Timeline
03/30/18:
- 23:55 Changeset [83412c91] by
- LILLIPUT: Change the type of _characterTilePos
- 23:55 Changeset [566f6a6] by
- LILLIPUT: some more renaming in the sequencer
- 23:55 Changeset [3720c04] by
- LILLIPUT: Refactor a bit sequenceMoveCharacter to use 3 parameters …
- 23:55 Changeset [467cfbc4] by
- LILLIPUT: More renaming work
- 22:10 Changeset [235dd608] by
- BLADERUNNER: Implemented ActorClues::getModifier(). This completes …
- 21:29 Ticket #10458 (XEEN: characters cut off in the "loot" dialog) closed by
- fixed
- 21:29 Changeset [3b8b6e24] by
- XEEN: Fix bottom of letters like g, y, getting cropped off
- 20:57 Changeset [a91d7ec] by
- BLADERUNNER: Implemented ActorClues::acquireCluesByRelations()
- 20:10 Changeset [17d7fa32] by
- XEEN: Fix healing and uncursing at the temples
- 18:09 Changeset [1412f321] by
- I18N: Update translation (Hungarian) Currently translated at 100.0% …
- 17:07 Changeset [658b5841] by
- BLADERUNNER: Further work on acquireCluesByRelations()
- 08:32 Changeset [695e1de7] by
- I18N: Update translation (German) Currently translated at 100.0% (964 …
- 08:14 Changeset [56a817d5] by
- BLADERUNNER: Fixed bug in Actor::acquireCluesByRelations()
- 07:53 Changeset [4b802e85] by
- I18N: Update translations templates
- 07:52 Changeset [a7af5d63] by
- XEEN: Add POTFILES
- 02:41 Changeset [2bd81bac] by
- XEEN: Improvements for trip to Rivercity This slightly slows down …
- 01:35 Changeset [60fdd3d5] by
- XEEN: Added intangible debugger command
- 00:30 Changeset [09f67c83] by
- XEEN: Fix LLoyd's Beacon spell in Clouds of Xeen
03/29/18:
- 22:25 Changeset [7d2b9df5] by
- BLADERUNNER: Initial code for acquireCluesByRelations()
- 05:11 Changeset [411e1820] by
- LILLIPUT: Remove some useless code
- 04:01 Changeset [a4fe03c] by
- PSP2: allow loading games from uma0: in addition to ux0:
- 04:00 Changeset [b875f46d] by
- LILLIPUT: Fix narrowing conversion compiler errors on psp2 build
- 02:38 Changeset [d320bc56] by
- XEEN: Fix check for if party has swimming skill
- 01:53 Changeset [fc03c1e7] by
- XEEN: Don't allow dismissing characters holding Elder weapons in Swords
- 01:40 Changeset [78db92eb] by
- XEEN: Use correct quest items list depending on game
- 00:49 Changeset [8c4f908] by
- XEEN: Add data for Swords of Xeen to create_xeen
- 00:49 Changeset [fc8915bc] by
- XEEN: String fixes in create_xeen
- 00:49 Changeset [8c86a188] by
- XEEN: Fix missing message for when all Guild spells bought
03/28/18:
- 22:29 Changeset [4b0fc02a] by
- LILLIPUT: Rename sound opcodes
- 22:19 Changeset [f8a195b0] by
- COMMON: Fix Doxygen comment
- 22:16 Changeset [7eed1461] by
- JANITORIAL: Fix typo
- 22:08 Changeset [21a56c7] by
- BLADERUNNER: Remove unnecessary returns
- 22:08 Changeset [0201979] by
- BLADERUNNER: Fix buffer overflow in PoliceMaze
- 22:08 Changeset [bfa00a02] by
- BLADERUNNER: Fix incorrect loop end check
- 22:08 Changeset [0d241c2] by
- BLADERUNNER: Added clarifying comment for a bug in original
- 22:08 Changeset [4cce3414] by
- BLADERUNNER: Initialize class variables
- 21:41 Changeset [97bc0392] by
- LILLIPUT: Fix name in configure.engine
- 19:40 Changeset [0bf68e95] by
- TUCKER: Follow code formatting convention for switch statements
- 18:07 Ticket #10471 (SFINX: ScummVM crashing during projector cutscene) created by
- While playing Sfinx Polish version ScummVM crashes after clicking on …
- 18:00 Changeset [2b9aa962] by
- TUCKER: Check '.' instead of KEYCODE_PERIOD when skipping speech See …
- 16:34 Changeset [f7697e93] by
- STARK: Fix the text resized problem on diary index menu Fix issue #1402
- 15:36 Changeset [74ce6af2] by
- LILLIPUT: more renaming and refactoring
- 15:36 Changeset [96f35b1] by
- LILLIPUT: Some more renaming, use CLIP in OC_scrollAwayFromCharacter
- 15:36 Changeset [5bc90c0a] by
- LILLIPUT: Some more renaming
- 15:36 Changeset [fedbb3d7] by
- LILLIPUT: Rename some more opcodes
- 15:36 Changeset [2ea8d71a] by
- LILLIPUT: More renaming
- 15:36 Changeset [81a16b0c] by
- LILLIPUT: Some more renaming
- 15:36 Changeset [37067dd] by
- LILLIPUT: Silent some CppCheck warnings
