Timeline



01/23/18:

22:50 Changeset [c1accefe] by criezy
BUILD: Add supernova.dat to install rules
22:28 Changeset [58e9d4a] by criezy
DEVTOOLS: Add create_supernova to devtools README
22:04 Changeset [6a7d9cad] by criezy
I18N: Update translations templates
21:53 Changeset [2db8fbcb] by criezy
Merge branch 'supernova'
21:15 Ticket #10408 (BACKENDS: Wii - Static sound in Discworld) created by Mrrix32
ScummVM version: 2.0.1pre12-gd5488e1 Language: English Game Version: …
13:27 Changeset [5189dbb] by rsn8887 <rsn8887@…>
PSP2: Implement touch controls (front and back panel)
02:15 Changeset [ccd4e20e] by criezy
SUPERNOVA: Fixes destruction of SoundSample buffer
02:15 Changeset [26b55224] by criezy
SUPERNOVA: Adds ModeList
02:15 Changeset [eafd739c] by criezy
SUPERNOVA: Improve waiting until a sound has finished playing
02:15 Changeset [ac609c9] by criezy
SUPERNOVA: Make _event a local variable
02:15 Changeset [2a8cf41b] by criezy
SUPERNOVA: Handle RTL and Quit while editing text
02:15 Changeset [d12b182] by criezy
SUPERNOVA: Remove declaration for unimplemented and unused function
02:15 Changeset [2c42276] by criezy
SUPERNOVA: Update engine data file
02:15 Changeset [ba51c37a] by criezy
SUPERNOVA: Fix cursor not shown if escaping during the intro snoring …
02:15 Changeset [963ad97e] by criezy
SUPERNOVA: Fix missing reset of object CARRIED flag when clearing inventory
02:15 Changeset [e1959627] by criezy
SUPERNOVA: Update English translation
02:15 Changeset [dd6df76b] by criezy
SUPERNOVA: Initializes RandomSource on stack
02:15 Changeset [b937268] by criezy
SUPERNOVA: Renames INT32_MAX to kMaxTimerValue Prevents collision …
02:15 Changeset [32e8d22c] by criezy
SUPERNOVA: Corrects header guard name
02:15 Changeset [b8b0ae57] by criezy
SUPERNOVA: Fixes AudioStream leak
02:15 Changeset [d68ce6dc] by criezy
SUPERNOVA: Changes array to seperate variables
02:15 Changeset [e40a017] by criezy
SUPERNOVA: Fixes segfault if dat file not found
02:15 Changeset [c0f47712] by criezy
SUPERNOVA: Changes message order When taking off your helmet or life …
02:15 Changeset [fa1e93a1] by criezy
SUPERNOVA: Removes global constructor call Object() is redundant …
02:15 Changeset [da3d1458] by criezy
SUPERNOVA: Moves strings to GameManager class
02:15 Changeset [6fe9af93] by criezy
SUPERONVA: Sets uninitialized values to 0
02:15 Changeset [8d79bba] by criezy
SUPERNOVA: Removes comment renderRoom() and later in the game loop …
02:15 Changeset [f5c2271] by criezy
SUPERNOVA: Prevents paletteFadeIn() to be triggered
02:15 Changeset [43709a5] by criezy
SUPERNOVA: Reverts brightness change If the brightness is 0, it is …
02:15 Changeset [45b2c4ea] by criezy
SUPERNOVA: Hides cursor during snoring sequence
02:15 Changeset [40b39b2b] by criezy
SUPERNOVA: Aborts intro if game should be closed
02:15 Changeset [1fd7ea7] by criezy
SUPERNOVA: Fixes object state update In order to trigger a mouseField …
02:15 Changeset [f3f75da9] by criezy
SUPERNOVA: Pushes a mousemove to update object state If you click on …
02:15 Changeset [6df88c5c] by criezy
SUPERNOVA: Fixes fading in intro
02:15 Changeset [509edfd5] by criezy
SUPERNOVA: Returns to launcher after outro
02:15 Changeset [063962a5] by criezy
SUPERNOVA: Updates palette when changing room brightness
02:15 Changeset [d69480b5] by criezy
SUPERNOVA: Renames audio constants
02:15 Changeset [7ba9d94a] by criezy
SUPERNOVA: Renames audio constants
02:15 Changeset [c1f6d41c] by criezy
SUPERNOVA: Fixes outro cutscene
02:15 Changeset [3ae3ee69] by criezy
SUPERNOVA: Fixes inventory scrolling Correctly moves inventory view …
02:15 Changeset [58616276] by criezy
SUPERNOVA: Implements money object for inventory
02:15 Changeset [996d5c08] by criezy
SUPERNOVA: Replaces TICKETS with MONEY
02:15 Changeset [8451f70c] by criezy
SUPERNOVA: Sets CARRIED flag when added to inventory
02:15 Changeset [6e7da43] by criezy
SUPERNOVA: Introduces INT32_MAX for eventTime
02:15 Changeset [b6bb1f9] by criezy
SUPERNOVA: Corrects max value for int32
02:15 Changeset [d90fa9d7] by criezy
SUPERNOVA: Fixes setting of properies resetProperty() clears the …
02:15 Changeset [acfe2ab1] by criezy
SUPERNOVA: Registers cmdButton clicks Mouse clicks were consumed if a …
02:15 Changeset [639bc10] by criezy
SUPERNOVA: Disables OCCUPIED flag correctly
02:15 Changeset [dbb2632d] by criezy
SUPERNOVA: Rename kAudioUndef2 to kAudioSmash
02:15 Changeset [4a042c8] by criezy
SUPERNOVA: Save/restore _playerHidden flag in savegames
02:15 Changeset [bb8dbdfc] by criezy
SUPERNOVA: Fixes game freeze in bcorrdior Most of the time …
02:15 Changeset [b76ac833] by criezy
SUPERNOVA: Fixes turntable message Do not show a message that the …
02:15 Changeset [8ccb752c] by criezy
SUPERNOVA: Puts on suit when leaving the restaurant …
02:15 Changeset [ab6ae19] by criezy
