Timeline



10/24/16:

23:09 Ticket #9630 (SDL2: Crashes when using MT-32 emulation) created by domino1983
The latest Win32 daily build (October 24, 2016, 10:34 pm) seems to …
19:38 Ticket #9629 (AGOS: StS - Hebrew version ignores subtitle speed setting) created by OmerMor
ScummVM win32 version: 1.10.0git422-g65d0c65-dirty (2016-10-16 …
17:37 Ticket #9628 (Reading sign in rocket cockpit freezes ScummVM) created by Arjak89
ScummVM version: 1.9.0.2 Win32 Game Language: English Game Version: …

10/23/16:

18:41 Ticket #9627 (Lands Of Lore - game crashes in Catwalk Caverns) created by billniakas
I've come across this bug several times because Lands Of Lore is one …

10/22/16:

20:38 Ticket #9618 (GUI: Could not load widget position for ''!) closed by criezy
fixed: Thank you for reporting this bug. It was due to a logical error in our …
19:19 Ticket #9626 (SCI: unknown SQ3 Version) created by telanus
lease, report the following data to the ScummVM team along with name …
18:18 Ticket #9614 (SCI32: Space quest 6 scummvm freeze during the injection scene) closed by csnover
fixed: Fixed in 724385eb5e3154628a5e1655471d7cf4d67b7a70.
06:35 Ticket #9620 (SPARKLE: Update Error! An error occurred while extracting the archive.) closed by sev-
fixed: As it appears, there is a lack of functionality in Mac Sparkle. So …
02:04 Ticket #9584 (SCI32: Implement HShutterIn transition show style) closed by csnover
fixed: Fixed in 90c2f77686978b09f758f8c0bbc39258fc691d58.

10/21/16:

01:37 Ticket #9625 (TINSEL: DW2 - out of sound reels) created by serin-delaunay
In ScummVM 1.9.0 (15 Oct 2016) for Android running Discworld 2, if I …

10/20/16:

16:34 Ticket #9583 (SCI32: Views from the previous scene are drawn into the next frame ...) closed by csnover
fixed: Fixed in c9ad2062db80fc9b6339bebdcd70f58269e38bf6.
07:49 Ticket #9624 (SCI: Unknown KQ5 checksums) created by wjp
Reported by te_lanus on IRC: […] […]

10/19/16:

20:19 Ticket #6755 (ScummVM Crashes in OS X after multiple full screen changes) closed by criezy
fixed: ScummVM 1.9.0, which uses SDL 2, has now been released. I am therefore …
18:56 Ticket #9623 (Mouse capture causes cursor to jump erratically) created by mrprmiller
When I press CTRL+M to lock the mouse to the ScummVM window, whether …
17:22 Ticket #9622 (Android functionality problems) created by fitzoliverj
The current Android version of ScummVM (just updated from the Android …
12:30 Ticket #9621 (1.9.0 android can't add games for non-rooted android systems) created by dafioram
Clicking the Add Game button causes ScummVM to open in the /storage …
11:24 Ticket #9620 (SPARKLE: Update Error! An error occurred while extracting the archive.) created by angstsmurf
When pressing the Check now button in Options on ScummVM 1.9.0, a new …

10/18/16:

22:26 Ticket #9619 (SCUMM/HE: PUTTZOO- Kenya Animation Bug Persists) created by LynxAdventurerer
This bug occurs in 1.7.0 and 1.9.0. The animation bug occurs upon …
16:56 Ticket #9618 (GUI: Could not load widget position for ''!) created by angstsmurf
It seems I can crash ScummVM 1.9.0 by starting it in graphics mode …

10/17/16:

19:41 Ticket #9616 (ScummVM GUI Hungarian translation) closed by criezy
fixed: Thank you.
18:14 Ticket #9617 (Alt+Enter and other hotkeys are too sensitive) created by salty-horse
This is on Linux. Bug #9563 seems to describe totally different …
05:51 Ticket #9616 (ScummVM GUI Hungarian translation) created by goodoldgeorge
ScummVM GUI Hungarian translation (2016.10.17)
00:33 Ticket #9615 (SCI32: Space quest 6 crash when rapidly clicking on blockage) closed by csnover
fixed: Fixed in e704e5f3c82979eec16e49e54098f8c0e57a3ac8. Thanks for your help!

