Timeline



12/09/17:

15:48 Ticket #10199 (COMPOSER: german version of Imo and the King not detected) closed by Mataniko
fixed: Merged in commit …
13:14 Ticket #10357 (TSAGE: Save option from game menu doesn.t work) created by Alien-Grey
Clicking F5 in the game menu doesn't let you save the game.

12/08/17:

21:46 Ticket #9643 (SDL2: Graphic issues with bilinear filtering enabled (Win, direct3d)) closed by rootfather
fixed: Fixed by upstream commit http://hg.libsdl.org/SDL/rev/0c134b939fd9.
19:26 Ticket #10356 (TSAGE: RtR - Error when you don't use Quinn) created by Alien-Grey
ScummVM throws an error when you don't use Quinn to enter the light …
16:50 Ticket #10353 (Cursor glitching around when mouse is locked into screen or program is ...) closed by csnover
invalid: Thanks for your report! This is a known incompatibility with SDL1 …

12/05/17:

19:22 Ticket #10355 (TINSEL: Discworld russian PRCA (Old-Games.RU) translation support) closed by Corak667
invalid: Sorry, there was old development version of Russian translation …
15:13 Ticket #10355 (TINSEL: Discworld russian PRCA (Old-Games.RU) translation support) created by Corak667
Tested latest daily build - still no support for Russian PRCA …

12/03/17:

18:38 Tickets #10349,​10350,​10351 batch updated by csnover
fixed: Thanks for your report! A patch for this issue has been added in …
18:20 Ticket #10354 (TSAGE: Error when Miranda crawls in cell vent-hole) closed by dreammaster
fixed
14:47 Ticket #10354 (TSAGE: Error when Miranda crawls in cell vent-hole) created by Alien-Grey
There's an error when Miranda uses the laser hacksaw to open the …
08:24 Ticket #10353 (Cursor glitching around when mouse is locked into screen or program is ...) created by WhatATopic
Just today I updated to the fall creators update 1709 for Windows 10. …
05:11 Ticket #10352 (MOHAWK: Riven: Key mapping can't rattle locked gate on exit.) created by macca8
This report refers to using keyboard navigation to enter & exit the …
04:19 Ticket #10351 (GOB: URBAN: Qutting via GMM causes crash) created by dafioram
ScummVM: 2.1.0git-31-gc78fa86860 Game: Urban Runner DOS/English OS: …
04:13 Ticket #10350 (GOB: URBAN: Return to launcher causes crash) created by dafioram
ScummVM: 2.1.0git-31-gc78fa86860 Game: Urban Runner DOS/English OS: …
03:44 Ticket #10349 (GOB: URBAN: GMM cursor graphic glitch) created by dafioram
ScummVM: 2.1.0git-28-g088b17592c (Kirben32) Game: Urban Runner …

12/02/17:

16:40 Ticket #9622 (Android functionality problems) closed by dafioram
outdated: Both of these issues were also present in 1.9.0.1 (june 25), but they …
16:03 Ticket #5951 (ANDROID: Can't reach topmost border in BASS on Galaxy S2) closed by dafioram
wontfix: ScummVM: Android-arm ed638bac (11/27/2017) Device: Tablet Tf201 OS: …
15:48 Ticket #6265 (BASS: ANDROID: in-game menu not reachable on Samsung Tablet) closed by dafioram
outdated: The in-game menu on android is accessible by using the virtual …
15:25 Ticket #7860 (BASS: Keep multiple auto-saves) closed by dafioram
wontfix: Players should use the save game feature rather than relying strictly …
00:08 Ticket #7147 (MOHAWK: Myst/Riven on android, drag controls very very drifty) closed by dafioram
worksforme: I tested this on the latest scummvm playing riven and in the …

12/01/17:

