Timeline



07/07/17:

20:37 Ticket #9687 (SCI: MGDX: Missing MIDI playback) closed by csnover
fixed: Fixed in 90cd56e4b6f008c9dbb3f9d1b34bca4a786c40ac.
20:36 Ticket #9789 (SCI: KQ7: No music for quest in Etheria) closed by csnover
fixed: Thanks for your report! In KQ7 1.51, there are at least two sounds …
20:28 Changeset [07d6ffd9]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Force General MIDI for games that support nothing else * MGDX …
20:25 Changeset [90cd56e4]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Fix missing music in MGDX GM patch data is the same across all …
20:25 Changeset [f6dd8ad2]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI: Fix audio_list debug command engine version info
19:44 Changeset [a9a3089]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Fix tMOV size computation not to use uninitialized memory
19:41 Ticket #9734 (MOHAWK: Riven crash in chair on temple island) closed by bgK
fixed: This was fixed by commit 93c75a4. The next daily build will have this …
19:40 Ticket #9905 (MOHAWK: Riven: Temple Island Chair Crash) closed by bgK
fixed: This was fixed by commit 93c75a4. As usual the next daily build will …
19:39 Changeset [93c75a46]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Fix computing the size of tMOV resources When two entries in …
15:29 Changeset [dc913a31]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
14:35 Ticket #9909 (SWORD1: Can't use GMM to change subtitles/speech) created by dafioram
ScummVM: 1.10.0git-3567-g58e6033 64bit Game: Broken Sword 1 GOG Tester …
14:26 Ticket #9908 (SWORD1: Picture previews black when saving in game) created by dafioram
ScummVM: 1.10.0git-3567-g58e6033 64bit Game: Broken Sword 1 GOG Tester …
11:49 Changeset [83840985]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Dutch) Currently translated at 100.0% (964 …
11:06 Changeset [928f77aa]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by criezy
I18N: Update translation (German) Currently translated at 99.8% (963 …
11:06 Changeset [9c7bd1f8]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Italian) Currently translated at 100.0% …
06:52 Ticket #9907 (SCI: LB1: Sound effect not playing when discovering corpse) created by sluicebox
Sometimes, when discovering the doctor's corpse in the chapel, the …
06:11 Ticket #9906 (SCI: LB1: Game hangs when examining bottle if walking in wrong spot) created by sluicebox
This is just like #9870, a bug in the original game that will freeze …
03:19 Ticket #9762 (SCI: KQ7: Video playback is incorrect) closed by csnover
fixed: Thanks for your report! A fix for this problem has been added in …
03:19 Ticket #9843 (SCI: KQ7 Win ES: White is drawn as black in videos) closed by csnover
fixed: Thanks for your report! A fix for this problem has been added in …
03:11 Ticket #9857 (SCI: GK2: Character Graphic Glitches in Opera basement) closed by csnover
fixed: Thanks for your report! A fix for this issue has been committed at …
02:27 Changeset [065dd967]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SDL: Fix compilation with SDL1.2
02:15 Changeset [ae00f583]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by criezy
I18N: Update translations templates
02:12 Changeset [12d24d5b]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Fix bad palette entries when built without USE_RGB_COLOR This …
02:12 Changeset [3f0e061e]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Refactor DuckPlayer to use common video playback code This …
02:12 Changeset [f15f9e3b]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Refactor Video32 code to reduce code & feature duplication
02:12 Changeset [71256a0d]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Improve playback quality of SEQ videos
02:12 Changeset [7057f232]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Improve kPlayVMD rendering 1. Added a new game option for …
02:12 Changeset [8cb3544]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Improve kShowMovieWin (AVI) rendering 1. Added a new game …
02:12 Changeset [e9bef896]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Remove useless call The show list is already cleared by …
02:12 Changeset [2d6fe2b8]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Work around bogus palette entries in select Windows games
02:12 Changeset [c6f5840]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Remove magic numbers in HunkPalette
02:12 Changeset [f7fcce24]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Remove unused method declaration
02:12 Changeset [35346bc7]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Update mouse position for rendering in all frameOuts
02:12 Changeset [1466fb2]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Add workaround for SQ6
02:12 Changeset [798c6bf3]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
COMMON: Add yet another GUIO option flag SCI engine has very many …
02:12 Changeset [7ce2e4cf]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
GRAPHICS: Allow nearest neighbor scaling of 1Bpp and 2Bpp …
02:12 Changeset [1fbee2f]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Allow skipping SEQ animations In SSCI, SEQ animations cannot …
