Timeline
11/12/17:
- 23:53 Ticket #6854 (FULL THROTTLE: wrong behaviour of the bike fight) closed by
- invalid: I played through this part and you lose after about 7 punches and the …
- 23:48 Changeset [4abcbcb9] by
- XEEN: Added remainder of giveTake
- 22:44 Changeset [086b6e7e] by
- I18N: Update translation (French) Currently translated at 100.0% (960 …
- 21:42 Changeset [f71f9842] by
- I18N: Regenerate translations.dat
- 21:42 Changeset [a043b981] by
- I18N: Update German GUI translation
- 21:42 Changeset [01c01faa] by
- I18N: Generate residualvm.pot template
- 21:42 Changeset [ec102da3] by
- I18N: Remove leftover MT32 reference from POTFILES
- 20:55 Changeset [5199f9d] by
- SWORD25: Suppress GCC Cast Qualification Warnings. Since …
- 16:42 Ticket #10317 (FULLPIPE: Save game metadata is missing) created by
- Steps: 1. Start game 2. Ctrl+F5 to Launcher 3. Click Save 4. Type a …
- 11:05 Changeset [da870978] by
- XEEN: Fix compiler warnings & AmigaOS errors
- 09:38 Changeset [ce3d5ebe] by
- GRAPHICS: Fix buffer overflow in drawBevelSquareAlgClip Port of the …
- 03:58 Ticket #10316 (FULLPIPE: Return to launcher does not work) created by
- Steps: 1. Start game and continue to interactive area 2. Ctrl+F5, …
- 03:12 Ticket #6272 (ZAK AMIGA: Audio crash) closed by
- worksforme: I am not able to reproduce any audio crash after manually playing back …
- 02:49 Ticket #6468 (Possible buffer overflow bug in VectorRendererSpec.cpp) closed by
- fixed: Thanks for your report! A patch for this issue has been added in …
- 02:49 Changeset [0d8afad5] by
- GRAPHICS: Fix buffer overflow in drawBevelSquareAlg Thanks to …
- 02:31 Changeset [c068dd8b] by
- XEEN: Added more giveTake
- 02:18 Changeset [e6228f3f] by
- SCI32: Fix integer overflow calculating audio duration Due to the …
- 01:25 Changeset [4a76e6fb] by
- XEEN: In progress implementing giveTake
11/11/17:
- 22:41 Changeset [4c3cb46b] by
- ADL: Remove ADGF_TESTING for hires3+4
- 22:19 Changeset [f99c83c0] by
- DREAMWEB: Fix out-of-bounds read of frame animation data The game …
- 21:45 Changeset [406ff7d] by
- XEEN: Fix comparisons for script If opcode
- 17:21 Changeset [2c280386] by
- XEEN: Debugger commands for gold and gems
- 16:56 Changeset [fddc81a2] by
- XEEN: Fix premature sound parsing end
- 15:31 Changeset [d6e12691] by
- I18N: Update translation (Dutch) Currently translated at 100.0% (960 …
- 15:18 Changeset [59d1cb07] by
- I18N: Update translations templates
- 15:14 Changeset [1f1d8607] by
- DRASCULA: Merge the floor coordinates into _walkRect
- 15:14 Changeset [1e1b6f7c] by
- DRASCULA: Rename gotoObject() to walkToPoint() and simplify it
- 15:14 Changeset [2bf05c2a] by
- DRASCULA: Clean up room variables, and simplify some related checks
- 15:14 Changeset [4dbed774] by
- DRASCULA: Reduce the scope of framesWithoutAction
- 15:14 Changeset [fd8a8603] by
- DRASCULA: walkToObject is a boolean variable
- 15:14 Changeset [d81869af] by
- DRASCULA: Simplify the drawing code in BJ's room
- 15:14 Changeset [51cd9b48] by
- DRASCULA: Remove superfluous variable
- 15:14 Changeset [1c2a9d2e] by
- DRASCULA: characterMoved and characterVisible are boolean variables
- 12:30 Ticket #7018 (SWORD25: use of uninitialised memory when saving a game) closed by
- fixed: Fixed in 443211d9, free sound handles containing uninitialized memory …
- 12:27 Changeset [43cf1c56] by
- I18N: Update translations templates
- 12:26 Changeset [443211d9] by
- SWORD25: Add a constructor to initialize SoundHandle members Fixes #7018
- 12:26 Changeset [08f9e05b] by
- SWORD25: Fix leaking the save thumbnail surface
- 12:26 Changeset [1dbe3ad1] by
- SDL: Fix assertion when using 4bpp cursors with a key color Myst ME …
- 09:39 Changeset [be0e1371] by
- ADL: Remove ADGF_TESTING for hires5+6
- 05:39 Ticket #4616 (GOB3: Lock up at grocery) closed by
