Timeline



03/26/18:

21:51 Changeset [c438fc96] by GitHub <noreply@…>
RISCOS: Package translated documentation
21:01 Ticket #10321 (FULLPIPE: Hardlock when stepping onto stool) closed by sev-
fixed: Fixed by dm33tri
21:00 Changeset [5e81dc3f]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (German) Currently translated at 100.0% (962 …
21:00 Changeset [c8cdaef9]branch-2-1branch-2-1-0 by sev-
FULLPIPE: fix #10321 "Hardlock when stepping onto stool" Scene 22 now …
20:45 Changeset [bbdf1c5] by Dmitry Scherbakov <dm33tri@…>
FULLPIPE: fix #10321 Scene 22 now doesn't freeze when pulling lever …
19:11 Ticket #10468 ("Cancellable" Error Message Not Cancellable) created by wstrohm
Opening SCUMMVM results in an error message that the display …
15:44 Ticket #10467 (Renewal of the CLI parameter --list-games) created by ArcadeTV
Possible integration of a renewal of the CLI parameter "--list-games" …
10:28 Changeset [32a84f19]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (German) Currently translated at 100.0% (962 …
10:27 Changeset [8c962f9]branch-2-1branch-2-1-0 by sev-
PLUMBERS: Remove unused parameter
05:14 Changeset [99729bc1]branch-2-1branch-2-1-0 by dreammaster
XEEN: Add custom engine option for showing inventory item costs This …
05:05 Changeset [f198c16f]branch-2-1branch-2-1-0 by criezy
I18N: Regenerate translations data file
04:15 Ticket #10465 (XEEN: the "hint face" in the viewport's frame get switched around) closed by dreammaster
fixed
04:14 Changeset [7c818d6c]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix right border face after getting temple blessing
04:07 Ticket #10466 (XEEN: "Buff" display in the character sheet missing) closed by dreammaster
fixed
04:07 Changeset [ed7505aa]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix giving temple blessings, display in char info
03:15 Ticket #10449 (Gabriel Knight 1 ENG Win CD game in debug mode?) closed by csnover
invalid: Thanks for your report! Installing the game in the ways you’ve …
02:50 Ticket #10454 (XEEN: character sheet stats don't update properly) closed by dreammaster
fixed
02:49 Changeset [f7aa3998]branch-2-1branch-2-1-0 by dreammaster
XEEN: Update Character Info text after returning from inventory
02:35 Changeset [ca2cfad5] by Colin Snover <github.com@…>
MACOSX: Put documentation links in Help menu The local documents are …
02:34 Ticket #10461 (XEEN: Inventory list of Accessories is wrong) closed by dreammaster
fixed
02:33 Changeset [b7c59f22]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix accessory and misc item descriptions
02:31 Ticket #10462 (XEEN: Wrong case in item lists) closed by dreammaster
fixed
02:29 Changeset [60aca364] by Colin Snover <github.com@…>
BUILD: Add partial option for statically linking system libraries …
02:04 Changeset [bd10b7d7]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix capitalization of item descriptions in the inventory
01:53 Ticket #10466 (XEEN: "Buff" display in the character sheet missing) created by darkstar
When you donate enough gold in a temple you get the "blessed", "power …
01:48 Ticket #10465 (XEEN: the "hint face" in the viewport's frame get switched around) created by darkstar
The right "hint face" on the window frame gets mirrored horizontally …
01:48 Changeset [990cb0c] by Strangerke
LILLIPUT: Some more renaming
01:38 Changeset [04a9b334]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix leaving the deposit/withdrawl sub-dialog in the bank
01:30 Ticket #10464 (macOS: Localised documentation resources are not bundled/used) created by csnover
Documentation for the macOS Help menu is looked up using NSBundle, …
01:28 Ticket #10463 (XEEN: Mouse clicks and other actions should be "buffered") created by darkstar
This is tricky to explain. In the original game, you could already …
01:26 Changeset [b4fcb24c]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
COMPOSER: Be strict about matching digits in savegame filenames
01:24 Changeset [f026186c]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
XEEN: Be strict about matching digits in savegame filenames
01:17 Ticket #10462 (XEEN: Wrong case in item lists) created by darkstar
In the original engine, all items started with a capital letter. In …
01:14 Ticket #10461 (XEEN: Inventory list of Accessories is wrong) created by darkstar
When opening the Accessory tab in the inventory, the items it shows …
01:10 Ticket #10460 (XEEN: Not able to "use" items in inventory screen) created by darkstar
In the original game engine, when selecting "Misc" items in the …
01:07 Changeset [8f6d8f7]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