10/16/16:

17:48 Ticket #9615 (SCI32: Space quest 6 crash when rapidly clicking on blockage) created by hpvb
When clicking the hand icon on the blockage rapidly two times in a row …
17:45 Ticket #9573 (SDL1/2: Different rendering/filtering?) closed by criezy
fixed: As suggested by wjp I have added a separate filtering option that …
17:06 Ticket #9614 (SCI32: Space quest 6 scummvm freeze during the injection scene) created by hpvb
When the blur filter gets switched to the background scummvm becomes …
00:33 Ticket #9613 (SCI32: lsl6hires crashes during ending cutscenes) closed by csnover
fixed: Fixed in 06d58c91b9a0e6f513c0ac2dcd62968abb6ffc86.
00:02 Ticket #9613 (SCI32: lsl6hires crashes during ending cutscenes) created by hpvb
During the ending cutscene when switching between different video …

10/15/16:

23:01 Ticket #9611 (SCI32: lsl6hires crashes on day/night transitions) closed by csnover
fixed: Fixed in f35fafa52569abac058ffb1f7f2e2806919c43eb.
20:51 Ticket #9612 (SCI32: lsl6hires debug dialog shown) created by hpvb
When entering the bungee tower the game will show a native debug …
20:20 Ticket #9611 (SCI32: lsl6hires crashes on day/night transitions) created by hpvb
When giving the dress to Shablee the script crashes with the following …
16:32 Ticket #9610 (SCI: Missing sentence in KQ VI) created by hpvb
During a particular short scene in KQ VI there is some text but no …
01:22 Ticket #9590 (SCI: SQ6: Screen transitions are too slow after room 500) closed by csnover
fixed: Fixed in a05ae2e24ae6dcbeb29c95e045141c9500c4d589.

10/13/16:

06:53 Ticket #9607 (AGI: Animation and timers too fast with OpenGL backend) closed by m-kiewitz
fixed

10/12/16:

23:53 Ticket #9609 (SDL: Crash with displayMessageOnOSD called from separate thread in ...) created by criezy
I got the crash with the current code in master (0a186a66) on OS X …
20:10 Ticket #9605 (SCI: QFG3 (GOG): Uninitialized read on stats screen in Simbani bridge room) closed by wjp
fixed: A fan patch shipped by GOG broke our existing workaround for this …
01:10 Ticket #9608 (ZVision games crashing on launch) closed by dreammaster
fixed

10/11/16:

17:19 Ticket #9608 (ZVision games crashing on launch) created by exmensa
ScummVM version: 1.10.0git254-gc118e2f Bug details: Both games (Zork …

10/10/16:

23:12 Ticket #9607 (AGI: Animation and timers too fast with OpenGL backend) created by dmwarren
Game KQ1 AGI from the Roberta Williams Anthology. ScummVM …
20:27 Ticket #6610 (WME: Oknytt - Unknown version (v1.12)) closed by somaen
fixed
20:27 Ticket #6566 (WME: Reversion - The Escape - Unknown version) closed by somaen
fixed
20:25 Ticket #6529 (WME: Corrosion - crash on typing into a terminal) closed by somaen
fixed
18:43 Ticket #9606 (Kickstart 1.3 Topaz font for Amiga Sierra AGI Games) closed by m-kiewitz
wontfix
13:09 Ticket #9606 (Kickstart 1.3 Topaz font for Amiga Sierra AGI Games) created by skiphipdata
The Amiga platform option for Sierra AGI games in the current ScummVM …

10/08/16:

20:35 Ticket #6691 (SCI: QFG3: Crash when loading Pool of Peace save) closed by wjp
fixed: Should be fixed by commit 379e3b80daea93a375a752dd582aa42830054e18 now.
19:51 Ticket #6806 (SCI: QFG3: Dialog Crash about Leopard women's marriage.) closed by wjp
fixed: Moved the Simbani bridge crash to new ticket #9605. Closing this one.
19:50 Ticket #9605 (SCI: QFG3 (GOG): Uninitialized read on stats screen in Simbani bridge room) created by wjp
Reported in #6806: Opening and then closing the stats screen in the …
09:33 Ticket #7099 (SCI: KQ7 - Unknown version) closed by wjp
Thanks for verifying.

