Timeline



03/22/18:

23:17 Changeset [8080907] by dreammaster
XEEN: Fix bought items going into correct character's inventory
22:31 Changeset [d725d78e] by dreammaster
XEEN: Fix implementation of breakAllItems
21:16 Changeset [d623ec2c] by sev-
COMMON: Fix UB, left shift of negative value
01:05 Changeset [001f2434] by dreammaster
XEEN: Don't allow GMM load/save on the main menus or intro/end cutscenes

03/21/18:

20:59 Changeset [a86a4e02] by Adrian Frühwirth <bonki@…>
TUCKER: Use kLastSaveSlot where appropriate
15:49 Changeset [976d31be] by Adrian Frühwirth <bonki@…>
JANITORIAL: Fix indentation
15:47 Changeset [0749507] by Adrian Frühwirth <bonki@…>
TUCKER: Add Location enum
14:26 Changeset [8ba85bc7] by criezy
I18N: Update translation (Italian) Currently translated at 100.0% …
02:06 Changeset [0a5dcfb8] by dreammaster
XEEN: Fix GMM savegame loads were waiting until a turn had passed
01:03 Changeset [078ea722] by dreammaster
XEEN: Fix transferring items between characters in items dialog

03/20/18:

22:22 Changeset [5a07bc82] by Adrian Frühwirth <bonki@…>
TUCKER: Remove unhelpful comment Code matches disassembly and works …
21:53 Changeset [d4636f46] by Adrian Frühwirth <bonki@…>
TUCKER: Reset panel type to normal after loading a savegame
21:22 Changeset [b4c1efe2] by Adrian Frühwirth <bonki@…>
TUCKER: Remove superfluous workaround for Trac#4156 Despite what the …
18:36 Changeset [728f4d4b] by bgK
CREATE_PROJECT: Place libs requiring symbols before libs providing …
17:34 Changeset [891d972] by sev-
BLADERUNNER: Simplified detection tables
08:14 Changeset [9af2b5c] by rsn8887 <rsn8887@…>
PSP2: fix touch sometimes not directly under finger
02:02 Changeset [a69294d5] by dreammaster
XEEN: Fix Items dialog header when an item is selected
01:25 Changeset [9504ecd] by dreammaster
XEEN: Fix whether events are checked after openGrate calls
01:00 Changeset [0a20df92] by dreammaster
XEEN: Fix setSpeedTable crash after missed ranged attack

03/19/18:

22:36 Ticket #10450 (SCUMMVM cannot "find game" Starship Titanic on CD) closed by dreammaster
invalid: Sorry, but we don't support the Mac version. Is uses some non-standard …
22:33 Changeset [5645d63a] by dreammaster
XEEN: Standardize on a single SPELLS_PER_CLASS define There was …
22:32 Ticket #10452 (TUCKER: Glitch when using map in part 3-mall without location change) closed by bonki
fixed: Fixed in commit ef593ed8e33891200f80410a5aef6bd3e87f0a0a.
22:31 Changeset [ef593ed] by Adrian Frühwirth <bonki@…>
TUCKER: Work around original game bug when using the map in the mall …
22:00 Ticket #10452 (TUCKER: Glitch when using map in part 3-mall without location change) created by bonki
Provided that you don't have the appointment card yet and use the map …
21:42 Ticket #10451 (BACKENDS: Android - Crash when GUI language is set to certain languages) created by stephanM92
LucasArts games does not start as soon I switch the SCUMMVM GUI in …
20:36 Changeset [d2ae2162] by Adrian Frühwirth <bonki@…>
TUCKER: Implement workaround for original script bug mentioned in …
18:51 Changeset [98620a45] by sev-
BLADERUNNER: Fix bug with path generator in GenericWalkerA actor
18:40 Changeset [bf798bdf] by sev-
BLADERUNNER: Mark a bug in original code
18:35 Ticket #10450 (SCUMMVM cannot "find game" Starship Titanic on CD) created by wstrohm
User here, sorry for ignorance.. Using either "SCUMMVM version …
06:33 Changeset [5e94e8ab] by Torbjörn Andersson <eriktorbjorn@…>
TITANIC: Fix small memory leak
04:05 Changeset [68596bed] by criezy
I18N: Regenerate translations data file
02:30 Changeset [f30e96f1] by dreammaster
XEEN: Fix crash on Cast Spell dialog for non-spell casters
02:14 Changeset [afeeb760] by dreammaster
XEEN: Fix glitched border of Identify Monster dialog
02:05 Changeset [6a61468] by dreammaster
XEEN: Fix Town Portal town selection dialog
01:56 Changeset [d848c9a4] by dreammaster
XEEN: Don't show a 'None Ready' spell in spell selection dialog
01:29 Changeset [c1b094bb] by dreammaster
XEEN: Fix spells list selection for Vertigo guild
00:02 Changeset [500ed106] by dreammaster
XEEN: Add an enum SpellsCategory enum, code simplification using it

