Timeline



03/19/18:

23:55 Changeset [8ac03c6e] by Strangerke
LILLIPUT: Fix missing break in getArgumentString
23:41 Changeset [1ff6bbcf] by Strangerke
LILLIPUT: Fix a couple of remaining 'Robin' engine strings
23:36 Ticket #10450 (SCUMMVM cannot "find game" Starship Titanic on CD) closed by dreammaster
invalid: Sorry, but we don't support the Mac version. Is uses some non-standard …
23:33 Changeset [5645d63a]branch-2-1branch-2-1-0 by dreammaster
XEEN: Standardize on a single SPELLS_PER_CLASS define There was …
23:32 Ticket #10452 (TUCKER: Glitch when using map in part 3-mall without location change) closed by bonki
fixed: Fixed in commit ef593ed8e33891200f80410a5aef6bd3e87f0a0a.
23:31 Changeset [ef593ed]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Work around original game bug when using the map in the mall …
23:29 Changeset [60588a3] by Strangerke
LILLIPUT: Fix bug in OC_scrollViewPort
23:00 Ticket #10452 (TUCKER: Glitch when using map in part 3-mall without location change) created by bonki
Provided that you don't have the appointment card yet and use the map …
22:42 Ticket #10451 (ANDROID: Crash when GUI language is set to certain languages) created by stephanM92
LucasArts games does not start as soon I switch the SCUMMVM GUI in …
21:36 Changeset [d2ae2162]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Implement workaround for original script bug mentioned in …
20:43 Changeset [2fc14f88] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Marks game as unstable
20:43 Changeset [51051af] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fixes rendering by blitting mainSurface to screen Before …
20:43 Changeset [74b43669] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Adds delay during title screens At least during the title …
20:43 Changeset [0b3f7df7] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Substitues custom cursor handling with CursorMan
20:43 Changeset [fec5a4d6] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Removes redundant mouse cursor redraws update() and …
20:43 Changeset [07dac609] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Some renaming, fix a warning
20:43 Changeset [31bf950e] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Some renaming, fix regression in intro introduced in the two …
20:43 Changeset [5d85b0c7] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Some more renaming
20:43 Changeset [84de051] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Rework _rectXMinMax and _rectYMinMax
20:43 Changeset [fea0c292] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Some more renaming
20:43 Changeset [1c3cf3ce] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix bug in interface button re-activation
20:43 Changeset [ac3fc29d] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Some renaming
20:43 Changeset [ccff932] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: More renaming
20:43 Changeset [3daf682a] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Some more renaming, remove double variable
20:43 Changeset [fb4a0556] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Renaming, fix a bug in OC_checkLastInterfaceHotspotIndexMenu2
20:43 Changeset [6f5ed1e] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Start reworking _word16EFE
20:43 Changeset [e932d666] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix a couple of errors related to the use of 0xFF instead of -1
20:43 Changeset [1432b531] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Partially fix map closing
20:43 Changeset [1adbc0f] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Some renaming
20:43 Changeset [e59e0621] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Some renaming, start fixing the map display
20:43 Changeset [adda312] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Improve hack in sub16EBC() to avoid checking inactive characters
20:43 Changeset [8d332e4] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Rename some functions, fix a bug in OC_getComputedVariantSpeech()
20:43 Changeset [ef5ad4ec] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: One more renaming
20:43 Changeset [0eeb587a] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Some renaming
20:43 Changeset [0c0e68d5] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix name of OC_changeCurrentCharacterSprite in script decompiler
20:43 Changeset [9a14ae1d] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Cleanup of previous fix, add TODO comment
20:43 Changeset [e1dcf2bb] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix bad opcode definition for display aerial map
20:43 Changeset [f0df0601] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix walking on click
20:43 Changeset [8ff73faf] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix display of variable speeches
20:43 Changeset [7c4bb0d0] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implement OC_sub17E22_speech1IfSoundOff, silent warnings in …
20:43 Changeset [53cd10b3] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implement OC_sub18260
20:43 Changeset [8356af25] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Add a couple of hacks to avoid working on disabled character …
20:43 Changeset [7bebe144] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Silent warning in language check
20:43 Changeset [ce6574e5] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Finish the implementation of sub13156, fix keyboard mapping
20:43 Changeset [e0583b9f] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: rename OC_checkFunctionKeyPressed
20:43 Changeset [b432b94c] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Improve keyboard handling. F keys are now working in the menu
20:43 Changeset [c1b9413a] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Modify mouse handling to stick to original behavior
20:43 Changeset [4a84cd96] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix regression in checkMapClosing, handle properly other …
