Timeline
01/27/18:
- 23:35 Ticket #10414 (TUCKER: Regression: Pause info and game hints in sentence bar missing) created by
- This used to work in v0.13.1 but got lost during refactoring and …
- 23:29 Ticket #10413 (TUCKER: EN: Text in sentence bar not vertically centered) created by
- Different versions of the game use different fonts with slightly …
- 22:12 Changeset [12eacaf] by
- XEEN: Implement screen shaking
- 21:27 Changeset [540f472] by
- XEEN: Move Scripts _v2 to Combat _damageTarget The _damageTarget …
- 20:10 Changeset [c74700e2] by
- XEEN: Fix giving entire party damage in giveCharDamage
- 17:47 Ticket #7890 (SCUMM: Add proper detection for fanmade Monkey Island 1+2 Talkies) closed by
- fixed
- 17:20 Changeset [1b0ffaf3] by
- Merge pull request #1111 from …
- 17:18 Changeset [949ca448] by
- I18N: Update translations templates
- 17:16 Changeset [d26aa825] by
- GRAPHICS: Fix drawing clipped key colored bitmaps The previous …
- 17:16 Changeset [21552fb] by
- GUI: Remove the parent from the button_idle DrawData Removing it does …
- 17:12 Changeset [7dc602f3] by
- GUI: Fix the caret drawing over the scroll bar in the list widget …
- 17:12 Changeset [5878c618] by
- GUI: Remove Dialog::markAsDirty to expose full GUI redraws
- 17:12 Changeset [fc379181] by
- GUI: Remove explicit redraw when scrolling the ScrollContainer The …
- 17:12 Changeset [0496ede6] by
- GUI: Implement dirty-checking for widget redraws
- 17:12 Changeset [3b50b57f] by
- GUI: Rework the frame limiter to actually reach the target framerate …
- 16:33 Changeset [d5d1229] by
- XEEN: Finish fall animation
- 14:25 Changeset [3ba54375] by
- I18N: Update translation (German) Currently translated at 100.0% (962 …
- 14:22 Ticket #10412 (Hoyle 4: Sound effects not playing in ScummVM) created by
- Tested in ScummVM 2.1.0git722-gf7b467275a My copy of the game's …
01/26/18:
- 13:18 Changeset [f7b46727] by
- RISCOS: Fix compilation of null backend
- 13:18 Changeset [8f8eb81b] by
- RISCOS: Don't list RISC OS as a POSIX platform
- 12:55 Changeset [e4ab945b] by
- XEEN: Added further enum values to make falling code clearer
- 12:52 Changeset [5b3526e5] by
- XEEN: Implementing falling code
- 12:52 Changeset [c5268f6] by
- XEEN: Further renaming for _falling enum
- 12:51 Changeset [1c268859] by
- ANDROIDSDL: updated build script, added git checkout to one of …
- 12:51 Changeset [aa56b7fc] by
- ANDROIDSDL: updated how_to_build instructions. Latest NDK r16b not …
- 12:51 Changeset [425061f] by
- ANDROIDSDL: updated How_to_build instruction. Pelya(s) libSDL changed …
- 12:51 Changeset [773f6a8a] by
- ANDROIDSDL: removed armeabi target, because support of armeabi removed …
- 12:51 Changeset [83737a77] by
- ANDROIDSDL: fixed path to output apk file in build.sh script
- 12:51 Changeset [3d4b6c72] by
- ANDROIDSDL: added patch for adding parameter android:sharedUserId in …
- 12:51 Changeset [210ad851] by
- ANDROIDSDL: set version name to 2.1.0git, renamed asset appdata file
- 12:27 Ticket #10411 (BACKENDS: SDL: 720x400 fullscreen doesn't have the correct aspect ratio) created by
- I'm using a 4:3 CRT on a PC with a 8800GT, and I'm trying to reproduce …
- 02:47 Changeset [644ef04] by
- XEEN: Further fixes for starting falls
- 01:59 Changeset [b85d6101] by
- XEEN: Change _falling to enum, properly implement startFalling
- 00:49 Changeset [22d1a649] by
- XEEN: Fix loading of desert map
01/25/18:
- 17:57 Changeset [3cc12c3d] by
- PSP2: Always use direct touch on front touch panel
- 12:46 Changeset [38df276b] by
- AMIGA: Update convertRM.sed
- 12:46 Changeset [15a5605c] by
- AMIGA: Small rewrite of RM2AG.rx GitHub´s utf-8 converter adds a char …
- 03:04 Changeset [f1170a4a] by
- XEEN: Extra comments for map code
- 02:55 Changeset [101f7fb2] by
- XEEN: Fix loading of Darzog's Tower
- 02:31 Changeset [35833695] by
- XEEN: Fix hooking up monster data during map loading
- 02:09 Changeset [e214493f] by
- PSP2: Set Touchpad Mouse Mode option default to off
- 02:06 Changeset [5de0a8b3] by
- PSP2: Enable rear touch only when Touchpad Mouse Mode is on
- 01:06 Changeset [690d39cc] by
- PSP2: Increase direct touch accuracy
01/24/18:
- 23:57 Ticket #10410 (MOHAWK: Riven: Dreamcast: List for loading saved games is empty) created by
- Hi in these days i reach to make run Riven on the Dreamcast, using the …
- 16:16 Changeset [b35d5f5] by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 13:03 Changeset [266c17ab] by
- XEEN: Fix map loading for Shangri-la
- 10:16 Changeset [5551241c] by
- PSP2: More settings for touch (direct touch on/off, pointer speed)
- 04:01 Changeset [b785f4a2] by
- I18N: Update translation (Hungarian) Currently translated at 100.0% …
- 01:37 Changeset [91405a53] by
- XEEN: Fix resetting HP for Medusa Sprites each combat turn
- 01:34 Ticket #10409 (AGI: SQ1: Backround sound effects do not properly play until another ...) created by
- ScummVM 2.1.0git271-gedef1d5 (Jan 17 2018 19:31:35) Features compiled …
- 01:28 Changeset [770efbe8] by
- XEEN: Don't give out treasure if party runs from combat
- 00:46 Changeset [534755fe] by
- XEEN: Fix drawing of combat icons during battle This also refactors …
