 3 and 4
17:36 Changeset [58dc875b]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Start game scripts
17:36 Changeset [a5271f54]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add preliminar menu support and main loop
17:36 Changeset [0ee1ba07]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix a bug in VGA file loading
17:36 Changeset [47b9c1f6]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Modify event polling
17:36 Changeset [cabc7a37]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add preliminar mouse handler
17:36 Changeset [bda5b14]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Partially implement displayVGAFile(). Title is now displayed
17:36 Changeset [4ed7a101]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add default palette, and palette fixup (thanks to SylvainTV …
17:36 Changeset [2acfb7e2]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement some more opcodes, fix stupid bug in script parser …
17:36 Changeset [a2fc07a7]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Complete function getValue2()
17:36 Changeset [07f7ddde]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement 4 more opcodes
17:36 Changeset [629b1422]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement some more opcodes
17:36 Changeset [7865322c]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement a couple of other opcodes, add proper debugc
17:36 Changeset [53518bc6]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Fix a couple of bugs in handleOpcode()
17:36 Changeset [17320cad]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Implement OC_sub184F5, modify struct18560
17:36 Changeset [4dd99da6]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Start implementing some functions
17:36 Changeset [6ab621db]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add a script handler skeletton. All opcodes are stubbed
17:36 Changeset [38b7961b]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add detection for French, German and Italian versions
17:36 Changeset [561b20ed]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add resource loading
17:36 Changeset [5757ffaf]branch-2-1branch-2-1-0 by sev-
LILLIPUT: Add skeletton
15:07 Changeset [5a74e7cf] by Adrian Frühwirth <bonki@…>
COMMON: Add WARN_UNUSED_RESULT to scummsys.h
12:47 Changeset [b0affe5b]branch-2-1branch-2-1-0 by sev-
GUI: Added override specifiers
12:42 Changeset [ea7f92bb]branch-2-1branch-2-1-0 by sev-
XEEN: Added override specifier
12:35 Changeset [22b67477]branch-2-1branch-2-1-0 by sev-
SCI: Added overried specifiers
12:29 Changeset [378d9153]branch-2-1branch-2-1-0 by sev-
PEGASUS: Add override specifier
12:28 Changeset [f54e5286]branch-2-1branch-2-1-0 by sev-
MOHAWK: Added override clauses
12:28 Changeset [283f7485]branch-2-1branch-2-1-0 by sev-
GUI: Added override clauses
12:21 Changeset [067d4779]branch-2-1branch-2-1-0 by sev-
MACVENTURE: Fix meta engine class definition
12:13 Changeset [84f22f2]branch-2-1branch-2-1-0 by sev-
KYRA: Add method override statements
12:07 Changeset [5c77858a]branch-2-1branch-2-1-0 by sev-
FULLPIPE: Remove unneeded variable
12:01 Changeset [51145781]branch-2-1branch-2-1-0 by sev-
SCUMM: Mark methods as override
11:58 Changeset [d6b5e3f6]branch-2-1branch-2-1-0 by sev-
BAKCENDS: Mark methods as override
11:05 Ticket #10470 (XEEN: cancelling spellcasting not working correctly in combat) created by darkstar
When clicking the "cast spell" icon in combat and then selecting …
11:01 Ticket #10469 (XEEN: character highlight missing when clicking on the "spells" icon) created by darkstar
When casting a spell (out of combat), the first party member is …
07:19 Changeset [3a58b47] by Strangerke
LILLIPUT: more renaming and refactoring
07:13 Changeset [880081aa]branch-2-1branch-2-1-0 by rsn8887 <rsn8887@…>
PSP2: make touch mouse clicks longer so all games receive them Some …
03:52 Changeset [2be2339a]branch-2-1branch-2-1-0 by dreammaster
XEEN: Simplify debugger map command
03:45 Changeset [5b5abd47]branch-2-1branch-2-1-0 by dreammaster
XEEN: Change Map _loadDarkSide bool to int _loadCcNum
03:36 Ticket #10460 (XEEN: Not able to "use" items in inventory screen) closed by dreammaster
fixed
03:35 Changeset [0fe26104]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix display of Use icon for Items dialog Miscellaneous
03:27 Ticket #10459 (XEEN: broken rendering of the "EQUIP" icon in the inventory screen) closed by dreammaster
fixed
03:25 Changeset [4830fb6]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fixes for the buttons in the Items dialog
01:14 Changeset [8dbe01e0]branch-2-1branch-2-1-0 by dreammaster
XEEN: Added Swords of Xeen endgame screen
00:42 Changeset [5416e640]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Switch to doubles in AudStream::getLength() calculations …
00:41 Changeset [5d8ff054]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Allow quit credits on windows closing
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