SUPERNOVA: Fix calling onEntrance for new rooms There was an issue …
02:15 Changeset [bc78e613] by criezy
SUPERNOVA: Do not try to render INTRO room This room has no image and …
02:15 Changeset [d8284756] by criezy
SUPERNOVA: Fix warning when not finding image file
02:15 Changeset [1d32c6ac] by criezy
SUPERNOVA: Only call onEntrace once after changing room
02:15 Changeset [3b36afc8] by criezy
SUPERNOVA: Implement onEntrance for all corridors
02:15 Changeset [f3e32d91] by criezy
SUPERNOVA: Remove unused function variant
02:15 Changeset [fa426e4] by criezy
SUPERNOVA: Fix clearing inventory when landing on Axacuss If the …
02:15 Changeset [c09ecdb1] by criezy
SUPERNOVA: Improve English translation
02:15 Changeset [a996a31] by criezy
SUPERNOVA: Add engine data file
02:15 Changeset [c51f27f1] by criezy
SUPERNOVA: Removes redundant comments
02:15 Changeset [6a39148a] by criezy
SUPERNOVA: Sets sections in the correct room
02:15 Changeset [e8d50c3] by criezy
SUPERNOVA: Removes Discman from inventory After landing on Axacuss …
02:15 Changeset [75e3568f] by criezy
SUPERNOVA: Implement dialogs with variable text This was partially …
02:15 Changeset [ef90759e] by criezy
SUPERNOVA: Some cleanup, simplify some code
02:15 Changeset [1b2e4f92] by criezy
SUPERNOVA: Implement alarm
02:15 Changeset [0c5f0295] by criezy
SUPERNOVA: Remove outdated comment and warning
02:15 Changeset [5f0709d] by criezy
SUPERNOVA: Silence warning about unhandled switch cases
02:15 Changeset [b207fdf5] by criezy
SUPERNOVA: Complete implementation of walking through the Jungle
02:15 Changeset [967efaca] by criezy
SUPERNOVA: Remove leftover function declaration
02:15 Changeset [2e95c690] by criezy
SUPERNOVA: Add 2 missing translation strings, handle variable dialogs …
02:15 Changeset [b4d7a83c] by criezy
SUPERNOVA: Small cleanups
02:15 Changeset [8efc3a15] by criezy
SUPERNOVA: Replace non-ASCII characters with actal values
02:15 Changeset [13319458] by criezy
SUPERNOVA; Move some strings to game text file,
02:15 Changeset [4810d514] by criezy
SUPERNOVA: Implement telomat, increase savegame version
02:15 Changeset [626e93e6] by criezy
SUPERNOVA: Consume click event when hiding message
02:15 Changeset [37706ad] by criezy
SUPERNOVA: Implement searchStartEvent, fix bug in corridor initialization
02:15 Changeset [e2b85ab7] by criezy
SUPERNOVA: Update savegame version
02:15 Changeset [cccdcf9] by criezy
SUPERNOVA: Implement guardWalkEvent
02:15 Changeset [4014f4e] by criezy
SUPERNOVA: Fix timing of search events
02:15 Changeset [312f33af] by criezy
SUPERNOVA: Fix missing message when waking up from dream
02:15 Changeset [deb6168e] by criezy
SUPERNOVA: Make sure to exit bathroom to the same room from which it …
02:15 Changeset [55fc095] by criezy
SUPERNOVA: Fix handling of room brightness There were several issues …
02:15 Changeset [1ff953b8] by criezy
SUPERNOVA: Move 2 strings to the DAT file
02:15 Changeset [177539b] by criezy
SUPERNOVA: Load images on demand
02:15 Changeset [cbfa0a06] by criezy
SUPERNOVA: Fix some TODOs
02:15 Changeset [87ab33a8] by criezy
SUPERNOVA: Fix several issues with savegames
02:15 Changeset [34658bc7] by criezy
SUPERNOVA: Fix a german string
02:15 Changeset [96afb54] by criezy
SUPERNOVA: Fix listing saves The code was only looking at the last …
02:15 Changeset [7d72ae0d] by criezy
SUPERNOVA: Implement errorTempSave()
02:15 Changeset [1759d1ff] by criezy
SUPERNOVA: Implement autosave used for dream sequence
02:15 Changeset [ca1acaf] by criezy
SUPERNOVA: Implement guardNoticed()
02:15 Changeset [88893066] by criezy
SUPERNOVA: Use setCurrentImage instead of passing the image to …
02:15 Changeset [62442507] by criezy
SUPERNOVA: Add warning when trying to use out of bound file number …
02:15 Changeset [b11772d9] by criezy
SUPERNOVA: Fix logic in rendering code There were several issues …
02:15 Changeset [ee905b7] by criezy
SUPERNOVA: Implement shipstart cutscene
02:15 Changeset [58cfbb5] by criezy
SUPERNOVA: Fix room rendering It could initially access the wrong …
02:15 Changeset [b39beb43] by criezy
SUPERNOVA: Fix initialization of timer when starting or loading game
02:15 Changeset [45595b96] by criezy
SUPERNOVA: enable general dialogs in AxacussIntersection and AxacussExit
02:15 Changeset [d8e221e2] by criezy
SUPERNOVA: Fix bug in AxacussExit
02:15 Changeset [d189820c] by criezy
SUPERNOVA: Implement AxacussExit interaction logic
02:15 Changeset [d1d1d988] by criezy
SUPERNOVA: Add interaction logic for AxacussIntersection
02:15 Changeset [eed616a] by criezy
SUPERNOVA: Fix bug in GUARD room definition
02:15 Changeset [7eb5924] by criezy
SUPERNOVA: Implement text speed dialog The text speed is also saved …
02:15 Changeset [1566b6ca] by criezy
SUPERNOVA: Add string for text speed dialog
02:15 Changeset [965b4ca3] by criezy