- fixed: Thank you for testing! Whatever problem joshas was having I guess is …
- 05:22 Changeset [925c9416] by
- SWORD1: Fix use of deallocated stack memory FSNode::getName returns a …
- 05:22 Changeset [a8eddb2f] by
- SKY: Fix use of deallocated stack memory FSNode::getName returns a …
- 00:18 Changeset [6b4195a5] by
- SDL: Use RLE acceleration for SDL2 transparent surfaces We were …
- 00:15 Changeset [1d1f898c] by
- SDL: Preserve mouse position when switching between OpenGL and …
- 00:11 Changeset [b93fefeb] by
- SDL: Fix display artefacts with transparent OSD message If we do not …
11/10/17:
- 22:20 Changeset [2b00829] by
- Merge pull request #1041 from criezy/variadic-undefined Fix undefined …
- 20:35 Changeset [b73892e4] by
- XEEN: Fix event handling for town messages
- 19:56 Changeset [1b955ae6] by
- I18N: Update translations templates
- 19:56 Changeset [bf85ad82] by
- SDL: fix various OSD message artifacts On the OpenPandora handheld, …
- 19:41 Ticket #9592 (SDL2: Small graphics distortion in fullscreen mode) closed by
- fixed
- 17:23 Changeset [0ffbce5b] by
- XEEN: Fix rendering of town messages
- 17:07 Changeset [aee98ba] by
- I18N: Update translation (Finnish) Currently translated at 100.0% …
- 16:59 Changeset [3bd1a5a] by
- I18N: Update translation (German) Currently translated at 100.0% (960 …
- 16:20 Changeset [7cc03fc9] by
- I18N: Update translation (Hungarian) Currently translated at 100.0% …
- 16:16 Ticket #10154 (MSVC 2015 - SCI does not build, STATIC_ASSERT broken?) closed by
- fixed: Thanks for your report! A patch for this issue has been added in …
- 15:59 Changeset [417528b3] by
- I18N: Update translations templates
- 15:57 Changeset [a2bdff02] by
- ENGINES: Improve output of unknown game variant detection When a user …
- 15:57 Changeset [66826a8b] by
- ENGINES: Continue to check file presence after a hash/size mismatch …
- 15:57 Changeset [dda0f77b] by
- COMMON: Add basic fixed-width word wrap to Common::String
- 15:57 Changeset [21637647] by
- CGE: Remove garbage character from comments
- 15:57 Changeset [972c4539] by
- BBVS: Remove all bit shifts of potentially negative integers Previous …
- 15:57 Changeset [51329c0d] by
- ALL: Fix misuse of comma operator
- 15:56 Changeset [2de83e09] by
- COMMON: Use C++11 static_assert when available This improves the …
- 13:01 Ticket #10315 (MOHAWK: Myst: Videos have horizontal color strip at bottom) created by
- ScummVM: 1.9.0.1 OS: Android 4.1.1 Game: Myst ME When a video is …
- 12:25 Ticket #7097 (MOHAWK: Myst the game runs instead of The Making of Myst movie) closed by
- outdated: If I add Myst to scummvm 1.10.0git-5274-gdb82345 (oct 26) it does not …
- 12:18 Ticket #6230 (BASS: ANDROID, game freezes at a specific point) closed by
- worksforme: I am able to load the ops saves and get through the part they have …
- 11:09 Changeset [600fe749] by
- XEEN: Fix animation of wall torches
11/09/17:
- 23:29 Changeset [d8aab636] by
- Merge pull request #1049 from csnover/lure-unaligned LURE: Stop …
- 18:09 Ticket #10314 (iOS: LSL7: Unable to open Xqwsts’ locker on iOS) created by
- There seems to be a glitch with the keyboard on iOS: I cannot enter …
- 16:05 Changeset [cb90f861] by
- XEEN: Cleanup of PowType enum names
- 15:48 Changeset [381567c] by
- XEEN: Properly animate arrow shooting
- 14:08 Ticket #6555 (ANDROID: cursor jumps to corner) closed by
- fixed
- 14:06 Ticket #7149 (Scummvm on rasbperry stuck on "Loading theme builtin") closed by
- invalid: I am able to build and play the latest scummvm on my raspberry pi 3 …
- 13:40 Ticket #6123 (ANDROID: After OS Update 4.1.1, Right-click Button Fails) closed by
- invalid: This is not a scummvm problem since the op has stated (comment5) it is …
- 13:28 Ticket #10195 (GUI: Add screenshot save directory parameter) closed by
- wontfix: I am fine with just having the option in the ini file.