- 15:36 Changeset [b17dfaad] by
- LILLIPUT: More renaming
- 15:36 Changeset [491dd07e] by
- LILLUPUT: Add missing kActionType values
- 15:36 Changeset [bda21673] by
- LILLIPUT: More renaming
- 15:36 Changeset [157e69b8] by
- LILLIPUT: Sorts SaveStateList instead of file names This ensures that …
- 15:36 Changeset [132fa2fd] by
- LILLIPUT: Updates savefile pattern for numeric wildcard
- 15:36 Changeset [40dc39d0] by
- LILLIPUT: Reformats string
- 15:36 Changeset [7abc364] by
- LILLIPUT: Fixes typo
- 15:36 Changeset [15521282] by
- LILLIPUT: Changes KValueType to kValueType
- 15:36 Changeset [e92e7d5b] by
- LILLIPUT: Fixes formatting
- 15:36 Changeset [616a8291] by
- LILLIPUT: Some renaming
- 15:36 Changeset [d6092b4c] by
- LILLIPUT: Fix missing break in getArgumentString
- 15:36 Changeset [c8495aa4] by
- LILLIPUT: Fix a couple of remaining 'Robin' engine strings
- 15:36 Changeset [2aa505fc] by
- LILLIPUT: Fix bug in OC_scrollViewPort
- 15:36 Changeset [de7c3d34] by
- LILLIPUT: Marks game as unstable
- 15:36 Changeset [399d1e26] by
- LILLIPUT: Fixes rendering by blitting mainSurface to screen Before …
- 15:36 Changeset [d9aa7679] by
- LILLIPUT: Adds delay during title screens At least during the title …
- 15:36 Changeset [a5b4be63] by
- LILLIPUT: Substitues custom cursor handling with CursorMan
- 15:36 Changeset [cf29d9ce] by
- LILLIPUT: Removes redundant mouse cursor redraws update() and …
- 15:36 Changeset [e059e81b] by
- LILLIPUT: Some renaming, fix a warning
- 15:36 Changeset [b3872571] by
- LILLIPUT: Some renaming, fix regression in intro introduced in the two …
- 15:36 Changeset [7554c07b] by
- LILLIPUT: Some more renaming
- 15:36 Changeset [ed9daf2e] by
- LILLIPUT: Rework _rectXMinMax and _rectYMinMax
- 15:36 Changeset [4efebbbe] by
- LILLIPUT: Some more renaming
- 15:36 Changeset [9f93ceb8] by
- LILLIPUT: Fix bug in interface button re-activation
- 15:36 Changeset [f0abb4f6] by
- LILLIPUT: Some renaming
- 15:36 Changeset [b2d49cef] by
- LILLIPUT: More renaming
- 15:36 Changeset [2832980e] by
- LILLIPUT: Some more renaming, remove double variable
- 15:36 Changeset [22b3a24e] by
- LILLIPUT: Renaming, fix a bug in OC_checkLastInterfaceHotspotIndexMenu2
- 15:36 Changeset [d011a68d] by
- LILLIPUT: Start reworking _word16EFE
- 15:36 Changeset [1d897d7b] by
- LILLIPUT: Fix a couple of errors related to the use of 0xFF instead of -1
- 15:36 Changeset [f68712fb] by
- LILLIPUT: Partially fix map closing
- 15:36 Changeset [98032809] by
- LILLIPUT: Some renaming
- 15:36 Changeset [10edaf6] by
- LILLIPUT: Some renaming, start fixing the map display
- 15:36 Changeset [7fa6dea3] by
- LILLIPUT: Improve hack in sub16EBC() to avoid checking inactive characters
- 15:36 Changeset [a1c5e27b] by
- LILLIPUT: Rename some functions, fix a bug in OC_getComputedVariantSpeech()
- 15:36 Changeset [802f132f] by
- LILLIPUT: One more renaming
- 15:36 Changeset [7e55ed4] by
- LILLIPUT: Some renaming
- 15:36 Changeset [e6dce6e] by
- LILLIPUT: Fix name of OC_changeCurrentCharacterSprite in script decompiler
- 15:36 Changeset [653c27f9] by
- LILLIPUT: Cleanup of previous fix, add TODO comment
- 15:36 Changeset [f03571cc] by
- LILLIPUT: Fix bad opcode definition for display aerial map
- 15:36 Changeset [479eaaaa] by
- LILLIPUT: Fix walking on click
- 15:36 Changeset [e70d3c49] by
- LILLIPUT: Fix display of variable speeches
- 15:36 Changeset [7084803a] by
- LILLIPUT: Implement OC_sub17E22_speech1IfSoundOff, silent warnings in …
- 15:36 Changeset [686b59e5] by
- LILLIPUT: Implement OC_sub18260
- 15:36 Changeset [fe906b9d] by
- LILLIPUT: Add a couple of hacks to avoid working on disabled character …
- 15:36 Changeset [a56a10d6] by
- LILLIPUT: Silent warning in language check
- 15:36 Changeset [59643160] by
- LILLIPUT: Finish the implementation of sub13156, fix keyboard mapping
- 15:36 Changeset [4dda4abb] by
- LILLIPUT: rename OC_checkFunctionKeyPressed
- 15:36 Changeset [de94c907] by
- LILLIPUT: Improve keyboard handling. F keys are now working in the menu
- 15:36 Changeset [5f3a3039] by
- LILLIPUT: Modify mouse handling to stick to original behavior