SUPERNOVA: Check shouldQuit to break from input loop
02:15 Changeset [529a9c98] by criezy
SUPERNOVA: Properly handle timer stop/start
02:15 Changeset [897a1e93] by criezy
SUPERNOVA: Display stubs, remove useless function declaration
02:15 Changeset [d3eb662] by criezy
SUPERNOVA: Fix warning
02:15 Changeset [b527b54c] by criezy
SUPERNOVA: Disable loading and saving during execution of event callbacks
02:15 Changeset [f40a534] by criezy
SUPERNOVA: Fix room brightness The incorrect implementation meant …
02:15 Changeset [70e8f36a] by criezy
SUPERNOVA: Remove variables and stub functions related to overlay
02:15 Changeset [575aef7] by criezy
SUPERNOVA: Fix updating the palette brightness when the current image …
02:15 Changeset [af226da] by criezy
SUPERNOVA: Fix incorrect delay for message display The delay was not …
02:15 Changeset [8a8a0b9d] by criezy
SUPERNOVA: Implement event callback mechanism and Supernova event
02:15 Changeset [909818c7] by criezy
SUPERNOVA: Fix combining ObjectType enum values It was storing the …
02:15 Changeset [ba4e20b] by criezy
SUPERNOVA: Improve English translation
02:15 Changeset [3270b513] by criezy
SUPERNOVA: Add strings for supernova explosion cutscene
02:15 Changeset [30a3ab64] by criezy
SUPERNOVA: Improve English translation
02:15 Changeset [eb43b029] by criezy
SUPERNOVA: Improve English translation
02:15 Changeset [682dfa0e] by criezy
SUPERNOVA: Fix two incorrect German strings
02:15 Changeset [54201327] by criezy
SUPERNOVA: Fix image rendering when removing image This is mostly …
02:15 Changeset [c8c6eeb] by criezy
SUPERNOVA: Fix usage of uninitialized variables
02:15 Changeset [3f2c0673] by criezy
SUPERNOVA: Do not run animations while a text box is displayed That …
02:15 Changeset [a159a193] by criezy
SUPERNOVA: Split English translation on two lines The string is too …
02:15 Changeset [8f7dcbe4] by criezy
SUPERNOVA: Fix crash when displaying strings larger than the screen
02:15 Changeset [841e7182] by criezy
SUPERNOVA: Reduce memory usage to store sections and simplify code …
02:15 Changeset [73278c3f] by criezy
SUPERNOVA: Replace a class variable used in a single function by a …
02:15 Changeset [5b76bbb] by criezy
SUPERNOVA: Fix graphics glitches
02:15 Changeset [5dd3bea7] by criezy
SUPERNOVA: Fix incorrect German string
02:15 Changeset [5362f3bc] by criezy
SUPERNOVA: Improve English translation
02:15 Changeset [7c40e38d] by criezy
SUPERNOVA: Fix recursive infinite loop in door closing animation in …
02:15 Changeset [bd6cdf4] by criezy
SUPERNOVA: Handle events during dialogs
02:15 Changeset [7bf803f6] by criezy
SUPERNOVA: Cleanup dialog code The main change consists in using a …
02:15 Changeset [21899d87] by criezy
SUPERNOVA: Implement most dialog related functions
02:15 Changeset [f4b10b7a] by criezy
SUPERNOVA: Add missing game string
02:15 Changeset [06c46bd2] by criezy
SUPERNOVA: Fix incorrect German string
02:15 Changeset [f98fcd13] by criezy
SUPERNOVA: Fix screen shake OSystem::setShakePos(int) can only take …
02:15 Changeset [29397932] by criezy
SUPERNOVA: Fix incorrect translation
02:15 Changeset [8950934a] by criezy
SUPERNOVA: Fix incorrect string
02:15 Changeset [e06d7cc9] by criezy
SUPERNOVA: Fix incorrect game text strings
02:15 Changeset [7f8806e9] by criezy
SUPERNOVA: Update English translation
02:15 Changeset [15b4e7a2] by criezy
SUPERNOVA: Fix delay when loading a savedgame while a message is …
02:15 Changeset [201fd0ff] by criezy
SUPERNOVA: Change detection to use data files instead of executables
02:15 Changeset [73c9c7ad] by criezy
SUPERNOVA: Update English translation
02:15 Changeset [1cee221e] by criezy
SUPERNOVA: Finish the string extraction in state.cpp
02:15 Changeset [5b25fc28] by criezy
SUPERNOVA: Update English translation
02:15 Changeset [21415efa] by criezy
SUPERNOVA: Use octal value for non-ASCII characters in game text
02:15 Changeset [d4351a5f] by criezy
SUPERNOVA: Extract some strings from state.cpp
02:15 Changeset [c4ee3e72] by criezy
SUPERNOVA: Extract some more stings from rooms.cpp
02:15 Changeset [e0dde786] by criezy
SUPERNOVA: Remove AxacussCorridor5::interact in order to get rid of …
02:15 Changeset [f213ea8e] by criezy
SUPERNOVA: extract strings for Axacuss Corridor 5
02:15 Changeset [9db8478] by criezy
SUPERNOVA: Merge two strings to help with translation
02:15 Changeset [52952c48] by criezy
SUPERNOVA: Fix displaying image missing last row and last column This …
02:15 Changeset [4d7d8023] by criezy
SUPERNOVA: Change the signature of dialog(), fix calls, extract some …
02:15 Changeset [49e3dd58] by criezy
SUPERNOVA: Update English translation
02:15 Changeset [7cfe3850] by criezy
SUPERNOVA: Extract ArsanoGlider, ArsanoMeetup 2 & 3 and AxacussCell strings
02:15 Changeset [56f9328e] by criezy
SUPERNOVA: Extract ArsanoRoger texts