20:43 Changeset [cacdd811] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix bug in OC_loadFile_AERIAL_GFX, implement OC_waitForEvent
20:43 Changeset [f4fb9d03] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Start implementing keyboard handling
20:43 Changeset [2f9d3be9] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Set _shouldQuit in OC_saveAndQUIT and OC_deleteSavegameAndQuit
20:43 Changeset [3ed41cc8] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix bug in sub167EF
20:43 Changeset [fccfcac7] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix bug in OC_sub17A07 and renderCharacters, implement …
20:43 Changeset [26e87ee] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: bugfix: Intro is now completable
20:43 Changeset [5765267] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix one more double variable, some renaming
20:43 Changeset [2218078a] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix mouse display in title screens
20:43 Changeset [66c32c0e] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix a bug in pathfinding, some renaming
20:43 Changeset [2b23337d] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix bug in sub16A76. This fixes the dance a bit more.
20:43 Changeset [41a2c49b] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Change type of _rulesBuffer2_5 and _rulesBuffer2_6
20:43 Changeset [f22ab07] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix a bug in sub16626. The people are now dancing in the intro
20:43 Changeset [5a7c7d1b] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix bug in viewportScrollTo(), some renaming
20:43 Changeset [afe57ae2] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix bug in OC_turnCharacterTowardsAnother()
20:43 Changeset [fb9c4580] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Some more renaming
20:43 Changeset [0f2b6e7b] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Some more renaming, fix a bug in intro
20:43 Changeset [edfcea5a] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix a bug in sub171AF
20:43 Changeset [f34c368c] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix mouse icon clipping, rework map Index formula, some renaming
20:43 Changeset [b375134] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implement unselectInterfaceButton, some renaming
20:43 Changeset [1bc8d54e] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Some renaming
20:43 Changeset [8441454e] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix display of horizontal bars in character stats menu, some …
20:43 Changeset [f6f55e67] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix display/menu bug, Some renaming
20:43 Changeset [68d99b9f] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Janitorial: fix code formatting
20:43 Changeset [e39e832] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix a bug in decodePackedText, some renaming
20:43 Changeset [165dbc4a] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Renaming, fix bug in startSpeech
20:43 Changeset [60f18439] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Verifications and renaming
20:43 Changeset [cf0d808] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Some more renaming, fix a couple of glitches in sub16DD5
20:43 Changeset [2a5f9dd7] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: More verifications and renaming
20:43 Changeset [5a0ffea7] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: More renaming, fix two bugs
20:43 Changeset [d602e91a] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Some more renaming
20:43 Changeset [d6ab713] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Some more code validation and renaming
20:43 Changeset [9398cc0d] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Renaming, fix interface hotspots: it's now possible to skip …
20:43 Changeset [e4e23e6e] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix bug in OC_compWord10804
20:43 Changeset [3c771c79] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Some more renaming, fix issue in OC_sub17640, implement …
20:43 Changeset [6069c618] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Some more renaming
20:43 Changeset [8673ddb5] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Some refactoring, fix a bug in fixx16x16Rect
20:43 Changeset [d3e79640] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix pathfinding & some renaming
20:43 Changeset [0192b3b7] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Janitorial: fix some code formatting
20:43 Changeset [0ba6a76d] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Some renaming and refactoring
20:43 Changeset [e08ad4b9] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Some renaming, implement 3 missing opcodes
20:43 Changeset [1771c668] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix a value in character move, some comments
20:43 Changeset [037f1b28] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: More renaming & 2 3 missing opcodes
20:43 Changeset [644954c0] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Intro is finally starting correctly The game was not …
20:43 Changeset [883ba5a] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix some code formatting
20:43 Changeset [99ad0c6f] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Debug List texts + some renaming
20:43 Changeset [7e27d16] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix bug in OC_sub17640
20:43 Changeset [7dd706e1] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: More renaming
20:43 Changeset [e84617ae] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Some more renaming
20:43 Changeset [0a7eb6c1] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix bug in displayFunction15
20:43 Changeset [a27d7dbf] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: More renaming
20:43 Changeset [814477fb] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Remove useless buffers, renaming
20:43 Changeset [b8a18ebe] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Rewrite sub1818B