01/23/18:
- 22:50 Changeset [c1accefe] by
- BUILD: Add supernova.dat to install rules
- 22:28 Changeset [58e9d4a] by
- DEVTOOLS: Add create_supernova to devtools README
- 22:04 Changeset [6a7d9cad] by
- I18N: Update translations templates
- 21:53 Changeset [2db8fbcb] by
- Merge branch 'supernova'
- 21:15 Ticket #10408 (BACKENDS: Wii - Static sound in Discworld) created by
- ScummVM version: 2.0.1pre12-gd5488e1 Language: English Game Version: …
- 13:27 Changeset [5189dbb] by
- PSP2: Implement touch controls (front and back panel)
- 02:15 Changeset [ccd4e20e] by
- SUPERNOVA: Fixes destruction of SoundSample buffer
- 02:15 Changeset [26b55224] by
- SUPERNOVA: Adds ModeList
- 02:15 Changeset [eafd739c] by
- SUPERNOVA: Improve waiting until a sound has finished playing
- 02:15 Changeset [ac609c9] by
- SUPERNOVA: Make _event a local variable
- 02:15 Changeset [2a8cf41b] by
- SUPERNOVA: Handle RTL and Quit while editing text
- 02:15 Changeset [d12b182] by
- SUPERNOVA: Remove declaration for unimplemented and unused function
- 02:15 Changeset [2c42276] by
- SUPERNOVA: Update engine data file
- 02:15 Changeset [ba51c37a] by
- SUPERNOVA: Fix cursor not shown if escaping during the intro snoring …
- 02:15 Changeset [963ad97e] by
- SUPERNOVA: Fix missing reset of object CARRIED flag when clearing inventory
- 02:15 Changeset [e1959627] by
- SUPERNOVA: Update English translation
- 02:15 Changeset [dd6df76b] by
- SUPERNOVA: Initializes RandomSource on stack
- 02:15 Changeset [b937268] by
- SUPERNOVA: Renames INT32_MAX to kMaxTimerValue Prevents collision …
- 02:15 Changeset [32e8d22c] by
- SUPERNOVA: Corrects header guard name
- 02:15 Changeset [b8b0ae57] by
- SUPERNOVA: Fixes AudioStream leak
- 02:15 Changeset [d68ce6dc] by
- SUPERNOVA: Changes array to seperate variables
- 02:15 Changeset [e40a017] by
- SUPERNOVA: Fixes segfault if dat file not found
- 02:15 Changeset [c0f47712] by
- SUPERNOVA: Changes message order When taking off your helmet or life …
- 02:15 Changeset [fa1e93a1] by
- SUPERNOVA: Removes global constructor call Object() is redundant …
- 02:15 Changeset [da3d1458] by
- SUPERNOVA: Moves strings to GameManager class
- 02:15 Changeset [6fe9af93] by
- SUPERONVA: Sets uninitialized values to 0
- 02:15 Changeset [8d79bba] by
- SUPERNOVA: Removes comment renderRoom() and later in the game loop …
- 02:15 Changeset [f5c2271] by
- SUPERNOVA: Prevents paletteFadeIn() to be triggered
- 02:15 Changeset [43709a5] by
- SUPERNOVA: Reverts brightness change If the brightness is 0, it is …
- 02:15 Changeset [45b2c4ea] by
- SUPERNOVA: Hides cursor during snoring sequence
- 02:15 Changeset [40b39b2b] by
- SUPERNOVA: Aborts intro if game should be closed
- 02:15 Changeset [1fd7ea7] by
- SUPERNOVA: Fixes object state update In order to trigger a mouseField …
- 02:15 Changeset [f3f75da9] by
- SUPERNOVA: Pushes a mousemove to update object state If you click on …
- 02:15 Changeset [6df88c5c] by
- SUPERNOVA: Fixes fading in intro
- 02:15 Changeset [509edfd5] by
- SUPERNOVA: Returns to launcher after outro
- 02:15 Changeset [063962a5] by
- SUPERNOVA: Updates palette when changing room brightness
- 02:15 Changeset [d69480b5] by
- SUPERNOVA: Renames audio constants
- 02:15 Changeset [7ba9d94a] by
- SUPERNOVA: Renames audio constants
- 02:15 Changeset [c1f6d41c] by
- SUPERNOVA: Fixes outro cutscene
- 02:15 Changeset [3ae3ee69] by
- SUPERNOVA: Fixes inventory scrolling Correctly moves inventory view …
- 02:15 Changeset [58616276] by
- SUPERNOVA: Implements money object for inventory
- 02:15 Changeset [996d5c08] by
- SUPERNOVA: Replaces TICKETS with MONEY
- 02:15 Changeset [8451f70c] by
- SUPERNOVA: Sets CARRIED flag when added to inventory
- 02:15 Changeset [6e7da43] by
- SUPERNOVA: Introduces INT32_MAX for eventTime
- 02:15 Changeset [b6bb1f9] by
- SUPERNOVA: Corrects max value for int32
- 02:15 Changeset [d90fa9d7] by
- SUPERNOVA: Fixes setting of properies resetProperty() clears the …
- 02:15 Changeset [acfe2ab1] by
- SUPERNOVA: Registers cmdButton clicks Mouse clicks were consumed if a …
- 02:15 Changeset [639bc10] by
- SUPERNOVA: Disables OCCUPIED flag correctly
- 02:15 Changeset [dbb2632d] by
- SUPERNOVA: Rename kAudioUndef2 to kAudioSmash
- 02:15 Changeset [4a042c8] by
- SUPERNOVA: Save/restore _playerHidden flag in savegames
- 02:15 Changeset [bb8dbdfc] by
- SUPERNOVA: Fixes game freeze in bcorrdior Most of the time …
- 02:15 Changeset [b76ac833] by
- SUPERNOVA: Fixes turntable message Do not show a message that the …
- 02:15 Changeset [8ccb752c] by
- SUPERNOVA: Puts on suit when leaving the restaurant …
- 02:15 Changeset [ab6ae19] by
- SUPERNOVA: Fix calling onEntrance for new rooms There was an issue …
- 02:15 Changeset [bc78e613] by
- SUPERNOVA: Do not try to render INTRO room This room has no image and …
- 02:15 Changeset [d8284756] by
- SUPERNOVA: Fix warning when not finding image file
- 02:15 Changeset [1d32c6ac] by
- SUPERNOVA: Only call onEntrace once after changing room
- 02:15 Changeset [3b36afc8] by
- SUPERNOVA: Implement onEntrance for all corridors
- 02:15 Changeset [f3e32d91] by