02:15 Changeset [609856d3] by criezy
SUPERNOVA: Fix a remaining kStringDialogSeparator
02:15 Changeset [ed9d9240] by criezy
SUPERNOVA: Extract more dialog texts
02:15 Changeset [38fbda91] by criezy
SUPERNOVA: Extract strings used in ShipHold and operations related to …
02:15 Changeset [cb12a88f] by criezy
SUPERNOVA: Extract strings for ShibCabinL3 & R3 and for ShipAirlock
02:15 Changeset [a141438e] by criezy
SUPERNOVA: Fix check of dialog status in ArsanoRoger onEntrance
02:15 Changeset [c290e144] by criezy
SUPERNOVA: Simplify a bit the code
02:15 Changeset [ae65de9] by criezy
SUPERNOVA: Fix non-ASCII character in game strings
02:15 Changeset [572f205e] by criezy
SUPERNOVA: Extract the strings from ShipCockpit
02:15 Changeset [f23baf90] by criezy
SUPERNOVA: Extract strings for Ship Hall and Ship Sleep Cabin
02:15 Changeset [31a04960] by criezy
SUPERNOVA: Janitorial - Fix some spacing in rooms.cpp
02:15 Changeset [7485a459] by criezy
SUPERNOVA: Remove useless 2nd initialization of _shown to false
02:15 Changeset [46bdb30] by criezy
SUPERNOVA: Remove useless defines
02:15 Changeset [9bf0a656] by criezy
SUPERNOVA: Change _shown to an array of bytes in order to handle extra …
02:15 Changeset [f0d139d5] by criezy
SUPERNOVA: Fix some warnings
02:15 Changeset [c3241c7] by criezy
SUPERNOVA: Improve translated title display The title is displayed on …
02:15 Changeset [7c4d4e16] by criezy
SUPERNOVA: Update English translation Now the title screen and intro …
02:15 Changeset [1229195b] by criezy
SUPERNOVA: Fix unicode characters in game strings The non-ASCII …
02:15 Changeset [69d7b919] by criezy
SUPERNOVA: Improve interactivity of title screen and intro cutscene …
02:15 Changeset [095679c4] by criezy
SUPERNOVA: Move intro cutscene strings to engine data file
02:15 Changeset [6cadee9d] by criezy
SUPERNOVA: Update English translation
02:15 Changeset [7722fe9] by criezy
SUPERNOVA: Move object name and description strings to engine data file
02:15 Changeset [be08dd3c] by criezy
SUPERNOVA: Add POTFILES to get translated text for the GUI
02:15 Changeset [6fc06592] by criezy
SUPERNOVA: Start using strings from the engine data file This means …
02:15 Changeset [184b3a16] by criezy
SUPERNOVA: Load strings from the supernova.dat file
02:15 Changeset [d76b44ee] by criezy
SUPERNOVA: Add detection entry for English translation
02:15 Changeset [0f4d364] by criezy
SUPERNOVA: Add getting translated images from the engine data file
02:15 Changeset [a13086a] by criezy
SUPERNOVA: Add partial English translation to the create_supernova tool
02:15 Changeset [4e374cc9] by criezy
SUPERNOVA: Add some German strings to the create_supernova tool
02:15 Changeset [b2384152] by criezy
SUPERNOVA: Add parsing of po file in create_supernova This means the …
02:15 Changeset [5efa5a8] by criezy
SUPERNOVA: Add bitmap files for the first newspaper English …
02:15 Changeset [f9310e11] by criezy
SUPERNOVA: Add tool skeleton to generate engine data file The tool is …
02:15 Changeset [65d30cf7] by criezy
SUPERNOVA: Plug memory leak in MOD music streams
02:15 Changeset [d1bdfd2b] by criezy
SUPERNOVA: Clean indentations
02:15 Changeset [4c9fc3cd] by criezy
SUPERNOVA: Fix compilation using MSVC9, silent some CppCheck warnings
02:15 Changeset [2e79e24] by criezy
SUPERNOVA: Fix GCC Signed vs. Unsigned Comparison Warnings.
02:15 Changeset [ea955675] by criezy
SUPERNOVA: Fix GCC Warning for Malformed Narrowing Conversions in C++11.
02:15 Changeset [e6fea1bd] by criezy
SUPERNOVA: Fix GCC Unused Variable Warnings.
02:15 Changeset [86795f0f] by criezy
SUPERNOVA: Fix clicks at start and end of audio samples The sound …
02:15 Changeset [696fcb6b] by criezy
SUPERNOVA: Add saving/loading of playtime
02:15 Changeset [275daa81] by criezy
SUPERNOVA: Disable loading during intro cutscene Loading during the …
02:15 Changeset [1cdede1] by criezy
SUPERNOVA: Properly handle loading saved game from launcher
02:15 Changeset [ed7fa6f] by criezy
SUPERNOVA: Improve save state handling The saved game files now start …
02:15 Changeset [a4470edb] by criezy
SUPERNOVA: Fix exiting intro cutscene using Escape
02:15 Changeset [aef0e12] by criezy
SUPERNOVA: Restores brightness when leaving the cave
02:15 Changeset [e45d94b0] by criezy
SUPERNOVA: Implements screen shake
02:15 Changeset [ba7729a7] by criezy
SUPERNOVA: Restores brightness if power on
02:15 Changeset [945dc9f4] by criezy
SUPERNOVA: Fixes rendering and logic for cable
02:15 Changeset [7da49442] by criezy
SUPERNOVA: Adds current room to save file and restores player …
02:15 Changeset [03414f78] by criezy
SUPERNOVA: Implements inventory arrows
02:15 Changeset [3814f33] by criezy
SUPERNOVA: Scrolls inventory when taking an object Signed-off-by: …
02:15 Changeset [9f3f9f47] by criezy
SUPERNOVA: Limits inventory scroll