- 15:36 Changeset [747734a] by
- LILLIPUT: Fix regression in checkMapClosing, handle properly other …
- 15:36 Changeset [147a4508] by
- LILLIPUT: Fix bug in OC_loadFile_AERIAL_GFX, implement OC_waitForEvent
- 15:36 Changeset [f625b601] by
- LILLIPUT: Start implementing keyboard handling
- 15:36 Changeset [8ce9bac0] by
- LILLIPUT: Set _shouldQuit in OC_saveAndQUIT and OC_deleteSavegameAndQuit
- 15:36 Changeset [3ea95583] by
- LILLIPUT: Fix bug in sub167EF
- 15:36 Changeset [bcfbf5df] by
- LILLIPUT: Fix bug in OC_sub17A07 and renderCharacters, implement …
- 15:36 Changeset [21d38e3b] by
- LILLIPUT: bugfix: Intro is now completable
- 15:36 Changeset [2e986708] by
- LILLIPUT: Fix one more double variable, some renaming
- 15:36 Changeset [c5e4fe1] by
- LILLIPUT: Fix mouse display in title screens
- 15:36 Changeset [23f2fd8f] by
- LILLIPUT: Fix a bug in pathfinding, some renaming
- 15:36 Changeset [82fb9e3] by
- LILLIPUT: Fix bug in sub16A76. This fixes the dance a bit more.
- 15:36 Changeset [a468ebc3] by
- LILLIPUT: Change type of _rulesBuffer2_5 and _rulesBuffer2_6
- 15:36 Changeset [e8525da9] by
- LILLIPUT: Fix a bug in sub16626. The people are now dancing in the intro
- 15:36 Changeset [4d36343b] by
- LILLIPUT: Fix bug in viewportScrollTo(), some renaming
- 15:36 Changeset [54985233] by
- LILLIPUT: Fix bug in OC_turnCharacterTowardsAnother()
- 15:36 Changeset [85001758] by
- LILLIPUT: Some more renaming
- 15:36 Changeset [e1c783d6] by
- LILLIPUT: Some more renaming, fix a bug in intro
- 15:36 Changeset [3103cf44] by
- LILLIPUT: Fix a bug in sub171AF
- 15:36 Changeset [f602ca74] by
- LILLIPUT: Fix mouse icon clipping, rework map Index formula, some renaming
- 15:36 Changeset [f0a42903] by
- LILLIPUT: Implement unselectInterfaceButton, some renaming
- 15:36 Changeset [8c7395b] by
- LILLIPUT: Some renaming
- 15:36 Changeset [c8589eb4] by
- LILLIPUT: Fix display of horizontal bars in character stats menu, some …
- 15:36 Changeset [aac437d3] by
- LILLIPUT: Fix display/menu bug, Some renaming
- 15:36 Changeset [e1bc0469] by
- LILLIPUT: Janitorial: fix code formatting
- 15:36 Changeset [0270cd3] by
- LILLIPUT: Fix a bug in decodePackedText, some renaming
- 15:36 Changeset [aa8ecc24] by
- LILLIPUT: Renaming, fix bug in startSpeech
- 15:36 Changeset [2ea4cc17] by
- LILLIPUT: Verifications and renaming
- 15:36 Changeset [742425f9] by
- LILLIPUT: Some more renaming, fix a couple of glitches in sub16DD5
- 15:36 Changeset [b3819ede] by
- LILLIPUT: More verifications and renaming
- 15:36 Changeset [03e0d592] by
- LILLIPUT: More renaming, fix two bugs
- 15:36 Changeset [dc45e2b7] by
- LILLIPUT: Some more renaming
- 15:36 Changeset [cdfac3c] by
- LILLIPUT: Some more code validation and renaming
- 15:36 Changeset [e6983de0] by
- LILLIPUT: Renaming, fix interface hotspots: it's now possible to skip …
- 15:36 Changeset [9ecbc0e3] by
- LILLIPUT: Fix bug in OC_compWord10804
- 15:36 Changeset [3a102e6] by
- LILLIPUT: Some more renaming, fix issue in OC_sub17640, implement …
- 15:36 Changeset [1c0efa55] by
- LILLIPUT: Some more renaming
- 15:36 Changeset [29b476f] by
- LILLIPUT: Some refactoring, fix a bug in fixx16x16Rect
- 15:36 Changeset [6dd3a10] by
- LILLIPUT: Fix pathfinding & some renaming
- 15:36 Changeset [c914fdb] by
- LILLIPUT: Janitorial: fix some code formatting
- 15:36 Changeset [9752da62] by
- LILLIPUT: Some renaming and refactoring
- 15:36 Changeset [127f73a] by
- LILLIPUT: Some renaming, implement 3 missing opcodes
- 15:36 Changeset [2d88b963] by
- LILLIPUT: Fix a value in character move, some comments
- 15:36 Changeset [1f249aa2] by
- LILLIPUT: More renaming & 2 3 missing opcodes
- 15:36 Changeset [91651f40] by
- LILLIPUT: Intro is finally starting correctly The game was not …
- 15:36 Changeset [95fa1656] by
- LILLIPUT: Fix some code formatting
- 15:36 Changeset [91cbbe27] by
- LILLIPUT: Debug List texts + some renaming
- 15:36 Changeset [4c54e60b] by
- LILLIPUT: Fix bug in OC_sub17640
- 15:36 Changeset [4fe3a021] by
- LILLIPUT: More renaming
- 15:36 Changeset [72b99e99] by