02:12 Changeset [9f910535]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Centralise OSystem screen updates
02:12 Changeset [f40ea8c2]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Stop setting unused palette timestamp property
02:12 Changeset [a689fee6]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SCI32: Speed up & deduplicate palette submission code
02:11 Changeset [332fabcb]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Colin Snover <github.com@…>
SDL: Only recreate SDL2 window when necessary Destroying and …
01:01 Changeset [ac67742] by GitHub <noreply@…>
Merge 38f5e0a1668532395d5b6f7cdbf4df477e317113 into …
00:24 Changeset [6d37e1e8]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Fix Arboretum Winter view enter animation

07/06/17:

22:35 Ticket #9880 (TITANIC: Starship Titanic: Deskbot crash on return respond) closed by dreammaster
fixed: I am actually. Maybe it was because I'm using a Visual Studio …
22:33 Changeset [11bb59a]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Fix NPC conversation crash
21:31 Changeset [e04815f9]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Mark a few more sound playbacks as speech
17:35 Ticket #9878 (TITANIC: Clipped ship announcements) closed by dreammaster
fixed: This is something I actually consider a bug in the original. Fixed now
17:34 Changeset [5e3ad4b]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Fix ship announcements with no content
17:07 Changeset [6044ba16]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Added sound command to debugger
14:50 Ticket #9889 (Titanic: Click Login on Computer Crash) closed by dreammaster
fixed: Congrats. You discovered a bug in the original game. I've applied a …
14:48 Changeset [0b18b0b1]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Fix crash clicking on MissiveOMat login prompt
14:25 Ticket #9893 (TITANIC: Access Denied on correct terminal login) closed by dreammaster
fixed
14:25 Changeset [1972fd05]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Don't show Access Denied on MissiveOMat after successful login
03:36 Ticket #9882 (TITANIC: Possible inconsistency with saved chevrons) closed by dreammaster
fixed: I checked, and you're right. I had the logic for adding new chevrons …
03:19 Changeset [6a16dfa6]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Fix Rooms Glyphs list only allowing a single custom entry
02:17 Ticket #9868 (Titanic: Starship Titanic: Can't board ship) closed by dreammaster
fixed
02:16 Ticket #9897 (TITANIC: Parrot accepts cold chicken) closed by dreammaster
fixed
01:58 Changeset [6d0207c7]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Fix refreshing inventory tooltip when chicken gets cold
00:23 Changeset [7ed7e02]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Fix parrot to only eat hot plain chickens

07/05/17:

20:37 Ticket #9570 (Selenitic door puzzle skips playing the last sound) closed by bgK
20:35 Changeset [6f46b174]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Myst: Poll for events every 10ms when waiting
20:22 Ticket #9729 (Music After Solving Rebel Tunnel Puzzle Doesn't Start with Cutscene) closed by bgK
fixed: This is fixed since the Riven engine overhaul from GitHub#966.
20:22 Ticket #7148 (MOHAWK: Rendering glitch in Riven) closed by bgK
fixed: This is fixed since the Riven engine overhaul from GitHub#966.
20:19 Ticket #9891 (MOHAWK: Riven: Sound issue in Temple Island) closed by bgK
fixed: Oh, you're right. And actually the fix for issue #9873 will fix this …
19:16 Ticket #9873 (MOHAWK: Riven: Could not find sound 2 in card 11!) closed by bgK
fixed: This is fixed as of commit 31d428fd0. The fix will be available in the …
19:13 Changeset [31d428fd]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Use movie slots instead of movie ids for stored opcodes Fixes …
14:22 Ticket #9895 (TITANIC: GMM Saves shouldn't be allowed in the prologue elevator scene) closed by dreammaster
fixed
14:22 Changeset [afe27c6d]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Don't allow GMM save/loading during cutscenes
08:35 Changeset [348edec1]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
DIRECTOR: Make 3-ary processEvent private
08:35 Changeset [2ae7d9f8]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
DIRECTOR: Handle kEventPrepareMovie with 1-ary processEvent
08:35 Changeset [9ddb97b4]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
DIRECTOR: Handle kEventExitFrame with 1-ary processEvent
08:35 Changeset [7b675fc1]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
DIRECTOR: Handle kEventNone with 1-ary processEvent
08:35 Changeset [8a6dce9]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
DIRECTOR: Handle kEventIdle with 1-ary processEvent
08:35 Changeset [1d5c9278]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
DIRECTOR: Add processSpriteEvent
08:35 Changeset [fd310f1f]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
DIRECTOR: Move executeImmediateScripts to lingo.cpp
08:35 Changeset [f1d2149d]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
DIRECTOR: Include director/frame.h and sprite.h in lingo.cpp