02:15 Changeset [5bdfb6f1] by criezy
SUPERNOVA: Removes saveload.h This header file contained info on the …
02:15 Changeset [577ec1c5] by criezy
SUPERNOVA: Fix missing return value for cmdGiveAll debug command
02:15 Changeset [02290c32] by criezy
SUPERNOVA: Allows saving by default When saving is not apropriate, …
02:15 Changeset [142e174] by criezy
SUPERNOVA: Fixes playing vinyl in CabinL3
02:14 Changeset [749fa633] by criezy
SUPERNOVA: Fixes save/load dialog
02:14 Changeset [23f57ca8] by criezy
SUPERNOVA: Fixes de-/serialization of game state
02:14 Changeset [68c52362] by criezy
SUPERNOVA: Adds Outro initialization
02:07 Changeset [735e2a83] by criezy
SUPERNOVA: Assigns room id of ShipOuterSpace
02:07 Changeset [7cae6fde] by criezy
SUPERNOVA: Fixes number of rooms
02:01 Changeset [5f19833] by criezy
SUPERNOVA: Remvomes manual assigning of current room
02:01 Changeset [7ed2dea5] by criezy
SUPERNOVA: Adds Intro before starting room
02:01 Changeset [98ab5ee] by criezy
SUPERNOVA: Alters wait function to stall at least _delay ms wait2() …
02:01 Changeset [7f513ac1] by criezy
SUPERNOVA: Adds key input check function This is temporary. Input is …
02:01 Changeset [a334a473] by criezy
SUPERNOVA: Fixes returned constant on load fail
02:01 Changeset [ea60d151] by criezy
SUPERNOVA: Raises save game limit to 99
02:01 Changeset [6e338192] by criezy
SUPERNOVA: Changes increment size for fade in/out
02:00 Changeset [b3e23fef] by criezy
SUPERNOVA: Fixes mouse events during intro
02:00 Changeset [7b4e9a54] by criezy
SUPERNOVA: Adds text speed variable
02:00 Changeset [7bd20ffb] by criezy
SUPERNOVA: Adds constants
02:00 Changeset [de539134] by criezy
SUPERNOVA: Removes comments
02:00 Changeset [0ffd0059] by criezy
SUPERNOVA: Adds message prompt on exit
02:00 Changeset [82efa9dd] by criezy
SUPERNOVA: Simplifies timing code Removing remnants of the original …
01:53 Changeset [3f68cda] by criezy
SUPERNOVA: Implements de-/serialization WIP. It is currently broken.
01:53 Changeset [ef14dfb7] by criezy
SUPERNOVA: Adds engine pause
01:53 Changeset [9b064e3] by criezy
SUPERNOVA: Adds room id to objects This commit helps especially …
01:53 Changeset [1af00170] by criezy
SUPERNOVA: Extends MetaEngine for load/save support
01:52 Changeset [2b03a1f5] by criezy
SUPERNOVA: Formatting
01:52 Changeset [edef2792] by criezy
SUPERNOVA: Adds RoomID to Rooms GameManager::airless() determined if …
01:52 Changeset [bc43ff82] by criezy
SUPERNOVA: Ignores mouse clicks while sound is playing
01:52 Changeset [18abc470] by criezy
SUPERNOVA: Implements Return To Launcher
01:47 Changeset [72791ddb] by criezy
SUPERNOVA: Adds structs for loading original save files
01:47 Changeset [e15f2811] by criezy
SUPERNOVA: Removes color macros
01:47 Changeset [d6d485db] by criezy
SUPERNOVA: Fixes umlaut in object description
01:47 Changeset [63c62d25] by criezy
SUPERNOVA: Adds explicitly invalid state for Objects
01:47 Changeset [b948a53] by criezy
SUPERNOVA: Substitutes static variables with privates
01:47 Changeset [714b38dd] by criezy
SUPERNOVA: Fixes dimming when ship energy low roomBrightness() saw …
01:47 Changeset [3284fbc] by criezy
SUPERNOVA: Fixes cockpit display Cruising speed and distance were …
01:47 Changeset [ccbc1142] by criezy
SUPERNOVA: Refactoring
01:47 Changeset [8c18b44] by criezy
SUPERNOVA: Adds console command 'giveall' Adds crucial items to the …
01:47 Changeset [c95efb1e] by criezy
SUPERNOVA: Refactoring Renaming variables of GameState to avoid ambiguity.
01:47 Changeset [2545ffd0] by criezy
SUPERNOVA: Fixes overdraw of input
01:47 Changeset [316aeeab] by criezy
SUPERNOVA: Converts Object name and description to Strings
01:47 Changeset [026bd79a] by criezy
SUPERNOVA: Removes redundant code
01:47 Changeset [604d4216] by criezy
SUPERNOVA: Changes parameter name of timeToString()
01:47 Changeset [644a6835] by criezy
SUPERNOVA: Adjusts init time values to the approximated ms per tick …
01:47 Changeset [53c086c3] by criezy
SUPERNOVA: Fixes setting alarm time on watch
01:47 Changeset [b6424898] by criezy
SUPERNOVA: Fixes too large edit() field Before edit() cleared the …
01:47 Changeset [2c0518e0] by criezy
SUPERNOVA: Removes redundant loops around edit()
01:46 Changeset [cec70a4c] by criezy
SUPERNOVA: Renames ObjectID 'SLOT'
01:42 Changeset [cd01ca0a] by criezy
SUPERNOVA: Converts special characters
01:42 Changeset [1e36c74e] by criezy
SUPERNOVA: Updates TODOs
01:42 Changeset [b0b682a] by criezy
SUPERNOVA: Removes getDOSTicks()
01:42 Changeset [a24af98] by criezy
SUPERNOVA: Corrects GameState variable names According to the naming …
01:42 Changeset [a2f43c4e] by criezy
SUPERNOVA: Adds ticks to msec conversion macro
01:42 Changeset [89059ff5] by criezy
SUPERNOVA: Fixes render error on death screen fadeout
01:42 Changeset [18894e8] by criezy