- LILLIPUT: Some more renaming
- 15:36 Changeset [056541c5] by
- LILLIPUT: Fix bug in displayFunction15
- 15:36 Changeset [d32887f3] by
- LILLIPUT: More renaming
- 15:36 Changeset [f4732601] by
- LILLIPUT: Remove useless buffers, renaming
- 15:36 Changeset [48d59df] by
- LILLIPUT: Rewrite sub1818B
- 15:36 Changeset [872c9ea2] by
- LILLIPUT: double check some more function, renaming
- 15:36 Changeset [aedc9523] by
- LILLIPUT: More renaming
- 15:36 Changeset [e1f6fe22] by
- LILLIPUT: Some more renaming
- 15:36 Changeset [59f6e304] by
- LILLIPUT: More renaming
- 15:36 Changeset [6b9777cc] by
- LILLIPUT: Turn _array12311 into a Common::Point, fix initialization of …
- 15:36 Changeset [2575378f] by
- LILLIPUT: Fix another Valgrind warning
- 15:36 Changeset [8871c440] by
- LILLIPUT: Add a size parameter to loadVGA to fix Valgrind warnings and …
- 15:36 Changeset [355f5985] by
- LILLIPUT: Rename debug channel in order to doublecheck all function, …
- 15:36 Changeset [23dc740d] by
- LILLIPUT: More renaming, fix bug in reverseFindHotspot
- 15:36 Changeset [6b702625] by
- LILLIPUT: Some more renaming
- 15:36 Changeset [7153a4b3] by
- LILLIPUT: More renaming, fix a bug in sub16799, move several unsigned …
- 15:36 Changeset [98ac7cf0] by
- LILLIPUT: More renaming, fix bug in getMapPtr and sub168DA
- 15:36 Changeset [8aeedd1e] by
- LILLIPUT: Rename getValue2, keep on switching to Common::Point, remove …
- 15:36 Changeset [e2de970a] by
- LILLIPUT: Some renaming. Start using Common::Point
- 15:36 Changeset [0eea1447] by
- LILLIPUT: fix a bug in OC_sub17D04
- 15:36 Changeset [8d25611d] by
- LILLIPUT: Remove duplicated variable, introduce …
- 15:36 Changeset [9fc6e8f3] by
- LILLIPUT: Fix some uninitialized variables reported by Valgrind …
- 15:36 Changeset [ca2534dd] by
- LILLIPUT: Implement two opcodes and 3 core functions
- 15:36 Changeset [d8f62c97] by
- LILLIPUT: Add a core function, make uniform the fonctions called by …
- 15:36 Changeset [864e66cd] by
- LILLIPUT: Remove duplicated function
- 15:36 Changeset [61e5d39] by
- LILLIPUT: 2 new subs
- 15:36 Changeset [f17868eb] by
- LILLIPUT: Implement 4 core functions
- 15:36 Changeset [18029a55] by
- LILLIPUT: Implement case 14 in sub16626, little clean up in sub1823e
- 15:36 Changeset [2861a3f5] by
- LILLIPUT: Fix some bugs of sub16626 Unsigned/signed
- 15:36 Changeset [3f10768d] by
- LILLIPUT: Fix draw interface icons
- 15:36 Changeset [8019c8b] by
- LILLIPUT: rename one variable
- 15:36 Changeset [17998c7d] by
- LILLIPUT: Forgot to disable disasm
- 15:36 Changeset [eabe891b] by
- LILLIPUT: Improved getValue2 decompilation + some renaming
- 15:36 Changeset [19f8bd89] by
- LILLIPUT: Some renaming
- 15:36 Changeset [d7d3b50d] by
- LILLIPUT: Opcode2 decompiler + one or two renaming
- 15:36 Changeset [ca5b883c] by
- LILLIPUT: Add one core function, some renaming
- 15:36 Changeset [cf4d8322] by
- LILLIPUT: Finish opcode2 list for decompiler Implemented some opcode …
- 15:36 Changeset [c77a3e2e] by
- LILLIPUT: Some renaming
- 15:36 Changeset [ab3b7972] by
- LILLIPUT: Add sprite mirroring to fix display of characters looking left
- 15:36 Changeset [8325be0f] by
- LILLIPUT: Small change
- 15:36 Changeset [f06dbf19] by
- LILLIPUT: Fix a bug on 16675
- 15:36 Changeset [7320966c] by
- LILLIPUT: fix (?) a couple of things in 16626, implement several core …
- 15:36 Changeset [70afb0b] by
- LILLIPUT: More opcodes2 Building decompiler array for opcode2 at the …
- 15:36 Changeset [8023057] by
- LILLIPUT: Implement some more opcodes
- 15:36 Changeset [6eccd8e6] by
- LILLIPUT: Add a couple of missing debugC
- 15:36 Changeset [974c223a] by
- LILLIPUT: Split palette functions, implement some core functions
- 15:36 Changeset [dd813165] by
- LILLIPUT: Implement some functions related to string display
- 15:36 Changeset [6dfec1f5] by
- LILLIPUT: Last opcodes1 + first step of script decompiler
- 15:36 Changeset [2462b8d3] by
- LILLIPUT: Fix bug
- 15:36 Changeset [d65cd866] by
- LILLIPUT: Implement 2 opcodes, fix a duplicate variable detected by …
- 15:36 Changeset [b9a2c968] by
- LILLIPUT: Implement 4 opcodes