23:54 Ticket #10317 (FULLPIPE: Save game metadata is missing) closed by sev-
fixed: Fixed
22:17 Ticket #10325 (FULLPIPE: New game does not put back already picked up items) closed by sev-
fixed: Fixed.
21:54 Ticket #9673 (FULLPIPE: Unable to move after loading a save from the title screen) closed by sev-
fixed: Fixed. The original did not anticipate that the game could be loaded …
21:25 Ticket #6373 (ANDROID: Black screen on startup) closed by dafioram
outdated: See #10024.
19:01 Ticket #9672 (FULLPIPE: Several inventory items highlighted at the same time) closed by sev-
fixed: Fixed
13:00 Ticket #7851 (SCI: QFG1VGA - missing magic menu during combat) closed by wjp
wontfix: I think this is too invasive a change to the mechanics of the game to …
07:40 Ticket #10348 (SHERLOCK: Music setting by in-game option is not respected) created by raziel-
ScummVM 2.1.0git (Nov 30 2017 09:54:41) Features compiled in: Vorbis …

11/29/17:

22:57 Ticket #10335 (Dreamweb SDL/OpenGL fullscreen mode broken in Linux) closed by csnover
fixed: bgK is my hero again, investigated what was going on and came up with …
19:22 Ticket #5958 (TINSEL: DW1 Crash When Loading Savegame) closed by csnover
outdated: So while it sounds like there may still be a problem with the engine …
00:15 Ticket #10347 (Pegasus: Unknown version of Pegasus prime) created by dafioram
I have download pegasus prime from gog on windows and it runs just …
00:02 Ticket #10345 (Pegasus: Support for the dvd mac version) closed by dafioram
invalid: yes it includes scummvm 1.7.0.

11/28/17:

23:08 Ticket #10344 (SCI: RAMA Demo: "Script 44 not found" after click on HUD element) closed by csnover
wontfix: Thanks for your report! This demo is buggy in this way and will do the …
23:03 Ticket #10346 (Horse clips through fountain in Banbury Cross cutscene) closed by wjp
duplicate: Exact duplicate of #10339.
23:00 Ticket #10346 (Horse clips through fountain in Banbury Cross cutscene) created by styrrscummvm
Horse clips through fountain in Banbury Cross cutscene. Retrieve the …
22:47 Ticket #10343 (SCI: KQ7: Demo crashes on startup) closed by csnover
fixed: Thanks for your report! A patch for this issue has been added in …
21:59 Ticket #10345 (Pegasus: Support for the dvd mac version) created by dafioram
GOG has the DVD version of Pegasus Prime for both windows and mac. …
21:22 Ticket #10344 (SCI: RAMA Demo: "Script 44 not found" after click on HUD element) created by greencis
ScummVM 2.0.0git87-gc278677d07 (Nov 28 2017 13:52:04) OS: Windows 8.1 …
20:35 Ticket #10343 (SCI: KQ7: Demo crashes on startup) created by greencis
ScummVM 2.0.0git87-gc278677d07 (Nov 28 2017 13:52:04) OS: Windows 8.1 …
18:21 Ticket #10342 (SCUMM: UB & type system undermining in save/load code) created by csnover
The SCUMM engine save/load code triggers UB by trying to get the …
13:45 Ticket #10341 (Android: No modern renderers) created by dafioram
ScummVM: Android-arm ed638bac (11/27/2017) Device: Tablet Tf201 OS: …
05:44 Ticket #10340 (PS3: Freeze Playing COMI) created by kintera
Upon playing through the game I have noticed, the PS3 port of Scumm …
04:54 Ticket #10337 (Android: Must drag cursor) closed by csnover
invalid: Thanks for your report! This is an intentional feature but is buried …
04:51 Ticket #10338 (ScummVM crashes if compiled with virtual keyboard enabled.) closed by bgK
fixed: Thanks for your report, this is fixed in commit 6eb9a48bbddf89.
04:35 Ticket #10339 (SCI: MGDX: Horse clips through fountain in Banbury Cross cutscene) created by styrrscummvm
Horse clips through fountain in Banbury Cross cutscene. Retrieve the …
04:07 Ticket #10338 (ScummVM crashes if compiled with virtual keyboard enabled.) created by Uukrull
This happened after [https://github.com/scummvm/scummvm/pull/1063
01:44 Ticket #10337 (Android: Must drag cursor) created by dafioram
ScummVM: Android-arm ed638bac (11/27/2017) Device: Tablet Tf201 OS: …
01:37 Ticket #10336 (Android: Build with virtual keyboard enabled) created by dafioram
Can you build the android builds (buildbot) with virtual-keyboard …
01:22 Ticket #10315 (MOHAWK: Myst: Videos have horizontal color strip at bottom) closed by dafioram
outdated: ScummVM: Android-arm ed638bac (11/27/2017) Device: Tablet Tf201 OS: …
01:21 Ticket #7143 (MOHAWK: Myst Masterpiece Stoneship Red page door graphics glitch) closed by dafioram
outdated: ScummVM: Android-arm ed638bac (11/27/2017) Device: Tf201 OS: Android …