10/07/16:

22:38 WikiStart edited by wjp
Update instructions for trac/github (diff)
22:36 Ticket #9604 (SCI: PHARKAS: Background not cleared after reloading from bar fight) created by hpvb
When restoring the game from the death screen after the bar fight it …
06:21 Ticket #9603 (RINGWORLD2: Intro only draws topmost line) created by raziel-
ScummVM 1.10.0git (Oct 7 2016 07:09:33) Features compiled in: Vorbis …
06:07 Ticket #9602 (WME: The Kite - Game screen shifted to the right) created by raziel-
ScummVM 1.10.0git (Oct 7 2016 07:09:33) Features compiled in: Vorbis …

10/06/16:

22:03 Ticket #9601 (WME: Helga Deep in Trouble - graphics glitch) created by somaen
When using the computer to find Magda's phone number, the surrounding …
19:36 Ticket #9600 (Swedish Translation for 1.9.0) closed by criezy
fixed: Thank you. This has been pushed to our repository for the 1.9.0 release.
17:58 Ticket #9600 (Swedish Translation for 1.9.0) created by hampusf
Hello, Please find the Swedish PO-file for version 1.9.0 attached. …

10/05/16:

02:24 Ticket #9597 (SHERLOCK: Picked up items remain) closed by dreammaster
fixed

10/03/16:

16:09 Ticket #9599 (ScummVM GUI Hungarian translation) closed by rootfather
fixed
05:51 Ticket #9598 (SDL: write access violation with OSD when updating screen) closed by bgK
fixed: I switched the screen update behavior to back to full screen updates. …
04:01 Ticket #9599 (ScummVM GUI Hungarian translation) created by goodoldgeorge
ScummVM GUI Hungarian translation (2016.10.03)

10/02/16:

23:27 Ticket #9598 (SDL: write access violation with OSD when updating screen) created by criezy
The issue was introduced with the recent changes related to OSD in …
20:09 Ticket #9597 (SHERLOCK: Picked up items remain) created by vorph999
ScummVM Version 1.9.0git6705-g1f541a7 (Sep 18 2016 04:22:56) 32Bit OS …
19:59 Ticket #9596 (SHERLOCK: Music / Speech volume is not adjustable) created by vorph999
ScummVM Version 1.9.0git6705-g1f541a7 (Sep 18 2016 04:22:56) 32Bit OS …
19:58 Ticket #9595 (Myst: Crackling sound issue after short sounds are played) created by rootfather
ScummVM 1.10.0git140-g87e2fbb OS: Windows 10 Game: Myst (no ME) …
19:43 Ticket #9594 (Myst: Mouse cursor hangs while animations are played) created by rootfather
ScummVM 1.10.0git140-g87e2fbb OS: Windows 10 Game: Myst (no ME) While …
19:12 Ticket #9593 (SCI: LSL5 (and others): port drawing issues) created by m-kiewitz
The current port code seems to have quite a few issues. It's not pixel …
18:00 Ticket #9592 (SDL2: Small graphics distortion in fullscreen mode) created by rootfather
ScummVM 1.10.0git136-g454f20b OS: Windows 10 I noticed that in SDL2's …
13:59 Ticket #9591 (SCUMM: Zak McKracken (FM-Towns) - Intro animation runs faster than ...) created by Nukkus
Zak McKracken FM Towns (GoG release) Version: 1.8.1.0 English FM Towns …

10/01/16:

02:56 Ticket #9590 (SCI: SQ6: Screen transitions are too slow after room 500) created by csnover
Room 500 sets an unreasonably long fade out (divisions=1400!), and …
02:45 Ticket #9589 (SCI: SQ6: Pathfinding failure allows clipping through scenery) created by csnover
In room 740 (Santiago’s Brain Surface), clicking around the bottom …
02:41 Ticket #9588 (SCI: GK1: Motorcycle video is misaligned in hires Windows) created by csnover
This is a bug in the positioning code of kShowMovieWin/Video32::AVIPlayer.
02:40 Ticket #9587 (SCI: Phant1: Bad positioning and early display of chase “try again” ...) created by csnover
The chapter 7 “try again” window appears early and in the wrong place …
02:38 Ticket #9586 (SCI: Phant1: Missing room backgrounds when reviewing chase) created by csnover
Phant1 does not load room backgrounds when choosing to “Review” chase …
02:37 Ticket #9585 (SCI: Phant1: Top of dialogue box decoration is missing) created by csnover
This occurs when displaying the “You have expired” dialogue after …
02:36 Ticket #9584 (SCI32: Implement HShutterIn transition show style) created by csnover
This transition occurs at the very end of the credits of SQ6.
02:35 Ticket #9583 (SCI32: Views from the previous scene are drawn into the next frame ...) created by csnover
In PQ4: At the start of the game, open the dumpster. The policemen …
02:28 Ticket #9582 (SCI: SCI32 save/load dialogue arrows are drawn incorrectly) created by csnover
There seems to be an off-by-one error causing the wrong character to …
02:10 Ticket #9581 (SCI: GK2: Ambient audio does not restart properly after loading a save game) created by csnover
Start the game, create a save game in the first room with the ticking …
02:07 Ticket #9580 (SCI: GK2: Improve bad AV sync in GK2 VMDs) created by csnover
At least GK2 Chapter 6 intro video has some lip sync problems. This is …
02:06 Ticket #9579 (SCI: Music volume at zero still plays music very softly) created by csnover
This can be seen in at least SQ6.
02:05 Ticket #9578 (SCI: SQ6: Polysorbate LX Street #2 global music volume is wrong) created by csnover
Enter street #2 from street #1 or street #3. The global music volume …
02:00 Ticket #9577 (SCI: MGDX: ResourceManager::changeAudioDirectory is broken) created by csnover
This method does not work currently as it deletes resources in a way …
01:58 Ticket #9576 (SCI: Resource manager should stream audio) created by csnover
Audio resources are moved entirely into memory instead of being …
00:58 Ticket #7060 (DIG: Crash with 'Unable to find Steam executable from detection pattern') closed by criezy
fixed: I committed the changes, so it should not be fixed and I confirmed it …

09/30/16:

22:32 Ticket #9575 (Hi-Res Adventure Endings) created by albadross
I am not sure whether the behaviour at the end of the Hi-Res …
10:09 Ticket #9574 (MOHAWK: Myst: Sound stuttering in the projector room) created by rootfather
ScummVM 1.10.0git97-gd580b64 Game: Myst, German Windows (no ME) OS: …

09/29/16:

08:07 Ticket #9573 (SDL1/2: Different rendering/filtering?) created by rootfather
I noticed that when using the SDL renderer on SDL2, the image looks …

09/26/16:

03:53 Ticket #9571 (Myst Tower Elevator cache warning) closed by bgK
fixed: The warning is no longer shown.
03:53 Ticket #9572 (Mechanical Age Island Controls warning invalid _rect.top) closed by bgK
fixed: The warning is no longer shown.

09/25/16:

21:01 Ticket #9572 (Mechanical Age Island Controls warning invalid _rect.top) created by dafioram
When the user steps up to the controls that turn the mechanical age …
20:45 Ticket #9571 (Myst Tower Elevator cache warning) created by dafioram
The log window shows a cache preload warning that says 'MSND' resource …
10:39 Ticket #9560 (Hi-Res Adventure 1 Mystery House - corrupt savegames) closed by waltervn
08:07 Ticket #9567 (Myst Island Tower rotation direction indication line is black instead ...) closed by bgK
fixed: Fixed. Thanks for the report.
08:06 Ticket #9569 (Fireplace place puzzle skips some sounds) closed by bgK
fixed: Fixed. Thanks for the report.
08:06 Ticket #9568 (Black box around pointer in Dini) closed by bgK
fixed: Fixed. Thanks for the report.

09/24/16:

17:00 Ticket #9570 (Selenitic door puzzle skips playing the last sound) created by dafioram
In the selenitic age after the user has entered the 5 correct sounds …
16:53 Ticket #9569 (Fireplace place puzzle skips some sounds) created by dafioram
When pressing the cubes on the fireplace puzzle at a normal rate it …
16:36 Ticket #9568 (Black box around pointer in Dini) created by dafioram
When in Dini there is a black box around the pointer. It only appears …
16:25 Ticket #9567 (Myst Island Tower rotation direction indication line is black instead ...) created by dafioram
On other machines I have played myst on, the tower line is white, but …
03:04 Ticket #9566 (MSVC 2015 cannot build fullpipe/director in x64, SCUMM_64BITS missing) closed by Templier
fixed: Thank you for the report! Fixed slightly differently from the patch …
01:23 Ticket #9566 (MSVC 2015 cannot build fullpipe/director in x64, SCUMM_64BITS missing) created by quietust
Both the "Director" and "Fullpipe" engines expect SCUMM_64BITS to be …
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