- 15:36 Changeset [ba0fcb52] by
- LILLIPUT: Some renaming, implement 7 opcodes, fix one
- 15:36 Changeset [b8705357] by
- LILLIPUT: Remove double implementation of getMapPtr
- 15:36 Changeset [566954c8] by
- LILLIPUT: More opcodes
- 15:36 Changeset [d19e92fb] by
- LILLIPUT: Several opcodes & renaming Rename character related variables
- 15:36 Changeset [c4186ba4] by
- LILLIPUT: Implements one more opcode
- 15:36 Changeset [79486965] by
- LILLIPUT: Fix a bug in OC_for
- 15:36 Changeset [977c07ba] by
- LILLIPUT: Implements 2 opcodes
- 15:36 Changeset [348d46d0] by
- LILLIPUT: Implement 3 opcodes
- 15:36 Changeset [dc4831d0] by
- LILLIPUT: Fix stream write
- 15:36 Changeset [b2ac6e06] by
- LILLIPUT: Replace MemoryReadStream by a custom read/write stream
- 15:36 Changeset [32ed5e62] by
- LILLIPUT: Implement another opcode and associated function
- 15:36 Changeset [1f7cf60d] by
- LILLIPUT: Fixsome problems reported by clone2727
- 15:36 Changeset [2c17500d] by
- LILLIPUT: Implement two opcodes
- 15:36 Changeset [413f42c2] by
- LILLIPUT: Fix a bug in OC_compareCoords_1, implement 2 more opcodes
- 15:36 Changeset [2947d7e] by
- LILLIPUT: More opcodes OC_sub18213, OC_sub181BB, OC_sub1817F
- 15:36 Changeset [576f0217] by
- LILLIPUT: Implements Load Map opcode Loads graphics, fade out/in, …
- 15:36 Changeset [5caad723] by
- LILLIPUT: Implement 4 more opcodes
- 15:36 Changeset [0be54f0b] by
- LILLIPUT: Maybe fix a problem in sub12F37 Unlocked new opcodes !
- 15:36 Changeset [5ede42cd] by
- LILLIPUT: Some renaming, implement a couple of functions
- 15:36 Changeset [5b6014fb] by
- LILLIPUT: Implement 4 more opcodes
- 15:36 Changeset [b525867d] by
- LILLIPUT: Small fixes and renaming Renamed variables about character …
- 15:36 Changeset [bbea84b] by
- LILLIPUT: Character rendering Characters are now rendered (no …
- 15:36 Changeset [9054e0f] by
- LILLIPUT: Fix a couple of glitches
- 15:36 Changeset [59b9b704] by
- LILLIPUT: Implement some more functions
- 15:36 Changeset [1b86a778] by
- LILLIPUT: Implements displayFunction18 Draw characters (men or men2)
- 15:36 Changeset [b348db60] by
- LILLIPUT: Implements character display on map Draw and restore points
- 15:36 Changeset [1864f1e5] by
- LILLIPUT: Implement some more core functions
- 15:36 Changeset [a8699a80] by
- LILLIPUT: Add missing addition in sub16DD5
- 15:36 Changeset [7bbfe717] by
- LILLIPUT: Implemented sub16DD5 It looks like a collision line test …
- 15:36 Changeset [8d5c377b] by
- LILLIPUT: (Hopefully) fix sub16CA0
- 15:36 Changeset [98b39800] by
- LILLIPUT: Implementation of sub16CA0 Big sub16CA0 function implementation
- 15:36 Changeset [b4629af5] by
- LILLIPUT: fix regression in 6aef68e246448977f2b8ba1bb19a17d8eaf61642
- 15:36 Changeset [8bc2d28e] by
- LILLIPUT: Small additions Small implementations of the int8 functions
- 15:36 Changeset [c304967a] by
- LILLIPUT: Rename fading functions
- 15:36 Changeset [c4dc1e37] by
- LILLIPUT: Add display heroism bar
- 15:36 Changeset [ebb7f492] by
- LILLIPUT: Fix a couple of check errors in sub16626, implement some …
- 15:36 Changeset [c6ee25b1] by
- LILLIPUT: Minor fixes Prevents unexpected values in sub16626
- 15:36 Changeset [16ec550d] by
- LILLIPUT: Fix display string functions, some renaming
- 15:36 Changeset [5d21c237] by
- LILLIPUT: Add display string, accelerate fading to 50Hkz
- 15:36 Changeset [8f8dadb9] by
- LILLIPUT: Implement some more functions
- 15:36 Changeset [f2512b82] by
- LILLIPUT: Put sound stubs in a separated class
- 15:36 Changeset [70f1d349] by
- LILLIPUT: Implement some more parts of "int 8"
- 15:36 Changeset [0139ce68] by
- LILLIPUT: Fix 20ms frame glitch Skip late frames if we are too slow
- 15:36 Changeset [c3ca0173] by
- LILLIPUT: Int8 called every 20ms Makes also the title stars work
- 15:36 Changeset [4fd8507] by
- LILLIPUT: Start implementing engine update (int 8 replacement in the …
- 15:36 Changeset [eeb69f46] by
- LILLIPUT: Implement fade in/fade out Fade from/to black
- 15:36 Changeset [3780999f] by
- LILLIPUT: Implement two more display functions