- SUPERNOVA: Remove unused function variant
- 02:15 Changeset [fa426e4] by
- SUPERNOVA: Fix clearing inventory when landing on Axacuss If the …
- 02:15 Changeset [c09ecdb1] by
- SUPERNOVA: Improve English translation
- 02:15 Changeset [a996a31] by
- SUPERNOVA: Add engine data file
- 02:15 Changeset [c51f27f1] by
- SUPERNOVA: Removes redundant comments
- 02:15 Changeset [6a39148a] by
- SUPERNOVA: Sets sections in the correct room
- 02:15 Changeset [e8d50c3] by
- SUPERNOVA: Removes Discman from inventory After landing on Axacuss …
- 02:15 Changeset [75e3568f] by
- SUPERNOVA: Implement dialogs with variable text This was partially …
- 02:15 Changeset [ef90759e] by
- SUPERNOVA: Some cleanup, simplify some code
- 02:15 Changeset [1b2e4f92] by
- SUPERNOVA: Implement alarm
- 02:15 Changeset [0c5f0295] by
- SUPERNOVA: Remove outdated comment and warning
- 02:15 Changeset [5f0709d] by
- SUPERNOVA: Silence warning about unhandled switch cases
- 02:15 Changeset [b207fdf5] by
- SUPERNOVA: Complete implementation of walking through the Jungle
- 02:15 Changeset [967efaca] by
- SUPERNOVA: Remove leftover function declaration
- 02:15 Changeset [2e95c690] by
- SUPERNOVA: Add 2 missing translation strings, handle variable dialogs …
- 02:15 Changeset [b4d7a83c] by
- SUPERNOVA: Small cleanups
- 02:15 Changeset [8efc3a15] by
- SUPERNOVA: Replace non-ASCII characters with actal values
- 02:15 Changeset [13319458] by
- SUPERNOVA; Move some strings to game text file,
- 02:15 Changeset [4810d514] by
- SUPERNOVA: Implement telomat, increase savegame version
- 02:15 Changeset [626e93e6] by
- SUPERNOVA: Consume click event when hiding message
- 02:15 Changeset [37706ad] by
- SUPERNOVA: Implement searchStartEvent, fix bug in corridor initialization
- 02:15 Changeset [e2b85ab7] by
- SUPERNOVA: Update savegame version
- 02:15 Changeset [cccdcf9] by
- SUPERNOVA: Implement guardWalkEvent
- 02:15 Changeset [4014f4e] by
- SUPERNOVA: Fix timing of search events
- 02:15 Changeset [312f33af] by
- SUPERNOVA: Fix missing message when waking up from dream
- 02:15 Changeset [deb6168e] by
- SUPERNOVA: Make sure to exit bathroom to the same room from which it …
- 02:15 Changeset [55fc095] by
- SUPERNOVA: Fix handling of room brightness There were several issues …
- 02:15 Changeset [1ff953b8] by
- SUPERNOVA: Move 2 strings to the DAT file
- 02:15 Changeset [177539b] by
- SUPERNOVA: Load images on demand
- 02:15 Changeset [cbfa0a06] by
- SUPERNOVA: Fix some TODOs
- 02:15 Changeset [87ab33a8] by
- SUPERNOVA: Fix several issues with savegames
- 02:15 Changeset [34658bc7] by
- SUPERNOVA: Fix a german string
- 02:15 Changeset [96afb54] by
- SUPERNOVA: Fix listing saves The code was only looking at the last …
- 02:15 Changeset [7d72ae0d] by
- SUPERNOVA: Implement errorTempSave()
- 02:15 Changeset [1759d1ff] by
- SUPERNOVA: Implement autosave used for dream sequence
- 02:15 Changeset [ca1acaf] by
- SUPERNOVA: Implement guardNoticed()
- 02:15 Changeset [88893066] by
- SUPERNOVA: Use setCurrentImage instead of passing the image to …
- 02:15 Changeset [62442507] by
- SUPERNOVA: Add warning when trying to use out of bound file number …
- 02:15 Changeset [b11772d9] by
- SUPERNOVA: Fix logic in rendering code There were several issues …
- 02:15 Changeset [ee905b7] by
- SUPERNOVA: Implement shipstart cutscene
- 02:15 Changeset [58cfbb5] by
- SUPERNOVA: Fix room rendering It could initially access the wrong …
- 02:15 Changeset [b39beb43] by
- SUPERNOVA: Fix initialization of timer when starting or loading game
- 02:15 Changeset [45595b96] by
- SUPERNOVA: enable general dialogs in AxacussIntersection and AxacussExit
- 02:15 Changeset [d8e221e2] by
- SUPERNOVA: Fix bug in AxacussExit
- 02:15 Changeset [d189820c] by
- SUPERNOVA: Implement AxacussExit interaction logic
- 02:15 Changeset [d1d1d988] by
- SUPERNOVA: Add interaction logic for AxacussIntersection
- 02:15 Changeset [eed616a] by
- SUPERNOVA: Fix bug in GUARD room definition
- 02:15 Changeset [7eb5924] by
- SUPERNOVA: Implement text speed dialog The text speed is also saved …
- 02:15 Changeset [1566b6ca] by
- SUPERNOVA: Add string for text speed dialog
- 02:15 Changeset [965b4ca3] by
- SUPERNOVA: Check shouldQuit to break from input loop
- 02:15 Changeset [529a9c98] by
- SUPERNOVA: Properly handle timer stop/start
- 02:15 Changeset [897a1e93] by
- SUPERNOVA: Display stubs, remove useless function declaration
- 02:15 Changeset [d3eb662] by
- SUPERNOVA: Fix warning
- 02:15 Changeset [b527b54c] by
- SUPERNOVA: Disable loading and saving during execution of event callbacks
- 02:15 Changeset [f40a534] by
- SUPERNOVA: Fix room brightness The incorrect implementation meant …
- 02:15 Changeset [70e8f36a] by
- SUPERNOVA: Remove variables and stub functions related to overlay
- 02:15 Changeset [575aef7] by
- SUPERNOVA: Fix updating the palette brightness when the current image …
- 02:15 Changeset [af226da] by
- SUPERNOVA: Fix incorrect delay for message display The delay was not …
- 02:15 Changeset [8a8a0b9d] by
- SUPERNOVA: Implement event callback mechanism and Supernova event
- 02:15 Changeset [909818c7] by