08:35 Changeset [9735fb0]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
DIRECTOR: Move #define CHANNEL_COUNT to director.h
08:35 Changeset [265b088]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
DIRECTOR: Use 1-ary processEvent call to start movie Perahsp a …
08:35 Changeset [8a6ef727]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
DIRECTOR: Add kEventStart case for processGenericEvent
08:35 Changeset [5a4942b]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
DIRECTOR: Remove "primary event handler" comment According to D4 …
08:35 Changeset [3059c95a]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
DIRECTOR: Handle keyDown in 1-ary processEvent Might change semantics …
08:35 Changeset [137e10ee]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
DIRECTOR: Add kFrameScript call This follows from D4 docs. Changes …
08:35 Changeset [0584f936]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
DIRECTOR: Reorder processInputEvent
08:35 Changeset [bfe3a316]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
DIRECTOR: Swap order of processEvent calls This appears to be the …
08:35 Changeset [57dbfbf9]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
DIRECTOR: Call primaryEventHandler in processInputEvent
08:35 Changeset [c267bc2]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
DIRECTOR: Handle kEventPrepareFrame in processFrameEvent
08:35 Changeset [963bc4a3]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
DIRECTOR: Move kEventMouseUp/Down handling to processInputEvent
08:35 Changeset [5a9a1571]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
DIRECTOR: Include sprite.h in lingo-events.cpp
08:35 Changeset [f9302e2c]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
DIRECTOR: Handle frame enter/exit with 1-ary processEvent call
08:35 Changeset [ce3aaa08]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
DIRECTOR: Implement processFrameEvent
08:35 Changeset [38db7dfa]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
DIRECTOR: Add runMovieScript
08:35 Changeset [252c890b]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
DIRECTOR: Add Lingo::PrimaryEventHandler
08:35 Changeset [ed66169a]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
DIRECTOR: Include frame.h in lingo-events.cpp
08:35 Changeset [4f749fc0]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
DIRECTOR: Add Lingo::_dontPassEvent I'm not sure whether this should …
03:05 Ticket #9905 (MOHAWK: Riven: Temple Island Chair Crash) created by dafioram
ScummVM: 1.10.0git-3674-g02dec19 64bit Game: Riven DVD …
01:48 Ticket #9904 (TITANIC: Ending Puzzle Solvable with 2 Stars) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
01:30 Ticket #9903 (TITANIC: Double Lock Navigation Crash) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
01:17 Ticket #9902 (TITANIC: Final Video Last Part No Sound) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
01:02 Ticket #9901 (TITANIC: Winter displayed as Spring) created by dafioram
If you set the room to be winter then turn around and turn back it …
00:53 Ticket #9900 (TITANIC: No Hand for Picking up Vision Center) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
00:44 Ticket #9899 (TITANIC: Turned on fan Looks off) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
00:34 Ticket #9898 (TITANIC: Bar Glass and Vision Center animation flickering) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …

07/04/17:

23:27 Ticket #9897 (TITANIC: Parrot accepts cold chicken) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
23:23 Ticket #9896 (TITANIC: No Hot Chickens) closed by dafioram
invalid: My yellow fuse was not in so thats why it wasn't making hot chicken.
22:59 Ticket #9896 (TITANIC: No Hot Chickens) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
21:55 Ticket #9895 (TITANIC: GMM Saves shouldn't be allowed in the prologue elevator scene) created by tsoliman
Saving while the bot is talking during the elevator ride (before he's …
21:30 Ticket #9894 (QFG4: Thieves guild secret passage isn't immediately walkable) created by tsoliman
self built from git 13fa1b22a20966f3ddbcb9b2a5e48e7232250239 You're …
19:48 Ticket #9892 (MOHAWK: Riven: Game crashes in Plateau Island) closed by bgK
fixed: Thanks. This is fixed as commit 13fa1b2. The next daily build will …
19:43 Changeset [13fa1b2]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Only disable videos when turning off the prison viewer …
16:35 Ticket #9893 (TITANIC: Access Denied on correct terminal login) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
08:12 Ticket #9791 (SCI: GK1: Intro movie plays no digital music) closed by csnover
As there has been no response to the request for information for two …
08:12 Ticket #9892 (MOHAWK: Riven: Game crashes in Plateau Island) created by ctoroman
If you press the left button to see Catherine, then press the right …
07:42 Changeset [38f5e0a1] by Colin Snover <github.com@…>
SDL: Only recreate SDL2 window when necessary Destroying and …
06:58 Ticket #9891 (MOHAWK: Riven: Sound issue in Temple Island) created by ctoroman
If you cut off steam with a lever, the sound of the steam does not change.