11/27/17:

22:23 Ticket #10335 (Dreamweb SDL/OpenGL fullscreen mode broken in Linux) created by wjp
When switching to fullscreen in Dreamweb, I get a 640x480 hardware …
21:09 Ticket #10330 (FULLPIPE: Credits, use after free) closed by sev-
fixed: Fixed in a5ab1cd293e417.
21:09 Ticket #10323 (FULLPIPE: Main menu, use after free) closed by sev-
fixed: Fixed in a5ab1cd293e417.
19:52 Ticket #6551 (TONY: Assertion on Fish Description Mouse Over) closed by csnover
outdated: Thank you for testing, tsoliman! Since you were unable to reproduce …
19:44 Ticket #10116 (MM C64 DEMO: Attempting to display the original save/load screen ...) closed by csnover
fixed: We had a discussion, here is the outcome. sev- went back a few years …

11/26/17:

19:27 Ticket #10331 (Redirect scummvm.sf.net to new site) closed by criezy
fixed: http://scummvm.sourceforge.net should now automatically redirect to …
18:06 Ticket #10248 (MT-32 emulator music stutters badly (many if not all games)) closed by csnover
invalid: Thank you for confirming that optimised release builds have no problem.
14:14 Ticket #10075 (MOHAWK: RIVEN: Faster page turning) closed by bgK
fixed: This is now implemented in 83b27d263e1433a. The previous behavior can …
14:04 Ticket #10334 (CMD: Strange behaviour when trying to launch a game by gameid) created by raziel-
ScummVM 2.0.0git (Nov 26 2017 14:31:52) Features compiled in: Vorbis …
04:27 Ticket #10332 (App crashes on close, or with MT-32 active at game start) closed by csnover
fixed: Great! I’m mildly interested in knowing if we are doing something …
01:07 WikiStart edited by csnover
also memory address size/architecture/device (diff)

11/25/17:

22:38 WikiStart edited by csnover
improve bug report instructions, bug tracker move is no longer recent (diff)
22:36 Ticket #10116 (MM C64 DEMO: Attempting to display the original save/load screen ...) closed by sev-
fixed: Fixed in a7182e2a6.
22:07 Ticket #10333 (BACKENDS: Android - Unable to browse the storage) created by spinktvis
With the November 24 android mt-32-sci-scumm-mohawk debug build I've …
21:39 Ticket #6548 (COMPOSER: Gregory French Crash) closed by sev-
invalid: What I see here is that the user first installed the game and then …
20:38 Ticket #10332 (App crashes on close, or with MT-32 active at game start) created by g5ppc
When I use the daily win32 build, I get an app crash on every game …
19:43 Ticket #10331 (Redirect scummvm.sf.net to new site) created by laenion
http://scummvm.sourceforge.net/ still contains an old version of the …
18:30 Ticket #10330 (FULLPIPE: Credits, use after free) created by bgK
ScummVM: Linux / 883fd87e8f665c5621f88d7ca8e0c27cbc274ed8 Game: …
17:09 Ticket #7031 (WIN32: Crash on Audio Device Disconnection) closed by criezy
outdated: Considering the ticket was created well before SDL 2.0.7 was released, …
12:20 Ticket #10329 (FULLPIPE: Pathfinding loop when giving coin to ball eating creature) created by bgK
ScummVM: Linux / 883fd87e8f665c5621f88d7ca8e0c27cbc274ed8 Fullpipe: …

11/24/17:

22:47 Ticket #9766 (GUI: Assert in SaveLoadChooser dialog) closed by criezy
fixed: Fixed in commit 469e75c.

