Timeline
05/28/17:
- 23:37 Ticket #9805 (SCI: GK1: Day 6, Police Station Bug) created by
- Looks like the infamous police station bug has made its way back. …
- 22:17 Changeset [30b5fc8c] by
- TITANIC: Fix copying viewport _valArray data
- 21:14 Changeset [8ad4c59c] by
- TITANIC: Fix crash switching from starfield to photo display
- 20:27 Changeset [6587caca] by
- TITANIC: Rename CStarControlSub8 to CPhotoCrosshairs
- 20:14 Changeset [99ce2f6] by
- TITANIC: Renamings for photo surface
- 19:53 Changeset [38beceef] by
- TITANIC: Renamings of orientation related variables and methods
- 18:56 Changeset [0be151d5] by
- TITANIC: Fix crash inserting photograph into star control
- 12:51 Ticket #9804 (No ScummVM version) created by
- ScummVM -v doesn't display version. Neither does ScummVM --version. …
- 12:44 Ticket #9803 (SCI: SQ6: Quiet music on loading save game) created by
- ScummVM: 1.10.0git3335-gcb527ac Game version: Dos 1.11, Space Quest …
- 09:40 Changeset [d6645f3] by
- Merge pull request #949 from csnover/advanceddetector-fullpaths …
- 09:23 Changeset [379314c2] by
- Merge pull request #952 from wjp/hide_gmm_saveload GUI: Fully hide …
- 07:30 Changeset [0f56699f] by
- STARK: Make the cursor blink speed framerate independent
- 07:30 Changeset [c8f3068] by
- STARK: Fix skeletal animations sometimes playing twice If the game …
- 07:30 Changeset [b5baf281] by
- STARK: Make the actor rotation speed framerate independent
- 07:30 Changeset [7d8d14af] by
- STARK: Add a special case for April's item hotspot name The original …
- 07:30 Changeset [9e91ad8] by
- STARK: Don't fetch item titles from templates This reverts commit …
- 04:36 Changeset [f9403468] by
- SCI32: Minor cleanup to plane debug information
- 04:36 Changeset [ccf5665] by
- SCI32: Remove dead code
- 02:57 Changeset [73fab1e1] by
- SCI32: Remove invalid interaction cursor spinloop in KQ7
05/27/17:
- 19:27 Changeset [dfa209b] by
- STARK: When starting to follow a path, move the item to the begining …
- 19:13 Changeset [cb527ac] by
- TITANIC: Rename _powers array to _speeds
- 12:09 Ticket #9802 (SCI: Longbow Demo: Audio warning) created by
- ScummVM: 1.10.0git-3309-g63a87ac OS: Win7-64 When playing the …
- 11:33 Changeset [a8b3b67d] by
- SCI32: Update some old comments related to virtual files
- 11:30 Changeset [a0a9abd4] by
- STARK: Improve prop meshes texture coordinates Still not quite perfect
- 10:32 Changeset [03c1b330] by
- SCI: Remove a leftover SCI32 hack
- 08:46 Changeset [7e588094] by
- STARK: Fix prop meshes model transform matrices
- 07:39 Changeset [57eda6ae] by
- GRAPHICS: Include bytesPerPixel in toString representation
- 03:23 Changeset [7d8cff0] by
- TITANIC: Fix calculation of acceleration powers table
- 01:21 Changeset [50a6100d] by
- TITANIC: Simplify FVector addAndNormalize
- 01:00 Changeset [f9f835e0] by
- TITANIC: Fix orientation threshold check in CStarControlSub24
05/26/17:
- 19:44 Changeset [4dac8fb0] by
- STARK: Implement an opcode allowing a light to follow a path
- 18:30 Ticket #9801 (SCI: QFG4: Crash when sliding down slippery slope) created by
- git d9807b0fca self built on MacOS 10.2.5 SDL2 […] […] Steps …
- 17:33 Changeset [d9807b0f] by
- SCI32: Fix warning
- 17:21 Changeset [04fb40b] by
- SCI32: Fix kArrayFill The ScummVM implementation of class …
- 15:35 Changeset [e08ea6a9] by
- STARK: Implement the opcode for an animated item to follow a path
- 14:35 Ticket #9800 (SCI: Castle Brain: Audio Warning) created by
- ScummVM: 1.10.0git-3309-g63a89ac OS: Win7-64 Game: Castle of Dr. Brain …
- 13:01 Changeset [5aaa7fb7] by
- STARK: Add a stub for the opcode Book of Secrets Open So that the …
- 12:46 Changeset [aaa56f34] by
- STARK: Implement opcode Item Set Activity
- 11:53 Changeset [b51b49eb] by
- STARK: Implement opcode item rotate to direction
- 09:36 Changeset [888828f] by
- STARK: Implement the skippable pause opcode
- 04:43 Changeset [eb47d292] by
- BASE: Enable the --engine-speed command line parameter for all engines
- 04:43 Changeset [736c9331] by
- STARK: Use the engine_speed setting to contigure the frame limiter
- 04:42 Changeset [ee1b28ff] by
- MYST3: Use the engine_speed setting to contigure the frame limiter
- 02:27 Changeset [78f69e19] by
- TITANIC: Fix calculating orientation transition matrixes
- 00:25 Changeset [d0040dc8] by
- SCI32: Fix SCI3 object names > 0xFFFF
05/25/17:
- 20:00 Changeset [efd4efe1] by
- STARK: Fix typo in constant
- 19:31 Changeset [6909ea7c] by
- STARK: Switch to framerate independant fast forward
- 19:31 Changeset [f1ea81e5] by
- STARK: Switch to framerate independant sound fading
- 19:31 Changeset [1f9c20a6] by
- STARK: Switch to framerate independant rumble duration
- 19:31 Changeset [e6696fd5] by
- STARK: Switch to framerate independant fading
- 19:31 Changeset [5577b3ee] by
- STARK: Pause the currently playing videos when ResidualVM pauses the …
- 19:31 Changeset [23f1222e] by
- STARK: Implement the floatScene opcode
- 19:30 Changeset [72b5b0c] by
- STARK: Introduce a frame rate limiter Does its best to keep the …
- 19:30 Changeset [1bd4b2cc] by
- STARK: Implement random idle action animations
- 14:23 Changeset [dadf1dbe] by
- GUI: Fully hide GMM save/load buttons if not supported by engine …
- 11:00 Changeset [052be38c] by
- STARK: Implement the swayScene opcode
05/24/17:
- 16:49 Changeset [ad1cc613] by
- SCI32: Fix typo in script patch name
- 16:45 Changeset [26fe96d6] by
- SCI32: Add script patch for lsl7 cheese maker priority bug This issue …
- 13:37 Changeset [97d4a9ef] by
- SCI32: Add script patch for cheese maker issue Room 540, was game …
- 04:16 Changeset [dc9c121d] by
- I18N: Update translations templates
- 04:16 Changeset [cffe0153] by
- SCI32: Add 'music/' subdir to file path for LSL7 GOG LSL7 originally …
- 03:45 Ticket #9796 (SCI: Torin's Passage Demo: Missing animations) closed by
- fixed: This issue has been fixed in fdb87619c61c579cc2bb3162ae77b06e13d9cf91. …
- 03:41 Changeset [fdb87619] by
- SCI32: Fix selector search for SCI2/2.1 games with missing vocab.997 …
- 02:31 Changeset [31c2aa8d] by
- TITANIC: Rename DMatrix fn3 to loadTransform
- 02:14 Changeset [bf3d66d4] by
- TITANIC: Fix result of CMatrixTransform fn5 method
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