Timeline



07/16/17:

22:18 Changeset [850dcdbd]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Add a VolumeMode enum
21:26 Changeset [d8eccde]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI: Clarify Tab character & modifier workarounds in GfxMenu
21:26 Changeset [63794983]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI: Fix kMenuSelect to understand control characters In …
21:05 Changeset [6c44b576]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Cleanup of CAutoAnimate class
21:02 Ticket #9887 (TITANIC: Incorrect MaitreD animation at distance) closed by dreammaster
worksforme: I double checked with the original against ScummVM, and even manually …
18:51 Ticket #9963 (TITANIC: Incorrect Doorbot rendering during prologue) created by dreammaster
During the prologue, just after you say "YES", the Doorbot briefly …
18:46 Ticket #9886 (TITANIC: Incorrect MaitreD comment about music) closed by dreammaster
fixed
18:46 Changeset [56384fb7]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Fix MaitreD to hate the default music
17:15 Changeset [483d123d]branch-1-9 by dreammaster
TINSEL: Fix some DW2 text/voice not playing all the way through …
17:09 Ticket #9959 (Discworld 2: Bug in the showing of "string sets") closed by dreammaster
fixed: Thanks for information. I was able to identify and fix the problem.
17:07 Changeset [9cda101]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TINSEL: Fix some DW2 text/voice not playing all the way through
14:39 Changeset [b789c1ef]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Simei Yin <roseline.yin@…>
SLUDGE: Add sprite display color
14:39 Changeset [17dd32f3]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Simei Yin <roseline.yin@…>
SLUDGE: Complete pasteCharacter to backdrop
14:39 Changeset [ebd36a8d]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Simei Yin <roseline.yin@…>
SLUDGE: Complete burnSpriteToBackdrop
14:39 Changeset [b21a3ba7]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Simei Yin <roseline.yin@…>
SLUDGE: Load game icon/logo
14:39 Changeset [1a86e7e]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Simei Yin <roseline.yin@…>
SLUDGE: Correct fallback detection with custom description
13:16 Ticket #9962 (TITANIC: Transition videos sometimes appear in a corner of the screen) created by bgK
ScummVM: b4c0be8b42d63cbf3c808be1a94839483f674ce9 (Linux/X11) Game: …
08:41 Ticket #9837 (SCI: TORIN: Keyboard shortcuts are not working) closed by csnover
fixed: Thanks for your report! A patch for this issue has been added in …
08:40 Ticket #6703 (SCI: QFG1 VGA - Can't CTRL+S to access statistics) closed by csnover
fixed: This is fixed, hopefully for good, in …
08:33 Changeset [b4c0be8]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI: Fix control character keyboard events Used by: * All games with …
06:10 Ticket #9864 (SCI: Torin: Send to invalid selector at Lycentia doorway 5th world) closed by csnover
wontfix: Since this issue is caused by applying TORINPAT, the solution for this …
06:03 Ticket #9797 (SCI: Torin: Access violation on script.20700) closed by csnover
fixed: Thanks for your report! A patch for this issue has been added in …
05:53 Changeset [8e0ccc5e]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Add patch for mismatched PointSoft Torin heap 20700 Refs …
04:40 Ticket #9926 (TITANIC: Most inventory items aren't properly animating when selected) closed by dreammaster
fixed
04:40 Changeset [222ef33f]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Fix inventory scrolling when an item is selected
03:37 Changeset [b5d2c76a]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by criezy
I18N: Update translations templates
03:29 Changeset [3bc00e66]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI: Stop double-initialization of SCI0/1 objects These objects …
03:11 Ticket #9902 (TITANIC: Final Video Last Part No Sound) closed by dreammaster
fixed
03:10 Changeset [051366a]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI: Fix up Object::_baseMethod implementation 1. In SCI0/1, …
03:09 Ticket #9961 (TITANIC: Incorrect movement locking 2nd and 3rd stars in starfield) created by dreammaster
Despite movement happening when locking in the 2nd and 3rd star, it …
03:06 Ticket #9903 (TITANIC: Double Lock Navigation Crash) closed by dreammaster
fixed
03:05 Changeset [2032ca8c]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Fix range for timed volume transitions