01:00 Changeset [66a882bc] by Joseph-Eugene Winzer <m999@…>
SUPERNOVA: Fixes parameters passed to fillRect()
00:59 Ticket #9890 (TITANIC: Volume Settings Ignored until GMM opened) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
00:58 Changeset [d77a5a1] by Joseph-Eugene Winzer <m999@…>
SUPERNOVA: Fixes ScreenBufferStack
00:39 Ticket #9889 (Titanic: Click Login on Computer Crash) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
00:20 Ticket #9874 (German version of Raumschiff Titanic v1.00.42d crashes at the Beginning) closed by dreammaster
invalid: As I mentioned in the testing announcement, we're only testing the …
00:10 Ticket #9888 (TITANIC: Nothing happening using hose on SuccUBus) created by dreammaster
othing seems to happen when I put the hose in the light fitting and …
00:09 Ticket #9887 (TITANIC: Incorrect MaitreD animation at distance) created by dreammaster
When entering the first class restaurant, you can see the Maitre D'Bot …
00:08 Ticket #9886 (TITANIC: Incorrect MaitreD comment about music) created by dreammaster
In the restaurant, the Maitre D'Bot makes comments about enjoying the …
00:08 Ticket #9885 (TITANIC: Incorrect music in music room) created by dreammaster
In the music room, it sounds like there's a buffer-underrun occurring …
00:07 Ticket #9884 (TITANIC: Possible incorrect animation of starlings being mulched) created by dreammaster
During the animation of the starlings being pulped, the fan doesn't …
00:06 Ticket #9883 (TITANIC: Voice too quiet when parrot eating pistachios) created by dreammaster
Whilst feeding the pistachios to the parrot, his speech is far too …
00:05 Ticket #9882 (TITANIC: Possible inconsistency with saved chevrons) created by dreammaster
I'm not sure if this is a bug in the original game, but I kept having …
00:01 Ticket #9881 (TITANIC: Brief freeze during intro credits cutscene) created by dreammaster
When playing the credits video, upon flying back into the embarkation …

07/03/17:

23:57 Ticket #9880 (TITANIC: Starship Titanic: Deskbot crash on return respond) created by dafioram
ScummVM: 1.10.0git-3571-gd5ebd9a 64bit Game: Starship Titanic, GOG …
23:54 Ticket #9879 (TITANIC: Incorrect Doorbot timing) created by dreammaster
When entering the Titanic for the first time, Fentible is supposed to …
23:54 Ticket #9878 (TITANIC: Clipped ship announcements) created by dreammaster
Sometimes, the Deskbot will announce "Bing bong..." and then silence.
23:53 Ticket #9877 (TITANIC: Fentible (Doorbot's) eyes going white) created by dreammaster
Fentible's eyes sometimes turn completely white during his speech. …
23:52 Ticket #9876 (TITANIC: Slowness of mouse cursor) created by dreammaster
The mouse cursor in game seems to lag by 300-500ms...meaning if you …
23:52 Ticket #9875 (TITANIC: Wrong music when using elevators) created by dreammaster
When descending in any elevator to the SGT class, the "first class" …
22:01 Ticket #9867 (Titanic: Starship Titanic: _lockCount Assertion fail) closed by dreammaster
fixed: Okay. I fixed a bug in a delay timer that could allow the request to …
21:59 Changeset [02dec192]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Fix delay for Doorbot repeat will you help message
21:02 Ticket #9874 (German version of Raumschiff Titanic v1.00.42d crashes at the Beginning) created by Breite
I used ScummVM 1.10.0git3571 - gd5ebd9a …
19:59 Changeset [c29890ac] by criezy
COMMON: Change way the Singleton instances are instantiated This …
19:31 Changeset [41f32c20]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by criezy
BUILD: Do not link iOS static builds with AudioUnit framework
18:18 Changeset [a4585143] by Cameron Cawley <ccawley2011@…>
Merge branch 'master' of https://github.com/ccawley2011/scummvm into …
17:38 Ticket #9873 (MOHAWK: Riven: Could not find sound 2 in card 11!) created by angstsmurf
I have reproduced this error three times now, but very annoyingly it …
15:25 Changeset [ed063c6f]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by criezy
I18N: Update translation (German) Currently translated at 100.0% (962 …
14:35 Changeset [f094a47f]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Italian) Currently translated at 100.0% …
14:30 Changeset [c24f7ce4]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Italian) Currently translated at 100.0% …
14:24 Ticket #9860 (TsAGE: Return to Ringworld (Russian fan-made translation,1996)) closed by dreammaster
invalid: I'm sorry, but from what you've said, they've released the entire game …
13:47 Ticket #9872 (BASS: Add saved game details) created by dafioram
ScummVM: 1.10.0git-3567-g58e6033 64bit Game: GOG (v0.0372 CD) Tester …
12:37 Changeset [eb174354]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Dutch) Currently translated at 100.0% (962 …
12:14 Changeset [f59a10d9]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by criezy
I18N: Update translation (French) Currently translated at 100.0% (962 …
11:44 Ticket #9871 (FULL THROTTLE: Crash when skipping intro (also in original)) created by salty-horse
During the intro, if you press ESC at a particular moment the game …
11:23 Changeset [ede3c637]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by criezy
I18N: Update translation (Finnish) Currently translated at 100.0% …
08:50 Changeset [50c1f57e]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by criezy
I18N: Update translations templates
08:50 Changeset [4bdd5894]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Build Riven by default
08:50 Changeset [c4f94231]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Switch SimpleCommand arguments to Common::Array
08:50 Changeset [b552719]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Switch external command arguments to Common::Array
08:50 Changeset [95951eeb]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Get rid of refreshCard
08:50 Changeset [723b7d7a]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Add some missing public interface comments
08:50 Changeset [b0ee5772]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Remove unused / not working functions
08:50 Changeset [7801d64]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Reenable the Riven demo specific features
