Timeline



10/03/16:

16:09 Ticket #9599 (ScummVM GUI Hungarian translation) closed by rootfather
fixed
05:51 Ticket #9598 (SDL: write access violation with OSD when updating screen) closed by bgK
fixed: I switched the screen update behavior to back to full screen updates. …
04:01 Ticket #9599 (ScummVM GUI Hungarian translation) created by goodoldgeorge
ScummVM GUI Hungarian translation (2016.10.03)

10/02/16:

23:27 Ticket #9598 (SDL: write access violation with OSD when updating screen) created by criezy
The issue was introduced with the recent changes related to OSD in …
20:09 Ticket #9597 (SHERLOCK: Picked up items remain) created by vorph999
ScummVM Version 1.9.0git6705-g1f541a7 (Sep 18 2016 04:22:56) 32Bit OS …
19:59 Ticket #9596 (SHERLOCK: Music / Speech volume is not adjustable) created by vorph999
ScummVM Version 1.9.0git6705-g1f541a7 (Sep 18 2016 04:22:56) 32Bit OS …
19:58 Ticket #9595 (Myst: Crackling sound issue after short sounds are played) created by rootfather
ScummVM 1.10.0git140-g87e2fbb OS: Windows 10 Game: Myst (no ME) …
19:43 Ticket #9594 (Myst: Mouse cursor hangs while animations are played) created by rootfather
ScummVM 1.10.0git140-g87e2fbb OS: Windows 10 Game: Myst (no ME) While …
19:12 Ticket #9593 (SCI: LSL5 (and others): port drawing issues) created by m-kiewitz
The current port code seems to have quite a few issues. It's not pixel …
18:00 Ticket #9592 (SDL2: Small graphics distortion in fullscreen mode) created by rootfather
ScummVM 1.10.0git136-g454f20b OS: Windows 10 I noticed that in SDL2's …
13:59 Ticket #9591 (Zak McKracken FM Towns Intro runs too fast) created by Nukkus
Zak McKracken FM Towns (GoG release) Version: 1.8.1.0 English FM Towns …

10/01/16:

02:56 Ticket #9590 (SCI: SQ6: Screen transitions are too slow after room 500) created by csnover
Room 500 sets an unreasonably long fade out (divisions=1400!), and …
02:45 Ticket #9589 (SCI: SQ6: Pathfinding failure allows clipping through scenery) created by csnover
In room 740 (Santiago’s Brain Surface), clicking around the bottom …
02:41 Ticket #9588 (SCI: GK1: Motorcycle video is misaligned in hires Windows) created by csnover
This is a bug in the positioning code of kShowMovieWin/Video32::AVIPlayer.
02:40 Ticket #9587 (SCI: Phant1: Bad positioning and early display of chase “try again” ...) created by csnover
The chapter 7 “try again” window appears early and in the wrong place …
02:38 Ticket #9586 (SCI: Phant1: Missing room backgrounds when reviewing chase) created by csnover
Phant1 does not load room backgrounds when choosing to “Review” chase …
02:37 Ticket #9585 (SCI: Phant1: Top of dialogue box decoration is missing) created by csnover
This occurs when displaying the “You have expired” dialogue after …
02:36 Ticket #9584 (SCI32: Implement HShutterIn transition show style) created by csnover
This transition occurs at the very end of the credits of SQ6.
02:35 Ticket #9583 (SCI32: Views from the previous scene are drawn into the next frame ...) created by csnover
In PQ4: At the start of the game, open the dumpster. The policemen …
02:28 Ticket #9582 (SCI: SCI32 save/load dialogue arrows are drawn incorrectly) created by csnover
There seems to be an off-by-one error causing the wrong character to …
02:10 Ticket #9581 (SCI: GK2: Ambient audio does not restart properly after loading a save game) created by csnover
Start the game, create a save game in the first room with the ticking …
02:07 Ticket #9580 (SCI: GK2: Improve bad AV sync in GK2 VMDs) created by csnover
At least GK2 Chapter 6 intro video has some lip sync problems. This is …
02:06 Ticket #9579 (SCI: Music volume at zero still plays music very softly) created by csnover
This can be seen in at least SQ6.
02:05 Ticket #9578 (SCI: SQ6: Polysorbate LX Street #2 global music volume is wrong) created by csnover
Enter street #2 from street #1 or street #3. The global music volume …
02:00 Ticket #9577 (SCI: MGDX: ResourceManager::changeAudioDirectory is broken) created by csnover
This method does not work currently as it deletes resources in a way …
01:58 Ticket #9576 (SCI: Resource manager should stream audio) created by csnover
Audio resources are moved entirely into memory instead of being …
00:58 Ticket #7060 (DIG: Crash with 'Unable to find Steam executable from detection pattern') closed by criezy
fixed: I committed the changes, so it should not be fixed and I confirmed it …

09/30/16:

22:32 Ticket #9575 (Hi-Res Adventure Endings) created by albadross
I am not sure whether the behaviour at the end of the Hi-Res …
10:09 Ticket #9574 (MOHAWK: Myst: Sound stuttering in the projector room) created by rootfather
ScummVM 1.10.0git97-gd580b64 Game: Myst, German Windows (no ME) OS: …

09/29/16:

08:07 Ticket #9573 (SDL1/2: Different rendering/filtering?) created by rootfather
I noticed that when using the SDL renderer on SDL2, the image looks …
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