01:13 Changeset [61403058]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Endgame sequence sound fixes

07/15/17:

23:30 Ticket #9904 (TITANIC: Ending Puzzle Solvable with 2 Stars) closed by dreammaster
fixed: Okay, I think I've fixed the issue, being that the same star could be …
23:29 Changeset [8d9c9a9]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Don't allow the same star to be locked on multiple times
22:45 Changeset [98060e8f]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Fix locking stars in star control puzzle when Caps lock is on
21:48 Changeset [b4c5318e]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Don't allow starfield to be shown if puzzle was skipped
18:48 Changeset [0f33e8ff]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Filippos Karapetis <bluegr@…>
CHEWY: More work on scene info handling
18:14 Changeset [ec6382e1] by Bastien Bouclet <bastien.bouclet@…>
VIDEO: Allow setting the mixer sound type used to play audio tracks
18:07 Changeset [dd1fa0a3]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
TITANIC: Fix incorrect calls to queueSound The sound type was being …
17:51 Changeset [22201ba7]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Simei Yin <roseline.yin@…>
SLUDGE: Move PixelFormat init to constructor
17:51 Changeset [a44cf28e]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Simei Yin <roseline.yin@…>
SLUDGE: Remove unused function displayFatal
17:51 Changeset [89635193]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Simei Yin <roseline.yin@…>
SLUDGE: Clean unused extern variables
17:51 Changeset [a3876ee8]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Simei Yin <roseline.yin@…>
SLUDGE: Clean useless #if 0's
17:51 Changeset [8c57d2d8]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Simei Yin <roseline.yin@…>
SLUDGE: Remove unused memwatch
17:51 Changeset [59f9157]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Simei Yin <roseline.yin@…>
SLUDGE: Remove gl-related graphics.h
17:51 Changeset [8c8e5c44]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Simei Yin <roseline.yin@…>
SLUDGE: Remove openGl-related function fixFont
17:51 Changeset [d53c43d0]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Simei Yin <roseline.yin@…>
SLUDGE: Add a color into stack machine
17:51 Changeset [cd384d10]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Simei Yin <roseline.yin@…>
SLUDGE: Add credit scrolling
17:51 Changeset [3672d99d]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Simei Yin <roseline.yin@…>
SLUDGE: Complete parallax
17:51 Changeset [c25a6ba4]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Simei Yin <roseline.yin@…>
SLUDGE: Complete snapshot
17:31 Ticket #9881 (TITANIC: Brief freeze during intro credits cutscene) closed by dreammaster
fixed
17:29 Changeset [fe1617a]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Fix pause during intro credits cutscene
14:30 Changeset [4a6feaef]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Simei Yin <roseline.yin@…>
SLUDGE: Use String::format instead of sprintf
07:35 Ticket #9960 (MOHAWK: Riven: Graphical glitch allows unintended access to floating room.) closed by bgK
fixed: Thanks for your report. This is now fixed (Commit 6b78f4a). The …
07:31 Ticket #9947 (MOHAWK: Riven: Screen Transition at beginning could be Smoother) closed by bgK
fixed: Sorry about that. This is now fixed by commit a7900f5. The OpenGL …
07:26 Changeset [6b78f4a]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Riven: Set more variables when starting new games Fixes #9960.
07:23 Changeset [a7900f57]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Riven: Stop sending empty rects when drawing transitions …
05:57 Ticket #9960 (MOHAWK: Riven: Graphical glitch allows unintended access to floating room.) created by macca8
This bug relates to accessing the pin puzzle room in the middle of the …

07/14/17:

20:06 Ticket #9947 (MOHAWK: Riven: Screen Transition at beginning could be Smoother) closed by bgK
fixed: Thanks for your report, this is now fixed (Commit ef42fd3476).
19:45 Changeset [ef42fd34]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Riven: Implement transition offsets The games tries to match …
12:59 Changeset [ce81c534]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by digitall
SLUDGE: Fix Unsigned vs. Signed Comparison Compiler Warnings.