MORTEVIELLE: Let listSaves return list sorted on slot numbers
01:07 Changeset [114bedc5]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
SHERLOCK: Let listSaves return list sorted on slot numbers
01:07 Changeset [8ed5969e]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
PRINCE: Let listSaves return list sorted on slot numbers
01:07 Changeset [77a6a9a3]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
COMPOSER: Let listSaves return list sorted on slot numbers
01:07 Changeset [25535c10]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
XEEN: Let listSaves return list sorted on slot numbers
01:05 Ticket #10459 (XEEN: broken rendering of the "EQUIP" icon in the inventory screen) created by darkstar
When opening the inventory screen, the rendering of the "Equip" icon …
01:00 Ticket #10458 (XEEN: characters cut off in the "loot" dialog) created by darkstar
When looting things, some characters might have their bottom-most row …
00:58 Ticket #10457 (XEEN: when returning to main menu, the currently active music keeps playing) created by darkstar
When returning to the main menu (Options button and "Quit/exit"), the …
00:55 Ticket #10456 (XEEN: world status not properly reset when quitting to main menu and ...) created by darkstar
When quitting to main menu and starting a new game, the status of the …
00:54 Changeset [168ef83]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Implemented Scores closing
00:54 Changeset [9d984549]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Implemented Scores::open()
00:54 Changeset [cdad8a2e]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Fully plug the Scores into the engine
00:53 Ticket #10455 (XEEN: Sometimes when searching, the "nothing here" message disappear ...) created by darkstar
This is a bit tricky to reproduce but: start a new game, turn around …
00:49 Ticket #10454 (XEEN: character sheet stats don't update properly) created by darkstar
When changing the armor of a character, the "AC" stat (and possibly …
00:44 Changeset [5d369a3f] by GitHub <noreply@…>
Merge 43ee56e13ca1c353b5b379af69b77ef23f0e7f74 into …
00:18 Changeset [db8318ae] by Colin Snover <github.com@…>
BUILD: Allow forcing optimisation level at configuration time
00:18 Changeset [febd6e60] by Colin Snover <github.com@…>
BUILD: Remove manual configuration of Raspberry Pi compiler Debian …
00:18 Changeset [b1ffa24b] by Colin Snover <github.com@…>
GUI: Fix Clang warnings about missing override directives
00:18 Changeset [c47089db] by Colin Snover <github.com@…>
BACKENDS: Fix Clang warnings about missing override directives
00:18 Changeset [04d9c9a4] by Colin Snover <github.com@…>
WIN32: Update version numbers in ScummVM.iss using the normal system
00:18 Changeset [f196528] by Colin Snover <github.com@…>
BUILD: Make Windows installer run unprivileged for non-admin users
00:18 Changeset [bc7c4ea7] by Colin Snover <github.com@…>
BUILD: Remove bogus comment
00:18 Changeset [ea3747f8] by Colin Snover <github.com@…>
BUILD: Fix builds using WinSparkle
00:18 Changeset [daccd54] by Colin Snover <github.com@…>
BUILD: Enable Sparkle updates in release mode
00:18 Changeset [7cba9dcb] by Colin Snover <github.com@…>
BUILD: Fix Windows packaging target
00:18 Changeset [be8bcad4] by Colin Snover <github.com@…>
BUILD: Fix PSP compiler failing during C++ version tests The blessed …
00:18 Changeset [eb2cdc67] by Colin Snover <github.com@…>
BUILD: Add improved automatic detection of C++ standard version …
00:18 Changeset [673053bd] by Colin Snover <github.com@…>
BUILD: Use C++11 by default
00:17 Changeset [ac8b36b9] by Colin Snover <github.com@…>
BUILD: List all used environmental variables in configure help
00:17 Changeset [c1581266] by Colin Snover <github.com@…>
BUILD: Get rid of old iOS packaging code
00:17 Changeset [279302ba] by Colin Snover <github.com@…>
BUILD: Get rid of old macOS packaging code Manually adding all the …
00:17 Changeset [b574ad3] by Colin Snover <github.com@…>
BUILD: Fix missing frameworks for iOS static builds
00:17 Changeset [2318b353] by Colin Snover <github.com@…>
BUILD: Fix missing frameworks for macOS static builds
00:15 Changeset [024caa41] by Colin Snover <github.com@…>
BUILD: Fix broken Dreamcast ronin handling & feature detection …
00:15 Changeset [590b41ef] by Colin Snover <github.com@…>
BUILD: Delete unnecessary Dreamcast optimization flags These flags …
00:15 Changeset [4588efcc] by Colin Snover <github.com@…>
BUILD: Update flags for compiling on FreeMiNT
00:15 Changeset [cef17db] by Colin Snover <github.com@…>
BUILD: Remove unnecessary use of heredoc syntax
00:15 Changeset [a6061621] by Colin Snover <github.com@…>