08:50 Changeset [8c6cd98]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Fix the inventory being visible when scripts are running
08:50 Changeset [64c1a1d2]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Switch enabling the debug rectangles to a console var
08:50 Changeset [88d59453]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Document unused MLST record fields
08:50 Changeset [b9a72ff7]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Preload all the PE cursors on startup We were previously …
08:50 Changeset [672cfbd]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Set GUI option flags to disable unneeded settings for Riven
08:50 Changeset [dd4c0bc]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Set the proper mixer sound types for Riven
08:50 Changeset [f29197e3]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Don't allow string patterns when looking for resources The …
08:50 Changeset [08e64231]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Check the Books external commands against the original
08:50 Changeset [d7b241ab]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Check the Office island external commands against the original
08:50 Changeset [8ad53851]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Implement interrupting scripts for the new script manager
08:50 Changeset [2f7a04ae]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Check the Rebel island external commands against the original
08:50 Changeset [0f79e42]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Check the Prison island external commands against the original
08:50 Changeset [ea303ab6]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Switch timers to script commands
08:50 Changeset [ee70244f]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Check the Garden island external commands against the original
08:50 Changeset [2a444d3]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Check the Temple island external commands against the original
08:50 Changeset [6b4fe224]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Check the Book making island external commands against the original
08:50 Changeset [39b0d53b]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Fix incorrect loop in sound manager
08:50 Changeset [006dcf6a]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Check the Jungle island external commands against the original
08:50 Changeset [121c0ee0]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Don't update the screen immediatly after drawing Updating the …
08:50 Changeset [42f91b9]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Simplify the stored movie script opcode
08:50 Changeset [23c597a]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Print variable names in assignments when dumping scripts
08:50 Changeset [61d78e33]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Don't call updateScreen when setting the cursor
08:50 Changeset [637a08bc]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Don't allow loading while a script is running Scripts may …
08:50 Changeset [44943e12]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Change the delay function not to have an event loop Fixes …
08:50 Changeset [f977b571]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Rewrite the Riven movie manager
08:50 Changeset [9153393]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Allow games to opt out of the default video manager
08:50 Changeset [1aa42338]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Rework stack frame updates to work like the original
08:50 Changeset [ad7f94f1]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Add a transition speed widget to the settings dialog
08:50 Changeset [aa32c5e]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Pass rects by const reference in Riven's graphics manager
08:50 Changeset [39005979]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Implement card transitions for Riven
08:50 Changeset [3f58a79]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Add an enum for Riven's command types
08:50 Changeset [1286e7fc]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Use an enum for Riven's transition types
08:50 Changeset [ae6f2486]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Move Riven's sunner alert handling to the jungle stack
08:50 Changeset [f0267d54]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Keep turning pages while the mouse is pressed in Atrus' book
08:50 Changeset [7609ec0d]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Use explicit bitmap names for the dome sliders
08:50 Changeset [f334e6e3]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Add sound effect related methods
08:50 Changeset [14990dc]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Remove a hack that should not be needed anymore The script …
08:50 Changeset [313d532]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Be case insensitive when matching resource names
08:50 Changeset [7a9b91df]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Improve script debug output
08:50 Changeset [286cdef6]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Add basic mouse handling to RivenStack
08:50 Changeset [92e03a7b]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Add a command to check if background scripts are running
08:50 Changeset [79e086ba]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Turn script commands into SharedPtrs Commands can be shared …
08:50 Changeset [0ba035e]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Move Riven inventory code to a new class
08:50 Changeset [22926a18]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Move the timer callbacks to the stacks
08:50 Changeset [efcf38f9]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Factor out stack name-id mapping
08:50 Changeset [c04edb8f]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Change the back from book commands to use scripts
08:50 Changeset [e7146c9b]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Move the changeToStack command to a dedicated class
08:50 Changeset [6d42607]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Add a convenience method for creating a script with a single …