SUPERNOVA: Implements turnOn()
01:33 Changeset [b0c108ff] by criezy
SUPERNOVA: Adds ticks to msec conversion constant
01:33 Changeset [29b7b91a] by criezy
SUPERNOVA: Removes TODOs
01:33 Changeset [c8e0f94] by criezy
SUPERNOVA: Fixes terminal in sleeping chamber Instead of manipulating …
01:33 Changeset [eabcca3e] by criezy
SUPERNOVA: Adds Alt-X as exit shortcut
01:33 Changeset [cac51759] by criezy
SUPERNOVA: Corrects variables according to naming convention
01:33 Changeset [5845cd7] by criezy
SUPERNOVA: Fixes rerendering of the room One sprite can consist of …
01:33 Changeset [bfa96d6f] by criezy
SUPERNOVA: Adds Audio info for rocks
01:33 Changeset [1797b174] by criezy
SUPERNOVA: Implements the remaining room definitions While it …
01:19 Changeset [8a766b5b] by criezy
SUPERNOVA: Adds code for remaining game logic
01:13 Changeset [830f983d] by criezy
SUPERNOVA: Adds text
01:13 Changeset [f0b638d] by criezy
SUPERNOVA: Adds resetProperty() for Objects resetProperty() …
01:13 Changeset [3579bde] by criezy
SUPERNOVA: Adds and corrects constants
01:01 Changeset [7c13706d] by criezy
SUPERNOVA: Fixes code kMaxSection - 1 was used in the original code …
01:01 Changeset [aa0606be] by criezy
SUPERNOVA: Replaces longjmp to 'dead'
01:01 Changeset [d4c8fe52] by criezy
SUPERNOVA: Substitues umlauts with their cp437 octal equivalent
01:01 Changeset [8e9141d5] by criezy
SUPERNOVA: Fixes SleepCabin::animation() Some of the code didn't …
01:01 Changeset [48870921] by criezy
SUPERNOVA: Implements shock() and removes longjmps to 'dead'
01:01 Changeset [172377f] by criezy
SUPERNOVA: cleanup
01:01 Changeset [2c9f7b4b] by criezy
SUPERNOVA: Implements edit() As the TODO says, there are still …
01:01 Changeset [6f9374c7] by criezy
SUPERNOVA: Fixes parameter name for getKeyInput()
01:01 Changeset [51c9357] by criezy
SUPERNOVA: Implements death screen
01:01 Changeset [37b4a777] by criezy
SUPERNOVA: Refactors init and destruction of GameManager During the …
01:01 Changeset [8ce533bb] by criezy
SUPERNOVA: Adds clear() to Inventory Class
01:01 Changeset [99d7e7c] by criezy
SUPERNOVA: Input handling GetKeyInput/MouseInput/Input() block until …
00:29 Changeset [30e138d] by criezy
SUPERNOVA: Adds indicator for key presses
00:29 Changeset [0fdb3d8] by criezy
SUPERNOVA: Extends text rendering textWidth() and renderText() are …
00:29 Changeset [160ff139] by criezy
SUPERNOVA: Fixes object indices in room definition
00:29 Changeset [678c10ea] by criezy
SUPERNOVA: Corrects typo
00:29 Changeset [18c3647] by criezy
SUPERNOVA: Updates NOTES
00:29 Changeset [bcd3250] by criezy
SUPERNOVA: Implements 'wait for input' Currrently the only …
00:29 Changeset [5dce4bc8] by criezy
SUPERNOVA: Converts char game state variables to byte
00:29 Changeset [afb873c] by criezy
SUPERNOVA: Adjusts game loop delay
00:29 Changeset [cf98468c] by criezy
SUPERNOVA: Removes shadowing of variables
00:29 Changeset [2ff15f37] by criezy
SUPERNOVA: Gets input before drawing calls; Before the status line …
00:29 Changeset [0462bd0] by criezy
SUPERNOVA: Implements animation The original game's time was stored …
00:28 Changeset [97ef7cbe] by criezy
SUERNOVA: Initializes missing rooms on startup
00:28 Changeset [4227195a] by criezy
SUPERNOVA: Rewrites animation for Cockpit and SleepCabin
00:28 Changeset [daf55369] by criezy
SUPERNOVA: Implements showing cockpit monitor
00:28 Changeset [ffcd447a] by criezy
SUPERNOVA: Fixes visibility of room constructors Signed-off-by: …
00:28 Changeset [3f98c29a] by criezy
SUPERNOVA: Corrects exit direction of sleeping cabin
00:28 Changeset [02995da2] by criezy
SUPERNOVA: Adds definitions for remaining rooms
00:00 Changeset [0627ca35] by criezy
SUPERNOVA: Implements delay for animations
00:00 Changeset [30c5c852] by criezy
SUPERNOVA: Refactors event loop
00:00 Changeset [83a5c814] by criezy
SUPERNOVA: Fixes typo in room definition
00:00 Changeset [aa447e8] by criezy
SUPERNOVA: Initializes clickField.next with 0 It seems it is possible …
00:00 Changeset [83523ebb] by criezy
SUPERNOVA: Corrects left mouse click behavior This still needs work …
00:00 Changeset [d70ded12] by criezy
SUPERNOVA: Fixes that objects are removed when taken
00:00 Changeset [4fc7f734] by criezy
SUPERNOVA: Converts Inventory as GuiElements By encapsulating the …
00:00 Changeset [aa22029f] by criezy
SUPERNOVA: Removes isVisible flag from GuiElement
00:00 Changeset [36263aa] by criezy
SUPERNOVA: Fixes font rendering
00:00 Changeset [e0aa700d] by criezy
SUPERNOVA: Renames charcterWidth() to textWidth()
00:00 Changeset [2a19f34b] by criezy
SUPERNOVA: Adds table for octal cp437 umlauts
00:00 Changeset [4c26b418] by criezy
SUPERNOVA: Makes Inventory::get() return nullObject
00:00 Changeset [5224c4d3] by criezy
SUPERNOVA: Refactors room definitions Calling renderImage() directly …