BUILD: Use split-dwarf debug symbol files by default, when available …
00:15 Changeset [2cf03d70] by Colin Snover <github.com@…>
BUILD: Modernize default code optimization strategy This new strategy …
00:15 Changeset [a85978f8] by Colin Snover <github.com@…>
BUILD: Remove bad & outdated flags from Android builds Most of these …
00:15 Changeset [e9154aaf] by Colin Snover <github.com@…>
BUILD: Fix wrong library path from sdl2-config when bundling for macOS
00:15 Changeset [b389218a] by Colin Snover <github.com@…>
BUILD: Fix case-sensitivity issues with macOS ScummVMDockTilePlugin …
00:15 Changeset [0635e816] by Colin Snover <github.com@…>
BUILD: Respect all build tool overrides from environment Previously, …
00:15 Changeset [9c416b88] by Colin Snover <github.com@…>
BUILD: Use normal host alias auto-prefixing for riscos and amigaos
00:15 Changeset [5b8284ec] by Colin Snover <github.com@…>
ANDROID: Stop forcibly disabling MT-32 emulator
00:15 Changeset [1728152a] by Colin Snover <github.com@…>
PSP: Add EBOOT.PBP to a dist files list for the Buildbot packager
00:15 Changeset [a7b9b96] by Colin Snover <github.com@…>
PSP: Fix compilation failures when debug printing is enabled
00:15 Changeset [61ef5ef0] by Colin Snover <github.com@…>
PSP: Fix bad indentation
00:15 Changeset [9360df99] by Colin Snover <github.com@…>
PSP: Fix wrong/dangerous C-style casts
00:15 Changeset [91f77f87] by Colin Snover <github.com@…>
PSP: Remove dead code
00:15 Changeset [fa5bab8] by Colin Snover <github.com@…>
PSP: Fix strict aliasing violation Casting through pointer to void …
00:15 Changeset [d2d5de1d] by Colin Snover <github.com@…>
PSP: Fix invalid return type of PspIoStream The underlying API …
00:15 Changeset [6b56e6c3] by Colin Snover <github.com@…>
PSP: Fix loading of 4-bit PNG images This fixes the loading of vkbd …
00:15 Changeset [f3c563c] by Colin Snover <github.com@…>
PSP: Fix usage of obsolete libpng APIs These APIs were deprecated as …
00:15 Changeset [81a8236a] by Colin Snover <github.com@…>
IOS: Replace strdup with Common::String
00:15 Changeset [95ac834f] by Colin Snover <github.com@…>
DINGUX: Remove dead code When compiled with C++11, it was revealed …
00:15 Changeset [768d567f] by Colin Snover <github.com@…>
DC: Fix use of non-standard APIs
00:15 Changeset [e6f4ac4] by Colin Snover <github.com@…>
POSIX: Allow forbidden symbols in posix backend At least GCC 7.1 …
00:15 Changeset [6cb3b386] by Colin Snover <github.com@…>
WII: Fix plugin provider forbidden symbol error
00:15 Changeset [42a1fcdf] by Colin Snover <github.com@…>
PARALLACTION: Fix use-after-free on quit Parallaction::_gfx is …
00:15 Changeset [e4530a4c] by Colin Snover <github.com@…>
PARALLACTION: Fix null pointer dereference on quit
00:15 Changeset [f9e0c0e2] by Colin Snover <github.com@…>
PARALLACTION: Fix invalid array access at dialogue selection Also …
00:15 Changeset [5cdb7b29] by Colin Snover <github.com@…>
PARALLACTION: Replace use of strdup with Common::String & malloc
00:15 Changeset [380192e5] by Colin Snover <github.com@…>
LURE: Replace use of strdup with Common::String
00:15 Changeset [68842cd9] by Colin Snover <github.com@…>
AGI: Replace use of strdup with Common::String It was also necessary …
00:15 Changeset [b327c425] by Colin Snover <github.com@…>
GOB: Replace use of strdup with Common::String
00:15 Changeset [01d8af57] by Colin Snover <github.com@…>
SWORD2: Replace use of strdup with Common::String
00:15 Changeset [68afb61] by Colin Snover <github.com@…>
SCUMM: Replace use of strdup with Common::String
00:15 Changeset [f79c18d] by Colin Snover <github.com@…>
GRAPHICS: Fix incorrect maximum length passed to strlcpy
00:15 Changeset [523fa54f] by Colin Snover <github.com@…>
GRAPHICS: Remove use of nonstandard strdup API & fix mismatched …
00:15 Changeset [72f05b08] by Colin Snover <github.com@…>
AUDIO: Remove unnecessary string duplications in FluidSynth driver
00:15 Changeset [7e99f2b] by Colin Snover <github.com@…>
GUI: Replace use of strdup with Common::String strdup is a POSIX API, …
00:15 Changeset [62bcd131] by Colin Snover <github.com@…>
AUDIO: Fix non-compilable STMIDI audio backend
00:15 Changeset [cecc6a0d] by Colin Snover <github.com@…>
DIRECTOR: Remove non-standard fileno & unistd.h
00:15 Changeset [3ff55af7] by Colin Snover <github.com@…>
BLADERUNNER: Remove use of C99 math C++ math functions are overloaded …
00:14 Changeset [b5d3a10d] by Colin Snover <github.com@…>
SWORD25: Remove use of C99 sqrtf C++ sqrt is overloaded so operates …
00:14 Changeset [a8c11d47] by Colin Snover <github.com@…>
BUILD: Add commands for retrieving calculated binaries & dist files …