- SUPERNOVA: Fix combining ObjectType enum values It was storing the …
- 02:15 Changeset [ba4e20b] by
- SUPERNOVA: Improve English translation
- 02:15 Changeset [3270b513] by
- SUPERNOVA: Add strings for supernova explosion cutscene
- 02:15 Changeset [30a3ab64] by
- SUPERNOVA: Improve English translation
- 02:15 Changeset [eb43b029] by
- SUPERNOVA: Improve English translation
- 02:15 Changeset [682dfa0e] by
- SUPERNOVA: Fix two incorrect German strings
- 02:15 Changeset [54201327] by
- SUPERNOVA: Fix image rendering when removing image This is mostly …
- 02:15 Changeset [c8c6eeb] by
- SUPERNOVA: Fix usage of uninitialized variables
- 02:15 Changeset [3f2c0673] by
- SUPERNOVA: Do not run animations while a text box is displayed That …
- 02:15 Changeset [a159a193] by
- SUPERNOVA: Split English translation on two lines The string is too …
- 02:15 Changeset [8f7dcbe4] by
- SUPERNOVA: Fix crash when displaying strings larger than the screen
- 02:15 Changeset [841e7182] by
- SUPERNOVA: Reduce memory usage to store sections and simplify code …
- 02:15 Changeset [73278c3f] by
- SUPERNOVA: Replace a class variable used in a single function by a …
- 02:15 Changeset [5b76bbb] by
- SUPERNOVA: Fix graphics glitches
- 02:15 Changeset [5dd3bea7] by
- SUPERNOVA: Fix incorrect German string
- 02:15 Changeset [5362f3bc] by
- SUPERNOVA: Improve English translation
- 02:15 Changeset [7c40e38d] by
- SUPERNOVA: Fix recursive infinite loop in door closing animation in …
- 02:15 Changeset [bd6cdf4] by
- SUPERNOVA: Handle events during dialogs
- 02:15 Changeset [7bf803f6] by
- SUPERNOVA: Cleanup dialog code The main change consists in using a …
- 02:15 Changeset [21899d87] by
- SUPERNOVA: Implement most dialog related functions
- 02:15 Changeset [f4b10b7a] by
- SUPERNOVA: Add missing game string
- 02:15 Changeset [06c46bd2] by
- SUPERNOVA: Fix incorrect German string
- 02:15 Changeset [f98fcd13] by
- SUPERNOVA: Fix screen shake OSystem::setShakePos(int) can only take …
- 02:15 Changeset [29397932] by
- SUPERNOVA: Fix incorrect translation
- 02:15 Changeset [8950934a] by
- SUPERNOVA: Fix incorrect string
- 02:15 Changeset [e06d7cc9] by
- SUPERNOVA: Fix incorrect game text strings
- 02:15 Changeset [7f8806e9] by
- SUPERNOVA: Update English translation
- 02:15 Changeset [15b4e7a2] by
- SUPERNOVA: Fix delay when loading a savedgame while a message is …
- 02:15 Changeset [201fd0ff] by
- SUPERNOVA: Change detection to use data files instead of executables
- 02:15 Changeset [73c9c7ad] by
- SUPERNOVA: Update English translation
- 02:15 Changeset [1cee221e] by
- SUPERNOVA: Finish the string extraction in state.cpp
- 02:15 Changeset [5b25fc28] by
- SUPERNOVA: Update English translation
- 02:15 Changeset [21415efa] by
- SUPERNOVA: Use octal value for non-ASCII characters in game text
- 02:15 Changeset [d4351a5f] by
- SUPERNOVA: Extract some strings from state.cpp
- 02:15 Changeset [c4ee3e72] by
- SUPERNOVA: Extract some more stings from rooms.cpp
- 02:15 Changeset [e0dde786] by
- SUPERNOVA: Remove AxacussCorridor5::interact in order to get rid of …
- 02:15 Changeset [f213ea8e] by
- SUPERNOVA: extract strings for Axacuss Corridor 5
- 02:15 Changeset [9db8478] by
- SUPERNOVA: Merge two strings to help with translation
- 02:15 Changeset [52952c48] by
- SUPERNOVA: Fix displaying image missing last row and last column This …
- 02:15 Changeset [4d7d8023] by
- SUPERNOVA: Change the signature of dialog(), fix calls, extract some …
- 02:15 Changeset [49e3dd58] by
- SUPERNOVA: Update English translation
- 02:15 Changeset [7cfe3850] by
- SUPERNOVA: Extract ArsanoGlider, ArsanoMeetup 2 & 3 and AxacussCell strings
- 02:15 Changeset [56f9328e] by
- SUPERNOVA: Extract ArsanoRoger texts
- 02:15 Changeset [609856d3] by
- SUPERNOVA: Fix a remaining kStringDialogSeparator
- 02:15 Changeset [ed9d9240] by
- SUPERNOVA: Extract more dialog texts
- 02:15 Changeset [38fbda91] by
- SUPERNOVA: Extract strings used in ShipHold and operations related to …
- 02:15 Changeset [cb12a88f] by
- SUPERNOVA: Extract strings for ShibCabinL3 & R3 and for ShipAirlock
- 02:15 Changeset [a141438e] by
- SUPERNOVA: Fix check of dialog status in ArsanoRoger onEntrance
- 02:15 Changeset [c290e144] by
- SUPERNOVA: Simplify a bit the code
- 02:15 Changeset [ae65de9] by
- SUPERNOVA: Fix non-ASCII character in game strings
- 02:15 Changeset [572f205e] by
- SUPERNOVA: Extract the strings from ShipCockpit
- 02:15 Changeset [f23baf90] by
- SUPERNOVA: Extract strings for Ship Hall and Ship Sleep Cabin
- 02:15 Changeset [31a04960] by
- SUPERNOVA: Janitorial - Fix some spacing in rooms.cpp
- 02:15 Changeset [7485a459] by
- SUPERNOVA: Remove useless 2nd initialization of _shown to false
- 02:15 Changeset [46bdb30] by
- SUPERNOVA: Remove useless defines
- 02:15 Changeset [9bf0a656] by
- SUPERNOVA: Change _shown to an array of bytes in order to handle extra …
- 02:15 Changeset [f0d139d5] by
- SUPERNOVA: Fix some warnings
- 02:15 Changeset [c3241c7] by
- SUPERNOVA: Improve translated title display The title is displayed on …
- 02:15 Changeset [7c4d4e16] by
- SUPERNOVA: Update English translation Now the title screen and intro …