20:43 Changeset [97a2f604] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: double check some more function, renaming
20:43 Changeset [85b3d835] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: More renaming
20:43 Changeset [f1d1a247] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Some more renaming
20:43 Changeset [f4882678] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: More renaming
20:43 Changeset [eedc726a] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Turn _array12311 into a Common::Point, fix initialization of …
20:43 Changeset [6b937ae] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix another Valgrind warning
20:43 Changeset [0fdc4cb] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Add a size parameter to loadVGA to fix Valgrind warnings and …
20:43 Changeset [dca94b57] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Rename debug channel in order to doublecheck all function, …
20:43 Changeset [a477f615] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: More renaming, fix bug in reverseFindHotspot
20:43 Changeset [ad50c279] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Some more renaming
20:43 Changeset [bc82b819] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: More renaming, fix a bug in sub16799, move several unsigned …
20:43 Changeset [91b886e7] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: More renaming, fix bug in getMapPtr and sub168DA
20:43 Changeset [cae203ac] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Rename getValue2, keep on switching to Common::Point, remove …
20:43 Changeset [b1e479ff] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Some renaming. Start using Common::Point
20:43 Changeset [552664d8] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: fix a bug in OC_sub17D04
20:43 Changeset [2eff4bbc] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Remove duplicated variable, introduce …
20:43 Changeset [b4049eb3] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix some uninitialized variables reported by Valgrind …
20:43 Changeset [f792096b] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implement two opcodes and 3 core functions
20:43 Changeset [c9149239] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Add a core function, make uniform the fonctions called by …
20:43 Changeset [9b5bfa9c] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Remove duplicated function
20:43 Changeset [9c96057b] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: 2 new subs
20:43 Changeset [8f04cd50] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implement 4 core functions
20:43 Changeset [66cef4a] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implement case 14 in sub16626, little clean up in sub1823e
20:43 Changeset [df28292] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix some bugs of sub16626 Unsigned/signed
20:43 Changeset [063b5928] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix draw interface icons
20:43 Changeset [25ab18d] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: rename one variable
20:43 Changeset [3f9e3b5] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Forgot to disable disasm
20:43 Changeset [edeb9c5c] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Improved getValue2 decompilation + some renaming
20:43 Changeset [c0aa9765] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Some renaming
20:43 Changeset [3017ee6a] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Opcode2 decompiler + one or two renaming
20:43 Changeset [f3485c19] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Add one core function, some renaming
20:43 Changeset [14fd88f5] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Finish opcode2 list for decompiler Implemented some opcode …
20:43 Changeset [bbf2f888] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Some renaming
20:43 Changeset [cc746b4d] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Add sprite mirroring to fix display of characters looking left
20:43 Changeset [6f338aff] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Small change
20:43 Changeset [4cf3e46c] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix a bug on 16675
20:43 Changeset [dce18a76] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: fix (?) a couple of things in 16626, implement several core …
20:43 Changeset [d83b6be8] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: More opcodes2 Building decompiler array for opcode2 at the …
20:43 Changeset [fbb1ce51] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implement some more opcodes
20:42 Changeset [a554a7d9] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Add a couple of missing debugC
20:42 Changeset [9edab821] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Split palette functions, implement some core functions
20:42 Changeset [e095f084] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implement some functions related to string display
20:42 Changeset [0cdb0f01] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Last opcodes1 + first step of script decompiler
20:42 Changeset [dc80ea1] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix bug
20:42 Changeset [4d5cf4d0] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implement 2 opcodes, fix a duplicate variable detected by …
20:42 Changeset [0ad54018] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implement 4 opcodes
20:42 Changeset [747b6bc1] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Some renaming, implement 7 opcodes, fix one
20:42 Changeset [126f48f7] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Remove double implementation of getMapPtr
20:42 Changeset [52d09021] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: More opcodes
20:42 Changeset [6df00b39] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Several opcodes & renaming Rename character related variables
20:42 Changeset [8186a509] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implements one more opcode
20:42 Changeset [1b0ea7f0] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix a bug in OC_for