03/25/18:

01:38 Changeset [ef810985]branch-2-1branch-2-1-0 by dreammaster
XEEN: Don't pass a turn after opening gates
01:11 Changeset [1855f6a6]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix drawing doorways at 4 step distance

03/24/18:

23:53 Changeset [4d0bbf02]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix string for bank location display
23:53 Changeset [ef3f233a]branch-2-1branch-2-1-0 by dreammaster
XEEN: Cleanup of create_xeen constant strings
22:22 Changeset [36e5374c]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
DM: Fix drawSquareD0L() to match original rebuilt sources The current …
21:08 Changeset [823a7e6]branch-2-1branch-2-1-0 by dreammaster
XEEN: Add portrait effect when gaining skill
19:34 Changeset [56c46420]branch-2-1branch-2-1-0 by dreammaster
XEEN: Slightly increase delay between giving multiple treasure items
18:37 Changeset [4faa8b04]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Remove useless comment
16:52 Changeset [1b53cfff]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added skeleton for Scores class
15:15 Changeset [399263b]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (German) Currently translated at 100.0% (962 …
15:10 Changeset [3693be69]branch-2-1branch-2-1-0 by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Added missing initializon of scene objects
15:10 Changeset [b991123e]branch-2-1branch-2-1-0 by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed compilation warnings
12:08 Changeset [81d4426]branch-2-1branch-2-1-0 by lotharsm
NEWS: Update NEWS file with recent changes Now reflecting all commits …
12:06 Changeset [16e09b1f]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Implement mouse jitter
07:37 Changeset [590e1d5d] by Torbjörn Andersson <eriktorbjorn@…>
IMAGE: Explicitly initialize CinePak codebooks Starship Titanic …
06:10 Changeset [0d73b1f5]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix loop limit when drawing monsters attacking
04:54 Changeset [a613f4ff]branch-2-1branch-2-1-0 by dreammaster
XEEN: Handle weapon elemental category like original does
04:06 Changeset [edf19f5f]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix showing training costs for next level
03:34 Changeset [d5df6f0d]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix clipping right edge of current monster highlight box