- 15:36 Changeset [c67d5e12] by
- LILLIPUT: Isomap rendering complete Fixed more small things, the map …
- 15:36 Changeset [0c0182d3] by
- LILLIPUT: Fix to render cubes We can see some isometric cubes but …
- 15:36 Changeset [3ffb103d] by
- LILLIPUT: Some more display functions
- 15:36 Changeset [847098c7] by
- LILLIPUT: Implement display function 6, start implementing display …
- 15:36 Changeset [d924342d] by
- LILLIPUT: Implement display function 2. This fixes mouse display
- 15:36 Changeset [e21bb143] by
- LILLIPUT: Fix bug in previous commit, implement one more display function
- 15:36 Changeset [31d4f075] by
- LILLIPUT: start implementing display functions
- 15:36 Changeset [a08b34fe] by
- LILLIPUT: Add some more opcodes. Engine is now alive!
- 15:36 Changeset [697ab10b] by
- LILLIPUT: Implement more opcodes
- 15:36 Changeset [ea8d934d] by
- LILLIPUT: Implement opcodes. 29 groups are now executed in a row
- 15:36 Changeset [9074e59f] by
- LILLIPUT: Implement opcodes used by game scripts 3 and 4
- 15:36 Changeset [58dc875b] by
- LILLIPUT: Start game scripts
- 15:36 Changeset [a5271f54] by
- LILLIPUT: Add preliminar menu support and main loop
- 15:36 Changeset [0ee1ba07] by
- LILLIPUT: Fix a bug in VGA file loading
- 15:36 Changeset [47b9c1f6] by
- LILLIPUT: Modify event polling
- 15:36 Changeset [cabc7a37] by
- LILLIPUT: Add preliminar mouse handler
- 15:36 Changeset [bda5b14] by
- LILLIPUT: Partially implement displayVGAFile(). Title is now displayed
- 15:36 Changeset [4ed7a101] by
- LILLIPUT: Add default palette, and palette fixup (thanks to SylvainTV …
- 15:36 Changeset [2acfb7e2] by
- LILLIPUT: Implement some more opcodes, fix stupid bug in script parser …
- 15:36 Changeset [a2fc07a7] by
- LILLIPUT: Complete function getValue2()
- 15:36 Changeset [07f7ddde] by
- LILLIPUT: Implement 4 more opcodes
- 15:36 Changeset [629b1422] by
- LILLIPUT: Implement some more opcodes
- 15:36 Changeset [7865322c] by
- LILLIPUT: Implement a couple of other opcodes, add proper debugc
- 15:36 Changeset [53518bc6] by
- LILLIPUT: Fix a couple of bugs in handleOpcode()
- 15:36 Changeset [17320cad] by
- LILLIPUT: Implement OC_sub184F5, modify struct18560
- 15:36 Changeset [4dd99da6] by
- LILLIPUT: Start implementing some functions
- 15:36 Changeset [6ab621db] by
- LILLIPUT: Add a script handler skeletton. All opcodes are stubbed
- 15:36 Changeset [38b7961b] by
- LILLIPUT: Add detection for French, German and Italian versions
- 15:36 Changeset [561b20ed] by
- LILLIPUT: Add resource loading
- 15:36 Changeset [5757ffaf] by
- LILLIPUT: Add skeletton
- 10:47 Changeset [b0affe5b] by
- GUI: Added override specifiers
- 10:42 Changeset [ea7f92bb] by
- XEEN: Added override specifier
- 10:35 Changeset [22b67477] by
- SCI: Added overried specifiers
- 10:29 Changeset [378d9153] by
- PEGASUS: Add override specifier
- 10:28 Changeset [f54e5286] by
- MOHAWK: Added override clauses
- 10:28 Changeset [283f7485] by
- GUI: Added override clauses
- 10:21 Changeset [067d4779] by
- MACVENTURE: Fix meta engine class definition
- 10:13 Changeset [84f22f28] by
- KYRA: Add method override statements
- 10:07 Changeset [5c77858a] by
- FULLPIPE: Remove unneeded variable
- 10:01 Changeset [51145781] by
- SCUMM: Mark methods as override
- 09:58 Changeset [d6b5e3f6] by
- BAKCENDS: Mark methods as override
- 09:05 Ticket #10470 (XEEN: cancelling spellcasting not working correctly in combat) created by
- When clicking the "cast spell" icon in combat and then selecting …
- 09:01 Ticket #10469 (XEEN: character highlight missing when clicking on the "spells" icon) created by
- When casting a spell (out of combat), the first party member is …
- 05:13 Changeset [880081aa] by
- PSP2: make touch mouse clicks longer so all games receive them Some …
- 01:52 Changeset [2be2339a] by
- XEEN: Simplify debugger map command
- 01:45 Changeset [5b5abd47] by
- XEEN: Change Map _loadDarkSide bool to int _loadCcNum
- 01:36 Ticket #10460 (XEEN: Not able to "use" items in inventory screen) closed by
- fixed
- 01:35 Changeset [0fe26104] by
- XEEN: Fix display of Use icon for Items dialog Miscellaneous