00:00 Changeset [4d3e1eed] by criezy
SUPERNOVA: Corrects OPEN to more descriptive OPENABLE
00:00 Changeset [40c609c4] by criezy
SUPERNOVA: Adds debugging code for rendering available sections
00:00 Changeset [e9375ea3] by criezy
SUPERNOVA: Adds tons of stuff Most notably changes are, Handling …
00:00 Changeset [0f7266a] by criezy
SUPERNOVA: Removes warnings for Inventory code

01/22/18:

23:54 Changeset [c903ede0] by criezy
SUPERNOVA: Fixes renderRoom() by limiting the section range
23:54 Changeset [b959453b] by criezy
SUPERNOVA: removeMessage() now restores the screen on destruction
23:54 Changeset [28b6430e] by criezy
SUPERNOVA: Fixes typo in definition of objects
23:54 Changeset [dc12a0fd] by criezy
SUPERNOVA: Enables renderImage() to render inverse sections Besides …
23:54 Changeset [a54c908] by criezy
SUPERNOVA: Removes 'inverse section' case This code section was …
23:54 Changeset [6d655b1] by criezy
SUPERNOVA: Adds GuiElement Class
23:54 Changeset [a8f62802] by criezy
SUPERNOVA: Extends Object Class
23:54 Changeset [718cae6] by criezy
SUPERNOVA: Adds info to NOTES
23:54 Changeset [3038974] by criezy
SUPERNOVA: Fixes bathroom location on minimap
23:54 Changeset [7c8f5bd] by criezy
SUPERNOVA: Adds missing copyright header
23:54 Changeset [69f6ef0] by criezy
SUPERNOVA: Cosmetic changes in console code
23:54 Changeset [b6887b0] by criezy
SUPERNOVA: Converts strings back to cp437
23:54 Changeset [30308fbe] by criezy
SUPERNOVA: Implements GUI routines and refactors code Of course the …
23:42 Changeset [87a0dd97] by criezy
SUPERNOVA: Fixes Message positioning
23:42 Changeset [2c17586c] by criezy
SUPERNOVA: Fixes parameters passed to fillRect()
23:42 Changeset [4a68aef] by criezy
SUPERNOVA: Fixes ScreenBufferStack
23:42 Changeset [84eb970b] by criezy
SUPERNOVA: Fixes endianess issue for drawing cursor
23:42 Changeset [11b6227] by criezy
SUPERNOVA: Buffer Music files
23:42 Changeset [1b220e75] by criezy
SUPERNOVA: Implements playSoundMod()
23:42 Changeset [ef1bbce6] by criezy
SUPERNOVA: Buffers sections of image on init
23:42 Changeset [1ae11347] by criezy
SUPERNOVA: Converts mouse cursor data
23:42 Changeset [7c4a7637] by criezy
SUPERNOVA: Replaces magic numbers
23:42 Changeset [9e21dc42] by criezy
SUPERNOVA: Implements rendering of newspaper articles The resolution …
23:42 Changeset [cd080b82] by criezy
SUPERNOVA: Buffers audio samples on startup
23:42 Changeset [6c4768a0] by criezy
SUPERNOVA: Reformatting Substitute size_t with ScummVM defined uint type
23:42 Changeset [018cff8c] by criezy
SUPERNOVA: Enables debug console and preload images
23:42 Changeset [5ebe90a] by criezy
SUPERNOVA: Implements loading of newspaper images While the 640x480 …
23:40 Changeset [be5f3a63] by criezy
SUPERNOVA: Fixes file name creation
23:40 Changeset [29021aa7] by criezy
SUPERNOVA: Refactoring
23:34 Changeset [7da3ab26] by criezy
SUPERNOVA: Enables rendering of debug console
23:34 Changeset [a3b63520] by criezy
SUPERNOVA: Formatting
23:34 Changeset [38e9e2d3] by criezy
SUPERNOVA: Adds missing copyright notes
23:34 Changeset [932b3669] by criezy
SUPERNOVA: Adds room specific game logic This is the game logic for …
23:34 Changeset [e6802ed] by criezy
SUPERNOVA: Refactoring
23:34 Changeset [74b822c] by criezy
SUPERNOVA: Refactors and adds GameManager functions
23:34 Changeset [f2e3a4d9] by criezy
SUPERNOVA: Changes return type to int for getDOSTicks() The maximum …
23:34 Changeset [534bd383] by criezy
SUPERNOVA: Extends renderText() Restructures the renderText() …
23:34 Changeset [8f5e712d] by criezy
SUPERNOVA: Adds further game logic stubs Signed-off-by: Joseph-Eugene …
23:34 Changeset [f036ebe3] by criezy
SUPERNOVA: Extends Rooms for setting section visibility
23:34 Changeset [7ee596e] by criezy
SUPERNOVA: Provides rooms with engine pointers
23:34 Changeset [495f12f8] by criezy
SUPERNOVA: Lifts encapsulation of GameManager Class Room specific …
23:34 Changeset [fbcb3d32] by criezy
SUPERNOVA: Renames game functions
23:34 Changeset [e00e93ed] by criezy
SUPERNOVA: Implements GameManager Class and extension to engine An …
23:32 Changeset [e534581e] by criezy
SUPERNOVA: Extends screen message system Messages will be 'removable' …
23:32 Changeset [5c706dfb] by criezy
SUPERNOVA: Extends Inventory::get() The code added as comments to …
23:29 Changeset [8a45d566] by criezy
SUPERNOVA: Adds getDOSTicks()
23:29 Changeset [4f3f231] by criezy
SUPERNOVA: Adds Container for temporarily storing screen sections
23:17 Changeset [ddcfda7d] by criezy
SUPERNOVA: Adds constant messages
23:17 Changeset [7a16dbdd] by criezy
SUPERNOVA: Adds isSectionVisible() to Object Class
23:17 Changeset [0e859cd2] by criezy
SUPERNOVA: Fixes getObject() to return pointer to Object
23:17 Changeset [54f8df76] by criezy
SUPERNOVA: Adds GameState Class
