Timeline
04/29/17:
- 22:14 Ticket #9744 (SCI: GK2: Gabriel Knight 2 GoG version with German Patch) created by
- Game: Gabriel Knight 2 Version: GOG-Version (with German Patch) …
- 21:23 Ticket #9743 (SCI: Phant1: GOG vs. incl. german patch: Hint Skull - Text/No Speech) created by
- No Speech but text messages for any usage of the "hint skull" when …
- 21:10 Changeset [9a8aea05] by
- CLOUD: Fix compilation with old curl vesions
- 19:36 Changeset [a4e50411] by
- I18N: Update translation (Greek) Currently translated at 99.4% (942 …
- 19:31 Changeset [5dd96188] by
- SCI32: Remove unnecessary GfxFrameout::_frameNowVisible This flag was …
- 19:30 Changeset [75c6b1fd] by
- SCI32: Promote GK2 and Torin demos to AGDF_TESTING
- 19:30 Changeset [53fb2655] by
- VIDEO: Unexpose audio sync API in AdvancedVMDDecoder This change was …
- 19:10 Ticket #9742 (SCI: Shivers: French windows version recognised as english dos version) created by
- Hello, my shivers french windows version is recognised as an english …
- 19:08 Ticket #9741 (SCI: Shivers: Intro video too small) created by
- Hello, when I launch Shivers, the intro video played is too small: …
- 16:43 Changeset [55d1e6b4] by
- GRIM: Make Sprite::loadBinary bitfield debug more readable Also, …
- 15:17 Changeset [a0886193] by
- GRIM: Do not convert type-1 bitmap data on submission Instead, …
- 15:13 Ticket #9740 (SCI: Shivers: No mouse cursor when game runs) created by
- No mouse cursor shows up on the screen in either windowed or full …
- 14:40 Changeset [090dc58a] by
- GRIM: Drop outdated comment This came from code in TinyGL which was …
- 14:04 Changeset [df62c19a] by
- TINYGL: const-ify all vector API parameters
- 13:00 Ticket #9739 (SCI: KQ7: multi 4 dos/win version unknown md5) created by
- Game : King Quest 7 multi 4 dos/win language english, french, german, …
- 12:31 Ticket #9738 (SCI: KQ7: unknown MD5 checksums (German, CD, 16bit Windows version)) created by
- [2017-04-29 12:47:43] ScummVM 1.10.0git3188-ga62e174 (Apr 29 2017 …
- 09:27 Ticket #9737 (SHERLOCK: Serrated Scalpel italian fan traslation unknown MD5) created by
- Scummvm version 1.10.0 git3186-g442edb6 the game semms to be unknown …
- 00:57 Ticket #9700 (SCI: Audio settings sync is not quite right) closed by
- fixed: Fixed in 3303a881397beff1753fba237a5da735de03edb5.
04/28/17:
- 23:59 Ticket #9736 (SCI: GK1: Napoleon House ambient audio stops playing when door audio plays) created by
- Whenever the sound effect for the door plays - when Gabriel enters and …
- 23:06 Ticket #9735 (SCI: GK1: Jingle when receiving game score points is missing) created by
- Just started testing Gabriel Knight 1 with the latest daily ScummVM …
- 21:55 Changeset [8fc17a4] by
- GRIM: {T,}GL_LINES does not need to be interrupted between each line
- 21:54 Changeset [5f993ac6] by
- TINYGL: TGL_LINE_STRIP and TGL_LINE_LOOP are one line appart
- 11:12 Changeset [a62e1740] by
- I18N: Update translation (Greek) Currently translated at 99.3% (941 …
- 11:11 Changeset [7f97d1c8] by
- I18N: Update translation (Greek) Currently translated at 99.3% (941 …
04/26/17:
- 13:11 Changeset [66d24776] by
- EMI: Directly use converted buffer Data is already converted to the …
- 13:11 Changeset [a8612e13] by
- GRIM TINYGL: Do not force conversion to RGBA8888 …
- 13:11 Changeset [b8ae5c5b] by
- GRIM: Use already-stored display for save screenshot Instead of …
- 13:11 Changeset [5ab94de3] by
- TINYGL: Avoid unneeded calls in writePixel.
- 07:39 Changeset [442edb6c] by
- MACOSX: Expand ~ in default screenshot path When using SDL to save …
04/25/17:
- 11:31 Changeset [f8ef0b22] by
- GRIM: Draw to buffer before storing display Fixes save game …
- 02:45 Changeset [519719db] by
- SCI: Add var count sanity checking to object initialization
- 02:39 Changeset [e15a4c8] by
- SCI: Use the var count from the instance's class in SCI1.1-2.1 when …
- 00:58 Changeset [fc37fabf] by
- TINYGL: Fix assertion failure during EMI intro video. This is a …
04/24/17:
- 23:53 Changeset [827e4efb] by
- DIRECTOR: Fix Various Compiler Warnings.
- 19:04 Changeset [ae8944e1] by
- BASE: Improve error handling when detecting games
- 19:04 Changeset [5d91efa7] by
- BASE: Check scanf return value when adding a game
- 05:25 Changeset [0bb8b405] by
- I18N: Update translation (Dutch) Currently translated at 100.0% (947 …
- 03:13 Changeset [89ec9e67] by
- SCI32: Remove SCI3 TODO SCI3 resources appear to already be properly …
- 03:11 Changeset [82d9cac] by
- SCI32: Allow resource maps with missing corresponding volumes GK2 on …
- 03:05 Changeset [e0539dd0] by
- I18N: Regenerate translations data file
- 01:22 Changeset [ec0b1dec] by
- WINDOWS: Fix warning under mingw-w64.
- 00:57 Changeset [b46a1b68] by
- WINDOWS: Hopefully fix mingw compilation.
- 00:28 Changeset [a1dab31c] by
- WIN32: Fix compilation of getScreenshotPath (missing parenthesis)
- 00:21 Changeset [23987cc7] by
- WIN32: Comment out code that gets the user My Pictures directory This …
- 00:17 Ticket #9701 (WINDOWS: Flow of taking screenshots on Windows is broken) closed by
- fixed: The first point was implemented in PR #927 which was merged in master …
- 00:10 Changeset [25bb9106] by
- I18N: Update translations templates
- 00:07 Changeset [a9ae6915] by
- SDL: Improve debug and warning messages when saving screenshots In …
- 00:07 Changeset [e96c057c] by
- SDL: Allow specifying the screenshot directory in the config file …
- 00:06 Changeset [11dd33bb] by
- MACOSX: Create screenshot on Desktop This is consistent with the OS …
- 00:06 Changeset [438f23f2] by
- SDL: Use dynamic cast instead of C cast to get screenshot path
- 00:06 Changeset [3849a3e9] by
- WINDOWS: Change location where screenshot are saved This fixes bug …
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