- 01:27 Ticket #10459 (XEEN: broken rendering of the "EQUIP" icon in the inventory screen) closed by
- fixed
- 01:25 Changeset [4830fb6] by
- XEEN: Fixes for the buttons in the Items dialog
03/27/18:
- 23:14 Changeset [8dbe01e0] by
- XEEN: Added Swords of Xeen endgame screen
- 22:42 Changeset [5416e640] by
- BLADERUNNER: Switch to doubles in AudStream::getLength() calculations …
- 22:41 Changeset [5d8ff054] by
- BLADERUNNER: Allow quit credits on windows closing
- 21:44 Changeset [3a41e5f3] by
- BLADERUNNER: Implemented EndCredits
- 16:47 Changeset [084b2071] by
- BLADERUNNER: Initialize Scores variable
- 16:43 Changeset [a8efe852] by
- BLADERUNNER: Added skeleton for EndCredits
- 11:05 Changeset [5602d57a] by
- NEWS: Fix working for the Full Pipe bugfix
- 07:02 Changeset [3d8e6efe] by
- NEWS: Mention latest FULLPIPE bugfix
- 01:43 Ticket #10466 (XEEN: "Buff" display in the character sheet missing) closed by
- fixed: Fixed appropriate string in create_xeen tool. As with previous fixes …
- 01:42 Changeset [5d19574f] by
- XEEN: Fix display condition '+' characters in Character Info
- 00:35 Changeset [76087929] by
- XEEN: Fix non-physical monster attacks causing damage
03/26/18:
- 23:07 Changeset [53371ed] by
- BLADERUNNER: Complete Scores functionality
- 23:07 Changeset [20c8b949] by
- BLADERUNNER: Implement Scores::tick()
- 19:01 Ticket #10321 (FULLPIPE: Hardlock when stepping onto stool) closed by
- fixed: Fixed by dm33tri
- 19:00 Changeset [5e81dc3f] by
- I18N: Update translation (German) Currently translated at 100.0% (962 …
- 19:00 Changeset [c8cdaef9] by
- FULLPIPE: fix #10321 "Hardlock when stepping onto stool" Scene 22 now …
- 17:11 Ticket #10468 ("Cancellable" Error Message Not Cancellable) created by
- Opening SCUMMVM results in an error message that the display …
- 13:44 Ticket #10467 (Renewal of the CLI parameter --list-games) created by
- Possible integration of a renewal of the CLI parameter "--list-games" …
- 08:28 Changeset [32a84f19] by
- I18N: Update translation (German) Currently translated at 100.0% (962 …
- 08:27 Changeset [8c962f9] by
- PLUMBERS: Remove unused parameter
- 03:14 Changeset [99729bc1] by
- XEEN: Add custom engine option for showing inventory item costs This …
- 03:05 Changeset [f198c16f] by
- I18N: Regenerate translations data file
- 02:15 Ticket #10465 (XEEN: the "hint face" in the viewport's frame get switched around) closed by
- fixed
- 02:14 Changeset [7c818d6c] by
- XEEN: Fix right border face after getting temple blessing
- 02:07 Ticket #10466 (XEEN: "Buff" display in the character sheet missing) closed by
- fixed
- 02:07 Changeset [ed7505aa] by
- XEEN: Fix giving temple blessings, display in char info
- 01:15 Ticket #10449 (Gabriel Knight 1 ENG Win CD game in debug mode?) closed by
- invalid: Thanks for your report! Installing the game in the ways you’ve …
- 00:50 Ticket #10454 (XEEN: character sheet stats don't update properly) closed by
- fixed
- 00:49 Changeset [f7aa3998] by
- XEEN: Update Character Info text after returning from inventory
- 00:34 Ticket #10461 (XEEN: Inventory list of Accessories is wrong) closed by
- fixed
- 00:33 Changeset [b7c59f22] by
- XEEN: Fix accessory and misc item descriptions
- 00:31 Ticket #10462 (XEEN: Wrong case in item lists) closed by
- fixed
- 00:04 Changeset [bd10b7d7] by
- XEEN: Fix capitalization of item descriptions in the inventory
03/25/18:
- 23:53 Ticket #10466 (XEEN: "Buff" display in the character sheet missing) created by
- When you donate enough gold in a temple you get the "blessed", "power …
- 23:48 Ticket #10465 (XEEN: the "hint face" in the viewport's frame get switched around) created by
- The right "hint face" on the window frame gets mirrored horizontally …
- 23:38 Changeset [04a9b334] by
- XEEN: Fix leaving the deposit/withdrawl sub-dialog in the bank
- 23:30 Ticket #10464 (BACKENDS: MacOSX - Localised documentation resources are not bundled/used) created by
- Documentation for the macOS Help menu is looked up using NSBundle, …
- 23:28 Ticket #10463 (XEEN: Mouse clicks and other actions should be "buffered") created by
