Timeline
11/14/17:
- 22:26 Ticket #9623 (Mouse capture causes cursor to jump erratically) closed by
- outdated: I could indeed verify this using the SDL1 builds provided by the …
11/13/17:
- 12:34 Ticket #10318 (ScummVM: Program crashes on Exit) created by
- versioninfo=1.10.0git5368-g97e4f3878d OS: Windows 7 x64, Windows 10 x64
- 05:17 Ticket #6272 (ZAK AMIGA: Audio crash) closed by
- Thanks for your report! A patch for this issue has been added in …
- 05:16 Ticket #6820 (Crash to console collecting last stones under church) closed by
- Thanks for your report! A patch for this issue has been added in …
- 02:27 Ticket #6025 (TUCKER: crash after intro on PPC Mac OSX 10.3) closed by
- outdated: Thank you so much for taking the time to test this! I appreciate it. …
11/12/17:
- 23:53 Ticket #6854 (FULL THROTTLE: wrong behaviour of the bike fight) closed by
- invalid: I played through this part and you lose after about 7 punches and the …
- 16:42 Ticket #10317 (FULLPIPE: Save game metadata is missing) created by
- Steps: 1. Start game 2. Ctrl+F5 to Launcher 3. Click Save 4. Type a …
- 03:58 Ticket #10316 (FULLPIPE: Return to launcher does not work) created by
- Steps: 1. Start game and continue to interactive area 2. Ctrl+F5, …
- 03:12 Ticket #6272 (ZAK AMIGA: Audio crash) closed by
- worksforme: I am not able to reproduce any audio crash after manually playing back …
- 02:49 Ticket #6468 (Possible buffer overflow bug in VectorRendererSpec.cpp) closed by
- fixed: Thanks for your report! A patch for this issue has been added in …
11/11/17:
- 12:30 Ticket #7018 (SWORD25: use of uninitialised memory when saving a game) closed by
- fixed: Fixed in 443211d9, free sound handles containing uninitialized memory …
- 05:39 Ticket #4616 (GOB3: Lock up at grocery) closed by
- fixed: Thank you for testing! Whatever problem joshas was having I guess is …
11/10/17:
- 19:41 Ticket #9592 (SDL2: Small graphics distortion in fullscreen mode) closed by
- fixed
- 16:16 Ticket #10154 (MSVC 2015 - SCI does not build, STATIC_ASSERT broken?) closed by
- fixed: Thanks for your report! A patch for this issue has been added in …
- 13:01 Ticket #10315 (MOHAWK: Myst: Videos have horizontal color strip at bottom) created by
- ScummVM: 1.9.0.1 OS: Android 4.1.1 Game: Myst ME When a video is …
- 12:25 Ticket #7097 (MOHAWK: Myst the game runs instead of The Making of Myst movie) closed by
- outdated: If I add Myst to scummvm 1.10.0git-5274-gdb82345 (oct 26) it does not …
- 12:18 Ticket #6230 (BASS: ANDROID, game freezes at a specific point) closed by
- worksforme: I am able to load the ops saves and get through the part they have …
11/09/17:
- 18:09 Ticket #10314 (iOS: LSL7: Unable to open Xqwsts’ locker on iOS) created by
- There seems to be a glitch with the keyboard on iOS: I cannot enter …
- 14:08 Ticket #6555 (ANDROID: cursor jumps to corner) closed by
- fixed
- 14:06 Ticket #7149 (Scummvm on rasbperry stuck on "Loading theme builtin") closed by
- invalid: I am able to build and play the latest scummvm on my raspberry pi 3 …
- 13:40 Ticket #6123 (ANDROID: After OS Update 4.1.1, Right-click Button Fails) closed by
- invalid: This is not a scummvm problem since the op has stated (comment5) it is …
- 13:28 Ticket #10195 (GUI: Add screenshot save directory parameter) closed by
- wontfix: I am fine with just having the option in the ini file.
- 13:26 Ticket #9777 (Add Lost Eden to datafiles page of ScummVM webpage) closed by
- wontfix: Not ready for testing.
- 13:23 Ticket #6185 (ANDROID: Crash when (un)plug keyboard on Asus Transformer) closed by
- worksforme: I am able to disconnect and reconnect my Bluetooth keyboard (#6880) …
- 05:45 Ticket #7373 (SCALERS: Old monitor rendering) closed by
- outdated: Closing because there is nothing actionable in this ticket.
- 05:35 Ticket #7768 (Support for external full screen) closed by
- outdated: There is nothing in ScummVM that prevents fullscreen on a second …
- 05:19 Ticket #7465 (MIDI: Add pauses between SysEx messages at beginning of game) closed by
- outdated: As far as I know, this is implemented everywhere it needs to be.
- 05:17 Ticket #6128 (Android: Full Throttle Fcs when switching to ride sequence) closed by
- outdated: I am able to play just fine through this part on my android tablet …
- 05:03 Ticket #7816 (Mouse clicks emulation on Android) closed by
- outdated: Android port already supports right mouse button.
