Timeline



02/14/18:

02:33 Changeset [3f7fcaec] by dreammaster
XEEN: Move reseting dream sequence cutscene into the engine class
01:44 Changeset [5380e3a2] by dreammaster
XEEN: Fix toggling the minimap by clicking on it
01:10 Changeset [a85a98b8] by dreammaster
XEEN: Add detection for Clouds & Dark Side

02/13/18:

22:08 Changeset [817cb5d7] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: More game constants
19:32 Changeset [bfef3da3] by rsn8887 <rsn8887@…>
PSP2: Implement three-finger drag as right-mouse button drag
12:29 Changeset [a5fcdb55] by Sven Hesse <drmccoy@…>
GOB: Mark intentional fallthrough in switch statements
03:40 Changeset [9adaaf9c] by dreammaster
XEEN: Correct loading of auxiliary map data for Swords of Xeen
03:10 Changeset [e0ea40c3] by dreammaster
XEEN: Added skeleton child engine for Swords of Xeen
02:24 Changeset [565719f] by dreammaster
XEEN: Fix memory leak loading savegames
02:20 Changeset [519f52a] by dreammaster
XEEN: Fix Valgrind reported issues
01:19 Changeset [8559be15] by dreammaster
XEEN: Properly pause when listing treasure post-combat

02/12/18:

22:54 Ticket #6841 (GUI/LAUNCHER: Tooltip makes MassAdd button get stuck) closed by bonki
outdated: Thanks for letting us know! Closing as per OP request.
22:03 Changeset [f0c5b6e9] by criezy
README: Fix some grammatical errors
19:57 Changeset [1d9a248a] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: Fixed more Coverity issues
02:16 Changeset [7f50c50] by dreammaster
XEEN: Fix exiting to main menu after playing ending cutscenes
02:07 Changeset [3ce418a1] by dreammaster
XEEN: Add missing music to Clouds ending
01:43 Changeset [8a8d7ac1] by dreammaster
XEEN: Further fixes for Clouds ending

02/11/18:

20:34 Changeset [c42d7663] by dreammaster
XEEN: Fixes and comments for Clouds Ending part 1
14:31 Changeset [70e68ace] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: VK small fixes Fixed rendering of non-visible objects
12:27 Changeset [3ce56d54] by Adrian Frühwirth <bonki@…>
TUCKER: Remove glue workaround clarification The glue actually _is_ a …
11:52 Changeset [fd4d2fb] by Adrian Frühwirth <bonki@…>
TUCKER: Use verb enum in all places
11:02 Ticket #10430 (TUCKER: Bud animation glitch in front of museum) closed by bonki
fixed: Fixed in commit 0ec258f5ffcfe75ad5e83f32c7b1b841280bc654.
10:58 Changeset [0ec258f5] by Adrian Frühwirth <bonki@…>
TUCKER: Fix original game glitch in Bud animation sequence 8 Fixes …
10:50 Changeset [43053644] by Adrian Frühwirth <bonki@…>
TUCKER: Remove superfluous arguments in loadBudSpr et al
04:20 Changeset [0ea996a0] by dreammaster
BLADERUNNER: Fix compilation in Visual Studio
04:19 Changeset [678c320f] by dreammaster
XEEN: Fix Clouds cutscene background decoder

02/10/18:

20:01 Changeset [0b484d51] by Peter Kohaut <peter.kohaut@…>
BLADERUNNER: VK interface Code unification Removed few memory leaks
00:36 Changeset [2ac36178] by dreammaster
XEEN: Fix experience doubling calculation Thanks to dtgreene in the …
00:17 Changeset [549b9048] by dreammaster
XEEN: Fix MonsterStruct _accuracy to be _armorClass Thanks to …
00:13 Changeset [8d4230df] by dreammaster
XEEN: Reduce code duplication in Clouds ending

02/09/18:

22:26 Changeset [db836145] by Adrian Frühwirth <bonki@…>
Revert "TUCKER: Fix Bud drawn behind parts of statue in park" This …
22:00 Ticket #10423 (TUCKER: Grey blob (part of a background shadow) visible in front of ego) closed by bonki
fixed: Merged in 7ad8fe46106327b5464235ec0c75d1c770be519e.
21:52 Changeset [7ad8fe46] by Adrian Frühwirth <bonki@…>
TUCKER: Fix Bud drawn behind parts of statue in park Fixes Trac#10423.
20:59 Changeset [32361224] by Adrian Frühwirth <bonki@…>
TUCKER: Make the glue a "unary usage" object Workaround for Trac#5511.
13:28 Ticket #10405 (Building on MSYS2/Mingw-w64 currently completely broken) closed by rootfather
fixed
13:26 Changeset [f3f50888] by sev-
SDL: Do not try to replace FILE with an incompatible type It’s …
08:20 Changeset [e048a40f] by rootfather
NEWS: Fix missing full stops
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