- 02:15 Changeset [1229195b] by
- SUPERNOVA: Fix unicode characters in game strings The non-ASCII …
- 02:15 Changeset [69d7b919] by
- SUPERNOVA: Improve interactivity of title screen and intro cutscene …
- 02:15 Changeset [095679c4] by
- SUPERNOVA: Move intro cutscene strings to engine data file
- 02:15 Changeset [6cadee9d] by
- SUPERNOVA: Update English translation
- 02:15 Changeset [7722fe9] by
- SUPERNOVA: Move object name and description strings to engine data file
- 02:15 Changeset [be08dd3c] by
- SUPERNOVA: Add POTFILES to get translated text for the GUI
- 02:15 Changeset [6fc06592] by
- SUPERNOVA: Start using strings from the engine data file This means …
- 02:15 Changeset [184b3a16] by
- SUPERNOVA: Load strings from the supernova.dat file
- 02:15 Changeset [d76b44ee] by
- SUPERNOVA: Add detection entry for English translation
- 02:15 Changeset [0f4d364] by
- SUPERNOVA: Add getting translated images from the engine data file
- 02:15 Changeset [a13086a] by
- SUPERNOVA: Add partial English translation to the create_supernova tool
- 02:15 Changeset [4e374cc9] by
- SUPERNOVA: Add some German strings to the create_supernova tool
- 02:15 Changeset [b2384152] by
- SUPERNOVA: Add parsing of po file in create_supernova This means the …
- 02:15 Changeset [5efa5a8] by
- SUPERNOVA: Add bitmap files for the first newspaper English …
- 02:15 Changeset [f9310e11] by
- SUPERNOVA: Add tool skeleton to generate engine data file The tool is …
- 02:15 Changeset [65d30cf7] by
- SUPERNOVA: Plug memory leak in MOD music streams
- 02:15 Changeset [d1bdfd2b] by
- SUPERNOVA: Clean indentations
- 02:15 Changeset [4c9fc3cd] by
- SUPERNOVA: Fix compilation using MSVC9, silent some CppCheck warnings
- 02:15 Changeset [2e79e24] by
- SUPERNOVA: Fix GCC Signed vs. Unsigned Comparison Warnings.
- 02:15 Changeset [ea955675] by
- SUPERNOVA: Fix GCC Warning for Malformed Narrowing Conversions in C++11.
- 02:15 Changeset [e6fea1bd] by
- SUPERNOVA: Fix GCC Unused Variable Warnings.
- 02:15 Changeset [86795f0f] by
- SUPERNOVA: Fix clicks at start and end of audio samples The sound …
- 02:15 Changeset [696fcb6b] by
- SUPERNOVA: Add saving/loading of playtime
- 02:15 Changeset [275daa81] by
- SUPERNOVA: Disable loading during intro cutscene Loading during the …
- 02:15 Changeset [1cdede1] by
- SUPERNOVA: Properly handle loading saved game from launcher
- 02:15 Changeset [ed7fa6f] by
- SUPERNOVA: Improve save state handling The saved game files now start …
- 02:15 Changeset [a4470edb] by
- SUPERNOVA: Fix exiting intro cutscene using Escape
- 02:15 Changeset [aef0e12] by
- SUPERNOVA: Restores brightness when leaving the cave
- 02:15 Changeset [e45d94b0] by
- SUPERNOVA: Implements screen shake
- 02:15 Changeset [ba7729a7] by
- SUPERNOVA: Restores brightness if power on
- 02:15 Changeset [945dc9f4] by
- SUPERNOVA: Fixes rendering and logic for cable
- 02:15 Changeset [7da49442] by
- SUPERNOVA: Adds current room to save file and restores player …
- 02:15 Changeset [03414f78] by
- SUPERNOVA: Implements inventory arrows
- 02:15 Changeset [3814f33] by
- SUPERNOVA: Scrolls inventory when taking an object Signed-off-by: …
- 02:15 Changeset [9f3f9f47] by
- SUPERNOVA: Limits inventory scroll
- 02:15 Changeset [5bdfb6f1] by
- SUPERNOVA: Removes saveload.h This header file contained info on the …
- 02:15 Changeset [577ec1c5] by
- SUPERNOVA: Fix missing return value for cmdGiveAll debug command
- 02:15 Changeset [02290c32] by
- SUPERNOVA: Allows saving by default When saving is not apropriate, …
- 02:15 Changeset [142e174] by
- SUPERNOVA: Fixes playing vinyl in CabinL3
- 02:14 Changeset [749fa633] by
- SUPERNOVA: Fixes save/load dialog
- 02:14 Changeset [23f57ca8] by
- SUPERNOVA: Fixes de-/serialization of game state
- 02:14 Changeset [68c52362] by
- SUPERNOVA: Adds Outro initialization
- 02:07 Changeset [735e2a83] by
- SUPERNOVA: Assigns room id of ShipOuterSpace
- 02:07 Changeset [7cae6fde] by
- SUPERNOVA: Fixes number of rooms
- 02:01 Changeset [5f19833] by
- SUPERNOVA: Remvomes manual assigning of current room
- 02:01 Changeset [7ed2dea5] by
- SUPERNOVA: Adds Intro before starting room
- 02:01 Changeset [98ab5ee] by
- SUPERNOVA: Alters wait function to stall at least _delay ms wait2() …
- 02:01 Changeset [7f513ac1] by
- SUPERNOVA: Adds key input check function This is temporary. Input is …
- 02:01 Changeset [a334a473] by
- SUPERNOVA: Fixes returned constant on load fail
- 02:01 Changeset [ea60d151] by
- SUPERNOVA: Raises save game limit to 99
- 02:01 Changeset [6e338192] by
- SUPERNOVA: Changes increment size for fade in/out
- 02:00 Changeset [b3e23fef] by
- SUPERNOVA: Fixes mouse events during intro
- 02:00 Changeset [7b4e9a54] by
- SUPERNOVA: Adds text speed variable
- 02:00 Changeset [7bd20ffb] by
- SUPERNOVA: Adds constants
- 02:00 Changeset [de539134] by
- SUPERNOVA: Removes comments
- 02:00 Changeset [0ffd0059] by
- SUPERNOVA: Adds message prompt on exit
- 02:00 Changeset [82efa9dd] by
- SUPERNOVA: Simplifies timing code Removing remnants of the original …
- 01:53 Changeset [3f68cda] by
- SUPERNOVA: Implements de-/serialization WIP. It is currently broken.