23:17 Changeset [6c5865c4] by criezy
SUPERNOVA: Adds getObject() to Room Interface
23:17 Changeset [a1462cae] by criezy
SUPERNOVA: Adds static combine() to Object Class
23:17 Changeset [55c67005] by criezy
SUPERNOVA: Returns if section is invalid Sections with an x2 value of …
23:17 Changeset [85aa1985] by criezy
SUPERNOVA: Reformatting
23:17 Changeset [b15169cd] by criezy
SUPERNOVA: Adds getFileNumber() to Room Class
23:17 Changeset [b34fb59] by criezy
SUPERNOVA: Reformatting
23:17 Changeset [8ec47736] by criezy
SUPERNOVA: Adds text for commands in GUI
23:08 Changeset [f2e51c3c] by criezy
SUPERNOVA: Adds hasProperty() for Objects and bit ops
23:08 Changeset [f4eb7cbf] by criezy
SUPERNOVA: Adds Inventory Class
23:08 Changeset [18ac67f9] by criezy
SUPERNOVA: Substitutes magic numbers in Object ctor
23:08 Changeset [42af582e] by criezy
SUPERNOVA: Substitutes magic numbers with symbols
23:08 Changeset [f3656ec] by criezy
SUPERNOVA: Adds methods for alterting Object state
22:59 Changeset [6538a638] by criezy
SUPERNOVA: Refactoring
22:59 Changeset [51df751e] by criezy
SUPERNOVA: Removes ORing ObjectTypes from msn_def.h The reason for …
22:59 Changeset [87287de8] by criezy
SUPERNOVA: Adds color palette constants
22:59 Changeset [ad7184b] by criezy
SUPERNOVA: Moves Object Class from rooms.h to msn_def.h
22:59 Changeset [79ada90] by criezy
SUPERNOVA: Adds room data for Ship chapter
22:59 Changeset [e2122bdd] by criezy
SUPERNOVA: Updates renderImage() function renderImage() now considers …
22:59 Changeset [d55ef404] by criezy
SUPERNOVA: Setup image and section viewer Pressing 'w' increases the …
22:53 Changeset [f25d6c74] by criezy
SUPERNOVA: Adds an empty ObjectType/ID and RoomID
21:16 Changeset [bd48a32] by criezy
SUPERNOVA: Convert 18bit VGA to 24bit CLUT8 Colors on VGA are 6bit …
21:16 Changeset [8e55efa] by criezy
SUPERNOVA: Fix OOB write in paletteBrightness() Palette color 255 …
21:16 Changeset [0c72f52a] by criezy
SUPERNOVA: Add palette fade in/out
19:31 Changeset [ca8c87f] by criezy
SUPERNOVA: Fix image palette loading Mistakenly, during image loading …
19:31 Changeset [c0b8b50e] by criezy
SUPERNOVA: add text rendering Currently renderText() has two …
19:31 Changeset [e7252018] by criezy
SUPERNOVA: add characterWidth() function Also did some cleanup on the …
19:31 Changeset [332763e8] by criezy
SUPERNOVA: add renderBox()
19:31 Changeset [9b4bade] by criezy
SUPERNOVA: fix palette corruption on decoding
19:30 Changeset [ec0d5576] by criezy
SUPERNOVA: (TEMP COMMIT) drawing to screen surface
19:28 Changeset [64e6673d] by criezy
SUPERNOVA: Added basic game loop and play sound samples There has …
19:26 Changeset [836da574] by criezy
SUPERNOVA: Create engine skeleton and game detection
02:27 Changeset [a06bf756] by dreammaster
XEEN: Fixes for speed table calculation, RT_HIT range type cleanup
00:13 Changeset [ce3b1af5] by dreammaster
XEEN: Correctly skip over unconscious or dead chars during combat

01/21/18:

23:55 Changeset [b21991a7] by dreammaster
XEEN: Properly save/restore main UI buttons during combat turns
23:03 Changeset [eef9e183] by criezy
AUDIO: Fixes Protracker Portamento effect .period overflowed if …
21:40 Changeset [f30fb593] by dreammaster
XEEN: Fix combat stalling when ranged attack comes from a back row
01:54 Changeset [ccfbc8f3] by dreammaster
XEEN: Cleanup of animate3d method's ranged attack code
00:41 Changeset [dfa76112] by dreammaster
XEEN: Fix reaper cutscene rendering

01/20/18:

23:32 Changeset [a8377334] by dreammaster
XEEN: Add invincible debugger command
22:45 Changeset [1bff4cf] by GitHub <noreply@…>
Merge pull request #1112 from …
22:32 Changeset [70375ec2] by dreammaster
XEEN: Break out of gameplay when party is killed
19:00 Changeset [cec905e0] by Adrian Frühwirth <bonki@…>
IMAGE: Fix Indeo3 compiler warnings

01/19/18:

21:43 Ticket #10407 (Lipsync not working in Full Throttle) created by rsn8887
Lip-sync* has to be fixed for Full Throttle (and maybe in other Scumm …
18:56 Ticket #10406 (TITANIC: Stuck in Barbot loop) created by bosjox
Scummvm version: 2.0.0 Game version: CD, v1.00.42 OS version: Win7-64 …
16:51 Ticket #10228 (SCI: SQ4: Windows-specific SFX don't play) closed by csnover
02:29 Changeset [ce400ce0] by dreammaster
XEEN: Implemented death cutscene method

01/18/18:

19:22 Ticket #10401 (Incorrect cursor movement when using keyboard) closed by tsoliman
09:22 Ticket #10405 (Building on MSYS2/Mingw-w64 currently completely broken) created by rootfather
After some time of absence, I tried to build ScummVM on a freshly …
01:06 Changeset [3978a826] by rsn8887 <rsn8887@…>
SURFACESDL: Remove erroneous override declarations
00:52 Changeset [6f2a8bd] by rsn8887 <rsn8887@…>
PSP2: remove code duplication in psp2 graphicsmanager
Note: See TracTimeline for information about the timeline view.