10:36 Ticket #9959 (Discworld 2: Bug in the showing of "string sets") created by PetrCejpek
Greetings, I am working on the Czech translation for Discworld 2: …
08:28 Ticket #9958 (MOHAWK: Riven: Prison Island Close Dome Crash) closed by bgK
fixed: ScummVM now applies the aforementioned patch since commit 69dc56a.
08:25 Changeset [251ae00a]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by criezy
I18N: Update translations templates
08:16 Changeset [69dc56ad]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Riven: Patch prison island dome switch sound change Fixes #9958.
06:25 Ticket #9910 (SCI: Phant1: Unrecognized game version) closed by csnover
fixed: Thanks for your report! This detection table entry has been added in …
06:24 Changeset [6edb991b]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Add detection entry for Phantasmagoria FR 1.100.000 Fixes …
05:42 Changeset [d8e5994d]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
SLUDGE: Fix Visual Studio compilation
05:37 Ticket #9788 (SCI: PHANT1: Chapter 7 - Palette glitch in chapel) closed by csnover
fixed: Thanks for your report! A patch for this issue has been added in …
05:36 Ticket #9957 (SCI: PHANT1: Chapter 7 - Palette glitch in basement) closed by csnover
fixed: This should be fixed in b1b18c54f3fca42fb47295886b76d0fa948ad519.
05:33 Changeset [b1b18c5]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Patch out bad rat view init code in Phantasmagoria Fixes Trac#9957.
04:31 Changeset [bbad7ada]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Ignore chest view palette in Phantasmagoria This fixes the …
04:31 Changeset [7543bd44]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Move priority comparison of ScreenItems into its own function …
04:05 Ticket #9958 (MOHAWK: Riven: Prison Island Close Dome Crash) created by dafioram
ScummVM: 1.10.0git-3786-g906c6de (July 13 2017) 64bit Tester OS: …
00:19 Changeset [8047f3fa]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Stop optimising palette merges While this optimisation helped …
00:19 Changeset [3e45309b]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Add workaround for Phant1
00:12 Ticket #9957 (SCI: PHANT1: Chapter 7 - Palette glitch in basement) created by csnover
Similar to #9788. Reproduction: 1. Teleport to room 20210 2. Set …

07/13/17:

23:29 Changeset [cce0aace]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Simei Yin <roseline.yin@…>
SLUDGE: get random number
23:29 Changeset [b60aa5ea]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Simei Yin <roseline.yin@…>
SLUDGE: fix warnings
22:41 Changeset [8fde0463]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: Make UTF-8 code portable
18:48 Changeset [469d1777]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: Fix more warnings
18:46 Changeset [2b0cbd3c]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: Fix warning
18:45 Changeset [50f12049]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: Fix line endings
18:43 Changeset [e36f3ad7]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: int32_t -> int32
18:27 Changeset [94ddf526]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: remove CommonCode directory to have a flat structure
18:27 Changeset [ef5e8091]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: use multiple entries for language selection
18:27 Changeset [6b794d3d]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: remove game settings from Sludge code
18:27 Changeset [3c84965]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: delete a game that doesn't exist any more
18:27 Changeset [8f618e5]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: move namespace to functionlist.h
18:27 Changeset [91fcdda2]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: change global Common::String to public var of SludgeEngine
18:27 Changeset [d6308b91]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: replace utf8 chars by code
18:27 Changeset [1cd6de2]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: remove debug code
18:27 Changeset [800987ab]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: replace char *by Common::String
18:27 Changeset [19ff9f41]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: correct loadfile existence check
18:27 Changeset [59ea5e58]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: use Graphics::Surface::drawLine instead of sludge defined drawLine
18:27 Changeset [ae8df00f]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: replace abs() by scummvm ABS()
18:27 Changeset [9d349e79]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: code formatting for
18:27 Changeset [38262ad6]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: use write/readFloatLB instead of Sludge get/putFloat
18:27 Changeset [8f2a177c]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
STREAM: add read/write functions for float LE/BE
18:27 Changeset [d37888ad]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: use read/writeSint16LE instead of get/putSigned
18:27 Changeset [076f8415]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: fix u32string saving error
18:27 Changeset [389bd92a]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: correct #define in header to match file name