20:42 Changeset [338d7393] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implements 2 opcodes
20:42 Changeset [34250e5] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implement 3 opcodes
20:42 Changeset [12c22737] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix stream write
20:42 Changeset [a2cf3533] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Replace MemoryReadStream by a custom read/write stream
20:42 Changeset [1e53d96] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implement another opcode and associated function
20:42 Changeset [d6d577d5] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fixsome problems reported by clone2727
20:42 Changeset [c0ec05aa] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implement two opcodes
20:42 Changeset [d66eee6c] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix a bug in OC_compareCoords_1, implement 2 more opcodes
20:42 Changeset [257a87a0] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: More opcodes OC_sub18213, OC_sub181BB, OC_sub1817F
20:42 Changeset [19f982a0] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implements Load Map opcode Loads graphics, fade out/in, …
20:42 Changeset [4965b1ba] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implement 4 more opcodes
20:42 Changeset [0cb3518] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Maybe fix a problem in sub12F37 Unlocked new opcodes !
20:42 Changeset [81b56eb7] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Some renaming, implement a couple of functions
20:42 Changeset [0e5c418] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implement 4 more opcodes
20:42 Changeset [d5ee6b2] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Small fixes and renaming Renamed variables about character …
20:42 Changeset [44cc4b72] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Character rendering Characters are now rendered (no …
20:42 Changeset [cc6c6a6c] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix a couple of glitches
20:42 Changeset [13393b8b] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implement some more functions
20:42 Changeset [4479858] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implements displayFunction18 Draw characters (men or men2)
20:42 Changeset [18f38b7] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implements character display on map Draw and restore points
20:42 Changeset [03e8e37f] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implement some more core functions
20:42 Changeset [26d9f3cf] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Add missing addition in sub16DD5
20:42 Changeset [54e5fbb] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implemented sub16DD5 It looks like a collision line test …
20:42 Changeset [5610637f] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: (Hopefully) fix sub16CA0
20:42 Changeset [d3f9fdec] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implementation of sub16CA0 Big sub16CA0 function implementation
20:42 Changeset [5ab2d654] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: fix regression in 6aef68e246448977f2b8ba1bb19a17d8eaf61642
20:42 Changeset [3a83c971] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Small additions Small implementations of the int8 functions
20:42 Changeset [997fd099] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Rename fading functions
20:42 Changeset [d9a41af1] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Add display heroism bar
20:42 Changeset [4430b739] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix a couple of check errors in sub16626, implement some …
20:42 Changeset [20b168ee] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Minor fixes Prevents unexpected values in sub16626
20:42 Changeset [340195e] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix display string functions, some renaming
20:42 Changeset [649a583e] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Add display string, accelerate fading to 50Hkz
20:42 Changeset [de919b87] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implement some more functions
20:42 Changeset [9c0d60c1] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Put sound stubs in a separated class
20:41 Changeset [5ce3f5e5] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implement some more parts of "int 8"
20:41 Changeset [03bf4a8a] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix 20ms frame glitch Skip late frames if we are too slow
20:41 Changeset [f9e24c8a] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Int8 called every 20ms Makes also the title stars work
20:41 Changeset [a187b15] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Start implementing engine update (int 8 replacement in the …
20:41 Changeset [85a6301e] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implement fade in/fade out Fade from/to black
20:41 Changeset [78c660db] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implement two more display functions
20:41 Changeset [4d40f8fa] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Isomap rendering complete Fixed more small things, the map …
20:41 Changeset [4d18123e] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix to render cubes We can see some isometric cubes but …
20:41 Changeset [9d1cec6] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Some more display functions
20:41 Changeset [bb86fc2] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implement display function 6, start implementing display …
20:41 Changeset [53195900] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implement display function 2. This fixes mouse display
20:41 Changeset [8ccdf0dc] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix bug in previous commit, implement one more display function
20:41 Changeset [72d343e4] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: start implementing display functions
20:41 Changeset [e281c68e] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Add some more opcodes. Engine is now alive!