03/24/18:

23:42 Ticket #10394 (FULLPIPE: Saved game playtime resets on restart) closed by bonki
fixed: Thanks! Fixed in commit c750a8e6be9dc69cd2ba7bd4b7b17b0f7ee7b313.
23:38 Changeset [c750a8e6]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
FULLPIPE: Fix playtime not being read from savegames Fixes Trac#10394.
23:38 Changeset [abe9f0fa]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
FULLPIPE: Use zero playtime when filling dummy header This is a tad …
22:16 Changeset [43ac422]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Fix fallthrough comment so that GCC 7 will recognize it
21:56 Changeset [8bd45a08]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix voice sample when leaving tavern
21:01 Changeset [4c5592f2]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix purchasing spells from the guild
20:13 Changeset [e7bf0048]branch-2-1branch-2-1-0 by dreammaster
XEEN: Reset interface keypress when getting an input string This is …
20:13 Changeset [e06ff763]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix crash in Mine 3 due to out of bounds monster
19:17 Changeset [7cbf5a92]branch-2-1branch-2-1-0 by criezy
SCUMM: Fix interrupting speech not working with AZERTY keyboard On my …
18:00 Changeset [3b06ac7b]branch-2-1branch-2-1-0 by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed another compilation warning
17:37 Changeset [85b4561f]branch-2-1branch-2-1-0 by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed compilation warning
17:28 Changeset [5e9985bd]branch-2-1branch-2-1-0 by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Load game methods save methods update replaced few char* …
17:07 Changeset [2a646f8]branch-2-1branch-2-1-0 by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Save game methods
16:52 Changeset [a70c59f]branch-2-1branch-2-1-0 by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: PoliceMaze fix & constants
15:53 Changeset [a222fc8a]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Silence GCC 7 fallthrough warnings Verified intentional.
12:42 Changeset [cb076448]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Fix PoliceMaze track
11:51 Changeset [94e2d513]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Fix crash at startup of PoliceMaze
10:47 Changeset [f153da7f]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Finished PoliceMaze implementation
03:29 Changeset [c3d6dcfa]branch-2-1branch-2-1-0 by dreammaster
XEEN: Remove duplicated party dead flag
03:01 Changeset [8c9f1b2]branch-2-1branch-2-1-0 by dreammaster
XEEN: Don't immediately die again after loading save after death
02:45 Changeset [55245a8]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Moved PoliceMaze to script/
02:45 Changeset [ff11cee4]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added WIP code for PoliceMazeTargetTrack::tick()
02:45 Changeset [bb492da8]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Unstub PoliceMazeTargetTrack::add()
02:45 Changeset [967de5d4]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Implement PoliceMazeTargetTrack::readdObject()
02:45 Changeset [540567d1]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Hook PoliceMaze to Scene class
02:45 Changeset [5a94c42e]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Implement PoliceMaze::tick()
02:45 Changeset [05144ab]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Implement setting items as target
02:45 Changeset [da2c7142]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Implement Item_Spin_In_World()
02:45 Changeset [a284213a]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Implement PoliceMaze hooks
02:45 Changeset [f4a34b58]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added struct definitions to PoliceMaze
02:45 Changeset [740ea803]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added Police Maze skeleton
02:43 Changeset [74d0fdfe]branch-2-1branch-2-1-0 by dreammaster
XEEN: Redraw party after loading a savegame
02:15 Changeset [247b5bac] by Strangerke
LILLIPUT: Rename some more opcodes
00:11 Changeset [ece8dedc]branch-2-1branch-2-1-0 by rsn8887 <rsn8887@…>
PSP2: prevent accidental clicks when moving pointer using touch

03/23/18:

