Timeline



03/25/18:

01:38 Changeset [ef810985]branch-2-1branch-2-1-0 by dreammaster
XEEN: Don't pass a turn after opening gates
01:11 Changeset [1855f6a6]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix drawing doorways at 4 step distance

03/24/18:

23:53 Changeset [4d0bbf02]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix string for bank location display
23:53 Changeset [ef3f233a]branch-2-1branch-2-1-0 by dreammaster
XEEN: Cleanup of create_xeen constant strings
22:22 Changeset [36e5374c]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
DM: Fix drawSquareD0L() to match original rebuilt sources The current …
21:08 Changeset [823a7e6]branch-2-1branch-2-1-0 by dreammaster
XEEN: Add portrait effect when gaining skill
19:34 Changeset [56c46420]branch-2-1branch-2-1-0 by dreammaster
XEEN: Slightly increase delay between giving multiple treasure items
18:37 Changeset [4faa8b04]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Remove useless comment
16:52 Changeset [1b53cfff]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added skeleton for Scores class
15:15 Changeset [399263b]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (German) Currently translated at 100.0% (962 …
15:10 Changeset [3693be69]branch-2-1branch-2-1-0 by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Added missing initializon of scene objects
15:10 Changeset [b991123e]branch-2-1branch-2-1-0 by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed compilation warnings
12:08 Changeset [81d4426]branch-2-1branch-2-1-0 by lotharsm
NEWS: Update NEWS file with recent changes Now reflecting all commits …
12:06 Changeset [16e09b1f]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Implement mouse jitter
07:37 Changeset [590e1d5d] by Torbjörn Andersson <eriktorbjorn@…>
IMAGE: Explicitly initialize CinePak codebooks Starship Titanic …
06:10 Changeset [0d73b1f5]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix loop limit when drawing monsters attacking
04:54 Changeset [a613f4ff]branch-2-1branch-2-1-0 by dreammaster
XEEN: Handle weapon elemental category like original does
04:06 Changeset [edf19f5f]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix showing training costs for next level
03:34 Changeset [d5df6f0d]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix clipping right edge of current monster highlight box

03/24/18:

23:42 Ticket #10394 (FULLPIPE: Saved game playtime resets on restart) closed by bonki
fixed: Thanks! Fixed in commit c750a8e6be9dc69cd2ba7bd4b7b17b0f7ee7b313.
23:38 Changeset [c750a8e6]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
FULLPIPE: Fix playtime not being read from savegames Fixes Trac#10394.
23:38 Changeset [abe9f0fa]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
FULLPIPE: Use zero playtime when filling dummy header This is a tad …
22:16 Changeset [43ac422]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Fix fallthrough comment so that GCC 7 will recognize it
21:56 Changeset [8bd45a08]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix voice sample when leaving tavern
21:01 Changeset [4c5592f2]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix purchasing spells from the guild
20:13 Changeset [e7bf0048]branch-2-1branch-2-1-0 by dreammaster
XEEN: Reset interface keypress when getting an input string This is …
20:13 Changeset [e06ff763]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix crash in Mine 3 due to out of bounds monster
19:17 Changeset [7cbf5a92]branch-2-1branch-2-1-0 by criezy
SCUMM: Fix interrupting speech not working with AZERTY keyboard On my …
18:00 Changeset [3b06ac7b]branch-2-1branch-2-1-0 by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed another compilation warning
17:37 Changeset [85b4561f]branch-2-1branch-2-1-0 by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed compilation warning
17:28 Changeset [5e9985bd]branch-2-1branch-2-1-0 by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Load game methods save methods update replaced few char* …
17:07 Changeset [2a646f8]branch-2-1branch-2-1-0 by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Save game methods
16:52 Changeset [a70c59f]branch-2-1branch-2-1-0 by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: PoliceMaze fix & constants
15:53 Changeset [a222fc8a]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Silence GCC 7 fallthrough warnings Verified intentional.
12:42 Changeset [cb076448]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Fix PoliceMaze track
11:51 Changeset [94e2d513]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Fix crash at startup of PoliceMaze
10:47 Changeset [f153da7f]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Finished PoliceMaze implementation
03:29 Changeset [c3d6dcfa]branch-2-1branch-2-1-0 by dreammaster
XEEN: Remove duplicated party dead flag
03:01 Changeset [8c9f1b2]branch-2-1branch-2-1-0 by dreammaster
XEEN: Don't immediately die again after loading save after death
02:45 Changeset [55245a8]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Moved PoliceMaze to script/
02:45 Changeset [ff11cee4]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added WIP code for PoliceMazeTargetTrack::tick()
02:45 Changeset [bb492da8]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Unstub PoliceMazeTargetTrack::add()
02:45 Changeset [967de5d4]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Implement PoliceMazeTargetTrack::readdObject()
02:45 Changeset [540567d1]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Hook PoliceMaze to Scene class
02:45 Changeset [5a94c42e]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Implement PoliceMaze::tick()
02:45 Changeset [05144ab]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Implement setting items as target
02:45 Changeset [da2c7142]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Implement Item_Spin_In_World()
02:45 Changeset [a284213a]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Implement PoliceMaze hooks
02:45 Changeset [f4a34b58]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added struct definitions to PoliceMaze
02:45 Changeset [740ea803]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added Police Maze skeleton
02:43 Changeset [74d0fdfe]branch-2-1branch-2-1-0 by dreammaster
XEEN: Redraw party after loading a savegame
02:15 Changeset [247b5bac] by Strangerke
LILLIPUT: Rename some more opcodes
00:11 Changeset [ece8dedc]branch-2-1branch-2-1-0 by rsn8887 <rsn8887@…>
PSP2: prevent accidental clicks when moving pointer using touch