08:50 Changeset [14bbf8a]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Move the external commands to their respective stacks
08:50 Changeset [e2c5609]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Prepare empty classes for the Riven stacks
08:50 Changeset [ab2d1515]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Implement the (fire)flies effect mainly used in jungle island
08:50 Changeset [85712e56]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Only allow a single pixel format in Riven to simplify the …
08:50 Changeset [e9b6708]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Introduce the effects intermediary screen
08:50 Changeset [8fcebc12]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Fix dumping Riven external commands' arguments
08:50 Changeset [1a5b2a1e]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Move MLST loading to RivenCard
08:50 Changeset [3f1f407c]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Remove VideoHandle usage
08:50 Changeset [c623a767]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Ensure constructing and deleting cards does not have side effects
08:50 Changeset [9ab0d53c]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Add console commands to dump Riven cards and stacks to stdout
08:50 Changeset [ab9b241e]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Card event handlers could be called recursively
08:50 Changeset [99264759]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Update the card and stack variables when entering new locations
08:50 Changeset [05bed84]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Rename the card and stack accessors
08:50 Changeset [670a3c4]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Move card id remapping to RivenStack
08:50 Changeset [3c8decec]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Move the resource names to RivenStack
08:50 Changeset [f752066a]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Introduce a new RivenStack class
08:50 Changeset [aa0c89da]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Move running the card leave script to the RivenCard destructor
08:50 Changeset [9b2c90c0]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: The ignoreNextMouseUp workaround is not necessary anymore We …
08:50 Changeset [c1331e12]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Move the current hotspot to RivenCard
08:50 Changeset [871516a9]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Move the effect list to RivenCard
08:50 Changeset [c1e0b868]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Move BLST list handling to RivenCard
08:50 Changeset [4bdf8849]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Move Riven's name lists to a separate class
08:50 Changeset [099b3b3d]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Move the hotspot list to RivenCard Also replace all hardcoded …
08:50 Changeset [67d9a3c7]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Make the RivenHotspot fields private
08:50 Changeset [17f19038]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Remove the RivenHotspot enabled field
08:50 Changeset [6b988670]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Turn the active hotspot into a pointer
08:50 Changeset [23bbf05c]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Start converting RivenHotspot into a class
08:50 Changeset [1b062d1e]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Move the sound lists to RivenCard
08:50 Changeset [2fbe284]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Chane Riven's graphics manager to automatically handle screen …
08:50 Changeset [1bb5424d]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Move PLST handling to the RivenCard class
08:50 Changeset [abe6889b]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Remove the current card id from the Riven engine class
08:50 Changeset [0aaa3760]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Move Riven's Card to a separate object
08:50 Changeset [3c2ca088]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Add a script queue to Riven's script manager
08:50 Changeset [bc01a276]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Add documentation to Riven's script module
08:50 Changeset [d625b4db]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Rename Riven's script types
08:50 Changeset [f944b62]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Change Riven's scripts not to have a type
08:50 Changeset [9b9fa7e0]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by sev-
MOHAWK: Refactor the script manager to read data to Command classes
06:11 Changeset [834be40f]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Poll for events in two inner game loops on Selenitic This …
04:51 Ticket #9870 (SCI: LB1: Game hangs when opening passage if walking in wrong spot) created by sluicebox
Opening secret passages in the upstairs hall will freeze the game …
04:07 Ticket #9867 (Titanic: Starship Titanic: _lockCount Assertion fail) closed by dreammaster
outdated: This is deprecated now, since I've disabled saving/loading during the …
04:04 Ticket #9869 (Titanic: Starship Titanic: Reloading Save repeats bot dialogue) closed by dreammaster
fixed: Fixed so it won't let you use the GMM or switch to the RealLife tab …
04:02 Changeset [fbb4cb9]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Don't allow saving during the Doorbot prologue This works …
03:30 Changeset [d5ebd9ae]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by dreammaster
TITANIC: Fix switching between forward & backwards movie clips

07/02/17:

23:24 Changeset [51f8c458]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by criezy
BUILD: Fix link errors for scummvm-static on macOS X with fluidsynth
23:08 Changeset [ab8b527]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by criezy
BUILD: Add titanic.dat files to the list of engines data files
21:33 Ticket #9869 (Titanic: Starship Titanic: Reloading Save repeats bot dialogue) created by dafioram
ScummVM: 1.10.0git-3567-g58e6033 64bit Game: Starship Titanic, GOG …
21:28 Ticket #9868 (Titanic: Starship Titanic: Can't board ship) created by dafioram