- 13:26 Ticket #9777 (Add Lost Eden to datafiles page of ScummVM webpage) closed by
- wontfix: Not ready for testing.
- 13:23 Ticket #6185 (ANDROID: Crash when (un)plug keyboard on Asus Transformer) closed by
- worksforme: I am able to disconnect and reconnect my Bluetooth keyboard (#6880) …
- 12:57 Changeset [fed68d19] by
- XEEN: Create a PowType enum for ranged arrow/spell types
- 05:45 Ticket #7373 (SCALERS: Old monitor rendering) closed by
- outdated: Closing because there is nothing actionable in this ticket.
- 05:35 Ticket #7768 (Support for external full screen) closed by
- outdated: There is nothing in ScummVM that prevents fullscreen on a second …
- 05:19 Ticket #7465 (MIDI: Add pauses between SysEx messages at beginning of game) closed by
- outdated: As far as I know, this is implemented everywhere it needs to be.
- 05:17 Ticket #6128 (Android: Full Throttle Fcs when switching to ride sequence) closed by
- outdated: I am able to play just fine through this part on my android tablet …
- 05:03 Ticket #7816 (Mouse clicks emulation on Android) closed by
- outdated: Android port already supports right mouse button.
- 05:01 Ticket #7803 (Displaying subtitles in voice-only games) closed by
- outdated: This is a good idea, and as a metaticket, this is too vague to be …
- 04:48 Ticket #7801 (Gabriel Knight 1: support for italian fan translation) closed by
- outdated: These are already supported in the new SCI32 engine.
- 04:43 Ticket #7641 (U3 gaming) closed by
- wontfix: I think it is safe to say this is not going to happen.
- 04:37 Ticket #8941 (Port to J2ME devices (unfinished)) closed by
- wontfix: I think it is safe to say that if nobody has finished this J2ME port …
- 04:22 Ticket #7892 (bring back GUI from 0.8.x !!!) closed by
- wontfix: Closing due to lack of clarity and objectivity.
- 04:15 Ticket #7891 (REWORK ASPECT RATIO correction (like DOSBOX)) closed by
- invalid: Closing since aspect ratio correction works correctly on …
- 04:12 Ticket #9649 (Support for Prisoner of Ice by Infogrames) closed by
- wontfix: Thanks for your interest! The issue tracker is not a place to request …
- 04:11 Ticket #7874 (Use libdepixelize as scaler) closed by
- wontfix: Closing per previous comment about performance and low output quality.
- 04:07 Ticket #10068 (Keep up the Macromedia Director work) closed by
- invalid: Closing since there seems to be no actionable item here.
- 03:41 Ticket #7158 (MI1: Crashes at Circus Tent) closed by
- worksforme: Closing due to no response from OP and prior inability to reproduce …
- 03:37 Ticket #6087 (PS2: scummvm.ini gets corrupted) closed by
- worksforme: Closing since the previous comment indicates this issue was not …
- 03:36 Ticket #6104 (CoreMIDI option does not function on ScummVM in OS X 10.5.8) closed by
- outdated: People have been successfully using CoreMIDI lately, so closing as …
- 03:35 Ticket #6262 (Wii: SCUMMVM crashes when called with command line arguments) closed by
- invalid: Closing per previous comment by digitall.