23:14 Changeset [4159230]branch-2-1branch-2-1-0 by Thomas Fach-Pedersen <thomas@…>
BLADERUNNER: Add Game Time class Not yet used.
20:40 Changeset [d36a9ce6]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Fix formatting
20:25 Changeset [313eeca3]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
BLADERUNNER: Add missing break to switch statement Confirmed missing …
20:00 Changeset [9645f7f7]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Silence GCC 7 fallthrough warning Confirmed intentional …
18:42 Changeset [9e3376c8]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Silence GCC warning
18:38 Changeset [1967efc]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Silence GCC 7 fallthrough warning This wasn't explicitly …
18:34 Changeset [0524ff6]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Silence GCC 7 fallthrough warnings
13:48 Changeset [99c72c7]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
HUGO: Remove unnecessary call to setSeed() Initializing …
13:48 Changeset [39fd49e1]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
AVALANCHE: Remove unnecessary call to setSeed() There is no need to …
13:02 Changeset [9586ff04]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix equpping armor
12:31 Changeset [5cb68f26]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix crash getting experience from Vertigo mayor
08:07 Changeset [46b62c0c] by Strangerke
LILLIPUT: More renaming
04:50 Ticket #10453 (SCI: Patch file conventions should not be version agnostic) closed by ikantspelwurdz
invalid: Ok, I found the problem. This copy of the game had files from a patch …
03:56 Changeset [07ef996c]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix reading entirety of message in Vertigo warehouse
03:45 Ticket #10453 (SCI: Patch file conventions should not be version agnostic) created by ikantspelwurdz
Seen in stable Version 2.0.0 and also in a daily build on 3/22/2018. …
03:11 Changeset [6a3e1297]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix conditions that prevent characters doing actions
02:42 Changeset [b7492760]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix roster characters going invalid during saving
01:22 Changeset [27ef37b4]branch-2-1branch-2-1-0 by dreammaster
XEEN: Add original copy protection dialog
00:43 Changeset [32be1882] by Adrian Frühwirth <bonki@…>
HUGO: Remove unnecessary call to setSeed() Initializing …
00:42 Changeset [a990bf4f] by Adrian Frühwirth <bonki@…>
AVALANCHE: Remove unnecessary call to setSeed() There is no need to …
00:17 Changeset [8080907]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix bought items going into correct character's inventory

03/22/18:

23:31 Changeset [d725d78e]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix implementation of breakAllItems
23:30 Changeset [585c2156] by Strangerke
LILLIPUT: Some more renaming
22:16 Changeset [d623ec2c]branch-2-1branch-2-1-0 by sev-
COMMON: Fix UB, left shift of negative value
21:06 Changeset [b8a10ff6] by Adrian Frühwirth <bonki@…>
COMMON: Fix UB, left shift of negative value
05:14 Changeset [fe29f727] by nukeykt <alexeytf2@…>
AUDIO: Add Nuked OPL3 core
02:05 Changeset [001f2434]branch-2-1branch-2-1-0 by dreammaster
XEEN: Don't allow GMM load/save on the main menus or intro/end cutscenes
01:03 Changeset [91e54f99] by Strangerke
LILLIPUT: Silent some CppCheck warnings
00:18 Changeset [c7930e36] by GitHub <noreply@…>
Merge 99d83df9b0490842e1c3a2131311da0df449de48 into …
00:14 Changeset [2303cca] by Strangerke
LILLIPUT: More renaming
00:09 Changeset [3316ba7] by Matthew Stewart <stewartmatthew6@…>
DS: Fix touch input

03/21/18:

21:59 Changeset [a86a4e02]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Use kLastSaveSlot where appropriate
16:49 Changeset [976d31be]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Fix indentation
16:47 Changeset [0749507a]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Add Location enum
15:26 Changeset [8ba85bc7]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Italian) Currently translated at 100.0% …
08:08 Changeset [5e2f7232] by Strangerke
LILLUPUT: Add missing kActionType values
08:01 Changeset [b468b74] by Strangerke
LILLIPUT: More renaming
03:06 Changeset [0a5dcfb8]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix GMM savegame loads were waiting until a turn had passed
02:03 Changeset [078ea722]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix transferring items between characters in items dialog
Note: See TracTimeline for information about the timeline view.