ScummVM: 1.10.0git-3567-g58e6033 64bit Game: Starship Titanic, GOG …
21:23 Ticket #9867 (Titanic: Starship Titanic: _lockCount Assertion fail) created by dafioram
ScummVM: 1.10.0git-3567-g58e6033 64bit Game: Starship Titanic, GOG …
11:32 Changeset [54c8a7fc]branch-2-0branch-2-0-0branch-2-1branch-2-1-0 by rootfather
NEWS: Update German NEWS file
10:44 Ticket #9866 (PRINCE: Original game keyboard shortcuts not working (F1-F5)) created by windlepoons
In "The Prince and the Coward" the function keys (F1-F5) has no …
09:13 Ticket #9865 (performance related) created by necros2k7
[backends\platform\ps2\savefilemgr.cpp:120] -> …
07:22 Changeset [1dbdef82] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Build Riven by default
07:22 Changeset [a7f830e] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Switch SimpleCommand arguments to Common::Array
07:22 Changeset [8ba914d5] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Switch external command arguments to Common::Array
07:22 Changeset [510d2971] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Get rid of refreshCard
07:22 Changeset [46c36ddb] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Add some missing public interface comments
07:22 Changeset [05032f14] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Remove unused / not working functions
07:22 Changeset [cd772116] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Reenable the Riven demo specific features
07:22 Changeset [6600a2a9] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Fix the inventory being visible when scripts are running
07:22 Changeset [991d3f85] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Switch enabling the debug rectangles to a console var
07:22 Changeset [b2613bf5] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Document unused MLST record fields
07:22 Changeset [181183b9] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Preload all the PE cursors on startup We were previously …
07:22 Changeset [db862997] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Set GUI option flags to disable unneeded settings for Riven
07:22 Changeset [0e7168e6] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Set the proper mixer sound types for Riven
07:22 Changeset [b5b7a80] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Don't allow string patterns when looking for resources The …
07:22 Changeset [86ca89cf] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Check the Books external commands against the original
07:22 Changeset [a6a76b0] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Check the Office island external commands against the original
07:22 Changeset [3a26397f] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Implement interrupting scripts for the new script manager
07:22 Changeset [546ee90a] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Check the Rebel island external commands against the original
07:22 Changeset [9819bcf1] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Check the Prison island external commands against the original
07:22 Changeset [6ceddfef] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Switch timers to script commands
07:22 Changeset [d9547f87] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Check the Garden island external commands against the original
07:22 Changeset [260458d] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Check the Temple island external commands against the original
07:22 Changeset [82153a34] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Check the Book making island external commands against the original
07:22 Changeset [0a54adbb] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Fix incorrect loop in sound manager
07:22 Changeset [bb14f44b] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Check the Jungle island external commands against the original
07:22 Changeset [0f0064b] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Don't update the screen immediatly after drawing Updating the …
07:22 Changeset [b28259f6] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Simplify the stored movie script opcode
07:22 Changeset [09f7aad6] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Print variable names in assignments when dumping scripts
07:22 Changeset [835ed200] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Don't call updateScreen when setting the cursor
07:22 Changeset [5f8a85ef] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Don't allow loading while a script is running Scripts may …
07:22 Changeset [8c4d8f38] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Change the delay function not to have an event loop Fixes …
07:22 Changeset [70bf6f4] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Rewrite the Riven movie manager
07:22 Changeset [44a81e37] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Allow games to opt out of the default video manager
06:57 Changeset [1d6ec7f9] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Rework stack frame updates to work like the original
06:57 Changeset [512dcb6] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Add a transition speed widget to the settings dialog
06:57 Changeset [8583a192] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Pass rects by const reference in Riven's graphics manager
06:57 Changeset [4e7a2000] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Implement card transitions for Riven
06:50 Changeset [be8e317d] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Add an enum for Riven's command types
06:50 Changeset [88084389] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Use an enum for Riven's transition types
06:50 Changeset [a0684e35] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Move Riven's sunner alert handling to the jungle stack
06:50 Changeset [f121d4ba] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Keep turning pages while the mouse is pressed in Atrus' book
06:50 Changeset [147f041] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Use explicit bitmap names for the dome sliders
06:50 Changeset [58f85c6d] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Add sound effect related methods
06:50 Changeset [6675820d] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Remove a hack that should not be needed anymore The script …