20:41 Changeset [5108c06] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implement more opcodes
20:41 Changeset [93785798] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implement opcodes. 29 groups are now executed in a row
20:41 Changeset [8d51e0a] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implement opcodes used by game scripts 3 and 4
20:41 Changeset [d8768571] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Start game scripts
20:41 Changeset [1bbe3a13] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Add preliminar menu support and main loop
20:41 Changeset [f0c6f937] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix a bug in VGA file loading
20:41 Changeset [5d5ac9a4] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Modify event polling
20:41 Changeset [34ec4ada] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Add preliminar mouse handler
20:41 Changeset [8eecd030] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Partially implement displayVGAFile(). Title is now displayed
20:41 Changeset [86cc23bb] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Add default palette, and palette fixup (thanks to SylvainTV …
20:41 Changeset [1eaf3c0d] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implement some more opcodes, fix stupid bug in script parser …
20:41 Changeset [1dbb8e6d] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Complete function getValue2()
20:41 Changeset [69e44e50] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implement 4 more opcodes
20:41 Changeset [ebf54a5] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implement some more opcodes
20:41 Changeset [2031854] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implement a couple of other opcodes, add proper debugc
20:41 Changeset [512ee794] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Fix a couple of bugs in handleOpcode()
20:41 Changeset [69de292] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Implement OC_sub184F5, modify struct18560
20:41 Changeset [8628358e] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Start implementing some functions
20:41 Changeset [c95f99e9] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Add a script handler skeletton. All opcodes are stubbed
20:40 Changeset [283abf82] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Add detection for French, German and Italian versions
20:40 Changeset [511d7f47] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Add resource loading
20:40 Changeset [d3e0e47e] by Joseph-Eugene Winzer <joewinzer@…>
LILLIPUT: Add skeletton
19:51 Changeset [98620a45]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Fix bug with path generator in GenericWalkerA actor
19:40 Changeset [bf798bdf]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Mark a bug in original code
19:35 Ticket #10450 (SCUMMVM cannot "find game" Starship Titanic on CD) created by wstrohm
User here, sorry for ignorance.. Using either "SCUMMVM version …
07:33 Changeset [5e94e8ab]branch-2-1branch-2-1-0 by Torbjörn Andersson <eriktorbjorn@…>
TITANIC: Fix small memory leak
05:05 Changeset [68596bed]branch-2-1branch-2-1-0 by criezy
I18N: Regenerate translations data file
03:30 Changeset [f30e96f1]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix crash on Cast Spell dialog for non-spell casters
03:14 Changeset [afeeb760]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix glitched border of Identify Monster dialog
03:05 Changeset [6a61468]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix Town Portal town selection dialog
02:56 Changeset [d848c9a4]branch-2-1branch-2-1-0 by dreammaster
XEEN: Don't show a 'None Ready' spell in spell selection dialog
02:29 Changeset [c1b094bb]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix spells list selection for Vertigo guild
01:02 Changeset [500ed106]branch-2-1branch-2-1-0 by dreammaster
XEEN: Add an enum SpellsCategory enum, code simplification using it

03/18/18:

23:38 Changeset [23fd97c9]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Actually implement mof opcode When the 'mof' opcode was added …
23:05 Changeset [99f5b3cf]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix display of Spell Info dialog in Guild shops
22:16 Changeset [91ec2a0c]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Add missing buv and c0v opcodes This commit adds the 'buv' …
20:36 Changeset [5f5cee2]branch-2-1branch-2-1-0 by Thomas Fach-Pedersen <thomas@…>
BLADERUNNER: Round coordinates to two decimals Also fixes a couple of …
19:35 Changeset [21a00458]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix display of Spells list dialog within Guild shops