11/23/17:

20:05 Ticket #10024 (ANDROID: Black screen hang on start up) closed by csnover
fixed: Thanks for your report! A patch for this issue has been added in …
05:59 Ticket #10328 (Ps vita uma0 support) created by taneofpain
Would be wonderful to be able to.point the location of the darafilew …
04:07 Ticket #6448 (SCUMM HE: Pajama Sam 1 softlock with Carrot in Kitchen scene) closed by csnover
outdated: I have not been able to reproduce a softlock using the attached save …
00:13 Ticket #10327 (RINGWORLD2: Demo version intro graphical glitch) closed by dreammaster
fixed

11/22/17:

03:17 Ticket #9659 (BASEBALL: crashes on 'play ball') closed by csnover
worksforme: The reporter has no registered email address in Trac, so without …
02:06 Ticket #6736 (TSAGE: R2R - Crash on exit Vampire Lair) closed by dreammaster
fixed
00:34 Ticket #10326 (Crash a few seconds after Rex is put into the cell) closed by dreammaster
fixed

11/21/17:

22:06 Ticket #6568 (WME: Hamlet - Error in Intro) closed by csnover
invalid: Thanks for your report! According to the engine maintainer, this game …
19:19 Ticket #10322 (FULLPIPE: Map screen, array OOB access) closed by bgK
fixed: Fixed in 694990e712598f
19:11 Ticket #10327 (RINGWORLD2: Demo version intro graphical glitch) created by bgK
ScummVM: 694990e712598fa6e13d78e234dc5c60e326fb8f R2R: Demo from the …
16:40 Tickets #6618,​6638,​7011 batch updated by csnover
fixed: Thanks for your report! A patch for this issue has been added in …
15:05 Ticket #10326 (Crash a few seconds after Rex is put into the cell) created by oddfff
Game version: steam english SCUMMVM: nightly build Nov21 18:02:29 OS: …
05:24 Ticket #7677 (SCUMMVM on Symbian S60 v5 Touch phones) closed by csnover
outdated: After 9 years with no activity, I think it is safe to say that this …
05:00 Ticket #7105 (DEBIAN: Dist files not usable.) closed by csnover
fixed: Thanks for your report! A patch for this issue has been added in …
02:48 Ticket #9733 (KYRA1: Crash: engines/kyra/screen_lok.cpp:77: void ...) closed by csnover
fixed

11/20/17:

23:29 Ticket #6748 (TINSEL: Discworld II Save Naming Crash) closed by dreammaster
19:32 Ticket #10325 (FULLPIPE: New game does not put back already picked up items) created by bgK
ScummVM: 183571f7c2292b78f8e632cb4de01ff108bf207c Fullpipe: German …
19:23 Ticket #10324 (FULLPIPE: Broken saves - Inventory items turn into balls) closed by bgK
fixed: Fixed in 8d43783fa807
04:08 Ticket #10157 (SCI: Phantasmagoria italian md5 hash) closed by csnover
fixed: Thanks for your report! A patch for this issue has been added in …
04:08 Ticket #10301 (SCI: KQ7 FR: Video playback crash) closed by csnover
fixed: Thanks for your report! A patch for this issue has been added in …
02:53 Ticket #9653 (FULLPIPE: Irregular crash when starting) closed by csnover
fixed: Thanks for your report! A patch for this issue has been added in …

11/19/17:

05:51 Ticket #10324 (FULLPIPE: Broken saves - Inventory items turn into balls) created by bgK
ScummVM: 64c88d4c4fd069dae321cc576259ef88a7cb2b78 Game: German full …
05:16 Ticket #10323 (FULLPIPE: Main menu, use after free) created by bgK
ScummVM: 64c88d4c4fd069dae321cc576259ef88a7cb2b78 Game: German full …
05:12 Ticket #10322 (FULLPIPE: Map screen, array OOB access) created by bgK
ScummVM: 64c88d4c4fd069dae321cc576259ef88a7cb2b78 Game: German full …

11/18/17:

21:37 Ticket #9657 (FULLPIPE: Memory leak on full version) closed by sev-
fixed: Fixed by csnover
21:36 Ticket #9654 (FULLPIPE: Memory leak) closed by sev-
fixed: Fixed by csnover
21:36 Ticket #10316 (FULLPIPE: Return to launcher does not work) closed by sev-
fixed: Fixed by csnover
19:21 Ticket #10321 (FULLPIPE: Hardlock when stepping onto stool) created by csnover
1. Load attached save game 2. Walk right, to left side of stool 3. …
09:34 Ticket #7085 (Neverhood Russian version bug (BlbArchive::load() Error during ...) closed by sev-
fixed: Fixed in 11d28ab

11/16/17:

15:06 Ticket #10320 (TOOLS: Compiler error in "extract_prince") created by raziel-
Since a source update from two or so days ago, i'm getting a compiler …
03:25 Ticket #10319 (FULL THROTTLE: Not understandable language in pause mode) closed by criezy
duplicate: This is a duplicate of bug #3707.
01:07 Ticket #10319 (FULL THROTTLE: Not understandable language in pause mode) created by ctoroman
OS: Windows 7, Windows 10 Game: Full Throttle 2.0 russian ScummVM: …

11/15/17:

02:42 Ticket #10318 (ScummVM: Program crashes on Exit) closed by ctoroman
fixed

11/14/17:

22:26 Ticket #9623 (Mouse capture causes cursor to jump erratically) closed by rootfather
outdated: I could indeed verify this using the SDL1 builds provided by the …

11/13/17:

12:34 Ticket #10318 (ScummVM: Program crashes on Exit) created by ctoroman
versioninfo=1.10.0git5368-g97e4f3878d OS: Windows 7 x64, Windows 10 x64
05:17 Ticket #6272 (ZAK AMIGA: Audio crash) closed by csnover
Thanks for your report! A patch for this issue has been added in …
05:16 Ticket #6820 (Crash to console collecting last stones under church) closed by csnover
Thanks for your report! A patch for this issue has been added in …
02:27 Ticket #6025 (TUCKER: crash after intro on PPC Mac OSX 10.3) closed by csnover
outdated: Thank you so much for taking the time to test this! I appreciate it. …

11/12/17:

23:53 Ticket #6854 (FULL THROTTLE: wrong behaviour of the bike fight) closed by dafioram
invalid: I played through this part and you lose after about 7 punches and the …
16:42 Ticket #10317 (FULLPIPE: Save game metadata is missing) created by csnover
Steps: 1. Start game 2. Ctrl+F5 to Launcher 3. Click Save 4. Type a …
03:58 Ticket #10316 (FULLPIPE: Return to launcher does not work) created by csnover
Steps: 1. Start game and continue to interactive area 2. Ctrl+F5, …
03:12 Ticket #6272 (ZAK AMIGA: Audio crash) closed by csnover
worksforme: I am not able to reproduce any audio crash after manually playing back …
02:49 Ticket #6468 (Possible buffer overflow bug in VectorRendererSpec.cpp) closed by csnover
fixed: Thanks for your report! A patch for this issue has been added in …

11/11/17:

12:30 Ticket #7018 (SWORD25: use of uninitialised memory when saving a game) closed by bgK
fixed: Fixed in 443211d9, free sound handles containing uninitialized memory …
05:39 Ticket #4616 (GOB3: Lock up at grocery) closed by csnover
fixed: Thank you for testing! Whatever problem joshas was having I guess is …