06:50 Changeset [48eda174] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Be case insensitive when matching resource names
06:50 Changeset [0f673206] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Improve script debug output
06:50 Changeset [acd18be7] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Add basic mouse handling to RivenStack
06:50 Changeset [6529aeb] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Add a command to check if background scripts are running
06:50 Changeset [aff2782] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Turn script commands into SharedPtrs Commands can be shared …
06:50 Changeset [f99cfa8b] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Move Riven inventory code to a new class
06:49 Changeset [bd2436d5] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Move the timer callbacks to the stacks
06:49 Changeset [f0d2c317] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Factor out stack name-id mapping
06:49 Changeset [372811cb] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Change the back from book commands to use scripts
06:49 Changeset [e19fed99] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Move the changeToStack command to a dedicated class
06:49 Changeset [d6313e2a] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Add a convenience method for creating a script with a single …
06:49 Changeset [45282093] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Move the external commands to their respective stacks
06:45 Changeset [2401642] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Prepare empty classes for the Riven stacks
06:45 Changeset [fdd8dffd] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Implement the (fire)flies effect mainly used in jungle island
06:45 Changeset [c343246e] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Only allow a single pixel format in Riven to simplify the …
06:45 Changeset [0f772c7] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Introduce the effects intermediary screen
06:45 Changeset [597f4591] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Fix dumping Riven external commands' arguments
06:45 Changeset [62330a21] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Move MLST loading to RivenCard
06:45 Changeset [4f6041c7] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Remove VideoHandle usage
06:45 Changeset [56fdbc2e] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Ensure constructing and deleting cards does not have side effects
06:45 Changeset [a7602df] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Add console commands to dump Riven cards and stacks to stdout
06:45 Changeset [b84bfd7a] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Card event handlers could be called recursively
06:45 Changeset [b0a6e73b] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Update the card and stack variables when entering new locations
06:45 Changeset [a88b3d60] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Rename the card and stack accessors
06:45 Changeset [c1c16b9a] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Move card id remapping to RivenStack
06:45 Changeset [b6a3be8] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Move the resource names to RivenStack
06:45 Changeset [e688ea51] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Introduce a new RivenStack class
06:45 Changeset [6c69ad59] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Move running the card leave script to the RivenCard destructor
06:45 Changeset [548747d] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: The ignoreNextMouseUp workaround is not necessary anymore We …
06:45 Changeset [9c781931] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Move the current hotspot to RivenCard
06:45 Changeset [23eb1173] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Move the effect list to RivenCard
06:45 Changeset [099bc89d] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Move BLST list handling to RivenCard
06:45 Changeset [830dcb20] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Move Riven's name lists to a separate class
06:45 Changeset [0ac4b57] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Move the hotspot list to RivenCard Also replace all hardcoded …
06:45 Changeset [7894777] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Make the RivenHotspot fields private
06:45 Changeset [9b305907] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Remove the RivenHotspot enabled field
06:45 Changeset [16c7ae46] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Turn the active hotspot into a pointer
06:45 Changeset [c18121b5] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Start converting RivenHotspot into a class
06:45 Changeset [3f8d5480] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Move the sound lists to RivenCard
06:45 Changeset [d0ac35a4] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Chane Riven's graphics manager to automatically handle screen …
06:45 Changeset [c8805dac] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Move PLST handling to the RivenCard class
06:45 Changeset [587a613b] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Remove the current card id from the Riven engine class
06:45 Changeset [c7e897d7] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Move Riven's Card to a separate object
06:45 Changeset [fcbcb9be] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Add a script queue to Riven's script manager
06:45 Changeset [6c8fd3e5] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Add documentation to Riven's script module
06:45 Changeset [cefda41d] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Rename Riven's script types
06:45 Changeset [590f82c8] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Change Riven's scripts not to have a type
06:45 Changeset [53eb6573] by Bastien Bouclet <bastien.bouclet@…>
MOHAWK: Refactor the script manager to read data to Command classes
01:54 Ticket #9862 (SCI: Police Quest 3: Missing 10 points when you give Marie the locket ...) closed by m-kiewitz
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