19:33 Changeset [b0bb560]branch-2-1branch-2-1-0 by dreammaster
XEEN: Properly write party character data when saving the game
16:53 Changeset [4dd0713f]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added FreeSlotB actor
16:53 Changeset [acdb8d05]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added FreeSlotA actor
13:09 Changeset [2e875a76]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
SDL: Split joystick mouse event generation into two functions That …
02:09 Changeset [16a1d637]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix Guild membership check
02:01 Changeset [7f76795a]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix using pyramid to travel to the Dark Side
01:27 Changeset [22456b3]branch-2-1branch-2-1-0 by dreammaster
XEEN: Change bool _isDarkCc to int _ccNum Originally the flag was …
01:21 Changeset [562522e1]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix display of Lloyd's Beacon spell
01:17 Changeset [51027a02]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Get rid of strcpy()
01:07 Changeset [9e341e12]branch-2-1branch-2-1-0 by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Actors fixes Removed forgotten combat development hack …

03/17/18:

23:39 Changeset [e91c5f3]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added Hanoi actor
23:35 Changeset [46dc048c]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix damaging characters from poisoned well
22:13 Changeset [48dae642]branch-2-1branch-2-1-0 by criezy
I18N: Update translation (German) Currently translated at 100.0% (962 …
22:13 Changeset [92e3abc]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added OfficerGrayford actor
21:21 Ticket #6645 (TUCKER: Ego walks "through" closed cellar door) closed by bonki
fixed: PR-1121 verified OK by finishing a playthrough. Fixed in …
21:18 Changeset [c4dfa57e]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Add comment about earlier commit e018efbc22 fixing Trac#6645
21:08 Ticket #6644 (TUCKER: Lola teleported to table) closed by bonki
fixed: I finished a playthrough without noticing any newly introduced …
21:00 Changeset [578f9d2]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Fix incorrect transition of Lola animation The original game …
20:30 Changeset [b7f7159f]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix incorrect showing of 'you are tired' dialogs after loading …
19:06 Changeset [9ef97cd2]branch-2-1branch-2-1-0 by dreammaster
TITANIC: Fix DoorbotScript _stateIndex cycling check Thanks to …
17:07 Changeset [5b50bad5]branch-2-1branch-2-1-0 by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed compilation warnings
16:42 Changeset [19d9e4ce]branch-2-1branch-2-1-0 by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Added combat Math cleanup Fixed obstacle detection
16:11 Changeset [b2727018]branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
GRAPHICS: Dont clip in the non-clip version of drawRoundedSquareAlg …
13:48 Changeset [41a35c73]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added Hasan actor
13:23 Changeset [8b533586]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added EarlyQ actor
12:12 Changeset [902c984c]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix crash setting up combat speed table for new games
12:10 Changeset [637dedeb]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fixes to death cutscene
12:10 Changeset [ac98281d]branch-2-1branch-2-1-0 by dreammaster
XEEN: Don't let traps trigger more than once
11:27 Changeset [b7e8fff9]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added BulletBob actor
11:27 Changeset [37c28243]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added Luther actor
02:41 Changeset [082def7c]branch-2-1branch-2-1-0 by dreammaster
XEEN: Go to menu rather than intro title when game is exitted
02:16 Changeset [ba6db41a]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix Can't Equip message having items in reverse
02:13 Changeset [9c4d3be5]branch-2-1branch-2-1-0 by dreammaster
XEEN: Bought weapons shouldn't be equipped by default
02:05 Changeset [91e71496]branch-2-1branch-2-1-0 by dreammaster
XEEN: Refactor item selection dialog into it's own dialog class
01:23 Changeset [fe80dcb4]branch-2-1branch-2-1-0 by dreammaster
XEEN: Don't add monsters in setSpeedTable if they're dead I think …
00:29 Changeset [26782415]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added Sadik actor

03/16/18:

22:33 Changeset [999cf71]branch-2-1branch-2-1-0 by DanielSWolf
SCI: Add game option for enabling/disabling LarryScale in LSL7 All …
22:33 Changeset [f8c32b07]branch-2-1branch-2-1-0 by DanielSWolf
