Timeline



02/28/18:

20:56 Ticket #10442 (TITANIC: Game crashes on Floor 38) created by Saleck
The game Starship Titanic is crashing whenever the player goes to …
09:22 Ticket #10441 (GUI: Save/load dialog flickers when repeatedly clicking the list/grid ...) created by bonki
Clicking the _listButton (or _gridButton) in the …

02/27/18:

01:46 Changeset [29b8812] by dreammaster
XEEN: Don't show game intro if it's already been seen perviously
00:20 Changeset [dab044ed] by dreammaster
XEEN: Minor cleanups to outer engine
00:15 Changeset [0fc11aef] by dreammaster
XEEN: Cleanup of the game title, intro, and menu launching code

02/26/18:

23:24 Changeset [724c4e5] by dreammaster
XEEN: Defer creating new game state until needed This fixes a bug …
05:23 Ticket #10440 (SCI: PHARKAS Mac no longer running at all, ScummVM complaining about ...) created by eisnerguy1
Freddy Pharkas: Frontier Pharmacist (Macintosh/English) Tried in …
01:36 Ticket #10439 (BASS: vkeybd only allows 1 keyboard input at a time) created by dafioram
ScummVM: 2.1.0git-898-gc5981afad Game: Beneath a Steel Sky v0.0372/cd …

02/25/18:

22:01 Changeset [c759dc76] by dreammaster
XEEN: Spelling correct in create_xeen text
21:38 Changeset [62b75b9] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Added Generic Walker actors Fixed isseue of duplicating …
19:15 Changeset [842c67fc] by Adrian Frühwirth <bonki@…>
TUCKER: Allow skipping speech Escape, period or right mouse click …
19:10 Ticket #5838 (TUCKER: Bud allowed to walk outside walkable area when visiting the club) closed by bonki
fixed: Fixed in c55ee3f967be191c4b7ca481b266ee55f7b437b8.
19:07 Changeset [c55ee3f9] by Adrian Frühwirth <bonki@…>
TUCKER: Confine Bud to walkable area when entering club When Bud is …
15:21 Changeset [9f1f5057] by Adrian Frühwirth <bonki@…>
TUCKER: Fix theoretical out-of-bounds read
13:24 Ticket #10438 (SCI: Lighthouse - Screenshots (German version)) created by windlepoons
Screenshots and thumbs for Lighthouse: The Dark Being, German version …
03:02 Changeset [ce48271] by dreammaster
XEEN: Fix freeze on the Confirm dialog
02:38 Changeset [d9ab6530] by dreammaster
XEEN: Remove old stubbed Screen::draw method
02:34 Changeset [8ae340d8] by dreammaster
XEEN: Remove debug code and unneeded variables
02:18 Changeset [da65468c] by dreammaster
XEEN: Set correct starting date for each game
02:17 Changeset [72e540e2] by dreammaster
XEEN: Add difficulty selection dialog to WOX starting menu
01:20 Changeset [18235e4a] by dreammaster
XEEN: Properly redraw Char Items dialog after leaving Quest dialog
01:12 Changeset [16bae6f3] by dreammaster
XEEN: Fix getting items from combat and displaying them in Items dialog
00:02 Changeset [1cedc605] by dreammaster
XEEN: Fix format string for items dialog weapon lines

02/24/18:

23:32 Changeset [5d4bc20d] by dreammaster
XEEN: Fix resetting wall sprites between maps
22:18 Ticket #10423 (TUCKER: Grey blob (part of a background shadow) visible in front of ego) closed by bonki
fixed: Finally fixed in 394fcc8c847a7b68d5c1f20fc24c1a0c0557a16f.
22:16 Changeset [394fcc8c] by Adrian Frühwirth <bonki@…>
TUCKER: Work around background pixels being drawn in the foreground …
21:14 Changeset [c577f6db] by dreammaster
XEEN: Don't save prior map state when loading new saves
20:50 Changeset [1b96899a] by dreammaster
XEEN: Swords of Xeen doesn't have any dreams
20:42 Changeset [2fe8c941] by dreammaster
XEEN: Implemented Swords of Xeen death screen
19:12 Changeset [ad7206ea] by dreammaster
XEEN: Don't show blood spatter for hits beyond the first row
16:11 Changeset [36d474db] by dreammaster
XEEN: Merge various pow/hit arrays into a single array of structures
12:16 Changeset [10a82b27] by dreammaster
XEEN: Fix reduction of damage from physical resistence
01:19 Changeset [e5a3f5b7] by dreammaster
XEEN: Add custom minimap logo for Swords of Xeen
00:01 Changeset [d5deec5] by dreammaster
XEEN: Simplify showPharaohEndText method to use const char *

02/23/18:

23:51 Changeset [b5df2f8e] by criezy
SUPERNOVA: Add strings for quit game prompt
23:47 Changeset [d99905f] by dreammaster
XEEN: Compilation fixes for create_xeen tool
23:26 Changeset [cd6e5eef] by dreammaster
XEEN: Fix restarting scripts after script teleports
20:58 Changeset [616da66f] by dreammaster
XEEN: Added generated xeen.ccs data file
20:23 Changeset [6b4d3f70] by dreammaster
XEEN: Add data to create_xeen for Clouds of Xeen on it's own
20:23 Changeset [d132d66c] by dreammaster
XEEN: Add Clouds of Xeen MAE and Spells to xeen.ccs The later games …
20:23 Changeset [6b523a1] by dreammaster
XEEN: Properly erase items dialog when exited
20:23 Changeset [7dde659] by dreammaster
XEEN: Fix some incorrect string arrays in create_xeen
20:23 Changeset [6614d8df] by dreammaster
XEEN: Remove un-needed initialization of monsters list in code The …
20:23 Changeset [bb19a6c] by dreammaster
XEEN: Add custom maze to the create_xeen tool This could be used as …
20:23 Changeset [2f6ca8f4] by dreammaster
XEEN: Fix exiting ScummVM when 'Nothing here' dialog is active
20:23 Changeset [eca55e5] by dreammaster
XEEN: Make mirror text entry matching case insensitive
20:23 Changeset [a8961fc1] by dreammaster
XEEN: Fix saving maps with no objects and/or monsters
20:23 Changeset [81b9f9b] by dreammaster
XEEN: Add _filename field to SpriteResource This will be useful for …
20:23 Changeset [5e0782c] by dreammaster
XEEN: Fix loading maps with no monsters
20:23 Changeset [ad7b947d] by dreammaster
XEEN: Change Resource String fields to const char * All too many of …
20:23 Changeset [900ef91a] by dreammaster
XEEN: Creation of create_xeen tool
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