Timeline
12/01/17:
- 23:54 Ticket #10317 (FULLPIPE: Save game metadata is missing) closed by
- fixed: Fixed
- 22:17 Ticket #10325 (FULLPIPE: New game does not put back already picked up items) closed by
- fixed: Fixed.
- 21:54 Ticket #9673 (FULLPIPE: Unable to move after loading a save from the title screen) closed by
- fixed: Fixed. The original did not anticipate that the game could be loaded …
- 21:25 Ticket #6373 (ANDROID: Black screen on startup) closed by
- outdated: See #10024.
- 19:01 Ticket #9672 (FULLPIPE: Several inventory items highlighted at the same time) closed by
- fixed: Fixed
- 13:00 Ticket #7851 (SCI: QFG1VGA - missing magic menu during combat) closed by
- wontfix: I think this is too invasive a change to the mechanics of the game to …
- 07:40 Ticket #10348 (SHERLOCK: Music setting by in-game option is not respected) created by
- ScummVM 2.1.0git (Nov 30 2017 09:54:41) Features compiled in: Vorbis …
11/29/17:
- 22:57 Ticket #10335 (Dreamweb SDL/OpenGL fullscreen mode broken in Linux) closed by
- fixed: bgK is my hero again, investigated what was going on and came up with …
- 19:22 Ticket #5958 (TINSEL: DW1 Crash When Loading Savegame) closed by
- outdated: So while it sounds like there may still be a problem with the engine …
- 00:15 Ticket #10347 (Pegasus: Unknown version of Pegasus prime) created by
- I have download pegasus prime from gog on windows and it runs just …
- 00:02 Ticket #10345 (Pegasus: Support for the dvd mac version) closed by
- invalid: yes it includes scummvm 1.7.0.
11/28/17:
- 23:08 Ticket #10344 (SCI: RAMA Demo: "Script 44 not found" after click on HUD element) closed by
- wontfix: Thanks for your report! This demo is buggy in this way and will do the …
- 23:03 Ticket #10346 (Horse clips through fountain in Banbury Cross cutscene) closed by
- duplicate: Exact duplicate of #10339.
- 23:00 Ticket #10346 (Horse clips through fountain in Banbury Cross cutscene) created by
- Horse clips through fountain in Banbury Cross cutscene. Retrieve the …
- 22:47 Ticket #10343 (SCI: KQ7: Demo crashes on startup) closed by
- fixed: Thanks for your report! A patch for this issue has been added in …
- 21:59 Ticket #10345 (Pegasus: Support for the dvd mac version) created by
- GOG has the DVD version of Pegasus Prime for both windows and mac. …
- 21:22 Ticket #10344 (SCI: RAMA Demo: "Script 44 not found" after click on HUD element) created by
- ScummVM 2.0.0git87-gc278677d07 (Nov 28 2017 13:52:04) OS: Windows 8.1 …
- 20:35 Ticket #10343 (SCI: KQ7: Demo crashes on startup) created by
- ScummVM 2.0.0git87-gc278677d07 (Nov 28 2017 13:52:04) OS: Windows 8.1 …
- 18:21 Ticket #10342 (SCUMM: UB & type system undermining in save/load code) created by
- The SCUMM engine save/load code triggers UB by trying to get the …
- 13:45 Ticket #10341 (Android: No modern renderers) created by
- ScummVM: Android-arm ed638bac (11/27/2017) Device: Tablet Tf201 OS: …
- 05:44 Ticket #10340 (PS3: Freeze Playing COMI) created by
- Upon playing through the game I have noticed, the PS3 port of Scumm …
- 04:54 Ticket #10337 (Android: Must drag cursor) closed by
- invalid: Thanks for your report! This is an intentional feature but is buried …
- 04:51 Ticket #10338 (ScummVM crashes if compiled with virtual keyboard enabled.) closed by
- fixed: Thanks for your report, this is fixed in commit 6eb9a48bbddf89.
- 04:35 Ticket #10339 (SCI: MGDX: Horse clips through fountain in Banbury Cross cutscene) created by
- Horse clips through fountain in Banbury Cross cutscene. Retrieve the …
- 04:07 Ticket #10338 (ScummVM crashes if compiled with virtual keyboard enabled.) created by
- This happened after [https://github.com/scummvm/scummvm/pull/1063 …
- 01:44 Ticket #10337 (Android: Must drag cursor) created by
- ScummVM: Android-arm ed638bac (11/27/2017) Device: Tablet Tf201 OS: …
- 01:37 Ticket #10336 (Android: Build with virtual keyboard enabled) created by
- Can you build the android builds (buildbot) with virtual-keyboard …
- 01:22 Ticket #10315 (MOHAWK: Myst: Videos have horizontal color strip at bottom) closed by
- outdated: ScummVM: Android-arm ed638bac (11/27/2017) Device: Tablet Tf201 OS: …
- 01:21 Ticket #7143 (MOHAWK: Myst Masterpiece Stoneship Red page door graphics glitch) closed by
- outdated: ScummVM: Android-arm ed638bac (11/27/2017) Device: Tf201 OS: Android …
11/27/17:
- 22:23 Ticket #10335 (Dreamweb SDL/OpenGL fullscreen mode broken in Linux) created by
- When switching to fullscreen in Dreamweb, I get a 640x480 hardware …
- 21:09 Ticket #10330 (FULLPIPE: Credits, use after free) closed by
- fixed: Fixed in a5ab1cd293e417.
- 21:09 Ticket #10323 (FULLPIPE: Main menu, use after free) closed by
- fixed: Fixed in a5ab1cd293e417.
- 19:52 Ticket #6551 (TONY: Assertion on Fish Description Mouse Over) closed by
- outdated: Thank you for testing, tsoliman! Since you were unable to reproduce …
- 19:44 Ticket #10116 (MM C64 DEMO: Attempting to display the original save/load screen ...) closed by
- fixed: We had a discussion, here is the outcome. sev- went back a few years …
11/26/17:
- 19:27 Ticket #10331 (Redirect scummvm.sf.net to new site) closed by
- fixed: http://scummvm.sourceforge.net should now automatically redirect to …
- 18:06 Ticket #10248 (MT-32 emulator music stutters badly (many if not all games)) closed by
- invalid: Thank you for confirming that optimised release builds have no problem.
- 14:14 Ticket #10075 (MOHAWK: RIVEN: Faster page turning) closed by
- fixed: This is now implemented in 83b27d263e1433a. The previous behavior can …
- 14:04 Ticket #10334 (CMD: Strange behaviour when trying to launch a game by gameid) created by
- ScummVM 2.0.0git (Nov 26 2017 14:31:52) Features compiled in: Vorbis …
- 04:27 Ticket #10332 (App crashes on close, or with MT-32 active at game start) closed by
- fixed: Great! I’m mildly interested in knowing if we are doing something …
- 01:07 WikiStart edited by
- also memory address size/architecture/device (diff)
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