- 05:01 Ticket #7803 (Displaying subtitles in voice-only games) closed by
- outdated: This is a good idea, and as a metaticket, this is too vague to be …
- 04:48 Ticket #7801 (Gabriel Knight 1: support for italian fan translation) closed by
- outdated: These are already supported in the new SCI32 engine.
- 04:43 Ticket #7641 (U3 gaming) closed by
- wontfix: I think it is safe to say this is not going to happen.
- 04:37 Ticket #8941 (Port to J2ME devices (unfinished)) closed by
- wontfix: I think it is safe to say that if nobody has finished this J2ME port …
- 04:22 Ticket #7892 (bring back GUI from 0.8.x !!!) closed by
- wontfix: Closing due to lack of clarity and objectivity.
- 04:15 Ticket #7891 (REWORK ASPECT RATIO correction (like DOSBOX)) closed by
- invalid: Closing since aspect ratio correction works correctly on …
- 04:12 Ticket #9649 (Support for Prisoner of Ice by Infogrames) closed by
- wontfix: Thanks for your interest! The issue tracker is not a place to request …
- 04:11 Ticket #7874 (Use libdepixelize as scaler) closed by
- wontfix: Closing per previous comment about performance and low output quality.
- 04:07 Ticket #10068 (Keep up the Macromedia Director work) closed by
- invalid: Closing since there seems to be no actionable item here.
- 03:41 Ticket #7158 (MI1: Crashes at Circus Tent) closed by
- worksforme: Closing due to no response from OP and prior inability to reproduce …
- 03:37 Ticket #6087 (PS2: scummvm.ini gets corrupted) closed by
- worksforme: Closing since the previous comment indicates this issue was not …
- 03:36 Ticket #6104 (CoreMIDI option does not function on ScummVM in OS X 10.5.8) closed by
- outdated: People have been successfully using CoreMIDI lately, so closing as …
- 03:35 Ticket #6262 (Wii: SCUMMVM crashes when called with command line arguments) closed by
- invalid: Closing per previous comment by digitall.
- 03:34 Ticket #6880 (Android: Crashes on BT keyboard (dis)connect) closed by
- duplicate: Duplicate of #6185.
- 03:33 Ticket #6987 (PS2: compilation story) closed by
- wontfix: This is not a ticket but rather a forum post disguised as a ticket.
- 03:32 Ticket #6675 (ANDROID: SCUMM MI2 - Music Audio Distorted) closed by
- duplicate: I’m fairly confident that this is either a duplicate of #6957 or a …
- 03:25 Ticket #6527 (WME: J.U.L.I.A. - Assertion when landing on the planet) closed by
- fixed: According to previous comment, this bug was fixed but never closed.
- 03:24 Ticket #6594 (WME: Bickadoodle - Assertion on climbing the mountain) closed by
- fixed: According to the last comment, this bug was already fixed.
- 03:21 Ticket #7087 (WME: Bickadoodle v1.2 crashes in introductory cutscene) closed by
- fixed: The defect library was fixed upstream, so no more action is needed.
- 03:15 Ticket #9730 (Crash on entering costime shop) closed by
- invalid: Closing due to no response from the OP to request for additional …
- 03:12 Ticket #4871 (SYMBIAN: TEEN: cannot load game) closed by
- outdated: Closing since the OP never responded to a request for more information …
- 03:10 Ticket #9550 (Discworld game won't run) closed by
- worksforme: Closing due to no response from the OP for more information. If you …
- 03:05 Ticket #6852 (Android: Keybord it's not working and not showing up..) closed by
- invalid: Closing since there is not enough information to reproduce this issue …
- 02:58 Ticket #7082 (Crash on intro sequence with USB MIDI device (SC-55)) closed by
- invalid: Since there is not enough information in this ticket to debug this …
- 02:48 Ticket #6871 (ANDROID: Amazon Fire Controller Joystick Deadzone When Fully Tilted) closed by
- wontfix: This ticket is a dumpster fire. If this is an issue for any other …
- 02:45 Ticket #3952 (SWORD2: Core on startup if no audio device) closed by
- wontfix: In 2017, I think it is fair to say that is no reason to spend effort …
- 02:38 Ticket #9636 (MOHAWK: Myst crashes sometimes) closed by
- invalid: Closing due to no response from OP for information needed to debug the …
- 02:33 Ticket #6759 (SCUMM: iMuse crashes with assertion failure on CoMI) closed by
- outdated: Closing as outdated since this looks like it was never reproduced so …
- 02:24 Ticket #6550 (GUI: Crash on symbian) closed by
- outdated: This seems to be a GUI bug, not a game bug. Since this issue is 4 …
- 02:20 Ticket #5759 (PSP: Urban Runner: Loading of Savegames does not work) closed by
- fixed: Since the original issue of save games missing on PSP was resolved, I …
- 02:11 Ticket #6450 (SYMBIAN: Mohawk complation fails) closed by
- wontfix: I don’t think there is anything to be done here, since there are many …
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