Timeline



04/29/17:

22:14 Ticket #9744 (SCI: GK2: Gabriel Knight 2 GoG version with German Patch) created by badungu
Game: Gabriel Knight 2 Version: GOG-Version (with German Patch) …
21:23 Ticket #9743 (SCI: Phant1: GOG vs. incl. german patch: Hint Skull - Text/No Speech) created by rothorzekids
No Speech but text messages for any usage of the "hint skull" when …
21:10 Changeset [9a8aea05] by criezy
CLOUD: Fix compilation with old curl vesions
19:36 Changeset [a4e50411] by criezy
I18N: Update translation (Greek) Currently translated at 99.4% (942 …
19:31 Changeset [5dd96188] by Colin Snover <github.com@…>
SCI32: Remove unnecessary GfxFrameout::_frameNowVisible This flag was …
19:30 Changeset [75c6b1fd] by Colin Snover <github.com@…>
SCI32: Promote GK2 and Torin demos to AGDF_TESTING
19:30 Changeset [53fb2655] by Colin Snover <github.com@…>
VIDEO: Unexpose audio sync API in AdvancedVMDDecoder This change was …
19:10 Ticket #9742 (SCI: Shivers: French windows version recognised as english dos version) created by legluondunet
Hello, my shivers french windows version is recognised as an english …
19:08 Ticket #9741 (SCI: Shivers: Intro video too small) created by legluondunet
Hello, when I launch Shivers, the intro video played is too small: …
16:43 Changeset [55d1e6b4] by Vincent Pelletier <plr.vincent@…>
GRIM: Make Sprite::loadBinary bitfield debug more readable Also, …
15:17 Changeset [a0886193] by Vincent Pelletier <plr.vincent@…>
GRIM: Do not convert type-1 bitmap data on submission Instead, …
15:13 Ticket #9740 (SCI: Shivers: No mouse cursor when game runs) created by Purduecoz
No mouse cursor shows up on the screen in either windowed or full …
14:40 Changeset [090dc58a] by Vincent Pelletier <plr.vincent@…>
GRIM: Drop outdated comment This came from code in TinyGL which was …
14:04 Changeset [df62c19a] by Vincent Pelletier <plr.vincent@…>
TINYGL: const-ify all vector API parameters
13:00 Ticket #9739 (SCI: KQ7: multi 4 dos/win version unknown md5) created by dego93
Game : King Quest 7 multi 4 dos/win language english, french, german, …
12:31 Ticket #9738 (SCI: KQ7: unknown MD5 checksums (German, CD, 16bit Windows version)) created by blumentopferde
[2017-04-29 12:47:43] ScummVM 1.10.0git3188-ga62e174 (Apr 29 2017 …
09:27 Ticket #9737 (SHERLOCK: Serrated Scalpel italian fan traslation unknown MD5) created by dego93
Scummvm version 1.10.0 git3186-g442edb6 the game semms to be unknown …
00:57 Ticket #9700 (SCI: Audio settings sync is not quite right) closed by csnover
fixed: Fixed in 3303a881397beff1753fba237a5da735de03edb5.

04/28/17:

23:59 Ticket #9736 (SCI: GK1: Napoleon House ambient audio stops playing when door audio plays) created by DustyShinigami
Whenever the sound effect for the door plays - when Gabriel enters and …
23:06 Ticket #9735 (SCI: GK1: Jingle when receiving game score points is missing) created by DustyShinigami
Just started testing Gabriel Knight 1 with the latest daily ScummVM …
21:55 Changeset [8fc17a4] by Vincent Pelletier <plr.vincent@…>
GRIM: {T,}GL_LINES does not need to be interrupted between each line
21:54 Changeset [5f993ac6] by Vincent Pelletier <plr.vincent@…>
TINYGL: TGL_LINE_STRIP and TGL_LINE_LOOP are one line appart
11:12 Changeset [a62e1740] by criezy
I18N: Update translation (Greek) Currently translated at 99.3% (941 …
11:11 Changeset [7f97d1c8] by criezy
I18N: Update translation (Greek) Currently translated at 99.3% (941 …

04/26/17:

13:11 Changeset [66d24776] by Vincent Pelletier <plr.vincent@…>
EMI: Directly use converted buffer Data is already converted to the …
13:11 Changeset [a8612e13] by Vincent Pelletier <plr.vincent@…>
GRIM TINYGL: Do not force conversion to RGBA8888 …
13:11 Changeset [b8ae5c5b] by Vincent Pelletier <plr.vincent@…>
GRIM: Use already-stored display for save screenshot Instead of …
13:11 Changeset [5ab94de3] by Vincent Pelletier <plr.vincent@…>
TINYGL: Avoid unneeded calls in writePixel.
07:39 Changeset [442edb6c] by criezy
MACOSX: Expand ~ in default screenshot path When using SDL to save …

04/25/17:

11:31 Changeset [f8ef0b22] by Vincent Pelletier <plr.vincent@…>
GRIM: Draw to buffer before storing display Fixes save game …
02:45 Changeset [519719db] by Colin Snover <github.com@…>
SCI: Add var count sanity checking to object initialization
02:39 Changeset [e15a4c8] by Colin Snover <github.com@…>
SCI: Use the var count from the instance's class in SCI1.1-2.1 when …
00:58 Changeset [fc37fabf] by Vincent Pelletier <plr.vincent@…>
TINYGL: Fix assertion failure during EMI intro video. This is a …

04/24/17:

23:53 Changeset [827e4efb] by digitall
DIRECTOR: Fix Various Compiler Warnings.
19:04 Changeset [ae8944e1] by criezy
BASE: Improve error handling when detecting games
19:04 Changeset [5d91efa7] by criezy
BASE: Check scanf return value when adding a game
05:25 Changeset [0bb8b405] by criezy
I18N: Update translation (Dutch) Currently translated at 100.0% (947 …
03:13 Changeset [89ec9e67] by Colin Snover <github.com@…>
SCI32: Remove SCI3 TODO SCI3 resources appear to already be properly …
03:11 Changeset [82d9cac] by Colin Snover <github.com@…>
SCI32: Allow resource maps with missing corresponding volumes GK2 on …
03:05 Changeset [e0539dd0] by criezy
I18N: Regenerate translations data file
01:22 Changeset [ec0b1dec] by Kirben
WINDOWS: Fix warning under mingw-w64.
00:57 Changeset [b46a1b68] by Kirben
WINDOWS: Hopefully fix mingw compilation.
00:28 Changeset [a1dab31c] by criezy
WIN32: Fix compilation of getScreenshotPath (missing parenthesis)
00:21 Changeset [23987cc7] by criezy
WIN32: Comment out code that gets the user My Pictures directory This …
00:17 Ticket #9701 (WINDOWS: Flow of taking screenshots on Windows is broken) closed by criezy
fixed: The first point was implemented in PR #927 which was merged in master …
00:10 Changeset [25bb9106] by criezy
I18N: Update translations templates
00:07 Changeset [a9ae6915] by criezy
SDL: Improve debug and warning messages when saving screenshots In …
00:07 Changeset [e96c057c] by criezy
SDL: Allow specifying the screenshot directory in the config file …
00:06 Changeset [11dd33bb] by criezy
MACOSX: Create screenshot on Desktop This is consistent with the OS …
00:06 Changeset [438f23f2] by criezy
SDL: Use dynamic cast instead of C cast to get screenshot path
00:06 Changeset [3849a3e9] by criezy
WINDOWS: Change location where screenshot are saved This fixes bug …
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