- 01:53 Changeset [ef14dfb7] by
- SUPERNOVA: Adds engine pause
- 01:53 Changeset [9b064e3] by
- SUPERNOVA: Adds room id to objects This commit helps especially …
- 01:53 Changeset [1af00170] by
- SUPERNOVA: Extends MetaEngine for load/save support
- 01:52 Changeset [2b03a1f5] by
- SUPERNOVA: Formatting
- 01:52 Changeset [edef2792] by
- SUPERNOVA: Adds RoomID to Rooms GameManager::airless() determined if …
- 01:52 Changeset [bc43ff82] by
- SUPERNOVA: Ignores mouse clicks while sound is playing
- 01:52 Changeset [18abc470] by
- SUPERNOVA: Implements Return To Launcher
- 01:47 Changeset [72791ddb] by
- SUPERNOVA: Adds structs for loading original save files
- 01:47 Changeset [e15f2811] by
- SUPERNOVA: Removes color macros
- 01:47 Changeset [d6d485db] by
- SUPERNOVA: Fixes umlaut in object description
- 01:47 Changeset [63c62d25] by
- SUPERNOVA: Adds explicitly invalid state for Objects
- 01:47 Changeset [b948a53] by
- SUPERNOVA: Substitutes static variables with privates
- 01:47 Changeset [714b38dd] by
- SUPERNOVA: Fixes dimming when ship energy low roomBrightness() saw …
- 01:47 Changeset [3284fbc] by
- SUPERNOVA: Fixes cockpit display Cruising speed and distance were …
- 01:47 Changeset [ccbc1142] by
- SUPERNOVA: Refactoring
- 01:47 Changeset [8c18b44] by
- SUPERNOVA: Adds console command 'giveall' Adds crucial items to the …
- 01:47 Changeset [c95efb1e] by
- SUPERNOVA: Refactoring Renaming variables of GameState to avoid ambiguity.
- 01:47 Changeset [2545ffd0] by
- SUPERNOVA: Fixes overdraw of input
- 01:47 Changeset [316aeeab] by
- SUPERNOVA: Converts Object name and description to Strings
- 01:47 Changeset [026bd79a] by
- SUPERNOVA: Removes redundant code
- 01:47 Changeset [604d4216] by
- SUPERNOVA: Changes parameter name of timeToString()
- 01:47 Changeset [644a6835] by
- SUPERNOVA: Adjusts init time values to the approximated ms per tick …
- 01:47 Changeset [53c086c3] by
- SUPERNOVA: Fixes setting alarm time on watch
- 01:47 Changeset [b6424898] by
- SUPERNOVA: Fixes too large edit() field Before edit() cleared the …
- 01:47 Changeset [2c0518e0] by
- SUPERNOVA: Removes redundant loops around edit()
- 01:46 Changeset [cec70a4c] by
- SUPERNOVA: Renames ObjectID 'SLOT'
- 01:42 Changeset [cd01ca0a] by
- SUPERNOVA: Converts special characters
- 01:42 Changeset [1e36c74e] by
- SUPERNOVA: Updates TODOs
- 01:42 Changeset [b0b682a] by
- SUPERNOVA: Removes getDOSTicks()
- 01:42 Changeset [a24af98] by
- SUPERNOVA: Corrects GameState variable names According to the naming …
- 01:42 Changeset [a2f43c4e] by
- SUPERNOVA: Adds ticks to msec conversion macro
- 01:42 Changeset [89059ff5] by
- SUPERNOVA: Fixes render error on death screen fadeout
- 01:42 Changeset [18894e8] by
- SUPERNOVA: Implements turnOn()
- 01:33 Changeset [b0c108ff] by
- SUPERNOVA: Adds ticks to msec conversion constant
- 01:33 Changeset [29b7b91a] by
- SUPERNOVA: Removes TODOs
- 01:33 Changeset [c8e0f94] by
- SUPERNOVA: Fixes terminal in sleeping chamber Instead of manipulating …
- 01:33 Changeset [eabcca3e] by
- SUPERNOVA: Adds Alt-X as exit shortcut
- 01:33 Changeset [cac51759] by
- SUPERNOVA: Corrects variables according to naming convention
- 01:33 Changeset [5845cd7] by
- SUPERNOVA: Fixes rerendering of the room One sprite can consist of …
- 01:33 Changeset [bfa96d6f] by
- SUPERNOVA: Adds Audio info for rocks
- 01:33 Changeset [1797b174] by
- SUPERNOVA: Implements the remaining room definitions While it …
- 01:19 Changeset [8a766b5b] by
- SUPERNOVA: Adds code for remaining game logic
- 01:13 Changeset [830f983d] by
- SUPERNOVA: Adds text
- 01:13 Changeset [f0b638d] by
- SUPERNOVA: Adds resetProperty() for Objects resetProperty() …
- 01:13 Changeset [3579bde] by
- SUPERNOVA: Adds and corrects constants
- 01:01 Changeset [7c13706d] by
- SUPERNOVA: Fixes code kMaxSection - 1 was used in the original code …
- 01:01 Changeset [aa0606be] by
- SUPERNOVA: Replaces longjmp to 'dead'
- 01:01 Changeset [d4c8fe52] by
- SUPERNOVA: Substitues umlauts with their cp437 octal equivalent
- 01:01 Changeset [8e9141d5] by
- SUPERNOVA: Fixes SleepCabin::animation() Some of the code didn't …
- 01:01 Changeset [48870921] by
- SUPERNOVA: Implements shock() and removes longjmps to 'dead'
- 01:01 Changeset [172377f] by
- SUPERNOVA: cleanup
- 01:01 Changeset [2c9f7b4b] by
- SUPERNOVA: Implements edit() As the TODO says, there are still …
- 01:01 Changeset [6f9374c7] by
- SUPERNOVA: Fixes parameter name for getKeyInput()
- 01:01 Changeset [51c9357] by
- SUPERNOVA: Implements death screen
- 01:01 Changeset [37b4a777] by
- SUPERNOVA: Refactors init and destruction of GameManager During the …
- 01:01 Changeset [8ce533bb] by
- SUPERNOVA: Adds clear() to Inventory Class
- 01:01 Changeset [99d7e7c] by
- SUPERNOVA: Input handling GetKeyInput/MouseInput/Input() block until …
- 00:29 Changeset [30e138d] by
- SUPERNOVA: Adds indicator for key presses
- 00:29 Changeset [0fdb3d8] by
- SUPERNOVA: Extends text rendering textWidth() and renderText() are …