- This is tricky to explain. In the original game, you could already …
- 23:26 Changeset [b4fcb24c] by
- COMPOSER: Be strict about matching digits in savegame filenames
- 23:24 Changeset [f026186c] by
- XEEN: Be strict about matching digits in savegame filenames
- 23:17 Ticket #10462 (XEEN: Wrong case in item lists) created by
- In the original engine, all items started with a capital letter. In …
- 23:14 Ticket #10461 (XEEN: Inventory list of Accessories is wrong) created by
- When opening the Accessory tab in the inventory, the items it shows …
- 23:10 Ticket #10460 (XEEN: Not able to "use" items in inventory screen) created by
- In the original game engine, when selecting "Misc" items in the …
- 23:07 Changeset [8f6d8f7f] by
- MORTEVIELLE: Let listSaves return list sorted on slot numbers
- 23:07 Changeset [114bedc5] by
- SHERLOCK: Let listSaves return list sorted on slot numbers
- 23:07 Changeset [8ed5969e] by
- PRINCE: Let listSaves return list sorted on slot numbers
- 23:07 Changeset [77a6a9a3] by
- COMPOSER: Let listSaves return list sorted on slot numbers
- 23:07 Changeset [25535c10] by
- XEEN: Let listSaves return list sorted on slot numbers
- 23:05 Ticket #10459 (XEEN: broken rendering of the "EQUIP" icon in the inventory screen) created by
- When opening the inventory screen, the rendering of the "Equip" icon …
- 23:00 Ticket #10458 (XEEN: characters cut off in the "loot" dialog) created by
- When looting things, some characters might have their bottom-most row …
- 22:58 Ticket #10457 (XEEN: when returning to main menu, the currently active music keeps playing) created by
- When returning to the main menu (Options button and "Quit/exit"), the …
- 22:55 Ticket #10456 (XEEN: world status not properly reset when quitting to main menu and ...) created by
- When quitting to main menu and starting a new game, the status of the …
- 22:54 Changeset [168ef83] by
- BLADERUNNER: Implemented Scores closing
- 22:54 Changeset [9d984549] by
- BLADERUNNER: Implemented Scores::open()
- 22:54 Changeset [cdad8a2e] by
- BLADERUNNER: Fully plug the Scores into the engine
- 22:53 Ticket #10455 (XEEN: Sometimes when searching, the "nothing here" message disappear ...) created by
- This is a bit tricky to reproduce but: start a new game, turn around …
- 22:49 Ticket #10454 (XEEN: character sheet stats don't update properly) created by
- When changing the armor of a character, the "AC" stat (and possibly …
- 21:53 Changeset [4d0bbf02] by
- XEEN: Fix string for bank location display
- 21:53 Changeset [ef3f233a] by
- XEEN: Cleanup of create_xeen constant strings
- 20:22 Changeset [36e5374c] by
- DM: Fix drawSquareD0L() to match original rebuilt sources The current …
- 19:08 Changeset [823a7e6] by
- XEEN: Add portrait effect when gaining skill
- 17:34 Changeset [56c46420] by
- XEEN: Slightly increase delay between giving multiple treasure items
- 16:37 Changeset [4faa8b04] by
- JANITORIAL: Remove useless comment
- 14:52 Changeset [1b53cfff] by
- BLADERUNNER: Added skeleton for Scores class
- 13:15 Changeset [399263b] by
- I18N: Update translation (German) Currently translated at 100.0% (962 …
- 13:10 Changeset [3693be69] by
- BLADERUNNER: Added missing initializon of scene objects
- 13:10 Changeset [b991123e] by
- BLADERUNNER: Fixed compilation warnings
- 10:08 Changeset [81d4426] by
- NEWS: Update NEWS file with recent changes Now reflecting all commits …
- 10:06 Changeset [16e09b1f] by
- BLADERUNNER: Implement mouse jitter
- 04:10 Changeset [0d73b1f5] by
- XEEN: Fix loop limit when drawing monsters attacking
- 02:54 Changeset [a613f4ff] by
- XEEN: Handle weapon elemental category like original does
- 02:06 Changeset [edf19f5f] by
- XEEN: Fix showing training costs for next level
- 01:34 Changeset [d5df6f0d] by
- XEEN: Fix clipping right edge of current monster highlight box
- 00:38 Changeset [ef810985] by
- XEEN: Don't pass a turn after opening gates
- 00:11 Changeset [1855f6a6] by
- XEEN: Fix drawing doorways at 4 step distance
Note:
See TracTimeline
for information about the timeline view.