18:27 Changeset [2563180f]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: remove math functions defined in sludge
18:27 Changeset [f8e1fe00]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: replace int types to scummvm defined ones
18:27 Changeset [cc727710]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: remove define duplication
18:27 Changeset [b8cede68]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: remove unused files
18:27 Changeset [08304b8]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: use Common/debug instead of sludge debug
18:27 Changeset [ed09887e]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: remove an unused .h
18:27 Changeset [ee45e151]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: use Common::Point instead of struct POINT
18:27 Changeset [07e49820]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: remove #ifdef HAVE_GLES2 and clean code in graphics
18:27 Changeset [1e261d6]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: remove unused libs
18:27 Changeset [9560969e]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: remove shader-related files
18:27 Changeset [53572c8e]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: not to build sludge by default
18:27 Changeset [302c9462]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: use U32String to replace sludge utf8 library
18:27 Changeset [fe773c1b]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: replace char* by Common::String for error messages
18:27 Changeset [8152793d]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: save&load system (without thumbnail and snapshot)
18:27 Changeset [791aedf7]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
Image: extend writePng for 4-byte pixelFormat
18:27 Changeset [874d03f]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: stop a sound by file number SLUDGE: stop a sound by
18:27 Changeset [0e8db2bf]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: add blankscreen effect
18:27 Changeset [b5a77c93]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: check point to non transparent part of a character
18:27 Changeset [91d2b5d3]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: kill a sprite bank
18:27 Changeset [082bf55b]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: clean debug info
18:27 Changeset [9a57db6b]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: correct text color for png font
18:27 Changeset [3b3c925]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: add game timing
18:27 Changeset [ae54897f]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: add channel to debug text
18:27 Changeset [15e7f5c]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: fix unmatched delete []
18:27 Changeset [639f20f1]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: fix bug of setting zbuffer before backdrop
18:27 Changeset [e7d1f272]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: set sludge game to 1xScale by default
18:27 Changeset [44d7663a]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: read headless png sprites
18:27 Changeset [1a27d671]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
IMAGE: add flag to skip signature check in png decoder
18:27 Changeset [5469aaf8]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: move initGraphics after sludge init
18:27 Changeset [d63953d9]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: free resource when finish reading png sprite
18:27 Changeset [e7a22b59]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: add several debug infos and exit when error
18:27 Changeset [279a5330]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: add game detection for Robin's rescue
18:27 Changeset [03f43f78]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: add fall back detection
18:27 Changeset [52b627ba]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: use Common::List to reproduce layer effects
18:27 Changeset [f89f1aa]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: formatting code in sprites.cpp
18:27 Changeset [71419613]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: load zBuffer sprites as backdrop copies
18:27 Changeset [eb996833]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: change background and zByffer restore order in freeze
18:27 Changeset [f138547]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: paste image to background
18:27 Changeset [387a558e]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: add dark screen effect
18:27 Changeset [4b941e1]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: remove a low-level graphic loop
18:27 Changeset [83926d07]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: fix error that chracter has no click effect
18:27 Changeset [82f023d]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: free surfaces in freeze struct
18:27 Changeset [ea1f2412]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: get input work by replacing sdl event by scummvm event
18:27 Changeset [43ffa3b]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: give a 0.5 opacity for mixOverlay image
18:27 Changeset [94188912]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: get freeze and unfreeze scene work
18:27 Changeset [e52dbca7]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: remove unused variable in parallaxLayer