SCI: Use LarryScale cel scaler instead of nearest-neighbor
22:33 Changeset [af0434c]branch-2-1branch-2-1-0 by DanielSWolf
GRAPHICS: Implement LarryScale cel scaling algorithm
21:31 Changeset [fb882a10]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added Mutant3 actor
21:31 Changeset [a90c1f05]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Use constants
21:31 Changeset [071619d1]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added Mutant2 actor
21:31 Changeset [2b1f1c49]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Fix Mutant1 aggressiveness
21:31 Changeset [041a2257]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added Mutant1 actor
21:31 Changeset [56b3ac20]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added Photographer actor
21:31 Changeset [d982eee9]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added Holloway actor
21:31 Changeset [4be622d6]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added GeneralDoll actor
20:41 Changeset [1a44eeca]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Remove trailing comma from enum list
20:37 Changeset [58bce94]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Added missing check for minimum supported savegame version
20:18 Changeset [ed44cbf2]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Add savegame metadata and autosave support
15:21 Changeset [50003f2]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Finished actor Izo code
03:28 Changeset [d51aa465]branch-2-1branch-2-1-0 by dreammaster
XEEN: Add full game names to detection entries
03:03 Changeset [7efb8786]branch-2-1branch-2-1-0 by dreammaster
XEEN: Western edge of Xeen was showing terrain rather than empty space
02:29 Changeset [d348b5cb]branch-2-1branch-2-1-0 by dreammaster
XEEN: Correct Training welcome voice sample playback
02:10 Changeset [2ff96c0]branch-2-1branch-2-1-0 by dreammaster
XEEN: Further convertion of playSound to playVoice for location voice …
01:52 Changeset [39640017]branch-2-1branch-2-1-0 by dreammaster
XEEN: Don't needlessly show class profiency error dialogs when just …
01:15 Changeset [5584e7ec]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix for identifying items

03/15/18:

23:44 Changeset [a6564800]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added Izo actor (incomplete)
22:45 Changeset [c65a6930]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added mssing method for Lucy
22:43 Changeset [2ba581c]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added Lucy actor
20:29 Ticket #10449 (Gabriel Knight 1 ENG Win CD game in debug mode?) created by GGRFH
PC Specs: Win 8.1 x64 MSI GS70 2PC 16Gb Ram GK1.ISO = …
15:28 Changeset [ee8fb2ca]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Fix out-of-bounds access of _inputkeys[]
12:42 Changeset [cfb32e8]branch-2-1branch-2-1-0 by Joseph-Eugene Winzer <joewinzer@…>
SUPERNOVA: Add bitmap for the second newspaper English translation In …
02:49 Changeset [29314838]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix switching characters when buying from blacksmith
01:08 Changeset [0b802f2]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix transfer of bought items to character inventory
00:11 Changeset [30ed738a]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Comment out dead code, match disassembly Setting _mousePosY …

03/14/18:

23:59 Changeset [c7755d4c]branch-2-1branch-2-1-0 by sev-
BLADERUNNER: Added Clovis actor
22:21 Changeset [ac59903d]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Remove unnecessary variable from drawInfoString()
21:59 Changeset [57479c2f]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Use Verb enum in even more places
19:56 Changeset [0df574ab]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Add TODO comment about discrepancy with disassembly
19:29 Ticket #6377 (TUCKER: Incorrect sounds played) closed by bonki
fixed: Fixed in 3de75901c3826ad64c7d80f0d1c870bd6055e54f.
19:29 Ticket #6376 (TUCKER: Some sounds are not reproduced) closed by bonki
fixed
19:26 Changeset [3de75901]branch-2-1branch-2-1-0 by Adrian Frühwirth <bonki@…>
TUCKER: Fix wrong sound effects being played Fixes Trac#6376, …
12:07 Changeset [b4a9093]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix selecting items in items dialog
11:57 Changeset [5dbc6249]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fixes and refactoring for Blacksmith Wares
00:14 Changeset [7e9d2500]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix closing Awards dialog
00:04 Changeset [0ea2321e]branch-2-1branch-2-1-0 by dreammaster
XEEN: Fix saving to slot 0 using in-game Control Panel
Note: See TracTimeline for information about the timeline view.