Timeline



Oct 24, 2016:

9:38 PM Ticket #9629 (SIMON1: Hebrew version ignores subtitle speed setting) created by OmerMor
ScummVM win32 version: 1.10.0git422-g65d0c65-dirty (2016-10-16 …
7:37 PM Ticket #9628 (Reading sign in rocket cockpit freezes ScummVM) created by Arjak89
ScummVM version: 1.9.0.2 Win32 Game Language: English Game Version: …

Oct 23, 2016:

8:41 PM Ticket #9627 (Lands Of Lore - game crashes in Catwalk Caverns) created by billniakas
I've come across this bug several times because Lands Of Lore is one …

Oct 22, 2016:

10:38 PM Ticket #9618 (GUI: Could not load widget position for ''!) closed by criezy
fixed: Thank you for reporting this bug. It was due to a logical error in our …
9:19 PM Ticket #9626 (SCI: unknown SQ3 Version) created by telanus
lease, report the following data to the ScummVM team along with name …
8:18 PM Ticket #9614 (SCI32: Space quest 6 scummvm freeze during the injection scene) closed by csnover
fixed: Fixed in 724385eb5e3154628a5e1655471d7cf4d67b7a70.
8:35 AM Ticket #9620 (SPARKLE: Update Error! An error occurred while extracting the archive.) closed by sev-
fixed: As it appears, there is a lack of functionality in Mac Sparkle. So …
4:04 AM Ticket #9584 (SCI32: Implement HShutterIn transition show style) closed by csnover
fixed: Fixed in 90c2f77686978b09f758f8c0bbc39258fc691d58.

Oct 21, 2016:

3:37 AM Ticket #9625 (Discworld 2 out of sound reels) created by serin-delaunay
In ScummVM 1.9.0 (15 Oct 2016) for Android running Discworld 2, if I …

Oct 20, 2016:

6:34 PM Ticket #9583 (SCI32: Views from the previous scene are drawn into the next frame ...) closed by csnover
fixed: Fixed in c9ad2062db80fc9b6339bebdcd70f58269e38bf6.
9:49 AM Ticket #9624 (SCI: Unknown KQ5 checksums) created by wjp
Reported by te_lanus on IRC: […] […]

Oct 19, 2016:

10:19 PM Ticket #6755 (ScummVM Crashes in OS X after multiple full screen changes) closed by criezy
fixed: ScummVM 1.9.0, which uses SDL 2, has now been released. I am therefore …
8:56 PM Ticket #9623 (Mouse capture causes cursor to jump erratically) created by mrprmiller
When I press CTRL+M to lock the mouse to the ScummVM window, whether …
7:22 PM Ticket #9622 (Android functionality problems) created by fitzoliverj
The current Android version of ScummVM (just updated from the Android …
2:30 PM Ticket #9621 (1.9.0 android can't add games for non-rooted android systems) created by dafioram
Clicking the Add Game button causes ScummVM to open in the /storage …
1:24 PM Ticket #9620 (SPARKLE: Update Error! An error occurred while extracting the archive.) created by angstsmurf
When pressing the Check now button in Options on ScummVM 1.9.0, a new …
12:26 AM Ticket #9619 (SCUMM: PUTTZOO- Kenya Animation Bug Persists) created by LynxAdventurerer
This bug occurs in 1.7.0 and 1.9.0. The animation bug occurs upon …

Oct 18, 2016:

6:56 PM Ticket #9618 (GUI: Could not load widget position for ''!) created by angstsmurf
It seems I can crash ScummVM 1.9.0 by starting it in graphics mode …

Oct 17, 2016:

9:41 PM Ticket #9616 (ScummVM GUI Hungarian translation) closed by criezy
fixed: Thank you.
8:14 PM Ticket #9617 (Alt+Enter and other hotkeys are too sensitive) created by salty-horse
This is on Linux. Bug #9563 seems to describe totally different …
7:51 AM Ticket #9616 (ScummVM GUI Hungarian translation) created by goodoldgeorge
ScummVM GUI Hungarian translation (2016.10.17)
2:33 AM Ticket #9615 (SCI32: Space quest 6 crash when rapidly clicking on blockage) closed by csnover
fixed: Fixed in e704e5f3c82979eec16e49e54098f8c0e57a3ac8. Thanks for your help!