18:27 Changeset [536ddf7e]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: change struct texture to Surface
18:27 Changeset [0eb18c26]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: set to right delay time
18:27 Changeset [bbde5f4]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: remove #ifndef of cursor display and formatting code
18:27 Changeset [5baae657]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: cache of ended sound in playlist won't be used before handled
18:27 Changeset [15c7958]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: add sound loop for wav and ogg
18:27 Changeset [36d078c]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: add sound loop test game game links: …
18:27 Changeset [747820bb]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: get loop sound work for wav and ogg
18:27 Changeset [7b2a2123]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: add new game for testing
18:27 Changeset [51a20af0]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: leave MOD sound loading aside
18:27 Changeset [ef943806]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: play game wav sound in a rough way
18:27 Changeset [da842ee1]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: remove unused sound files and rename cpp
18:27 Changeset [09b4a067]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: remove value setting loop by memset
18:27 Changeset [78cba755]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: change pixel formats to pointers and fix seg fault
18:27 Changeset [839e7fb]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: fix unmatched delete[] leaks
18:27 Changeset [77d5c723]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: replace sludge colours by pixelformat
18:27 Changeset [d5379c21]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: add game file name getter in detection
18:27 Changeset [2ca68459]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: use AD_ENTRY1s instead of AD_ENTRY1
18:27 Changeset [3975fd72]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: remove showSetupWindow
18:27 Changeset [83ab0563]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: replace int type by scummvm types in utf8
18:27 Changeset [90ea9d01]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: spelling correction in define
18:27 Changeset [4773aff4]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: correct int type
18:27 Changeset [bee42dc]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: remove platform dependent defines
18:27 Changeset [7430ebe8]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: use scummvm int type instead of uint16/32_t
18:27 Changeset [a8ccd053]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: header formatting
18:27 Changeset [c44b4f31]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: remove implementation of tga.h
18:27 Changeset [dc380b4b]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: align increment operator
18:27 Changeset [39c12238]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: add copyright information
18:27 Changeset [10ff6994]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: format code and remove oneliners
18:27 Changeset [414b3c4]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: text display
18:27 Changeset [a589fac8]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: fix sprite flickering by using a full screen surface
18:27 Changeset [30eef256]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: display sprites with TransparentSurface
18:27 Changeset [54ad2661]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: fix sprite loading error
18:27 Changeset [00b64e01]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: Add debug channel for fatal msg
18:27 Changeset [733e758f]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: move backdrop display code to backdrop.cpp
18:27 Changeset [cd42e483]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: complete sprite loading
18:27 Changeset [cfe2e637]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: refactor HSIDecoder out of Imgloader
18:27 Changeset [786e4c3d]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: Refactor image loading function and apply in backdrop
18:27 Changeset [8c59f8de]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: Replace sludge stream reading functions by scummvm ones
18:27 Changeset [b920f61a]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: Add the slusge specific image decoder
18:27 Changeset [3ae270f7]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: Correct ifdef position in backdrop.h
18:27 Changeset [c0822cbc]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: Fix configure.engine It doesn't work with create_project.exe …
18:27 Changeset [6e5dec31]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: Fix png displaying
18:27 Changeset [ca2ee024]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: code formatting
18:27 Changeset [2dddb900]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: Use PNGDecoder to read backdrop
18:27 Changeset [6808650f]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: Refactor png specific functions in backdrop