11/10/17:

19:41 Ticket #9592 (SDL2: Small graphics distortion in fullscreen mode) closed by rootfather
fixed
16:16 Ticket #10154 (MSVC 2015 - SCI does not build, STATIC_ASSERT broken?) closed by csnover
fixed: Thanks for your report! A patch for this issue has been added in …
13:01 Ticket #10315 (MOHAWK: Myst: Videos have horizontal color strip at bottom) created by dafioram
ScummVM: 1.9.0.1 OS: Android 4.1.1 Game: Myst ME When a video is …
12:25 Ticket #7097 (MOHAWK: Myst the game runs instead of The Making of Myst movie) closed by dafioram
outdated: If I add Myst to scummvm 1.10.0git-5274-gdb82345 (oct 26) it does not …
12:18 Ticket #6230 (BASS: ANDROID, game freezes at a specific point) closed by dafioram
worksforme: I am able to load the ops saves and get through the part they have …

11/09/17:

18:09 Ticket #10314 (iOS: LSL7: Unable to open Xqwsts’ locker on iOS) created by huegoD
There seems to be a glitch with the keyboard on iOS: I cannot enter …
14:08 Ticket #6555 (ANDROID: cursor jumps to corner) closed by dafioram
fixed
14:06 Ticket #7149 (Scummvm on rasbperry stuck on "Loading theme builtin") closed by dafioram
invalid: I am able to build and play the latest scummvm on my raspberry pi 3 …
13:40 Ticket #6123 (ANDROID: After OS Update 4.1.1, Right-click Button Fails) closed by dafioram
invalid: This is not a scummvm problem since the op has stated (comment5) it is …
13:28 Ticket #10195 (GUI: Add screenshot save directory parameter) closed by dafioram
wontfix: I am fine with just having the option in the ini file.
13:26 Ticket #9777 (Add Lost Eden to datafiles page of ScummVM webpage) closed by dafioram
wontfix: Not ready for testing.
13:23 Ticket #6185 (ANDROID: Crash when (un)plug keyboard on Asus Transformer) closed by dafioram
worksforme: I am able to disconnect and reconnect my Bluetooth keyboard (#6880) …
05:45 Ticket #7373 (SCALERS: Old monitor rendering) closed by csnover
outdated: Closing because there is nothing actionable in this ticket.
05:35 Ticket #7768 (Support for external full screen) closed by csnover
outdated: There is nothing in ScummVM that prevents fullscreen on a second …
05:19 Ticket #7465 (MIDI: Add pauses between SysEx messages at beginning of game) closed by csnover
outdated: As far as I know, this is implemented everywhere it needs to be.
05:17 Ticket #6128 (Android: Full Throttle Fcs when switching to ride sequence) closed by dafioram
outdated: I am able to play just fine through this part on my android tablet …
05:03 Ticket #7816 (Mouse clicks emulation on Android) closed by csnover
outdated: Android port already supports right mouse button.
05:01 Ticket #7803 (Displaying subtitles in voice-only games) closed by csnover
outdated: This is a good idea, and as a metaticket, this is too vague to be …
04:48 Ticket #7801 (Gabriel Knight 1: support for italian fan translation) closed by csnover
outdated: These are already supported in the new SCI32 engine.
04:43 Ticket #7641 (U3 gaming) closed by csnover
wontfix: I think it is safe to say this is not going to happen.
04:37 Ticket #8941 (Port to J2ME devices (unfinished)) closed by csnover
wontfix: I think it is safe to say that if nobody has finished this J2ME port …
04:22 Ticket #7892 (bring back GUI from 0.8.x !!!) closed by csnover
wontfix: Closing due to lack of clarity and objectivity.
04:15 Ticket #7891 (REWORK ASPECT RATIO correction (like DOSBOX)) closed by csnover
invalid: Closing since aspect ratio correction works correctly on …
04:12 Ticket #9649 (Support for Prisoner of Ice by Infogrames) closed by csnover
wontfix: Thanks for your interest! The issue tracker is not a place to request …
04:11 Ticket #7874 (Use libdepixelize as scaler) closed by csnover