- 03:34 Ticket #6880 (Android: Crashes on BT keyboard (dis)connect) closed by
- duplicate: Duplicate of #6185.
- 03:33 Ticket #6987 (PS2: compilation story) closed by
- wontfix: This is not a ticket but rather a forum post disguised as a ticket.
- 03:32 Ticket #6675 (ANDROID: SCUMM MI2 - Music Audio Distorted) closed by
- duplicate: I’m fairly confident that this is either a duplicate of #6957 or a …
- 03:25 Ticket #6527 (WME: J.U.L.I.A. - Assertion when landing on the planet) closed by
- fixed: According to previous comment, this bug was fixed but never closed.
- 03:24 Ticket #6594 (WME: Bickadoodle - Assertion on climbing the mountain) closed by
- fixed: According to the last comment, this bug was already fixed.
- 03:21 Ticket #7087 (WME: Bickadoodle v1.2 crashes in introductory cutscene) closed by
- fixed: The defect library was fixed upstream, so no more action is needed.
- 03:15 Ticket #9730 (Crash on entering costime shop) closed by
- invalid: Closing due to no response from the OP to request for additional …
- 03:12 Ticket #4871 (SYMBIAN: TEEN: cannot load game) closed by
- outdated: Closing since the OP never responded to a request for more information …
- 03:10 Ticket #9550 (Discworld game won't run) closed by
- worksforme: Closing due to no response from the OP for more information. If you …
- 03:05 Ticket #6852 (Android: Keybord it's not working and not showing up..) closed by
- invalid: Closing since there is not enough information to reproduce this issue …
- 02:58 Ticket #7082 (Crash on intro sequence with USB MIDI device (SC-55)) closed by
- invalid: Since there is not enough information in this ticket to debug this …
- 02:48 Ticket #6871 (ANDROID: Amazon Fire Controller Joystick Deadzone When Fully Tilted) closed by
- wontfix: This ticket is a dumpster fire. If this is an issue for any other …
- 02:45 Ticket #3952 (SWORD2: Core on startup if no audio device) closed by
- wontfix: In 2017, I think it is fair to say that is no reason to spend effort …
- 02:38 Ticket #9636 (MOHAWK: Myst crashes sometimes) closed by
- invalid: Closing due to no response from OP for information needed to debug the …
- 02:33 Ticket #6759 (SCUMM: iMuse crashes with assertion failure on CoMI) closed by
- outdated: Closing as outdated since this looks like it was never reproduced so …
- 02:24 Ticket #6550 (GUI: Crash on symbian) closed by
- outdated: This seems to be a GUI bug, not a game bug. Since this issue is 4 …
- 02:20 Ticket #5759 (PSP: Urban Runner: Loading of Savegames does not work) closed by
- fixed: Since the original issue of save games missing on PSP was resolved, I …
- 02:11 Ticket #6450 (SYMBIAN: Mohawk complation fails) closed by
- wontfix: I don’t think there is anything to be done here, since there are many …
- 00:55 Changeset [cd0f8962] by
- XEEN: Changed multiAttack to rangedAttack
11/08/17:
- 21:46 Ticket #7139 (BBVS: Undefined behavior - shift of a negative value) closed by
- fixed: Oops, I fixed these in cc12c878b7faba373ac23aecf798f979122e5bd8 and …
- 19:59 Ticket #10220 (MOHAWK: MYST: Invalid read in VideoManager::open) closed by
- fixed
- 19:57 Changeset [1757f7dc] by
- AUDIO: Switch to BitStreamMemoryStream in the QDM2 decoder
- 19:57 Changeset [bf3c9881] by
- AUDIO: Add some padding to the QDM2 decoder input buffer Fixes out of …
- 19:35 Ticket #6059 (SDL: Mouse sticky to bottom and/or right border) closed by
- outdated: This is not a problem with SDL2 and the new graphics manager code.