18:27 Changeset [9f7d301e]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: Refactor background loading code
18:27 Changeset [f8ca5d14]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: Replace stream writing functions id backdrop and formatting
18:27 Changeset [45dcfdfc]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: Replace standard file reading functions by Common functions
18:27 Changeset [f5b4cf68]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: Remove inner include of vorbis library
18:27 Changeset [1aa64b5b]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: Add namespace for file version.h
18:27 Changeset [f2d81f6f]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: Add new debug channels
18:27 Changeset [c4a5af22]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: Add namespace
18:27 Changeset [219044a]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: Add sludge files and make it compile
18:27 Changeset [94439e2c]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
SLUDGE: Add first classes in scummvm to detect .slg game file
18:08 Changeset [25f3a75f] by yinsimei <roseline.yin@…>
SLUDGE: remove CommonCode directory to have a flat structure
15:53 Ticket #9956 (SCI: LB2: No Lip Animation for Laura with Yvette about Tut) created by dafioram
ScummVM: 1.10.0git-3766-gb0ecbc9 64bit Game: Laura Bow 2 …
15:49 Changeset [8da22924] by Joseph-Eugene Winzer <m999@…>
SUPERNOVA: Fixes bathroom location on minimap
15:45 Ticket #9955 (SCI: LB2: No Lip Animation for Myklos for 1926) created by dafioram
ScummVM: 1.10.0git-3766-gb0ecbc9 64bit Game: Laura Bow 2 …
15:31 Ticket #9954 (SCI: LB2: Laura Talks like a Ferret) created by dafioram
ScummVM: 1.10.0git-3766-gb0ecbc9 64bit Game: Laura Bow 2 …
15:12 Ticket #9953 (SCI: LB2: Voice Continues after loading another game) created by dafioram
ScummVM: 1.10.0git-3766-gb0ecbc9 64bit Game: Laura Bow 2 CD/DOS GOG …
14:42 Ticket #9952 (SCI: LB2: Can get into the storage room early) created by dafioram
ScummVM: 1.10.0git-3766-gb0ecbc9 64bit Game: Laura Bow 2 CD/DOS GOG …
09:14 Changeset [b9358b92]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by criezy
I18N: Update translation (German) Currently translated at 100.0% (964 …
06:58 Ticket #9951 (MOHAWK: Riven: It is impossible to approach the sea animals closely. ...) closed by ctoroman
fixed: I'm sorry, I was wrong. :)
06:31 Ticket #9951 (MOHAWK: Riven: It is impossible to approach the sea animals closely. ...) created by ctoroman
It is impossible to approach the sea animals closely. They immediately …
01:52 Changeset [906c6de3]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Fix daffine.h includes
01:41 Changeset [256b2758]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Rename DMatrix to DAffine, thanks to wjp
01:20 Changeset [dc5645cb]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Change rows to cols in DMatrix, thanks to wjp
00:22 Ticket #9950 (SCI: LB2: No Lip Animation for A Voiced Dialogue) created by dafioram
ScummVM: 1.10.0git-3766-gb0ecbc9 64bit Game: Laura Bow 2 …

07/12/17:

23:20 Changeset [fcea412] by yinsimei <roseline.yin@…>
SLUDGE: use multiple entries for language selection
22:44 Changeset [34969d50]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by criezy
SWORD1: Specify list of available languages in detection code This …
22:09 Ticket #9941 (MOHAWK: Riven: Adding Riven to ScummVM again doesn't create separate saves) closed by bgK
wontfix: I'm a bit reluctant to change the save file naming once again. Some …
22:04 Changeset [662009b0]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by criezy
I18N: Update translations templates
22:00 Changeset [c3bbae04]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Riven: Improve save load error handling A GUI error message …
21:17 Changeset [aaf9041f] by yinsimei <roseline.yin@…>
SLUDGE: remove game settings from Sludge code
21:12 Changeset [850c409] by yinsimei <roseline.yin@…>
SLUDGE: delete a game that doesn't exist any more
16:43 Ticket #9899 (TITANIC: Turned on fan Looks off) closed by dreammaster
outdated: Looks fine in the latest master. At a guess, I'd say my recent graphic …
16:42 Ticket #9888 (TITANIC: Nothing happening using hose on SuccUBus) closed by dreammaster
duplicate
13:56 Ticket #9884 (TITANIC: Possible incorrect animation of starlings being mulched) closed by dreammaster
fixed: No, I double-checked, and it's like that in the original. However, I …
13:54 Changeset [e5ab09d7]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Fix promenade fan noises when turned to full
10:43 Changeset [ae863a8] by yinsimei <roseline.yin@…>
SLUDGE: move namespace to functionlist.h
08:30 Ticket #9949 (SCI: LB1: Game hangs when walking diagonal up attic stairs) created by sluicebox
If you walk diagonal up the attic stairs from the bottom of the stars …
04:29 Ticket #9948 (MOHAWK: Riven: Boiler Wheel Discoloration After Using) created by dafioram
When you click the wheel to rotate the tube in the boiler puzzle it …
04:06 Changeset [2bfe136a]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Fix savegame names not showing in Continue dialog
04:01 Ticket #9925 (TITANIC: Nose puzzle not working when done in reverse) closed by dreammaster
fixed: Okay, I think it's all sorted out.