- 00:29 Changeset [160ff139] by
- SUPERNOVA: Fixes object indices in room definition
- 00:29 Changeset [678c10ea] by
- SUPERNOVA: Corrects typo
- 00:29 Changeset [18c3647] by
- SUPERNOVA: Updates NOTES
- 00:29 Changeset [bcd3250] by
- SUPERNOVA: Implements 'wait for input' Currrently the only …
- 00:29 Changeset [5dce4bc8] by
- SUPERNOVA: Converts char game state variables to byte
- 00:29 Changeset [afb873c] by
- SUPERNOVA: Adjusts game loop delay
- 00:29 Changeset [cf98468c] by
- SUPERNOVA: Removes shadowing of variables
- 00:29 Changeset [2ff15f37] by
- SUPERNOVA: Gets input before drawing calls; Before the status line …
- 00:29 Changeset [0462bd0] by
- SUPERNOVA: Implements animation The original game's time was stored …
- 00:28 Changeset [97ef7cbe] by
- SUERNOVA: Initializes missing rooms on startup
- 00:28 Changeset [4227195a] by
- SUPERNOVA: Rewrites animation for Cockpit and SleepCabin
- 00:28 Changeset [daf55369] by
- SUPERNOVA: Implements showing cockpit monitor
- 00:28 Changeset [ffcd447a] by
- SUPERNOVA: Fixes visibility of room constructors Signed-off-by: …
- 00:28 Changeset [3f98c29a] by
- SUPERNOVA: Corrects exit direction of sleeping cabin
- 00:28 Changeset [02995da2] by
- SUPERNOVA: Adds definitions for remaining rooms
- 00:00 Changeset [0627ca35] by
- SUPERNOVA: Implements delay for animations
- 00:00 Changeset [30c5c852] by
- SUPERNOVA: Refactors event loop
- 00:00 Changeset [83a5c814] by
- SUPERNOVA: Fixes typo in room definition
- 00:00 Changeset [aa447e8] by
- SUPERNOVA: Initializes clickField.next with 0 It seems it is possible …
- 00:00 Changeset [83523ebb] by
- SUPERNOVA: Corrects left mouse click behavior This still needs work …
- 00:00 Changeset [d70ded12] by
- SUPERNOVA: Fixes that objects are removed when taken
- 00:00 Changeset [4fc7f734] by
- SUPERNOVA: Converts Inventory as GuiElements By encapsulating the …
- 00:00 Changeset [aa22029f] by
- SUPERNOVA: Removes isVisible flag from GuiElement
- 00:00 Changeset [36263aa] by
- SUPERNOVA: Fixes font rendering
- 00:00 Changeset [e0aa700d] by
- SUPERNOVA: Renames charcterWidth() to textWidth()
- 00:00 Changeset [2a19f34b] by
- SUPERNOVA: Adds table for octal cp437 umlauts
- 00:00 Changeset [4c26b418] by
- SUPERNOVA: Makes Inventory::get() return nullObject
- 00:00 Changeset [5224c4d3] by
- SUPERNOVA: Refactors room definitions Calling renderImage() directly …
- 00:00 Changeset [4d3e1eed] by
- SUPERNOVA: Corrects OPEN to more descriptive OPENABLE
- 00:00 Changeset [40c609c4] by
- SUPERNOVA: Adds debugging code for rendering available sections
- 00:00 Changeset [e9375ea3] by
- SUPERNOVA: Adds tons of stuff Most notably changes are, Handling …
- 00:00 Changeset [0f7266a] by
- SUPERNOVA: Removes warnings for Inventory code
01/22/18:
- 23:54 Changeset [c903ede0] by
- SUPERNOVA: Fixes renderRoom() by limiting the section range
- 23:54 Changeset [b959453b] by
- SUPERNOVA: removeMessage() now restores the screen on destruction
- 23:54 Changeset [28b6430e] by
- SUPERNOVA: Fixes typo in definition of objects
- 23:54 Changeset [dc12a0fd] by
- SUPERNOVA: Enables renderImage() to render inverse sections Besides …
- 23:54 Changeset [a54c908] by
- SUPERNOVA: Removes 'inverse section' case This code section was …
- 23:54 Changeset [6d655b1] by
- SUPERNOVA: Adds GuiElement Class
- 23:54 Changeset [a8f62802] by
- SUPERNOVA: Extends Object Class
- 23:54 Changeset [718cae6] by
- SUPERNOVA: Adds info to NOTES
- 23:54 Changeset [3038974] by
- SUPERNOVA: Fixes bathroom location on minimap
- 23:54 Changeset [7c8f5bd] by
- SUPERNOVA: Adds missing copyright header
- 23:54 Changeset [69f6ef0] by
- SUPERNOVA: Cosmetic changes in console code
- 23:54 Changeset [b6887b0] by
- SUPERNOVA: Converts strings back to cp437
- 23:54 Changeset [30308fbe] by
- SUPERNOVA: Implements GUI routines and refactors code Of course the …
- 23:42 Changeset [87a0dd97] by
- SUPERNOVA: Fixes Message positioning
- 23:42 Changeset [2c17586c] by
- SUPERNOVA: Fixes parameters passed to fillRect()
- 23:42 Changeset [4a68aef] by
- SUPERNOVA: Fixes ScreenBufferStack
- 23:42 Changeset [84eb970b] by
- SUPERNOVA: Fixes endianess issue for drawing cursor
- 23:42 Changeset [11b6227] by
- SUPERNOVA: Buffer Music files
- 23:42 Changeset [1b220e75] by
- SUPERNOVA: Implements playSoundMod()
- 23:42 Changeset [ef1bbce6] by
- SUPERNOVA: Buffers sections of image on init
- 23:42 Changeset [1ae11347] by
- SUPERNOVA: Converts mouse cursor data
- 23:42 Changeset [7c4a7637] by
- SUPERNOVA: Replaces magic numbers
- 23:42 Changeset [9e21dc42] by
- SUPERNOVA: Implements rendering of newspaper articles The resolution …
- 23:42 Changeset [cd080b82] by
- SUPERNOVA: Buffers audio samples on startup
- 23:42 Changeset [6c4768a0] by
- SUPERNOVA: Reformatting Substitute size_t with ScummVM defined uint type
- 23:42 Changeset [018cff8c] by
- SUPERNOVA: Enables debug console and preload images
- 23:42 Changeset [5ebe90a] by