Oct 16, 2016:

7:48 PM Ticket #9615 (SCI32: Space quest 6 crash when rapidly clicking on blockage) created by hpvb
When clicking the hand icon on the blockage rapidly two times in a row …
7:45 PM Ticket #9573 (SDL1/2: Different rendering/filtering?) closed by criezy
fixed: As suggested by wjp I have added a separate filtering option that …
7:06 PM Ticket #9614 (SCI32: Space quest 6 scummvm freeze during the injection scene) created by hpvb
When the blur filter gets switched to the background scummvm becomes …
2:33 AM Ticket #9613 (SCI32: lsl6hires crashes during ending cutscenes) closed by csnover
fixed: Fixed in 06d58c91b9a0e6f513c0ac2dcd62968abb6ffc86.
2:02 AM Ticket #9613 (SCI32: lsl6hires crashes during ending cutscenes) created by hpvb
During the ending cutscene when switching between different video …
1:01 AM Ticket #9611 (SCI32: lsl6hires crashes on day/night transitions) closed by csnover
fixed: Fixed in f35fafa52569abac058ffb1f7f2e2806919c43eb.

Oct 15, 2016:

10:51 PM Ticket #9612 (SCI32: lsl6hires debug dialog shown) created by hpvb
When entering the bungee tower the game will show a native debug …
10:20 PM Ticket #9611 (SCI32: lsl6hires crashes on day/night transitions) created by hpvb
When giving the dress to Shablee the script crashes with the following …
6:32 PM Ticket #9610 (SCI: Missing sentence in KQ VI) created by hpvb
During a particular short scene in KQ VI there is some text but no …
3:22 AM Ticket #9590 (SCI: SQ6: Screen transitions are too slow after room 500) closed by csnover
fixed: Fixed in a05ae2e24ae6dcbeb29c95e045141c9500c4d589.

Oct 13, 2016:

8:53 AM Ticket #9607 (AGI: Animation and timers too fast with OpenGL backend) closed by m-kiewitz
fixed
1:53 AM Ticket #9609 (SDL: Crash with displayMessageOnOSD called from separate thread in ...) created by criezy
I got the crash with the current code in master (0a186a66) on OS X …

Oct 12, 2016:

10:10 PM Ticket #9605 (SCI: QFG3 (GOG): Uninitialized read on stats screen in Simbani bridge room) closed by wjp
fixed: A fan patch shipped by GOG broke our existing workaround for this …
3:10 AM Ticket #9608 (ZVision games crashing on launch) closed by dreammaster
fixed

Oct 11, 2016:

7:19 PM Ticket #9608 (ZVision games crashing on launch) created by exmensa
ScummVM version: 1.10.0git254-gc118e2f Bug details: Both games (Zork …
1:12 AM Ticket #9607 (AGI: Animation and timers too fast with OpenGL backend) created by dmwarren
Game KQ1 AGI from the Roberta Williams Anthology. ScummVM …

Oct 10, 2016:

10:27 PM Ticket #6610 (WME: Oknytt - Unknown version (v1.12)) closed by somaen
fixed
10:27 PM Ticket #6566 (WME: Reversion - The Escape - Unknown version) closed by somaen
fixed
10:25 PM Ticket #6529 (WME: Corrosion crash on typing into a terminal) closed by somaen
fixed
8:43 PM Ticket #9606 (Kickstart 1.3 Topaz font for Amiga Sierra AGI Games) closed by m-kiewitz
wontfix
3:09 PM Ticket #9606 (Kickstart 1.3 Topaz font for Amiga Sierra AGI Games) created by skiphipdata
The Amiga platform option for Sierra AGI games in the current ScummVM …

Oct 8, 2016:

10:35 PM Ticket #6691 (SCI: QFG3: Crash when loading Pool of Peace save) closed by wjp
fixed: Should be fixed by commit 379e3b80daea93a375a752dd582aa42830054e18 now.
9:51 PM Ticket #6806 (SCI: QFG3: Dialog Crash about Leopard women's marriage.) closed by wjp
fixed: Moved the Simbani bridge crash to new ticket #9605. Closing this one.
9:50 PM Ticket #9605 (SCI: QFG3 (GOG): Uninitialized read on stats screen in Simbani bridge room) created by wjp
Reported in #6806: Opening and then closing the stats screen in the …
11:33 AM Ticket #7099 (SCI: KQ7 - Unknown version) closed by wjp
Thanks for verifying.
12:38 AM WikiStart edited by wjp
Update instructions for trac/github (diff)
12:36 AM Ticket #9604 (SCI: PHARKAS: Background not cleared after reloading from bar fight) created by hpvb
When restoring the game from the death screen after the bar fight it …

Oct 7, 2016:

8:21 AM Ticket #9603 (RINGWORLD2: Intro only draws topmost line) created by raziel-
ScummVM 1.10.0git (Oct 7 2016 07:09:33) Features compiled in: Vorbis …
8:07 AM Ticket #9602 (WME: The Kite - Game screen shifted to the right) created by raziel-
ScummVM 1.10.0git (Oct 7 2016 07:09:33) Features compiled in: Vorbis …
12:03 AM Ticket #9601 (Helga Deep in Trouble - graphics glitch) created by somaen
When using the computer to find Magda's phone number, the surrounding …

Oct 6, 2016:

9:36 PM Ticket #9600 (Swedish Translation for 1.9.0) closed by criezy
fixed: Thank you. This has been pushed to our repository for the 1.9.0 release.
7:58 PM Ticket #9600 (Swedish Translation for 1.9.0) created by hampusf
Hello, Please find the Swedish PO-file for version 1.9.0 attached. …

Oct 5, 2016:

4:24 AM Ticket #9597 (SHERLOCK: Picked up items remain) closed by dreammaster
fixed

Oct 3, 2016:

6:09 PM Ticket #9599 (ScummVM GUI Hungarian translation) closed by rootfather
fixed
7:51 AM Ticket #9598 (SDL: write access violation with OSD when updating screen) closed by bgK
fixed: I switched the screen update behavior to back to full screen updates. …
6:01 AM Ticket #9599 (ScummVM GUI Hungarian translation) created by goodoldgeorge
ScummVM GUI Hungarian translation (2016.10.03)
1:27 AM Ticket #9598 (SDL: write access violation with OSD when updating screen) created by criezy
The issue was introduced with the recent changes related to OSD in …

Oct 2, 2016:

10:09 PM Ticket #9597 (SHERLOCK: Picked up items remain) created by vorph999
ScummVM Version 1.9.0git6705-g1f541a7 (Sep 18 2016 04:22:56) 32Bit OS …
9:59 PM Ticket #9596 (SHERLOCK: Music / Speech volume is not adjustable) created by vorph999
ScummVM Version 1.9.0git6705-g1f541a7 (Sep 18 2016 04:22:56) 32Bit OS …
9:58 PM Ticket #9595 (Myst: Crackling sound issue after short sounds are played) created by rootfather
ScummVM 1.10.0git140-g87e2fbb OS: Windows 10 Game: Myst (no ME) …
9:43 PM Ticket #9594 (Myst: Mouse cursor hangs while animations are played) created by rootfather
ScummVM 1.10.0git140-g87e2fbb OS: Windows 10 Game: Myst (no ME) While …
9:12 PM Ticket #9593 (SCI: LSL5 (and others): port drawing issues) created by m-kiewitz
The current port code seems to have quite a few issues. It's not pixel …
8:00 PM Ticket #9592 (SDL2: Small graphics distortion in fullscreen mode) created by rootfather
ScummVM 1.10.0git136-g454f20b OS: Windows 10 I noticed that in SDL2's …
3:59 PM Ticket #9591 (Zak McKracken FM Towns Intro runs too fast) created by Nukkus
Zak McKracken FM Towns (GoG release) Version: 1.8.1.0 English FM Towns …

Oct 1, 2016:

4:56 AM Ticket #9590 (SCI: SQ6: Screen transitions are too slow after room 500) created by csnover
Room 500 sets an unreasonably long fade out (divisions=1400!), and …
4:45 AM Ticket #9589 (SCI: SQ6: Pathfinding failure allows clipping through scenery) created by csnover
In room 740 (Santiago’s Brain Surface), clicking around the bottom …
4:41 AM Ticket #9588 (SCI: GK1: Motorcycle video is misaligned in hires Windows) created by csnover
This is a bug in the positioning code of kShowMovieWin/Video32::AVIPlayer.
4:40 AM Ticket #9587 (SCI: Phant1: Bad positioning and early display of chase “try again” ...) created by csnover
The chapter 7 “try again” window appears early and in the wrong place …
4:38 AM Ticket #9586 (SCI: Phant1: Missing room backgrounds when reviewing chase) created by csnover
Phant1 does not load room backgrounds when choosing to “Review” chase …
4:37 AM Ticket #9585 (SCI: Phant1: Top of dialogue box decoration is missing) created by csnover
This occurs when displaying the “You have expired” dialogue after …
4:36 AM Ticket #9584 (SCI32: Implement HShutterIn transition show style) created by csnover
This transition occurs at the very end of the credits of SQ6.
4:35 AM Ticket #9583 (SCI32: Views from the previous scene are drawn into the next frame ...) created by csnover
In PQ4: At the start of the game, open the dumpster. The policemen …
4:28 AM Ticket #9582 (SCI: SCI32 save/load dialogue arrows are drawn incorrectly) created by csnover
There seems to be an off-by-one error causing the wrong character to …
4:10 AM Ticket #9581 (SCI: GK2: Ambient audio does not restart properly after loading a save game) created by csnover
Start the game, create a save game in the first room with the ticking …
4:07 AM Ticket #9580 (SCI: GK2: Improve bad AV sync in GK2 VMDs) created by csnover
At least GK2 Chapter 6 intro video has some lip sync problems. This is …
4:06 AM Ticket #9579 (SCI: Music volume at zero still plays music very softly) created by csnover
This can be seen in at least SQ6.
4:05 AM Ticket #9578 (SCI: SQ6: Polysorbate LX Street #2 global music volume is wrong) created by csnover
Enter street #2 from street #1 or street #3. The global music volume …
4:00 AM Ticket #9577 (SCI: MGDX: ResourceManager::changeAudioDirectory is broken) created by csnover
This method does not work currently as it deletes resources in a way …
3:58 AM Ticket #9576 (SCI: Resource manager should stream audio) created by csnover
Audio resources are moved entirely into memory instead of being …
2:58 AM Ticket #7060 (DIG: Crash with 'Unable to find Steam executable from detection pattern') closed by criezy
fixed: I committed the changes, so it should not be fixed and I confirmed it …
12:32 AM Ticket #9575 (Hi-Res Adventure Endings) created by albadross
I am not sure whether the behaviour at the end of the Hi-Res …

Sep 30, 2016:

12:09 PM Ticket #9574 (MOHAWK: Myst: Sound stuttering in the projector room) created by rootfather
ScummVM 1.10.0git97-gd580b64 Game: Myst, German Windows (no ME) OS: …

Sep 29, 2016:

10:07 AM Ticket #9573 (SDL1/2: Different rendering/filtering?) created by rootfather
I noticed that when using the SDL renderer on SDL2, the image looks …

Sep 26, 2016:

5:53 AM Ticket #9571 (Myst Tower Elevator cache warning) closed by bgK
fixed: The warning is no longer shown.
5:53 AM Ticket #9572 (Mechanical Age Island Controls warning invalid _rect.top) closed by bgK
fixed: The warning is no longer shown.

Sep 25, 2016:

11:01 PM Ticket #9572 (Mechanical Age Island Controls warning invalid _rect.top) created by dafioram
When the user steps up to the controls that turn the mechanical age …
10:45 PM Ticket #9571 (Myst Tower Elevator cache warning) created by dafioram
The log window shows a cache preload warning that says 'MSND' resource …
12:39 PM Ticket #9560 (Hi-Res Adventure 1 Mystery House - corrupt savegames) closed by waltervn
10:07 AM Ticket #9567 (Myst Island Tower rotation direction indication line is black instead ...) closed by bgK
fixed: Fixed. Thanks for the report.
10:06 AM Ticket #9569 (Fireplace place puzzle skips some sounds) closed by bgK
fixed: Fixed. Thanks for the report.
10:06 AM Ticket #9568 (Black box around pointer in Dini) closed by bgK
fixed: Fixed. Thanks for the report.

Sep 24, 2016:

7:00 PM Ticket #9570 (Selenitic door puzzle skips playing the last sound) created by dafioram
In the selenitic age after the user has entered the 5 correct sounds …
6:53 PM Ticket #9569 (Fireplace place puzzle skips some sounds) created by dafioram
When pressing the cubes on the fireplace puzzle at a normal rate it …
6:36 PM Ticket #9568 (Black box around pointer in Dini) created by dafioram
When in Dini there is a black box around the pointer. It only appears …
6:25 PM Ticket #9567 (Myst Island Tower rotation direction indication line is black instead ...) created by dafioram
On other machines I have played myst on, the tower line is white, but …
5:04 AM Ticket #9566 (MSVC 2015 cannot build fullpipe/director in x64, SCUMM_64BITS missing) closed by Templier
fixed: Thank you for the report! Fixed slightly differently from the patch …
3:23 AM Ticket #9566 (MSVC 2015 cannot build fullpipe/director in x64, SCUMM_64BITS missing) created by quietust
Both the "Director" and "Fullpipe" engines expect SCUMM_64BITS to be …
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