03:59 Changeset [51ebb019]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Fix Titania's nose remaining present after being picked up …
01:47 Ticket #9947 (MOHAWK: Riven: Screen Transition at beginning could be Smoother) created by dafioram
ScummVM: 1.10.0git-3766-gb0ecbc9 Tester OS: Win7-64 Game: Riven …

07/11/17:

20:27 Ticket #9946 (OPENGL: Entering fullscreen mode in GUI misbehaves in OpenGL mode on MacOS) created by angstsmurf
This is related to #9945, but I think it deserves its own separate …
20:17 Ticket #9945 (OPENGL: Alt+Enter misbehaves in OpenGL mode on MacOS) created by angstsmurf
When going from fullscreen to windowed mode by pressing alt+enter in …
15:56 Ticket #9913 (MOHAWK: Myst: Piano Puzzle Doesn't Unsolve) closed by dafioram
wontfix: This is in the original.
15:41 Changeset [a708e6c3] by yinsimei <roseline.yin@…>
SLUDGE: change global Common::String to public var of SludgeEngine
15:41 Changeset [1dfd9bd0] by yinsimei <roseline.yin@…>
SLUDGE: replace utf8 chars by code
15:41 Changeset [ffd61fe8] by yinsimei <roseline.yin@…>
SLUDGE: remove debug code
15:41 Changeset [8c2faa7b] by yinsimei <roseline.yin@…>
SLUDGE: replace char *by Common::String
14:31 Changeset [e82ce626] by yinsimei <roseline.yin@…>
SLUDGE: correct loadfile existence check
14:23 Ticket #9944 (SCI: KQ5: Crispin Area Pathfinding Loop) created by dafioram
ScummVM: 1.10.0git-3766-gb0ecbc9 64bit Game: Kings Quest 5 …
11:09 Changeset [418931d0] by yinsimei <roseline.yin@…>
SLUDGE: use Graphics::Surface::drawLine instead of sludge defined drawLine
08:31 Ticket #9928 (MOHAWK: Riven: Prison Island Save Game Crash) closed by bgK
fixed: Thanks this is now fixed by commit d6fd0ac.
08:30 Changeset [ec37d200]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by criezy
I18N: Update translations templates
08:29 Changeset [d6fd0ac6]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Riven: Fix card leave scripts when changing stacks Card leave …
07:34 Changeset [f3948f24] by Joseph-Eugene Winzer <m999@…>
SUPERNOVA: Adds missing copyright header
05:48 Changeset [8600aa2a] by Joseph-Eugene Winzer <m999@…>
SUPERNOVA: Cosmetic changes in console code
05:46 Changeset [ada73b40] by Joseph-Eugene Winzer <m999@…>
SUPERNOVA: Converts strings back to cp437
05:46 Changeset [2c35a796] by Joseph-Eugene Winzer <m999@…>
SUPERNOVA: Implements GUI routines and refactors code Of course the …
05:32 Ticket #9943 (MOHAWK: Riven: 'confirm_exit' option displays dialog when game ends.) created by macca8
This is an unusual bug in that the feature it refers to isn't standard …
03:41 Ticket #9942 (TITANIC: Text Input Can be Garbled) closed by dreammaster
fixed
03:40 Changeset [eb730628]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Fix rendering of conversation text input
01:32 Changeset [4ec3c287]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by wjp
IMAGE: Inline two simple indeo functions
01:24 Changeset [7fc69ebd]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Inline CTransparencySurface methods at wjp's suggestion
00:35 Ticket #9942 (TITANIC: Text Input Can be Garbled) created by dafioram
ScummVM: 1.10.0git-3766-gb0ecbc9 64bit Game: Starship Titanic, GOG …
00:14 Changeset [b83743d5] by yinsimei <roseline.yin@…>
SLUDGE: replace abs() by scummvm ABS()
00:07 Changeset [81e7a5b5] by yinsimei <roseline.yin@…>
SLUDGE: code formatting for
00:02 Changeset [08addcab] by yinsimei <roseline.yin@…>
SLUDGE: use write/readFloatLB instead of Sludge get/putFloat
00:01 Changeset [b14da6d9] by yinsimei <roseline.yin@…>
STREAM: add read/write functions for float LE/BE
Note: See TracTimeline for information about the timeline view.