- 19:22 Ticket #7157 (DEB package for Debian, is not installable.) closed by
- duplicate: This seems to be related to outdated control data for packaging so I …
- 19:21 Ticket #7129 (Cannot run ScummVM full screen on a single XRandR output) closed by
- outdated: This looks to be related to old SDL1 stuff. SDL2 uses desktop …
- 19:20 Ticket #7128 (Improved documentation for single screen use with Xinerama) closed by
- outdated: This looks to be related to old SDL1 stuff. SDL2 uses desktop …
- 19:03 Ticket #6411 (KYRA1: hanging notes using MT-32) closed by
- outdated: This is a very old ticket and Munt has been updated to the latest …
- 18:59 Ticket #6318 (HOPKINS: Wrong palette for inventory icons on Wii) closed by
- outdated: I am closing this ticket due to lack of response from OP to last query …
- 18:45 Ticket #7079 (MIDI doesn't work (Dragon History, Linux).) closed by
- worksforme: Since it looks like the OP is not able to receive updates since they …
- 18:33 Ticket #6242 (AUDIO: Built-In MT-32 MUNT Produces Wrong Sounds) closed by
- outdated: Munt has been updated for the next release, and part of the issue …
- 18:28 Ticket #6795 (UBUNTU: Fullscreen/Windowed with ALT+ENTER fails in 14.04) closed by
- wontfix: Since the last comment seems to indicate this is a conflict with some …
- 18:22 Ticket #7114 (OPENGL: Errors when moving program to background on Win32) closed by
- invalid: Closing per last comment.
- 18:21 Ticket #7181 (SDL1: mouse error when using SDL1, 3x and full screen, was: SQ5: Space ...) closed by
- wontfix: There is still some cross-platform issue with SDL1 here, in 3x mode …
- 17:58 Ticket #9661 (Insert ScummVM in Arc Browser Frontend) closed by
- wontfix: Thanks for your request! This is a request that should be sent to the …
- 17:55 Ticket #9686 (Two lines in one particular method crash compiler (msvc14 , Release ...) closed by
- wontfix: Thanks for your report! Since this is a compiler error for an …
- 17:41 Ticket #10005 (Add 6xbrz filter or Hq5x) closed by
- duplicate: This is the same thing as #9719 except worded differently.
- 17:33 Ticket #10048 (SCUMMVM: opengl window mode bug, no resize) closed by
- fixed: Since there have been changes and improvements to the graphics manager …
- 17:21 Ticket #10298 (CRYO: Lost Eden: Saved game is not shown visually) closed by
- invalid: This engine is still under development so is not ready yet to receive …
- 06:11 Ticket #10204 (Feature Request: Texture Replacement (Texture Dumping and Loading), HD ...) closed by
- wontfix: ScummVM doesn’t work that way. There is no way that such a feature …
- 06:01 Ticket #6316 (Segmentation fault on startup on Ubuntu 12.04 precise armv7l) closed by
- outdated: Reviewing this ticket in preparation for the next release, as it was …
- 04:57 Changeset [b0eb5caa] by
- LURE: Stop taking address of unaligned pointer While usage of these …
- 04:20 Ticket #9689 (SCI: PQ4: Endgame is difficult to navigate due to lack of mouse capture) closed by
- fixed: Since PR#1009 is landed now I will consider this essentially fixed. …
- 03:35 Ticket #10312 (WIN: "WARNING: unknown gfx mode -1!") closed by
- fixed: Thanks for your report! A patch for this issue has been added in …
- 03:34 Changeset [8e8ec390] by
- SDL: Get correct default graphics mode ID when queried Fixes Trac#10312.
- 01:09 Ticket #10313 (GUI: Please clarify expected behaviour of 'Apply' button.) created by
- The Apply button provides a very simple feature: change a Global …
- 01:04 Changeset [8a42959e] by
- XEEN: Fix FX calls in multiAttack
11/07/17:
- 20:18 Changeset [872c5ee7] by
- LINUX: Fix Header for major/minor macros, thus removing warnings. …
- 20:13 Changeset [262570a5] by
- I18N: Update translation (German) Currently translated at 100.0% (959 …
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