03/23/18:

23:14 Changeset [4159230]branch-2-1branch-2-1-0 by Thomas Fach-Pedersen <thomas@…>
BLADERUNNER: Add Game Time class Not yet used.
20:40 Changeset [d36a9ce6]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Fix formatting
20:25 Changeset [313eeca3]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
BLADERUNNER: Add missing break to switch statement Confirmed missing …
20:00 Changeset [9645f7f7]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Silence GCC 7 fallthrough warning Confirmed intentional …
18:42 Changeset [9e3376c8]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Silence GCC warning
18:38 Changeset [1967efc]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Silence GCC 7 fallthrough warning This wasn't explicitly …
18:34 Changeset [0524ff6]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Silence GCC 7 fallthrough warnings
13:48 Changeset [99c72c7]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
HUGO: Remove unnecessary call to setSeed() Initializing …
13:48 Changeset [39fd49e1]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
AVALANCHE: Remove unnecessary call to setSeed() There is no need to …
13:02 Changeset [9586ff04]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix equpping armor
12:31 Changeset [5cb68f26]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix crash getting experience from Vertigo mayor
08:07 Changeset [46b62c0c] by Strangerke
LILLIPUT: More renaming
04:50 Ticket #10453 (SCI: Patch file conventions should not be version agnostic) closed by ikantspelwurdz
invalid: Ok, I found the problem. This copy of the game had files from a patch …
03:56 Changeset [07ef996c]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix reading entirety of message in Vertigo warehouse
03:45 Ticket #10453 (SCI: Patch file conventions should not be version agnostic) created by ikantspelwurdz
Seen in stable Version 2.0.0 and also in a daily build on 3/22/2018. …
03:11 Changeset [6a3e1297]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix conditions that prevent characters doing actions
02:42 Changeset [b7492760]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix roster characters going invalid during saving
01:22 Changeset [27ef37b4]branch-2-1branch-2-1-0 by dreammaster
XEEN: Add original copy protection dialog
00:43 Changeset [32be1882] by Adrian Frühwirth <bonki@…>
HUGO: Remove unnecessary call to setSeed() Initializing …
00:42 Changeset [a990bf4f] by Adrian Frühwirth <bonki@…>
AVALANCHE: Remove unnecessary call to setSeed() There is no need to …
00:17 Changeset [8080907]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix bought items going into correct character's inventory

03/22/18:

23:31 Changeset [d725d78e]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix implementation of breakAllItems
23:30 Changeset [585c2156] by Strangerke
LILLIPUT: Some more renaming
22:16 Changeset [d623ec2c]branch-2-1branch-2-1-0 by sev-
COMMON: Fix UB, left shift of negative value
21:06 Changeset [b8a10ff6] by Adrian Frühwirth <bonki@…>
COMMON: Fix UB, left shift of negative value
05:14 Changeset [fe29f727] by nukeykt <alexeytf2@…>
AUDIO: Add Nuked OPL3 core
02:05 Changeset [001f2434]branch-2-1branch-2-1-0 by dreammaster
XEEN: Don't allow GMM load/save on the main menus or intro/end cutscenes
01:03 Changeset [91e54f99] by Strangerke
LILLIPUT: Silent some CppCheck warnings
00:18 Changeset [c7930e36] by GitHub <noreply@…>
Merge 99d83df9b0490842e1c3a2131311da0df449de48 into …
00:14 Changeset [2303cca] by Strangerke
LILLIPUT: More renaming
00:09 Changeset [3316ba7] by Matthew Stewart <stewartmatthew6@…>
DS: Fix touch input

03/21/18:

21:59 Changeset [a86a4e02]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Use kLastSaveSlot where appropriate
16:49 Changeset [976d31be]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
JANITORIAL: Fix indentation
16:47 Changeset [0749507a]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Add Location enum
15:26 Changeset [8ba85bc7]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Italian) Currently translated at 100.0% …
08:08 Changeset [5e2f7232] by Strangerke
LILLUPUT: Add missing kActionType values
08:01 Changeset [b468b74] by Strangerke
LILLIPUT: More renaming
03:06 Changeset [0a5dcfb8]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix GMM savegame loads were waiting until a turn had passed
02:03 Changeset [078ea722]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix transferring items between characters in items dialog

03/20/18:

23:22 Changeset [5a07bc82]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Remove unhelpful comment Code matches disassembly and works …
22:53 Changeset [d4636f46]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Reset panel type to normal after loading a savegame
22:22 Changeset [b4c1efe2]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Remove superfluous workaround for Trac#4156 Despite what the …
20:11 Changeset [7b882822] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Sorts SaveStateList instead of file names This ensures that …
20:10 Changeset [4397da08] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Updates savefile pattern for numeric wildcard
19:36 Changeset [728f4d4b]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
CREATE_PROJECT: Place libs requiring symbols before libs providing …
18:34 Changeset [891d972a]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Simplified detection tables
12:52 Changeset [1bc485a] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Reformats string
12:42 Changeset [cdb48e86] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fixes typo
12:37 Changeset [8ffa51dc] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Changes KValueType to kValueType
12:35 Changeset [2a97f637] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fixes formatting
09:50 Changeset [b96dc06] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Some renaming
09:14 Changeset [9af2b5c]branch-2-1branch-2-1-0 by rsn8887 <rsn8887@…>
PSP2: fix touch sometimes not directly under finger
03:02 Changeset [a69294d5]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix Items dialog header when an item is selected
02:25 Changeset [9504ecd]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix whether events are checked after openGrate calls
02:00 Changeset [0a20df92]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix setSpeedTable crash after missed ranged attack
Note: See TracTimeline for information about the timeline view.