wontfix: Closing per previous comment about performance and low output quality.
04:07 Ticket #10068 (Keep up the Macromedia Director work) closed by csnover
invalid: Closing since there seems to be no actionable item here.
03:41 Ticket #7158 (MI1: Crashes at Circus Tent) closed by csnover
worksforme: Closing due to no response from OP and prior inability to reproduce …
03:37 Ticket #6087 (PS2: scummvm.ini gets corrupted) closed by csnover
worksforme: Closing since the previous comment indicates this issue was not …
03:36 Ticket #6104 (CoreMIDI option does not function on ScummVM in OS X 10.5.8) closed by csnover
outdated: People have been successfully using CoreMIDI lately, so closing as …
03:35 Ticket #6262 (Wii: SCUMMVM crashes when called with command line arguments) closed by csnover
invalid: Closing per previous comment by digitall.
03:34 Ticket #6880 (Android: Crashes on BT keyboard (dis)connect) closed by csnover
duplicate: Duplicate of #6185.
03:33 Ticket #6987 (PS2: compilation story) closed by csnover
wontfix: This is not a ticket but rather a forum post disguised as a ticket.
03:32 Ticket #6675 (ANDROID: SCUMM MI2 - Music Audio Distorted) closed by csnover
duplicate: I’m fairly confident that this is either a duplicate of #6957 or a …
03:25 Ticket #6527 (WME: J.U.L.I.A. - Assertion when landing on the planet) closed by csnover
fixed: According to previous comment, this bug was fixed but never closed.
03:24 Ticket #6594 (WME: Bickadoodle - Assertion on climbing the mountain) closed by csnover
fixed: According to the last comment, this bug was already fixed.
03:21 Ticket #7087 (WME: Bickadoodle v1.2 crashes in introductory cutscene) closed by csnover
fixed: The defect library was fixed upstream, so no more action is needed.
03:15 Ticket #9730 (Crash on entering costime shop) closed by csnover
invalid: Closing due to no response from the OP to request for additional …
03:12 Ticket #4871 (SYMBIAN: TEEN: cannot load game) closed by csnover
outdated: Closing since the OP never responded to a request for more information …
03:10 Ticket #9550 (Discworld game won't run) closed by csnover
worksforme: Closing due to no response from the OP for more information. If you …
03:05 Ticket #6852 (Android: Keybord it's not working and not showing up..) closed by csnover
invalid: Closing since there is not enough information to reproduce this issue …
02:58 Ticket #7082 (Crash on intro sequence with USB MIDI device (SC-55)) closed by csnover
invalid: Since there is not enough information in this ticket to debug this …
02:48 Ticket #6871 (ANDROID: Amazon Fire Controller Joystick Deadzone When Fully Tilted) closed by csnover
wontfix: This ticket is a dumpster fire. If this is an issue for any other …
02:45 Ticket #3952 (SWORD2: Core on startup if no audio device) closed by csnover
wontfix: In 2017, I think it is fair to say that is no reason to spend effort …
02:38 Ticket #9636 (MOHAWK: Myst crashes sometimes) closed by csnover
invalid: Closing due to no response from OP for information needed to debug the …
02:33 Ticket #6759 (SCUMM: iMuse crashes with assertion failure on CoMI) closed by csnover
outdated: Closing as outdated since this looks like it was never reproduced so …
02:24 Ticket #6550 (GUI: Crash on symbian) closed by csnover
outdated: This seems to be a GUI bug, not a game bug. Since this issue is 4 …
02:20 Ticket #5759 (PSP: Urban Runner: Loading of Savegames does not work) closed by csnover
fixed: Since the original issue of save games missing on PSP was resolved, I …
02:11 Ticket #6450 (SYMBIAN: Mohawk complation fails) closed by csnover
wontfix: I don’t think there is anything to be done here, since there are many …
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