- SUPERNOVA: Implements loading of newspaper images While the 640x480 …
- 23:40 Changeset [be5f3a63] by
- SUPERNOVA: Fixes file name creation
- 23:40 Changeset [29021aa7] by
- SUPERNOVA: Refactoring
- 23:34 Changeset [7da3ab26] by
- SUPERNOVA: Enables rendering of debug console
- 23:34 Changeset [a3b63520] by
- SUPERNOVA: Formatting
- 23:34 Changeset [38e9e2d3] by
- SUPERNOVA: Adds missing copyright notes
- 23:34 Changeset [932b3669] by
- SUPERNOVA: Adds room specific game logic This is the game logic for …
- 23:34 Changeset [e6802ed] by
- SUPERNOVA: Refactoring
- 23:34 Changeset [74b822c] by
- SUPERNOVA: Refactors and adds GameManager functions
- 23:34 Changeset [f2e3a4d9] by
- SUPERNOVA: Changes return type to int for getDOSTicks() The maximum …
- 23:34 Changeset [534bd383] by
- SUPERNOVA: Extends renderText() Restructures the renderText() …
- 23:34 Changeset [8f5e712d] by
- SUPERNOVA: Adds further game logic stubs Signed-off-by: Joseph-Eugene …
- 23:34 Changeset [f036ebe3] by
- SUPERNOVA: Extends Rooms for setting section visibility
- 23:34 Changeset [7ee596e] by
- SUPERNOVA: Provides rooms with engine pointers
- 23:34 Changeset [495f12f8] by
- SUPERNOVA: Lifts encapsulation of GameManager Class Room specific …
- 23:34 Changeset [fbcb3d32] by
- SUPERNOVA: Renames game functions
- 23:34 Changeset [e00e93ed] by
- SUPERNOVA: Implements GameManager Class and extension to engine An …
- 23:32 Changeset [e534581e] by
- SUPERNOVA: Extends screen message system Messages will be 'removable' …
- 23:32 Changeset [5c706dfb] by
- SUPERNOVA: Extends Inventory::get() The code added as comments to …
- 23:29 Changeset [8a45d566] by
- SUPERNOVA: Adds getDOSTicks()
- 23:29 Changeset [4f3f231] by
- SUPERNOVA: Adds Container for temporarily storing screen sections
- 23:17 Changeset [ddcfda7d] by
- SUPERNOVA: Adds constant messages
- 23:17 Changeset [7a16dbdd] by
- SUPERNOVA: Adds isSectionVisible() to Object Class
- 23:17 Changeset [0e859cd2] by
- SUPERNOVA: Fixes getObject() to return pointer to Object
- 23:17 Changeset [54f8df76] by
- SUPERNOVA: Adds GameState Class
- 23:17 Changeset [6c5865c4] by
- SUPERNOVA: Adds getObject() to Room Interface
- 23:17 Changeset [a1462cae] by
- SUPERNOVA: Adds static combine() to Object Class
- 23:17 Changeset [55c67005] by
- SUPERNOVA: Returns if section is invalid Sections with an x2 value of …
- 23:17 Changeset [85aa1985] by
- SUPERNOVA: Reformatting
- 23:17 Changeset [b15169cd] by
- SUPERNOVA: Adds getFileNumber() to Room Class
- 23:17 Changeset [b34fb59] by
- SUPERNOVA: Reformatting
- 23:17 Changeset [8ec47736] by
- SUPERNOVA: Adds text for commands in GUI
- 23:08 Changeset [f2e51c3c] by
- SUPERNOVA: Adds hasProperty() for Objects and bit ops
- 23:08 Changeset [f4eb7cbf] by
- SUPERNOVA: Adds Inventory Class
- 23:08 Changeset [18ac67f9] by
- SUPERNOVA: Substitutes magic numbers in Object ctor
- 23:08 Changeset [42af582e] by
- SUPERNOVA: Substitutes magic numbers with symbols
- 23:08 Changeset [f3656ec] by
- SUPERNOVA: Adds methods for alterting Object state
- 22:59 Changeset [6538a638] by
- SUPERNOVA: Refactoring
- 22:59 Changeset [51df751e] by
- SUPERNOVA: Removes ORing ObjectTypes from msn_def.h The reason for …
- 22:59 Changeset [87287de8] by
- SUPERNOVA: Adds color palette constants
- 22:59 Changeset [ad7184b] by
- SUPERNOVA: Moves Object Class from rooms.h to msn_def.h
- 22:59 Changeset [79ada90] by
- SUPERNOVA: Adds room data for Ship chapter
- 22:59 Changeset [e2122bdd] by
- SUPERNOVA: Updates renderImage() function renderImage() now considers …
- 22:59 Changeset [d55ef404] by
- SUPERNOVA: Setup image and section viewer Pressing 'w' increases the …
- 22:53 Changeset [f25d6c74] by
- SUPERNOVA: Adds an empty ObjectType/ID and RoomID
- 21:16 Changeset [bd48a32] by
- SUPERNOVA: Convert 18bit VGA to 24bit CLUT8 Colors on VGA are 6bit …
- 21:16 Changeset [8e55efa] by
- SUPERNOVA: Fix OOB write in paletteBrightness() Palette color 255 …
- 21:16 Changeset [0c72f52a] by
- SUPERNOVA: Add palette fade in/out
- 19:31 Changeset [ca8c87f] by
- SUPERNOVA: Fix image palette loading Mistakenly, during image loading …
- 19:31 Changeset [c0b8b50e] by
- SUPERNOVA: add text rendering Currently renderText() has two …
- 19:31 Changeset [e7252018] by
- SUPERNOVA: add characterWidth() function Also did some cleanup on the …
- 19:31 Changeset [332763e8] by
- SUPERNOVA: add renderBox()
- 19:31 Changeset [9b4bade] by
- SUPERNOVA: fix palette corruption on decoding
- 19:30 Changeset [ec0d5576] by
- SUPERNOVA: (TEMP COMMIT) drawing to screen surface
- 19:28 Changeset [64e6673d] by
- SUPERNOVA: Added basic game loop and play sound samples There has …
- 19:26 Changeset [836da574] by
- SUPERNOVA: Create engine skeleton and game detection
- 02:27 Changeset [a06bf756] by
- XEEN: Fixes for speed table calculation, RT_HIT range type cleanup
- 00:13 Changeset [ce3b1af5] by
- XEEN: Correctly skip over unconscious or dead chars during combat
Note:
See TracTimeline
for information about the timeline view.