03/18/18:

22:38 Changeset [23fd97c9] by Adrian Frühwirth <bonki@…>
TUCKER: Actually implement mof opcode When the 'mof' opcode was added …
22:05 Changeset [99f5b3cf] by dreammaster
XEEN: Fix display of Spell Info dialog in Guild shops
21:16 Changeset [91ec2a0] by Adrian Frühwirth <bonki@…>
TUCKER: Add missing buv and c0v opcodes This commit adds the 'buv' …
19:36 Changeset [5f5cee2] by Thomas Fach-Pedersen <thomas@…>
BLADERUNNER: Round coordinates to two decimals Also fixes a couple of …
18:35 Changeset [21a00458] by dreammaster
XEEN: Fix display of Spells list dialog within Guild shops
18:33 Changeset [b0bb560] by dreammaster
XEEN: Properly write party character data when saving the game
15:53 Changeset [4dd0713f] by sev-
BLADERUNNER: Added FreeSlotB actor
15:53 Changeset [acdb8d05] by sev-
BLADERUNNER: Added FreeSlotA actor
12:09 Changeset [2e875a76] by bgK
SDL: Split joystick mouse event generation into two functions That …
01:09 Changeset [16a1d637] by dreammaster
XEEN: Fix Guild membership check
01:01 Changeset [7f76795a] by dreammaster
XEEN: Fix using pyramid to travel to the Dark Side
00:27 Changeset [22456b3] by dreammaster
XEEN: Change bool _isDarkCc to int _ccNum Originally the flag was …
00:21 Changeset [562522e1] by dreammaster
XEEN: Fix display of Lloyd's Beacon spell
00:17 Changeset [51027a02] by Adrian Frühwirth <bonki@…>
TUCKER: Get rid of strcpy()
00:07 Changeset [9e341e12] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Actors fixes Removed forgotten combat development hack …

03/17/18:

22:39 Changeset [e91c5f3] by sev-
BLADERUNNER: Added Hanoi actor
22:35 Changeset [46dc048c] by dreammaster
XEEN: Fix damaging characters from poisoned well
21:13 Changeset [48dae642] by criezy
I18N: Update translation (German) Currently translated at 100.0% (962 …
21:13 Changeset [92e3abc] by sev-
BLADERUNNER: Added OfficerGrayford actor
20:21 Ticket #6645 (TUCKER: Ego walks "through" closed cellar door) closed by bonki
fixed: PR-1121 verified OK by finishing a playthrough. Fixed in …
20:18 Changeset [c4dfa57e] by Adrian Frühwirth <bonki@…>
TUCKER: Add comment about earlier commit e018efbc22 fixing Trac#6645
20:08 Ticket #6644 (TUCKER: Lola teleported to table) closed by bonki
fixed: I finished a playthrough without noticing any newly introduced …
20:00 Changeset [578f9d2] by Adrian Frühwirth <bonki@…>
TUCKER: Fix incorrect transition of Lola animation The original game …
19:30 Changeset [b7f7159f] by dreammaster
XEEN: Fix incorrect showing of 'you are tired' dialogs after loading …
18:06 Changeset [9ef97cd2] by dreammaster
TITANIC: Fix DoorbotScript _stateIndex cycling check Thanks to …
16:07 Changeset [5b50bad5] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed compilation warnings
15:42 Changeset [19d9e4ce] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Added combat Math cleanup Fixed obstacle detection
15:11 Changeset [b2727018] by bgK
GRAPHICS: Dont clip in the non-clip version of drawRoundedSquareAlg …
12:48 Changeset [41a35c73] by sev-
BLADERUNNER: Added Hasan actor
12:23 Changeset [8b533586] by sev-
BLADERUNNER: Added EarlyQ actor
11:12 Changeset [902c984c] by dreammaster
XEEN: Fix crash setting up combat speed table for new games
11:10 Changeset [637dedeb] by dreammaster
XEEN: Fixes to death cutscene
11:10 Changeset [ac98281d] by dreammaster
XEEN: Don't let traps trigger more than once
10:27 Changeset [b7e8fff9] by sev-
BLADERUNNER: Added BulletBob actor
10:27 Changeset [37c2824] by sev-
BLADERUNNER: Added Luther actor
01:41 Changeset [082def7c] by dreammaster
XEEN: Go to menu rather than intro title when game is exitted
01:16 Changeset [ba6db41a] by dreammaster
XEEN: Fix Can't Equip message having items in reverse
01:13 Changeset [9c4d3be5] by dreammaster
XEEN: Bought weapons shouldn't be equipped by default
01:05 Changeset [91e71496] by dreammaster
XEEN: Refactor item selection dialog into it's own dialog class
00:23 Changeset [fe80dcb4] by dreammaster
XEEN: Don't add monsters in setSpeedTable if they're dead I think …
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